Subject: MYSTARA-L Digest - 3 Dec 2003 to 4 Dec 2003 (#2003-284) From: Automatic digest processor Date: 05/12/2003, 19:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 15 messages totalling 562 lines in this issue. Topics of the day: 1. 'New' First level spells... Part 2 (2) 2. Immortals (was: Traldar & the Immortals) (4) 3. Immortals (5) 4. Drugs on Mystara 5. The Five Shires' gazetteer question (2) 6. OD&DITIES Eleven is Out!! ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Thu, 4 Dec 2003 10:57:19 -0000 From: Colin Davidson Subject: 'New' First level spells... Part 2 As before... If any of these look plagiarised then please let me know. Tattoo Range: Touch Duration: 1 day, or 1 day per level of the caster Effect: 1 Individual This cosmetic spell will create one tattoo on one individual; for it to be a 'good' one it's handy if the caster has some artistic ability. Upon casting the magic user must specify whether the spell is to last for one day, or for one day per caster level. An unwilling recipient may make a save versus spells to avoid the effect. Shiny Kit* Range: Touch Duration: Instant EffecT: 1 individual The recipient of this spell is cleaned, buffed, brushed, washed polished and blow dred to within an inch of his life. The process isn't comfortable, but it is brief, and at the end the recipient is clean enough to be presented anywhere. The reverse of this spell, Mucky Pup throws random globs of grease, dirt, phlegm and the like at the target whilst simultaneously tangling hair etc. The recipient of either version may, if so desired, make a save versus spells to avoid all effects. Bummer! Range: 10' per level of the caster Duration: 1 turn, + 1 turn per five levels of the caster Effect: 1 Individual This spell, invaluable for those on flying ships, will slow the rate of falling of the recipient to 2' per second, thus preventing any damage being suffered due to falling. Note that at really hich altitude, the duration of this spell may be a critical factor in determing the survival (or not) of the recipient. Scent Range: 5' Duration: 1 turn per level of the caster + 1d6 turns Effect: one 5' square area Upon completion of this spell, a 5' by 5' area adjacent to the caster is sprated with the pleasant aroma of some kind of perfume (casters choice). Any creature in this area must make a save versus spells or lose their sense of smell for the duration of the spell. This handy spell can be used for confusing monsters, hiding from creatures that navigate by means of smell, and of course making the party dwarf a lot easier to bear. ------------------------------ Date: Thu, 4 Dec 2003 11:39:22 -0000 From: Colin Davidson Subject: Re: 'New' First level spells... Part 2 ----- Original Message ----- From: "Colin Davidson" To: Sent: Thursday, December 04, 2003 10:57 AM Subject: [MYSTARA] 'New' First level spells... Part 2 > As before... If any of these look plagiarised then please let me know. > > Tattoo > Range: Touch > Duration: 1 day, or 1 day per level of the caster > Effect: 1 Individual > > This cosmetic spell will create one tattoo on one individual; for it to be a > 'good' one it's handy if the caster has some artistic ability. Upon casting > the magic user must specify whether the spell is to last for one day, or for > one day per caster level. An unwilling recipient may make a save versus > spells to avoid the effect. > > Shiny Kit* > Range: Touch > Duration: Instant > EffecT: 1 individual > > The recipient of this spell is cleaned, buffed, brushed, washed polished and > blow dred to within an inch of his life. The process isn't comfortable, but > it is brief, and at the end the recipient is clean enough to be presented > anywhere. The reverse of this spell, Mucky Pup throws random globs of > grease, dirt, phlegm and the like at the target whilst simultaneously > tangling hair etc. The recipient of either version may, if so desired, make > a save versus spells to avoid all effects. > > Bummer! > Range: 10' per level of the caster > Duration: 1 turn, + 1 turn per five levels of the caster > Effect: 1 Individual > > This spell, invaluable for those on flying ships, will slow the rate of > falling of the recipient to 2' per second, thus preventing any damage being > suffered due to falling. Note that at really hich altitude, the duration of > this spell may be a critical factor in determing the survival (or not) of > the recipient. > > Scent > Range: 5' > Duration: 1 turn per level of the caster + 1d6 turns > Effect: one 5' square area > > Upon completion of this spell, a 5' by 5' area adjacent to the caster is > sprated with the pleasant aroma of some kind of perfume (casters choice). > Any creature in this area must make a save versus spells or lose their sense > of smell for the duration of the spell. This handy spell can be used for > confusing monsters, hiding from creatures that navigate by means of smell, > and of course making the party dwarf a lot easier to bear. > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ------------------------------ Date: Thu, 4 Dec 2003 14:22:10 +0100 From: =?iso-8859-1?q?la=20Volpe?= Subject: Re: Immortals (was: Traldar & the Immortals) --- Havard Faanes ha scritto: > I agree with you, at least in some cases. WotI > itself > even hints at this for Immortals like Ixion, > Thanatos > and Odin. For Orcus and Demogorgon, Im not so sure. > Clearly, they are some of the higher ranking > entropics > (Both Eternals), but not neccesarily all _that_ old. Well, we agree on the substance, although we may not agree on some Immortal's origin. > OTOH, defining the origins of each and every one of > them might _not_ be a good idea if we want to keep > them mysterious and aloof as good Deities should be. True. > BTW, what exactly is it that you don't like about > the > Dragon Rulers? In Bruce Heard's work, the dragons were part of an incredibly complex society, the one with cycles of power and vassal/suzerein things, and ultimately the goal of dragon life was to become a superior being and try to become a Dragon Ruler. Pearl, Opal, Diamond were just "titles" for the champion of the alignment, and the dragons were outside of the Spheres Hierarchy. It was a cool idea, completely dropped in WotI in favour of bringing the dragons in the normal Immortal way of things. They were mortal dragons (and recent ones, moreover) that ascended to immortality. I don't like it! Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ______________________________________________________________________ Yahoo! Mail: 6MB di spazio gratuito, 30MB per i tuoi allegati, l'antivirus, il filtro Anti-spam http://it.yahoo.com/mail_it/foot/?http://it.mail.yahoo.com/ ------------------------------ Date: Thu, 4 Dec 2003 16:28:05 +0100 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: Immortals (was: Traldar & the Immortals) --- la Volpe ha scritto: > --- Havard Faanes : > > BTW, what exactly is it that you don't like about > > the > > Dragon Rulers? > > In Bruce Heard's work, the dragons were part of an > incredibly complex society, the one with cycles of > power and vassal/suzerein things, and ultimately the > goal of dragon life was to become a superior being > and try to become a Dragon Ruler. Pearl, Opal, > Diamond > were just "titles" for the champion of the > alignment, > and the dragons were outside of the Spheres > Hierarchy. > It was a cool idea, completely dropped in WotI in > favour of bringing the dragons in the normal > Immortal > way of things. They were mortal dragons (and recent > ones, moreover) that ascended to immortality. I > don't > like it! I always liked Bruce Heards version aswell. Although WotI doesn't mention any of that, I never felt that they were mutually exclusive. I agree that Star, Sun and Moon aka Pearl, Opal and Diamond are titles and not their actual names, although the Dragon Rulers probably discard their original names when they gain the title. "We are all Kosh" - sort of... The Dragonlord Trilogy (althoough hardly canon) also suggests that the Dragon Rulers achieved immortality in relatively recent times. However, it also suggests that the current Great One was not the first of its kind (Thus, the same may be true for the other Rulers). I once asked Bruce to try and reconcile these three sources somehow (WotI, Dragon Mag and Dragonlord Trilogy), but he never got around to it. And now he is lost in Limbo. :( Håvard ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Thu, 4 Dec 2003 11:46:01 -0500 From: Chris Cherrington Subject: Re: Immortals (was: Traldar & the Immortals) I prefer the old dragon hierarchy as well. Dragons are a different experiment than the immortals. The same can be made with the elemental rulers and lords. Was not each Elemental Lord considered rank and file equal to the corresponding sphere’s Full Hierarch? Also, does anyone use the old sphere’s population rules, and titan rules? I remember that Entropy was allowed double the population of the other 4 standard spheres and that each sphere was allotted 10 titans. Another good example on the Old Ones experiments with attaining immortality are the Diaboli, the Draeden, and of course the riddle of the Vortex. Mystaran mythology was based on the first creatures being formed in a war between the dragons and their arch-nemesis the draeden. IMC dragons created men, and draedens created diaboli; each in turn to supplant members to the “immortal’s club”. ------------------------------ Date: Thu, 4 Dec 2003 18:18:23 +0100 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: Immortals The point about the Elementals is an interesting one. Perhaps we should create a similar system for the Elementals aswell while we are at it? Terra is mentioned to be a former earth elemental creature. Is she in fact the Elemental Ruler of Earth, or is she a renegade? And whatabout the Elemaster, the Ruler of all the Elements? I remember that the Entropics had twice the numer of the other spheres, but 10 titans sounds awfully low, dont you think? Your idea about the Dragons and Draedens being the creators of the universe is an interesting one, even though I'm not sure I'd go there myself... :) Håvard --- Chris Cherrington skrev: > I prefer the old dragon hierarchy as well. Dragons > are a different experiment than the immortals. The > same can be made with the elemental rulers and > lords. Was not each Elemental Lord considered rank > and file equal to the corresponding sphere’s Full > Hierarch? Also, does anyone use the old sphere’s > population rules, and titan rules? I remember that > Entropy was allowed double the population of the > other 4 standard spheres and that each sphere was > allotted 10 titans. Another good example on the Old > Ones experiments with attaining immortality are the > Diaboli, the Draeden, and of course the riddle of > the Vortex. Mystaran mythology was based on the > first creatures being formed in a war between the > dragons and their arch-nemesis the draeden. IMC > dragons created men, and draedens created diaboli; > each in turn to supplant members to the “immortal’s > club”. > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Thu, 4 Dec 2003 12:41:28 -0500 From: Chris Cherrington Subject: Re: Immortals (was: Traldar & the Immortals) IMC I ran with the dragon mythology that dragons die in a place called the Dragon’s Graveyard. This is a place to retire respectively when a dragon knows it is too old, and does not have enough treasure to make it to the next level of existence. Some dragons just won’t give up their loot to shoot for the next level, and so they try to eek out an existence at the Dragon’s Graveyard before they die of natural causes. It is great place to find bones for Drolems, or undead dragons, and great treasures. Other dragons will not visit there as they do not know the location. It is said only a few of Sun’s dragons know of the location, and they will only tell other dragons when Sun decides they need to retire. The actual location is in the Prime, but is in a moveable location. As far as any visitors know, the place is in a great valley with 1000 foot cliffs and eternal night with many constellations depicting great dragons of old. In reality the “valley” is actually the space between 2 scales on the back of Mentolith, an unknown dragon of enormous size drifting through space asleep. Not even Sun knows the spell, or if it would be wise to wake her. ------------------------------ Date: Thu, 4 Dec 2003 13:52:22 -0500 From: Chris Cherrington Subject: Re: Immortals Another note from IMC, dragons and immortality represented the purity of the alignments. Their home plane is the Prime, so they can take full advantages of playing the home field. Since they are immortal, and the Prime is their home plane, they follow their own code of ethics from what other outer planar immortals must follow. They can make guarded homes in other planes, and often do, but reside mostly with their most beloved followers in the Prime. There are some dragons that achieved immortality by the conventional means of other spheres and not the draconic way, but these are few and far in between. These dragons are more akin to avatars, as their true form is destroyed in their immortal process and they have to create a new form of themselves. Ka was once rumored to be an immortal of this type, if he was, there must surely be a good reason to hide the fact. Draconic immortality is more akin to a shift in dimensions, relating their immortality to faerie types as fa erie are immortal from a dimensional shift, but still only perceive 3 (thus explaining their uncanny hiding ability, lack of clerical magics, but still able to benefit from clerical magics). Draedens, if immortal forms exist, would be a dimensional shift as well, but because of their nightmarish qualities, their shift would pull them right out of the Prime’s 1, 2, 3, 4 dimensions to a 4, 3, 2, 1. Nearly masking the draconic way with a diabolic twist. ------------------------------ Date: Thu, 4 Dec 2003 13:57:06 -0500 From: Chris Cherrington Subject: Re: Immortals > > From: Havard Faanes > > Terra is mentioned to be a former earth elemental > creature. Is she in fact the Elemental Ruler of Earth, > or is she a renegade? And whatabout the Elemaster, the > Ruler of all the Elements? > I always played Terra as once being a megalith, possibly Damocles was her mate or mortal form. > I remember that the Entropics had twice the numer of > the other spheres, but 10 titans sounds awfully low, > dont you think? > It might be 20. > Your idea about the Dragons and Draedens being the > creators of the universe is an interesting one, even > though I'm not sure I'd go there myself... :) > That's just IMC, goes with the Gilgamesh clasics. Tiamat being drwn in half, the flesh becomes the Prime, her blood men... ------------------------------ Date: Fri, 5 Dec 2003 08:16:58 +1300 From: Chris Furneaux Subject: Re: Immortals Quoting Havard Faanes : > The point about the Elementals is an interesting one. > Perhaps we should create a similar system for the > Elementals aswell while we are at it? well the key difference between immortals and dragon rulers or Ellemental rulers is that to be a powerful immortal you have to have belivers. Perhaps the reason dragon rulers always have a simmilar immortal rank is that unlike normal immortals where the individual is believed in in dragon society it is the position. Therefore any dragon holding that position has a simmilar power base as the last one. > Terra is mentioned to be a former earth elemental > creature. Is she in fact the Elemental Ruler of Earth, > or is she a renegade? And whatabout the Elemaster, the > Ruler of all the Elements? as for elementals, I think the rulers are probally naturally as powerful (i.e. born with, not so much as earned) as the immortals but that they can only wield their full power on their elemental plane. So they are mortal and the rulership fuctions like a kingdom or empire. Some elemental creatures would thus have the desire to seek immortal status as (a) they are mortal, (b) most do not start out with power similar to an immortal, and are highly tied to their elemental plane. > I remember that the Entropics had twice the numer of > the other spheres, but 10 titans sounds awfully low, > dont you think? Does to me too. but I found it silly restricting the number of immortals so much anyway, How can the Mystaran immortals be ALL the immortals in the whole multiverse. Are there not likely to be immortals dealing with other planets too, and if so how could the numbers be restricted so low. Chris. ------------------------------ Date: Thu, 4 Dec 2003 11:29:04 -0800 From: SUBSCRIBE MYSTARA-L Lothlann Subject: Drugs on Mystara Hello to all, it's weird question, but i'd like to know if there are some kind of drugs in Mystara. Thanks to all ------------------------------ Date: Thu, 4 Dec 2003 20:02:30 +0000 From: Ricardo Matheus Subject: The Five Shires' gazetteer question I just got a copy of the halflings gaz. and I quote: "these runes (clan runes) appear in the clan summaries on the back of the main shires map, each with its respective clan" My copy of the gazetteer I bought is missing the fold out map but i have a scaned version of it and there's no runes or clan list anywhere. Am I missing something? Does anybody have this page (with sumaries and runes)? Regards ____________________________________ Ricardo Matheus a.k.a. Darkblood Owner of the Mystara Map Navigator www.geocities.com/darkblood18 _________________________________________________________________ MSN Messenger: instale grátis e converse com seus amigos. http://messenger.msn.com.br ------------------------------ Date: Thu, 4 Dec 2003 20:10:29 -0000 From: Richard Tongue Subject: OD&DITIES Eleven is Out!! Well, it's been a long, hard slog, but OD&DITIES Eleven is finally out the door, and posted at the usual site! As usual; it is crammed full of content. We have a follow up to the popular, 'World of Herol' series, an article on the use of War Paintings in D&D, a new enchanted item, a piece on Combat in OD&D, a new Bard class, an article on role-playing at Immortals level, and a piece covering Secondary Skills in OD&D. A lot of news to report, this time. The first edition of the Player Registry is out, available on the website - only six entries so far, so please get those entries in! There is an announcement in the editorial about a OD&D supplement I will be releasing for free dispersal - any ideas or thoughts on it are welcome! Please, please spread the word about OD&DITIES as far as you can. I was thinking that a review on RPG.net would be of use at this point. I can't post one myself, it would look funny - but it anyone has a few spare moments, it would be very welcome. Also, please spread this press release around as far as you can - if you know of any message boards or groups that might be interested, spread the word! I'm sorry this one's come out late. I could claim that it was due to events beyond my control; but I am the Editor, and the buck must stop with me. Hoepfully, it will not happen again. The next issue is slated for a March/April release, but this is dependant on articles! Get them written, get them in! We already have some excellent new character classes and races for the next issue, but as yet we haven't enough for an issue itself. So get writing! Richard Tongue, Editor, OD&DITIES http://www.tongue.fsnet.co.uk Methuslah@tongue.fsnet.co.uk ------------------------------ Date: Thu, 4 Dec 2003 15:22:04 -0500 From: Chris Cherrington Subject: Re: Immortals > > From: Chris Furneaux > > I remember that the Entropics had twice the numer of > > the other spheres, but 10 titans sounds awfully low, > > dont you think? > > Does to me too. but I found it silly restricting the number of immortals so > much anyway, How can the Mystaran immortals be ALL the immortals in the whole > multiverse. Are there not likely to be immortals dealing with other planets > too, and if so how could the numbers be restricted so low. > A very long time ago I compiled a list of immortals by drawing out on a form their populations at each rank. There was so many blank spots that I filled in with "gods" of other worlds like Oerth, Middle Earth, Greyhawk, Gods and Demigods, and many others. I will have to dig it up some time and post it. I based ranks on HD or HP, nothing too accurate, but balanced. ------------------------------ Date: Thu, 4 Dec 2003 15:37:11 -0500 From: Chris Cherrington Subject: Re: The Five Shires' gazetteer question > > From: Ricardo Matheus > > I just got a copy of the halflings gaz. and I quote: > > "these runes (clan runes) appear in the clan summaries on the back of the > main shires map, each with its respective clan" > > My copy of the gazetteer I bought is missing the fold out map but i have a > scaned version of it and there's no runes or clan list anywhere. > > Am I missing something? > > Does anybody have this page (with sumaries and runes)? > > Mine does not either, but the inside section of the Gaz has some runes and a little Lalor language as well. ------------------------------ End of MYSTARA-L Digest - 3 Dec 2003 to 4 Dec 2003 (#2003-284) **************************************************************