Subject: MYSTARA-L Digest - 4 Aug 2004 to 5 Aug 2004 (#2004-158) From: Automatic digest processor Date: 06/08/2004, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 18 messages totalling 1215 lines in this issue. Topics of the day: 1. Dragon magazine/ Dungeon magazine 2. A New Campaign (6) 3. A surprise for all mystara fans (11) ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Thu, 5 Aug 2004 11:10:32 +0300 From: =?ISO-8859-1?Q?Ville_V_L=E4hde?= Subject: Re: Dragon magazine/ Dungeon magazine A cool idea all in all. A official but fan-based Mystara would be much better than any commercial rejuvenation of the setting. If this project gets underway, I'm interested. I've translated several Mystaran scenarios for the Vaults, and if any of them seem viable, using or cannibalising them is OK by me. Ville ------------------------------ Date: Thu, 5 Aug 2004 11:40:38 +0300 From: =?ISO-8859-1?Q?Ville_V_L=E4hde?= Subject: Re: A New Campaign Thanks for the replies. Yes Thib, I'm definitely set on having the campaign in Known World. The most important reason is that if we start the campaign, I'll have to have a scenario ready every week, no interruptions. And after all these years I'm pretty familiar with KW, so it is very easy for me to keep drafting scenarios quickly. And I'll have ready-made NPCs and locales at my fingertips all the time. Also, I want to use all the dumped ideas I have had. Locating the campaign in a less-developed region like Davania would actually be more challenging, at least when it comes to the workload. (I'll have limited time to use for this campaign - I'm heavily bogged down by work and my primary OD&D campaign.) But sure Chris you can play! Just mosey down here to Tampere, Finland. Apartment prices are a bit high, and you might suffer in the winters. But for compensation we have a church adorned by paintings of friendly skeletons, a wounded angel and the Serpent in the ceiling, gazing on the congregation. There's also the one and only Lenin museum and a swell indie theatre/pub which I'm sure you'd like. :) The idea about a steady caravan moving to and fro is very good. But I think the players will want to get to know the Known World extensively, since none of them have played in Mystara before. I think I'll have the campaign build on two elements: 1) yearly trips to some distant locale with the caravan (Darokin-Ylaruam-Northern Reaches, Darokin-Glantri, Darokin-Ethengar-Heldann etc.) 2) Intermediate periods in Darokin. The first ones give me a chance to show the world to the PCs, the second one will help building up the homefront with its intrigues. A smaller house (of the PCs) is perhaps trying to step on the territory of the bigger ones? But there should be some combining element, of which I'm still unsure... Using the caravan as a front for the DDC might be interesting, perhaps. (Or perhaps 1-2 PCs are working undercover?) Anyway, I definitely plan on getting the PCs invested in the caravan as Havard suggested. One or even two PCs will be apprentices (or something like that) of the House that has set up the new enterprise. I'm not using 3e since it isn't much to my liking. Many reasons, but mainly I think that the system doesn't fit the personalities of some people in the group. 3e is built to allow very open-ended PCs who can befome much of anything they wish- much like the characters in many computer games. If this is handled properly, it can work, or so many of my friends tell me. But I know I would get in trouble. (And also, some people simply don't want to use 3e.) I've settled for HARP mainly because I can count on the support of the whole group as everyone is acquainted with the basics of the game, and it offers the ingredients for just the atmosphere I want. Ville ------------------------------ Date: Thu, 5 Aug 2004 02:46:16 -0700 From: Thibault Sarlat Subject: Re: A New Campaign then maybe you could use my "soon to be published" Heldann gazetteer (more than 100 pages). I am not sure it would be of any help to you, but maybe. I am not sure when i'll be able to release it for it still lack the illustrations (maybe 10); the maps are almost done. thib ===== Thibault SARLAT a.k.a Clenarius www.mystara.fr.st ICQ 16622177 MSN Messenger: clenarius@hotmail.com __________________________________ Do you Yahoo!? Y! Messenger - Communicate in real time. Download now. http://messenger.yahoo.com ------------------------------ Date: Thu, 5 Aug 2004 11:51:13 +0200 From: Morten Greis Subject: Re: A New Campaign Hallo everyone Citat Håvard: > > Caravan guard type scenarios often tend to be just a > starting point of an adventure/campaign, but rarely > something more. > > Why not base your whole campaign around one caravan > moving back and forth between two places, each trip > taking about a week, then staying in town for a week > and then going back? > > A good location would be a caravan travelling between > Akorros and Sayr Ulam. Several trading houses may have > interests in the caravan in both countries, and varous > raiders, rivals etc would be interested in causing > trouble. > Hey I like this idea. How about thinking of it as a TV-show. Every trip is an episode and in every episode there is a gueststar, some NPC coming up with some minor plot and the person needs to travel along with the caravan and during the journey or the time spend in the cities the plot can solved. In this way a gallery of NPCs can be created and the popular ones can return to expand on their original plots. You can have run-away nobles hiding in the caravan (and have the caravan pursued by what seems to be robbers, but is really the nobles father trying to get him or her back), you can the ever- returning enemy (an orc warlord, who time after time tries to plunder the caravan, carrying a grudge against the PCs for all the times he has been foiled), a competing house, that always trying to sabotage the travels, an episode where a diplomat or military spy in undercover with important documents is travelling with the caravan and so is his assassin, who is slowly eliminating the travellers until he gets the undercover diplomat, an elven princess who much against her will must travel with the caravan (and the PCs receiving strict orders to behave courtly - but a romantic interlude may happen, perhaps one of the PCs, perhaps the princesses' lover appears and tries to take her with him), a competition among the companies to see who can deliver a letter farstest in order to gain all future postdeliveries for a important house, an exotc traveller, perhaps an explorer from Yavdlom, is travelling with the caravan as to learn more of the PCs world (and asking curious questions about the PCs culture - a little trick to make the players more aware of the culture their PCs represents) etc. At one level you have all these minor plots, that perhaps always can be solved in one evening, but to make all of this more interesting, you place a major plot (in this case perhaps the Wrath of Immortals). In the beginning the minor plots are just what they calim to be, but what if those documents the undercover diplomat brought along contains information on troop movements related to the Great War and that the elven princess' lover appeared, because it was the last time, he had a chance to see her, before going off on some mission related to the beginnings of the Great War. Slowly small hints appear that something big is coming, that a storm is brewing and that it may affect the future destines of the little caravanserei. Hope it can be of some use. For now, Morten Greis ------------------------------ Date: Thu, 5 Aug 2004 05:57:24 -0400 From: Christopher M Cherrington Subject: Re: A New Campaign By using the caravan idea, here are a couple of tips... 1. The early days, don't get them involved with DDC or actual merchants from the start. Let them work up and earn that right. "How exciting, we actually get to see the boss!" 2. While in cities, it could be a couple of weeks before the caravan moves again, plenty of time to introduce small adventures, little campaign hooks, and some comical relief. 3. Campfire stories, while on the caravan, introduce a new NPC Bard - The Chef. Call him "Cookie", but whatever the situation, it was never as bad as when he was younger in his glory days. He has many stories to tell all about the world, and as the players get that itch to leave and strike out on there own, Cookie just might have a few maps or evidence that he was not just all tall tales and scary stories. 4. Serious Cargo, not all cargo being shipped should be for sale. Sometimes the players are forced with hard decisions about their employment. A Gold Dragon for the arena of Thyatis, a bride that has never seen her groom (and that new gaurd is her long time lover), smuggled contraband, and wizards just wanting a little protection while moving through a rival wizard's domain (and may be a potential new employer). ------------------------------ Date: Thu, 5 Aug 2004 14:23:08 +0300 From: =?ISO-8859-1?Q?Ville_V_L=E4hde?= Subject: Re: A New Campaign Thanks for the ideas, Morten and Chris. Some of the proposed NPCs andother things will certainly be of use. Yes, I'm looking for that major plot, but I won't be using Wrath of the Immortals. Mainly because we just played thorugh the whole Nomad War extravaganza in our primary campaign. Also, I'm not too fond with the WotI in general. Ville ------------------------------ Date: Thu, 5 Aug 2004 21:35:46 +0200 From: Bertrand Lhoyez Subject: A surprise for all mystara fans well, well, well. i've been working since the last eight months on a special worldmap of Mystara. This project is roughly half part from the end (of the first part), so i think it's a good time to show it to you. i've wanted this map to be the most esthetic i can. that being considered, the goal of this map is to be the basis for some kind of web updatable hypertext poor wizard atlas, pinpointing town, ressources, armies, ... the 2nd part of the project. Take into account that most of the graphics are "under construction". i've been obliged to create some myself (like steppes for yazak area or icebergs for frozen sea). Also, many areas in this map are not finished; either i lack enough info, either i still haven't found the time :-) The editor i use work with a square grid, so there is often from one terrain to another an angular effect; i'll polish this later as it is rather a lenghty process. And adapating an hexagonal grid map to a square grid map has obliged me to tweak some areas. also, from one tsr supplement to another, there are some geographic differences. so all in all, the map is as accurate as i can i'm preparing many details which will allow to represent rather faithfully the diversity of the various civilisations that we know. For instance, you can look at the dark wood area in Hule where you'll see a temple & symbol of the master power (a dragon and a relic); or the 5 shires represented by hobbit holes (instead of common town) or the ethengar area, with generic huts. n.b. : later i'll upload a zoom level 2 version of this map, where all those little pretty details are more eye catching the following url will take you to a basic webpage where you'll see the complete worldmap. the map is composed of 72 images. the total image size is around 5 Mo. so be a little patient. i'm sorry for all those who have not dsl / cable, but that's all i can do for now. http://blhoyez.free.fr/d&d/mystara-worldmap.htm n.b : for the hule area i've been using the map which we talk about here sometimes ago; for the areas not covered in mystara canonic supplement, i've been using maps from the Vault of Pandius, especially those from geoff gander. for anything else, we'll see. that's all for now. i hope that this project will please you, and i would be happy to have some feedback (and why not some help if someone feel it). waiting to read you ------------------------------ Date: Thu, 5 Aug 2004 22:56:19 +0300 From: Alex Subject: Re: A surprise for all mystara fans --=======16295F32======= Content-Type: text/plain; x-avg-checked=avg-ok-293D5C27; charset=us-ascii; format=flowed Content-Transfer-Encoding: 8bit At 22:35 8/5/04, you wrote: > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm Let me guess... it's the Civ3 editor? ;) --=======16295F32=======-- ------------------------------ Date: Thu, 5 Aug 2004 22:13:56 +0200 From: Bertrand Lhoyez Subject: Re: A surprise for all mystara fans yes it is :-) -----Original Message----- From: Mystara RPG Discussion [mailto:MYSTARA-L@ORACLE.WIZARDS.COM]On Behalf Of Alex Sent: jeudi 5 aout 2004 21:56 To: MYSTARA-L@ORACLE.WIZARDS.COM Subject: Re: [MYSTARA] A surprise for all mystara fans At 22:35 8/5/04, you wrote: > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm Let me guess... it's the Civ3 editor? ;) ------------------------------ Date: Thu, 5 Aug 2004 22:19:07 +0200 From: =?iso-8859-1?q?Havard=20Faanes?= Subject: Re: A surprise for all mystara fans Very nice Bertrand! I love maps, and this is a cool one! I'm looking forward to seeing the further stages of this project that you mention too, should be fun! One thing that I think should be a priority is getting some location names on the map. Maps with no names can be confusing, unless you are Henry Jones, or his son, Indiana.. ;) Håvard --- Bertrand Lhoyez skrev: > well, well, well. > > i've been working since the last eight months on a > special worldmap of > Mystara. This project is roughly half part from the > end (of the first part), > so i think it's a good time to show it to you. > > i've wanted this map to be the most esthetic i can. > that being considered, > the goal of this map is to be the basis for some > kind of web updatable > hypertext poor wizard atlas, pinpointing town, > ressources, armies, ... the > 2nd part of the project. > > Take into account that most of the graphics are > "under construction". i've > been obliged to create some myself (like steppes for > yazak area or icebergs > for frozen sea). > Also, many areas in this map are not finished; > either i lack enough info, > either i still haven't found the time :-) > The editor i use work with a square grid, so there > is often from one terrain > to another an angular effect; i'll polish this later > as it is rather a > lenghty process. And adapating an hexagonal grid map > to a square grid map > has obliged me to tweak some areas. also, from one > tsr supplement to > another, there are some geographic differences. so > all in all, the map is as > accurate as i can > > i'm preparing many details which will allow to > represent rather faithfully > the diversity of the various civilisations that we > know. > For instance, you can look at the dark wood area in > Hule where you'll see a > temple & symbol of the master power (a dragon and a > relic); or the 5 shires > represented by hobbit holes (instead of common town) > or the ethengar area, > with generic huts. > > n.b. : later i'll upload a zoom level 2 version of > this map, where all those > little pretty details are more eye catching > > > the following url will take you to a basic webpage > where you'll see the > complete worldmap. the map is composed of 72 images. > the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, > but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > n.b : for the hule area i've been using the map > which we talk about here > sometimes ago; for the areas not covered in mystara > canonic supplement, i've > been using maps from the Vault of Pandius, > especially those from geoff > gander. for anything else, we'll see. > > that's all for now. i hope that this project will > please you, and i would be > happy to have some feedback (and why not some help > if someone feel it). > > waiting to read you > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ===== *** Håvard R. Faanes www.stud.ntnu.no/~havardfa ______________________________________________________ Få den nye Yahoo! Messenger på http://no.messenger.yahoo.com/ Nye ikoner og bakgrunner, webkamera med superkvalitet og dobbelt så morsom ------------------------------ Date: Thu, 5 Aug 2004 16:47:47 EDT From: Alex Benson Subject: Re: A surprise for all mystara fans Nice map. I like the angled view/3d look. What did you use to make it? Looking at the root directory I assume the Civ 3 editor. I did some maps once with the Age of Empires Editor, mainly to depict some WotI battles. Given the numbers they were laggy and nearly unplayable. I think James Rhuland (sp?) did some Civ 3 Maps based on Mystara as well. I like the idea of the hypertext map. I played around with a similar idea a few years back to do something similar with a Tech Era Blackmoor map. I took a scan of a world map (Pre GRoF from CoM) and made regions clickable to blow up and show that region. The region maps then allowed individual country maps which allowed for cities and towns. The project never got too far due to real life intervention and alot of holes in the Blackmoor setting that were needing to be filled. I simply lacked the time to do it all myself. A hard disk crash pretty much killed off the project when the materials were lost. Anyway, the map is very nice. ------------------------------ Date: Thu, 5 Aug 2004 23:57:56 +0200 From: Thibault Sarlat Subject: Re: A surprise for all mystara fans really cool!! i would probably make it available on my site if you allow me. congrat! i'm looking forward to working with you... Thibault Sarlat. ICQ 16622177. Personal homepage http://www.mystara.fr.st thibault-sarlat@wanadoo.fr clenariusfr@yahoo.fr ----- Original Message ----- From: "Bertrand Lhoyez" To: Sent: Thursday, August 05, 2004 9:35 PM Subject: [MYSTARA] A surprise for all mystara fans > well, well, well. > > i've been working since the last eight months on a special worldmap of > Mystara. This project is roughly half part from the end (of the first part), > so i think it's a good time to show it to you. > > i've wanted this map to be the most esthetic i can. that being considered, > the goal of this map is to be the basis for some kind of web updatable > hypertext poor wizard atlas, pinpointing town, ressources, armies, ... the > 2nd part of the project. > > Take into account that most of the graphics are "under construction". i've > been obliged to create some myself (like steppes for yazak area or icebergs > for frozen sea). > Also, many areas in this map are not finished; either i lack enough info, > either i still haven't found the time :-) > The editor i use work with a square grid, so there is often from one terrain > to another an angular effect; i'll polish this later as it is rather a > lenghty process. And adapating an hexagonal grid map to a square grid map > has obliged me to tweak some areas. also, from one tsr supplement to > another, there are some geographic differences. so all in all, the map is as > accurate as i can > > i'm preparing many details which will allow to represent rather faithfully > the diversity of the various civilisations that we know. > For instance, you can look at the dark wood area in Hule where you'll see a > temple & symbol of the master power (a dragon and a relic); or the 5 shires > represented by hobbit holes (instead of common town) or the ethengar area, > with generic huts. > > n.b. : later i'll upload a zoom level 2 version of this map, where all those > little pretty details are more eye catching > > > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > n.b : for the hule area i've been using the map which we talk about here > sometimes ago; for the areas not covered in mystara canonic supplement, i've > been using maps from the Vault of Pandius, especially those from geoff > gander. for anything else, we'll see. > > that's all for now. i hope that this project will please you, and i would be > happy to have some feedback (and why not some help if someone feel it). > > waiting to read you > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ------------------------------ Date: Fri, 6 Aug 2004 01:03:28 +0200 From: Bertrand Lhoyez Subject: Re: A surprise for all mystara fans @thibaut : thx, as soon as the map is finished, you could of course use it on your website. but expect some waiting, cause there is still a lot of works (i.e. : to better represent the terrain i'm obliged to add graphics to the game editor; even if i'm not bad at using graphic software, i'm not artist/drawer/ ... so essentially i modify what i found, and founding good gfx is a time consuming task; that's also one of the reason i choosed the civ3 editor - there is a strong and dedicated community that indirectly greatly help me, you will see by yourself when i'll put ierendi fireship :-) ; my last addition was sand dunes for example; i'm contemplating adding things like vortex and others special features to distinguish special places ; i've serious difficulty to simulate broken lands - chasm & pollution combined for now, but not very satisfying; etc, etc ... @Alex B. : "I think James Rhuland (sp?) did some Civ 3 Maps based on Mystara as well." do you have an url or something that i can see from this guy ? yes, i've used civ3 editor; i hesitated using with heroes of might & magic which offers interesting possibilities, but not to this scale in fact (n.b. : the icebergs you see came originally from heroes game - adapting them was a long exercise :-). But for this first map (cause i'm working on other maps in fact, either to test things or to have a different approach). For web almanach idea, i see it like an addition / adaptation to the concept of poor wizard almanach, with a graphic accent. i also imagine that we could line up major event from tsr and fan made almanach. in fact, as soon as you have a good maptool basis, painting geopolitical situation becomes easier. After that, i also hope it can be a way for some people to discover mystara from an appealing side @Havard : location names on the map ... yes of course they will be in ! just a question of time. and technically, in fact i think that i will choose to use a system of mouse over, to keep the map readable (this is a problem in very dense areas like thyatis / alphatia due to the scope of the map and game limitations - so i will make zoom level 3 or 4 for many areas) N.b. : i'm sure you have noticed that the Pearls islands are on the map island surrounded by pearls site :-) i promise that i'll do my best so that many places could be identified just by carefully looking at the terrain :-) -----Original Message----- From: Mystara RPG Discussion [mailto:MYSTARA-L@ORACLE.WIZARDS.COM]On Behalf Of Thibault Sarlat Sent: jeudi 5 août 2004 23:58 To: MYSTARA-L@ORACLE.WIZARDS.COM Subject: Re: [MYSTARA] A surprise for all mystara fans really cool!! i would probably make it available on my site if you allow me. congrat! i'm looking forward to working with you... Thibault Sarlat. ICQ 16622177. Personal homepage http://www.mystara.fr.st thibault-sarlat@wanadoo.fr clenariusfr@yahoo.fr ----- Original Message ----- From: "Bertrand Lhoyez" To: Sent: Thursday, August 05, 2004 9:35 PM Subject: [MYSTARA] A surprise for all mystara fans > well, well, well. > > i've been working since the last eight months on a special worldmap of > Mystara. This project is roughly half part from the end (of the first part), > so i think it's a good time to show it to you. > > i've wanted this map to be the most esthetic i can. that being considered, > the goal of this map is to be the basis for some kind of web updatable > hypertext poor wizard atlas, pinpointing town, ressources, armies, ... the > 2nd part of the project. > > Take into account that most of the graphics are "under construction". i've > been obliged to create some myself (like steppes for yazak area or icebergs > for frozen sea). > Also, many areas in this map are not finished; either i lack enough info, > either i still haven't found the time :-) > The editor i use work with a square grid, so there is often from one terrain > to another an angular effect; i'll polish this later as it is rather a > lenghty process. And adapating an hexagonal grid map to a square grid map > has obliged me to tweak some areas. also, from one tsr supplement to > another, there are some geographic differences. so all in all, the map is as > accurate as i can > > i'm preparing many details which will allow to represent rather faithfully > the diversity of the various civilisations that we know. > For instance, you can look at the dark wood area in Hule where you'll see a > temple & symbol of the master power (a dragon and a relic); or the 5 shires > represented by hobbit holes (instead of common town) or the ethengar area, > with generic huts. > > n.b. : later i'll upload a zoom level 2 version of this map, where all those > little pretty details are more eye catching > > > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > n.b : for the hule area i've been using the map which we talk about here > sometimes ago; for the areas not covered in mystara canonic supplement, i've > been using maps from the Vault of Pandius, especially those from geoff > gander. for anything else, we'll see. > > that's all for now. i hope that this project will please you, and i would be > happy to have some feedback (and why not some help if someone feel it). > > waiting to read you > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ------------------------------ Date: Thu, 5 Aug 2004 20:31:34 -0300 From: "Vinicius R. de Moraes" Subject: Re: A surprise for all mystara fans (I've been in lurker mode, but reading.) YES! Congrats on such FINE accomplishment which must have required so much work. Well... merci! vini At 20:03 05/08/2004, you wrote: > @thibaut : thx, as soon as the map is finished, you could of course use it > on your website. but expect some waiting, cause there is still a lot of > works > (i.e. : to better represent the terrain i'm obliged to add graphics to the > game editor; even if i'm not bad at using graphic software, i'm not > artist/drawer/ ... so essentially i modify what i found, and founding good > gfx is a time consuming task; that's also one of the reason i choosed the > civ3 editor - there is a strong and dedicated community that indirectly > greatly help me, you will see by yourself when i'll put ierendi fireship= :-) > ; my last addition was sand dunes for example; i'm contemplating adding > things like vortex and others special features to distinguish special= places > ; i've serious difficulty to simulate broken lands - chasm & pollution > combined for now, but not very satisfying; etc, etc ... > > @Alex B. : "I think James Rhuland (sp?) did some Civ 3 Maps based on= Mystara > as well." do you have an url or something that i can see from this guy ? > yes, i've used civ3 editor; i hesitated using with heroes of might & magic > which offers interesting possibilities, but not to this scale in fact (n.b. > : the icebergs you see came originally from heroes game - adapting them was > a long exercise :-). But for this first map (cause i'm working on other= maps > in fact, either to test things or to have a different approach). > For web almanach idea, i see it like an addition / adaptation to the= concept > of poor wizard almanach, with a graphic accent. i also imagine that we= could > line up major event from tsr and fan made almanach. in fact, as soon as you > have a good maptool basis, painting geopolitical situation becomes easier. > After that, i also hope it can be a way for some people to discover mystara > from an appealing side > > @Havard : location names on the map ... yes of course they will be in != just > a question of time. and technically, in fact i think that i will choose to > use a system of mouse over, to keep the map readable (this is a problem in > very dense areas like thyatis / alphatia due to the scope of the map and > game limitations - so i will make zoom level 3 or 4 for many areas) > N.b. : i'm sure you have noticed that the Pearls islands are on the map > island surrounded by pearls site :-) i promise that i'll do my best so that > many places could be identified just by carefully looking at the terrain= :-) > > > > -----Original Message----- > From: Mystara RPG Discussion [mailto:MYSTARA-L@ORACLE.WIZARDS.COM]On > Behalf Of Thibault Sarlat > Sent: jeudi 5 ao=FBt 2004 23:58 > To: MYSTARA-L@ORACLE.WIZARDS.COM > Subject: Re: [MYSTARA] A surprise for all mystara fans > > > really cool!! > i would probably make it available on my site if you allow me. > > congrat! > > i'm looking forward to working with you... > > Thibault Sarlat. > > ICQ 16622177. > Personal homepage http://www.mystara.fr.st > thibault-sarlat@wanadoo.fr > clenariusfr@yahoo.fr > ----- Original Message ----- > From: "Bertrand Lhoyez" > To: > Sent: Thursday, August 05, 2004 9:35 PM > Subject: [MYSTARA] A surprise for all mystara fans > > > > well, well, well. > > > > i've been working since the last eight months on a special worldmap of > > Mystara. This project is roughly half part from the end (of the first > part), > > so i think it's a good time to show it to you. > > > > i've wanted this map to be the most esthetic i can. that being= considered, > > the goal of this map is to be the basis for some kind of web updatable > > hypertext poor wizard atlas, pinpointing town, ressources, armies, ...= the > > 2nd part of the project. > > > > Take into account that most of the graphics are "under construction".= i've > > been obliged to create some myself (like steppes for yazak area or > icebergs > > for frozen sea). > > Also, many areas in this map are not finished; either i lack enough= info, > > either i still haven't found the time :-) > > The editor i use work with a square grid, so there is often from one > terrain > > to another an angular effect; i'll polish this later as it is rather a > > lenghty process. And adapating an hexagonal grid map to a square grid= map > > has obliged me to tweak some areas. also, from one tsr supplement to > > another, there are some geographic differences. so all in all, the map= is > as > > accurate as i can > > > > i'm preparing many details which will allow to represent rather= faithfully > > the diversity of the various civilisations that we know. > > For instance, you can look at the dark wood area in Hule where you'll= see > a > > temple & symbol of the master power (a dragon and a relic); or the 5 > shires > > represented by hobbit holes (instead of common town) or the ethengar= area, > > with generic huts. > > > > n.b. : later i'll upload a zoom level 2 version of this map, where all > those > > little pretty details are more eye catching > > > > > > the following url will take you to a basic webpage where you'll see the > > complete worldmap. the map is composed of 72 images. the total image= size > is > > around 5 Mo. so be a little patient. > > i'm sorry for all those who have not dsl / cable, but that's all i can= do > > for now. > > > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > > > n.b : for the hule area i've been using the map which we talk about here > > sometimes ago; for the areas not covered in mystara canonic supplement, > i've > > been using maps from the Vault of Pandius, especially those from geoff > > gander. for anything else, we'll see. > > > > that's all for now. i hope that this project will please you, and i= would > be > > happy to have some feedback (and why not some help if someone feel it). > > > > waiting to read you ------------------------------ Date: Thu, 5 Aug 2004 23:49:42 -0400 From: Dan Eustace Subject: Re: A surprise for all mystara fans Magnificent!! What is the best way to print it out (all or specific regions)? ----- Original Message ----- From: "Bertrand Lhoyez" To: Sent: Thursday, August 05, 2004 3:35 PM Subject: [MYSTARA] A surprise for all mystara fans > well, well, well. > > i've been working since the last eight months on a special worldmap of > Mystara. This project is roughly half part from the end (of the first part), > so i think it's a good time to show it to you. > > i've wanted this map to be the most esthetic i can. that being considered, > the goal of this map is to be the basis for some kind of web updatable > hypertext poor wizard atlas, pinpointing town, ressources, armies, ... the > 2nd part of the project. > > Take into account that most of the graphics are "under construction". i've > been obliged to create some myself (like steppes for yazak area or icebergs > for frozen sea). > Also, many areas in this map are not finished; either i lack enough info, > either i still haven't found the time :-) > The editor i use work with a square grid, so there is often from one terrain > to another an angular effect; i'll polish this later as it is rather a > lenghty process. And adapating an hexagonal grid map to a square grid map > has obliged me to tweak some areas. also, from one tsr supplement to > another, there are some geographic differences. so all in all, the map is as > accurate as i can > > i'm preparing many details which will allow to represent rather faithfully > the diversity of the various civilisations that we know. > For instance, you can look at the dark wood area in Hule where you'll see a > temple & symbol of the master power (a dragon and a relic); or the 5 shires > represented by hobbit holes (instead of common town) or the ethengar area, > with generic huts. > > n.b. : later i'll upload a zoom level 2 version of this map, where all those > little pretty details are more eye catching > > > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > n.b : for the hule area i've been using the map which we talk about here > sometimes ago; for the areas not covered in mystara canonic supplement, i've > been using maps from the Vault of Pandius, especially those from geoff > gander. for anything else, we'll see. > > that's all for now. i hope that this project will please you, and i would be > happy to have some feedback (and why not some help if someone feel it). > > waiting to read you > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ------------------------------ Date: Thu, 5 Aug 2004 23:06:22 -0500 From: James Mishler Subject: Re: A surprise for all mystara fans Absolutely stunning. Magnificent work! James ----- Original Message ----- From: "Bertrand Lhoyez" To: Sent: Thursday, August 05, 2004 2:35 PM Subject: [MYSTARA] A surprise for all mystara fans > well, well, well. > > i've been working since the last eight months on a special worldmap of > Mystara. This project is roughly half part from the end (of the first part), > so i think it's a good time to show it to you. > > i've wanted this map to be the most esthetic i can. that being considered, > the goal of this map is to be the basis for some kind of web updatable > hypertext poor wizard atlas, pinpointing town, ressources, armies, ... the > 2nd part of the project. > > Take into account that most of the graphics are "under construction". i've > been obliged to create some myself (like steppes for yazak area or icebergs > for frozen sea). > Also, many areas in this map are not finished; either i lack enough info, > either i still haven't found the time :-) > The editor i use work with a square grid, so there is often from one terrain > to another an angular effect; i'll polish this later as it is rather a > lenghty process. And adapating an hexagonal grid map to a square grid map > has obliged me to tweak some areas. also, from one tsr supplement to > another, there are some geographic differences. so all in all, the map is as > accurate as i can > > i'm preparing many details which will allow to represent rather faithfully > the diversity of the various civilisations that we know. > For instance, you can look at the dark wood area in Hule where you'll see a > temple & symbol of the master power (a dragon and a relic); or the 5 shires > represented by hobbit holes (instead of common town) or the ethengar area, > with generic huts. > > n.b. : later i'll upload a zoom level 2 version of this map, where all those > little pretty details are more eye catching > > > the following url will take you to a basic webpage where you'll see the > complete worldmap. the map is composed of 72 images. the total image size is > around 5 Mo. so be a little patient. > i'm sorry for all those who have not dsl / cable, but that's all i can do > for now. > > http://blhoyez.free.fr/d&d/mystara-worldmap.htm > > n.b : for the hule area i've been using the map which we talk about here > sometimes ago; for the areas not covered in mystara canonic supplement, i've > been using maps from the Vault of Pandius, especially those from geoff > gander. for anything else, we'll see. > > that's all for now. i hope that this project will please you, and i would be > happy to have some feedback (and why not some help if someone feel it). > > waiting to read you > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > > ------------------------------ Date: Fri, 6 Aug 2004 06:21:59 +0100 From: =?iso-8859-1?q?Alex?= Subject: Re: A surprise for all mystara fans --- Bertrand Lhoyez wrote: > yes it is > > :-) > Do you mind posting the original Civ3 format map for download? Some of us might want to use it in our Civ games. :) Btw, James Ruhland (as well as I myself) did maps for Civ2, not Civ3. I think I still have them around somewhere if anyone wants them. ___________________________________________________________ALL-NEW Yahoo! Messenger - all new features - even more fun! http://uk.messenger.yahoo.com ------------------------------ Date: Fri, 6 Aug 2004 01:53:05 -0400 From: Donald Eric Kesler Subject: Re: A New Campaign Hello, Please share. :) Regards and Best Wishes, Donald Eric Kesler http://www.geocities.com/heroclixleagueofathens/ > From: Thibault Sarlat > Reply-To: Mystara RPG Discussion > To: MYSTARA-L@ORACLE.WIZARDS.COM > Subject: Re: [MYSTARA] A New Campaign > Date: Thu, 5 Aug 2004 02:46:16 -0700 > MIME-Version: 1.0 > Received: from mc8-f3.hotmail.com ([65.54.253.139]) by mc8-s9.hotmail.com > with Microsoft SMTPSVC(5.0.2195.6824); Thu, 5 Aug 2004 03:09:01 -0700 > Received: from oracle.wizards.com ([209.221.142.150]) by mc8-f3.hotmail.com > with Microsoft SMTPSVC(5.0.2195.6824); Thu, 5 Aug 2004 03:05:06 -0700 > Received: from lotus (10.12.8.13) by oracle.wizards.com (LSMTP for Windows > NT v1.1b) with SMTP id <0.012DA84A@oracle.wizards.com>; Thu, 5 Aug 2004 > 3:03:55 -0700 > Received: from ORACLE.WIZARDS.COM by ORACLE.WIZARDS.COM (LISTSERV-TCP/IP > release 1.8d) with spool id 39641012 for > MYSTARA-L@ORACLE.WIZARDS.COM; Thu, 5 Aug 2004 02:46:16 -0700 > Received: from web12907.mail.yahoo.com (216.136.174.74) by > oracle.wizards.com (LSMTP for Windows NT v1.1b) with SMTP id > <0.012DA828@oracle.wizards.com>; Thu, 5 Aug 2004 2:46:16 -0700 > Received: from [62.212.100.140] by web12907.mail.yahoo.com via HTTP; Thu, > 05 Aug 2004 02:46:16 PDT > X-Message-Info: 820stLNiepS5ac5eAFKTab6IqKm/ONKlEj9ELRRAZO0= > Message-ID: <20040805094616.17961.qmail@web12907.mail.yahoo.com> > In-Reply-To: > Return-Path: owner-mystara-l@ORACLE.WIZARDS.COM > X-OriginalArrivalTime: 05 Aug 2004 10:05:06.0721 (UTC) > FILETIME=[AF13B910:01C47AD3] > > then maybe you could use my "soon to be published" > Heldann gazetteer (more than 100 pages). > I am not sure it would be of any help to you, but > maybe. > I am not sure when i'll be able to release it for it > still lack the illustrations (maybe 10); > the maps are almost done. > > thib > > > > ===== > Thibault SARLAT > a.k.a Clenarius > www.mystara.fr.st > ICQ 16622177 > MSN Messenger: clenarius@hotmail.com > > > > __________________________________ > Do you Yahoo!? > Y! Messenger - Communicate in real time. Download now. > http://messenger.yahoo.com > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________ Is your PC infected? Get a FREE online computer virus scan from McAfee® Security. http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963 ------------------------------ End of MYSTARA-L Digest - 4 Aug 2004 to 5 Aug 2004 (#2004-158) **************************************************************