Subject: MYSTARA-L Digest - 20 May 2004 to 21 May 2004 (#2004-111) From: Automatic digest processor Date: 22/05/2004, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 18 messages totalling 893 lines in this issue. Topics of the day: 1. Other Mystara sites (5) 2. maps I (thib) Need badly... 3. thib in mapping mode 4. Thunder Rift stuff (was: thib in mapping mode) (2) 5. Dragon's Den (was: Map of Thunder Rift?) (2) 6. Land of The Black Horde 7. Rage of the Rakasta / Escape from Thunder Rift question (4) 8. Rage of the Rakasta / Escape from Thunder Rift question (2) ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Fri, 21 May 2004 09:17:40 +0200 From: Giampaolo Agosta Subject: Re: Other Mystara sites Havard Faanes wrote: > This is ridiculous! :-( > > How many people lost their websites? Is there any way > we can make a list of which files are gone? Uhm, today geocities seems unreacheable. > Is there any chance that Geocities have backups? I don't think so. Our best chance is google's page cache. > Did people get a warning before their sites were > removed? Uhm, I think we didn't... Giulio, did you get any warning? -- Giampaolo Agosta http://digilander.iol.it/agathokles ------------------------------ Date: Fri, 21 May 2004 10:31:55 +0200 From: Thibault Sarlat Subject: Re: maps I (thib) Need badly... yeah i asked him before .. he said that to me too Thibault Sarlat. ICQ 16622177. Personal homepage http://www.mystara.fr.st thibault-sarlat@wanadoo.fr clenariusfr@yahoo.fr ----- Original Message ----- From: "Andrew Theisen" To: Sent: Friday, May 21, 2004 3:24 AM Subject: Re: [MYSTARA] maps I (thib) Need badly... > Thibault Sarlat wrote: > i lost most of Ironwolf beautiful maps of the savage coast. > I think that i have only two of them remaining = ohp.jpg (orc head > peninsula) and rk.jpg (reptile kingdoms) > > i badly need the "egh.jpg" (eastern gulf of Hule), "sb.jpg " (savage > baronies), "bk.jpg" (barbarian kingdoms), "ak.jpg" (animal kingdoms), > "mh.jpg" (magocracy of Herath) and "jn.jpg" (Jibaru and Nimmur). > > > He's been hanging out on the Mystara Message Boards at the Wizards site recently- you might try to contact him directly there (or, if you'd like, I could post a message and ask... heck, I'll just go ahead and do it, save you the trouble.) > > Some good news, too, he says he's been working on the program he used to create his maps and is thinking of trying to put it into a usable format for all to enjoy! > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ------------------------------ Date: Fri, 21 May 2004 13:43:26 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: thib in mapping mode Sweet :) Havard --- Thibault Sarlat skrev: > i'll be willing to make the thunder rift map. (in > Hexmapper since now i am > working with that one) > > I'll have to convert the 8 miles per hex to 2.66 > miles per hex (let's say 3 > miles per hex) then i can convert that new one into > a 1 mile per hex second > new map... > > i'll see what i can do tomorow. > > > > Thibault Sarlat. > > ICQ 16622177. > Personal homepage http://www.mystara.fr.st > thibault-sarlat@wanadoo.fr > clenariusfr@yahoo.fr > ----- Original Message ----- > From: "Havard Faanes" > To: > Sent: Thursday, May 20, 2004 11:53 PM > Subject: [MYSTARA] (Attn: Thib!) Map of Thunder > Rift? > > > > Has anyone made a hexbased map of Thunder Rift > yet? > > > > If not, would anyone (Thib or others) consider > making > > one? > > > > I would also be interested in a map integrating > > Thunder Rift in Norwold, even though locating it > there > > may be controversial. > > > > AFAIK, Thunder Rift doesnt cover much more than > two > > 8'mile hexes, so a smaller scale than normal would > be > > required... > > > > Havard > > > > ===== > > *** > > Håvard R. Faanes > > www.stud.ntnu.no/~havardfa > > > > > ______________________________________________________ > > Få den nye Yahoo! Messenger på > http://no.messenger.yahoo.com/ > > Nye ikoner og bakgrunner, webkamera med > superkvalitet og dobbelt så morsom > > > > > ******************************************************************** > > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > > The Mystara Homepage: > http://www.dnd.starflung.com/ > > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > > with UNSUB MYSTARA-L in the body of the message. > > > > > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:05:35 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Thunder Rift stuff (was: thib in mapping mode) --- Andrew Theisen wrote: > I can release what I've come up with, Havard, but I > don't know that it will help- I was structuring the > information to fit into the Known World (probably > one of the valleys between Alfheim and Rockhome). > Not entirely sure, though- which is one of the > reasons I was going to try and map it at 8 mi and 1 > mi increments- to see where it might fit. Cool, Andrew, let me see what you've got. I've just jotted down some events for a timeline myself, but also very rough. I have some of the modules you are missing, but not Rage of Rakasta, which I fear may be essential. Dragon's Den, as someone pointed out is set somewhere in Karameikos, possibly near the Blight Swamp(?). I am open for negotiations on the location of Thunder Rift as long as it is placed somewhere on Mystara. Even though Rage says specifically that it is a different _Dimension_ I think it is pointless not to have such a small setting as part of Mystara itself. Funny, I thought you were one of the main advocates of placing TR in Norwold, but the KW is not a bad alternative. I prefer those two to placing it somewhere off on Davania or otherwise far from where most of the action is going on. A few ideas: * The Newt Race (from Knight of Newts) needs to be developed. * The Bywater Gate, possibly of Hutaakan origin must be incorporated, and may explain issues like the Monolith and other mystical sites. * Inclusion of the Dwelf (Dwarf+Elf) race uniquely important to Thunder Rift. (from the History of TR.) Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:08:46 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Dragon's Den (was: Map of Thunder Rift?) --- Christopher M Cherrington skrev: > How about the area of the Dragon's Den? As someone else pointed out, the Dragon's Den is probably located in Karameikos. I havent looked at the module in a long time, but I think I made a guess that it was located near the Blight Swamp. How do other people think that fits? Isn't Dragon's Den the module that introduced the Otterman Race? I always liked those guys... Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:15:18 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: Other Mystara sites --- Giampaolo Agosta wrote: > Uhm, today geocities seems unreacheable. My site: http://www.geocities.com/havardfaa/blackmoor.html is still available. I am considering moving it though, considering their current behavior. > > Is there any chance that Geocities have backups? > > I don't think so. Our best chance is google's page > cache. Hmmm... I might have some files laying around, and other people also probably do, so if we can figure out which files are missing, it will be easier to see what we've got. > > Did people get a warning before their sites were > > removed? > > Uhm, I think we didn't... Giulio, did you get any > warning? It sounds very unprofessional to me... :( Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:18:07 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: Other Mystara sites --- Aaron Nowack wrote: > If anyone's interested in "preserving" these > not-particularly-good > creative endeavours, I'll be happy to send them to > him or to the list. What are you talking about? Your UnderSea material is legendary! :) If it isn't on the Vaults yet, you should make it available there. Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:21:56 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: Land of The Black Horde Ah, sounds very interesting Andrian! You are right, it sounds like this fits pretty well with both Andrew's and my own ideas. I wasn't really sure how to incorporate the Zuyevan Empire and whether or not to use Mystaros' Midlands Gazetteer for this area. I was hoping to somehow incorporate both, but then again I havent had a chance to go through any of them properly yet. Have you tried to reconcile any of these ideas? Havard --- adrian mattias skrev: > You should take a look at my history of the Zuyevan > empire, which will be in > the Vaults. I wanted to include some Mystran version > of the RW Cossacks for > the Zuyevan Empire (based on the RW Russian Empire). > As a result, I had a > migration of Ethengar horsemen (which I called the > Talmavs) as a result of > the great humanoid invasion led by (I can't remember > his name now). Anyway, > the Ethengar tribes split - with some settling in > modern day Ethengar and > the rest travelling west through the Wildlands and > Borea to eventually > settle on the east of the Endworld Chain, west of > the Yalu river and > southeast of the Sylvan Realm (and Klagorst etc). > > The maps of the region (expertly done by Christian > Constantin) should be > available as well which will show you the general > area I had them settle in > (and later were incorporated by the growing Zuyevan > Empire). > > This could fit in well with what you are suggesting > and would provide a > valid history of how the Khanite warriors got to the > western side of Brun. > Let me know what you think anyway. > > > >From: Havard Faanes > >Reply-To: Mystara RPG Discussion > > >To: MYSTARA-L@ORACLE.WIZARDS.COM > >Subject: [MYSTARA] Land of The Black Horde > >Date: Fri, 14 May 2004 17:18:39 +0200 > > > >Okay, taking Cthuludrew's idea a bit further, here > is > >an idea for tying the Ethengar idea with another > pet > >project of mine. > > > >The Black Horde was originally introduced in CM7 > Quest > >for a Tree of Life(Yes, I got my hands on it at > >last!), where it was described as the forces of the > >wizard Moorkroft. It was in part consisting of > humans > >and in part of orcs. Now, I aways wondered where > these > >forces came from. I made the assumption that there > is > >a land just northeast of the Sylvan Realm, which is > >home of the Black Horde. While there wasnt much > >evidence to suggest that the Horde was anything > like > >the Ethengars, the name Horde itself was what made > the > >connection. Now, say that the Empire of the Great > Khan > >is located somwhere on the northern part of central > >Brun, west of the Borean Valley. These are the > >ex-ethengars Cthulhudrew suggested in his post. In > the > >east we have the Known World in which the Ethengars > >are represented by the Golden Khan, probably the > best > >Khan of all Ethengar peoples throughout their > history. > >To the west though, the Land of the Black Horde is > >ruled by the Black Khans. They broke away from the > >Great Khan centuries ago and allied themselves with > >the humanoids of Hyperborea as many orcs serve in > the > >forces of the Black Khan. The Moorkroft-family were > >allies and advisors of the Black Khan and the > Black > >Khan even let Moorkroft use his forces to establish > >himself his own kingdom south of those lands and > aided > >Moorkroft I in the conquest of the Sylvan Realm. > > > >When Moorkroft (nr?) was defeated in the Sylvan > Realm, > >the Black Khan was wise enough to stay out of those > >lands, at least untill he could understand his > enemy > >better. Perhaps one day in the future, the chance > of > >avenging his advisor Moorkroft would come. On the > >other hand Moorkroft was getting greedy and may > have > >presented a threat to the Khan, so he was never > that > >upset by his death.... > > > >What do you think? > > > >Havard > > > >===== > >*** > >Håvard R. Faanes > >www.stud.ntnu.no/~havardfa > > > > ______________________________________________________ > >Få den nye Yahoo! Messenger på > http://no.messenger.yahoo.com/ > >Nye ikoner og bakgrunner, webkamera med > superkvalitet og dobbelt så morsom > > > > ******************************************************************** > >The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > >The Mystara Homepage: http://www.dnd.starflung.com/ > >To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > >with UNSUB MYSTARA-L in the body of the message. > > > > _________________________________________________________________ > What's your house worth? Click here to find out: > http://www.ninemsn.realestate.com.au > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 14:32:06 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Rage of the Rakasta / Escape from Thunder Rift question IIRC this is the module where the gate from Thunder Rift to Karameikos is mentioned, right? Can someone describe to me what kind of gate it is and where exactly it is located? If it is somewhere in a dungeon, where in Thunder Rift is that dungeon located? OTOH, I might be mixing this up with the Escape from Thunder Rift module included in the DM's Screen, which I also do not have. Can someone help clarify these issues? Also, what is the Rakasta connection with Thunder Rift? Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Fri, 21 May 2004 08:33:18 -0500 From: Aaron Nowack Subject: Re: Other Mystara sites Havard Faanes wrote: > --- Aaron Nowack wrote: > >> If anyone's interested in "preserving" these >> not-particularly-good >> creative endeavours, I'll be happy to send them to >> him or to the list. > > > What are you talking about? Your UnderSea material is > legendary! :) Yeah, but it's already on the Vaults. The stuff that isn't there is what isn't particularly good. ;) -- Aaron Nowack "Never let reality get in the way of a good hypothesis." http://www.mimiru.net/ ------------------------------ Date: Fri, 21 May 2004 09:34:52 -0400 From: Chris Cherrington Subject: Re: Dragon's Den (was: Map of Thunder Rift?) I re-visited the Thunder Rift setting last night, the scoring system in the Dragon's Den game in the back does mention Karameikos and the Duke; but it is not set in the Known World. I did do some write ups to expand the campaign setting; I used the human races as a penal colony of settlers after Alphatia conquered the Cypric Civilization; as there are remnants of the Cypri that were able to be left alone and stay as a unique culture. I made the area a very low magic area, so when Alphatia had its war, this colony was lost and abandoned. It wasn’t considered a good place to resettle because magic was hard to use or come by. The last known human settlers were Gammarian clerics that are calling for a crusade to help the last known kingdoms of Pure Alphatians to the south of Greetland. I was thinking of using this setting for the Spill World idea from the Thyatian/Alphatian boxed set, as having powerful mages come to an area that was not native to them so it sapped their ma gic (and other native creatures, know how to use this channel of power). Among other races I developed a Celestial Harpy, don’t let the name fool you, they are just as evil as before, just beautiful and at higher levels they can charm in more ways than just by singing. They are more than just harpy bards, more like magic sucking mages with bardic singing. Elves were very isolationist, reclusive and rare. Dwarves were the power-house until early clashes with a couple of Alphatian mages that learned the unique magical properties of the planet and opened up gates to let more magic in, and several hundred tribes of orcs, goblins, and other humanoids from Mystara (ever wonder what really happened to Akhila Kahn and the Great Horde?) Since then the dwarves have been in a downward spiral, a very slow and pitiful collapse of a grand civilization (on the likes that Moria would have had competition). I have not yet figured out what to do with the halfling problem; they probably g ot gated in as Akhila’s slaves. The dwarves then freed them thinkg they were somehow related because of their size, possibly even considering them a half breed of goblin and dwarf, and not even as a separate race… ------------------------------ Date: Fri, 21 May 2004 06:55:10 -0700 From: Ray Allen Subject: Re: Rage of the Rakasta / Escape from Thunder Rift question It's in Escape from Thunder Rift that came with the DM's Screen. AIR, it was a magic pool in the dungeon but I don't know where the dungeon was located in TR. :( I will take a look at it tonight when I get home from work but I don't think the module really explains that. --Ray. --- Havard Faanes wrote: > IIRC this is the module where the gate from Thunder > Rift to Karameikos is mentioned, right? > > Can someone describe to me what kind of gate it is and > where exactly it is located? If it is somewhere in a > dungeon, where in Thunder Rift is that dungeon > located? > > OTOH, I might be mixing this up with the Escape from > Thunder Rift module included in the DM's Screen, which > I also do not have. Can someone help clarify these > issues? > > Also, what is the Rakasta connection with Thunder > Rift? > > Havard > > ===== > *** > Håvard R. Faanes > www.stud.ntnu.no/~havardfa > > ______________________________________________________ > Få den nye Yahoo! Messenger på > http://no.messenger.yahoo.com/ > Nye ikoner og bakgrunner, webkamera med superkvalitet > og dobbelt så morsom > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ===== If you have to choose between books and computers, there's no doubt which you should choose. You should choose books. --Bill Gates of Microsoft ---------------------------------------------- Geek Code: GLS$ d- s:+ a C++ UL++++ P? L++ E---- W++ N+ o-- K- w--- O? M- V-- PS+++ PE Y PGP- t+ 5-- X+++ R++ tv-- b++ DI- D---- G-- e+++ h--- r+++ y+++ ---------------------------------------------- Don't tell me the RIAA are a bunch of hypocritical, dishonest bastards! Now I have nothing left to believe in. (www.slashdot.org) __________________________________ Do you Yahoo!? Yahoo! Domains – Claim yours for only $14.70/year http://smallbusiness.promotions.yahoo.com/offer ------------------------------ Date: Fri, 21 May 2004 10:00:36 -0400 From: Chris Cherrington Subject: Re: Rage of the Rakasta / Escape from Thunder Rift question I have all the official material from Thunder Rift, including some that I did not know existed. I do remember signing up to recieve them in a promotion from TSR right before WOTC got on the scene. I will review and comment for you. ============================================================ From: Havard Faanes Date: 2004/05/21 Fri AM 08:32:06 EDT To: MYSTARA-L@ORACLE.WIZARDS.COM Subject: [MYSTARA] Rage of the Rakasta / Escape from Thunder Rift question IIRC this is the module where the gate from Thunder Rift to Karameikos is mentioned, right? Can someone describe to me what kind of gate it is and where exactly it is located? If it is somewhere in a dungeon, where in Thunder Rift is that dungeon located? OTOH, I might be mixing this up with the Escape from Thunder Rift module included in the DM's Screen, which I also do not have. Can someone help clarify these issues? Also, what is the Rakasta connection with Thunder Rift? Havard ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ============================================================ ------------------------------ Date: Fri, 21 May 2004 09:15:04 -0700 From: Andrew Theisen Subject: Re: Rage of the Rakasta / Escape from Thunder Rift question Ray Allen wrote: It's in Escape from Thunder Rift that came with the DM's Screen. AIR, it was a magic pool in the dungeon but I don't know where the dungeon was located in TR. :( I will take a look at it tonight when I get home from work but I don't think the module really explains that. IIRC (and I don't own the module/accessory so I don't know for sure) the portal opens up near the village of Bywater- the one introduced in the Karameikos trilogy of books (with Johanna Menhir and Flinn Fain). ------------------------------ Date: Fri, 21 May 2004 09:30:54 -0700 From: Daniel Gioffre Subject: Re: Rage of the Rakasta / Escape from Thunder Rift question > IIRC (and I don't own the module/accessory so I > don't know for sure) the portal opens up near the > village of Bywater- the one introduced in the > Karameikos trilogy of books (with Johanna Menhir and > Flinn Fain). That's absolutely correct. -Dan __________________________________ Do you Yahoo!? Yahoo! Domains – Claim yours for only $14.70/year http://smallbusiness.promotions.yahoo.com/offer ------------------------------ Date: Fri, 21 May 2004 09:31:16 -0700 From: Andrew Theisen Subject: Re: Thunder Rift stuff (was: thib in mapping mode) Havard Faanes wrote: > Cool, Andrew, let me see what you've got. I've just > jotted down some events for a timeline myself, but > also very rough. I have some of the modules you are > missing, but not Rage of Rakasta, which I fear may be > essential. Will do as soon as I get home. Mostly just notes, only a few definitive dates. > I am open for negotiations on the location of Thunder > Rift as long as it is placed somewhere on Mystara. > Even though Rage says specifically that it is a > different _Dimension_ I think it is pointless not to > have such a small setting as part of Mystara itself. I agree. No reason not to use all the old material as much as possible. Especially when some of it is pretty good quality (as the TR campaign setting is). > Funny, I thought you were one of the main advocates of > placing TR in Norwold, but the KW is not a bad > alternative. I prefer those two to placing it > somewhere off on Davania or otherwise far from where > most of the action is going on. Could be. I vaguely recall the discussion we had about it on list a long time ago. I think I was persuaded by arguments to put it into the KW during that discussion though (James Mishler was one of the ones who proposed it, IIRC). I think I hadn't realized until that discussion just how small the map of TR really was, and it wasn't until then that I understood that it could very well fit onto one of the KW maps. There are actually a lot of little valleys it could fit. > A few ideas: > * The Newt Race (from Knight of Newts) needs to be > developed. They could be offshoots of the Frog-man race created by the Temple of the Frog in Blackmoor days. The description (aside from the physical one) is almost verbatim the Bullywug description from AD&D, and frogs and newts are both amphibians. IMC, there are toad-men (who worship Stodos, Lord of the Icy Wastes from MSOLO 1), Frog-Men, who are mostly found only on the Serpent Peninsula nowadays, and the Newts, who are in TR and other as yet undisclosed locations. Also, if we go with the Valley near Darokin idea, in module CM9: Legacy of Blood, in the borderland dominion therein (just south of Alfheim, near Dolos), it was speculated that the underwater ruins there might have been of Blackmoor origin. So there we have reason for a Blackmoor presence (not to mention the shadowelves, who moved "close" to Blackmoor- or given the later move of that region, one of its Brun colonies.) > * The Bywater Gate, possibly of Hutaakan origin must > be incorporated, and may explain issues like the > Monolith and other mystical sites. I like the ties with Hutaaka, especially since the outer world remnants of that culture are largely confined to "another" Lost Valley. Perhaps there is some hutaakan magic that helps hide their valley in the Altan Tepes, and was also used on TR? Maybe tied in with the Monolith? There may be other valleys of lost hutaakan magic out there, then, as well. > * Inclusion of the Dwelf (Dwarf+Elf) race uniquely > important to Thunder Rift. (from the History of TR.) I don't recall this? Was this in one of the TR products I don't own? The only thing I've found is the marriage of an elf and dwarf (two founders of the Quadrial) who were assassinated before they had children. Sounds interesting if there are dwelfs, though. Hm... ------------------------------ Date: Fri, 21 May 2004 21:34:00 +0200 From: =?iso-8859-1?q?la=20Volpe?= Subject: Re: Other Mystara sites > > Did people get a warning before their sites were > > removed? > > Uhm, I think we didn't... Giulio, did you get any > warning? Absolutely not. 8-( Giulio ____________________________________________________________ Yahoo! Companion - Scarica gratis la toolbar di Ricerca di Yahoo! http://companion.yahoo.it ------------------------------ Date: Fri, 21 May 2004 20:44:46 -0400 From: Christopher M Cherrington Subject: Re: Rage of the Rakasta / Escape from Thunder Rift question Answers from the official material... 1. Bywater is a small town that was destroyed by a dragon, located 25 miles from Specularum. 2. Thragat the dwarf and Thessandria the elf, were married and was pregnant, but all three were brutally murdered and it was suspected that it was a joint dwarf/elf conspiracy (it is also a cause for a strain between the two races). 3. The location of the Dimensional Pool is within Hearth-Home, as this fortress was not only built to protect TR from denizens within, but those from other dimensions as well. 4. Rakasta are from Ashai, but no Rakasta will divulge where that place is. They were chased from their homeland by a dragon. They traveled for years settling in many different places before settling in TR. 5. The TSR promotional material was 3 adventures Trouble Below, Palace of Dread, and Red Hand Trail; all within the northeastern section of TR. ------------------------------ End of MYSTARA-L Digest - 20 May 2004 to 21 May 2004 (#2004-111) ****************************************************************