Subject: MYSTARA-L Digest - 16 Jul 2003 to 17 Jul 2003 (#2003-178) From: Automatic digest processor Date: 18/07/2003, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 3 messages totalling 95 lines in this issue. Topics of the day: 1. Planar Warfare Part 2: Staging areas (2) 2. =?iso-8859-1?Q?Re:_[MYSTARA]_Planar_Warfare_Part_2:_Staging_areas?= ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Thu, 17 Jul 2003 10:11:22 -0400 From: Chris Cherrington Subject: Re: Planar Warfare Part 2: Staging areas IMC I use an NPC, Castille Baramon de Preto, his background is just as mysterious as for the reasons he was exiled from Glantri. He was the pride of the Great School of Magic when it came to tactical war games by use of magic. Eventually his prejudice against humans became more and more apparent, especially in his advanced uses of magic for warfare. His spells and ideas of guerilla warfare and even of psychological warfare, were way to brutal, sadistic, and just outright not fair. Of course the House of Ritterburg, whom at one time tutored Castille, was very stringent on fair play in warfare; while Castille always said that war was hell, and if you break their desire to live with hell, then you have won. I believe the Confederate States of America viewed Gen. Sherman with the same disgust as he had the same thoughts. Fairness in war is decided upon by the winner, not by the dead. ------------------------------ Date: Thu, 17 Jul 2003 17:28:40 +0200 From: =?iso-8859-1?Q?sturm?= Subject: =?iso-8859-1?Q?Re:_[MYSTARA]_Planar_Warfare_Part_2:_Staging_areas?= ----- Original Message -----=0D=0AFrom: "Chris Cherrington" =0D=0AHis spells and ideas of guerilla warfare and even of psyc= hological warfare,=0D=0Awere way to brutal, sadistic, and just outright n= ot fair. Of course the=0D=0AHouse of Ritterburg, whom at one time tutore= d Castille, was very stringent=0D=0Aon fair play in warfare; while Castil= le always said that war was hell, and=0D=0Aif you break their desire to l= ive with hell, then you have won. I believe=0D=0Athe Confederate States = of America viewed Gen. Sherman with the same disgust=0D=0Aas he had the s= ame thoughts. Fairness in war is decided upon by the winner,=0D=0Anot by= the dead.=0D=0A=0D=0AGood idea... As someone else said it's possible tha= t the idea of using a lot=0D=0Aof "unfair" magic in warfare (like fiends = summons and so on) would be=0D=0Aavoided by the nations of Mystara out of= an ideal of chivalry... I just read=0D=0Aan article about Sherman himsel= f where was pointed that he changed forever=0D=0Athe "noble" idea of the = war when he take it to civilians (not killing them=0D=0Abut spoiling them= ). Mystara is more or less a medieval/renaissance society,=0D=0Aso it's p= ossible and maybe it's even likely that something like summon=0D=0Amonste= rs in the centre of Glantri city or burning Aasla was viewed as a=0D=0Agr= eat break in the rules of chivarly warfare... I think that the Wrath of=0D= =0Athe Immortal was the first total war of Mystara, not just for the immo= rtals=0D=0Aactions, but especially for the actions of the mortals (and an= yway even=0D=0Aimmortals actions as the asteroid over Glantri and the bur= ning of Aasla were=0D=0Aperceived as mortal actions by the offended..), s= o probably the idea of war=0D=0Ahas been changed forever by WotI...=0D=0A= bye=0D=0AFrancesco=0D=0A ------------------------------ Date: Thu, 17 Jul 2003 08:32:50 -0700 From: John Calvin Subject: Re: Planar Warfare Part 2: Staging areas >> Another problem may be Immortal intervention. Perhaps a high-level mage wants to move a small attacking force behind enemy lines to wreak havoc on a supply facility, turning the tide of a war. He may cast Gate into another plane, and then cast Gate again back into his home plane, having his whole army move through. This might not be able to happen because an enemy Immortal, or unrelated Immortal with a sense of fair play might intervene and kill the mage and his small attacking force, just for trying to be 'unfair'. << Good point (and I know that others have made similar ones as well). Immortal intervention would not (or should not) happen on the material plane, but once an army gates out to another plane of existance they may be fair game. This did spark an idea in me though... a sort of counter point. Let's take WotI as an example. In this case the immortals have actually taken sides. Could not the immortals that are friendly to the Alphers provide a safe planar harbor for their allies? Immortals friendly to Thyatians could do the same. This could get quite interesting as battles would be waged on a planar battle... all in support of a war raging on on the prime material plane. Ixions planar forces might lay siege to a planar staging area used by alphatians and under the protection of the forces of Razud. -John ===== Rule #85. I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button." from "A Guide to Becoming an Evil Overlord" by Peter Anspach __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com ------------------------------ End of MYSTARA-L Digest - 16 Jul 2003 to 17 Jul 2003 (#2003-178) ****************************************************************