Subject: MYSTARA-L Digest - 16 Sep 2005 to 18 Sep 2005 (#2005-184) From: Automatic digest processor Date: 19/09/2005, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 3 messages totalling 108 lines in this issue. Topics of the day: 1. ist Campaign 3 (2) 2. ist campaign part 4 ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.pandius.com To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Sun, 18 Sep 2005 11:23:22 +0200 From: Francesco Defferrari Subject: Re: ist Campaign 3 Pat Taylor wrote: > The party then leads the Mizpeh army to route the leaderless > Kassites. The ivaders wrough much devestation, and much must be done > to rebuild the plataue civilization. Party is invited to stay, but > decide to move on. > > let me know any thoughts Very interesting campaign, I hope Shawn will put it on the mystara site because I think it's a great source of adventures and info for Skothar, please continue th story! bye Francesco ___________________________________ Yahoo! Mail: gratis 1GB per i messaggi e allegati da 10MB http://mail.yahoo.it ------------------------------ Date: Sun, 18 Sep 2005 09:55:54 -0400 From: shawn stanley Subject: Re: ist Campaign 3 At 05:23 AM 18/09/2005, you wrote: > Pat Taylor wrote: > > The party then leads the Mizpeh army to route the leaderless > > Kassites. The ivaders wrough much devestation, and much must be done > > to rebuild the plataue civilization. Party is invited to stay, but > > decide to move on. > > > > let me know any thoughts > > Very interesting campaign, I hope Shawn will put it on the mystara site > because I think it's a great source of adventures and info for Skothar, > please continue th story! > bye > Francesco yep, it's in the pipeline ------------------------------ Date: Sun, 18 Sep 2005 10:34:00 -0500 From: Pat Taylor Subject: ist campaign part 4 Thanks for the comments....they are aprreciated.... last time the party had just helped the Mizpeh defeat the Kassites and were still traveling west....there are still 5 members.....the party ran into some trolls and bugbears for the next couple of weeks, but as they began to come out of the mountains, more of the strange kobolds appeared...(these are the boor) and specifically attack the party. Bo-keem Marid, an alpahtian MU who created the boor on another planet, has taken an intrest in the party. The party killed some of his boor who were looking for an artifact for him. These attacks are more just a test of their mettle and to see if he should take the time himself to deal with them. He is on his path to immortality. Judging them insignificant in his plans he moves on....but the party has had enough of round the clock attacks from out of nowhere by the strange kobolds. With Majo and Myra working together they deduce the "entrance" location of the boor into this world....a cave with a permanant gate set up between the worlds.....once again the familar tug on Majo comes and he directs the party to taking the gate to close it, but unfortunatly they are pulled through as the gate is closed. Now the party is stuck in a strange world....surrounded by the strange kobolds. Actually they are in a small tower in the middle of the desert where Marid settled for his experiments and studies. after a hard fight they escape into the desert, wandering and avoiding patrols of boor, the party travels for two weeks and finally come to a river following the river the party comes to a city, but a city of gnolls who are under the power of the Marid Empire. (please see my post on the boor to see their makeup and government. with that hope closed the party continues on and come to the sea where they discover a rag tag group of halfings. the halfings relate the story of wh the boor are, and who controls them. This group has a set of scrolls that tells of how Bo-Keem can be imprisoned and locked away for 1000 years, but they can't read it....Majo and Myra work the scrolls to find that their is a cauldron that holds most of Bo-Keems strenghth. the cauldron must be put into the lake of steam in near the city of Rock Harbor in Easterhold. the problem is the cauldron of Iron is in Marid's tower in the center of the desert.....the halfings tell of a human civilization to the north over the sea that is gearing up to fight the boor as are the numerous Thri-Keen of the plains to the south. There are also a united force of Elves and Minotaurs to the east that may aid. i will leave off here but will return with the party's adventures ont he Boor home world.... ------------------------------ End of MYSTARA-L Digest - 16 Sep 2005 to 18 Sep 2005 (#2005-184) ****************************************************************