Subject: MYSTARA-L Digest - 5 May 2002 to 6 May 2002 (#2002-123) From: Automatic digest processor Date: 07/05/2002, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 5 messages totalling 270 lines in this issue. Topics of the day: 1. Undead and invisibility 2. Immunities and vulnerabilities 3. MISC: Dwarf lang. 4. Inns & Taverns of Threshold (2) ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Mon, 6 May 2002 15:53:12 +0300 From: =?ISO-8859-1?Q?Ville_V_L=E4hde?= Subject: Undead and invisibility In the AD&D gane, at least in the 2nd ed, invisibility belongs to the convocation of illusions. In effect, a person under the spell invisibility wasn't physically invisible (light bending and all that), but unnoticeable. If you have high INT, you can see through that. Undead, especially those of high powers, are mostly immune to illusions, which should make them immune to invisibility as well. This has been the house rule in our AD&D group, I'm not sure if it is in the rulebooks as well. What about D&D? If I remember my Companion book right, invisibility isn't an illusion. (Bear with me). In the original spell description there is no mention of the "metaphysics" of the spell, just its effects. But in the Companion book, when ethereal plane is discussed, I think I remember a short passage on invisibility. I have lost my tattered Companion book somewhere, as I moved to using Cyclopedia years ago. So I may remember it wrong. I think it was something along these lines: "Whilst in the ethereal plane, a detect invisible spell can be used to detect a person on Prime plane who has cast invisibility on her/himself." - So, an invisible person would be "phased out", so to speak, in the in-between of Prime and Ether? So, back to the original question: Can powerful undead, spectres in this case, notice an invisible person who moves around silently? If it was just a case of illusionary hiding, I'd say no. Many undead, like skeletons, have NO EYES, thus, no regular sight. Perhaps they sense the precense of life and are drawn to it. Perhaps some of them smell blood. Whatever. In any case, they would sense an invisible person. But if one "phases out" towards the Ether, can one's blood be smelled or life force sensed? I need good ideas for this soon. Of course, my word is final when it comes to our own group. But in the next weekend a thief is most likely going to spy on a spectre "hive", and I want to have good arguments at hand. Ville ------------------------------ Date: Mon, 6 May 2002 16:05:44 +0300 From: =?ISO-8859-1?Q?Ville_V_L=E4hde?= Subject: Immunities and vulnerabilities I have a suggestion regarding the various vulnerabilities, immunities and such in the D&D game. What if a list would be gathered, for easy access, and offering simple arguments for them. Most of them are of course easy to find in the monster descriptions, but often the situation gets tangled. An example: Frost Giants. They are clearly not cold-based creatures, so the vulnerabilities to fire in the elemental opposition section shouldn't be used. But they have of course cold-affinity, so penalties to saving throws would be in order (I think our house rule in this case is -4 or something). Some groups perhaps would prefer using the same rules as in "resistance" items, saving throw penalties and lessened damage. Monster descriptions give a very uneven ground here. Why? Another example. A flaming sword gives bonuses against some classes of monsters - plant creatures and undead, if I remember correctly (correct me if I'm wrong). But these classes do not have such vulnerabilities to all forms of fire. This contradiction caused a lot of trouble a few years ago, when one singularily rules&logic-attached player was still in our group. So I propose that we start a small discussion on this matter, then a few of us could gather together all the arguments, devise a collected table. This could be posted somewhere on the net for scrutiny and open for comment, and revised after a suitable time. I for one would find such an item useful. I've been thinking of going through the rules someday, this project in mind, but never seem to find the time. It would be a lot easier together... Ville --------------------------------------------- Sähköpostiosoitteeni on muuttunut muotoon Ville.V.Lahde@uta.fi --------------------------------------------- ------------------------------ Date: Mon, 6 May 2002 06:50:45 -0700 From: Larry Subject: Re: MISC: Dwarf lang. Thanks. I have been looiing for a while with no results. --- Brendan Corliss wrote: > There's also some stuff in a couple of Dragon > magazine's. I'm not sure which #'s but I believe > there's an AD&D 1st Ed. era article that should be > on > the archive CD and there was another one right after > 3E came out (also one on Elvish in an adjacent > issue). > > -Damon > > --- Giampaolo Agosta wrote: > > Larry wrote: > > > > > Has any one here done any work on a working > > dwarvish > > > language? If so did you use Tilkens system or a > > > difrent system? My source of the lang. is the > > insert > > > for the "Players Survale Pack/Guide". > > > > There were some bits of dwarven developed in the > > Rockhome gazetteer, > > though certainly not enough to call it "working". > > Tolkien's dwarven is amounts to a few phrases (the > > battle cry, and the > > words on Balin's tomb, IIRC), so it is not of > great > > help as well. > > -- > > > > > > Giampaolo Agosta > > > > > > agathokles@libero.it > > agosta@elet.polimi.it > > http://digilander.iol.it/agathokles > > > > > ******************************************************************** > > The Other Worlds Homepage: > > http://www.wizards.com/dnd/OtherWorlds.asp > > The Mystara Homepage: > http://www.dnd.starflung.com/ > > To unsubscribe, send email to > > LISTSERV@ORACLE.WIZARDS.COM > > with UNSUB MYSTARA-L in the body of the message. > > > > > ===== > May all your endeavors be Gold! > > __________________________________________________ > Do You Yahoo!? > Yahoo! Health - your guide to health and wellness > http://health.yahoo.com > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ===== "Happy Hunting!" My web site: http://www.geocities.com/boonedale/ My Robotech game on Yahoo! groups: http://groups.yahoo.com/group/RobotechGame/ __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com ------------------------------ Date: Mon, 6 May 2002 14:56:46 +0100 From: Phillip Jones Subject: Re: Inns & Taverns of Threshold ----- Original Message ----- From: "Michael Diehm" To: Sent: Monday, May 06, 2002 5:47 AM Subject: [MYSTARA] Inns & Taverns of Threshold > INNS & TAVERNS OF MYSTARA > > Threshold, Grand Duchy of Karameikos AC 1000 > Crossed Swords Tavern > > "Locals had warned me of the dangers of Fogor Isle, the seedy part of town. > I decided to check out this Fogor Isle, for with danger often comes > opportunity! After hours of wandering I spied a tavern on the northeast > shore. The sign read `The Crossed Swords Tavern'. Unfortunately, it was > all boarded up and in poor condition. I left Fogor Isle wondering what > happened to the Crossed Swords Tavern. > > DM Notes > > Source: B10 Night's Dark Terror > LOL! Now thats a coincidence. I don't own B10 but I have used a Crossed Swords Tavern in a few villages/towns in Karameikos. Its my comic relief factor of my games. The tavern is always identical to the others that have been encountered, and owned by a really annoying man who will not let you get a word in edgewise (strangely enough although the tavernkeeper shares the same last name, but their first names differ :D ). Another thing with the Crossed Swords is there is virtually always a bar brawl in progress, no matter which Crossed Swords tavern they enter. My players are convinced its a teleporting tavern LOL! Hehehe. Just had to share that , sorry :D Phil P.S. Excellent list of tavens, I'll look forward to more :D ------------------------------ Date: Mon, 6 May 2002 23:20:54 -0400 From: David Knott Subject: Re: Inns & Taverns of Threshold From: "Phillip Jones" > > LOL! Now thats a coincidence. I don't own B10 but I have used a Crossed > Swords Tavern in a few villages/towns in Karameikos. Its my comic relief > factor of my games. The tavern is always identical to the others that have > been encountered, and owned by a really annoying man who will not let you > get a word in edgewise (strangely enough although the tavernkeeper shares > the same last name, but their first names differ :D ). Another thing with > the Crossed Swords is there is virtually always a bar brawl in progress, no > matter which Crossed Swords tavern they enter. My players are convinced its > a teleporting tavern LOL! > > Hehehe. Just had to share that , sorry :D Speaking of teleporting, my campaign had a teleportation center in Glantri City called Scotty's. Adventurers with enough coin could pay Scotty to send them to any other major city in the Known World. Of course, they subsequently found that every other major city in the Known World had a similar establishment manned by the same Glantrian mage from Klantyre. One humorous moment in my campaign occurred when the PCs called on Scotty to "beam us up!" during a desperate battle (fortunately they had sufficient wits not to stop everything else and actually wait for him to answer!). ------------------------------ End of MYSTARA-L Digest - 5 May 2002 to 6 May 2002 (#2002-123) **************************************************************