Subject: MYSTARA-L Digest - 26 Apr 2005 to 27 Apr 2005 (#2005-84) From: Automatic digest processor Date: 28/04/2005, 17:00 To: Recipients of MYSTARA-L digests Reply-to: Mystara RPG Discussion There are 7 messages totalling 254 lines in this issue. Topics of the day: 1. A small contribution to maps (3) 2. 3e converter (3) 3. Ylaraum Campaign - Haroun ibn Anwar min Taham ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.mystaranet.jamm.com/vaults/default.aspx To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ---------------------------------------------------------------------- Date: Wed, 27 Apr 2005 05:48:37 -0700 From: Geoff Gander Subject: Re: A small contribution to maps Very neat map there, Angelo! I noticed that you added a settlement in northeastern Darokin, near the Orclands, named Safehearth - do you have any info on it that you could share? Geoff ------------------------------ Date: Wed, 27 Apr 2005 17:32:07 +0200 From: Havard Faanes Subject: Re: 3e converter I'd be happy to discuss conversions from 3e to OE. Monster AC: Subtract 10 from the 3E AC and subtract the result from 9. Monster HD: keep the same number of HDs, although change the type to d8s Character Class/Race If non-human, go with the appropriate racial class. If human: 3E Class OE Class Barbarian Fighter Bard Thief, or Bard (from Drm) Cleric Cleric Druid Cleric or Druid Fighter Fighter Monk Mystic Paladin Fighter or Paladin Ranger Fighter or Forrester Rogue Thief or Rake Wizard Magic-user Sorcerer Magic-user Level: 1-10: Same 11+: Subtract 10 from the level, multiply by 2 and add 10. What else do we need? :) Håvard --- Angelo Bertolli wrote: > Has anyone written an easy 3e to 0e converting > guide? Preferably > something where conversions can be done "on the fly" > so you can just > pick up a 3e module and use it without actually > having to do any work. > Other versions of D&D were close enough I never had > to even convert > anything, but 3e is all mixed up. > > Angelo > > ******************************************************************** > The Other Worlds Homepage: > http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: > http://www.mystaranet.jamm.com/vaults/default.aspx > To unsubscribe, send email to > LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ------------------------------ Date: Wed, 27 Apr 2005 13:03:50 -0400 From: Angelo Bertolli Subject: Re: A small contribution to maps Geoff Gander wrote: > Very neat map there, Angelo! > > I noticed that you added a settlement in northeastern Darokin, near the > Orclands, named Safehearth - do you have any info on it that you could > share? > > Without digging up any notes... It's a small secluded community (village/town). They have no main roads that lead into the settlement, and few outsiders make visits. A few travel to nearby cities to trade the goods they produce for other luxuries. Nearby in the Black Hills live a group of Druids that watches over Safehearth from afar. They have been known to visit once in a while, especially when significant events happen. Their philosophies and religion are the main outside influence on Safehearth, which accounts for Safehearth being as secluded as it has been. Safehearth is not included on most maps of the known world. Angelo ------------------------------ Date: Wed, 27 Apr 2005 13:06:38 -0400 From: Angelo Bertolli Subject: Re: A small contribution to maps A little addendum to Safehearth: One of the important things in my game was the fact that the druids remain mysterious to the people. The people regard them as powerful and benevolent, but the druids have maintained a sense of mystery. So the people aren't really able to tell a lot about them, except that they protect Safehearth. ------------------------------ Date: Wed, 27 Apr 2005 13:10:10 -0400 From: Angelo Bertolli Subject: Re: 3e converter Havard Faanes wrote: > I'd be happy to discuss conversions from 3e to OE. > > Monster AC: Subtract 10 from the 3E AC and subtract > the result from 9. > > So, just 19 - AC will do? (9 - (AC-10)) = 9 - AC + 10 = 19 - AC > Monster HD: keep the same number of HDs, although > change the type to d8s > > > The confusing thing in 3E is how the monster levels work. ------------------------------ Date: Wed, 27 Apr 2005 19:50:38 +0200 From: Havard Faanes Subject: Re: 3e converter --- Angelo Bertolli wrote: > So, just 19 - AC will do? > (9 - (AC-10)) = 9 - AC + 10 = 19 - AC Yep! I realize what I wrote was a bit confusing. :) > >Monster HD: keep the same number of HDs, although > >change the type to d8s > The confusing thing in 3E is how the monster levels > work. Thats not really important for conversions to OE though is it? Generally, monsters are assumed to be 1st level Warriors. There is info on each creature on how to "power them up", some by class/level, some by size, but in OD&D terms it will just be a question of increasing HD. Håvard ------------------------------ Date: Wed, 27 Apr 2005 21:55:21 +0200 From: Giampaolo Agosta Subject: Ylaraum Campaign - Haroun ibn Anwar min Taham Haroun ibn Anwar min Taham 1st level Human (Alasiyan) Cleric (Itinerant of the Eternal Truth) Str 10, Int 13, Wis 15, Dex 10, Con 9, Cha 14 Station: 8 AC 8, HP 6, All. LG, THAC0 20 Ht: 1,78 cm Wt: 64 kg MV 12 (12 w/ current load of 32,2 lbs) Languages: Alasiyan, Thyatian. Weapon Proficiencies: Scimitar, Dagger (Jambiya) Non-weapon Proficiencies: Ceremony (Al Kalim), Religion (Eternal Truth, Theology), Etiquette, Storytelling, Riding (Camel), Local History (Taham), Debate. Money: 9 dinar, 3 dirham, 3 fals. Equipment: Scimitar, Jambiya, Leather Armor, Small Shield; Aba, Keffiyeh, Agal, Riding Boots, Sash, Small Belt Pouch; Backpack, 2 Waterskins, Whetstone; the Nahmeh (holy book); Desert Camel, Saddle, Bit & Bridle. Weapon Speed Dmg S/M Scimitar 5 1d8/1d8 Jambiya 3 1d4/1d4 Spells 1st level: 3 Appearance Haroun is an Alasiyan of average height and built. He dresses according to the desert nomad tradition, even though his clan has been living in the farming village of Taham for a long time. History Haroun was born in the village of Taham, the location of the oldest temple of the Eternal Truth in Nicostenia. Haroun's grandfather is the elder prayer leader of the temple, and has personally instructed his grandson in the Way of the Scholar. Haroun has chosen the path of the Itinerant priest rather than that of the prayer leader, since he hopes to follow the path of Al Kalim's pilgrimage. Haroun was always fascinated by the tales of the prophet journey to the dwelling of the Old Man of the Sea, one of the Immortal Guardians, so he choose to set off with his fellow scholar and childhood friend Hakim ibn Yezid. They have travelled to the east, to see the Sea of Dawn. They have reached the town of Cubis, the second most important settlement in Nicostenia. Here, they dwell in the local zawiya while they plan the next stage of their pilgrimage. Personality Haroun and his relatives are strong supporters of the Preceptors' faction. This is a popular stance in the Emirate of Nicostenia, but not in the neighboring Emirate of Abbashan. As Taham is in the north-western part of Nicostenia, near the Abbashan border, there are occasional visits from members of the Kin faction at the temple of Taham, so Haroun is accustomed to dealing with them. Haroun is outgoing and cheerful, and a born optimist -- all useful traits for an Itinerant, who is supposed to spend most of his time travelling from village to village, carrying news and helping the local scholars. ------------------------------ End of MYSTARA-L Digest - 26 Apr 2005 to 27 Apr 2005 (#2005-84) ***************************************************************