Subject: MYSTARA-L Digest - 11 Nov 2003 to 12 Nov 2003 (#2003-268) From: Automatic digest processor Date: 13/11/2003, 19:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 3 messages totalling 93 lines in this issue. Topics of the day: 1. For those who have the PC1 gazeteer (2) 2. quick question on GAZ10 maps and Orcus Rex fortress ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Wed, 12 Nov 2003 16:02:47 +0100 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: For those who have the PC1 gazeteer --- Joaquin Menchaca wrote: > In D&D3e, there's a clear distinction for "DIVINE" > and > "ARCANE" magic. I think there is another category > of > "PSIONIC". IMC, I also add "RUNIC" and "ALCHEMY". Good point. Considering this information, it might be appropriate to limit fey characters to druidic healing only (Arcane?). This would shift the game balance though, although I always felt that the wee folk were overpowered in OD&D, especially those darn Sidhe Warriors! :-P Håvard ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Wed, 12 Nov 2003 15:13:25 -0800 From: David Keyser Subject: Re: For those who have the PC1 gazeteer Havard Faanes wrote: > > Good point. Considering this information, it might be > appropriate to limit fey characters to druidic healing > only (Arcane?). This would shift the game balance > though, although I always felt that the wee folk were > overpowered in OD&D, especially those darn Sidhe > Warriors! :-P > After reading everyone's replies, I am inclined to agree with limiting the fey to healing only from those druids which derive their power from nature, and healing potions. If the campaign has clerics of law/neutrality/ chaos that might also work, but the antipathy between the fey and Immortals is just too significant to allow common cure spells from clerics of the Immortals to work. Based on the spell lists from PC1, the fey have no magic healing for themselves. They do, however, have an poison resistance spell, so I guess that answers my question on their vulnerability to poison. Oh, and my decision on healing potions was based on the fact that in D&D they could be created by wizards, and that in some of the adventures for PC1, the fey NPCs are carrying them around. Dave ------------------------------ Date: Wed, 12 Nov 2003 18:50:17 -0800 From: David Keyser Subject: Re: quick question on GAZ10 maps and Orcus Rex fortress Andrew Theisen wrote: > You're reading correctly. IIRC, on the main map, there is a picture of Thar's palace, and it is situated inside a gigantic stalactite stretching from the caverns beneath to the fortress above. That is right. The listed populations of humanoids are pretty small in the Broken Lands, and that stalagmite/stalactite pillar looks like it could hold half the population of the Broken Lands. The Skull Smashers are far too small to man the entire fortification, above and below ground. Dave ------------------------------ End of MYSTARA-L Digest - 11 Nov 2003 to 12 Nov 2003 (#2003-268) ****************************************************************