mystara-digest Friday, June 19 1998 Volume 1997 : Number 438 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - The last moments before The Great Rain of Fire. (FanFic) Re: [MYSTARA] - How to Kill a DM... Re: [MYSTARA] - PROJECTS ON THE MML Re: [MYSTARA] - Skills in D&D [MYSTARA] - The Citadel - Some Basic Musings Re: [MYSTARA] - Skills in D&D [MYSTARA] - Citadel stuff. RE: [MYSTARA] - Encyclopedia of Mystara? RE: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - The Citadel - Some Basic Musings RE: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - Adakkian Sound settlements ---------------------------------------------------------------------- Date: Fri, 19 Jun 1998 16:27:27 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - The last moments before The Great Rain of Fire. (FanFic) On Fri, 19 Jun 1998, Rob wrote: > technician Arnold Rimmer, who killed all the crew on the Red Dwarf due to > his own incompetance... haha! Is that show still on? The dead roommate was rather amusing :) But I wouldn't consider Benekander to be an oaf. He didn't seem that way at ALL in WotI Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 21:57:27 +0100 From: "Rob" Subject: Re: [MYSTARA] - How to Kill a DM... - --->> Hi guys! >> >> Tell me, how many of you met in their GMing career players so devious and >>so clever that they were constantly trying to harass you with every idea >and >>proposal they got? Hey, don't get me wrong: it's not something on the >>personal basis, but only inside the game. > > One of my friends looked at the idea of a DM in the game as this: >The DM is an overpowered god of some sort. If you find out how to summon >him(Wish spell), you can engage in battle or ask 1 question. >If you defeat him/her in battle(VERY HIGHLY UNLIKELY) you take his place as >DM, and the DM is stripped of all powers. This sounds like a really stupid >explaination, but it is possible, in theory. Personally I don't think it's >possible to kill a DM in the game. Although it would be a great adventure if >the characters tried to. In the D+D cartoon didnt DM get captured once? (frozen in a block of ice, if i recall) and the party had to rescue him because the Bad Guys had DMs power? (And in another one Eric became the DM, because he whined about the present DM... that one was cool! Eric made a good DM IMHO...) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:05:55 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - PROJECTS ON THE MML > The Working Groups of the Mystara Mailing List First off, thanks for the list. There were some projects here I had never heard mention of before. >If I missed any group, let me know Well, this isn't as large a product or as ongoing as some of the others but me and Cecil are working on the Jennite Tribesmen Hollow World Reference at the moment. The rough draft is mostly done and if anyone wants to help contribute, feel free to email me privately and I'll send you what we have so far. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 14:14:50 -0700 From: "Jesse LaBranche" Subject: Re: [MYSTARA] - Skills in D&D >On Thu, 18 Jun 1998, Jesse LaBranche wrote: >> Immortals chart. Generally, decide on the "average" for that race subtract >> 10.5 and make that the bonus for the race. >precisely :) >Max IV Well Max, that's not how you were coming across. Sorry for the confusion. Later. Jesse. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:22:16 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - The Citadel - Some Basic Musings Just as a brief intro, The Citadel was created to be the "Great School of Magic" for my Davanian Campaign. To fit it better in Canon with what is known about Davania, I've made some changes to location, and the motives of the mages there, but the general idea is the same. - -- The Citadel Pop: ~600 permanent residents Area: Atop Mt. Thimhall, At the geographical center of the Diamond Ring mountain range. Southern Davania. The Citadel was founded over 1700 years ago by three expatriate Alphatian Wizards, Zodiak Mentrix, his brother Rendaric Mentrix, and a childhood friend Matoia Pendraks. Simply put, the three wizards had been friends and travelling companions for most of their young lives. As age began to show its strength, the three became disillusioned with their Zzonga doped colleagues, and yearned for something new. The wizards commandeered a small airship, and headed south, hoping to find an island far away from the politicos of the Alphatian court. Months later, the Dynamo on board their ship gave out, causing the craft to plummet to certain doom on the crags of the Diamond Ring. Quick thinking by Zodiak saved the adventurers, depositing them, relatively safely, on the top of what they named Mount Triumvirate A quick inspection revealed to the three that this mountain wasn't all it was cracked up to be. There were ruins of a great city sitting on the flattened top of the mount. The design of the city was beyond anything the Wizards had ever seen. Huge steel girders, Underground tunnels, buildings, that in their prime must have towered over the clouds that enshrouded the mountaintop. The city appeared empty. Or was it? Over the next few months, the mages scoured the city for parts to build their towers, and heat themselves, for the mountian wasn't exactly a summer resort. The first discovery came rather quickly. A small cylindrical unit, about 6 feet high, wrapped in what looked to be copper bands. In his experiments on the device, Zodiak found that a compressed lightning bolt caused the device to create heat enugh to warm an entire tower. Other discoveries came in turn. Matoia discovered that the previous inhabitants of the city were distictly elven of nature. They had all frozen to death thousands of years ago, and thus, most of the bodies were well preserved. Matoia noticed many strange things about these elves. They wore garments not at all suited to the fridgid cold, as if there was some sort of climatctic changes, or maybe all the "heaters" stopped. Another, stranger discovery was the presence of many metal constructions in some of the elves. Arms and legs were sometimes steel, as well as hearts, and even skulls! Matoia rushed her findings to the other two mages, to find that they had found the ultimate prizes. Not only did they discover living Elves, trapped in what looked like metal and glass boxes, but they found something that would haunt their lives for eternity, The Shard of Sakkrad. (this is the shard from the Master DM's book, with a few changes) The Shard had at one time been used as a power source for the entire city. However, for some reason, centuries ago, something stopped it from working, and power failed. Rendaric set about trying to use the shard to repower the city, while Zodiak and Matoia tried to revive the Elves. It took years to figure out the intricate details of the boxes, but with Rendaric's breakthrough with the Shard, they opened almost immediately, as if the shard's reinstatement opened them. The elves told a story about how their City, Thimhallan was destroyed by a problem with the Shard, and told stories about an empire called Blackmoor, a place where magic wasn't as powerful as technology. The three wizards were intrigued by this, and invited the elves to help their research. But one one fine Kaldmont 28, exactly 30 years after they had crashed on what was now Mount Thimhallan (Blackmoorian Elvish meaning Citadel) Magic failed on Mystara. On this day, 3 of the 4 elves died in their sleep when a magically supported wall collapsed on them. Rendaric was in the power center when the loss of magic caused a major magical overload in the Shard, bathing all of Thimhall in a green light. The next week was spent cleaning up the debris, burying the bodies, and realizing what had happened. The three wizards lives had changed completely. Rendaric had been driven mad by the exposure to the Immortal's Artifact, and gate'ed himself to some outer plane, Zodiac, Matoia, and the Elf, named Derak Skye, slowly realized that they were partially Immortal. Unable to die, but unable to acheive immortality. At first, the three thought that immortality was wonderful, and threw themselves into their work, completely changing the face of Thimhallan from forlorn city, to an Aplhatian school for the study of Blackmoorian devices, in an attempt to replicate them. The school attracted studets from many places on Davania, but the enrollment was always small. Dragons would bring some of their treasures to be added to the collection of rare artifacts, and to learn about the research that went on at the Citadel. Over the next thousand years though, Madness crept into Zodiac and Matoia's lives. Zodiac became obsessed with Blackmoorian devices and repairing them. He tried his best to replicate some, and repair others, but has met with limited success, even after 1500 years. Matoia became obsessed with the Shard. The power has possessed her in ways that no mortal can understand. She is thoroughly Chaotic (neutral) prone to bouts of destructive tendencies, but usually serene, helping Zodiac on his work. Rendaric is seen intermittently when he returns to his tower from the Planes. But is usually muttering about brain creatures with mouths on stalks, or some other nonsense. Derak was the most hard hit by the madness. Legends say he went off to join the wild elves in tanglewood, or threw himself in the sea, or maybe even lives on Matera, but noone knows for sure. He hasn't been seen since AY 1456. Today, the Citadel is an obscure Alphatian legend. Prospective students try to find as much information as they can, facing ridicule as they look. Glantrian mages completely laugh off the Citadel as a joke, except for Jaggar von Drachenfels. Though he officially laughs off such a place, he is interested in knowing where his odd wand came from. - --- Does this fit in with the Davania Project? Ethan - -- ("`_/")_.-'"``-._ E.A.Deneault "Sanity is the . . )`-._ )-,;-,_`) PH/MU '99 playground of the (v_,)' _ )`-.\ ``-' eand@wpi.edu unimaginative" _.- _..-_/ / ((.' http://homebase.res.wpi.net ((,.-' ((,/ -Simba *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:23:24 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Skills in D&D On Fri, 19 Jun 1998, Jesse LaBranche wrote: > Well Max, that's not how you were coming across. Sorry for the confusion. n/p I was starting to think I wasn't making it seem clear because it worked for me :) Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:25:35 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - Citadel stuff. Damngit. There I go not thinking It was supposed to go to just Geoff :) Anyway, Feedback is appreceiated!! Ethan aka Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:34:28 -0400 (EDT) From: Mischa E Gelman Subject: RE: [MYSTARA] - Encyclopedia of Mystara? > Yes, we cannot paraphrase the Gazetteers, since that qualifies as a > derivative work. (Actually everything on this list qualifies as a > derivative work and thus violates TSR's copyright, but that's another > matter...) TSR does know about the list and hasn't tried to shut it down (or the DL list or FR or Ravenloft etc..) so obviously it's presence is not a concern to them. In fact, I'm pretty sure all of those lists had TSR workers on them at points so it seems that they certainly approve of the lists. As for the Encyclopedia idea, I hadn't actually thought it would conflict with the copyrights. Your idea about giving it to TSR when it's done though is a wonderful one and one I'm almost definitely sure they'll approve of. This way we can stick to 'canon' material rather than try to rewrite Mystara. > What I suggest is that people write their own entries for places and things, > rather than just copying information out of the gazetteers. It is true that > this will deviate from TSR-Mystara to a certain extent, but it will at least > provide a complete picture of the world. Not neccesarily. We all have our own views of Mystara and of each nation therein. Someone might see Milenia as a haven for democracy, some might see it as a repressive empire and some might see it as a Thyatis ripoff. Each view would affect the summary that gets written while still remaining true to the original material. > The other alternative is just to include a skeletal entry for such places. > ("Specularum is the Capital of Karameikos. It is a big city and is ruled by > Duke Steffan".) Such skeletal entries could also include any net-created > information, but would simply exclude any info that is already supplied by > TSR. I'm hesitant about net-created information (though seeing as how you've volunteered to organize it is your call). Perhaps say 'this-and-this-person' has 'theory Q' or 'interpretation B' about the Kogolor and more information can be found at 'this-and-that webpage'. We need not cover every detail - the way I had looked at this originally was as a brief overview of each nation, not an attempt to emulate the material of the GAZes or other canon. Some thing that could be included in the entries (and make TSR more willing to approve it too) would be information saying what modules/sources have more information. Like for Specularum, you could say 'more information can be found in B6 and GAZ1 by TSR'. Can't hurt to plug our favorite setting's products! > This would give "newbie" GMs room to develop and customize the world > for their campaigns, without ruining the market for new or used Mystara > products. Well, I don't want it to reach the point where it fully covers the material of any Mystara item. It should make you want to run out and buy those items to learn even more than the bare basics. > There is one thing we could do to protect ourselves: put a "Copyright TSR" > message on the whole project, and *give* it to TSR. This completely avoids > copyright infringement, as we'd all just become volunteer writers for > Mystara. Wonderful idea! > Of course then TSR could yank the whole thing and publish it > without paying us, but some might like that idea anyway... This at least > would ensure that our efforts become "canon" and allow the possibility of > future publication. I would be a bit upset if the names of the contributors won't included if so many people on the list put in alot of effort but I would love if they published something the list made even if we don't get paid. I used to play golf with a guy who cheated so badly that he once had a hole-in-one and wrote down zero on the scorecard - golfer Bob Brue,1991 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 18:00:02 -0400 (EDT) From: Mischa E Gelman Subject: RE: [MYSTARA] - Encyclopedia of Mystara? > contains no content. In fact I am a newbie and don't own any Mystara > material (other than the Expert Book, the Rules Cyclopedia and a few > modules); everything I know about the world is from this list and various > websites. (I used to play in the Known World before it was called Mystara, > but took a break for about 10 years...) Hopefully the list gives you all the info you need to know then! I sure have learned a lot from it and have been encouraged to expand my Mystara library due to it. > I did add in some dummy links to show how I envision the entries. Basically > one web page per entry, just like a "real" encyclopedia. This makes it easy > to add new entries, and encourages people to take on small projects like > detailing a city or mountain range or something. With this kind of coverage > and quick reference, Mystara would easily rival the Realms as the biggest > and most detailed campaign world. I sure hope so! A big problem though - your no-frames version of the page doesn't seem to work at least at the moment. From what I've heard though, the setup sounds good. > I am willing to serve as collector and organizer and HTML editor. > As to the content, I'll have to rely on other list members. Alot of people have already responded that they'd like to help. An official call for volunteers by yourself would be useful though or an on-list discussion at to what should be the first topics included so we can split up who does what. > There could perhaps be an annual update, much like the Almanac, and the > entire Cyclopedia could be zipped up and distributed to people for use on > their local system. In fact the Cyclopedia and the Almanac could work > together: the Almanac as a day by day reference for campaigning (with > interesting firsthand accounts and stuff), and the Cyclopedia as a reference > work for GMs. Sounds like a good idea also. You should contact Michael Roy and the Almanac folks about putting this complimentary system. Not much updating need be done each year (unless the Almanac folks rewrite the world every year), just notes as to changes the Almanac includes. One thing that should be good is including the sources for any canon and non-canon material and distinguishing between printed TSR stuff and list-generated material. The Cyclopedia would be a more stable work though, not needing to be so different each year as the Almanac must by nature be and many entries ('Egg of Coot', 'Pflarr') could easily go many copies without needing to be redone. I used to play golf with a guy who cheated so badly that he once had a hole-in-one and wrote down zero on the scorecard - golfer Bob Brue,1991 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 18:14:56 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - The Citadel - Some Basic Musings Max IV/Ethan wrote: >Just as a brief intro, The Citadel was created to be the "Great School of >Magic" for my Davanian Campaign. To fit it better in Canon with what is >known about Davania, I've made some changes to location, and the >motives of the mages there, but the general idea is the same. > Cool! >-- >The Citadel >Pop: ~600 permanent residents About how big is the Citadel? The entire ruined city? A small restored part of it? >Area: Atop Mt. Thimhall, At the geographical center of the Diamond Ring >mountain range. Southern Davania. > > The Citadel was founded over 1700 years ago by three expatriate Alphatian >Wizards, Zodiak Mentrix, his brother Rendaric Mentrix, and a childhood >friend Matoia Pendraks. Simply put, the three wizards had been friends and >travelling companions for most of their young lives. As age began to show >its strength, the three became disillusioned with their Zzonga doped >colleagues, and yearned for something new. The wizards commandeered a >small airship, and headed south, hoping to find an island far away from >the politicos of the Alphatian court. Months later, the Dynamo on board >their ship gave out, causing the craft to plummet to certain doom on the >crags of the Diamond Ring. Quick thinking by Zodiak saved the adventurers, >depositing them, relatively safely, on the top of what they named Mount >Triumvirate Okay. Looks good - sorta like the classic castaway theme. >A small cylindrical unit, about 6 feet high, wrapped in what looked to be >copper bands. In his experiments on the device, Zodiak found that a >compressed lightning bolt caused the device to create heat enugh to warm >an entire tower. > Now, I take it this device is some sort of technomantic creation? Sort of like the Blackmoorian devices during that nation's heyday before the GRoF? >Other discoveries came in turn. Matoia discovered that the previous >inhabitants of the city were distictly elven of nature. They had all >frozen to death thousands of years ago, and thus, most of the bodies were >well preserved. Matoia noticed many strange things about these elves. They >wore garments not at all suited to the fridgid cold, as if there was some >sort of climatctic changes, or maybe all the "heaters" stopped. Another, >stranger discovery was the presence of many metal constructions in some of >the elves. Arms and legs were sometimes steel, as well as hearts, and even >skulls! > Blacklore elves who DIDN'T make it to the HW :-) >(this is the shard from the Master DM's book, with a few changes) I don't have the Master DM's book - what is the Shard? >The elves told a story about how their City, Thimhallan was destroyed by >a problem with the Shard, and told stories about an empire called >Blackmoor, a place where magic wasn't as powerful as technology. > What sort of problem? Did it just die out after the shift in axis, causing the city to freeze? Or was there a lethal release of magical radiation, followed by freezing? Or something else? > >The next week was spent cleaning up the debris, burying the bodies, and >realizing what had happened. The three wizards lives had changed >completely. Rendaric had been driven mad by the exposure to the Immortal's >Artifact, and gate'ed himself to some outer plane, Zodiac, Matoia, and the >Elf, named Derak Skye, slowly realized that they were partially Immortal. >Unable to die, but unable to acheive immortality. > Nasty fate! >At first, the three thought that immortality was wonderful, and threw >themselves into their work, completely changing the face of Thimhallan >from forlorn city, to an Aplhatian school for the study of Blackmoorian >devices, in an attempt to replicate them. The school attracted studets >from many places on Davania, but the enrollment was always small. Maybe some N'djatwa? Possibly some divergans, and possibly the occasional elf, Cestian, Varellyan (they were around at the time), Milenian (from the city-states), gnome, or Niscosenian (culture I made up). Either way, there wouldn't be many students. Now then, was there much contact with the motherland? If so, how frequent was it? >Dragons would bring some of their treasures to be added to the collection >of rare artifacts, and to learn about the research that went on at the >Citadel. And possibly to provide some protection, too :-) >Over the next thousand years though, Madness crept into Zodiac and >Matoia's lives. Zodiac became obsessed with Blackmoorian devices and >repairing them. He tried his best to replicate some, and repair others, >but has met with limited success, even after 1500 years. Stands to reason. I'm sure the Immortals aren't too keen on anyone figuring those devices out.. >Rendaric is seen intermittently when he returns to his tower from the >Planes. But is usually muttering about brain creatures with mouths on >stalks, or some other nonsense. Neh-Thalggu (Brain-Collectors)? Or some sort of Outer Being (Cthulhoid nasties)? >Derak was the most hard hit by the madness. Legends say he went off to >join the wild elves in tanglewood, or threw himself in the sea, or maybe >even lives on Matera, but noone knows for sure. He hasn't been seen since >AY 1456. > For the product that the Davania group is creating, you might wish to fill this in, as we're planning on writing a DM's resource guide once a year or so on various Davanian topics. By Tanglewood I assume you are using the one that I placed on Davania? I always imagined that place to be a good home for wild elves. >Today, the Citadel is an obscure Alphatian legend. Prospective students >try to find as much information as they can, facing ridicule as they look. >Glantrian mages completely laugh off the Citadel as a joke, except for >Jaggar von Drachenfels. Though he officially laughs off such a place, he >is interested in knowing where his odd wand came from. Excellent work, Ethan! This is really cool, and yes, this does fit in with what the Davania Team is all about. If you could add some more info here and there, and send it to me again, I'd like to go over it in more detail. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 15:19:11 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Encyclopedia of Mystara? On Friday, June 19, 1998 2:34 PM, Mischa E Gelman [SMTP:megst19+@pitt.edu] wrote: > > What I suggest is that people write their own entries for places and > > things, rather than just copying information out of the gazetteers. > > It is true that this will deviate from TSR-Mystara to a certain > > extent, but it will at least provide a complete picture of the world. > > Not neccesarily. We all have our own views of Mystara and of each > nation therein. Someone might see Milenia as a haven for democracy, > some might see it as a repressive empire and some might see it as a > Thyatis ripoff. Each view would affect the summary that gets written > while still remaining true to the original material. I like this idea, especially if we could get multiple, contrasting articles on various items. I imagine that the Khan would write a different description of Glantri than most other people would... :-) This notion does overlap with the Almanacs a bit, but that's okay with me, and the Cyclopedia articles would be more from a GM/scholarly standpoint rather than a first-person narrative. > Perhaps say > 'this-and-this-person' has 'theory Q' or 'interpretation B' about > the Kogolor and more information can be found at 'this-and-that > webpage'. We need not cover every detail - the way I had looked > at this originally was as a brief overview of each nation, not an > attempt to emulate the material of the GAZes or other canon. Agreed. The "Theory Q" notion is a good one, and would actually help turn the Cyclopedia into the definitive guide to Mystara-on-the-web, while still recognizing individual websites and scholarship. > Some thing that could be included in the entries (and make TSR > more willing to approve it too) would be information saying what > modules/sources have more information. Like for Specularum, you > could say 'more information can be found in B6 and GAZ1 by TSR'. > Can't hurt to plug our favorite setting's products! Excellent idea! This would endear us to TSR too (assuming they ever re-publish the info). It would be cool if TSR issued the old Mystara stuff in PDF format and sold it on the web; then the Cyclopedia could link directly to their ordering page... ;-) > Well, I don't want it to reach the point where it fully covers the > material of any Mystara item. It should make you want to run out and > buy those items to learn even more than the bare basics. Agreed. However there should be enough information that people can follow the discussions on the MML about various things, and enough that a GM could run a personal campaign. A good example is the old Greyhawk boxed set; it was actually pretty sketchy, but a good GM could fill in the details where needed. However, we could probably have ten times the detail in that set and still make people want to buy the supplements... Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 17:38:55 -0500 From: Galwylin Subject: Re: [MYSTARA] - Encyclopedia of Mystara? Okay, this is the way I see the encyclopedia. It would a everything from all D&D and Mystara products (places, people, items, spells, events) with only a small entry telling what these things are and where to find them. I don't think any net-work would fit in because what I'm wanting to use it for is to find information fast. So, its probably will be useful mainly to those with the actual products (so you can look up more detailed info) but contain enough that you would know what folks are talking about. Just like an normal encyclopedia. Example: Stefan Karameikos - King of the kingdom Karameikos. Born xxx AC. Wife - - xxx. Children - xxx. Ref. Gaz1, KoK, PWA1, etc. Nothing fancy. No game statistics. After all, we don't want the encyclopedia to take the place of TSR's materials only supplement them. We'll need to develop (or list existing ones) acronyms to keep the size down also. All IMHO, of course. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 18:40:51 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Adakkian Sound settlements Haavard said: >This looks good Geoff! Thanks! >Its too massive for me to make too many concrete comments at the moment >though. How much of this is mentioned in TSR material? Very little to almost nothing. The only offical information available is on Raven Scarp (time of founding, and so on - the rest is inference on my part), Kastelios (mentions that it has ties with Sind and Yavdlom, and that its sailors are growing bolder - I made Kastelios my pet project for the Almanac, and everything about it in there is of my own creation), Garganin (TSR only mentions that it is a forgotten colony of Hule - the rest is mine), and possibly the two cities of Emerond (Glaqunor and Izmira), and Manacapuru (PWAs say that it's populated by savage types - I did the rest). As for the other settlements, I made up everything about the Milenian city-states except for the names (those I took from the map in PWA II - except Aelios - I made that one up). Everything immediately surrounding the Adakkian Sound (the colonies of Vilaverde, Texeiras, Bellayne, Renardie, Heldann, and the other settlements) is purely of my own creation. >How much is mentioned in other unoffical sources? I noticed references to >Littonia and the Varellyas aswell as several names I belive were mentioned >in Net Almanacs, though they may have been created by TSR. > The town of Jelgavpils is indeed a sort of colony of Littonia, but not really because Littonia does not know it exists. In fact, I created Jelgavpils long before I sat down to do that writeup for Littonia (Littonia was created early 1998, the Adakkian settlements article which we are discussing was originally written back in 1996, to accompany that map of the Adakkian Sound region that I drew up). The file on Varellya is useful in that it contains information about that nation's history, and provides clues as to where some surviving elements of that culture might still exist (of which the town of Thalla is one). Apart from that, it's pretty much a separate document. I threw in Thalla because I wanted to tie in my Davanian writings a bit more with what I had written earlier. As for the other settlements, Kastelios, Polakatsikes, and Garganin each have their own writeups for the 1015 Almanac - I took what I had originally written in this article, and expanded them with imagination and other ideas bubbling around. I plan to detail more of the Milenian city-states in future issues of the Almanac (I just did two of them this month in draft form, actually), and the Thyatian Hinterlands should probably receive its own entry, too. Hint - For those of you who enjoyed the Heldannic conquest of Polakatsikes, I have more surprises for you in the next Almanac! :-) >I was wondering what happened to the original Hin. I think it would be a >good idea to make these people even more different from Five Shires Hin if >they are developed further. Count on it! In fact, the brief description of Shaedrin was intended to tie into the Varellya timeline (where I gave a possible reason for the halfling migration in the first place). These guys still speak Lalor, for a start, and their attitude is totally different. What is the Lalor word for Sherrif? No idea - it's not in GAZ 8. We'll need to make something up. For developing this culture further we could use old middle eastern cultures. >I thought about african cultures first, but I realized that their >proximity to the Adakkian Sound would make these Hin more like a middle >eastern river culture. (Or egyptians, but we already have those:) > This is a definite idea - merits more thought! :-) > >Great! >Keep up the good work :) > :-) Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #438 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, June 20 1998 Volume 1997 : Number 439 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: RE: [MYSTARA] - PROJECTS ON THE MML Re: [MYSTARA] - The last moments before The Great Rain of Fire. (FanFic) Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Arik's Imprisonment [MYSTARA] - Re: Christianity and RPGs [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Age on the list [more digest stuff] [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) [MYSTARA] - Re: Character sheet [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Re: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) Re: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Re: Character sheet Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) [MYSTARA] - Strength (was Skills in D&D) ---------------------------------------------------------------------- Date: Fri, 19 Jun 1998 15:46:36 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - PROJECTS ON THE MML au998@freenet.carleton.ca wrote: > If I missed any group, let me know. It's not an official group yet, but the "Cyclopedia Mystara" is building steam... The goal is to develop a comprehensive encyclopedia of the world, consisting of articles indexed alphabetically and topically. Topics will range from continents and empires down to villages, NPCs, and magic items. Hopefully much of the existing information created by the MML can be incorporated, and the encyclopedia will also link to individual websites to provide contrasting viewpoints on various subjects. Finally, it will provide extensive references to canon material published by TSR, as well as fan-created articles, so will serve as a one-stop index for all information related to a given topic. We have also been discussing the possibility of "donating" the finished work to TSR for reference and possible inclusion in future Mystara products. We'd appreciate your discussion here on the list; we are still working out the format, content, and legal details. Also if anyone wants to volunteer to coordinate a particular topic, or wants to contribute articles, please contact me... Organizer: Mike Harvey (bing@iccom.com) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 23:47:29 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - The last moments before The Great Rain of Fire. (FanFic) On Fri, 19 Jun 1998, Rob wrote: > Lol. Anyone familiar with Red Dwarf? Benekander could be like 2nd > technician Arnold Rimmer, who killed all the crew on the Red Dwarf due to > his own incompetance... Heh. Maybe Benekander should be Lister. He was frozen down, when the other Beagle Crew members were killed. But the most important question is: Who is Cat? A Rakasta aboard the Beagle? Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 23:52:30 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Bowmen and Horsemen On Fri, 19 Jun 1998, Rob wrote: > I have the Karameikans using ancient Nithia/Traladaran type spells. More of > a redisocovery of the past, than original magical research (which is what > Glantrians get up to). I like the idea of Karameikos having magic based on > the elemental schools and Glantri on the schools of philosophy (I had > actually done this myself - i even had Herath as the schools of thaumaturgy > to round things out...). Sounds interesting. IIRC the Traldarands didnt know much magic at the time of the Thyatian invasion though. I like the idea of dark secrets hidden among secret native cults though. Maybe the School of Magecraft has started projects recovering old Nithian scrolls though. There is a lot of adventure potential here. I prefer Karameikos to be rather low on magic untill the School of Magecraft is up and running though. After that KArameikos could get a real boost and become the next most powerful magical nation in the (Known) World. > As an idea for some Karameikan spells - Summon Minor Death - level 5 spell, > conjures up a Minor Death (from a Deck of Many Things) which attacks a > selected victim until either the Death is killed or the victim is, range 30 > yards. Suitable for card carrying gypsy types... spooky :) Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 18:30:27 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Bowmen and Horsemen Håvard Rønne Faanes wrote: > > Sounds interesting. IIRC the Traldarands didnt know much magic at the time > of the Thyatian invasion though. I like the idea of dark secrets hidden > among secret native cults though. Maybe the School of Magecraft has > started projects recovering old Nithian scrolls though. There is a lot of > adventure potential here. Lillie My did a wonderful article on Traladaran village magic which is available at the Karameikan School of Magecraft website aka http://www.geocities.com/TimesSquare/Realm/2336/. BTW, this project is still looking for classes, spells, deans, etc. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 19 Jun 1998 23:07:43 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Arik's Imprisonment In a message dated 98-06-16 09:58:58 EDT, ezaqwazy@hotmail.com writes: << >Now, I had Noland and Nemesis imprison Arik in a special place. A place where powers could keep his kind in check. Where better than Ravenloft. Well since he`s been around for so long why hasn`t he just created a plane with the rule(s) `Except for myself, NO mortal or Immortal magic works upon this plane` .there may need to be further rules to eliminate Immortal abilities, but that for individual GM to decide >> Ah... but who is to say that he has no plane. actually noland's plane is very simular to pretech blackmoor. a plane intended to imprison immortals would be a compilation effort since all spheres would have to have some input to validify it and maintain its right to exist. if such a plane was just noland's then the rest of the immortals would be placing a great deal of power in his hands. i'd rather have him as using a plot device such as ravenloft to demonstrate a combined effort of all spheres to do in a malefactor immortal. sort of like a some of those artifacts mentioned in woti, the ones that require all sphere heirarchs to approve their use. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 01:39:46 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - Re: Christianity and RPGs >Date: Fri, 19 Jun 1998 13:06:11 -0700 >From: "Jesse LaBranche" >Subject: [MYSTARA] - Christianity and RPGs (Was - Anti D&D debate) > With the subject of the Anti-D&D debate that recently ran, I thought you >might be interested in this thread posted on the RL list. The exact identity of the writer wasn't clear. But it's the usual vague, philosophical talk. He may not have a sufficient appreciation of REAL fraud, REAL hate-crimes, like when William Flatt of Miller, IN had a father who felt justified after going to a Pat Pulling lecture to beat William's skull with a PVC pipe from a vacuum-cleaner. And William was not 14 when it happened, but 20. When a dog gets beaten, the SPCA types' hearts start to hemorrhage and it gets local TV coverage. When a D&D-player gets abused, society and even teh gamer himself see it as practically justified...and the media won't talk about it. That fixes our relative status in society: less than dogs. >--AD&D exposes people to demons >Hate to burst anyones bubble, but there are demons in this world, doing >their best to infleuence each of us. No one needs AD&D style stats on Well, right there, he goes off the goofy end of the pool himself. Personally, I know that the Scientific Method delivers more results than hundreds of years of wailing prayer, such as to fly or to cure smallpox. Reason and logic are our ONLY means of arriving at the nature of reality, through the magic of being ABLE TO CHANGE YOUR MIND and improve models. The practice of reason and logic doesn't rule out imagination, either, for amusement and the scientific thought-experiments which lead to more understanding. Just make sure you don't join religions groups which stunt one and forbid the other... >--AD&D exposes people to magic >AD&D does have a magic system in it, plain and simple. But, I don't >think that saying "OK, my mage is going to case fireball," is in any way >going to teach me how to use magic. Remember, if this is a hang up for He DOES make some kind of point about magic, and elsewhere about violence, that once you get down to the nitty-gritty of magic and combat in an RPG, that's when things get driest, with the most dice-rolling and arbitration. Those Christians and their licky-licky media lap-dogs should be made to understand that about gaming. These days, it's as easy as giving the Christians one of many excellent computer RPG CD-ROM and be done with it. Also Web-pages on RPGs or with interactive games, which are soooo close to every human on Earth; they just have to reach out and touch it. They'll quickly learn that introducing the topic of violence or magic is where things slow down or are clinical exercises in diceology. The game bogs down; is THIS the thing that is supposed to rope millions of souls for Satan or the warrior mystique of the U.S. Army?? >was against AD&D, realized that while for some reason he didn't like >AD&D having magic in it, he never thought twice about "The Force" and >"Star Wars" (he was a HUGE "Star Wars" buff). Just something that you >might want to point out, in a very tactful manner, of course. We may be caught in the middle of a long-standing sectarian war. Certain American Protestant Christian groups, those who halfway imagine Jesus spoke English when he was making the sermon on the mount, were extremely annoyed at J.R.R. Tolkien for not only being Catholic, but for having CONVERTED to Catholicism, the religion of his mother. So, a "Christian" along with others like C.S. Lewis kicks off fantasy- fiction literature, but the aforementioned sects don't feel he is truly Christian. In fact, judging by the literature of theirs I traced looking for anti-D&D stuff, they believe the Vatican is unclean, slimy, and Cthulhoid... >--AD&D causes the lines of fantasy and reality to be blurred for people >For some people, sure. But, my arguement is the same as it is for >violence, this type of person is going to have those tendencies anyway, >the RPG just happened to be the outlet chosen. I'm sorry, but I think >there are far more people in this country obsessed by sports, than there Here he's wimping out. The relentless claims launched against D&D- playing (which even came close to being grounds for child-custody denial in Missouri) got the young teen gamers to say "you may have a point" instead of folding their arms and demanding proof. The scientific method should be applied, asking these people questions: 1) Just what is your evidence in favour of YOUR claim? (The Burden of Proof rests squarely on the claimant.) 2) Is your evidence really valid? (Extraordinary claims require extraordinary levels of proofs.) That's the trouble with religions: belonging to a religion means never having to admit you're wrong -- ever! It's a real rush, the way you can bowl over other people's rights with uncanny certainty and conviction. >One last thing, invite someone to a gaming session. Many of my >Christian friends took me up on the offer to come watch a session. All >of them left with a different perspective on RPGs. Many of them left >saying, "Well, why I wouldn't enjoy playing, I really don't see anything Christian singer Carman apparently was invited to some neo-pagans, but still felt he had to sing against D&D as part of his song and video "Witch's Invitation". Unless he's totally distorting the "invitation" he claimed to have accepted: The cover of "Dungeons & Dragons" he showed in his video had a pentagram on it. But by his own religious rules, he will definitely burn in hell unless he makes some amends -- God and the D&D-player agree on this point. We don't have to stand on the First Amendment; there's always the Ninth Commandment; Thou Shalt Not Bear False Witness Against the Dungeons & Dragons Player. >the pizza guy, fighting over pizza, quoting movie lines, retelling >stories, and telling the same old jokes (example - Person A, "Man can >y'all hurry up, this encounter sure is draggin',"; Person B, "DRAGON!!! >WHERE!!!") Now granted that if you are playing evil characters, spend With luck, some day playing Dungeons & Dragons will be done over a glass of port, rolling lead-crystal dice on a specially made antique table with hexagons carved in it, on your yacht, while smoking a cigar. We're going to age, all of us, maybe we'll change the paradigm of playing RPGs as well, make it more trendy, more expensive, maybe even TSR AD&D handbooks that don't fall apart so fast! Start playing in hip pubs as long as you satisfy the waitresses by buying lots of bar-food. Hold raves, just for gamers. You can do what you want to change this paradigm. >I'm sorry if this wasn't completely on topic. If anyone would like to >discuss with me anything to do with Christianity, Christianity in an >RPG, or Christians and Christian players, please email me private, I >would be happy to discuss this with anyone. > >-- >In Him, >Skippy [partisan religious tagline deleted, unless I get to do one too...] This Skippy is no expert. If Jews can have Holocaust Museums, D&D- players can have ONE well-thought-out documentary on the multi-decade Christian campaign of FRAUD and HATRED against us, the phony book-covers and pages on TV represented as being D&D, the physical violence and child-abuse, etc. We can now IDENTIFY the pathological "moral entrepreneurs" who have promoted the anti-D&D frauds: the Rev. John S. Torrell of Sacramento, Rev. James R. Cotter, Albert James Dager, Rev. Phil Phillips, Patricia Pulling, "Dr." Thomas Radecki, Ed Bradley of "60 Minutes", Tipper Gore, etc. It is not some dry academic issue, seen as part of urban-myth systems. Not some thing for Christian gamers to say their fellow Christians made "an honest mistake." It is about BLOOD and PAIN, and DISCRIMINATION, and being singled out as an unclean thing in your hometown when you are too young to defend yourself. It's having school-board resolutions passed against your activity, casting you back in the pit of indifferently taught history and geography and creative-writing and science with nothing fun to APPLY them to. It is the sick feeling that you'll have to hide your gaming, "just to be on the safe side," so no one will think less of you or start the torrent of slurs like "nerd" or "Satanist" or "suicide-prone" or "ritual murderer" or "he's going to lose touch with reality; best not give him the job". http://people.unt.edu/~jl0007/draco.htm "Dracopolitics on the Web" http://www.cybercomm.net/~dano/rpg-arch-pulling.html "The Pulling Report" http://www.religioustolerance.org/d_a_d.htm "Ontario Centre for Religious Tolerance/section on D&D" http://www.omnigroup.com/People/surge/gaming/anti-gaming (The original anti-D&D hate-literature by Rev. James R. Cotter, 1980) - ---Pierre Savoie (ab966@torfree.net) Their heads were made for stompin', That's what I'm gonna do And if you're a Christian dracophobe I'll stomp all over you... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 00:31:39 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) Mystarans, Sorry, but I am stepping in to end the thread on anti-D&D propaganda and religion. Not only is it not particularly topical for the list, but it is also flameware primer. Thank you. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 04:00:48 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) << "Certainly not! Those mortals with insight enough to follow my word will be rewarded. But I will not give them magic. Only by studying the nature of magic itself, they will realize what responsibility having magical powers is. Trust me, I know.." -Rad >> Whoever has taken over poor Håvard for imitating Rad may undo this ridiculous spell. :-) Jamuga Khan "Who says that Ethengars do not know magic?" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 04:00:44 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Age on the list [more digest stuff] << Not bad for a start-up time period between approximately Sept 18 and Nov 28, 1995, eh? >> I know one of those names and he even wrote me about the MML, but I was heavily occupied by my studies (I had a University account back then) and so I haven't subscribed. Anyhow, I've lost the account December 1995. Jamuga Khan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:19:42 +0200 From: Tomas Sanchez Subject: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) Tomas Sanchez wrote: >> Right. The probable event associated to the 28th Kaldmont is a >> probable stellar cataclysm. Which i think could be caused by >> celestial bodies colliding. If so we can guess the involved >> bodies should cross each other once each year. The text reads >> as follows : Fabrizio Paoli wrote: > Now we should try to understand why they collide each year after WotI. > Maybe this has something to do with the NoS, maybe not. > A possible explanation is that those celestial bodies collided during > the Week of no Magic and the Immortals were not able ( or unwilling ) > to fix them in the following years. Ezio, we need your astronomic help > here! Which could be the nature of such an stellar cataclysm ? If it's listed to be featured only once ( 28th Kaldmont of 1000 AC ) then it could be nearly everything ( a large solar eruption, two galaxies colliding or a passing comet ). Else, if it can be repeated through time, it should be a highly predecible and periodic event ( keep in mind the short period of the event ). We're open for suggestions. Tomas Sanchez wrote: >> After carefully reading the above paragraph it seems as if the >> percentage given was referred to the probable disorders among the >> populace. Even if it was as you said it should happen at most once. Fabrizio Paoli wrote: > I think that's a typo ( well, sort of ) and the percentage refers > to the whole event. If you compare it with previous entries, you'll > notice that all of them have the percentaged listed at the end of the > paragraph. Gazetteer : The Grand Duchy of Karameikos. Chapter : Dates of Importance ( page 33 ) Paragraph : Main Calendar Key Checking the above entry has confirmed what i first suposed. Although, i could be miss interpreting what it states. Please, read the appointed paragraph in order to find some consensus. Read you soon. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:23:36 +0200 From: Tomas Sanchez Subject: [MYSTARA] - Re: Character sheet Jakup Michaelsen wrote: > Please, does anyone have a character sheet for OD&D? I designed a replica of the rules cyclopaedia character record sheet long ago. It was originally designed with word 6.0 but i'm sure i'd be able to convert it to nearly any format even i fear the cells could move. I'd gladly share it with anyone interested. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:10:15 +0200 From: Tomas Sanchez Subject: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Geoff Gander wrote wrote : > It also says, in the description of the kingdom of Peshmir ( in > northern Sind ) that, although the waters from the Plateau are black > and foul, the waters of Lake Hast are always clear and deep, with > great fish swimming in its depths. I wonder why this might be. Any > ideas out there as to why the waters from the Plateau are so foul ? Geoff. This is the first time a hear about the Kingdom of Peshmir and i'd be glad to know something about it. Maybe it could prove usefull if i decide to introduce my gaming group through the Master of the Desert Nomads Series. Thanks in advance. JamugaKhan wrote : > Perhaps chemical industry or a mining company up on the > plateau. :-) Well said. Such black and foul waters suggest me the possible presence of several mining exploitations upriver. Maybe a large gnome or dwarven community lives there. Fabrizio Paoli wrote : > Glantrian experiments, of course ! Do you remember Bruce's message > about northern saguaros? He wrote: "These are the result of a > Glantrian agricultural experiment gone astray." Probably the same > experiments have poisoned the waters running down from the plateau. > What's the english word for the opposite of fertilizers ? Maybe we could depict a highly contaminates society living around, trying to reflect some of the most contaminated areas from our world as some kind of warning for the gaming community. Druids could have left their neutral attitude in favour of an hostile one. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 04:04:32 -0700 From: "Jesse LaBranche" Subject: Re: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) >Mystarans, > Sorry, but I am stepping in to end the thread on anti-D&D >propaganda and religion. Not only is it not particularly topical >for the list, but it is also flameware primer. > Thank you. >Leroy Van Camp III Hey everyone, I'm sorry about this being "off-topic". I wasn't really trying to start a thread on this- but just wanted to make it available to those who wanted it in light of the recent discussion in the "Anti-D&D Controversy". Sorry for any offenses and I'll try to stay more "on-topic" in the future. Later. Jesse. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 07:33:22 -0400 From: "Dimitry Zagadsky" Subject: Re: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) - -----Original Message----- From: Tomas Sanchez To: mystara-l@MPGN.COM Date: Saturday, June 20, 1998 4:32 AM Subject: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) >Tomas Sanchez wrote: >>> Right. The probable event associated to the 28th Kaldmont is a >>> probable stellar cataclysm. Which i think could be caused by >>> celestial bodies colliding. If so we can guess the involved >>> bodies should cross each other once each year. The text reads >>> as follows : > >Fabrizio Paoli wrote: >> Now we should try to understand why they collide each year after WotI. >> Maybe this has something to do with the NoS, maybe not. >> A possible explanation is that those celestial bodies collided during >> the Week of no Magic and the Immortals were not able ( or unwilling ) >> to fix them in the following years. Ezio, we need your astronomic help >> here! > >Which could be the nature of such an stellar cataclysm ? If it's listed >to be featured only once ( 28th Kaldmont of 1000 AC ) then it could be >nearly everything ( a large solar eruption, two galaxies colliding or a >passing comet ). Else, if it can be repeated through time, it should be >a highly predecible and periodic event ( keep in mind the short period >of the event ). We're open for suggestions. The day of dread resulted by the overusage by the immortals of the Radiance(NOS). They sank Alphatia. At first it was a week, but then the immortals somehow recharged the Nucleus of the Spheres to only have one day each year when magic dosen't function. According to the Glantri Grimiore there are 10-20 years until the week occurs again(1020-1030 AC). >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 14:41:18 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) On Sat, 20 Jun 1998 JamugaKhan@aol.com wrote: > << "Certainly not! Those mortals with insight enough to follow my word will > be rewarded. But I will not give them magic. Only by studying the nature > of magic itself, they will realize what responsibility having magical > powers is. Trust me, I know.." -Rad >> > Whoever has taken over poor Håvard for imitating Rad > may undo this ridiculous spell. :-) Thanks Jamunga! After reading your email the GM of Real Life allowed make a new Saving Throw. I think it was Rad using a magic Jar on me, but its over now :) Håvard :P Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 14:28:13 +0100 From: elrond@post.olivant.fo (Jakup Michaelsen) Subject: Re: [MYSTARA] - Re: Character sheet Yeah thanks I'd appreciate it! I only have Worpad and a postscript reader... Jakup - ---------- > Fra: Tomas Sanchez > Til: mystara-l@MPGN.COM > Emne: [MYSTARA] - Re: Character sheet > Dato: 20. juni 1998 09.23 > > Jakup Michaelsen wrote: > > Please, does anyone have a character sheet for OD&D? > > I designed a replica of the rules cyclopaedia character record sheet > long ago. It was originally designed with word 6.0 but i'm sure i'd > be able to convert it to nearly any format even i fear the cells > could move. I'd gladly share it with anyone interested. > > Tomas Sanchez > deckard@encomix.es > ICQ# 9190040 > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 16:37:29 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Bowmen and Horsemen On Fri, 19 Jun 1998, Timothy R. Haney wrote: > Lillie My did a wonderful article on Traladaran village magic which is > available at the Karameikan School of Magecraft website aka > http://www.geocities.com/TimesSquare/Realm/2336/. BTW, this project is > still looking for classes, spells, deans, etc. Thanks, I'll check it out :) Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:49:41 -0400 From: Daly Subject: Re: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread (was Christianity and RPGs) At 12:31 AM 6/20/98 -0600, Leroy Van Camp III wrote: > > > >Mystarans, > Sorry, but I am stepping in to end the thread on anti-D&D >propaganda and religion. Not only is it not particularly topical >for the list, but it is also flameware primer. > Thank you. Darn... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:51:20 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Strength (was Skills in D&D) In a message dated 98-06-16 12:28:18 EDT, eand@WPI.EDU writes: > One A/oD&D thing I never understood was this: > > Is there any sort of scale that strength is measured on? Maybe the > Immortal's 100 point scale is a good idea. > > I think about this: > > Is an 18 STR Troll stronger than an 18 STR Human? What about an 18 STR > Hill Giant? Every other ability seems to be measured on the same scale, > but sheer strength seems so out of place. > > Of course that 18/** concept on AD&D is about as lame as they get. No question about your last point. As for strength, AD&D and D&D do seem to take different approaches to strength. In AD&D, the strength scale seems to be absolute -- humans and demi-humans have strengths in the 3-18/00 range and all statistics related to strength are based solely on the numerical value of that ability score. The main problem with this system is that it stops at 25, even though it is quite easy to imagine even stronger creatures. However, in the various Creature Crucibles for D&D it seems clear from the various encumbrance tables that different races have far different strengths -- the weakest sea giant is much stronger than the strongest pixie even if the sea giant has a lower strength score. When I was using those rules I generally calculated a "Muscle" score for each character to make possible comparisons of absolute strength for such purposes as arm wrestling and breaking down doors. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #439 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, June 20 1998 Volume 1997 : Number 440 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - My first post to MML... Re: [MYSTARA] - PROJECTS ON THE MML Re: [MYSTARA] - Weight measure in the almanac. Re: [MYSTARA] - Who's ONLY a player? Re: [MYSTARA] - PROJECTS ON THE MML [MYSTARA] - Protest of Conflict of Interest RE: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - The Citadel - Some Basic Musings (fwd) Re: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - PROJECTS ON THE MML [MYSTARA] - [ADMIN] What the MML is for (was Protest of Conflict of Interest) [MYSTARA] - The Old Digests (was Age on the list) ---------------------------------------------------------------------- Date: Sat, 20 Jun 1998 12:08:08 -0400 From: Daly Subject: Re: [MYSTARA] - My first post to MML... At 11:00 AM 6/19/98 PDT, Michael Burridge wrote: >Hi everyone, > > I just got myself added to the Mystara Mailing List, so I thought I'd >send out a little "test post". Then again, I'll get myself flamed to >death if that's the only reason I have for sending this message around, >so I'd better mention something that's actually Mystara related. Welcome to the list! > Hmm... > Does anyone know where I could get a copy of "Dark Night's Terror"? >I've got B1-B9, but I'm missing B10, which is (of course) the definitive >karameikos adventure"! It drives me nuts! Help me! I bought that module when it first came out and was really impressed with it. A friend borrowed it from me (lending me Rahasia) and then did not give it back. He decided he wanted to keep it and would not return my calls or anything! Suddenly, oh about 5 to 10 years later, he came into the library where I worked. He handed me a ten and I merely looked at it. I was impressed...since we had not seen each other in all this time. I said, "What's this? Where is this coming from?" He said, "It was a long time coming." That was about 6 years ago...I have not seen him since... A little odd I think... But anyway, I found, through this list, someone who sold me X11 and B10. It takes a little looking but don't be discouraged. And also, don't fall for an overexpensive amount! Michael McKnab sold the modules to me and seems like a really great guy. I don't have his address though... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 12:14:06 -0400 From: Daly Subject: Re: [MYSTARA] - PROJECTS ON THE MML At 04:23 PM 6/19/98 -0400, Geoff Gander wrote: > > The Working Groups of the Mystara Mailing List For the newbies out there: Just be careful in responding to this guy! If your offer to help is anything less than sincere, then I feel sorry for you. Gander WILL suck you in and give you more work than you ever dreamed possible for a "dead world". But seriously, there is plenty of room in all these groups for more voices. If you are interested give one of the project leaders a note. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 13:32:26 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Weight measure in the almanac. In a message dated 98-06-18 04:13:01 EDT, scy2g@watt.seas.virginia.edu writes: > I noted in couple of places in the 1015 almanac, that kilogram > is used as the weight unit. I like SI units, but to me it seems > to be a bit out of place in a fantasy setting, as it is a bit > too "modern". Does anyone else feels the same way? Definitely -- the metric system dates back to when, the French Revolution? To Americans, at least, the metric system has very "modern" connotations. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:36:52 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - Who's ONLY a player? - ---Pierre Savoie wrote: > > > >Date: Wed, 17 Jun 1998 10:47:11 +0000 (GMT) Pierre Savoie wrote: >..except for my > adventure called "McDungeons: Over 60 minions serve". That is > something worth forgetting. No, don't ask, it's too horrible. Well... I'm asking anyway. I LOVE bad jokes and puns. _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 13:49:05 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - PROJECTS ON THE MML Jeff Daly said: >For the newbies out there: Just be careful in responding to this guy! If >your offer to help is anything less than sincere, then I feel sorry for >you. Gander WILL suck you in and give you more work than you ever dreamed >possible for a "dead world". :-) Oooooh! I'm not an ogre! I've never done anything "cruel" to anyone, have I? I mean, I've never tracked any one of you down and camped out on your doorsteps, demanding to see your contributions to various projects (1), and I've never held family members hostage as a condition to meeting release dates.(2) The rumours that I had a List member "disappear" back in '97 because he was two weeks late in delivering his submission are complete and utter fabrications. :-) I just happen to be a firm believer in "share the joy" - I enjoy writing for Mystara and getting involved in projects, so I like the share them as much as possible.(3) Err - was that okay? (from the shadows) Yes, agent 998, that was adequate. You will not be liquidated at this time. Proceed with Phase Two of Operation: Overkill. >But seriously, there is plenty of room in all these groups for more voices. > If you are interested give one of the project leaders a note. Yep! Already we've got two new members for the Davania Group, and one more for Cynidicea. So, fellow MMLers, why not check out that project list, and see what you might wish to be involved in. Even if you only want to add your comments, or proofread, I'm sure the groups would welcome it. For those who have just joined this weekend, I will re-send an updated version of the Project List on Monday, which includes the Cyclopedia Mystara, and the Hollow World Gazetteers. Notes: 1. Airfare's kind of expensive right now, so I couldn't to go Europe. 2. Not yet,anyway. 3. Mind you, Mr. John Q. Listmember didn't like to share the joy, or the work, but strangely enough, he hasn't been seen since 1997, so his opinion doesn't count. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 14:01:06 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - Protest of Conflict of Interest >Date: Sat, 20 Jun 1998 00:31:39 -0600 >From: "Leroy Van Camp III" >Subject: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread >(was Christianity and RPGs) >Mystarans, > Sorry, but I am stepping in to end the thread on anti-D&D >propaganda and religion. Not only is it not particularly topical >for the list, but it is also flameware primer. > Thank you. WHAT?! Our oppression as gamers was and is always on-topic. One reason Mystara can't be reissued is that there isn't enough of a population of gamers for many interests. And why is this? Because religious society has smeared us in the minds of millions of people, hence hindering the formation of new gamers out of those millions, and their offspring. If you have a RELIGIOUS affiliation that is causing you to lay down the law like this, you had better declare your conflict of interest. It is NATURAL for many Christian gamers to say the topic of our own oppression is "unimportant"; it only serves their interest. Christian gamers have always impeded the rectification of D&D's reputation because in their hearts they halfway agree to the bad reputation. As John Boardman of Brooklyn said (a gamer who started postal play of DIPLOMACY) once you agree that, yes, there are such things as demons affecting us and, yes, D&D has the "potential" to make young minds dwell on violence and occultism, you have basically made it harder and harder for you to defend D&D. I say again that, based on the experience of almost 20 years of anti-D&D activity, no gamer should really be religious in the first place. And Jesse, that's the second time I've seen you apologize for your opinion when you are in actuality correct in saying or posting something. Our public image as gamers is not only on-topic, it's central to anything TSR is ever going to do or release. So far TSR has knuckled under and is in an inhibitory mode, trying not to offend the Christians INCLUDING THEIR OWNERS. I say screw this attitude. - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 10:56:05 -0700 (PDT) From: larry palmer Subject: RE: [MYSTARA] - Encyclopedia of Mystara? > TSR does know about the list and hasn't tried to shut it down (or the DL > list or FR or Ravenloft etc..) so obviously it's presence is not a concern > to them. In fact, I'm pretty sure all of those lists had TSR workers on I got the address for the list from the TSR/MYSTARA page. Thiodolfr _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 17:02:31 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - The Citadel - Some Basic Musings (fwd) Thinking about it better, Hey, why not forward it to the list? Geoff asked some good questions, and I figger that som 'o you might want som answers. Max IV - Caught up in Scot-speak. On Fri, 19 Jun 1998, Geoff Gander wrote: I'm going to answer the Questions that you posed, since I thought about a lot of the same ones when I sent this. I'll collate the entire work together when I figure I'm finished. This is more of a Player's intro right now, but I'll give you the DM-only info with this message. > About how big is the Citadel? The entire ruined city? A small restored > part of it? The Citadel itself is a conglmeration of 4 large skyscrapers, the three wizards towers, and a few other smaller buildings. Each of these building are connected by areal passageways, and walkways, and teleportation devices. From far off, it looks like one building. Closer, you can see that there are distict elements, but the makeup is still very tightly knit. Zodiak Mentrix: Human, Align: Chaotic Good MU 36 STR 10 INT 18 WIS 17 DEX 13 CON 12 CHA 13 Zodiak looks like he is about 35 years old, jet black hair and a nicely trimmed goatee., He stands about 5'11" high, and is about 155# He usually wears robes of a strange grayish material. (a modified Godsuit) Because of his insanity, Zodiak is moody, prone to bouts of depression, where he locks himself in his chambers for days. When he isn't depressed, Zodiak can be found jovially talking to his students, teaching Technomancy, and helping his students in their research. Skills of note: Blackmoorian Technology, Davanian History, Planar Lore, Fantasy Physics Blackmoorian Technology is a skill that allows the user to understand technology. A roll is required for every attempt to replicate or repair technology with these penalties/bonuses: (Quasi-magic is a Blackmoor device that runs on technomancy, rather than batteries or other technology-bases sources.) - -7 The device to be repaired/repowered is Original Blackmoor - -5 The device to be repaired/repowered is a quasi-magic replica - -4 Building a new quasi-magic replica that is unpowered. - -3 The user does not know what parts he needs - -3 The user does not have a working model - -2 The user does not have the nessecary tools - -1 The user does not have experience with this type of device. - -1 if it is a rush job - -1 If the user uses the bad parts (DM's choice) - -1 For every failure (frustration) A failed roll means the the device doesn't work. 3 failed rolls on the same device renders it completely useless. It has to be dismantled and scrapped for parts. Fantasy Physics as described in PC2 - Top Ballista. Rendaric Mentrix Immortal Titan, Align: Neutral MU 36 STR 15 INT 18 WIS 14 DEX 12 CON 13 CHA 9 Rendaric stands about 5'9 high, and looks like he is in his mid 60's. (never took a potion of longevity) He has sharp features, light brown hair, and solid black eyes with a slight green glow. (after the accident, he has no whites.) Rendaric is no longer insane. After the explosion, he Gate'd himelf to the outer plane called the Imperium, where he met an Immortal named Imperius Rex (One of the MAJOR immortals in my campaign. Consider him Matter lvl34, patron of empires and justice. Manifestation form: a large 7' tall Angel barechested, and wearing very stylish blue battle pants and shoulder and arm armor on the right arm. He is not too concerned with Mystara until he met Rendaric. Rendaric told Rex about the shard. It happened that Imperius Rex's own patron had created the shard milennia ago, but his patron had been killed in the draeden war. After curing Rendaric's insanity, Imperius travelled to Mystara to check on the Shard. Completely forgetting the edicts about the prime plane (he had never travelled there extensively) Imperius found himself in Pandius awaiting a hearing. Terra and Ordana recognized their long lost friend, and acqitted him (his crime was showing his manifestation form on the prime) Rex spens a lot of time in Pandius now, visiting his Imperium when needs be.) Rendaric now serves as a liason between the Imperium and the Prime. as an exalted titan of Imperius. He pretends to be insane when at home, describing draedens, jumpers and other exotica to further everyone's myths. Matoia Pendraks Human/Weretiger, Alignment: Chaotic Neutral MU 36/WTi 36 STR 14 INT 17 WIS 12 DEX 16 CON 13 CHA 16 Matoia is one of the last shapeshifting Alphatians, she is not a lycanthrope. She can shift to tiger form at any time of the day, and man-tiger form, but does not gain resistance to normal weapons, hatred of wolvesbane or sliver, or any of the special summoning powers of Weretigers. She does however, get ability X. Matoia stands about 5'10", with long curly red hair and a very pale complexion, she looks about 30ish. She usually wears a jet black leatheresque jumpsuit, but can be occasionally seen wearing a suit of stylized blackmoorian armor (AC 2) that doesn't hamper movement. She has a scar that runs down one cheek, from the side of the nose almost to her ear. Matoia is dedicated to power. Her entire exsitence is dedicated to reviving the glory of Blackmoor with the help of her lover, Zodiac. Matoia is completely devoted to Zodiac, and would never harm him, but she is prone to fits of rage that sometimes end in the destruction of a lab or two. Unbeknownst to everyone, Matoia has a split personality because of the Shard's influence. every few months, Matoia Pendrax is subsumed to an otherworldy intelligence called Ebonstar. Matoia dons her armor, and rifts out of the prime to be the guardian of Ebonstar's home plane. When she returns, a few weeks later (years pass on Ebonstar's plane for every day on the prime) she cannot remember what happened. > Now, I take it this device is some sort of technomantic creation? Sort of > like the Blackmoorian devices during that nation's heyday before the GRoF? This was one of the heaters that failed, leaving the elves to freeze to death after Illsundal left and the axial shift. > Blacklore elves who DIDN'T make it to the HW :-) Darn right :) The Immortals saved some, but not all. And there were a LOT of Elves to save all over Vulcania. > I don't have the Master DM's book - what is the Shard? Its a huge, 3' tall Emerald, according to legend it came from the emerald the world sits on (laff). I don't remember the powers off hand, IMC it's a Major artifact, created by the Immortal Tribunus. There are a whole load of nasty side effects to using its powers, like instant death, madness, phobias, etc. Currently, it's used as a power source. After the accident, Zodiac, Matoia, and Derak put in many failsafes, so that when Magic failed after the NoS incident, nothing bad happened, and in fact, not much magic is lost at the citadel on the DoD (only <3 lvl level spells could be used though, and it's localized to just the mountaintop) During the Week without Magic, the Shard shut off. > What sort of problem? Did it just die out after the shift in axis, causing > the city to freeze? Or was there a lethal release of magical radiation, > followed by freezing? Or something else? It was the freezing. The heaters shut down, and the elves were ill prepeared to either repair them, or prepeared for the intense cold. The 4 elves that were saved were some of the last scientists, who had pods prepared just in case. > >Elf, named Derak Skye, slowly realized that they were partially Immortal. > >Unable to die, but unable to acheive immortality. > Nasty fate! And this isn't the "cool" Immortality though, where, like the Highlander, you can "die". No. If one of the three was put on a stake to burn, they'd be there for millenia, unable to die, but in intense pain, as their flesh sears, and regrows. > Maybe some N'djatwa? Possibly some divergans, and possibly the > occasional elf, Cestian, Varellyan (they were around at the time), Milenian > (from the city-states), gnome, or Niscosenian (culture I made up). > Either way, there wouldn't be many students. Now then, was there > much contact with the motherland? If so, how frequent was it? Exactly that kind of mix of races. Every so often you'd get the occasional Nagpa also. Serraine stops by the Citadel 2 times a year, to trade information from the Libraries, and check on research progress. The Citadel tried to contact Alphatia many times, the last being during Tylion IV's reign. They met with limited sucess, but were laughed off when most of what they came to show wasn't in working order. The Citadel to this day is used to warn bad students of Magic; "Work harder, or I'll send you to the Citadel!" Even though the meaning of the Citadel, or even where it is was lost when Alphatia became a Floating Continent. > And possibly to provide some protection, too :-) Very true. Those who would covet the Citadel have been consistently beaten off by the people who live there. (I recalculated the BR, it was once like 5000 something, but that's with everything working. Now, the BR is a more appreciable 1000 something, including the Serraine fighters on loan, dragons, and myriad other defenses.) > Stands to reason. I'm sure the Immortals aren't too keen on > anyone figuring those devices out.. Exactly. But mostly it isn't the Immortals' doing. They know The Citadel can never rebuild Blackmoor. The science is too far divergent from Magic. Also, the NoS, strangely enough has a negative effect on Technology. The best sucesses are with quasi-magic replicas. However, the old city actually has many working defense systems. Anti-Air/ground lasers, and a huge defensive shield that reflects missile attacks. The defense systems were never used in the tenure of the elves, so they were brand new (almost ;) when the three found the city. > Neh-Thalggu (Brain-Collectors)? Or some sort of Outer Being (Cthulhoid > nasties)? Draedens :) > For the product that the Davania group is creating, you might wish to fill > this in, as we're planning on writing a DM's resource guide once a year or > so on various Davanian topics. Derak actually managed to find his way to the Blacklore valley in the hollow world. He now lives as an artist and philosopher with the rest of his kind, happy as a clam. He's noted as being the happiest Elf in Blacklore. (at least something good came of this :) > By Tanglewood I assume you are using the one that I placed on Davania? I > always imagined that place to be a good home for wild elves. Yes, that Tanglewood. And that place is actually inhabited by the Celtic wild elves that I mentioned at some point before. I'll talk about those at a later time. Interesting Adventures: Zodiac sends party out looking for Blackmoor Relics in Vulcania. Matoia calls the PCs for help in Ebonstar The PCs discover Rendaric is a Titan, and follow him to the Imperium, leading to a whole planes worth of adventures and intrigue in a universe sized plane that is ruled by one government (a'la Dune, with a few alterations) PCs accidentally stumble upon the Citadel Heldannics get bold, and they try to attack. PCs are either attacking and get shut down, or defending, and learn more about Blackmoor than they care to know. > Excellent work, Ethan! This is really cool, and yes, this does fit in with > what the Davania Team is all about. If you could add some more info > here and there, and send it to me again, I'd like to go over it in more > detail. > > Geoff > > -- > Geoff Gander, BA 97 > Cartographer/Game Designer/Government Peon > au998@freenet.carleton.ca > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > - -- ("`_/")_.-'"``-._ E.A.Deneault "Sanity is the . . )`-._ )-,;-,_`) PH/MU '99 playground of the (v_,)' _ )`-.\ ``-' eand@wpi.edu unimaginative" _.- _..-_/ / ((.' http://homebase.res.wpi.net ((,.-' ((,/ -Simba *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 17:42:53 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Encyclopedia of Mystara? << I like this idea, especially if we could get multiple, contrasting articles on various items. I imagine that the Khan would write a different description of Glantri than most other people would... :-) This notion does overlap with the Almanacs a bit, but that's okay with me, and the Cyclopedia articles would be more from a GM/scholarly standpoint rather than a first-person narrative. >> Hey, heard I called my name? :-) You might imagine a lot, but would it be true? Jamuga Khan "Just having a miraculous mood today." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 18:19:34 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) << Thanks Jamunga! After reading your email the GM of Real Life allowed make a new Saving Throw. I think it was Rad using a magic Jar on me, but its over now :) >> No cause for thanks, I'm always willing to help people before conquering them. BTW, my pet cleric has managed it to find out with some clever yes-no questions, that you were probably possessed by an immortal of mischievousness. Unfortunately I don't know yet, whether it was Loki, Cretia, Korotiku, or a new immortal. This remains to be checked. Jamuga Khan "The most philantropic Khan of Mystara." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 18:19:36 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - PROJECTS ON THE MML << (from the shadows) Yes, agent 998, that was adequate. You will not be liquidated at this time. Proceed with Phase Two of Operation: Overkill. >> Geoff Gander, finally you've made your biggest error. Your electronical toys have betrayed you. We will let you pay you for your evil deeds! Finally we'll get you! Jamuga Khan, appointed avenger of innocents This was only to irritate our foes. Now we know that you're working for this secret service of the Canadian government with the task to overthrow TSR and revive Mystara. Perhaps the buy-out to WotC was your first big stroke. You're doing a good work. Proceed! Our hearts will be with you. Jamuga Khan P.S.: When your project will be finished, could you destroy Glantri in the process? Thanks in advance. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 16:28:49 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - [ADMIN] What the MML is for (was Protest of Conflict of Interest) Pierre Savoie meandered fecklessly... > >From: "Leroy Van Camp III" > > Sorry, but I am stepping in to end the thread on anti-D&D > >propaganda and religion. Not only is it not particularly topical > >for the list, but it is also flameware primer. > WHAT?! Our oppression as gamers was and is always on-topic. Seems to be some confusion about what the MML is here for. Here is a refresher, straight from the FAQ... >>>>>>>>>>>>>>>>>> What can a person talk about on the Mystara Mailing List (MML)? A: The MML is for the discussion of ... 1) Mystara in both it's D&D and AD&D incarnations. This includes the Savage Coast seting. 2) How other TSR settings and supplements interact with Mystara (i.e. Spelljammer, Planescape, Ravenloft, Chronomancer, Shaman, etc.) 3) How one might recreate Mystara through other game systems (i.e GURPS, Hero, Rolemaster, Bridge, etc.) 4) Original Dungeons & Dragons (a.k.a. Basic D&D, or just D&D) >>>>>>>>>>>>>>>>>> That's it. I started the list to discuss Mystara. I added the O&D stuff because, while I did not play it myself, I felt Mystara and OD&D were closely linked, and OD&D did not have a dedicated forum. You will notice nothing in there about general discussion of RPG's and those things that impact them in the world. Thus, such things are _never_ on-topic. On the other hand, they would be on a general RPG list. The MML is not such a list. Now, occasionally non-topical threads do arise, and I do not always kill them right away. Some have some relation to Mystara or OD&D in general, some don't. Most such threads end up dying on their own, so I need not step in. Some. though, as this one, don't, and so I make my presence known and put an end to them. The thing that brings me around fastest are those posts that are chock fully of flamebait, kinda like... > Because religious society has smeared us in the minds of millions > of people, hence > It is NATURAL for many Christian gamers to say the topic > of our own oppression is "unimportant"; it only serves their > interest. > Christian gamers have always impeded the rectification > of D&D's reputation because in their hearts they halfway agree to > the bad reputation. > I say again that, based on the experience of almost 20 years > of anti-D&D activity, no gamer should really be religious in the > first place. ...and other such things. Needless to say this is an incitation to a flame war, and one more reason for me to end the thread. > If you have a RELIGIOUS affiliation that is causing you to lay > down the law like this, you had better declare your conflict of > interest. You have no idea how amusing I really find that... I could be the Pope's son and it would not matter. If a thread is both off-topic and inflammatory, I end it. Hell, all it needs is to be the latter and I end it. Any questions? Any complaints from anyone but Pierre? Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 20 Jun 1998 16:40:26 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - The Old Digests (was Age on the list) [In a previous post I mentioned I could not track down the old archives to the list, those before the list had a "rebirth" over on Illuminat Online. Then, Jenni A. M. Merrifield meandered fecklessly...] > In fact, the digests at io.com go almost all the way back to the > inception of the MML, except that, for some reason, v01.n001 has been > overwritten with the Sunday, February 9 1997 digest, and v01.n002 has been > overwritten with the Tuesday, February 11 1997 digest. Note -- v02.n001 > and v02.n002 do not exist, so I suspect that when v02 started something got > mixed up with the digest numbering... [sound of hand slapping forehead] Well, duh... I had completely forgot that the digests of the original list were initially being written over by the reborn digests, but only 1 & 2 before I had the IO guys fix it. Thanks for the reminder, Jenni. > 7. As well as the above names, there were references to the following > additional names/email in message replies: Orion, Nightshade, Sven > Munther, Thomas J Mahaney II and 'jknotts'. For the record, "Orion" was me. I had two accounts, one through the University I was attending at the time, and one through IO. Orion was my IO account. Fabrizio Paoli did thusly offer... > I have digests #1 to #25. I got them form Sir George a long time ago and I > think he used to collect all of them. > Let me know if you want those digests. Thanks, Fabrizio. If you send me the first two I will make them available on the MML homepage. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #440 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Sunday, June 21 1998 Volume 1997 : Number 441 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - [ADMIN] What the MML is for (was Protest of Conflict of Interest) Re: [MYSTARA] - Protest of Conflict of Interest Re: [MYSTARA] - [ADMIN] What the MML is for Re: [MYSTARA] - PROJECTS ON THE MML (and more silliness) Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! [MYSTARA] - Great Crater Gazetteer [MYSTARA] - Great Crater, Part II [MYSTARA] - Great Crater, Part III Re: [MYSTARA] - Protest of Conflict of Interest Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - Adakkian Sound settlements ---------------------------------------------------------------------- Date: Sat, 20 Jun 1998 19:10:26 -0400 (EDT) From: Shin Chyang Yu Subject: Re: [MYSTARA] - [ADMIN] What the MML is for (was Protest of Conflict of Interest) Leroy Van Camp III pontificated: > > Any questions? Any complaints from anyone but Pierre? Not from me. I too think those posts are off topic and felt the discussion should be discontinued. And I'm about as non-religious as one can be. John Yu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 00:50:10 EDT From: Inconu@aol.com Subject: Re: [MYSTARA] - Protest of Conflict of Interest In a message dated 6/20/98 2:12:17 PM Eastern Daylight Time, ab966@freenet.toronto.on.ca writes: > And Jesse, that's the second time I've seen you apologize for > your opinion when you are in actuality correct in saying or posting > something. Our public image as gamers is not only on-topic, it's central > to anything TSR is ever going to do or release. So far TSR has knuckled > under and is in an inhibitory mode, trying not to offend the Christians > INCLUDING THEIR OWNERS. I say screw this attitude. Well, consider doing it privately or on another list. If the list administrator requests you to end the thread, then you end it. Don't bitch about it, or if you do, don't post it to the list. This should be common sense. - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 00:50:11 EDT From: Inconu@aol.com Subject: Re: [MYSTARA] - [ADMIN] What the MML is for In a message dated 6/20/98 6:39:06 PM Eastern Daylight Time, malacoda@lesbois.com writes: > I could be the Pope's son and it would not matter. If a thread > is both off-topic and inflammatory, I end it. Hell, all it needs is to > be the latter and I end it. > > Any questions? Any complaints from anyone but Pierre? I really don't think you have to explain yourself on this one. You already posted your reasons for ending it and they were certainly valid for all the reasons you suggested. No complaints here Leroy. - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 01:53:26 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - PROJECTS ON THE MML (and more silliness) Jamuga Khan said: >Geoff Gander, finally you've made your biggest error. >Your electronical toys have betrayed you. >We will let you pay you for your evil deeds! >Finally we'll get you! > > > Jamuga Khan, appointed avenger of innocents > Curses! Foiled again by the heroic Jamuga Khan and his sidekicks! The conspiracy will not be defeated! You cannot win! :-) > > >This was only to irritate our foes. Excellent, Agent Khan. >Now we know that you're working for this secret >service of the Canadian government with the task >to overthrow TSR and revive Mystara. Perhaps >the buy-out to WotC was your first big stroke. > Correct, as always. The very public buy-out was our first step in the master plan to revive Mystara. By diverting attention away from the inner workings of the deal, we have been able to commence work on infiltrating the organization, and ensuring our own undercover operatives (who number more than 200) are in place to bring back our world. In fact, the whole of TSR/WotC is a front operation, while the actual production for Mystara takes place here. The public will never suspect where their new Mystara products come from...but they will be good, and people will buy them. >You're doing a good work. >Proceed! >Our hearts will be with you. > Thank you, Agent Khan. I trust your anti-Glantrian insurgency efforts are going well? > > >P.S.: When your project will be finished, could you >destroy Glantri in the process? Thanks in advance. Our secret cache of vintage Blackmoorian weaponry has been sent to you - good luck. Geoff :-) :-) :-) - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 03:07:47 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! In a message dated 98-06-20 04:31:50 EDT, deckard-mystara@encomix.es writes: > Well said. Such black and foul waters suggest me the possible presence > of several mining exploitations upriver. Maybe a large gnome or dwarven > community lives there. I would suggest gnomes, probably similar to the tinker gnomes of Krynn (thus the pollution is a result of the fact that these guys really do not know what they are doing). And it would not be out of the question for a few of them to enter Glantri and, after proving that they are not dwarves and can do magic, attend the Great School of Magic, thereby creating the handful of "Glantrian gnomes" who cropped up in various gazetteers. The reason that I would see a problem with dwarves on that plateau is that we would need to come up with a reason that they have never attempted to attack Glantri in force -- and why the Glantrians don't seem to be too concerned about the possibility. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 02:48:45 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: [MYSTARA] - Great Crater Gazetteer Well, it's nearly completed. After months of work. :) Anyway, what started as a simple project and blossomed into something out of control is here to share with my fellow list members. The first part of this, about the geography of the Great Crater, follows, and goes along with the map of the region that can currently be seen on Shawn Stanley's homepage. Hope you guys enjoy it! [Start] In the dark years of the Great War, a meteor slammed directly into the Silver Sierras of Glantri. The principalities of Caurenze and Blackhill were almost devastated, as were numerous smaller dominions. Worse yet, within a year, the largest horde of humanoids seen in decades came tearing through the devastation from their caverns and homes in the neighboring Broken Lands. Led by the mighty King Thar, the humanoids embarked on a campaign of terror in the beleagured Glantri. At its height, Thar's horde occupied most of southern Glantri, extending as far as the capital of Glantri City itself. After weathering a terrible plague, Glantri managed to rally its own forces enough to drive the horde back towards the Great Crater, where they were met by the forces of Darokin and its allies. Yet even attacks by the powerful Heldannic Knights couldn't dislodge Thar's hordes from their new home in the Great Crater, however. Further, the humanoid situation seems to have stabilized in Glantri, as they have become somewhat legitimized under the reign of their new ruler Prince Kol. As with most things in Glantri, however, appearances can be deceiving. Welcome to New Kolland and the lands of the Great Crater. Geography of the Great Crater The Great Crater is far from being the uniform geographic locale some cartographers have depicted it. It actually contains an astonishing variety of terrain, almost as extensive as its close neighbor, the so-called Broken Lands. The tall mountains of the Silver Sierras and the Kurish Massif form the southern boundaries of the Great Crater. In some places, the devastation caused by the impact of the meteor and subsequent tremors resulting from the event have caused the mountains to collapse and become broken, rugged lands not unlike those found along the borders of the Broken Lands. In other areas, huge clouds of ash and dust left from the impact have accumulated in such massive quantities that they stretch as far as the eye can see. Such a buildup of ash has had a tremendous impact on the formerly fertile valley regions north of the Great Crater. Within the Great Crater itself, the Red River, fed by runoff in the high mountains, forms a tremendous waterfall as it pours over the rim, landing thousands of feet below. There, it pours into the crater left by the impact of the meteor, forming Marrow Lake. The lake itself is putrid and dirty, full of ash that is picked up by the Red River as it makes its way southward. There is an almost perpetual cloud of steam in the air of the crater, making it difficult to see into it from above. The source of the heat is not entirely clear, but sages have suggested it is caused by either the still-cooling meteor, or the close proximity of a nearby lava flow to the east (kept from spilling into the crater by less than a mile of rock). Though quite a lot of ash pits and rocky terrain covers the floor of the crater, the areas surrounding the lake are full of lush vegetation. Some curious nature of the terrain in the region makes it particularly receptive to harboring new and unusual vegetal growth- primarily various types of fungi; possibly remnants of the growth magics used by the former Alphatian inhabitants of the region still exist in the soil. The caverns surrounding the Great Crater are extensive and ancient, but were not a viable route of transport for raiding humanoids from the Broken Lands until the meteor impact, laying so deep below the mountains as they do. There is one large underground lake, fed by a tributary from Lake Amsorak, in Darokin. Vegetal growth abounds, as do new and heretofore unknown types of fauna. Additionally, there are many subterranean links both to the Broken Lands to the east, as well as to caverns leading further north into Glantri, and west below the mountains of Sind. As yet, very few have explored the extent of these subterranean highways, so it is unknown whether there may be intelligent inhabitants that have not yet been encountered. - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 02:51:04 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: [MYSTARA] - Great Crater, Part II Here's the second part, detaling the tribes of the Great Crater. Eventually there will be maps of all their underground territories as well, but for now, you'll have to take my word for it. ;) [Start] Principality of New Kolland Surface: 3,808 sq. miles (68 hexes) - note: this does not include subterranean area. Population: 8,200 humanoids (total population includes only those tribes directly subservient to Kol) Kolland: 4,200 Orcus Dominicus: 1,500 Goblinia: 1,400 Ogrelords: 750 Trollburg: 350 Net Income: Negligible New Kolland, also called South Monsterland, is the home of the humanoids of the Great Crater. Despite the prince's best efforts, attempts to tax the populace have met with no gain. The primary source of income is a monthly tribute to the ruler of gains made from raiding and looting. As those gains are most often in non-monetary tender (cattle, stolen weapons and armor, etc.), New Kolland does not generate any appreciable amount of income to contribute to the crown. This does not bother the Council overmuch, as their main concern is that the humanoids are kept in some degree of control. Recently, the Prince of New Kolland has been selling off mineral rights in the area, as well as issuing hunting permits (for the non-intelligent monsters in the area only) at considerable prices in an attempt to raise some form of viable income. The region is rich in mineral resources, but it is difficult to organize the humanoids to mine the area. Tribes of New Kolland Kolland: The tribe of Kolland (for which the principality is named) makes its home in the area surrounding Prince Kol's seige of Blackstone. The hilly terrain around the capital is similar to that of the Kollander's former home in the Broken Lands. The Kollanders also live in the extensive caverns immediately below Blackstone, along the southwestern edge of the Great Crater. Their subterranean home is sufficiently far removed from those of other humanoids such that Kollanders are rarely disturbed by outside raids. The sole exception to this are the Trollburgers, who sometimes roam into Kolland by way of their caverns beneath the kobold lands. The population of Kolland is primarily kobolds, with common orcs and gnolls being the two most prominent lesser races. Orcus Dominicus: The tribe of Orcus Dominicus consists of the former members of Orcus Rex, in the Broken Lands. After having led the hordes of the tribe to Glantri, their leader King Thar seemingly abandoned them. This has led to some degree of resentment amongst the orcs towards their former ruler. Currently, they occupy the subterranean caverns of the southeastern Great Crater, and the eastern edge of Marrow Lake. In the far east, their tunnels gradually rise and connect up with the subterranean regions of Orcus Rex, in the Broken Lands. They share a subterranean lake with their neighbors, the Trollburgians, which is fed by a tributary of Lake Amsorak. Orcus Dominicans get along surprisingly well with the Kollanders and their aboveground neighbors, the Ogrelords. Border wars with Goblinians along Marrow Lake are not uncommon, and the Dominicans are constantly on guard against their Trollburgian neighbors. The population of Orcus Dominicus is mainly common orcs, with lesser populations of kobolds and gnolls. Goblinia: The tribe of Gobland resides almost entirely underground, occupying the northern end of the Great Crater in caverns beneath Ohr'r and Tombstone. The only surface regions they lay claim are the ash pits and rocky wastes that surround the northern portions of Marrow Lake. Goblinians get along well with their bugbear cousins above them, but often find themselves at odds with the tribe of Orcus Dominicus, their neighbors to the east, and the trolls of Trollburg to the south, who like to roam the marshlands. They are sufficiently far removed from the hated Kollanders that clashes between the two tribes are rare. Skirmishes with Shadow Elf troops in the eastern caverns near Orcus Rex are common. The population of Goblinia consists almost exclusively of goblins and bugbears, though hobgoblins are not uncommon. Ogrelords: The Ogrelords are a loose confederacy of remnants of the tribes of Ogremoor, South Gnollistand, Hobgobland, and Red Orcland. As their respective tribal leaders broke up the hordes in anticipation of conquests elsewhere (ie, Alebane and Hutai-Khan), or for a mass migration (ie, Hool and Nizam-Pasha), those hordes that opted to remain in the region were eventually forced together out of necessity. Other, stronger tribes took over the surrounding subterranean lands, and the hordes had to learn to cooperate in order to maintain their ground. The hordes of the Ogrelords occupy the caverns along the eastern rim of the Great Crater, and often emerge into the hills of southern Glantri to stage raids. Their cavern system eventually slopes down and connects with the subterranean regions of Ogremoor, in the Broken Lands. They get along amiably with the humanoids of Orcus Dominicus, who occupy the caverns below them, as well as with the bugbears of Ohr'r- though the bugbears and Ogrelords sometimes raid one another during slow months. Encounters with Shadow Elves in the caverns near Ogremoor are infrequent, but their greatest enemies are the Hill Giants and Bargda of New Threat, who have made repeated attempts to force the hordes of the Ogrelords to work for them. Virtually any sort of humanoid can be found amongst the population of this disparate tribe. Trollburg: The trolls of Trollburg, are a recent addition to the tribes of the Great Crater. Having mostly remained in the Broken Lands during the Great War, they were driven out of the region by Shadow Elves seeking to regain their former city of Aengmor (c. 1012 AC). Unwanted by most of the other humanoids, they managed to find themselves a home deep beneath the caverns of Kolland, with access to the steamy, marshy areas surrounding Marrow Lake. In their opinion, they get along well with all the other tribes of the Great Crater. In actuality, they are strongly disliked by just about everyone else, due to the numerous raids staged by the trolls on neighboring lands. The trolls don't see anything wrong with it though. They tend to be very cooperative in any sort of joint humanoid activity, which is the one reason Kol tolerates their presence. The trolls have not yet encountered the Shadow Elves in their new home, but given its proximity to subterranean Shadow Elf territory, it is only a matter of time... The population of Trollburg consists almost exclusively of trolls, though one may occasionally chance upon a member of another humanoid race in their caverns. In such cases, the individual is virtually guaranteed to be one of two things- a spy for another tribe, or dinner for the trolls. Sometimes both at once. - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 02:53:15 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: [MYSTARA] - Great Crater, Part III Here's the third part, which really goes along with the map. Still to come are the underground maps and the NPCs of the region (both unfinished). Enjoy! [Start] Surrounding Regions of the Great Crater Tombstone- pop. 1,500 humanoids, plus unknown numbers of undead; includes subterranean regions. The town of Lizzieni, in the former Principality of Caurenze, was greatly damaged during the meteor strike of 1006 AC. The town's Thyatian inhabitants, fleeing both the massive ash clouds and the humanoid invasions of later years, completely abandoned their homes, mostly fleeing northwest into the dominions of Castelbianco and Verazzano. Today, the town is populated completely by humanoids- predominantly thouls and hobgoblins- and undead, who have been rampant in the region since the meteor strike. The thouls, by far the most numerous of the town's inhabitants, are able to keep the undead in some degree of check, through their shamans and through undead hunts (feasting on corporeal undead, such as zombies and ghouls). While the Council of Princes debates on what to do with the town, demands for clerics in the surrounding regions (notably Castelbianco), are on the rise. The thoul shaman Al-Nahmi rules the renamed town of Tombstone from the ruins of Circus Lizzieni. The quakes caused by the impact of the meteor opened up tunnels beneath the colosseum that run far beneath Glantri itself. The thouls often war with their neighbors in the town of Ohr'r, mostly in the subterranean areas. They have little regular contact with the other humanoids of the region, though two potential Goblinian usurpers have begun to make overtures of alliance towards the thouls. Ohr'r- pop. 1300 humanoids including belowground terrain; approximately 600 live in the town of Ohr'r itself, along with 200 humans) In the years following Thar's invasion of the Great Crater, the humanoids managed to control much of the lands of Glantri- almost to the city itself. When Glantri was finally able to push the humanoids back into the crater, the former town of Volnay remained firmly under the control of bugbears led by Chief Ohr'r. Since then, Ohr'r has renamed the town in his own honor, and the tribe of Bugburbia has emigrated from the Broken Lands to the town and tunnels beneath it. Constable Ohr'r has renewed his ties to the Fellowship of the Pouch (the thieve's guild of Glantri), with the result that the town of Ohr'r has become a popular haven for mercenaries and persons of ill repute seeking employment with the underworld element of Glantri. For this reason alone, the town has gained a semi-legitimate status in the realm. Humanoids (primarily bugbears and goblins) are the main inhabitants, although the numbers of humans are on the rise. The old bugbear lives most of the year aboveground, these days, in his 'palace' (the former city hall). Meanwhile, belowground, younger bugbears plot to wrest control of the tribe of Bugburbia from him, though no individual has yet risen to prominence. Ohr'r maintains no diplomatic contact with New Kolland, much to Prince Kol's chagrin, though he still has ties with his cousins in Goblinia. The bugbears despise the necromantic practices of the thouls to their northwest, and are often in conflict with them. New Threat- pop. 200; 70 Bargda, 130 Hill Giants In 1006, a large warband of hill giants tore through the southern lands of Glantri. They ransacked the Viscounty of Nathrat, which was still recovering from the ravages of the meteor. They were unusually organized, led as they were by a band of Bargda, who had apparently been living for decades in the high mountain reaches. Lord Ezechiel Naramis and his elvish minions were killed almost to a man, and the giantish races took up residence in the ruins of his keep. Renamed New Threat (possibly a perverted humanoid pronunciation, though the appellation is well earned), the Bargda continue to direct their hill giant minions from their new capital. Worse still, they have managed to outfit themselves with the armor worn by Naramis' army- armor that had been forged out of a mysterious anti-magical ore that he had discovered in the southern hills near Glantri. It is fortunate that he was too paranoid to tell anyone where this ore lay hidden, or the denizens of New Threat might be even more formidable than they are. The elvish armor was too small for their giantish bodies, and so in typical humanoid fashion, they wear the armor piecemeal. The result is that they have varying degrees of magical resistance, depending on which race is encountered (the Bargda keep the best bits for themselves). A typical encounter will yield the following percentages of Anti-Magic: Anti-Magic Percentages: Bargda- (1d4) x 10% Hill Giants- (1d2) x 10% (Note: if playing PC humanoids, as detailed in GAZ10, award an armor type/location x 50%; ie, an arm piece yields 5% AM, as do two knee pieces). The giants of New Threat do not ally themselves with any of the other humanoids (despite joining in the Ethengar/Glantri war, which was purely for their own enjoyment). They have recently made attempts to dominate their nearest neighbors, the Ogrelords. They are a serious threat in the region, doubly so due to their magical resistance. Celedyl- pop. 250 The new barony of Celedyl is the southernmost of Glantri's dominions. Established on the ruins of the former Camp Huledain, its ruler Qenildor Erewan has built it into a fortified community since the days of the Great War. Most of the population consists of Qenildor's army- fellow elves who joined his guerrilla war against the humanoids. As typically happens, a large support group of families and profiteers has followed the band and set up with them. Celedyl also provides a sanctuary to the halfling renegades who followed ex-sheriff Jaervosz Dustyboots to Glantri in pursuit of Ludwig von Hendriks. Qenildor maintains close contacts with his mother, the Princess Carlotina Erewan, and his recent induction into the nobility has only strengthened their bond. They have already begun to coordinate efforts between his small army and her troops in Fort Huledain. He has also asked, and been granted permission, to have a daughter of the Erendyl Tree of Life set up in Celedyl. Curiously enough (perhaps related to the mysterious magical growth legacy of the Blackhill people), the land around Celedyl has been quick to support vegetation. Qenildor plans to initiate a reforestation project whenever he gets the resources he needs to do so. Silverston- pop. 60 The ruined tower of Silverston now is home to one of Kol's chief advisors, the goblin Broknag the Sly. After ingratiating himself with the kobold by providing him with the military skills of Ludwig von Hendriks, Broknag was granted permission to have the tower. He spends most of his time therein, with his clan. He has recently stumbled across a vault belonging to the tower's former owner, Prince Volospin Aendyr, that survived the devastation wrought by the meteor. Craving whatever treasures might lay within, he has been seeking a means to bypass the magical wards guarding the vault, but to no avail. Soth-Kabree-(pop. ? The region surrounding Soth-Kabree is home to numerous griffons, remnants and descendants of the famed griffon riding force of the former Countess, Aliana Nyraviel. Their presence has been noted as a possible problem to open up a new trade road from Eriadna through the southern barony, and into Darokin (in order to bypass the Shadow Elf controlled Broken Lands). The keep itself is rumored to be haunted, though tales vary as to what may lurk within the keep. Stories of tentacled, other-planar creatures, to an ancient Nithian sorceror have surfaced, as have reports that the voice of the former countess herself has been heard wailing through the night. As yet, no one has mounted an expedition to find the truth of any of these rumors. Fort Huledain- pop. 900 Fort Huledain- formed in 1010 AC as a means of curbing the humanoid menace. Carlotina Erewan was voted Viceroy of the fort in a narrow decision between her and Brannart McGregor. Carlotina's 1st and 2nd banners stay here, where they are tied up between stifling undead raids in the Thyatian counties to the northwest, and the giant menace of New Threat to the south. In between, they are also forced to deal with the occasional humanoid raid. Duty at Ft. Huledain is very dangerous, indeed. Sirecchia- pop. 60 Ruins are all that remain intact in the once proud Viscounty. The Thyatian villages that filled it are abandoned, mostly burned and ransacked or shattered by the tremendous quakes that the meteor generated. Some few Thyatian families have returned to the region since fleeing during the Great War, but none are located within miles of the former capital, the Manor Sirecchia. Within the tower, which still stands whole and erect (if a bit unkempt and overgrown with vegetation), lives the sole occupant and ruler of the Viscounty, Prince Innocenti di Malapietra. A shell of his former self, he has all but abandoned the few subjects he has left, leaving it to the village council to provide a spokesperson to the Parliament. Eriadna- pop. 6,000 Eriadna provided a haven for Alphatians fleeing the destruction of Blackhill, as well as some Thyatians from the Principality of Caurenze, though not for long. Shortly after the impact, humanoids laid seige to the town for months. Though never fully conquering it, the town was severely pillaged and looted, and the population, which had risen dramatically, was reduced nearly to the levels it was before the Great War. Today, Eriadna is still recovering. The town boasts two walls- one inner wall that had always been present; and one outer wall (still under construction) to protect those areas that had developed since the days following the founding of the town. The recent founding of Fort Huledain has been a boon to the inhabitants, as they receive a great deal more protection than before. Yet still do the Eriadnans look over their shoulder, fearful that the humanoids might return in force... - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 12:42:54 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Protest of Conflict of Interest On Sun, 21 Jun 1998 Inconu@aol.com wrote: > Well, consider doing it privately or on another list. If the list > administrator requests you to end the thread, then you end it. Don't bitch > about it, or if you do, don't post it to the list. This should be common > sense. OTOH, there is no reason not to discuss list policy. However, this should be done in a polite and civilized manner. After all Leroy is doing us a favour working as an admin of this list. I have no problem with the mentioned thread ending though. Lets all get back to Mystara. Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 12:48:36 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! On Sun, 21 Jun 1998 Kaviyd@aol.com wrote: > In a message dated 98-06-20 04:31:50 EDT, deckard-mystara@encomix.es writes: > > Well said. Such black and foul waters suggest me the possible presence > > of several mining exploitations upriver. Maybe a large gnome or dwarven > > community lives there. > I would suggest gnomes, probably similar to the tinker gnomes of Krynn > (thus the pollution is a result of the fact that these guys really do not > know what they are doing). And it would not be out of the question for a > few of them to enter Glantri and, after proving that they are not dwarves > and can do magic, attend the Great School of Magic, thereby creating > the handful of "Glantrian gnomes" who cropped up in various gazetteers. There were gnomes mentioned in the Dragonlord triology. They had to evacuate their base, however. I dont know where they moved after that, but these may be the guys we're looking for..? > The reason that I would see a problem with dwarves on that plateau is that > we would need to come up with a reason that they have never attempted > to attack Glantri in force -- and why the Glantrians don't seem to be too > concerned about the possibility. They could be too few to stand any chance. If there are Dwarves there, they should have found some way to hide from the Mages. Both ideas could work if developed properly :) Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 14:47:31 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Great Crater Gazetteer On Sun, 21 Jun 1998, Cthulhudrew, The Great Old One wrote: > Well, it's nearly completed. After months of work. :) So thats what you've been up to lately! Anyway, this looks very good. Trollburgers, huh? :) I especially liked the inclusion of the Bargdha, one of my favourite monsters. Orcus Dominicus: Whats this with orcs and latin anyway? It makes them sound sofisticated. Culture: How about doing something more about humanoid culture? I was thinking about this..what's the culture of these guys anyway. Well you have the basic humanoid culture and add some mongol flavour to some, amerind flavour to some etc. But whats the basic humanoid culture anyway? Religion: I love religion in game settings. Could we develope whats written in Orcs of Thar further? Metal resources: A friend of mine was thinking about going to the crater to look for alien materials from the meteor. Any thoughts? (Btw it wasnt my friend who was planning on going there, but his dwarf PC.) more later.. Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 14:58:28 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Adakkian Sound settlements On Fri, 19 Jun 1998, Geoff Gander wrote: > The file on Varellya is useful in that it contains information about that > nation's history, and provides clues as to where some surviving elements > of that culture might still exist (of which the town of Thalla is one). > Apart from that, it's pretty much a separate document. I threw in Thalla > because I wanted to tie in my Davanian writings a bit more with what I had > written earlier. I downloaded the Varellya timeline and read it again. I think these tie-ins are cool. Makes me want to read more. Migration is a bit wild on Mystara though. > As for the other settlements, Kastelios, Polakatsikes, and Garganin each > have their own writeups for the 1015 Almanac - I took what I had > originally written in this article, and expanded them with imagination and > other ideas bubbling around. I plan to detail more of the Milenian > city-states in future issues of the Almanac (I just did two of them this > month in draft form, actually), and the Thyatian Hinterlands should > probably receive its own entry, too. > > Hint - For those of you who enjoyed the Heldannic conquest of > Polakatsikes, I have more surprises for you in the next Almanac! :-) Interesting :) > >I was wondering what happened to the original Hin. I think it would be a > >good idea to make these people even more different from Five Shires Hin if > >they are developed further. > > Count on it! In fact, the brief description of Shaedrin was intended to > tie into the Varellya timeline (where I gave a possible reason for > the halfling migration in the first place). These guys still speak > Lalor, for a start, and their attitude is totally different. in what ways? > > What is the Lalor word for Sherrif? > > No idea - it's not in GAZ 8. We'll need to make something up. Hmm. I don't have Gaz 8 around. Is there any pattern in Lalor words? We need a word for Master too if these guys indeep have Masters. They probably should. Would they have the denial power in Shaedrin? > For developing this culture further we could use old middle eastern cultures. > >I thought about african cultures first, but I realized that their > >proximity to the Adakkian Sound would make these Hin more like a middle > >eastern river culture. (Or egyptians, but we already have those:) > > > This is a definite idea - merits more thought! :-) Mesopotania. Lots of creatures who were made of mixes of various animals. Griffons and the like. Maybe even Owlbears? Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #441 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, June 22 1998 Volume 1997 : Number 442 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Protest of Conflict of Interest [MYSTARA] - [ADMIN] Discussion of List Policy Re: [MYSTARA] - [ADMIN] Discussion of List Policy Re: [MYSTARA] - [ADMIN] Discussion of List Policy [MYSTARA] - What's the big problem? Re: [MYSTARA] - Adakkian Sound settlements Re: [MYSTARA] - Great Crater Gazetteer [MYSTARA] - Modules B2, B3, B4? Re: [MYSTARA] - Modules B2, B3, B4? Re: [MYSTARA] - Adakkian Sound settlements [MYSTARA] - Class Switching Ideas Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - Great Crater Gazetteer [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) [MYSTARA] - Magic-users Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Strength (was: Skills in D&D) ---------------------------------------------------------------------- Date: Sun, 21 Jun 1998 09:42:01 -0400 From: Daly Subject: Re: [MYSTARA] - Protest of Conflict of Interest At 02:01 PM 6/20/98 -0400, Pierre Savoie wrote: > > >>Date: Sat, 20 Jun 1998 00:31:39 -0600 >>From: "Leroy Van Camp III" >>Subject: [MYSTARA] - [ADMIN] Ending the D&D and Religion Thread >>(was Christianity and RPGs) > >>Mystarans, >> Sorry, but I am stepping in to end the thread on anti-D&D >>propaganda and religion. Not only is it not particularly topical >>for the list, but it is also flameware primer. >> Thank you. > > WHAT?! Our oppression as gamers was and is always on-topic. >One reason Mystara can't be reissued is that there isn't enough of >a population of gamers for many interests. And why is this? >Because religious society has smeared us in the minds of millions >of people, hence hindering the formation of new gamers out of those >millions, and their offspring. > If you have a RELIGIOUS affiliation that is causing you to lay >down the law like this, you had better declare your conflict of >interest. It is NATURAL for many Christian gamers to say the topic >of our own oppression is "unimportant"; it only serves their >interest. Normally I don't like to comment on a topic that has been declared off limits...I fear the lightning that may strike from Leroy's fingers... But I believe you completely misinterpreted the letter. I don't see it as an apology and I thought it was fairly well written. It was in DEFENSE of us...not an attack. Anyways, Good gaming to you. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 10:02:10 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - [ADMIN] Discussion of List Policy Håvard Rønne Faanes > OTOH, there is no reason not to discuss list policy. However, this should > be done in a polite and civilized manner. I am in full agreeance. The discussion of how the list is run is fine. While I may be the patron Immortal of the list, it would defeat the purpose of the list if no one was happy with it. This is how changes come about, like the change in Fluff policy. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 12:19:41 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - [ADMIN] Discussion of List Policy Leroy said: >This is how changes come about, like the change in Fluff >policy. > Fluff policy? Do you mean nonsensical posts? Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 10:27:21 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - [ADMIN] Discussion of List Policy Geoff Gander > Leroy said > > >This is how changes come about, like the change in Fluff > >policy. > > > > Fluff policy? Do you mean nonsensical posts? Fluff is a common term for fan-based fiction on the Net. The original list policy was no Fluff. Some people noticed this and mentioned they did not like it. So, I held a vote and the aye's had it, so I changed the policy to what we have now, as reflected in the FAQ. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 12:07:58 +0000 From: darkone1@swbell.net Subject: [MYSTARA] - What's the big problem? I don't see what the big problem is. This is a Mystara mailing list. Those who are on it are on it to discuss their opinions, views, questions and campaigns BASED ON MYSTARA, not BASED ON RELIGION OR WORLD VIEWS. Plus, Leroy is in charge of this thing. He has final say. If he says the thread is over then the thread is over. END OF STORY. So let's drop this and move on to more important things. Mike Miller "In a world without walls and fences, who needs Windows and Gates?" ----Macintosh *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 13:05:35 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Adakkian Sound settlements Haavard wrote: >I downloaded the Varellya timeline and read it again. I think these >tie-ins are cool. Makes me want to read more. Migration is a bit wild on >Mystara though. > Yeah, that's true, but it lets us do things that no sane person could do here in the RW. Since you read the Varellya timeline, notice how the old Varellyan city of Priallus ("jewel of the Sound", one of the earliest Mystaran examples of planned communities) gets a new life as another city? Hmm - possibly there are scores of undead lurking in catacombs beneath.. >> Hint - For those of you who enjoyed the Heldannic conquest of >> Polakatsikes, I have more surprises for you in the next Almanac! :-) > >Interesting :) > Glad you think so. :-) >> Count on it! In fact, the brief description of Shaedrin was intended to >> tie into the Varellya timeline (where I gave a possible reason for >> the halfling migration in the first place). These guys still speak >> Lalor, for a start, and their attitude is totally different. > >in what ways? > Well, the Five Shires hin have a history of being persecuted and conquered, but of always fighting back and reclaiming what's theirs. The hin of Shaedrin remember the Varellyans vaguely, and they remember the large-scale wars fought against them through folk songs. Once they founded their new realm after being diverted off-course, they vowed never to lose it to anyone. Since then, they've been attacked by kara-kara, barbarians, Milenians, and Varellyans, but never have they been defeated within sight of their city walls. These hin have no history of ever being conquered, of ever having to be subject to anyone else. This would affect how they view other peoples (possibly some arrogance), and they could be quite traditionalist in outlook (Lalor is the only language allowed in the city except in the market, etc.) If they ever met Five Shires hin, who knows what they'd think. Basically Shaedrin hin would not fit the stereotypes: they don't seem childlike at all, they are reserved around strangers, they deal with people on their own terms, and perhaps they are slightly more militaristic out of necessity. These are just ideas, though - your suggestions are welcome :-). >Hmm. I don't have Gaz 8 around. Is there any pattern in Lalor words? We >need a word for Master too if these guys indeep have Masters. They >probably should. Would they have the denial power in Shaedrin? > Hmm - Sheriff: "hin"="halfling" and the "tarth" rune means "strong" or "safe". If, in GAZ 8, "hindul" means "halfling people" ("dul" meaning "all"), the perhaps in Lalor an adjective follows the noun. So perhaps Sheriff could be something like "hintarth" (strong halfling)? GAZ 8 says that the term "Master" was originally applied to the Gentle Folk, since they seemed to be masters of the land. The Gentle Folk taught the hin how to use the magic of the Blackflame. So, unless the Shaedrin hin developed Blackflame magic independently, they would not likely have the ability to become Masters, though they could certainly learn later on in life. If this is the case, the Shaedrin hin could have a magic focus of their own, one that reflects the uniqueness of their own experience. I have no idea what that could be right now. >> For developing this culture further we could use old middle eastern cultures. >> >I thought about african cultures first, but I realized that their >> >proximity to the Adakkian Sound would make these Hin more like a middle >> >eastern river culture. (Or egyptians, but we already have those:) >> > >> This is a definite idea - merits more thought! :-) > >Mesopotania. Lots of creatures who were made of mixes of various animals. >Griffons and the like. Maybe even Owlbears? > Perhaps the Shaedrin hin have a sort of Mesopotanian culture. Or maybe they used to, but over 1000 years of change has created something new. Old step pyramids, but with high stone walls, iron armed and armoured hin, and so on. We can do anything we want here, but I think the Shaedrin hin should be unique. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 14:29:40 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Great Crater Gazetteer > >Well, it's nearly completed. After months of work. :) > And well worth the wait! :) Some questions, though. Is there any other info available on Soth-Kabree and Nathrat than that listed in GAZ 3 under their respective rulers? You have extra info in your writeups that doesn't appear in the Gaz, so I'm just curious. PWA III mentions New Kolland's capital as Kolossopolis, with my impression being that Kol, ever eager to ape the Thyatians, is building an imitation of what he think Thyatian cities look like (I shudder at the thought - kobolds not exactly well-known for engineering skills). Do you have any plans to add some more detail on the city? I really liked to addition of the Bargda - it's nice to see some extra use of the old Creature Cataolgue. :) Well, aside from that, I think this is an excellent piece of work. Can't wait to see the NPC writeups! Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 17:17:27 +0000 From: "Mike Harvey" Subject: [MYSTARA] - Modules B2, B3, B4? Are modules B2, B3, and B4 definitely located in the Known World? I was perusing the maps in the RC and found Haven (B3), but the Keep and the Lost City are harder to locate. I noticed an unidentified "tower" icon in the mountains upstream of the Castellan River. Is this the Keep on the Borderlands? Also any info on the lost city would be appreciated too. These modules could be linked for a great low level campaign (B3, then B2, then B4) starting in Karameikos and ending in Ylaruam. Thanks, Mike - ---------------------------------------------------------------------- bing@iccom.com (formerly mike@cs.pdx.edu) Mike Harvey HTTP://www.iccom.com/usrwww/bing/home.html Beaverton, Oregon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 21 Jun 1998 22:26:14 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Modules B2, B3, B4? At 05:17 PM 6/21/98 +0000, you wrote: >Are modules B2, B3, and B4 definitely located in the Known World? I >was perusing the maps in the RC and found Haven (B3), but the Keep >and the Lost City are harder to locate. I noticed an unidentified >"tower" icon in the mountains upstream of the Castellan River. Is >this the Keep on the Borderlands? Also any info on the lost city >would be appreciated too. > B2 takes place in Karameikos, and the 'Keep' is indeed Castellan Keep. The Lost City is actually underneath Ylaruam, but it's never been pinpointed. That's why it's lost. :-) Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 00:09:18 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Adakkian Sound settlements In a message dated 98-06-21 09:08:19 EDT, hoc@nvg.ntnu.no writes: > Would they have the denial power in Shaedrin? If Shaedrin is meant to be some sort of Hin homeland, then they definitely should have the denial ability there. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 00:09:12 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Class Switching Ideas One interesting difference that I have noticed between Mystara and most other game worlds is that Mystara has more options than other game worlds for characters to change or refine their classes after play starts. Humans may begin play as basic fighters or clerics and later commit themselves to become paladins or druids. Halflings begin play as basic fighters but have the option later on to become priests or "Masters". Most of the races in the Creature Crucibles may train to become priests or wizards at nearly any point in their careers. Here are my ideas (loosely based on the "Warrior Elf" rules in the Hollow World boxed set) for implementing a similar scheme in AD&D: Primary class: Every character has a primary class from which hit dice and hit points are determined. For obvious reasons, "Fighter" is the most popular choice for primary class. Requirements to switch class: To switch classes, a character must: 1) Have an ability score of 13+ in the prime requisite of the new class 2) Have a campaign rationale for being able to learn the skills of the new class. 3) Announce his intention to switch classes immediately after gaining a level (or at the start of play, if he intended to be multi-classed from the beginning). 4) After earning enough XPs to gain the next level, the character gains first level ability in the new class. The XPs earned since previous level are divided between (or among) all classes, but the character loses any XPs over half the total required to reach the next level in any class. >From this point on the character is considered multi-classed and follows all of the rules for multi-classed characters except for those concerning hit points (which are still based on the primary class alone). This process may be repeated as desired, within reason. Dividing XPs: XPs should be divided evenly between (or among) the character's classes. However, if a character waits until relatively late in his character's career to acquire a new class, he may find that he is advancing much faster in the new class. In such a case, we should impose the restriction that a character may gain no more than two levels per level acquired in the primary class. Level limits: Single-classed characters of any race have no level limits (but see "XP table changes" below). Multi-classed characters have no level limit in one class, a level limit of twice that given in the appropriate table for a second class, and a level limit as given in the appropriate table for the third class. A character may assign his choices at any time before exceeding a nominal level limit in any class. A character who elects to limit his advancement as a Fighter gains one hit point per level that he advances beyond his maximum fighter level. XP table changes: The XP tables given in the PHB are assumed to be valid only for single-classed humans. For other characters, modify the XP tables as follows: Fighter: +500,000 XP per level beyond 10th Paladin/Ranger: +600,000 XP per level beyond 10th (if that table is even used) Wizard: +750,000 XP per level beyond 12th Cleric: +450,000 XP per level beyond 10th Druid: +750,000 XP per level beyond 14th (again, if that table is even used) Rogue: +440,000 XP per level beyond 12th Psionicist: +1 level per 2 levels earned beyond level 10 (change required because Psionicist XP table is not constant beyond that point) Humans who switch classes have no level limits beyond those that they voluntarily impose on themselves (in order to speed up advancement in their remaining classes -- a human character who renounces further advancement in a class no longer has to allocate XPs to it). However, upon becoming multi-classed they must switch over to the demi-human tables and use them from that point on. Obviously, this requirement gives most human characters a strong incentive to pick a single class from the beginning and stick with it. Advanced options: Many kits and subclasses would be considered as "advanced options" under this scheme. For these options a character would retain his old class but gain new abilities in exchange for new restrictions on his conduct. Paladin/Ranger: These are basically Fighters who swear allegiance to a Lawful or Neutral religion, respectively. They each gain all of the abilities of a Cleric or Druid of one third their level, rounded down, without any limitations on armor or weaponry. Druid: A Neutral Cleric gives up the ability to use metal weapons or armor in exchange for access to the spells and perhaps other special abilities of a Druid. They lose none of their other Cleric abilities but also do not gain the ability to use the edges and pointed weapons that Druids in other campaigns can use. Specialist Wizard: Mages of level 20- should be strongly discouraged from becoming specialists in a Mystaran campaign. Any character who wishes to become a specialist wizard must forfeit half the XPs required to acquire the next level. Once he has done so, he gains all of the benefits and penalties of his chosen specialty. Spells of opposition schools are not lost, but he is unable to perform further research in those schools. Bard: Mystaran Bards may be developed by using the "Skills and Powers" rules. Delete the wizard spells ability and replace it with other abilities as desired. Any Rogue who wishes to learn wizard spells must apprentice himself to a Wizard and serve him as loyally as a Paladin or Avenger serves his religion. In return, he gains the abilities of a Mage of one third his Rogue level, rounded down, and may cast spells while wearing armor up to leather armor. Please feel free to pick apart these ideas -- I have not had much chance to playtest them in an actual campaign. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 03:17:49 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: Re: [MYSTARA] - Great Crater Gazetteer On Sun, 21 Jun 1998, [iso-8859-1] Håvard Rønne Faanes wrote: > Anyway, this looks very good. Trollburgers, huh? :) > I especially liked the inclusion of the Bargdha, one of my favourite > monsters. Thanks. I wanted to do something a little different than Bruce did in GAZ10, and the inclusion of a few new races seemed appropriate. It was tough finding some, though. The Thouls and Bargda were about it. :) > Orcus Dominicus: Whats this with orcs and latin anyway? It makes them > sound sofisticated. I don't know. It's just one of those things. I kind of went along with Bruce, since the basic tribal culture hadn't changed. > Culture: How about doing something more about humanoid culture? I was > thinking about this..what's the culture of these guys anyway. Well you > have the basic humanoid culture and add some mongol flavour to some, > amerind flavour to some etc. But whats the basic humanoid culture anyway? I don't think they have one. They've all pretty well adopted the cultures of surrounding regions. Which kind of goes to figure, as they're not too sophisticated. > Religion: I love religion in game settings. Could we develope whats > written in Orcs of Thar further? Sure. With a couple of new Immortals, specifically Thanatos (the Thouls and certain goblins). > Metal resources: A friend of mine was thinking about going to the crater > to look for alien materials from the meteor. Any thoughts? (Btw it wasnt > my friend who was planning on going there, but his dwarf PC.) All sorts of things, really. To get to the remnants of the meteor itself, you'd have to go to the bottom of Marrow Lake. But that whole region is ripe with all sorts of resources- Blackhill was specifically mentioned as having lots of them in GAZ3, and there are probably a lot more now. - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 03:23:20 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: Re: [MYSTARA] - Great Crater Gazetteer On Sun, 21 Jun 1998, Geoff Gander wrote: > Is there any other info available on Soth-Kabree and Nathrat than that > listed in GAZ 3 under their respective rulers? You have extra > info in your writeups that doesn't appear in the Gaz, so I'm just > curious. Nope. Just that they're dead (given in G:KoM). I didn't like just having empty ruins- not with all those humanoids around- and decided to spruce them up a bit. The Soth-Kabree one is actually kind of a new idea, and one I really like. There's a secret to it, but one that should be easy to figure out from the clues I dropped. :) > PWA III mentions New Kolland's capital as Kolossopolis, with my > impression being that Kol, ever eager to ape the Thyatians, is building an > imitation of what he think Thyatian cities look like (I shudder at the > thought - kobolds not exactly well-known for engineering skills). Do you > have any plans to add some more detail on the city? Possibly. Not soon, though. At the moment I'm finishing this up, and then I'll probably go back and work on a couple of other projects I've never finished. One of these days, I hope to do a whole "underdark" map of Mystara. I think you guys will like the subterranean maps of the region once they're done. > I really liked to addition of the Bargda - it's nice to see some extra use > of the old Creature Cataolgue. :) I thought they should turn up somewhere, and they were one of the few humanoid races that hadn't really been used yet. :) > Well, aside from that, I think this is an excellent piece of work. Can't > wait to see the NPC writeups! I hope they're as interesting as I think they are. Some old faces, some new ones, some unexpected ones. :) - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 07:32:49 -0400 From: "Dimitry Zagadsky" Subject: Re: [MYSTARA] - Great Crater Gazetteer - -----Original Message----- From: Cthulhudrew, The Great Old One To: mystara-l@MPGN.COM Date: Monday, June 22, 1998 6:36 AM Subject: Re: [MYSTARA] - Great Crater Gazetteer >On Sun, 21 Jun 1998, Geoff Gander wrote: > >> PWA III mentions New Kolland's capital as Kolossopolis, with my >> impression being that Kol, ever eager to ape the Thyatians, is building an >> imitation of what he think Thyatian cities look like (I shudder at the >> thought - kobolds not exactly well-known for engineering skills). Do you >> have any plans to add some more detail on the city? > >Possibly. Not soon, though. At the moment I'm finishing this up, and then I'll >probably go back and work on a couple of other projects I've never finished. I understand that kobolds can't build with beauty, but Kol is a disfigured elf who was given to the humanoids because his parents couldn't live with such a "monstrosity". So, maybe he could build it. -DZ >------------------------ >Cthuludrew, the Great Old One >(aka Andrew Theisen, mild mannered *former* college student) >"Actions have consequences." >URL- http://www.public.asu.edu/~jsmill > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 12:35:41 +0000 (GMT) From: Gordon McCormick Subject: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) >BTW, my pet cleric has managed it to find out with some clever >yes-no questions, that you were probably possessed by an immortal >of mischievousness. Unfortunately I don't know yet, whether it >was Loki, Cretia, Korotiku, or a new immortal. This remains to >be checked. In the following 6 part series we look at the various options of who could have taken over Havard's mind. #1 - Gareth. This will have many subparts because we don't know who Gareth is anyway. #2 - Cthulu. It seems strange that one of the Eldar Gods would take over Havards mind, and this is true, I was just impressed at being able to spell Cthulu. Still can't spell Netroersfpshothep though. #3 - Rad. By taking over Havard and speaking for himself, Rad would enlighten the world with why he doesn't have clerics. Against this notion is that he wasn't speaking in a very good french accent :) #4 - Chef. It probably was not the Chef since Rad/Havard never mentioned making sweet love down by the fire. #5 - Khan. As part of an insidious plot to destroy Glantri from within by speaking for Rad. By saying that the "curse" was removed, Khan removes suspicion from himself. Perhaps one of the Immortals found out what was going on? Perhaps this has to do with the "Canadians in TSR" conspiracy? #6 - DM. Either Marco, or the bald guy in the red dress...probably worried with all the talk of killing DM's on the list, the DM is engaged in an intricate plot to, er, do something really, like, uh, cunning and stuff.... :) I think I need more sleep :) gordon PS. No offence to anyone on the list!!! (And keep those Who is Gareth posts coming!) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:43:57 +0100 From: elrond@post.olivant.fo (Jakup Michaelsen) Subject: [MYSTARA] - Magic-users Hi. I have a simple question: Is it really so that a 1st level MU in D&D can only cast ONE spell ONCE per adventure? Jakup *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 15:35:32 +0200 From: DM Subject: Re: [MYSTARA] - Magic-users At 13.43 22/06/98 +0100, Jakup wrote: >Is it really so that a 1st level MU in D&D can only cast ONE spell ONCE per >adventure? Eh eh... well, no. The 1st level Magic User can memorize one of the spells in his spellbook each day, after sleeping for at least 8 hours. This way he can change it every day (not that a first level MU has a great array of spells to choose from, mind you... but it's still better than nothing). And if he doesn't cast it, he still has it in his mind, so he need not to study next morning (unless he wants to change the memorized spell, in which case he simply "forgets" voluntarily the spell and memorizes the new one). And also don't belive that funny rule about gaining levels in adventures: PCs can gain more than ONE level per adventure, you don't have to impose on them such an idiotical rule. DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:02:43 +0200 From: DM Subject: Re: [MYSTARA] - Strength (was: Skills in D&D) At 12.38 19/06/98 EDT, Inconu wrote: >In my campaigns, the strength value IS universal. It seems foolish to come up >with an individual system for each race in the game. There is practically an >infinate >amount of races that have been created. How can you possibly compensate for >all of them? Do you really have a detailed list of the strengths and abilities >for each individual races? If the strength score in universal in the campaign, >then all you need to know is the score and you can figure out the abilities. I didn't explain myself very clearly. IMC the Strength system is universal BUT it is also related to a person's size. That is, even though the STR bonus remains the same for each race, the race's size affects the lifting capacity, the movement and even the normal damage inflicted with a punch. In the above example, sure, a hin and a Hill Giant with a 18 STR both deal +3 hip points of damage with a fist, but while the hin deals ONLY 3 points barehanded, the Giant deals 1d6 +3 because of his great size AND strength. Also, the halfling CANNOT lift the same weight of a Giant because IMHO size affects this kind of capacity as well as movement (i'll never believe Atom Ant had a 18 STR score and was more powerful than a 18 STR Human!). So, a 18 STR hill giant could be compared perhaps to a 25 or 28 STR halfling. Also, it is logical to set lower or higher maximums for each race regarding STR (ex: kobold max str score is 16, well, i think hin shouldn't go beyond 17, but an ogre could go even up to 19 IMHO!) >In my campaigns, if a halfling has somehow achieved an 18 in str, then they >have all the abilities as anyone else of that race. Just because they are >smaller, doesn't mean they don't have to be weaker. What i'm saying is that if they have the same STR score but are smaller (sensibly smaller: i'm not talking of 2-10 cms of difference) then they are surely more powerful than their brethren but weaker than the bigger ones. Do you mean that IYC a 18 STR dragon hatchling and a 18 STR hin have the same capacities (note: i know the both deal +3 to damage, but aside from this..)? >But what does the strength score matter in your campaign? If a Sea Giant had a >15 strength, it would still be stronger than a 17 strength Elf. Right? Stronger in the sense that he could lift greater weights and wield bigger and heavier weapons. Also the Sea Giant is pretty powerful with bare hands IIRC: in this case he would deal 3d6 +1 while the elf would only deal 2 points of damage to the opponent. I didn't invent anything here: these are the standard D&D rules. I only added different lift and movment rates using STR and size... DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #442 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, June 22 1998 Volume 1997 : Number 443 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Cl Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - Magic-users [MYSTARA] - [PLS IGNORE] Checking if MML is up... Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Magic-users [MYSTARA] - MUs [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - [PLS IGNORE] Checking if MML is up... Re: [MYSTARA] - MUs Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs Re: [MYSTARA] - How badly does anybody here want Mystara? [MYSTARA] - How badly does anybody here want Mystara? Very Badly. Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs [MYSTARA] - MML WORKING GROUPS v 2.0 ---------------------------------------------------------------------- Date: Mon, 22 Jun 1998 07:21:41 -0700 From: "Jesse LaBranche" Subject: Re: [MYSTARA] - Magic-users >Hi. >I have a simple question: >Is it really so that a 1st level MU in D&D can only cast ONE spell ONCE per >adventure? >Jakup Once per 24 hour period AFAIK. Later. Jesse. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 10:33:22 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) Gordon said: >#5 - Khan. As part of an insidious plot to destroy Glantri from >within by speaking for Rad. By saying that the "curse" was removed, >Khan removes suspicion from himself. Perhaps one of the Immortals >found out what was going on? Perhaps this has to do with the >"Canadians in TSR" conspiracy? > (from the shadows) Agent 998, this one has learned too much. His mere knowledge of this conspiracy cannot be allowed to continue. Proceed with Phase Two as planned, and order our operatives overseas to deal with him - by whatever means necessary. As you wish. I will have him co-opted immediately. If he cannot beat us, he must join us. We require a more extensive presence in that part of the world, anyway. He could aid us in subverting his peers to our cause, and in aiding us in our goal of securing total market dominance worldwide. I shall ensure Ottawa hears of this immediately. Agent 998 - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 15:57:51 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Cl Geoff mentioned: >Gordon said >>#5 - Khan. As part of an insidious plot to destroy Glantri from >>within by speaking for Rad. By saying that the "curse" was removed, >>Khan removes suspicion from himself. Perhaps one of the Immortals >>found out what was going on? Perhaps this has to do with the >>"Canadians in TSR" conspiracy? Aha, I have at last uncovered the truth! Well, I was fooled, there is no Canadians in TSR conspiracy, it was all a joke by Joshuan, ah that pesky halfling, can't leave the little rascals alone for a moment those fun loving Hin. It was just like us to believe him as well, seeing the glorious Vancouver countryside would make you think you're watching an X-files like conspiracy in deepest Russia...but no, Canada, home of, well Canadians has nothing to do with any conspiracy anywhere. I certainly feel better now knowing who the real culprit is. >(from the shadows) Agent 998, this one has learned too much. His mere >knowledge of this conspiracy cannot be allowed to continue. Proceed with >Phase Two as planned, and order our operatives overseas to deal with him - >by whatever means necessary. > >As you wish. I will have him co-opted immediately. If he cannot beat us, >he must join us. We require a more extensive presence in that part of the >world, anyway. He could aid us in subverting his peers to our cause, and >in aiding us in our goal of securing total market dominance worldwide. > >I shall ensure Ottawa hears of this immediately. > >Agent 998 He he he, Ireland shall fall quickly enough, I suggest locating Rob and pdooley for the TSR UK branch (although I think that fell apart years ago anyway...I could be wrong though, what did happen to it?) gordon Systems Programmer/Game Player/Canadian Conspiracy Peon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 11:52:20 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Great Crater Gazetteer On Mon, 22 Jun 1998, Dimitry Zagadsky wrote: > I understand that kobolds can't build with beauty, but Kol is a > disfigured elf who was given to the humanoids because his parents couldn't > live with such a "monstrosity". So, maybe he could build it. /me laughs. I don't think this has ever been conclusively answered. I'm sure he his a simple Kobold. BUT I don't want to start the Elf/Kobold war again; who Kol is is up to the individual DM. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 11:55:38 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Magic-users On Mon, 22 Jun 1998, Jakup Michaelsen wrote: > Is it really so that a 1st level MU in D&D can only cast ONE spell ONCE per > adventure? Until he spends the hour in game time to memorize it again. Most adventures, however will allow for enough dead time to let a MU relearn his spell twice or more. Max IV - Currently running a 1st level one shot. Those M-U's really do suck at lvl 1. Really. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 09:07:38 -0700 From: "Jenni A. M. Merrifield" Subject: [MYSTARA] - [PLS IGNORE] Checking if MML is up... Hm. I haven't received anything from the MML all weekend ... which is odd. I usually see a minimum of around 20 messages a day. I suppose it could just be a quiet weekend, but I'm sending this in anyway to see if it shows up in my mailbox. No need to reply -- I'll either see it or I won't. And if I don't, probably, neither will you! Jenni - -- Jenni A. M. Merrifield http://www.jamm.com/jenni/home.html - -=> strawberryJAMM <=- strawberry@jamm.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 12:08:39 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Magic-users On Mon, 22 Jun 1998, DM wrote: > can gain more than ONE level per adventure, you don't have to impose on > them such an idiotical rule. *whew* Anyone else think that this is the dumbest rule imaginable? I beleive in the "Final Fantasy" level making technique, with a 1 change. When you get enough XP, you gain a level, but it doesn't take effect until you've had a night's rest. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 17:19:21 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Magic-users >> can gain more than ONE level per adventure, you don't have to impose on >> them such an idiotical rule. > >*whew* Anyone else think that this is the dumbest rule imaginable? I >beleive in the "Final Fantasy" level making technique, with a 1 change. >When you get enough XP, you gain a level, but it doesn't take effect until >you've had a night's rest. Well, I don't use XP these days, mainly cos it's so hard to get anywhere without becoming extremely rich or becoming genocidal...so I just make up the XP the PC's are given.... But in doing so they never go up more than one level at a time... gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:00:14 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Great Crater Gazetteer << (I shudder at the thought - kobolds not exactly well-known for engineering skills) >> Sorry to correct you, Geoff, but IIRC Kobolds are the best archtects and engineers under the humanoids. This the reason why they still live despite of being the smallest and most fragile of these monsters. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 18:33:59 +0100 From: "Rob" Subject: Re: [MYSTARA] - Magic-users >At 13.43 22/06/98 +0100, Jakup wrote: >>Is it really so that a 1st level MU in D&D can only cast ONE spell ONCE per >>adventure? > >Eh eh... well, no. The 1st level Magic User can memorize one of the spells >in his spellbook each day, after sleeping for at least 8 hours. This way he >can change it every day (not that a first level MU has a great array of >spells to choose from, mind you... but it's still better than nothing). And >if he doesn't cast it, he still has it in his mind, so he need not to study >next morning (unless he wants to change the memorized spell, in which case >he simply "forgets" voluntarily the spell and memorizes the new one). And >also don't belive that funny rule about gaining levels in adventures: PCs >can gain more than ONE level per adventure, you don't have to impose on >them such an idiotical rule. > >DM Or, to put it more simply. Yes. (If im reading your question right). 1st level mages are Sleep spells on legs (at least so Dragon mag would have it :). Still the most powerful class in the game tho. By the time Joe Mage is level 3 hes a key party member. Cheerz ROB (we call being a sleep spell on legs "1st level Mage Syndrome") *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 18:38:15 +0100 From: "Rob" Subject: Re: [MYSTARA] - Magic-users - --> >> can gain more than ONE level per adventure, you don't have to impose on >> them such an idiotical rule. > >*whew* Anyone else think that this is the dumbest rule imaginable? I >beleive in the "Final Fantasy" level making technique, with a 1 change. >When you get enough XP, you gain a level, but it doesn't take effect until >you've had a night's rest. > > >Max IV > That rule does indeed suck. By then, I dont really use any rules for the division of spoils. I rig it so the party ends up the levels I want them to be. If I want a low level campaign, I'm notoriously tight. But when I want a high level campaign I can be exceedingly generous. Cheerz ROB "The Lord Giveth, the Lord Taketh Away..." - Landryn Teriak, after deploying his Scroll of Mordenkainens Disjunction on a well equipped party *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 18:39:31 +0100 From: elrond@post.olivant.fo (Jakup Michaelsen) Subject: [MYSTARA] - MUs Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend himself after using his spell? Jakup *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:54:20 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - How badly does anybody here want Mystara? >Date: Sun, 21 Jun 1998 12:07:58 +0000 >From: darkone1@swbell.net >Subject: [MYSTARA] - What's the big problem? >I don't see what the big problem is. This is a Mystara mailing list. >Those who are on it are on it to discuss their opinions, views, >questions and campaigns BASED ON MYSTARA, not BASED ON RELIGION OR >WORLD VIEWS. Plus, Leroy is in charge of this thing. He has final >say. If he says the thread is over then the thread is over. END OF >STORY. So let's drop this and move on to more important things. Well the trouble is that people here were SUPPOSED to be concerned with the re-issue of Mystara. Instead they go into a lot of lotus-eating essays about new details of Mystara, new "almanacs", whatever, but how is any of that going to help get it reissued? I don't see any petitions to TSR, or any such movement to convince them it would be worthwhile. You can talk all you want about additions to Mystara and what Mystara WOULD HAVE BEEN if there were enough support for it, but how are there going to be enough D&D-players if TSR has abandoned the concept of a "beginner set" of D&D altogether? They're basically saying, "You're either in the tribe already, or you're the uncomprehending masses outside." I noticed TSR won't even sell T-shirts that say "Dungeons & Dragons" on them by mail-order! They USED to, but they're too afraid some kid will get abused on the street for wearing one and it's a legal liability for them. So you get them at cons, or nothing. TSR has internalized the paradigm that gaming is shameful and must be held "underground" because of the uncomprehending universe and for the sake of our safety. They TREAT all us gamers like children, rather than big brawny men who tend to step on any problems, but that's a different story. If you want a variety of supplements and a fantasy role- playing game company that doesn't go into receivership or have to be bought out by WotC, you have to address the root problem of the Christian stuff that's been poisoning the minds of millions against the hobby, hence a declining population base of gamers. We can't even teach our children, because two TV movies in 1992 had girls saying about D&D-playing boys that they were uncool, and we can't reproduce without girls. Have you seen the progression of ads for the RPGA lately? They used to say "over 10,000 members", then "over 8,000" and recently "over 5,000". How is this off-topic when its the more effective route to getting a variety of fantasy supplements by improving the population-base of gamers? Do you want a Mystara re-issue or not? For that matter, do you want the D&D hobby to be reduced to a historical foot-note, like riding penny-farthing bicycles? If not, don't let the Christians stand in your way. Fight! And that means being publicly and relentlessly HONEST about their foibles and sins against us. You've tried it all your ways. Now try it my way. Make the discussion of the public image of D&D (and hence the chances of getting better than a small market for Mystara) relevant here. That will inevitably raise the ire of Christians because Christians are guilty as sin in the matter of fraudulent public depictions of D&D. TSR loves to suppress this information, but without dealing with the root-causes of its problems, it and D&D WILL vanish. http://people.unt.edu/~jl0007/draco.htm - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 20:11:47 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - [PLS IGNORE] Checking if MML is up... On Mon, 22 Jun 1998, Jenni A. M. Merrifield wrote: Hehe..ignore? not bloody likely :) > Hm. > > I haven't received anything from the MML all weekend ... which is odd. I > usually see a minimum of around 20 messages a day. I suppose it could just > be a quiet weekend, but I'm sending this in anyway to see if it shows up in > my mailbox. Yep, I'm really disappointed guys. Especially since I'll be leaving you in a couple of days. Well, i wont unsubscribe, but I wont be able to check my mail during July, since i'll be somwhere in Europe(Outside Norway). Expecting to find a mountain of Mystara-mails in my inbox when I return. :) > No need to reply -- I'll either see it or I won't. And if I don't, > probably, neither will you! Unless you have some strange vision disorder which prevents you from seeing mystara-related emails... :P See ya Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 11:18:51 -0700 From: "Jesse LaBranche" Subject: Re: [MYSTARA] - MUs >Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend >himself after using his spell? >Jakup Hide behind the fighter :-) Later. Jesse. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:51:59 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? How is this off-topic when its the more effective route to > getting a variety of fantasy supplements by improving the > population-base of gamers? Do you want a Mystara re-issue or not? > For that matter, do you want the D&D hobby to be reduced to a > historical foot-note, like riding penny-farthing bicycles? If not, > don't let the Christians stand in your way. Fight! And that means > being publicly and relentlessly HONEST about their foibles and sins > against us. You've tried it all your ways. Now try it my way. > Make the discussion of the public image of D&D (and hence the chances > of getting better than a small market for Mystara) relevant here. > That will inevitably raise the ire of Christians because Christians > are guilty as sin in the matter of fraudulent public depictions of > D&D. TSR loves to suppress this information, but without dealing > with the root-causes of its problems, it and D&D WILL vanish. > You might be right. but this is not the place. This is a discussion for a general forum on D&D or AD&D. If you want petitions to get mystara back (and who doesn't?) then perhaps you should organize something if it isn't going at a pace you would like. But this is not the place for a discussion of this type. I agree that it does need to be said, I even share most of your views, but there is a place for everything. Mike Miller "Every man has a right to utter what he thinks is the truth, and every other man has a right to knock him down for it" ---- Samuel Johnson 1780 "For God's sake, let us hear both sides!" ----Thomas Jefferson 1814 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 19:49:41 +0100 From: "Rob" Subject: Re: [MYSTARA] - MUs - -- >Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend >himself after using his spell? > >Jakup > Lol. Check out a few Dragon mags - much stuff on how low level MUs survive. Theres a big deal on getting hold of a bodyguard... either making one (find familiar), bamboozling one (charm person) or simply hiring one. I think charm person is probably the best low level spell. Long duration, good supply of "best mates" to help out our mage in peril. And when it wears off they dont necessarily know that they have been ensorcelled - especially if the mage has actually been treating them like his friends. Of course, he has to be a bit unscrupulous, but then I reckon most mages are cold, pragmatic individuals who do whats necessary to get the job done. There may be honour among thieves, but theres precious little among mages - well, mages and "mundanes" anyway. Sez the Glantri fan. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:56:40 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - MUs Jakup Michaelsen wrote: > > Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend > himself after using his spell? > > Jakup > If the party is smart, they keep him to the center. He uses his his spell(s) then perhaps uses throwing daggers or darts (or justm tries to stay out of the way) unfortunately the first few levels (until lv 3 or 4) the mage (magic user) is at a very dangerous time. he either lives through it (sometimes barely) or dies a very horrible death. but Wizards are some of the most powerful and fun classes around and are well worth the difficulty. Mike Miller "In a world without walls and fences, who needs Windows and Gates?" ----Macintosh *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 03:04:00 -0500 From: Allen Barrett Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? >don't let the Christians stand in your way. Fight! And that means >being publicly and relentlessly HONEST about their foibles and sins >against us. You've tried it all your ways. Now try it my way. >Make the discussion of the public image of D&D (and hence the chances >of getting better than a small market for Mystara) relevant here. >That will inevitably raise the ire of Christians because Christians >are guilty as sin in the matter of fraudulent public depictions of >D&D. TSR loves to suppress this information, but without dealing >with the root-causes of its problems, it and D&D WILL vanish. Before you set the list aflame with responses to your post. I'd like to clearify something. While thier is a vast majority of christians that lean heavily on rpgers, it certianly isn't true of all christians. I work at a christian university and have lots of friends that play everything from D&D to GURPS to Whitewolf. So, while I can't put words in your mouth, I don't think you meant to place blame on EVERY christian for the decline of gamers. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 15:06:32 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. On Mon, 22 Jun 1998, Pierre Savoie wrote: > Well the trouble is that people here were SUPPOSED to be > concerned with the re-issue of Mystara. Instead they go into a lot > of lotus-eating essays about new details of Mystara, new > "almanacs", whatever, but how is any of that going to help get it > reissued? I don't see any petitions to TSR, or any such movement > to convince them it would be worthwhile. Ok. my $.02 for what it is worth. I'm fer darn sure that everyone on this list Loves Mystara, and could come with 6 million reasons why it should be ressurected. But unfortunately, for all we know, Mystara could be a permanently dead world. We have sent petitions. I wrote a nice personal letter to TSR when I heard that Mystara was going to be an AD&D world, pleading to save the D&D system. I'm sure others have done similar, not just for D&D, but for Mystara itself. The purpose of the Davania Project (Davania rules!!) And all of the other projects Geoff mentioned are to quell the dearth of Mystara material out there. Even if TSR decides to reissue Kara-Tur before Mystara, at least we won't let her die. We are the lifeblood of Mystara. We sustain the setting that TSR forsake those years ago. Even if TSR never put out another Mystara related material again, I'm damn sure that the MML, and the Mystaran Authors, and the Mystaran Projects, and what not will develop all of Mystara, the Mystaran multiverse, and keep the greatest TSR setting alive for as long as there are people interested in it, and there are players to keep it alive. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 15:33:54 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-22 13:59:32 EDT, you write: << Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend himself after using his spell? Jakup >> good question. back in the old tsr on aol days one contributor posted an interesting listing of uses for low level mages. i have a copy around here somewhere. i'll try to post it and cite the author to give credit where it is due. until then.....staff and dagger. these are the lifeblood of a mage once those spells are gone. in particular a quarterstaff is a devastating weapon even in the hands of a mage. the most obvious means is to toss that mage in the middle of a party to protect himself. however the rest of the party will surely take umbrage as they bear the brunt of attacks. let us face it, a 1st lvl mage is as offensively feasible as an archer with one arrow. once that spell is gone he is dead weight. you just have to play with it and hope for the best. mortality rates are high for low level mages. individual players are the deciding factor as to a mage surviving his first few ventures into the darkness. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 15:38:18 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - MUs On Mon, 22 Jun 1998 Alex295@aol.com wrote: > until then.....staff and dagger. these are the lifeblood of a mage once those > spells are gone. in particular a quarterstaff is a devastating weapon even in > the hands of a mage. There is a nice Quarterstaffish item in the book of wonderous inventions. A frst level mage would love one of those. The party would hate him. But.. max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:02:00 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: [MYSTARA] - MML WORKING GROUPS v 2.0 ================= Begin forwarded message ================= From: GANDERG@tc.gc.ca ("Gander, Geoff") To: au998@freenet.carleton.ca ("'Me'") Subject: stuff Date: Mon, 22 Jun 1998 14:00:06 -0400 The Working Groups of the Mystara Mailing List (v 2.0) compiled by Geoff Gander, with help from Hervé Musseau, Fabrizio Paoli, and Marco Dalmonte Mystaran Net Almanac Continuing where the Poor Wizard's Almanacs and Joshuan's Almanac left off, a small group of dedicated Mystara fans has kept the idea of this publication alive. Each year an issue is released, detailling the various events that happen in Mystara for a given year, as well as providing details on new nations, and important developments. If you wish to take part in this production, feel free to contact the following people for more information: Alphatian Sea: Herve Musseau (herve@hotmail.com) Hollow World: Thorfinn Tait (Rathanos@velvia.demon.co.uk), or Herve Musseau Isle of Dawn: Andrew Theisen (jsmill@imap1.asu.edu), or Herve Musseau Jungle Coast: Geoff Gander (ganderg@tc.gc.ca) Norwold: Marco Dalmonte (mdalmonte@hotmail.com), or Herve Musseau Wendar/Denagoth: Marco Dalmonte (mdalmonte@hotmail.com) Old World: Michael Roy (mroy@cyberus.ca) (Heldannic Knights): Geoff Gander (ganderg@tc.gc.ca) (Shadow Elves): Fabrizio Paoli (brizio@lunet.it) (Goblinoids): Andrew Theisen (jsmill@imap1.asu.edu) (Atruaghin): Andrew Theisen (jsmill@imap1.asu.edu) Savage Coast: Michael Roy (mroy@cyberus.ca) (City-States): Fabrizio Paoli(brizio@lunet.it) (Hule): Fabrizio Paoli (brizio@lunet.it) (Yavdlom): Fabrizio Paoli (brizio@lunet.it) and Geoff Gander (ganderg@tc.gc.ca) (Gombar/Suma'a) Shawn Stanley (shawn@leme.anu.edu.au) Economica Fabrizio Paoli (brizio@lunet.it) MOrient Project Although the continent of Brun on Mystara has received a lot of detail, whole sections of this world have not. This group is developing oriental cultures, with a distinctly Mystaran flavour, for the mysterious continent of Skothar, the great eastern continent. If you want to participate in developing new cultures and ideas that break the stereotypes, why not contact Joe Duncan (jduncan2@chat.carleton.ca)? NPC Gallery Tired of reusing the same old NPCs? Ever wish you had a vast collection of NPCs available at your fingertips to add extra depth to your campaign? Why not contact Jenni Merrifield (strawberry@jamm.com)? She has a collection of various NPCs, from all walks of life, that you can easily insert in your own campaigns. All of these have been contributed by fellow list members. If you have some NPCs of your own you'd like to share, why not send them to her? Cynidicea Working Group B4 - The Lost City. This classic adventure details the lost, underground city of Cynidicea, a realm of bizarre inhabitants and fierce otherworldly beings. The members of this group feel that much more can be had from this scenario than what is already written, and they are working to both add extra details, and expand the adventure into a full-scale campaign setting for all levels of play. Interested? Email Geoff Gander (au998@freenet.carleton.ca) for more information. SaveMystara Working Group Although Mystara products are no longer produced by TSR, some members of this list are dedicated to bringing it back. Using petitions, home-written adventures to be published by the RPGA, and other means, these people are diligently trying to get our favourite campaign world published once again. Want to join in on the action? We can always use an extra hand! Contact Jeff Daly (jdaly@friend.ly.net) for more information. Alphatian Gazetteers Alphatia, empire of intrigue and mystery. In all of TSR's official products concerning this vast empire, very little information was actually given concerning what goes on in the various kingdoms that comprise this great empire, or even what these kingdoms are like. This group is trying to change this by writing up short gazetteers describing the various cities of each of these kingdoms, major political players, as well as a general feel for what each of these realms is like. There's plenty of room for your imagination here, and there is so much left to do! Contact Jeff Daly (jdaly@friend.ly.net) or Geoff Gander (au998@freenet.carleton.ca) for more information. Ancient Mystara Although "official" sources say the first great civilization was Blackmoor, some sages realize that this is not so. Great empires and heroes flourished, and fell, in a time long before the men of Blackmoor placed stone upon stone. What remains of these ancient realms today? Do the obsidian spires of ancient Y'hog still rise high, somewhere beneath the seas, do the men of fabled Lhomarr still live upon this world, and what of the great artifacts of yore that were lost in those ancient times? If you are interested in adding more detail to a Mystara of long ago, or of creating remnants of that time for the present day, send an email to Geoff Gander (au998@freenet.carleton.ca), Matt Levy (mlevy@orion.acu.edu), or Mystaros (mystaros@aol.com). Davania Team Davania, the forgotten continent. This phrase no longer applies, as year by year more explorers bravely head south, probing deeper into forgotten jungles and hellish deserts, uncovering remnants of empires long dead, and those still living. These are realms beyond the knowledge of even the brightest sages, different from those of the "Known World." If you are interested in developing new cultures or ideas for this fascinating continent, contact Geoff Gander (au998@freenet.carleton.ca) for more information. Underocean What lurks under the seas of Mystara? Far more than a realm of the deeps, Underocean is home to a vast range of interesting races and cultures. Witness the turmoil as the kingdoms of the merrow and the tritons fight off insidious hordes of devilfish, observe the aquatic elves fashion wonders only dreamed of by land swellers. While the lands of Mystara are vast, those lying under the sea are still greater. Join Aaron Nowack (anowack@juno.com) as he plumbs the depths on the world. If you are interested in helping out, drop him an email... Mystaraspace Project Does Mystara have its own Green Men? This group of discussion is trying to find out! Join it to flesh out the planets and the secrets of Mystara's Voidspace, linking it with other canonical and new sources for both Mystara and other TSR settings. Knowledge of Spelljammer is good but not required: what you should bring here is Fantasy and Unlimited Imagination! Contact Marco Dalmonte (mdalmonte@hotmail.com). Cyclopedia Mystara The goal is to develop a comprehensive encyclopedia of the world, consisting of articles indexed alphabetically and topically. Topics will range from continents and empires down to villages, NPCs, and magic items. Hopefully much of the existing information created by the MML can be incorporated, and the encyclopedia will also link to individual websites to provide contrasting viewpoints on various subjects. Finally, it will provide extensive references to canon material published by TSR, as well as fan-created articles, so will serve as a one-stop index for all information related to a given topic. We have also been discussing the possibility of "donating" the finished work to TSR for reference and possible inclusion in future Mystara products. We'd appreciate your discussion here on the list; we are still working out the format, content, and legal details. Also if anyone wants to volunteer to coordinate a particular topic, or wants to contribute articles, please contact Mike Harvey (bing@iccom.com). Hollow World References This group aims to provide additional detail on the various cultures of the Hollow World, in the form of gazetteer reference documents. Basic socio-cultural aspects of each people will be covered, as well as NPCs, and other interesting information to aid the DM in fleshing out these hitherto undetailled areas. If you are interested in contributing to this group as a writer, or just helping out, contact Mischa Gelman (megst19+@pitt.edu). - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #443 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, June 22 1998 Volume 1997 : Number 444 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Modules B2, B3, B4? Re: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. RE: [MYSTARA] - Re: Character sheet Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. Re: [MYSTARA] - MUs RE: [MYSTARA] - Modules B2, B3, B4? Re: [MYSTARA] - Gareth 6 : Gareth = an Old One Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - MUs Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - MUs Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - MUs Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - MUs Re: [MYSTARA] - Great Crater Gazetteer RE: [MYSTARA] - Modules B2, B3, B4? ---------------------------------------------------------------------- Date: Mon, 22 Jun 1998 16:05:18 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Modules B2, B3, B4? > Glen said: >B2 takes place in Karameikos, and the 'Keep' is indeed Castellan Keep. The >Lost City is actually underneath Ylaruam, but it's never been pinpointed. >That's why it's lost. :-) Actually, the Expert rules set shows B4 as being in Ylaruam, just southeast of what GAZ 2 identifies as the town of Parsa. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:07:30 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. Ethan said: >The purpose of the Davania Project (Davania rules!!) And all of the other >projects Geoff mentioned are to quell the dearth of Mystara material out >there. Even if TSR decides to reissue Kara-Tur before Mystara, at least we >won't let her die. We are the lifeblood of Mystara. We sustain the setting >that TSR forsake those years ago. > >Even if TSR never put out another Mystara related material again, I'm damn >sure that the MML, and the Mystaran Authors, and the Mystaran Projects, >and what not will develop all of Mystara, the Mystaran multiverse, and >keep the greatest TSR setting alive for as long as there are people >interested in it, and there are players to keep it alive. > Well said! Now then, shall we end this discussion before Leroy is forced to do so? Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:20:58 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Re: Character sheet On Saturday, June 20, 1998 1:24 AM, Tomas Sanchez wrote: > Jakup Michaelsen wrote: > > Please, does anyone have a character sheet for OD&D? > > I designed a replica of the rules cyclopaedia character record sheet > long ago. It was originally designed with word 6.0 but i'm sure i'd > be able to convert it to nearly any format even i fear the cells > could move. I'd gladly share it with anyone interested. I'd like a copy! :-) Thanks Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:23:21 EDT From: Inconu@aol.com Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? > Well the trouble is that people here were SUPPOSED to be > concerned with the re-issue of Mystara. >> I don't see why you would think this. This isn't a Mystara revival list. Some may want it, but it isn't by far my personal number one goal > Instead they go into a lot > of lotus-eating essays about new details of Mystara, new > "almanacs", whatever, but how is any of that going to help get it > reissued? Obviously this is constructive work to help build and shape Mystara for everyone's own Mystara. Something TSR could never do. If you want a list that concentrates solely on the resurrection of Mystara you've come to the wrong place. > I don't see any petitions to TSR, or any such movement > to convince them it would be worthwhile. How long have you been on this list? There have been petitions written to WotC recently. All you have to do is ask if you can join the group of names. Is that to difficult for you to accomplish? ....well your current actions have already answered that question so i recant it. > You can talk all you want about additions to Mystara and what > Mystara WOULD HAVE BEEN if there were enough support for it, but > how are there going to be enough D&D-players if TSR has abandoned > the concept of a "beginner set" of D&D altogether? Well, most here have realized that if it comes back, then it won't be a D&D accessory. The question is 'Can you live with an AD&D Mystara?' and not necessarily 'How can we get Mystara back under D&D format?'. > They're > basically saying, "You're either in the tribe already, or you're > the uncomprehending masses outside." I noticed TSR won't even sell > T-shirts that say "Dungeons & Dragons" on them by mail-order! Well, that's obviously because of how they don't produce D&D products anymore. The shirts stop getting produced when the products do. What sense would that make if they sold them? > They > USED to, but they're too afraid some kid will get abused on the > street for wearing one and it's a legal liability for them. Yeah, it couldn't have anything to do with the fact that they wouldn't make any money from the shirts now would it? > So you > get them at cons, or nothing. TSR has internalized the paradigm > that gaming is shameful and must be held "underground" because of > the uncomprehending universe and for the sake of our safety. They > TREAT all us gamers like children, rather than big brawny men who > tend to step on any problems, but that's a different story. This is another foolish statement. They do advertise, but not as much as before. Why? Because they aren't as big as they were before. However they are far from an underground company. Their books are in hobby and bookstores throughout the country. Hardly an underground service. > If you want a variety of supplements and a fantasy role- >playing game company that doesn't go into receivership or have to >be bought out by WotC, you have to address the root problem of the >Christian stuff that's been poisoning the minds of millions against >the hobby, hence a declining population base of gamers. I'd love to respond to this ignorant group of thoughts, but considering the administrator ended this topic I will restrain myself. Someone please hold me back ;Þ > We can't > even teach our children, because two TV movies in 1992 had girls > saying about D&D-playing boys that they were uncool, and we can't > reproduce without girls. Have you seen the progression of ads for > the RPGA lately? They used to say "over 10,000 members", then > "over 8,000" and recently "over 5,000". Yeah, i guess it's outlawed and if an officer sees you teaching this game you'll be arrested for "Teaching D&D". Come on now. If you're gonna make a post on this, at least take the time to put a sensible point in it somewhere. Me? I'm still looking for one of your points here. > For that matter, do you want the D&D hobby to be reduced to a > historical foot-note, like riding penny-farthing bicycles? Yes, actually. > If not, > don't let the Christians stand in your way. Fight! And that means > being publicly and relentlessly HONEST about their foibles and sins > against us. You've tried it all your ways. Now try it my way. > Make the discussion of the public image of D&D (and hence the chances > of getting better than a small market for Mystara) relevant here. > That will inevitably raise the ire of Christians because Christians > are guilty as sin in the matter of fraudulent public depictions of > D&D. TSR loves to suppress this information, but without dealing > with the root-causes of its problems, it and D&D WILL vanish. All this little speech of yours could accomplish is get others kicked off the list. Leroy has been very respectful in letting you continue posting on this, but now you're telling others to flood the list with your opinions, which have already been asked to cease. If you're getting a kick from pretending to be some kind of rebel here, then take it to a kiddy list, because your not impressing anyone here. - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:27:08 -0400 From: "Dimitry Zagadsky" Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. - -----Original Message----- From: SteelAngel To: Mystara-L Date: Monday, June 22, 1998 3:18 PM Subject: [MYSTARA] - How badly does anybody here want Mystara? Very Badly. >On Mon, 22 Jun 1998, Pierre Savoie wrote: > >> Well the trouble is that people here were SUPPOSED to be >> concerned with the re-issue of Mystara. Instead they go into a lot >> of lotus-eating essays about new details of Mystara, new >> "almanacs", whatever, but how is any of that going to help get it >> reissued? I don't see any petitions to TSR, or any such movement >> to convince them it would be worthwhile. > >Ok. my $.02 for what it is worth. > >I'm fer darn sure that everyone on this list Loves Mystara, and could come >with 6 million reasons why it should be ressurected. > >But unfortunately, for all we know, Mystara could be a permanently dead >world. > >We have sent petitions. I wrote a nice personal letter to TSR when I heard >that Mystara was going to be an AD&D world, pleading to save the D&D >system. I'm sure others have done similar, not just for D&D, but for >Mystara itself. > >The purpose of the Davania Project (Davania rules!!) And all of the other >projects Geoff mentioned are to quell the dearth of Mystara material out >there. Even if TSR decides to reissue Kara-Tur before Mystara, at least we >won't let her die. We are the lifeblood of Mystara. We sustain the setting >that TSR forsake those years ago. > >Even if TSR never put out another Mystara related material again, I'm damn >sure that the MML, and the Mystaran Authors, and the Mystaran Projects, >and what not will develop all of Mystara, the Mystaran multiverse, and >keep the greatest TSR setting alive for as long as there are people >interested in it, and there are players to keep it alive. > > >Max IV But it is alive, sort of. I play Mystara AD&D, i buy the boxed sets and, actually they're really cool and informative. My little group of players keep it alive, while traveling in between Mystara and Forgotten Realms. > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:32:40 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - MUs << Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend himself after using his spell? >> Hiding behind the party or running. Don't forget, "Fear" is a virtue for magic-users. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 13:35:38 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Modules B2, B3, B4? au998@freenet.carleton.ca wrote: > > Glen said: > > >B2 takes place in Karameikos, and the 'Keep' is indeed Castellan > >Keep. The Lost City is actually underneath Ylaruam, but it's > >never been pinpointed. That's why it's lost. :-) > > Actually, the Expert rules set shows B4 as being in Ylaruam, just > southeast of what GAZ 2 identifies as the town of Parsa. Is that the "new" Expert rules set? I have the one with the Erol Otus cover, and all it contains is a map of Karameikos (in funky 6-mile-per-hex format). Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:36:12 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Gareth 6 : Gareth = an Old One In a message dated 98-06-15 07:02:50 EDT, Inconu@aol.com writes: << n a message dated 6/15/98 6:12:57 AM Eastern Daylight Time, Kaviyd@aol.com writes: > Of course, if that is done then Rad would be the first Dark Lord to ever > return from Ravenloft -- or has someone else been imprisoned in Ravenloft > and then released? Rad never was a dark lord, but it has happend to Dark Lords before. It's a very rare occurance for anyone to escape from Ravenloft, but it's possible.>> Opportunities to escape are usually offered at the conclusion of each ravenloft adventure. I never said that rad was a darklord (i think). instead i like to think he was trapped as part of the mists, the tools of the darkpowers. this allowed him to be able to wander arouind and see true evil and get a grip. or rad could have been given a mortal body to wander about in. as a powerful mage he was somewhat safe. since he is not truly evil he had little chance of being granted a domain. i like the idea of the old ones playing scrooge with him. bring him to ravenloft to witness things. there he could choose his own path. resisting evil he proved his ability to return to mystara. since ravenloft time is weird he could feasibly have wandered for years and even decades since being drawn in to ravenloft. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 16:44:37 -0400 From: Michael Ray Johnson Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? Pierre Savoie wrote: > If you want a variety of supplements and a fantasy role- > playing game company that doesn't go into receivership or have to > be bought out by WotC, you have to address the root problem of the > Christian stuff that's been poisoning the minds of millions against > the hobby, hence a declining population base of gamers. We can't > even teach our children, because two TV movies in 1992 had girls > saying about D&D-playing boys that they were uncool, and we can't > reproduce without girls. and > don't let the Christians stand in your way. Fight! And that means > being publicly and relentlessly HONEST about their foibles and sins > against us. and > That will inevitably raise the ire of Christians because Christians > are guilty as sin in the matter of fraudulent public depictions of > D&D. Just a short comment: Most of the D&D and AD&D players I know are Christians, mostly Roman Catholics, Anglicans, and Lutherans. One group (DM'd by Michael Johnson, from whose address I'm posting this) consists of four people, three of which are Music students and church organists. Most people I've encountered who disapprove of D&D are parents of young players who don't know much about the game and who aren't sure that their child's time wouldn't be better spent at homework and other "real-world" pursuits. A large number of players I know are female, as am I. Please don't make generalisations. As for raising the ire of Christians, you have undoubtedly made many Christians on this list mad by your unconsidered comments. Frauke Jurgensen. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:18:40 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - MUs On Mon, 22 Jun 1998 JamugaKhan@aol.com wrote: > << Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend > himself after using his spell? > >> > > Hiding behind the party or running. > > Don't forget, "Fear" is a virtue for magic-users. Must not fear, fear is the litle death, the mindkiller.. Anyway, it might be a good idea to allow first level characters max hitpoints. I've used this rule in most of my campaigns and it has worked quite well... Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 14:25:16 -0700 (PDT) From: Diego Subject: Re: [MYSTARA] - Great Crater Gazetteer On Mon, 22 Jun 1998, Cthulhudrew, The Great Old One wrote: > On Sun, 21 Jun 1998, [iso-8859-1] Håvard Rønne Faanes wrote: > > > Anyway, this looks very good. Trollburgers, huh? :) > > I especially liked the inclusion of the Bargdha, one of my favourite > > monsters. > > Thanks. I wanted to do something a little different than Bruce did in GAZ10, > and the inclusion of a few new races seemed appropriate. It was tough finding > some, though. The Thouls and Bargda were about it. :) This work really looked good. > > Orcus Dominicus: Whats this with orcs and latin anyway? It makes them > > sound sofisticated. > > I don't know. It's just one of those things. I kind of went along with Bruce, > since the basic tribal culture hadn't changed. Those were the names of sub types. Thus you could have different "sub-spiecies." All of the diffferent types of humaniods in the Broken lands belonged to one group or another. > > Religion: I love religion in game settings. Could we develope whats > > written in Orcs of Thar further? > > Sure. With a couple of new Immortals, specifically Thanatos (the Thouls and > certain goblins). I can't wait to see it. > > Metal resources: A friend of mine was thinking about going to the crater > > to look for alien materials from the meteor. Any thoughts? (Btw it wasnt > > my friend who was planning on going there, but his dwarf PC.) > > All sorts of things, really. To get to the remnants of the meteor itself, > you'd have to go to the bottom of Marrow Lake. But that whole region is ripe > with all sorts of resources- Blackhill was specifically mentioned as having > lots of them in GAZ3, and there are probably a lot more now. Possibly the metal from the meteor could be a magical substance capable of forging potent magic items. Possibly other groups could be going after it and he does not know it yet. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 17:50:58 EDT From: CRlPTONITE@aol.com Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? > don't let the Christians stand in your way. Fight! And that means > being publicly and relentlessly HONEST about their foibles and sins > against us. You've tried it all your ways. Now try it my way. > Make the discussion of the public image of D&D (and hence the chances > of getting better than a small market for Mystara) relevant here. > That will inevitably raise the ire of Christians because Christians > are guilty as sin in the matter of fraudulent public depictions of > D&D. TSR loves to suppress this information, but without dealing > with the root-causes of its problems, it and D&D WILL vanish. > > http://people.unt.edu/~jl0007/draco.htm > > > ---Pierre Savoie (ab966@torfree.net) I understand how bad you want to see the return of Mystara. You have some good ideas. But you also have some really stupid ones. If you want to pit Mystara lovers or D&D lovers or RPG lovers against Christians, Christians will win. Christians have more supporters and more power by far. If you are thinking of pitting TSR/WotC vs Christians you are crazy. TSR/WotC would go out of business. Plus, it is very ignorant to say Christian pressure brought upon the downfall of Mystara. The downfall occured because consumers did not buy the product. The updated version (AD&D) came out and consumers liked it. If you ask former D&D players why they don't play it anymore the majority will say A) I switched to AD&D, B) I do not have enough free time to play anymore or C) I do not enjoy playing anymore. How many do you think will say "The Christians got me to stop playing?" In conclusion, these anti-Christian thoughts of yours will get you no where. Few people will side with you. And WotC will totally ignore you. Your methods of getting D&D back are laughable. You haven't even seen the problem and you already think you have a solution. - --- -- --Criptonite P.S. Are you trying to get thrown off the list? I'm surprised it has taken this long. Leroy must be busy. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 17:51:28 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-22 15:47:36 EDT, eand@WPI.EDU writes: << On Mon, 22 Jun 1998 Alex295@aol.com wrote: > until then.....staff and dagger. these are the lifeblood of a mage once those > spells are gone. in particular a quarterstaff is a devastating weapon even in > the hands of a mage. There is a nice Quarterstaffish item in the book of wonderous inventions. A frst level mage would love one of those. The party would hate him. But.. >> well i love for pcs to use a quarterstaff. you throw in some logical combat options and even a poorly trained mage can be devastating. in particiular elves seem to me to be excellent wielders of a staff. for my randel gaz i have the staff as a vital part of their armies. mage training involves gaining some proficiency with it. combined with the randel mindset and militerism, randel mages are far from timid. i like the image of a mage dishing it out with an enemy soldier. one on one, a 3rd level warmage with a staff at melee with a 1st level fighter armed with a sword is fairly equal. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 00:08:43 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? At 13.54 22/06/98 -0400, Pierre Savoie wrote: > > Well the trouble is that people here were SUPPOSED to be >concerned with the re-issue of Mystara. Instead they go into a lot >of lotus-eating essays about new details of Mystara, new >"almanacs", whatever, but how is any of that going to help get it >reissued? I don't see any petitions to TSR, or any such movement >to convince them it would be worthwhile. True. Everybody here is concerned with the rebirth of Mystara, but, while waiting for TSR, we decide to do-it-ourselves creating new Almanacs, detailing previously unmapped areas of Mystara, writing timelines for long-lost races or cultures and so on. Reviving Mystara would be great, but let it die would be a real crime. >the uncomprehending masses outside." I noticed TSR won't even sell >T-shirts that say "Dungeons & Dragons" on them by mail-order! They >USED to, but they're too afraid some kid will get abused on the >street for wearing one and it's a legal liability for them. So you >get them at cons, or nothing. Maybe they didn't sold many of those T-shirts. Ever thought about this? >That will inevitably raise the ire of Christians because Christians >are guilty as sin in the matter of fraudulent public depictions of >D&D. One of my players is a very religious guy, but this doesn't prevents him from playing in my group or DMing his own group... except on holydays when he's to go to the church :-) What about getting back to Mystara now? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 19:31:21 -0400 From: Daly Subject: Re: [MYSTARA] - Great Crater Gazetteer At 01:00 PM 6/22/98 EDT, JamugaKhan@aol.com wrote: ><< (I shudder at the > thought - kobolds not exactly well-known for engineering skills) >> > >Sorry to correct you, Geoff, but IIRC Kobolds are the best >archtects and engineers under the humanoids. This the >reason why they still live despite of being the smallest >and most fragile of these monsters. > Not only that, but I have this annoying memory of them being otherworldly in origin...something about a voidship too methinks... Anyone else remember this? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 19:32:51 -0400 From: Daly Subject: Re: [MYSTARA] - MUs At 06:39 PM 6/22/98 +0100, Jakup Michaelsen wrote: >Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend >himself after using his spell? To quote Monty Python, "Run away!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 19:39:59 -0400 From: Daly Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? At 01:54 PM 6/22/98 -0400, Pierre Savoie wrote: > >>Date: Sun, 21 Jun 1998 12:07:58 +0000 >>From: darkone1@swbell.net >>Subject: [MYSTARA] - What's the big problem? > >>I don't see what the big problem is. This is a Mystara mailing >list. That is exactly the problem. You are bringing up a topic that is more "generic rpg". >I don't see any petitions to TSR, or any such movement >to convince them it would be worthwhile. I sent the petition (over 60 sigs) out a few weeks ago. I take the silence on the part of TSR as actually a positive sign... Although I am going to send a query to them soon to make sure they got it... If not, >don't let the Christians stand in your way. Fight! And that means >being publicly and relentlessly HONEST about their foibles and sins >against us. You've tried it all your ways. Now try it my way.>That will inevitably raise the ire of Christians because Christians >are guilty as sin in the matter of fraudulent public depictions of >D&D. The problem is you are totally ignoring the fact that the majority of Christians ARE NOT OPPOSED TO THE GAME! The majority of Christians are not concerned with us. You are also ignoring the fact that MANY PEOPLE ON THE LIST ARE CHRISTIANS! And this is a strengthening factor. Openly accept that we are included in the game. The statements you are making cause us rping Christians to be divided from you. Cut it out. And quit testing the Admin. He WILL toss you out if you continue off topic comments. He will do it with all jollity.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 20:07:35 EDT From: BoBoII@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-22 13:59:07 EDT, you write: << Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend himself after using his spell? >> Iuse something similar to the AD&D cleric rules. IMC Int bonus based on high stats lets low level MU's learn an extra spell, only at first level. This does go up once the MU's experience level gives him more level 1 spells, it's only a bonus for the gifted youngsters . . . and a way to get someone in my groups to play low level mages in adventures cause they are mostly one shots, not campaigns where the "but the MU is more powerful later" reasoning comes in. I also encourage the player to take some of those more useful adventuring spells like "Detect Magic" or Read Magic. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 02:36:24 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Great Crater Gazetteer On Mon, 22 Jun 1998, Daly wrote: > Not only that, but I have this annoying memory of them being otherworldly > in origin...something about a voidship too methinks... > > Anyone else remember this? Nope. But I think what youre thinking about is a reference from the Northern Reaches Gaz. It says that the Kobolds are suspected to be one of the major races, like elves and dwarves. This could mean that they have a relic? Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 20:42:43 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: RE: [MYSTARA] - Modules B2, B3, B4? Mike said: >Is that the "new" Expert rules set? I have the one with the Erol Otus >cover, and all it contains is a map of Karameikos (in funky 6-mile-per-hex >format). In that case, yeah, it's the "new" expert rules set. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #444 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, June 23 1998 Volume 1997 : Number 445 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - Great Crater Gazetteer Re: [MYSTARA] - How badly does anybody here want Mystara? [MYSTARA] - [ADMIN] I Have a Dim Recollection of Ending This Thread... Re: [MYSTARA] - MUs [MYSTARA] - Re: mystara-digest V1997 #444 [MYSTARA] - The Christian's "off-topic" excuse Re: [MYSTARA] - The Christian's "off-topic" excuse [MYSTARA] - TSR won't mail-order ANY D&D T-shirt [MYSTARA] - Solicitous of Christian comfort [none] Re: [MYSTARA] - Re: mystara-digest V1997 #444 Re: [MYSTARA] - Beating Head Against Wall Re: [MYSTARA] - MUs Re: [MYSTARA] - The Christian's "off-topic" excuse Re: [MYSTARA] - How badly does anybody here want Mystara? Re: [MYSTARA] - Solicitous of Christian comfort [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. [MYSTARA] - What is your point? Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. ---------------------------------------------------------------------- Date: Mon, 22 Jun 1998 17:45:47 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? I'm only gonna toss a little dab into this particular pot...(needs a bit of garlic). I am both a DM and an AD&D player. I've been playing and mastering since 1978 (my sophomore year in high school). I was introduced to the game by one of the sons of my father's best friend, a deacon at a Baptist church he sometimes pastored (Yes my father is/was a preacher, but that's another story). I am also a Baptist preacher, one of the most doctrinally fundamental folks I know (i.e. friends who are considered fundamental sometimes regard my literal approach to the Bible as too basic ). I am committed to my faith. I also greatly enjoy the time I spend playing and mastering the game. My players enjoy the campaigns because there is always some moral play in the background, and my characters, both heroes and villains have depth beyond what is immediately apparent. I regard the hobby as something similar to reading high fantasy literature. I do not broadcast it to folks, but by the same token I do not hide my books when church members come over to the house. If I am asked, I offer an explanation very similar to what I just typed here. I have yet to have anyone offer compelling scriptural reason that I should not play the game beyond the "weaker brother" argument, and I have yet to have anyone to ask me to refrain based on those grounds. The best argument I've given them so far is that I keep a set of Tracey Hickman's "morality and Dungeons and Dragons" three part essay on hand for those who are most concerned about the issue. My deepest apologies for contributing to this off-topic thread, Spencer Graham ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 20:48:44 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Great Crater Gazetteer Jeff said: >Not only that, but I have this annoying memory of them being otherworldly >in origin...something about a voidship too methinks... > >Anyone else remember this? > I think so too. IIRC it was in Gaz 7. Geoff PS - Did anyone else like those writeups for the humanoid groups given in that Gaz? I thought the descriptions of the kobolds, trolls, and gnolls in the region added a bit of depth to these "mindless brutes". - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 20:58:12 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? While I truly abhor this line of discussion, as it does nothing but ignite a potential flame war, I have but one thing to say to Inconnu's recent post on the subject. He cites the various reasons why D&D players did not embrace the AD&D version of Mystara. I will add another, in the hopes to set this record straight, and so we can just egt on with what this list is about. Personally, the reason why I did not embrace AD&D Mystara was threefold: 1. I am a hard-core D&Der - I use the Gazetteers and the Rules Cyclopedia, and various house rules, and that's enough for me, and my players like it, too. I've tried AD&D, and it just doesn't "turn my crank" (no offence intended towards anyone - I know lots of you don't like D&D, either - fair's fair). 2. I found the AD&D products to be badly-written in comparison to the Gazetteers (personal opinion). 3. I found the CD component unappealing. I would rather have my players imagine what they are hearing through my descriptions, and shave $10.00 off the price, than to have some CD tell my players what they hear. As background music it's okay, but I really don't go for that sort of thing. There you have it. That's why I didn't get into AD&D Mystara. End of story. It had nothing to do with Christians (hey, technically I'm a Catholic, and I love RPGs). I apologize for getting into this again. Let's stop this once and for all. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 19:01:54 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - [ADMIN] I Have a Dim Recollection of Ending This Thread... ...yup, looking back through my sent mail, there it is, an official Admin post ending the thread, yet still people are continuing it. Now, admittingly, one person chose to ressurect it, but no one needed to help him along by replying. You all get a stern finger waved at you. Shall we try again? Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 21:53:49 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - MUs Another method to help a low level Mage survive is to choose his general skills or NWPs wisely. Since he is likely to have a very high intelligence, he will get more slots than other characters do. If those skills/NWPs are well chosen, he will have considerable value to the party even after his spell is expended. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:01:29 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - Re: mystara-digest V1997 #444 That idiot Leroy has issued me a "warning" in secret. He still has not confirmed or denied his Christian bias, you'll notice. It seems to me that a discussion of the survival of gaming can't be "off-topic" by its own definition. There's no sense in making up more Mystara stuff when the Christians are burning the house over our heads and making it impossible to be open about our gaming anywhere under their vast influence. Tipper Gore had to tone down her Parents Music Resource Committee stuff; she has not to my knowledge renounced her anti-gaming stance. Let's make sure no more Christian gamers dictate to us what we can and can't talk about to promote our hobby. - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:17:10 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - The Christian's "off-topic" excuse Here's a fact to demolish Leroy the Undeclared Conflict-of-Interest Christian's claim that anti-D&D Christian activity is irrelevant to Mystara: Not all Christian anti-D&D activity was directed at ADVANCED Dungeons & Dragons. Professor Carl Raschke, a divinity professor in Denver, wrote PAINTED BLACK, a book decrying "modern" Satanism. In it, he made swipes at oD&D, and made much of an introductory play scenario in the Basic Box Player's Manual, the 1983 edition, involving the character the player runs and Bargle the evil wizard. Bargle featured prominently in the Karameikos setting later on. From the portion "Ending #1: YOU MISS THE SAVING THROW" "As you get near the magic-user, a funny feeling comes over you. Why, he doesn't look so bad; in fact, Bargle seems to be a pretty nice guy!" From this portion, Raschke made much in his book that D&D was indoctrination into evil and breaking down one's natural revulsion to evil. He didn't care that this passage was just the character's helpless reaction to a Charm spell; in his mind, it took awesome proportions as helping D&D-players set their foot on the first rung of the ladder up (or DOWN) to Satanism, venerating evil as good. His ideas and distorted quotations were then used by Joe McGinniss in the book CRUEL DOUBT(1991), and Jerry Bledsoe in BLOOD GAMES (1991), and from that we got SIX HOURS of network television movies denouncing D&D in 1992 (CBS: "Honor Thy Mother"; NBC: "Cruel Doubt", 4-hour mini-series with Blythe Danner, Ed Asner, Gwyneth Paltrow and many more). These anti-D&D portrayals were beamed into millions of minds, and all because some divinity prof decided to lie about Bargle... So, it looks like Leroy is determined to get rid of me, because it's too embarrassing for Christian gamers to be exposed to the full extent of the history of Christian anti-D&D, so I'll just state something he as a Christian will understand: "The stone the builders rejected/Has become the cornerstone." - ---Pierre Savoie (ab966@torfree.net) http://people.unt.edu/~jl0007/draco.htm *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 22:36:21 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - The Christian's "off-topic" excuse Pierre Savoie wrote: > > So, it looks like Leroy is determined to get rid of me, because > it's too embarrassing for Christian gamers to be exposed to the full > extent of the history of Christian anti-D&D, so I'll just state something > he as a Christian will understand: "The stone the builders rejected/Has > become the cornerstone." He's not the only one that wants to be rid of you and your silly Christian vs D&D posts. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:48:33 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - TSR won't mail-order ANY D&D T-shirt >Date: Mon, 22 Jun 1998 16:23:21 EDT >From: Inconu@aol.com >Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? >> basically saying, "You're either in the tribe already, or you're >> the uncomprehending masses outside." I noticed TSR won't even sell >> T-shirts that say "Dungeons & Dragons" on them by mail-order! >Well, that's obviously because of how they don't produce D&D >products anymore. >The shirts stop getting produced when the products do. What sense >would that make if they sold them? >> They >> USED to, but they're too afraid some kid will get abused on the >> street for wearing one and it's a legal liability for them. >Yeah, it couldn't have anything to do with the fact that they >wouldn't make any money from the shirts now would it? You misunderstand. TSR won't sell an ADVANCED D&D T-shirt by mail-order either, for the same reason. >> We can't >> even teach our children, because two TV movies in 1992 had girls >> saying about D&D-playing boys that they were uncool, and we can't >> reproduce without girls. Have you seen the progression of ads for >> the RPGA lately? They used to say "over 10,000 members", then >> "over 8,000" and recently "over 5,000". >Yeah, i guess it's outlawed and if an officer sees you teaching >this game you'll be arrested for "Teaching D&D". Come on now. If >you're gonna make a post on this, at least take the time to put a >sensible point in it somewhere. >Me? I'm still looking for one of your points here. Do you think that renting space to teach D&D is a straightforward proposition like starting up a macrame class? Try to rent some space at Canada's largest school-board, the Catholic schools of Toronto, and see how far you get. Oddly, it's now safer to be openly gay in Toronto than openly a D&D-player. >which have already been asked to cease. If you're getting a kick >from pretending to be some kind of rebel here, then take it >to a kiddy list, because your not impressing anyone here. >- -Inconu YOU have done the equivalent of voting three times on the matter of whether this is relevant. I say this is; and even give proof of how Mystara is used as an example of the evil of D&D. You probably don't see anything sinister in Mystara but the Christian Professor Carl Raschke did. Do you think Leroy will listen to you because you squawk more or are the biggest cuckoo in the nest? Let others talk. - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:49:30 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - Solicitous of Christian comfort >Date: Mon, 22 Jun 1998 16:44:37 -0400 >From: Michael Ray Johnson >Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? >other "real-world" pursuits. >A large number of players I know are female, as am I. >Please don't make generalisations. As for raising the ire of >Christians, you have undoubtedly made many Christians on this list >mad by your unconsidered comments. >Frauke Jurgensen. So LET them get mad! Are you saying that this mailing list is geared to Christian comfort and Christian comfort alone? Let people be warned, then, that in this list Christians are protected from ALL criticism. THEY'RE the ones who should leave if they can't handle the truth about why Mystara is not coming back, and why you are the last generation of D&D-players. That will prevent a LOT of truths about Christianity from being spoken here. When Jesse posted that self-congratulatory message from a Christian gamer, "I'm a Christian gamer and I do what I can", it was deceptive. Christians in gaming do diddly-squat to rectify the flood of negative opinion on D&D. They in fact act as a brake to any realistic consciousness about anti-D&D history. You can no more talk about anti-D&D without putting Christians in a bad light than you can talk about African history with no reference to the fact they were cannibals. - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 22 Jun 1998 23:51:40 -0400 (EDT) From: Pierre Savoie Subject: [none] >Date: Mon, 22 Jun 1998 19:39:59 -0400 >From: Daly >Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? >The problem is you are totally ignoring the fact that the majority >of Christians ARE NOT OPPOSED TO THE GAME! The majority of >Christians are not concerned with us. You are also ignoring the >fact that MANY PEOPLE ON THE LIST ARE CHRISTIANS! And what have they actually done for gaming lately? Is their idea of educating anti-D&D Christians to go in knees-first? To be "conciliatory"? To admit that, yes, D&D has demons in it but it isn't so bad as all of that? To not bring up the log in the other person's eye because that would be deemed "hurtful" or "offensive"? They are NOT a sufficient counter-balance to the FLOOD of anti-D&D Christians, who manipulate the media to the point where faked pages of the DMG are shown to millions as the "real thing" and nobody can do anything about it! Who says the Christian gamers among us are with us all the way? Why should we even trust them? Have they even "expressed concerns" to TSR to distort D&D over the years, to make "little changes", again for their personal comfort and theirs alone? You are ignoring the fact that Christians don't have any pro- D&D information to go on. In their grubby little Christian bookstores, all they have are anti-D&D tracts. What are the Christians actually doing about it? Or is it the usual religiously regimented story of "speak only when spoken to, or spoken about, or not even then unless things get TOO bad." >And this is a strengthening factor. Openly accept that we are >included in the game. The statements you are making cause us >rping Christians to be divided from you. Cut it out. But you are ALREADY divided from us! Your irrational beliefs in a self-sacrificing God or a virgin who gives birth to a baby make you a different kind of human entirely. Your world restricts imagination; that can hardly be an asset to anyone's game. >And quit testing the Admin. He WILL toss you out if you continue >off topic comments. He will do it with all jollity.... Let him do so. He never confirmed or denied his Christian bias, so people will understand where HE's coming from. It will make free-thinkers and the religious-free very uncomfortable to see a mailing-list maintained with the implicit comfort of Christians, as if their "feelings" matter more than the majority of people. Like in American society, where president George Bush publicly said Atheists can't be good U.S. citizens, making an implicit claim they were second-class. - ---Pierre Savoie (ab966@torfree.net) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 00:16:10 EDT From: BoBoII@aol.com Subject: Re: [MYSTARA] - Re: mystara-digest V1997 #444 In a message dated 98-06-22 23:14:00 EDT, you write: << Let's make sure no more Christian gamers dictate to us what we can and can't talk about to promote our hobby. >> Right Idea . . . Wrong Forum. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 00:31:10 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Beating Head Against Wall You know i was quite content to let the admin take care of all this. Actually there is little i can do. But by myself responding perhaps a point can be made. See i just got of the hospital after spendingthe better part of a week recovering from shoulder surgery. Not that i am asking for get well messages but to respond to anything is difficult right now. You see i do not have the use of one hand and am in a great deal of pain. So let us stop this crap. Its getting well past annoying and wasting bandwidth. alex "the only conspiracy is that there is no conspiracy. this is because the government simply doesn't care if you live or die"-- taken from a recent Dennis Miller Live on HBO paraphrased and dirty words deleted *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 08:46:56 +0100 From: "Rob" Subject: Re: [MYSTARA] - MUs >for my randel gaz i have the staff as a vital part of their armies. mage >training involves gaining some proficiency with it. combined with the randel >mindset and militerism, randel mages are far from timid. i like the image of a >mage dishing it out with an enemy soldier. one on one, a 3rd level warmage >with a staff at melee with a 1st level fighter armed with a sword is fairly >equal. > >alex Mmm, I dont know about that. The Savage Coast has swashbuckler mages, who get to use rapiers (and get an AC bonus as well) and fighter THAC0. The mage will still lose, tho, because all it takes is one hit on him from the warrior and hes down, whereas it'll be at least three or four pokes from the mage to drop the warrior. And in AD+D, fighters get all sorts of stuff mages dont. Multiple attacks, fighting styles etc. The few mage swashbucklers Ive seen in action use their weaponskill to a) be flash and show off (the usual) b) maim low hit dice monsters (kobolds and stuff) without having to use any spells As I recall from D+D, the situation is different, because mages and warriors in terms of dishing out damage are identical until the warrior hits level 4, i think. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 09:02:45 +0100 From: "Rob" Subject: Re: [MYSTARA] - The Christian's "off-topic" excuse => Here's a fact to demolish Leroy the Undeclared "Is this a boot I see before me..." - modified Shakespeare > So, it looks like Leroy is determined to get rid of me, because >it's too embarrassing for Christian gamers to be exposed to the full >extent of the history of Christian anti-D&D, so I'll just state something >he as a Christian will understand: "The stone the builders rejected/Has >become the cornerstone." > This stuff bores me. I know that I dont have to read these emails, but I'm actually going to participate. As far as I'm aware, no one in England (at least, no one in Exeter, Loughborough, Oxford, Bath, Bristol etc. etc.) has ever been persecuted by religious types for being a roleplayer. Oh, and one of my old gaming groups father was a Church of England priest... I know that ive read Dragon mags with players saying theyve been on the receiving end from Christians and just thought that was really stupid... Seems to me America is afflicted with lots of far out evangelist types (I remember that cult in Waco, that hit the news over here). I just like to think that in the Land of the Free people exercise a bit of free will in what they listen to on those uncensored 1000 channels of media, and what they choose to believe. And it seems people do, for the most part. It seems that there are a lot of Christians who play D+D on this list, after all. Seems that your hardline attitude is just going to stir the ants nest up again, Pierre. I know that you believe in telling the truth about D+D, but I reckon if I was a Christian (Im not, as it happens) I would be less inclined to play D+D after some of the - flameware, I believe the word was? which ive seen bouncing around the MML. I appreciate that there is a problem (the Faroe Islands, by the sound of it) but take a chill pill... You're starting to sound like one of those zealots you dont seem to like... "Help! I'm being oppressed!" Cheerz ROB (who after rereading this isnt sure if the point has been got across, but what the hell.) Dammit Jim, I'm a chemist, not an author *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 09:44:15 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - How badly does anybody here want Mystara? >Just a short comment: > >Most of the D&D and AD&D players I know are Christians, mostly Roman Catholics, >Anglicans, and Lutherans. One group (DM'd by Michael Johnson, from whose >address I'm posting this) consists of four people, three of which are Music >students and church organists. Most people I've encountered who disapprove of >D&D are parents of young players who don't know much about the game and who >aren't sure that their child's time wouldn't be better spent at homework and >other "real-world" pursuits. > >A large number of players I know are female, as am I. > >Please don't make generalisations. As for raising the ire of Christians, you >have undoubtedly made many Christians on this list mad by your unconsidered >comments. Yup, despite not being a Christian myself, I game with them, heck I live in a country with over 80% of the population practising catholics, and I've never heard any "stop the D&D" stuff from anyone. Gaming Conventions are held in all the major Universities, not a squeek of protest from any religous group I know of. Somehow I don't think they were responsible for the death od D&D, I can think of far more reasons (Bad marketing, Computer Games, CCG's) - - none of the people I know who have given up gaming, or don't game in the first place, do so because of religous reasons...time to get people together to play is the usual limiting factor... Anyway, this thread'll probably be squashed soon, so i'm going to hide and try not get squashed with it. Doh, need to put something Mystara related in here... Oh yeah, well done on the Crater Gaz, looks very cool, just wondering what those humanoids from the CC are! gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:40:10 EDT From: Inconu@aol.com Subject: Re: [MYSTARA] - Solicitous of Christian comfort In a message dated 6/23/98 12:08:23 AM Eastern Daylight Time, ab966@freenet.toronto.on.ca writes: > So LET them get mad! Are you saying that this mailing list is > geared to Christian comfort and Christian comfort alone? No, he's saying that they care more about Christians than they do about you.... dim-wit. > Let > people be warned, then, that in this list Christians are protected > from ALL criticism. THEY'RE the ones who should leave if they > can't handle the truth about why Mystara is not coming back, and > why you are the last generation of D&D-players. The sales ended. If the Christians were responsible for that, then why is AD&D still alive? > That will prevent > a LOT of truths about Christianity from being spoken here. When > Jesse posted that self-congratulatory message from a Christian > gamer, "I'm a Christian gamer and I do what I can", it was > deceptive. Christians in gaming do diddly-squat to rectify the > flood of negative opinion on D&D. So, now we can add predjudice to your growing tail of idiocracies. > They in fact act as a brake > to any realistic consciousness about anti-D&D history. You can no > more talk about anti-D&D without putting Christians in a bad light > than you can talk about African history with no reference to the > fact they were cannibals. > You are a fool if you think D&D will ever come back - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:46:38 -0500 From: "Timothy R. Haney" Subject: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Okay, I'm being lazy but does anyone know what the Drachenfels are? I saw this on the Planescape list and wondering myself. That is if we've left the next Christian against Christian over D&D thread. Monte Cook wrote: > > Paul asked the question about the Drachenfels reference in Dead Gods. I put it > to the Known World experts, to see if anyone caught the reference. C'mon, it's > an easy one. > > >From the original post: > > <<<< to > ancient Blackmoor" is a reference to the Mystara setting. > > Anyone know about the Known World?>>>>> > > Monte - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 09:01:38 EDT From: CRlPTONITE@aol.com Subject: [MYSTARA] - What is your point? IIRC your original intent was to resurrect Mystara and OD&D. It seemed as if you wanted to lead people in an effort to push WotC to reproduce the product. Many people want what you want. You have since shown your lack of leadership skills along with a lack of intelligence. Now, the majority of the list is not even taking you seriously. You are now looked upon as something to laugh at. Your plan has failed. So what is your intent now? What do you want? What do you hope to accomplish? Do you even know? Are you just trying to get attention like a baby who screams when you put it down? I think you need to grow up. Then sign on to the list again. I do not want you here. I do not believe many people do. Your childish statements and rebelious attitude have no place here. You have said that Leroy has given you another chance. I do not like that decision. This list seems to be democratic, as in the fluff issue previously talked about. So I would like to take a vote. If you (MML members) are sick of this immature trash filling up your mailbox and want this guy off the list please join me and sign here: 1)Criptonite 2) 3) 4) 5) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:02:33 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. >Okay, I'm being lazy but does anyone know what the Drachenfels are? I >saw this on the Planescape list and wondering myself. That is if we've >left the next Christian against Christian over D&D thread. I always thought the Drachenfels were decended from Alphatians and Thyatians, formed after the war against Halzunthrum. For a Blackmoor connection, Jaggar von Drachenfels has a Blackmoor era Laser Gun thingy...I do recall it being said somewhere though that they are decended from Blackmoorians....but would that just be through the Thyatian blood line? If so then there's a lot of Blackmoor decendants, and nothing that exciting about the Drachenfels. >Monte Cook wrote: >> >> Paul asked the question about the Drachenfels reference in Dead Gods. I put it >> to the Known World experts, to see if anyone caught the reference. C'mon, it's >> an easy one. >> >> >From the original post: >> >> <<<<> to >> ancient Blackmoor" is a reference to the Mystara setting. >> >> Anyone know about the Known World?>>>>> gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #445 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, June 23 1998 Volume 1997 : Number 446 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) [MYSTARA] - Re: What is your point? Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - MUs Re: [MYSTARA] - Skills in D&D RE: [MYSTARA] - Encyclopedia of Mystara? Re: [MYSTARA] - Skills in D&D Re: [MYSTARA] - Age on the list Re: [MYSTARA] - How to Kill a DM... Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Strength (was Skills in D&D) Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - MUs Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Re: mystara-digest V1997 #444 Re: [MYSTARA] - Great Crater Gazetteer [MYSTARA] - Religious Debates - PLEASE STOP! Re: [MYSTARA] - MUs Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. ---------------------------------------------------------------------- Date: Tue, 23 Jun 1998 06:18:27 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) >I dont think he would give them spells. Studying magic is what the >ideology of Rad is all about. Giving away spells for free sounds like >cheeting. In, Krynn, Mages are "clerics" of the moons. Maybe Rad's >"clerics" are similar. > IIRC he doesn`t have to give spells (AD&D) for 1st `n` 2nd lvl. they come from the belief of the cleric in their patron (just adding a little oil to the fire) <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 09:19:38 EDT From: Inconu@aol.com Subject: [MYSTARA] - Re: What is your point? > 1)Criptonite > 2)Inconu Well, you can count me in on this one. I don't see how his attitude will change if he's been warned on and off line multiple times and takes that kindheartedness and spits on it. He's an annoyance to my mailbox. I have more entertainment when i delete junkmail than this garbage. I don't see why he's still here, but if this helps, you can count me in. > 3) > 4) - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 06:25:17 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) >"Certainly not! Those mortals with insight enough to follow my word will >be rewarded. But I will not give them magic. Only by studying the nature >of magic itself, they will realize what responsibility having magical >powers is. Trust me, I know.." -Rad > >(Okay, no funny french in here :P ) > I`ve got a REAL problem then yousee in thr reality which I`m in you were assisted back from your `holiday` by one of your own clerics, complete with miracles. He died in the attempt but was central to its success and his reward is now going to be abandonment by his PATRON. Sheesh ai`nt he gonna be mad ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:22:05 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - MUs At 23.18 22/06/98 +0200, Håvard Rønne Faanes wrote: > >Anyway, it might be a good idea to allow first level characters max >hitpoints. I've used this rule in most of my campaigns and it has worked >quite well... I usually allow mxa hit points at 1st and 2nd level, this is a great help for MU and thieves. Back to our poor 1st lvl MU in a dangerous dungeon: either stay in the center of the group, behind the fighter (or dwarf) or run away as fast as possible :-) - -------------- Fabrizio Paoli brizio@lunet.it Home Page: http://www.geocities.com/TimesSquare/Dungeon/4560 - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 06:32:35 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Skills in D&D > >But what if the PC wanted to lift it with his hands. would you allow a roll? > As usual it depends if its the only way out of a dead-dead situation then of course they`ll get several, but if its just scenery or showing off then obviously they lift it a bit then strain something which only shows when they`re giong flat out then its his own fault he`s dead. Probably just like the rest of you I`ll do whatever furthers the plot or adds some humour as the need strikes me.. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 06:46:52 PDT From: "paul dooley" Subject: RE: [MYSTARA] - Encyclopedia of Mystara? >There is one thing we could do to protect ourselves: put a "Copyright TSR" >message on the whole project, and *give* it to TSR. This completely avoids >copyright infringement, as we'd all just become volunteer writers for >Mystara. Of course then TSR could yank the whole thing and publish it >without paying us, but some might like that idea anyway... This at least >would ensure that our efforts become "canon" and allow the possibility of >future publication. > HEY if they can be convinced to list the names of contributers then doesn`t that count as being published? I really like the idea that those who actually contributed would get some outside recognition for their hard work eg the Almanac guys and/or gals(STILL haven`t managed to read them all the way through) BUT that`s IMOO <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 06:54:58 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Skills in D&D >Agh! No need to be a magic user, the sheer size would make most enemies >pee themselves and run away. > >I know if seeing a nice 22' tall giant, I'd make like an ant, and run. > We wuz facin other giants (Frost probably) who`d subdued and gotten control of some white, later found to be crystal, dragons. It was a scream I had two spells magic missile and sleep and was 1st level the magic was just not there for zapping it ended in a battle royal of immense proportions (we appologised and helped rebuild the town, human, we razed), and thats only the second best tournament game ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:05:36 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Age on the list > God created Light. Then Earth, Vegetables, Animals, Man and Woman. > Then God started to think: "I should create things *I* like!" > And God said: "Let There Be Strawberries!" > Then Satan said ¬I`d make them red, with the pips on the outside, and when you sprinkle them with sugar and pour over loads or cream OR you could try them with some of this sparkling wine cordial I`ve come upwith. We ALL know what happened next ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:09:16 PDT From: "paul dooley" Subject: Re: [MYSTARA] - How to Kill a DM... >If you defeat him/her in battle(VERY HIGHLY UNLIKELY) you take his place as >DM, and the DM is stripped of all powers. This sounds like a really stupid >explaination, but it is possible, in theory. Personally I don't think it's >possible to kill a DM in the game. Although it would be a great adventure if >the characters tried to. >> But since they ARE merely figments of a deranged imagination they`ll all cease to be. A relly good way to commit suicide IMO ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:19:49 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Bowmen and Horsemen >Is it better or worse? I don't know. >What I have done might have contraproductive. > You mean making us all aware of JUST how dangerous Ethengars are? If we`re now basing battlefield tactic etc to counteract them its because they`re a force to be reconed with. If you can deal with such a group lesser forces are so much easier. You`ve started an arms race you naughty boy, someone ALWAYS gets hurt. Then again my shares in `Darokinian Manufacturing and Trading` have just risen ten points. other peoples war IS good for business mind you so is peace. Heard that from some humaniod with HUGE ears if you`ll believe it ttfn, Paul ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:37:52 +0100 From: "Rob" Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) - ->>I dont think he would give them spells. Studying magic is what the >>ideology of Rad is all about. Giving away spells for free sounds like >>cheeting. In, Krynn, Mages are "clerics" of the moons. Maybe Rad's >>"clerics" are similar. >> >IIRC he doesn`t have to give spells (AD&D) for 1st `n` 2nd lvl. they >come from the belief of the cleric in their patron (just adding a little >oil to the fire) <;-P That rule comes from Spelljammer. I ran into an AD+D/D+D clash here - in the Hollow World series, when all the Immortals are trapped, clerics could only cast level 1... Now that Ive nitpicked :) Clerics of Rad are in fact Shepherds of Rad (more nitpicking...). IMC (and hinted at in many other sources) they are MAGES, not clerics. WotI sez followers gain +1 Intelligence, so mages with +1 intelligence is what they are (I guess Rad makes them a bit smarter so they can figure it all out for themselves). They do have items similar (if not identical to) Radiance receptacles, and they can use these to communicate with Rad himself (sort of like a commune spell, i guess). I think thats from some canonical book, but perhaps ive got confused and thats something of my own devising... "The walls of reality will come crashing down..." - Dr Edgemar, Total Recall Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:40:29 +0100 From: "Rob" Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. - -- >Okay, I'm being lazy but does anyone know what the Drachenfels are? I >saw this on the Planescape list and wondering myself. That is if we've >left the next Christian against Christian over D&D thread. > >Monte Cook wrote: >> >> Paul asked the question about the Drachenfels reference in Dead Gods. I put it >> to the Known World experts, to see if anyone caught the reference. C'mon, it's >> an easy one. >> >> >From the original post: >> >> <<<<> to >> ancient Blackmoor" is a reference to the Mystara setting. >> >> Anyone know about the Known World?>>>>> >> >> Monte > >-- >This has been a Galwylin® Production Hang about - are you saying that Jaggar/ Jaggars ancestors are mentioned in Dead Gods? BTW - is Orcus involved in Dead Gods? He was killed on Toril during the Time of Troubles by a lesser drow goddess (damn drow, i HATE them!!! Brizio, dont turn the shadow elves into Drizzt clones - please...) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:48:32 +0100 From: "Rob" Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. - --- >Okay, I'm being lazy but does anyone know what the Drachenfels are? I >saw this on the Planescape list and wondering myself. That is if we've >left the next Christian against Christian over D&D thread. I always thought the Drachenfels were decended from Alphatians and Thyatians, formed after the war against Halzunthrum. For a Blackmoor connection, Jaggar von Drachenfels has a Blackmoor era Laser Gun thingy...I do recall it being said somewhere though that they are decended from Blackmoorians....but would that just be through the Thyatian blood line? If so then there's a lot of Blackmoor decendants, and nothing that exciting about the Drachenfels. There are two sides to Jag's family, Thyatian and Alphatian. Jaggar happens to be of mixed blood (this is the cause of family friction, as I recall). So it would only be fairly recently that the Blackmoorian ancestry thing would have been thrown out. As for Thyatis being common - Thyatis is the result of a mixing of a great many different cultures (Hattians, Kerendans and Thyatians for three - then just about every other human race on the planet as well). So being able to claim a bloodline back to Blackmoor would be pretty damn impressive. Reminds me of my own English background. I dont know if my ancestors were Norman, Celtic, Roman, Saxon, Jute etc. etc. etc. If I did, with certainty, I would be pretty unique. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:50:00 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) >Thanks Jamunga! >After reading your email the GM of Real Life allowed make a new Saving >Throw. I think it was Rad using a magic Jar on me, but its over now :) > Can`t have been an Immortal `cos your still with us. IIRC WotI bk1 says that Immortal magic jar into mortal = disintegrated mortal. We MUST search elsewhere for the source of this peculiar malady.:) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 07:53:43 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Strength (was Skills in D&D) >However, in the various Creature Crucibles for D&D it seems clear >from the various encumbrance tables that different races have far >different strengths -- the weakest sea giant is much stronger than >the strongest pixie even if the sea giant has a lower strength score. >When I was using those rules I generally calculated a "Muscle" >score for each character to make possible comparisons of absolute >strength for such purposes as arm wrestling and breaking down >doors. > A slightly offtopic question Does anyone have any idea for stat mods for PC1 Tall Tales? Relative strength being the most important ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:04:52 +0100 From: "Rob" Subject: Re: [MYSTARA] - Bowmen and Horsemen >You mean making us all aware of JUST how dangerous Ethengars are? If >we`re now basing battlefield tactic etc to counteract them its because >they`re a force to be reconed with. If you can deal with such a group >lesser forces are so much easier. You`ve started an arms race you >naughty boy, someone ALWAYS gets hurt. Then again my shares in >`Darokinian Manufacturing and Trading` have just risen ten points. other >peoples war IS good for business mind you so is peace. Heard that from >some humaniod with HUGE ears if you`ll believe it Oh no. Reminds me of Knights of the Dinner table - shares, stocks, portfolios etc. I dont know about this Ethie thing. Cavalry isnt necessarily so hot. Depends on what they are up against, and how they are used. In a siege cavalry would be completely useless, and the horses would be more of a hindrance than an asset. (since the advent of the gun, and cheap soldiers capable of devastating ranged attacks cavalry have gone from obsolescent to obsolete. And elves are cheap soldiers capable of devastating ranged attacks, as are mages....) I was going to throw in my 2p on this subject, but I have been otherwise distracted. I know you are all D+Dphiles out there, but I'll justify in Raw Rules how I reckon the Ethies would work (Khan - or should i say Agent Khan - had some banter on rules a while back)... Ethies in AD+D would be fighter Beast Riders (or possibly ranger Beast Riders), getting more powerful horses (+2 HD,you tell me why :), virtual telepathy with the bonded animal, loads of riding type skills for free, and that sort of thing. Elven Archers get +1 to hit with a bow, can fire 3 shots a round while standing still (instead of 2), and like all elves in AD+D, can move and fire arrows (with a ROF of 5/2). Archers get -1 when using any other weapon tho. Also in AD+D all elves are invisible when in natural woodland to nonelves until they attack. And for comparison... Thyatian Legionaries would be Myrmidons, who get military tactics for free, and a free specialisation in a weapon used by their army (meaning that the whole legion would be specialised in their weapons, making them very powerful in melee). That does admittedly draw from two separate books (a weakness of AD+D) but I think I like the overall result. Everyone has their specialty, their own unique tone (thats what kits are for). And I think the overall result is balanced in terms of power. The moral of this story - fear the alliance of elves, Ethies and Thyatians. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 11:30:18 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-23 04:18:09 EDT, rmunch@easynet.co.uk writes: << >for my randel gaz i have the staff as a vital part of their armies. mage >training involves gaining some proficiency with it. combined with the randel >mindset and militerism, randel mages are far from timid. i like the image of a >mage dishing it out with an enemy soldier. one on one, a 3rd level warmage >with a staff at melee with a 1st level fighter armed with a sword is fairly >equal. > >alex Mmm, I dont know about that. The Savage Coast has swashbuckler mages, who get to use rapiers (and get an AC bonus as well) and fighter THAC0. The mage will still lose, tho, because all it takes is one hit on him from the warrior and hes down, whereas it'll be at least three or four pokes from the mage to drop the warrior.>> attitude is the main difference that the randel mages have. they are not your typical stand behind ranks of fighters types. the randel military are aware of the combat differences between mage and fighter. frontline units have 3rd level mages so as to offer three spells and the added hit points. that the mages are indoctrinated to use a staff as a weapon offers them an ability to hold their own. as long as the mage is faced with a 1st level fighter oponent the odds are fairly even. of course AC comes into play. however, a staff can offer a combat option to parry and keep an opponent at a distance thus aiding the mages ac. admitedly you have to get real complicated with ad&d type rules and possibly add a kit to explain alot of these rulings. and of course this goes down the crapper if the opposing fighter is above 1st level and armoured in anything aside from leather. weapons choice also screws the mage if anything aside from a sword is used. << And in AD+D, fighters get all sorts of stuff mages dont. Multiple attacks, fighting styles etc.>> yes they do. but i am also referring to 1st level fighters that comprise most armies. imo 1st level fighters do not have the luxery of fighting styles, multiple attacks, etc. for the most part they know how to use their primary weapon and display some discipline in combat. the randel mages use their spells until the enemy closes in then they get defensive hoping their spells weakened the enemy enough to prevail. the main thing is that they do not panic and have to fall back once those spells are used up.they can engage until the enemy is pushed or until their own fighters can move in to aid them. randel tactics are very complex. but when militerism is a way of life what else do you have to do. << The few mage swashbucklers Ive seen in action use their weaponskill to a) be flash and show off (the usual)>> randel mages use the melee to protect themselves in mass warfare. the approaching thyatians take volley after volley of magic missiles. their ranks are depleted but the notion that their opponents are mages bolsters their resolve. they continue on confident that they will prevail in close combat. they are surprised when the mages do not fall back. instead they spread out and hold their staffs before them in a defensive manner. the two ranks mix it up. the thyatians are hardpressed. the spell volleys have made the numbers equal or in the favor of the mages. the fighting is indescisive. a descision only occurs when the mages are joined by fellow randel troops (fighters) who smash the thyatian flanks. that is the thing about randel warcraft. it is a total effort type deal. there is little waste or overuse as elements compliment and support each other. << b) maim low hit dice monsters (kobolds and stuff) without having to use any spells>> which include 1st level fighters. human opponents may have better ac and weapons. <> pretty much.like i said the exampled scenario was with a 3rd level mage and a 1st level fighter. in that scenario the mage has a greater bevy of spells and a bevy of hitpoints. randel troops are elite imo. they can afford to deploy 3rd level mages as privates. the achilles heel is that troop replacement is both time consuming and expensive. one aspect i do not like about adnd is how a player can stack a first level fighter. i have seen examples where the various prof. are stacked for combat. this at loss of losing even basic skills. to the point that a fighter would have to make a wisdom and dexterity check to pick his nose. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:50:11 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) On Mon, 22 Jun 1998, Geoff Gander wrote: > Gordon said: > > >#5 - Khan. As part of an insidious plot to destroy Glantri from > >within by speaking for Rad. By saying that the "curse" was removed, > >Khan removes suspicion from himself. Perhaps one of the Immortals > >found out what was going on? Perhaps this has to do with the > >"Canadians in TSR" conspiracy? > > > (from the shadows) Agent 998, this one has learned too much. His mere > knowledge of this conspiracy cannot be allowed to continue. Proceed with > Phase Two as planned, and order our operatives overseas to deal with him - > by whatever means necessary. > > As you wish. I will have him co-opted immediately. If he cannot beat us, > he must join us. We require a more extensive presence in that part of the > world, anyway. He could aid us in subverting his peers to our cause, and > in aiding us in our goal of securing total market dominance worldwide. > > I shall ensure Ottawa hears of this immediately. > > Agent 998 Aha! You didn't want this to end up on the list did you? Feel my sweet revenge.. A thread about me? Sheesh, you guys must be really bored. :) Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:51:34 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) On Tue, 23 Jun 1998, paul dooley wrote: > I`ve got a REAL problem then yousee in thr reality which I`m in you were > assisted back from your `holiday` by one of your own clerics, complete > with miracles. He died in the attempt but was central to its success and > his reward is now going to be abandonment by his PATRON. Sheesh ai`nt he > gonna be mad Errrm. Unfortunately I am no longer a medium for Rad.. :) Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 18:34:04 +0300 From: "Aleksei Andrievski" Subject: Re: [MYSTARA] - Re: mystara-digest V1997 #444 > That idiot Leroy has issued me a "warning" in secret. He still Ooooh boy. I bet this guy is going to have a boot mark on his ass for a long time... :) ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star Visit the Archmage's Tower at http://www.geocities.com/TimesSquare/Fortress/2198/index.html Join the Mystaran Birthright PBEM at the above website! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 12:07:14 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Great Crater Gazetteer On Mon, 22 Jun 1998, Daly wrote: > Not only that, but I have this annoying memory of them being otherworldly > in origin...something about a voidship too methinks... Umm. Err.. I'll have to reread the Orcs of Thar.. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 12:11:19 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - Religious Debates - PLEASE STOP! Jeez people, I have more junk mail from the list in my box right now from these silly debates. Calm down. Mystara isn't profitting from this, in fact we're getting massively divided. So let's all just remember what we're here for. Either that, or I box up the lot of ya, and mail you to Hel. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 12:17:27 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - MUs On Tue, 23 Jun 1998, Rob wrote: > mage will still lose, tho, because all it takes is one hit on him from the ^^^^^^^^^^^^^^^^^^^^ Hey, whose to say that the mage will lose? He's probably win against Joao Coderas, the swashbuckler with no thumbs. Max IV - On the floor laughing. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 12:25:21 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. In a message dated 98-06-23 09:14:01 EDT, you write: << >Okay, I'm being lazy but does anyone know what the Drachenfels are? I >saw this on the Planescape list and wondering myself. That is if we've >left the next Christian against Christian over D&D thread. I always thought the Drachenfels were decended from Alphatians and Thyatians, formed after the war against Halzunthrum. For a Blackmoor connection, Jaggar von Drachenfels has a Blackmoor era Laser Gun thingy...I do recall it being said somewhere though that they are decended from Blackmoorians....but would that just be through the Thyatian blood line? If so then there's a lot of Blackmoor decendants, and nothing that exciting about the Drachenfels.>> hmm...i like the addition of blackmoor blood in jaggar's bloodline. some source makes mention of it though it is vague. alphatian and thyatian bloodlines are the prominent flows. the blackmoor tie is probably a residual trace, based more on theory than residual blood. you could have jaggar's great, great, great, great, great, great, great, great, great, great grandfather as being of any discernable blackmoor heritage. the expanse of time would have obviously undermined any real claim to being of thye blackmoor. the claim is probably retained for prestige purposes *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #446 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, June 23 1998 Volume 1997 : Number 447 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs Re: [MYSTARA] - The Christian's "off-topic" excuse (fwd) [MYSTARA] - Re: (fwd) [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Kick/Ban? Sign me up. Re: [MYSTARA] - Red Steel - The Original Version Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs Re: [MYSTARA] - The Christian's "off-topic" excuse (fwd) Re: [MYSTARA] - MUs [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Re: (fwd) Re: [MYSTARA] - Magic-users ---------------------------------------------------------------------- Date: Tue, 23 Jun 1998 18:51:15 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) On Tue, 23 Jun 1998, paul dooley wrote: > >Thanks Jamunga! > >After reading your email the GM of Real Life allowed make a new Saving > >Throw. I think it was Rad using a magic Jar on me, but its over now :) > > > Can`t have been an Immortal `cos your still with us. IIRC WotI bk1 says > that Immortal magic jar into mortal = disintegrated mortal. We MUST > search elsewhere for the source of this peculiar malady.:) Who said I was mortal?.... :) Håvard, totally off-topic.. *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 18:09:09 +0100 From: "Rob" Subject: Re: [MYSTARA] - MUs >one aspect i do not like about adnd is how a player can stack a first level >fighter. i have seen examples where the various prof. are stacked for combat. >this at loss of losing even basic skills. to the point that a fighter would >have to make a wisdom and dexterity check to pick his nose. :-) Well, just for reference, this is the stuff i use... specialisation fighting styles (weapon+shield style, single weapon style, two weapon style, two hander style, Spanish style and Italian style) - the last two come from A Mighty Fortress and are rapier/sabre only styles - we never got around to changing the names... :) Those fencing styles (Moncorvo style, Dominguez style etc.) + another knightly style of my own devising And thats about it. As for minmaxing - I dont allow too much messing with the ability scores. Thats a bigger culprit for powergamed characters than any other stuff ive seen. BTW - in the mail i'm replying to you reckoned the average army wouldnt be fielding people with this stuff. Being a Thyatis fan, I beg to differ. Legionnaries under AD+D would be Myrmidons, and so would ALL be specialised. Given the Roman penchant for shield walls, turtles and stuff I would also say they get weapon+shield style too. Makes the Legionary a bit of a hardnut. As he should be. A worthy challenge for those Randel mages... :) BTW - thought about making up some sort of martial arts style for the Staff? Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 18:11:06 +0100 From: "Rob" Subject: Re: [MYSTARA] - MUs - --- > >> mage will still lose, tho, because all it takes is one hit on him from the > ^^^^^^^^^^^^^^^^^^^^ > >Hey, whose to say that the mage will lose? He's probably win against >Joao Coderas, the swashbuckler with no thumbs. > > >Max IV - On the floor laughing. Hey - dont dis the swashbuckler! If he loses its because he WANTS to lose, because its cool. If he wants to win, he'll find some sly way to do it, thumbs or not... Winning isnt enough. The victim has to be publicly embarrassed as well. And losing is fine too, as long as the public embarrassment still holds. :) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 13:13:23 -0400 (EDT) From: Pierre Savoie Subject: Re: [MYSTARA] - The Christian's "off-topic" excuse (fwd) Interesting use of language by this inconu... - ---Pierre Savoie (ab966@torfree.net) - ---------- Forwarded message ---------- Date: Tue, 23 Jun 1998 07:36:45 EDT From:Inconu@aol.com To: ab966@freenet.toronto.on.ca Subject: Re: [MYSTARA] - The Christian's "off-topic" excuse > Not all Christian anti-D&D activity was directed at ADVANCED > Dungeons & Dragons. Professor Carl Raschke, a divinity professor in > Denver, wrote PAINTED BLACK, a book decrying "modern" Satanism. In it, > he made swipes at oD&D, and made much of an introductory play scenario in > the Basic Box Player's Manual, the 1983 edition, involving the character > the player runs and Bargle the evil wizard. Bargle featured > prominently in the Karameikos setting later on. Why do you still cry about what happend in the early 80s. This is the late 90s now if you haven't noticed. why don't you see that there isn't this huge oppressive Christian fist over our heads anymore. Tons of new rpgs have come out. Most are far more gruesome than TSR. You must have no idea. This arguement is foolish and overdone. Your think you're on some huge crusade here. Give it up. you have no followers and no backing. You lost. > From the portion "Ending #1: YOU MISS THE SAVING THROW" "As you > get near the magic-user, a funny feeling comes over you. Why, he doesn't > look so bad; in fact, Bargle seems to be a pretty nice guy!" > From this portion, Raschke made much in his book that D&D was > indoctrination into evil and breaking down one's natural revulsion to > evil. He didn't care that this passage was just the character's helpless > reaction to a Charm spell; in his mind, it took awesome proportions as > helping D&D-players set their foot on the first rung of the ladder up (or > DOWN) to Satanism, venerating evil as good. So, what should we do? We should hmmmmm track this guy down and see why his views were different than yours. Because we all know that you know all and are right here....hmmm i don't think so. He didn't like d&D whether or not he was ignorant to the game rules is irrelivant. It's over. This was 15 years ago. 15!!!!!!! > His ideas and distorted quotations were then used by Joe > McGinniss in the book CRUEL DOUBT(1991), and Jerry Bledsoe in BLOOD GAMES > (1991), and from that we got SIX HOURS of network television movies > denouncing D&D in 1992 (CBS: "Honor Thy Mother"; NBC: "Cruel Doubt", > 4-hour mini-series with Blythe Danner, Ed Asner, Gwyneth Paltrow and many > more). > These anti-D&D portrayals were beamed into millions of minds, and > all because some divinity prof decided to lie about Bargle... And we were all brainwashed right? That really stopped D&D huh? roleplaying as a whole isn't huge now or anything. It's not like there's over a thousand companies that have started thier own game systems. right? > So, it looks like Leroy is determined to get rid of me, because > it's too embarrassing for Christian gamers to be exposed to the full > extent of the history of Christian anti-D&D, so I'll just state something > he as a Christian will understand: "The stone the builders rejected/Has > become the cornerstone." Well that quote has totally turned me around. I see what you mean now.... heh, you got some problems here kid. do you have family issues? were you raped as a little boy? Either that or i'm sure you fuck pigs and chickens or somethin like that. - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 13:13:50 -0400 (EDT) From: Pierre Savoie Subject: [MYSTARA] - Re: (fwd) Again, a young inconu who likes to hide behind anonymity... - ---Pierre Savoie (ab966@torfree.net) - ---------- Forwarded message ---------- Date: Tue, 23 Jun 1998 07:46:19 EDT From:Inconu@aol.com To: ab966@freenet.toronto.on.ca Subject: Re: In a message dated 6/23/98 12:10:12 AM Eastern Daylight Time, ab966@freenet.toronto.on.ca writes: > And what have they actually done for gaming lately? Is their > idea of educating anti-D&D Christians to go in knees-first? To be > "conciliatory"? To admit that, yes, D&D has demons in it but it > isn't so bad as all of that? To not bring up the log in the other > person's eye because that would be deemed "hurtful" or "offensive"? Yeah, they should all be suckin your dick and giveing up on thier ways. Which has been around for a little bit longer than your ways. > They are NOT a sufficient counter-balance to the FLOOD of anti-D&D > Christians, who manipulate the media to the point where faked pages of > the DMG are shown to millions as the "real thing" and nobody can do > anything about it! Waaaa WAaaaaaa .... . such a sad little sob story. i think i'm gonna cry. - -Inconu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 13:42:49 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - Red Steel - The Original Version I just had this weird idea to post something that was actually relevant to Mystara. Sorry if that offends anyone... Does anyone use the original Red Steel rules from Dragon mags #170-171? I've just been reading them over, and I found something really inexplicable. According to the essence of cinnabar rules, a character who ingests this stuff loses a permanent point of Constitution. A second dose costs two points of Con, a third dose costs 3. Why, then, are there tables for going beyond the 5th degree of contamination? A character who started at 18 Con would, upon ingesting a fifth dose of cinnabar, be down to a mighty 3. A sixth dose would drop him into the category of depleted bologna. Should this actually be one point of Con lost per dose? This would make a bit more sense, since then it would take much longer to die from this stuff. Also, how do the Dragon magazine rules compare to the Boxed Set? I have the Savage Baronies boxed set, but not the Red Steel box. Can I use the Dragon rules in conjunction with the Savage Baronies, or will it require major overhauling? The same applies to the Savage Coast Monstrous Compendium, downloaded from TSR's Mystara site. Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 13:45:27 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - Another Mystara-relevant question Look at the Rules Cyclopedia, in the appendix regarding converting D&D to AD&D. Look at the picture. There's an elf with a bow slung over her back, casting spells, obviously a D&D elf (since the other elf is just using a bow). There is a mage on the other side using spell components, obviously an AD&D mage. Then there is a fighter using two weapons, on the D&D side of the picture. Can D&D fighters use two weapons? Or is that an AD&D ruling? If D&D fighters can do so, where are the rules for it? I couldn't find them in the Cyclopedia under Weapon Mastery. I'd like to think that it's not because I'm either blind or stupid. Any help here? Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 11:14:15 -0700 (PDT) From: Diego Subject: Re: [MYSTARA] - MUs On Mon, 22 Jun 1998 Kaviyd@aol.com wrote: > Another method to help a low level Mage survive is to choose his general > skills or NWPs wisely. Since he is likely to have a very high intelligence, > he will get more slots than other characters do. If those skills/NWPs are > well chosen, he will have considerable value to the party even after his > spell is expended. I completely agree. Consider this: The party is exploring ancient Nithian Tombs. the mage just happens to have Ancient history and Ancient laguage Nithian (What is known at least, not necessarily what is true :)). He expends his one spell, but then might be able to read a wall message about a trap or any number of other important things. Granted, the mage will be almost completely usless for combat, but he could be used to reduce the amount of combat the party actually sees. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 20:19:50 +0200 From: DM Subject: Re: [MYSTARA] - Another Mystara-relevant question At 13.45 23/06/98 -0400, you wrote: >Can D&D fighters use two weapons? Or is that an AD&D ruling? If D&D >fighters can do so, where are the rules for it? I couldn't find them in the >Cyclopedia under Weapon Mastery. I'd like to think that it's not because >I'm either blind or stupid. Any help here? Yes, there is no rule that prevents them from doing so... of course, a fighter can wield two weapons, but he can attack only with one if he has only 1 attack (below 12th level). Normally, as i see it, the only advantages of using two weapons instead of a weapone and a shield are: 1. if the enemy disarms you, you've still got a weapon in hand 2. if you are proficient in both, you can exploit the best defense from one and the best attack from the other (example: if you are skilled with sword - -1d12 points of damage- and expert with short sword -more attacks to parry- you can attack with the sword and parry with the short one) 3. if you are proficient with them and they have a different primary target (M and H), you can use the best weapon against the right enemy without losing time That's the way i see it. There is no proficiency in D&D that allows you to strike with two weapons if you don't have two attacks, so in this case it's pointless to have two weapons (besides looking more threatening to the lowly kobold -and adding a knife between the teeth would make it much more munchkinesque ;)).. Oh, and there is also the off-hand penalty to take into consideration (-3 to hit) if you are not ambi-dextrous by nature or by having the appropriate skill.. DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 20:23:12 +0200 From: DM Subject: Re: [MYSTARA] - MUs At 18.39 22/06/98 +0100, you wrote: >Ok, let's say a human MU is in a short dungeon-crawl. How is he to defend >himself after using his spell? uhmm.. parlay with the kobolds? :) More seriously: he COULD use his staff or sling (better the sling), retreating while throwing stones with the sling and screaming for help. But this is an unlikely situation: no sane 1st level mage would venture into a dungeon without a trusty fighter type to throw into the monsters' mouths while he prepares to flee after casting his last (and only) spell.. detect magic! D'oh! ;) DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 20:31:12 +0200 From: DM Subject: Re: [MYSTARA] - MUs At 15.38 22/06/98 -0400, Max IV wrote: >There is a nice Quarterstaffish item in the book of wonderous inventions. >A frst level mage would love one of those. You cannot possibly mean THAT staff!!! *ta daaaa!* The great Hotspur Selecto-Staff from Book of Wondrous Inventions!!!!! I gave it to one of my players once, but the trouble is that once you use it for the first time you've got a hell time trying to set it in place again.. and it breaks too often.. :) DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 19:39:23 +0100 From: "Rob" Subject: Re: [MYSTARA] - Red Steel - The Original Version - - >Does anyone use the original Red Steel rules from Dragon mags #170-171? >I've just been reading them over, and I found something really inexplicable. >According to the essence of cinnabar rules, a character who ingests this >stuff loses a permanent point of Constitution. A second dose costs two >points of Con, a third dose costs 3. Why, then, are there tables for going >beyond the 5th degree of contamination? A character who started at 18 Con >would, upon ingesting a fifth dose of cinnabar, be down to a mighty 3. A >sixth dose would drop him into the category of depleted bologna. > >Should this actually be one point of Con lost per dose? This would make a >bit more sense, since then it would take much longer to die from this stuff. > >Also, how do the Dragon magazine rules compare to the Boxed Set? I have the >Savage Baronies boxed set, but not the Red Steel box. Can I use the Dragon >rules in conjunction with the Savage Baronies, or will it require major >overhauling? The same applies to the Savage Coast Monstrous Compendium, >downloaded from TSR's Mystara site. Well, Ive never actually read (red?) the original Dragon stuff. But I do know the boxed set stuff. >From start to finish... Almost everyone gains a Legacy, selected randomly. There are four regions in the Savage Coast, each region has a different group of Legacies associated with it. Each Legacy will drop an ability score by one point. Exactly which point is dropped depends on the Legacy, for example Speed legacy drops Wisdom by one point. Inheritors gain multiple legacies. Their ability scores drop by one point per legacy, as described above. To gain a legacy they must drink a vial of crimson essence. Crimson essence used generally (by non Inheritors or Inheritors with the maximum number of Legacies) instead temporarily gain a random Legacy for a day. After that day he must save vs spells or suffer the Legacy's detrimental effects (but NOT ability score loss) for 24 hours. If cinnabryl is worn outside of a Curse region, the wearer is afflicted by the Red Blight (cinnabryl poisoning). He loses 1 point of Con per day, until he dies (and becomes a Cursed One) or the cinnabryl is removed, or he returns to the cursed lands. Lost Con points in this way return at the rate of 1 point per day. All the above assumes protection. Failure to wear cinnabryl or receive maintain spells means that the victim goes into the Times of Loss and Change. The Time of Loss lasts 2d4 days, or 8 days if cinnabryl has been worn by the victim in the past. Each day of Loss results in a further loss of an ability score point, going to 0 results in undeath as a Cursed One. After that comes the Time of Change, which lasts d6+4 days, during which time the victim slowly becomes one of the Afflicted. Once fully Afflicted, recovery is difficult, but if protection is resumed before the Time of Change ends the effects will reverse themselves. Phew... There is more (getting cursed in the first place, recovery from Affliction) but I cant be bothered to type it now... sorry :). But you were interested in attribute loss, and that pretty well covers it. Cheerz ROB (wearing his Rules Lawyer wig) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:44:21 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - Kick/Ban? Sign me up. On Tue, 23 Jun 1998, Pierre Savoie wrote: > > Interesting use of language by this inconu... > [snip] Nice Quoting of a personal message there, Pierre. That's bad nettiquette enough to get you booted out twice. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:47:41 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Red Steel - The Original Version On Tue, 23 Jun 1998, Glen Sprigg wrote: > sixth dose would drop him into the category of depleted bologna. > Should this actually be one point of Con lost per dose? This would make a I think it was supposed to be read as 1 point per dose. That's how I read it as. Two further Q's. Was the original Red Steel Box released as a D&D supplement? Or was it always AD&D? And what exactly is depleted Bologna? I didn't think that they used that in Nuke power plants. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:49:47 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Another Mystara-relevant question On Tue, 23 Jun 1998, Glen Sprigg wrote: > Cyclopedia under Weapon Mastery. I'd like to think that it's not because > I'm either blind or stupid. Any help here? I think that The rules for 2 weapons are buried in the Cyclopedia somewhere. I remember seeing SOMETHING on 2 weapons, in the Cyclopedia. Try looking in the combat sections too. There are a few wierdly misplaced rules here and there. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:52:38 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - MUs On Tue, 23 Jun 1998, DM wrote: > mouths while he prepares to flee after casting his last (and only) spell.. > detect magic! D'oh! Talk about memorizing the wrong spell for the wrong situation. "Yep, Goin to the library.. Gonna need Read Magic." "Doh.. 40 Kobolds ransacking the Library.. Oh to be Level 2.." Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:54:14 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - MUs On Tue, 23 Jun 1998, DM wrote: > I gave it to one of my players once, but the trouble is that once you use > it for the first time you've got a hell time trying to set it in place > again.. and it breaks too often.. :) And it likes to bean Dwarves in head. That was the funniest writeup in that entire book, barring the Gnomish submersible, for obvious reasons. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:59:39 EDT From: CRlPTONITE@aol.com Subject: Re: [MYSTARA] - The Christian's "off-topic" excuse (fwd) << Well that quote has totally turned me around. I see what you mean now.... heh, you got some problems here kid. do you have family issues? were you ***** as a little boy? Either that or i'm sure you **** pigs and chickens or somethin like that. -Inconu Interesting use of language by this inconu... - ---Pierre Savoie (ab966@torfree.net) >> How can you do this Pierre? Not everyone on this list is an adult. Do you need to send this to everyone on the list? Inconu obviously didn't send this to the MML for a reason. It could be because of the language. It could be because Leroy has ended discussion on this topic. If you have a problem with what he wrote you, then handle your problem. Do not send it to the list. We don't care about your email arguments. We care about Mystara. Is your intent to get other members mad at Inconu? I'm surprised if he is the only one to send you mail like this. You have been disrespecting all members of a major religion. What do you expect? Do us all a favor and get off our list. You are not one of us. We are people interested in Mystara. We like to have fun developing it, playing it or reading about it. This is a game we all like. That is why we are here. You are here to bring hate and prejudice to our list. Since Leroy has not taken you off the list, I am asking you to leave. Think about it. You have nothing to offer us and we have nothing to offer you. - --- -- --Criptonite *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:10:01 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-23 13:21:21 EDT, Rob writes: [snipped personal preferences so this doesn't become a imc thing] << As for minmaxing - I dont allow too much messing with the ability scores. Thats a bigger culprit for powergamed characters than any other stuff ive seen.>> keep it balanced and logical and play is smooth. pc history helps this but even that can be abused. <> but randel forces are alphatian and not expected to be usual. randel makes the best of its situation and resources. in my description randel is one of the cornerstones to the alphatian warmachine. quality is key to success. as an elite force they are expected to deliver, even to the point of being overextended. the downside being cost and replacability. these come into play after years of war and the sinking. <> question- are you basing the legions of thyatis one the pwa listings? these were after getting their teeth kicked in by the alphatians in the greatwar. their portrayal and composition in Legions of Thyatis is more interesting; attached cavalry and such. imo the legions are due for a reorganization job. now that war is over perchance that may be at hand. i debated doing it for the thyatian forces for operation hydra. instead i added independant cavalry and seige cohorts. i had planned to initiate reorganizations as the war turned to ierendi. i do like the thyatian troops being fairly standardized much like their rw romans. other troop types attached as vassel cohorts. since rome comes into play the thyatians are good at warfare. roman war tactics were good. discipline and organization was key. i also think that thyatian legions are good in their own environment. open terrain where they can use their strengths. catch them in broken ground and their effectiveness is undermined. romes strength was with its infantry. however an enemy capable of dealing with infantry could win. <> as singular or organized troops? roman troops capitalized on their discipline. singularly theuy were weak as compared to their barbarian oponents. however, organized into ranks they were strong. so i'd say that weapon+shield style would only be seen when they are in ranks. this could be demonstrated in bonuses to troop class as well as battlesytstem bonuses. however terrain could also factor as negatives as orgamnization and discipline are hampered. <> yes...randel forces are high impact deep penetration units usually assigned spearhead duty. i guess you could say that the randel korp are the panzer divisions of the alphatians. that is their job. break enemy ranks and proceed letting other alphatian forces hold gained ground. i think yall will be impressed by randel's forces. as a side note, mages actually compose a small part of the randel forces. even their skyship troops are more based on fighter types. the mages they do have are highly trained and tough. << BTW - thought about making up some sort of martial arts style for the Staff? >> undecided on that. thought about getting fancy with staff styles but i do want to keep it simple. focusing on parry ability to help ac and staff length to account against shorter weapon weilding opponents. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:13:02 +0200 From: DM Subject: [MYSTARA] - Randel (was: MUs) At 18.09 23/06/98 +0100, Rob Fry wrote: > Makes the Legionary a bit of a hardnut. As he should be. A worthy >challenge for those Randel mages... :) Did i miss the reference of what? Have you got the Randel gaz, Rob? has any of you guys got it yet?... *okay, stop panicking and rephrase* Say, Alex or Jeff (whoever was writing Randel): did u post the Randel gaz yet? Rob's reference completely got me off balance (he seems to know more than i know... which prompted my question about the gaz). when will we see it? DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:21:37 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Re: (fwd) from what i can tell inconu's messages were sent to "debate" this matter privately. that is how it should have been done. they have no need to be forwarded to the list. very discourteous pierre. you are inflaming a bad situation even worse. some of the language used was inappropriate but those messages were never intended by inconu to be posted to the list. i cannot blame inconu for that disturbance. so one more time let us keep this off the list. it has no place here. alex- who has to wonder what wotc/tsr would think if they were to decide to pop in to check out the mystra crowd. guess we can flush any chance of revitalization away. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:29:55 +0200 From: DM Subject: Re: [MYSTARA] - Magic-users At 17.19 22/06/98 +0000, Gordon wrote: >Well, I don't use XP these days, mainly cos it's so hard to get >anywhere without becoming extremely rich or becoming genocidal...so I >just make up the XP the PC's are given.... well, normally my PCs get more XPs from actions they perform, teamwork and ideas they have than from monster bashing and slaying. This way i encourage roleplay more than powergaming and avoid to give them too many magical items or golden pieces/gems, etc. Of course, this doesn't mean they won't have a great hack'n'slash adventure now and then (but an epic one with a solid background) where they make money and become famous... only i tend to use them with care. Note: this doesn't apply to High Level campaigns, at least IMWOC (in my way of campaigning). With those PCs i always use epic quests full of mighty enemies (but i strangely limit the treasures they find, ending with the PCs who must make a loan or to heavily rely on their dominion's treasury to repair and replace their lost/damaged magic items... eh eh.. how cruel..) >But in doing so they never go up more than one level at a time... Well, from 5th level and on it is very rare to raise more than one level per adventure (but if it's an epic campaign it may happen). It is however most likely that a low level party raises more than one level per adventure, especially if you consider the kind of treasures they can find in even less powerful monsters lairs (goblin tribes have... what, a D type treasure?...) DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #447 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, June 23 1998 Volume 1997 : Number 448 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - MUs Re: [MYSTARA] - MUs Re: [MYSTARA] - Adakkian Sound settlements Re: [MYSTARA] - MUs Re: [MYSTARA] - Re: What is your point? Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Re: What is your point? Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Magic-users Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Re: What is your point? RE: [MYSTARA] - Re: Character sheet Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Re: mystara-digest V1997 #444 Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Re: What is your point? ---------------------------------------------------------------------- Date: Tue, 23 Jun 1998 21:35:14 +0200 From: DM Subject: Re: [MYSTARA] - MUs At 14.54 23/06/98 -0400, Steelangel wrote: >That was the funniest writeup in that entire book, barring the Gnomish >submersible, for obvious reasons. The funniest was that machine to change gems and treasures into gold pieces that every dungeon should have... is what, Honest Hobe's Exchanging Machine or something like that... Accidentally my players found one in a town in Darokin and used it.. well, they DIDN'T like it when they found they had some four sacks full of rocks to be used for paying their weapons' repairs... ;p DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:35:41 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs << At 23.18 22/06/98 +0200, Håvard Rønne Faanes wrote: > >Anyway, it might be a good idea to allow first level characters max >hitpoints. I've used this rule in most of my campaigns and it has worked >quite well... >> you could also rule that mages be boosted a level or two. this could demonstrate that the first couple of levels were gained while a student mage studied under his/her master. obviously this works better for glantrian and alphatian mages as their societies are more adept at developing mages. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:41:02 +0200 (MET DST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Adakkian Sound settlements On Sun, 21 Jun 1998, Geoff Gander wrote: > Haavard wrote: > Well, the Five Shires hin have a history of being persecuted and > conquered, but of always fighting back and reclaiming what's theirs. > The hin of Shaedrin remember the Varellyans vaguely, and they remember > the large-scale wars fought against them through folk songs. Once they > founded their new realm after being diverted off-course, they vowed never > to lose it to anyone. Since then, they've been attacked by kara-kara, > barbarians, Milenians, and Varellyans, but never have they been defeated > within sight of their city walls. These hin have no history of ever > being conquered, of ever having to be subject to anyone else. This would > affect how they view other peoples (possibly some arrogance), and they > could be quite traditionalist in outlook (Lalor is the only language > allowed in the city except in the market, etc.) If they ever met Five > Shires hin, who knows what they'd think. Basically Shaedrin hin would not > fit the stereotypes: they don't seem childlike at all, they are reserved > around strangers, they deal with people on their own terms, and perhaps they > are slightly more militaristic out of necessity. These are just ideas, > though - your suggestions are welcome :-). Interesting. I feared you were going to suggest they'd be more childlike, since they'd never been conquered. :) > >Hmm. I don't have Gaz 8 around. Is there any pattern in Lalor words? We > >need a word for Master too if these guys indeep have Masters. They > >probably should. Would they have the denial power in Shaedrin? > > > Hmm - Sheriff: "hin"="halfling" and the "tarth" rune means "strong" or > "safe". If, in GAZ 8, "hindul" means "halfling people" ("dul" meaning > "all"), the perhaps in Lalor an adjective follows the noun. So perhaps > Sheriff could be something like "hintarth" (strong halfling)? Whatabout avoiding the word hin. We could have something like Retarth, sounds too much like retard, but maybe Guntarth, Meytarth or something. Just make up a meaning for the prefix... > GAZ 8 says that the term "Master" was originally applied to the Gentle > Folk, since they seemed to be masters of the land. The Gentle Folk taught > the hin how to use the magic of the Blackflame. So, unless the Shaedrin > hin developed Blackflame magic independently, they would not likely have > the ability to become Masters, though they could certainly learn later on > in life. If this is the case, the Shaedrin hin could have a magic focus > of their own, one that reflects the uniqueness of their own experience. I > have no idea what that could be right now. Ah. Well, if we dont want them to know about the blackflame, then, they probably do not know about the Hin Immortals either. Maybe they have clerics of Ordana or someone istead? If we go with the middle eastern theory, there is probably a powerful clerical caste. We could see which Immortals could fit. There should probably be an immortal idientified with the city aswell. > >> For developing this culture further we could use old middle eastern cultures. > >> >I thought about african cultures first, but I realized that their > >> >proximity to the Adakkian Sound would make these Hin more like a middle > >> >eastern river culture. (Or egyptians, but we already have those:) > >> > > >> This is a definite idea - merits more thought! :-) > > > >Mesopotania. Lots of creatures who were made of mixes of various animals. > >Griffons and the like. Maybe even Owlbears? > > > Perhaps the Shaedrin hin have a sort of Mesopotanian culture. Or maybe > they used to, but over 1000 years of change has created something new. > Old step pyramids, but with high stone walls, iron armed and > armoured hin, and so on. We can do anything we want here, but I > think the Shaedrin hin should be unique. I agree completely. Lets look for inspiration in the real world and change it to make the Sheadrin as unique as possible... Håvard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Every turkey dies. Not all turkeys truly live." -Chef, South Park *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:41:07 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - MUs On Tue, 23 Jun 1998, DM wrote: > The funniest was that machine to change gems and treasures into gold pieces > that every dungeon should have... Nah. You're getting Confused. The ATM machine Changed Cash for Gems, which were really illusions. > is what, Honest Hobe's Exchanging Machine Honest Abe :) Even though it looks like Obie in the Bicture. > or something like that... Accidentally my players found one in a town in > Darokin and used it.. well, they DIDN'T like it when they found they had > some four sacks full of rocks to be used for paying their weapons' > repairs... ;p This one was a hoot. Changed Armor to Gold pieces, or something like that. I'll have to read it again. Maybe I'm even getting confuzzled. Ever buy a scare-dragon? Those are fun :) *BOOM* Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 14:44:32 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - Re: What is your point? Inconu@aol.com wrote: > > > 1)Criptonite > > 2)Inconu > > 3)Mike Miller > 4) > > 5) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:48:59 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Randel (was: MUs) In a message dated 98-06-23 15:27:39 EDT, mdalmonte@provincia.ra.it writes: << At 18.09 23/06/98 +0100, Rob Fry wrote: > Makes the Legionary a bit of a hardnut. As he should be. A worthy >challenge for those Randel mages... :) Did i miss the reference of what? Have you got the Randel gaz, Rob? has any of you guys got it yet?... *okay, stop panicking and rephrase* Say, Alex or Jeff (whoever was writing Randel): did u post the Randel gaz yet? Rob's reference completely got me off balance (he seems to know more than i know... which prompted my question about the gaz). when will we see it? >> randel is my puppy. at present it is still unfinished. doing some revamping here and there and adding a few in character naratives to give perspective. current revamping involves reorganization of aerial and naval marines. this being due to an oversight omn my part. i have to adjust things so standardized marine units fit with the the various vessel types. and surprisingly...i have downsized the randel forces. in original form they were too powerful. i am going to catch enough flak as is for having such a high ratio of troops as compared to population. release date: soon. i am really excited at getting this out. not only for the subject matter but also the manner it is presented. my version has some redundancy to keep the reader from having to scroll up or down to refresh ones memory. rob's intuition: i suspect rob read into some of my earlier references. i have dropped a lot of preveiwes here of late. must of been paying attention ;-] alex- who wishes the rest coulds see the mass of doodles, scribbles, scattered calculations, emails, and other stuff that were the making of randel. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:09:54 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen << I dont know about this Ethie thing. Cavalry isnt necessarily so hot. Depends on what they are up against, and how they are used. In a siege cavalry would be completely useless, and the horses would be more of a hindrance than an asset. (since the advent of the gun, and cheap soldiers capable of devastating ranged attacks cavalry have gone from obsolescent to obsolete. And elves are cheap soldiers capable of devastating ranged attacks, as are mages....) >> During a siege the Ethengars wouldn't use their horses but excellent siege engines. Or do you think the RW Mongols conquered all those cities by jumping over the walls? BTW, ELVES are the probably most expensive soldiers in the world. They're breeding to slow. Mages are not very much better as it needs years to train a mage. And finally a low level mage will die very quickly when exposed to enemy archer's fire. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:09:52 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen << Then again my shares in `Darokinian Manufacturing and Trading` have just risen ten points. other peoples war IS good for business mind you so is peace. Heard that from some humaniod with HUGE ears if you`ll believe it >> Ah, the Ferengi Rule of Commerce 35: War is good for business. (Not to be confused with 34: Peace is good for business.) Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 13:17:29 -0700 (PDT) From: Diego Subject: Re: [MYSTARA] - Re: What is your point? On Tue, 23 Jun 1998 darkone1@swbell.net wrote: > Inconu@aol.com wrote: > > > > > 1)Criptonite > > > 2)Inconu > > > 3)Mike Miller > > 4)Diego > > > 5) > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:56:47 +0100 From: "Rob" Subject: Re: [MYSTARA] - Randel (was: MUs) - ->> Makes the Legionary a bit of a hardnut. As he should be. A worthy >>challenge for those Randel mages... :) > >Did i miss the reference of what? Have you got the Randel gaz, Rob? has any >of you guys got it yet?... *okay, stop panicking and rephrase* >Say, Alex or Jeff (whoever was writing Randel): did u post the Randel gaz >yet? Rob's reference completely got me off balance (he seems to know more >than i know... which prompted my question about the gaz). when will we see it? > >DM No, I think I'm spouting and sounding knowledgeable (going to uni does that to you :). I was just responding to a post on Randel mages that Alex put up. But I would like to be near the front of the queue when the Randel gaz DOES come out. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:58:48 +0100 From: "Rob" Subject: Re: [MYSTARA] - Magic-users >Note: this doesn't apply to High Level campaigns, at least IMWOC (in my way >of campaigning). With those PCs i always use epic quests full of mighty >enemies (but i strangely limit the treasures they find, ending with the PCs >who must make a loan or to heavily rely on their dominion's treasury to >repair and replace their lost/damaged magic items... eh eh.. how cruel..) LOL. I quote from last weeks session - "Rob, are you aware that I'm down 30,000gp on this adventure?" - quote from Billy the Kid, the bard who seems to own half the Savage Coast... Strip that cash, thats my motto! Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:00:22 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Another Mystara-relevant question In a message dated 98-06-23 15:04:07 EDT, you write: << On Tue, 23 Jun 1998, Glen Sprigg wrote: > Cyclopedia under Weapon Mastery. I'd like to think that it's not because > I'm either blind or stupid. Any help here? I think that The rules for 2 weapons are buried in the Cyclopedia somewhere. I remember seeing SOMETHING on 2 weapons, in the Cyclopedia. Try looking in the combat sections too. There are a few wierdly misplaced rules here and there. Max IV >> Page 110, top of 2nd column "Two Weapons Combat (Optional)"... "...a character who carries a weapon in each hand gets one additional attack per combat round. Both attacks take place during his hand-to-hand combat phase, one after the other. The attacker can decide each round which weapon he uses first and which he uses second. The second attack is at a penalty of -4 to hit (but not to damage)." Note that there is no class limitation on this option! Thus, clerics could use a mace in each hand, thieves a dagger in each hand and even magic-users could wield two weapons! The rules go on to state that the level of Weapon Mastery is one lower with the second weapon, and later it states that the bonus number of atacks from a second weapon is limited to +1, regardless of level of weapon mastery... Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:01:15 +0100 From: "Rob" Subject: Re: [MYSTARA] - MUs - --- >you could also rule that mages be boosted a level or two. this could >demonstrate that the first couple of levels were gained while a student mage >studied under his/her master. obviously this works better for glantrian and >alphatian mages as their societies are more adept at developing mages. > >alex I would advise that... I noted that from the SC Monstrous Comp. all aranea are at least level 3 - when starting off you roll up a level 3 mage (but with 3d8 hp - gross race, aranea...). The words "public outcry" spring to mind. Perhaps my players are too competitive. Perhaps me being so stingy is responsible. Either way. i like competitiveness - i enjoy seeing the nest of scheming vipers squabbling... :) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:03:36 +0100 From: "Rob" Subject: Re: [MYSTARA] - Randel (was: MUs) >rob's intuition: i suspect rob read into some of my earlier references. i have >dropped a lot of preveiwes here of late. must of been paying attention ;-] Rob, who likes psionics a lot. Or just pays attention. (! - my old chemistry lecturer would be shocked by that comment... :) You see, I do read pretty much everything on this list! Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 15:37:33 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - Who took over Havard's mind #1 - Gareth (was: Clerics of Rad) At 12.35 22/06/98 +0000, Gordon McCormick wrote: >In the following 6 part series we look at the various options of who >could have taken over Havard's mind. Gordon, can you explain us who took over Pierre Savoie's mind too? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:10:55 +0100 From: "Rob" Subject: Re: [MYSTARA] - Bowmen and Horsemen >BTW, ELVES are the probably most expensive soldiers in the >world. They're breeding to slow. Mages are not very much better >as it needs years to train a mage. And finally a low level mage >will die very quickly when exposed to enemy archer's fire. Hmm. I was thinking of Clan Red Arrow in the Alfheim gaz. From what I read, these guys train ALL the time (check out the War Machine for what that does to BFR - these guys are Elite +). Also looking at the Alfheim economics, I would imagine they do it for free. So, cheap troops. Admittedly not very many of them. But Darokin invaded Alfheim (at the time still a rich, well equipped nation - post WotI BRs of 180, far higher than the Ethies) and the elves didnt even notice, because so few elves were killed. On the other hand, the Darokinians were massacred. Of course, the Darokinians were attacking the forest (bad move). As I recall the original post was about "each in his element". I think if the Ethies attacked Alfheim (theoretically, no argument please!) the Ethies would lose horribly. Ditto if the elves attacked the steppes. I still hold that magic would have a massive effect on battles tho. Just looking at pure Rules, look at the modifiers that excellent reconaissance brings (skyships would be doing this), the removal of leaders, subversion of leaders and so on. I wonder how the Mongols of the RW would have done if the Europeans had flying ships, fireball spells, magically reinforced castle walls and gates, teleportation and so on. No one has to reply to this post, I wont feel bad about it. Im only rehashing old debates. But Im too stubborn to give in to Agent Khan so easily. :) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:16:46 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Randel (was: MUs) In a message dated 98-06-23 17:08:36 EDT, you write: << No, I think I'm spouting and sounding knowledgeable (going to uni does that to you :). I was just responding to a post on Randel mages that Alex put up. But I would like to be near the front of the queue when the Randel gaz DOES come out. Cheerz ROB >> said and done. rob is now among the echelon of first runners to get a preview of the finished deal. soon....oh so soon. i am looking at it now. due to its size i am going to send it as an attachment. this is a no no here so the attachment will be sent to an elite group for reveiw. i could send it to the list as broken mails. but given the problems with the recent almanac i won't. this sucker is big. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:10:35 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Red Steel - The Original Version At 02:47 PM 6/23/98 -0400, you wrote: >On Tue, 23 Jun 1998, Glen Sprigg wrote: > >> sixth dose would drop him into the category of depleted bologna. >> Should this actually be one point of Con lost per dose? This would make a > >I think it was supposed to be read as 1 point per dose. That's how I read >it as. > This is a quote from Dragon #171. "For example, to reach the second degree of contamination after having reached the first, two doses of essence of cinnabar and 200 Ci would be required; two points of Constitution would be lost as a result." To me, that reads that you lose two more points when you get to the second degree. I might be reading it wrong, though. >Two further Q's. Was the original Red Steel Box released as a D&D >supplement? Or was it always AD&D? > AD&D only. >And what exactly is depleted Bologna? I didn't think that they used that >in Nuke power plants. > According to Dragon #171, if you go to 0 or less on you Con score, that's what you become. (Shrug) I didn't invent it. Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 17:43:43 -0500 From: "Timothy R. Haney" Subject: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Looks like I found where the Mystara experts hang out ;> Monte Cook wrote: > > The answer is: no, because they're not creatures. The Drachenfels is a family > of powerful (as in 20+ level) wizards who have the remnants of strange > Blackmoorian "technology" on the world of Mystara. Jaggar Drachenfels, a > wizards of Glantri, is written up for second edition AD&D (as opposed to D&D) > in Glantri, Kingdom of Magic and Joshuan's Almanac, both being four year-old > products now, almost. > > And here I thought we had some Mystara experts on the list... > > (just kidding) > > Monte - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:13:36 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - Re: What is your point? - ---darkone1@swbell.net wrote: > > Inconu@aol.com wrote: > > > > > 1)Criptonite > > > 2)Inconu > > > 3)Mike Miller _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:27:18 -0700 (PDT) From: larry palmer Subject: RE: [MYSTARA] - Re: Character sheet The wrotes got me lost. I don't know who actually wrote this, but would you send me the file? THANX THIODOLFR > > I designed a replica of the rules cyclopaedia character record sheet > > long ago. It was originally designed with word 6.0 but i'm sure i'd > > be able to convert it to nearly any format even i fear the cells > > could move. I'd gladly share it with anyone interested. *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:42:52 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - Randel (was: MUs) > so the attachment will be sent to an elite group for reveiw. > alex Can i get a copy pretty PRETTY PLEASE? thiodolfr@yahoo.com _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:45:29 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - Re: mystara-digest V1997 #444 - ---Aleksei Andrievski wrote: > > > That idiot Leroy has issued me a "warning" in secret. He still > > Ooooh boy. I bet this guy is going to have a boot mark on his ass for a long > time... > :) > Aleksei Andrievski I sure hope so! thiodolfr _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:50:14 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Randel (was: MUs) Hoping to place myself in line for a peek at tht new Gaz...... Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 16:53:23 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Re: What is your point? >From: darkone1@swbell.net >Date: Tue, 23 Jun 1998 14:44:32 +0000 >To: mystara-l@MPGN.COM >Subject: Re: [MYSTARA] - Re: What is your point? >Reply-To: mystara-l@MPGN.COM > >Inconu@aol.com wrote: >> >> > 1)Criptonite >> > 2)Inconu >> > 3)Mike Miller > > 4)Spencer Graham > > 5) >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > Was not going to do this, but enough is enough. Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #448 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Wednesday, June 24 1998 Volume 1997 : Number 449 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Re: What is your point? Re: [MYSTARA] - Re: mystara-digest V1997 #444 [MYSTARA] - Petition Update [MYSTARA] - [ADMIN] Pierre, and a Fun Little Rant! [MYSTARA] - An apology to the list Re: [MYSTARA] - An apology to the list [MYSTARA] - Red Steel redux Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Another Mystara-relevant question [MYSTARA] - Sadly... Re: [MYSTARA] - Sadly... Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Strength (was Skills in D&D) Re: [MYSTARA] - Red Steel - The Original Version Re: [MYSTARA] - Red Steel - The Original Version Re: [MYSTARA] - MUs Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Red Steel redux Re: [MYSTARA] - Magic-users Re: [MYSTARA] - The Christian's Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Some Advice (Was Re: - Sadly...) ---------------------------------------------------------------------- Date: Tue, 23 Jun 1998 16:56:35 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Re: What is your point? >Date: Tue, 23 Jun 1998 13:17:29 -0700 (PDT) >From: Diego >To: mystara-l@MPGN.COM >Subject: Re: [MYSTARA] - Re: What is your point? > >On Tue, 23 Jun 1998 darkone1@swbell.net wrote: > > Inconu@aol.com wrote: > >1)Criptonite >2)Inconu >3)Mike Miller 4)Diego 5)Spencer Graham Subject: Re: [MYSTARA] - Re: mystara-digest V1997 #444 - ---Pierre Savoie wrote: > That idiot Leroy has issued me a "warning" in secret. He still has not confirmed or denied his Christian bias, you'll notice. It seems to me that a discussion of the survival of gaming can't be "off-topic" by its own definition. I have attended bible college. I have heard it ALL before. This is getting us ABSOLUTELY NOWHERE. We are not the enemy. The enemy is not here. Quit whining! Thiodolfr _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 20:47:58 EDT From: CRlPTONITE@aol.com Subject: [MYSTARA] - Petition Update << I do not want you here. I do not believe many people do. Your childish statements and rebelious attitude have no place here. You have said that Leroy has given you another chance. I do not like that decision. This list seems to be democratic, as in the fluff issue previously talked about. So I would like to take a vote. If you (MML members) are sick of this immature trash filling up your mailbox and want this guy off the list please join me and sign here: >> 1) Criptonite 2) Inconu 3) Max IV eand@WPI.EDU (SteelAngel) 4) Mike Miller 7) Spencer Graham Subject: [MYSTARA] - [ADMIN] Pierre, and a Fun Little Rant! Mystarans, First, Pierre is gone. End the thread. Now. Second, I want to thank everyone who supported my decisions at this point, and seemed to appreciate my efforts during this whole thing. Since I certainly ain't making any money off of this, knowing that others appreciate what I do here helps. If it wasn't, what would be the use? Over the years I have come to know some of ya' better, and wish I actually could invite some of ya' to come on over and join in a game or two. With that said, though, I feel the need to say something, perhaps even "biting the hand that feeds me" so to speak. I am annoyed. Very annoyed, and it goes beyond ol' Pierre... I don't not get paid for running this list. I do it in my spare time out of love for Mystara and a desire to see a free, open forum for it's discussion. Acutally, until the move to MPGN, I paid out my own money to run the list. I have a job. I go to work at eight in the morning, and get home at five thirty at night. I do not have e-mail access at work. I generally go to bed around midnight. This means from around midnight till around six at night on weekdays, my e-mail is not being checked. Why am I telling you this? First, if you find you have a problem with something on the list, such as moronic posts like Pierre's, please wait until at least six to send me a message screaming for blood. Second, avoiding telling me the obvious. I did not need anyone to tell me that after this latest round of ignorance, that Pierre needed to be booted. If it looks like someone is obviously going to me removed, don't let me know you think it is OK. Or, if you just can't hold it in, at leat wait until a considerable span of time has passed. I woke up this morning, saw the problem, booted Pierre, went to work, and came home finding fourty billion messages with things like... >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> I don't see why he's still here, but if this helps, you can count me in. Since Leroy has not taken you off the list, I am asking you to leave You have said that Leroy has given you another chance. I do not like that decision. Don't wait any longer. Boot the dude. His poisonous and intolerant commentary has no place on our list. WE ARE FED UP! Kick his apocalyptic ass out of the list, I BEG YOU!!!! I don't see why he's still here, but if this helps, you can count me in. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> I have run this list for close to three years now, and I ask that people at least give me the benefit of the doubt that I have some idea of at least a little bit of what I am doing. Have some patience; the above messages and e-mails did nothing to help. Next up... Ok, let's see, Ol' Pierre comes along and turns a topic into a paranoid rant. People, of course, reply. I step in and make a Admin decree to end the topic. Pierre, being who he is, chooses not to, and people _continue_ to reply. I step in again, warn Pierre, as well as _everyone_ else. So, what happens when Pierre chooses to go on? Why, tons of people continue to reply! People comment on what a mess it all turns into... Gosh, I wonder how it turned into a mess... Hmmm. You are all being forewarned. If I say to end a thread, and you continue to participate, you will get a warning, whether you restarted it or simply responded. I give out only one warning. As always, this does not mean the decision cannot be questioned or debated. I am far from perfect. But until such time that I feel I was wrong in ending it, do not futher discuss the thread. And what really galls me is when some of the people who said things like "You have said that Leroy has given you another chance. I do not like that decision" continued debating the damn thread long after I ended it! There is word for that kind of thing. I am sure some will be angered by my comments. Not much I can do about that. But if you have a problem, bring it to me, not the list. Leave the list for the discussion of Mystara. Thank you. P.S. I want to extend my gratitude to those of you sent me e-mail merely for the purposes of support and voicing appreciation. They really meant a lot. Leroy "So Much for My Evening" Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:05:43 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - An apology to the list I just wanted to apologize to everyone on the list for that piece of insanity that we just had to go through. It was I who invited Pierre to join the list, since I had gamed with him in University and he was a big fan of Mystara. I knew he was a good DM with some good ideas about Mystara. A gaming store employee told me that Pierre was a little bit intense about defending gaming against the world. I didn't realize just how far that would go, though. I had hoped he would join in and discuss Mystara along with the rest of us, not start into a Pier Six brawl with chainsaws and tire irons. You think you know a guy... Again, my apologies to the entire list for this; I do feel somewhat responsible. Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 19:19:48 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - An apology to the list Glen Sprigg meandered fecklessly... > I just wanted to apologize to everyone on the list for that piece of > insanity that we just had to go through. It was I who invited Pierre to > join the list, since I had gamed with him in University and he was a big fan > of Mystara. I knew he was a good DM with some good ideas about Mystara. A > gaming store employee told me that Pierre was a little bit intense about > defending gaming against the world. I didn't realize just how far that > would go, though. I had hoped he would join in and discuss Mystara along > with the rest of us, not start into a Pier Six brawl with chainsaws and tire > irons. > > You think you know a guy... > > Again, my apologies to the entire list for this; I do feel somewhat responsible. No need to apologize, Glenn. You are certainly not responsible for the actions of others. Nothing wrong with trying to bring some fresh blood to the list. That, and Pierre has a considerable reputation on the net amongst some gamers. I have to admit I dreaded seeing him subscribe, but hoped for the best. Hopefully this bit of nonsense is behind us all. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 21:28:17 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - Red Steel redux I found the answer to my previous question about the Con loss from using essence of cinnabar in the original Red Steel rules from Dragon. Someone else wrote them about that, and it was printed in the column in #174. Each dose of essence of cinnabar costs 1 Con point, but the amount of cinnabryl needed to produce the reaction increases with each dose. I'm really enjoying going over the old Princess Ark series; Bruce stuck more adventure ideas in those columns than the entire Forgotten Realms line has had in over ten years. That man can write!! Bruce, you MUST do a novel based on the Princess Ark and her crew. There are nearly three hundred people right here who would buy it, for starters. And we'll drag people we know to the store and force them to buy it, too. All in favor? Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:08:34 EDT From: BoBoII@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen In a message dated 98-06-23 11:18:38 EDT, you write: << The moral of this story - fear the alliance of elves, Ethies and Thyatians. >> I guess that ought to keep the DDC properly motivated to keep the Status Quo. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:19:11 EDT From: BoBoII@aol.com Subject: Re: [MYSTARA] - Another Mystara-relevant question In a message dated 98-06-23 17:14:54 EDT, you write: << I think that The rules for 2 weapons are buried in the Cyclopedia somewhere. I remember seeing SOMETHING on 2 weapons, in the Cyclopedia. Try looking in the combat sections too. There are a few wierdly misplaced rules here and there. >> Give that man a Rules Lawyer Wig. Thanks for the research. BoBo II ps does anyone one on this list own the AD&D CD rules. If so, how well does it let you search for rules (like the above example) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 23 Jun 1998 22:20:50 EDT From: Ambreville@aol.com Subject: [MYSTARA] - Sadly... Dear MML Members, I've been following some of the discussions that plagued the MML of late. Occasionally there are people who feel the urge to get on a soapbox to abuse and insult others. I suppose this is the price the MML pays for successfully entertaining as many supporters as it has. This doesn't help Mystara in any way, much to the contrary. I'd like to suggest fellow members simply refrain from answering, especially after your board manager has sent a word of warning - -- unfortunately, I have the feeling these people just won't heed this piece of advice. Perpetrating these abusive discussions is just as inexcusable and unacceptable as the compulsion to respond in the most vulgar terms. I think those guilty of such ought to be reprimanded as sternly as the person who started the argument, because they in fact are victimizing all other readers and damaging the credibility of the MML and its supporters. Thank you, Bruce Heard *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:16:49 EDT From: CRlPTONITE@aol.com Subject: Re: [MYSTARA] - Sadly... << I'd like to suggest fellow members simply refrain from answering, especially after your board manager has sent a word of warning -- unfortunately, I have the feeling these people just won't heed this piece of advice. >> All of us who responded knew we were not going by the rules. I did not respond to Pierre's rants until yesterday. I ignored Pierre's continued disrespecting of Christians until I could I could no longer hold it. Leroy knew what Pierre's posts would do to the list. Leroy understood that any more talk about the subject would cause a flood of negative posts. That is why he tried to end it quickly. He even mentioned it was a "flameware primer." When Pierre continued the subject the flood gates were opened. Maybe this did not effect you too much, Bruce, but some of us decided that we were not going to take this verbal abuse. I along with others stood up for myself and my religion. Many of us took his rants as personal attacks. If I am attacked, I will defend myself. << Perpetrating these abusive discussions is just as inexcusable and unacceptable as the compulsion to respond in the most vulgar terms. I think those guilty of such ought to be reprimanded as sternly as the person who started the argument, because they in fact are victimizing all other readers and damaging the credibility of the MML and its supporters. >> The vulgarity used was actually posted by Pierre himself. The writer did not send those posts to the list. - --- -- --Criptonite *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:46:05 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. As I recall, Gaz 3 says that Jaggar is of Thyatian ancestry; from other clues such as his name I would suggest that his ancestry is mainly Hattian. His wife, Gertrud, was of Alphatian ancestry; again, given the animosity between Aalban and Blackhill I would suggest that she is actually of Cyprian or "Common Alphatian" ancestry. Given that the Great Rain of Fire occurred in 3000 B.C., at which time civilization effectively ended for several centuries, tracing ancestry all the way back to Blackmoor would be next to impossible, and ownership of an artifact from there would prove nothing. But if a knowledgeable Mystaran who cannot trace his entire ancestry to other planes or dimensions were asked whether he had any Blackmoorian ancestors, the most correct answer would be "probably". But at this point the available sources fail us, so we are left with mere speculation. I can think of one way for Jaggar to have known ancestors from Blackmoor. Remember that colony that Khoronus founded? It would not be impossible for an adventurer from that colony to find his way to Mystara, marry into a Hattian family, and become a known and traceable ancestor of Jaggar von Drachenfels. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:46:10 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Strength (was Skills in D&D) In a message dated 98-06-23 11:04:13 EDT, ezaqwazy@hotmail.com writes: > A slightly offtopic question Does anyone have any idea for stat mods for > PC1 Tall Tales? Relative strength being the most important The way that I calculated the "muscle" scores was to multiply the character's strength by his encumbrance value divided by the encumbrance value for a human or demi-human. This score would be used for any test of absolute strength such as forcing open a locked door or arm wrestling with a creature of significantly larger or smaller size. For a Brownie, for example, the muscle score worked out to 3/4 of the character's strength, so a very strong Brownie would actually be stronger than a very weak human. On the other hand, no smaller character could compete with a Centaur in any test of strength where the Centaur was able to use his entire body. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:46:17 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Red Steel - The Original Version In a message dated 98-06-23 15:00:37 EDT, eand@WPI.EDU writes: > Two further Q's. Was the original Red Steel Box released as a D&D > supplement? Or was it always AD&D? It was always AD&D. However, Bruce Heard's "Princess Ark" series in Dragon magazine did give us a D&D version of the Savage Coast. > And what exactly is depleted Bologna? I didn't think that they used that > in Nuke power plants. Another way to say "depleted Bologna" is "dead meat". *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:46:15 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Red Steel - The Original Version In a message dated 98-06-23 14:01:34 EDT, borealis@cois.on.ca writes: > Also, how do the Dragon magazine rules compare to the Boxed Set? I have the > Savage Baronies boxed set, but not the Red Steel box. Can I use the Dragon > rules in conjunction with the Savage Baronies, or will it require major > overhauling? The same applies to the Savage Coast Monstrous Compendium, > downloaded from TSR's Mystara site. The rules were changed drastically in the Red Steel boxed set. To get those rules, I would recommend downloading the "Savage Coast Campaign Book" from the same site where you downloaded that Monstrous Compendium -- as I recall, the rules from "Red Steel" are repeated there. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:46:19 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - MUs One easy way to deal with "powergamers" -- keep in mind that the main reason that a character would develop superior combat abilities is that he has a LOT of enemies. In civilized situations his best course of action might well be to hide and let his more socially acceptable companons do the negotiating.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 00:53:09 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Randel (was: MUs) For those that request to be added to the Randel Gaz review board i have to offer a let down. that elite list is full. With the addition of Rob the list has gotten pretty long. this is not a slight against anyone just setting some limits. in my opinion the elite nature of the list is elite as it represents a cross section of various interests. in my opinion these interests will be beneficial in getting some feedback on the current draft of Randel. ideally i would like to be able to send it to everyone at once. however that would entail sending an attachment via the list. a big no-no. i could break it up and post it as individual mails to the list. but problems were experienced with the recent almanac. Parties have expressed interest in posting it to websites so it should eventually be available to all. i hope you all understand my reasoning in setting the limits to who sees it first. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 01:09:30 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Red Steel redux In a message dated 98-06-23 21:48:13 EDT, borealis@cois.on.ca writes: > I'm really enjoying going over the old Princess Ark series; Bruce stuck more > adventure ideas in those columns than the entire Forgotten Realms line has > had in over ten years. That man can write!! Bruce, you MUST do a novel > based on the Princess Ark and her crew. While I normally avoid "Me too!" posts, I feel too strongly about this one to pass it up. There were many months when I would buy Dragon magazine and one of TSR's other products, and I felt that I got the better deal with the magazine solely on the basis of Bruce Heard's "Princess Ark" or "Known World Grimoire" column. If he can be persuaded to write a novel, I will certainly buy a copy and probably lose a night's sleep reading it eagerly. Speaking of novels, which of the "First Quest" series were set on Mystara? I recently picked up "Son of Dawn" and "Rogues to Riches" and have begun reading them. Were there others that I should go back and pick up? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 06:40:41 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Magic-users >*whew* Anyone else think that this is the dumbest rule imaginable? I >beleive in the "Final Fantasy" level making technique, with a 1 change. >When you get enough XP, you gain a level, but it doesn't take effect until >you've had a night's rest. > Well surely it`s up to the GM how fast his players advance in her campaign? Usually I do limit it to one level per session, but if that session covers weeks or months of gametime then multilevel advances can be made. Basically you`ve got to work out how fast YOU as GM want the players to advance whilst keeping them coming back for more ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:02:20 PDT From: "paul dooley" Subject: Re: [MYSTARA] - The Christian's >He's not the only one that wants to be rid of you and your silly >Christian vs D&D posts. > I heartily agree. I didn`t join up to just delete most of the posts as timewasting ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:10:57 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Clerics of Rad (was: Cure for Amputations?) >To conform to the WotI rules? ;o) > No actually I was thinking about gaining a new LOYAL powerbase, what with Glantri falling into some difficulties, IIRC an Immortal CAN zap a cleric of their own and get away with it, wheras Vanya SHOULD have been punished for murdering Thincol. After all Hel got slapped down for what she did. BTW howcome Thanatos is still big cheese? Shurely Hel has recovered from the stroke by now. After all Thanatos himself got it during NIGHTSTORM <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:37:02 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Red Steel - The Original Version >Does anyone use the original Red Steel rules from Dragon mags #170-171? >I've just been reading them over, and I found something really inexplicable. >According to the essence of cinnabar rules, a character who ingests this >stuff loses a permanent point of Constitution. A second dose costs two >points of Con, a third dose costs 3. Why, then, are there tables for going >beyond the 5th degree of contamination? A character who started at 18 Con >would, upon ingesting a fifth dose of cinnabar, be down to a mighty 3 IIRC there was a correction in a later issue which said that you only lose 1 point of con each time but need those increased doses to achieve higher levels of contamination. I`ll look through my back issues when I get home unless it`s already been answewed ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:42:16 -0700 From: "Jenni A. M. Merrifield" Subject: [MYSTARA] - Some Advice (Was Re: - Sadly...) To the MML'ers at large: At 12:16 AM 6/24/98 EDT, CRlPTONITE@aol.com wrote: >At [some earlier point in time], Bruce Heard wrote: ><< I'd like to suggest fellow members simply refrain from answering, >especially after your board manager has sent a word of warning -- >unfortunately, I have the feeling these people just won't heed this piece of >advice. >> > >All of us who responded knew we were not going by the rules. I did not >respond to Pierre's rants until yesterday. I ignored Pierre's continued >disrespecting of Christians until I could I could no longer hold it. >[...snip...] Both Bruce and Criptonite do have reasonable points. Bruce is right that the best way to keep this sort of thing from getting out of hand is to simply not respond to the bait. Criptonite is, however, quite justified in pointing out that several respondents waited until Mr. Savoie had really stepped over the line before finally defending themselves and their beliefs - -- something that I think is only to be expected. My advice? Do what I did -- send that reply when someone has gotten out of hand, but send it /directly/ to the perpetrator OFF LIST! I'm not a Christian but I was still put off by his comments even though I also felt that he did have a few valid points buried in the depths of his irrational commentary. However, rather than subjecting ALL the members of the MML to my rhetoric as well as his, I directed my comments and criticism to him in a personal note. That discussion, is, in fact still continuing, although (to be honest) I don't appear to be making much headway against his private mental world (go figure, eh? :-I) Some more advice -- If you do write privately, BE POLITE! If Iconnu hadn't used vulgar language when he wrote privately, Mr Savoie would not have had that kind of 'ammunition' to forward to the list. Fighting fire with fire rarely works -- water or carbon dioxide work much better. Note that a calm and rational approach to this sort of thing frequenly gets amazing results. There are /other/ members of this mailing list who could testify that they, too, have recieved calm and rational private commentary from myself and, after discussing the issue together, they have seen where and how things may have gone awry. And some of those individuals have even turned around later and become similar 'champions' for the friendliness, tolerance and respect of the 'virtual community' this list tends to encourage. This is the first and last public post I will make on this topic. If anyone wants to discuss it with me further I will /only/ respond to messages that are sent to me privately. If several people do write on this topic, I will include each of them in a collective conversation unless explicitly asked not to do so. Jenni - -=> strawberryJAMM <=- Acting as the unofficial MML Mom. - -- Jenni A. M. Merrifield <==> strawberryJAMM Designs strawberry@jamm.com <==> http://www.jamm.com/ <------------------------------------------------------------------> God created Light. Then Earth, Vegetables, Animals, Man and Woman. Then God started to think: "I should create things *I* like!" And God said: "Let There Be Strawberries!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #449 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Wednesday, June 24 1998 Volume 1997 : Number 450 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - Red Steel - The Original Version Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Re: What is your point? Re: [MYSTARA] - Randel (was: MUs) Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - [Off Topic] Concerns About Advice Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - Red Steel - The Original Version [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - [ADMIN] Register With the MML Directory! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Re: Re: [MYSTARA] - Re: mystara-digest V1997 #444 ---------------------------------------------------------------------- Date: Wed, 24 Jun 1998 07:44:26 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Another Mystara-relevant question >Can D&D fighters use two weapons? Or is that an AD&D ruling? If D&D >fighters can do so, where are the rules for it? I couldn't find them in the >Cyclopedia under Weapon Mastery. I'd like to think that it's not because >I'm either blind or stupid. Any help here? > Yes the rules are there. they`re in the combat chapter along with multi attacks. Basically you get -4 to hit and one level less of mastery with a minimum of basic if you know the weapon. However there is a rule for ambidexterity in the Thyatis book of DotE which costs 2 weapon prof and IIRC something about high level fighters doing it anyway. BTW this means that demihumans can`t learn to be ambidex cos they don`t get initial W.P. according to canon (I`ve always given them 4 like fighters) because they automatically know all weapons for their size ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:47:15 PDT From: "paul dooley" Subject: Re: [MYSTARA] - MUs >I completely agree. Consider this: The party is exploring ancient >Nithian Tombs. the mage just happens to have Ancient history and Ancient >laguage Nithian (What is known at least, not necessarily what is true :)). Isn`t this the same basic idea that has been put foreward for the useless thief in this column recently? <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:54:04 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Red Steel - The Original Version >Two further Q's. Was the original Red Steel Box released as a D&D >supplement? Or was it always AD&D? > It was always an AD&D product but was based on Bruce`s earlier work in Dragon which was for OD&D and IMHO was way cooler than the revamp. In fact when I run Savage Coast again Inheritors will get stuff from the magazines as their bonus abilities ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 07:56:19 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Another Mystara-relevant question >Try looking in the combat sections too. There are a few wierdly misplaced >rules here and there. > Yeah they put the rules for two weapon COMBAT in the combat section, took me ages to puzzle out why <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:01:05 PDT From: "paul dooley" Subject: Re: [MYSTARA] - MUs >undecided on that. thought about getting fancy with staff styles but i do want >to keep it simple. focusing on parry ability to help ac and staff length to >account against shorter weapon weilding opponents. > Why not use the rules fro mastery of the staff give in OD&D? you wouldn`t have to stick with whats given but it`s a startpoint ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:11:29 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Bowmen and Horsemen >I still hold that magic would have a massive effect on battles tho. Just >looking at pure Rules, look at the modifiers that excellent reconaissance >brings (skyships would be doing this), the removal of leaders, subversion of >leaders and so on. I wonder how the Mongols of the RW would have done if >the Europeans had flying ships, fireball spells, magically reinforced castle >walls and gates, teleportation and so on. > Try to get a high level druid onside they KILL armies has anyone else ever seen the unleashing of firestorm against massed troopranks? It`s really gruesome and incredibly visible ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:13:38 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Randel (was: MUs) > But I would like to be near the front of the queue when the Randel gaz DOES > come out. > > Cheerz > > ROB >> > Me too if that`s OK! <;-) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:16:03 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Re: What is your point? >> > > 1)Criptonite >> > > 2)Inconu >> > > 3)Mike Miller 4)Larry Palmer Hey guys drop it this isn`t any fun at all ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:17:52 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Randel (was: MUs) >> so the attachment will be sent to an elite group for reveiw. >> alex > Guess that`s me out but am I good enough to be second string? <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 08:29:12 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. >Given that the Great Rain of Fire occurred in 3000 B.C., at which time >civilization effectively ended for several centuries, tracing ancestry all >the way back to Blackmoor would be next to impossible, and ownership >of an artifact from there would prove nothing. But if a knowledgeable >Mystaran who cannot trace his entire ancestry to other planes or >dimensions were asked whether he had any Blackmoorian ancestors, >the most correct answer would be "probably". > Isn`t this exactly what you can use legend lore, commune, contact other plane etc.for? You can find out exactly where your from (unless the immortals don`t want you to) it`s just very expensive. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 12:57:29 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen << Of course, the Darokinians were attacking the forest (bad move). As I recall the original post was about "each in his element". I think if the Ethies attacked Alfheim (theoretically, no argument please!) the Ethies would lose horribly. Ditto if the elves attacked the steppes. >> Right! OTOH an attack of the Ethengar against Alfheim wouldn't be very different from that of the Shadow Elves. If you can't beat your enemy on his homeground, destroy his homeground. Please no flame war, it's a very unlikely event... << I still hold that magic would have a massive effect on battles tho. Just looking at pure Rules, look at the modifiers that excellent reconaissance brings (skyships would be doing this), the removal of leaders, subversion of leaders and so on. I wonder how the Mongols of the RW would have done if the Europeans had flying ships, fireball spells, magically reinforced castle walls and gates, teleportation and so on. >> What happens what magic meet magic? Ethengar has its own magic. Another example: Would you want to state that Glantri could crush the Heldannic Knights? Probably not! But I can answer your question: They would have retreated, the Europeans would have thought "These whimpy barbarians" and soon the attack would be forgotten. Some years later the next attack would have been even more devastating because the Mongols would have captured enough people able to teach counter-tactics to them. Such things HAS happened in the Read World! When Jenghis Khan tried to conquer a city the first time, he was able to surround the city and to siege it. The people in the city laughed about the barbarian who couldn't climb or penetrate the walls. Finally the Khan made an offer: "Give me thousand cats and ten thousand pidgeons, and I will leave." The city fulfilled this and the mongols ignited the poor animals. They fled back into their retreats and the city burned down. Jenghis Khan has won, but he say the necessity of siege engines. He retreated into the stepped and captives teached the Mongols to build and use siege engines So, please let me make clear my opinion: The Ethengars are a fascinating people, by far not the most powerful, but definitely strong enough to withstand the Heldannic Knights or the Principalities of Glantri. Please, please don't switch them into a third world people which only depends of the grace of its mighty neighbors. This isn't true! I couldn't stand this and I will always fight all tries to do this to the Ethengars. Jamuga Khan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 18:28:12 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Bowmen and Horsemen >So, please let me make clear my opinion: The Ethengars are >a fascinating people, by far not the most powerful, but definitely >strong enough to withstand the Heldannic Knights or the >Principalities of Glantri. Please, please don't switch them into >a third world people which only depends of the grace of its >mighty neighbors. This isn't true! I couldn't stand this and I >will always fight all tries to do this to the Ethengars. The trouble is that in the RW the Mongols *were* the most powerful people around, there wasn't an army in the world that could beat them! I always feel it's a shame that the Ethengarians are locked in behind all these mountains with no-one to steamroller over and conquer. I think it would make a nice campaign to have the Ethies take over a huge part of the world, especially once Alphatia and Thyatis are knocked down a bit... Trouble is they'd smash Glantri first, and being a die-hard-Glantri fan I wouldn't really like that :) gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 20:48:55 +0100 From: "Rob" Subject: Re: [MYSTARA] - Bowmen and Horsemen >So, please let me make clear my opinion: The Ethengars are >a fascinating people, by far not the most powerful, but definitely >strong enough to withstand the Heldannic Knights or the >Principalities of Glantri. Please, please don't switch them into >a third world people which only depends of the grace of its >mighty neighbors. This isn't true! I couldn't stand this and I >will always fight all tries to do this to the Ethengars. > > > Jamuga Khan Khan! That post almost brought a tear to my eye (and believe it or not, I'm not actually being sarcastic!). I agree with pretty much everything you said I think. Good to see we do see eye to eye... (Or perhaps Agent Khan has been looking at my rules for thieves persuading people...) :) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 16:14:27 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Red Steel - The Original Version On Tue, 23 Jun 1998, Glen Sprigg wrote: > reached the first, two doses of essence of cinnabar and 200 Ci would be > required; two points of Constitution would be lost as a result." > To me, that reads that you lose two more points when you get to the second > degree. I might be reading it wrong, though. I dunno, to me, I read included the original point of CON loss in that 2 point loss. Either way, it was superceded by the boxed set. > AD&D only. Shoot. > According to Dragon #171, if you go to 0 or less on you Con score, that's > what you become. (Shrug) I didn't invent it. *looking it up in #171* Oh yeah. I don't think I caught that the first time round. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 13:21:02 -0700 From: "Jenni A. M. Merrifield" Subject: [MYSTARA] - [Off Topic] Concerns About Advice MML'ers: I promised I wouldn't post on this topic again, but something has been brought to my attention that I felt I should immediatly clear up. It appears that a few of you felt that my post was essentially criticism which was aimed at Iconu, simply because I used an example with him at the focus in the body of my text. That note was NOT meant to be aimed at him, or any other specific individual on the MML. It WAS meant to be read and considered by each and every one of you. I /never/ intentionally send commentary aimed specifically at one person to a public list -- that is not my way, and, in fact, was one of the main points of what I was originally trying to get across. I realize, now, that I probably should not have used that specific example -- in reality, Iconu is a victim of someone who appears to enjoy flaunting dirty laundry in public. And, despite my promise not to post on this topic again, I wanted to make that clear to the list -- it is not Iconu's fault that what he wrote in private was made public, and he should not need to defend it in any way. Note, however, that the point I was trying to make when I used that unfortunate choice of example still holds -- as long as you remain polite, tolerant, rational and refrain from bad language, you have a better chance of convincing your opponent of your point of view. As well, you do not risk giving your opponent something to use against you in a different forum. It is, unfortunately, possible for 'private' correspondence to be made unexpectedly 'public' (as Iconu can readily testify) and no one -- not you, not me, not anyone else -- can be sure that they will never be faced with this situation. And that is as good a reason as any I can think of for modulating how you say what you say, even in private. Be assured, however, that if ever I do have a problem with something a specific individual on this list may have done or said, then I will only take up the issue in private and NOT on the list. I believe in constructive criticism and healthy, mature discussion between parties when the situation warrants it. I do not believe in the need for humiliating, immature flame throwing -- even in private. There are a number of MML'ers who can back me up on that, as they have "felt the brunt of my wrath" -- which is really more akin to "feeling the light feather touch of my concern". The MML is one of the few mailing lists I have consistantly followed, without a break, since 1995 and that is because I see it as a forum with a very strong sense of 'virtual community' and 'mutual respect' between all its members. I value this, as I hope many of you also do, and I will continue to do what I can to try and maintain this, in the limited role I have as just one of many members. I appologize, again, for this second off-topic post. As mentioned before I will not respond to replies unless they are specifically addressed to me and NOT to the list. Jenni - -=> strawberryJAMM <=- - -- Jenni A. M. Merrifield http://www.jamm.com/jenni/home.html - -=> strawberryJAMM <=- strawberry@jamm.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 16:22:23 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. On Wed, 24 Jun 1998 Kaviyd@aol.com wrote: > way to Mystara, marry into a Hattian family, and become a known and > traceable ancestor of Jaggar von Drachenfels. But one question arises, how would that adventurer know that he was from Blackmoor on Mystara, replanted by Khronos, and then found his way back? That's a bit far-fetched, but not wholly unrealizable. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 21:31:15 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - Red Steel - The Original Version At 13.42 23/06/98 -0400, Glen Sprigg wrote: much longer to die from this stuff. > >Also, how do the Dragon magazine rules compare to the Boxed Set? I have the >Savage Baronies boxed set, but not the Red Steel box. Can I use the Dragon >rules in conjunction with the Savage Baronies, or will it require major >overhauling? I think you can use those rules, but keep in mind that after WotI the Red Curse spread to the whole SC, not just the Savage Baronies as in the Princess Ark series. The AD&D version of the Red Curse is completely different from the original one, it introduces legacies and divides the SC into 4 different areas in which the Red Curse works differently. It probably fits better with AD&D rules, anyway I'm not sure, because I've never used either system. Anyway should my PCs go there I'll use the original OD&D system. - -------------- Fabrizio Paoli brizio@lunet.it Home Page: http://www.geocities.com/TimesSquare/Dungeon/4560 - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 15:17:11 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: [MYSTARA] - Dragon's Lair? Anyone know what happened to the mail order site, the Dragons' Lair? Is it gone, or am I just forgetting the proper http address? - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 18:38:06 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Red Steel - The Original Version Fabrizio said: > >The AD&D version of the Red Curse is completely different from the original >one, it introduces legacies and divides the SC into 4 different areas in >which the Red Curse works differently. It probably fits better with AD&D >rules, anyway I'm not sure, because I've never used either system. >Anyway should my PCs go there I'll use the original OD&D system. > Yeah, I use the OD&D system too. I also decided that, with every increase in degree of contamination, it's much more sensible to lose just one more point of CON. Mind you, IMC it's next to impossible to get essence of cinnabar, since anyone who can make it finds their skills in hot demand (and they charge A LOT), and, if anyone proves able to make it, other makers of essence will usually arrange to have the other knocked off, simply because of the "cartel" that exists, which ensures availability is low, and prices are high. Here's a question: How do you portray the abilities given by cinnabar? I like to make the activiation of the powers a narrative thing, for example, if a Hulean Crimson Guardian (a crack assault force I invented) were to activiate his Cinnabar Skin (improve AC by 2), I might read it like this: "The red-armoured man quickly grabs his necklace, and fumbles with a previously unseen catch. With a faint click, the necklace opens, revealing a bright red piece of metal nestled within. His fingers brush the metal, and then he adopts a fighting stance. "'Fools!', he says in heavily-accented Thyatian, 'You will never uncover the secret of our plan!' As soon as he finishes speaking, you hear a faint crackling sound. It's his skin! Before your very eyes you see his skin darken to a deep reddish colour. Ripples crawl under his flesh, and his skin soon begins to adopt a craggy texture. 'Your puny blades cannot harm me! Surrender and you may be shown mercy!' "With that he plunges towards you, sword flashing..." Mind you, this would be for a major NPC, or a bigger villain. Average cinnabar-crazed toughies will get shorter descriptions, but I always try to convey how unreal it looks, to see the people changing (when the changes are visible). So then, how do the rest of you do it? Do you describe it? Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 19:45:56 -0500 From: "Timothy R. Haney" Subject: [MYSTARA] - Terari mets Elminster! Another success in my ongoing campanign to get Mystara noticed in any way imagined! I just got a note from Ed Greenwood that Terari would be making a guest appearance in a Wizards Three article in DRAGON. The one after next I believe. It should be interesting to see him and Elminster go at verbal one-upmanship. I would like to say that it will be great to see one of my favorite authors writing his famous character meeting my personal favorite mage from Mystara. Lotta favorites there, eh? Tim - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 17:48:53 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - [ADMIN] Register With the MML Directory! >Name:Spencer Graham >E-Mail:>eldaah@hotmail.com > >Home Page:none yet (someone wanna help me design one?) >Home City/State/Country:East End/Arkansas/USA >Year I Started Playing RPG's:late 1977 >Year I Started Playing Mystara:uh lessee, when the first expert box came out..... >Current Mystara Projects I Am Working On:None on the MML, but am running a multi-leg campaign centered in Karamiekos... >Other xD&D Settings I Play:I have most of the published worlds, but I much prefer Mystara >Other RPG's I Play:I have several other systems, but currently only play AD&D >Occupation:USMC (no longer active duty), Baptist Preacher, former postal worker, former computer salesman, Father (6 children), Amway distributor, and about to start to work as a systems technician for Southwestern Bell Corp. >Year of Birth:1962 >Other Hobbies:Computers, making money >General Comments:Have enjoyed the mml thus far > >>>>>>>>Snip -- Send this part only<<<<<<<<<<<<<<<<< ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 20:58:21 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Terari mets Elminster! At 07:45 PM 6/24/98 -0500, you wrote: >Another success in my ongoing campanign to get Mystara noticed in any >way imagined! I just got a note from Ed Greenwood that Terari would be >making a guest appearance in a Wizards Three article in DRAGON. The one >after next I believe. It should be interesting to see him and Elminster >go at verbal one-upmanship. I would like to say that it will be great >to see one of my favorite authors writing his famous character meeting >my personal favorite mage from Mystara. Lotta favorites there, eh? > I believe I speak for everyone when I say... YYYYYYYYYEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!! WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! I would have to classify this as a good thing. Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 19:15:28 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Dragon's Lair? Cthulhudrew, The Great Old One meandered eldritchly... > Anyone know what happened to the mail order site, the Dragons' Lair? Is it > gone, or am I just forgetting the proper http address? Never heard of Dragon's Lair. I have heard of Dragon Trove, though. Do they have a decent selection of Mystara stuff? If so, feel free to send me the URL once you find it, and I will add it to the list of online Mystara product sources. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #4253672 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 21:32:54 -0400 From: Daly Subject: Re: [MYSTARA] - Terari mets Elminster! I am literally weeping with joy! At 07:45 PM 6/24/98 -0500, Timothy R. Haney wrote: >Another success in my ongoing campanign to get Mystara noticed in any >way imagined! I just got a note from Ed Greenwood that Terari would be >making a guest appearance in a Wizards Three article in DRAGON. The one >after next I believe. It should be interesting to see him and Elminster >go at verbal one-upmanship. I would like to say that it will be great >to see one of my favorite authors writing his famous character meeting >my personal favorite mage from Mystara. Lotta favorites there, eh? > >Tim > >-- >This has been a Galwylin® Production > >The Tome of Galwylin (http://www.airnet.net/galwylin/) >galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 22:59:31 EDT From: DuncanTKD@aol.com Subject: [MYSTARA] - Re: OK, so when was all of africa rulled by cannabils. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 23:04:45 EDT From: DuncanTKD@aol.com Subject: Re: [MYSTARA] - Re: mystara-digest V1997 #444 In a message dated 98-06-22 23:14:00 EDT, Pierre Savoie Wrote: << That idiot Leroy has issued me a "warning" in secret. He still has not confirmed or denied his Christian bias, you'll notice. It seems to me that a discussion of the survival of gaming can't be "off-topic" by its own definition. >> I believe you should leave the namecalling off the board, Pierre. His stance on the subject is his own. Also this list is dedicated to the gamming world of Mystara, NOT to gaming in general and thus this is an "off-topic" discussiong. If you feal so moved that you wish to continue this discussion maybe you should start your own mailling list and leave the rest of us in peace. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #450 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Thursday, June 25 1998 Volume 1997 : Number 451 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - Great Crater Gazetteer [MYSTARA] - Glenn -- Apology to the List and about Pierre Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - MUs Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Mystara Novels? Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Re: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids [MYSTARA] - IMMORTALS [MYSTARA] - Make your own 3D inner planes Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Thieves [MYSTARA] - CHURCHES Re: [MYSTARA] - Thieves - (Me on My Soapbox) ---------------------------------------------------------------------- Date: Wed, 24 Jun 1998 23:16:36 -0400 (EDT) From: Shin Chyang Yu Subject: Re: [MYSTARA] - Dragon's Lair? Leroy Van Camp III pontificated: > > Never heard of Dragon's Lair. I have heard of Dragon Trove, though. > Do they have a decent selection of Mystara stuff? If so, feel > free to send me the URL once you find it, and I will add it > to the list of online Mystara product sources. I'm not sure about Dragon's Lair either. Dragon's Trove is at www.dragontrove.com. They have decent amount of Mystara stuff, but their price are probably higher than what one can find on the net. John Yu *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 23:31:50 EDT From: DuncanTKD@aol.com Subject: Re: [MYSTARA] - Great Crater Gazetteer In a message dated 98-06-22 13:13:47 EDT, Jamuga Khan << Sorry to correct you, Geoff, but IIRC Kobolds are the best archtects and engineers under the humanoids. This the reason why they still live despite of being the smallest and most fragile of these monsters. >> Dont forget about them being experts at making traps and ambushes. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 24 Jun 1998 21:40:27 +0000 From: Elton Robb Subject: [MYSTARA] - Glenn -- Apology to the List and about Pierre It's alright Glenn. From my point of view, Pierre was a surprise and I had to defend my religion privately. It was, after all, my duty. Glenn, you did no wrong in inviting him. It's all Pierre's fault. Don't worry, his overzealousness will get him into big trouble someday. Feel comfort that what you did was right. Now back to your regularly scheduled Mystara topic. — Elton Robb Knight of the Iron Crown *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 00:57:13 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Another Mystara-relevant question In a message dated 98-06-24 10:55:36 EDT, ezaqwazy@hotmail.com writes: > However there is a rule for > ambidexterity in the Thyatis book of DotE which costs 2 weapon prof and > IIRC something about high level fighters doing it anyway. BTW this means > that demihumans can`t learn to be ambidex cos they don`t get initial > W.P. according to canon (I`ve always given them 4 like fighters) because > they automatically know all weapons for their size Actually they can -- they just have to go up a few levels before they gain the two weapon slots that they need to expend for that ability. Normally that first weapon slot would be spent to gain Skilled master of some weapon, but there is no reason that they can't hold it back until they get the second slot and then use them to buy ambidexterity -- unless, of course, DotE requires that initial weapon slots be expended for this purpose. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 00:57:14 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-24 10:58:06 EDT, ezaqwazy@hotmail.com writes: > Isn`t this the same basic idea that has been put foreward for the > useless thief in this column recently? <;-P Well, there is a good reason for it -- Mages and Thieves are both weaker in combat than Fighters and Clerics, so they must rely more on their wits. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 00:57:28 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. In a message dated 98-06-24 16:34:43 EDT, eand@WPI.EDU writes: > But one question arises, how would that adventurer know that he was from > Blackmoor on Mystara, replanted by Khronos, and then found his way back? > That's a bit far-fetched, but not wholly unrealizable. Quite simple -- I was assuming that the people of the Blackmoor colony founded by Khoronus remembered their origins and thus thought of themselves as "Blackmoorians" -- remember that they missed the Great Rain of Fire and thus their civilization continued without interruption. Then, in historical times (since the founding of Thyatis, most likely) some adventurer from that colony found his way to Mystara, married one of the locals, and became one of Prince Jaggar's ancestors. Since this ancestry would not have to be traced all the way back to the Mystaran Blackmoor to be verified, Jaggar would have a more direct claim to Blackmoorian ancestry. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 00:57:15 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. In a message dated 98-06-24 11:43:01 EDT, ezaqwazy@hotmail.com writes: > Isn`t this exactly what you can use legend lore, commune, contact other > plane etc.for? You can find out exactly where your from (unless the > immortals don`t want you to) it`s just very expensive. <;-P Of course, the answer I would like to see an Immortal give is, "Don't you think I have better things to do than keep track of your ancestors?" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 10:27:03 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Terari mets Elminster! Glen wrote: >At 07:45 PM 6/24/98 -0500, you wrote: >>Another success in my ongoing campanign to get Mystara noticed in any >>way imagined! I just got a note from Ed Greenwood that Terari would be >>making a guest appearance in a Wizards Three article in DRAGON. The one >>after next I believe. It should be interesting to see him and Elminster >>go at verbal one-upmanship. I would like to say that it will be great >>to see one of my favorite authors writing his famous character meeting >>my personal favorite mage from Mystara. Lotta favorites there, eh? >> >I believe I speak for everyone when I say... > >YYYYYYYYYEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!! > >WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! > >I would have to classify this as a good thing. Well, I wouldn't go that far. I think it's incredable that terari will be appearing in Dragon, after the trouble it took to get 247 looks like there's another one to get! Only thing is that I really hate Ed Greenwoods writing, I know it must be good (he created the most popular campaign setting after all!) but it just never 'clicks' with me. I always hated the way Dalamar was portrayed for example. But who cares, it means more exposure for Mystara, which is always good. gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 05:33:30 EDT From: Ambreville@aol.com Subject: [MYSTARA] - Mystara Novels? [[Glen]] >> Bruce, you MUST do a novel based on the Princess Ark and her crew. There are nearly three hundred people right here who would buy it, for starters. << Thanks for the thumbs up! It isn't the first time this suggestion comes up -- and I haven't forgotten or given up on the possibility. Many changes took place in my life and at TSR in the past couple of years, but things are slowly settling into a new order so to speak. Sure, I'd love getting ole' Haldemar and Co. sailing again. First, gotta break that rusty crust off my fingers -- it's been a while since I last tackled a major writing project. The lupins and rakasta were a part of that effort -- already two years have gone by since I first cracked open that big book o' doggies. Meanwhile the bottom fell off under TSR. It does tend to mess up one's plans. I must admit I miss the fun of creative writing and gaming goofiness. Hopefully, the folks in the Books Dept. at TSR/Wizards will agree with your assessment of my contribution to Mystara and the benefits of printing novels for Mystara. For now, it's a wait-and-see situation until I can get the ball rolling in Seattle for something like this. I'm not sure what response I may get or if I'll even be able to devote all the time such a project demands, so things may take some time. I'll keep you posted if anything comes through. Cheers! Bruce Heard *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 11:09:21 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Terari mets Elminster! I wrote: >Glen wrote: >>I believe I speak for everyone when I say... >> >>YYYYYYYYYEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!! >> >>WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! >> >>I would have to classify this as a good thing. > >Well, I wouldn't go that far. I mean I wouldn't go far as speaking for everyone, not I wouldn't classify this as a good thing... One of these days I'll learn to put words where they're supposed to go...sigh... gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 05:32:32 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Re: >OK, so when was all of africa rulled by cannabils. > Here we go again <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 05:37:00 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. >> Isn`t this exactly what you can use legend lore, commune, contact other >> plane etc.for? You can find out exactly where your from (unless the >> immortals don`t want you to) it`s just very expensive. <;-P > >Of course, the answer I would like to see an Immortal give is, "Don't you >think I have better things to do than keep track of your ancestors?" > Good way to lose some followers. Think about it your cleric is being paid HUGE ammounts of money which can be used to make your name even more revered by the masses. Immortals are smart enough, usually not to shoot themselves in the foot! <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 05:39:30 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Another Mystara-relevant question >Actually they can -- they just have to go up a few levels before they gain >the two weapon slots that they need to expend for that ability. Normally >that first weapon slot would be spent to gain Skilled master of some >weapon, but there is no reason that they can't hold it back until they get >the second slot and then use them to buy ambidexterity -- unless, of >course, DotE requires that initial weapon slots be expended for this >purpose. > IIRC its a beginning choce to be ambi you either are or not, and IIRC again when you get multi attacks is when ambidex kicks in anyway ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 13:47:11 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! > >I would have to classify this as a good thing. Hmm. I just hope Terari is not made out to seem a thicko when compared with El. I believe that Raistlin was the subject of derision in those short stories... Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 05:48:42 PDT From: "paul dooley" Subject: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids According to CANON you populate your homeplane by using the various Create Monster spells. Big problem you CANNOT officially create humans or demihumans with any of those spells. Also where does all the greenery come from? My suggestions are simple A: Immortals can use create spells to get humans etc. B: they can also use them to create plantlife. OK it` ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 06:15:27 PDT From: "paul dooley" Subject: [MYSTARA] - IMMORTALS Damn the machine just posted before I was through. IIRC :All fairly obvious but since I`m gearing up for a `hopefully` long running Immortals campaign something that has to be fixed. Also IMO the rule about no change of home plane is wrong. There should be a way, difficult but possible, to move if you`ve enough reasoneg. You`r sharing a plane and want to make an alteration either, your cohabitors wont letyou and tell you they`ll change it back if you do, even worse dont say anything and just turn it back or, you`ve got many major changes in mind and redecorating a universe is really heavy on PP. Then again your patron may have put you alone in a plane thats now just too small for your needs. A fix would be that you can but it takes lots and lots of time and PP to join with a new homeplane, and during the time that your joining with it you cannot remain joined to your old home plane. It`s now an exteemly risky but possible action. The problems are many here`s just a sample; Yoiur attacked and killed WHOOPS no home plane your dead dead. Your Heirarch puts a NEW immortal in YOUR new home and you`ve already invested pp and time into the project (Sorry, you SHOULD have told me). Squatters (draeden, other immortals, even high level mortals as part of a stroke against you etc). Whilst I`m still on the topic of home planes according to canon every Immortal of lower level will leave a 5% avatar in their home to defend it because it`ll get those extra six levels. remember ALL Immortals ARE munchkins, but some are MORE munchkin than others. I`m beginning to think this campaign could be a real hard time soany help from the list is much appreciated ttfn, Paul ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 06:27:31 PDT From: "paul dooley" Subject: [MYSTARA] - Make your own 3D inner planes You`ll need 4 lumps plasticine (red, white blue and brown),some of those little arrow stickers, 6 knitting needles or equivalent and two drinking straws. Break about 1/4 off of each lump of plasticine and set aside. roll each lump into a ball and use the needles to make a d4 shape. get the stickers and place them on the needlesas follows.arrows pointing from white toblue, blue tored, red to brown, brown to white.on the two remaining needles the arrows go away from the plasticine until you reach the middle.get the sidebits of plasticine and make a ball cut straws in half an place them so that the multicoloured ball is inthe centre of the shape. There you go a 3D innerplanes showing dominance and opposition and the planar wormholes from elemental to prime. Obviously the air represents Ether. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 08:29:00 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! Rob wrote: > > Hmm. I just hope Terari is not made out to seem a thicko when compared with > El. I believe that Raistlin was the subject of derision in those short > stories... With Terari having an aristocrat background, I don't expect to see him sliding down the bannister. He might even view Elminster has being a bit of a heathen. But, you never know what a mage has under his robes ;> Instead of Raistlin, I think you meant Dalamar. Elminster, Mordenkanien, and Dalamar were the original Wizards Three, I believe. Maybe Terari will receive enough praise that he could become the permanent third wizard. Of course, that will be up to the editor of DRAGON. Ed had to get the okay from him to include Terari (who I think should have been chosen before Dalamar and certainly chosen to replace him but then I'm biased). - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 07:27:28 PDT From: "paul dooley" Subject: [MYSTARA] - Thieves I`ve been thinking a lot about thieves lately and have come to the conclusion that they are the real roleplay challenge for the simple reasonthat the further the party advances the less affect the thief unique abilities have. Have you ever seen a munchkin play a high level thief? Lets look closer for v irtually ALL thief abilities can be undertaken by another member of the party Pick pockets either unseen servant or cantrip hide in shadows invisibility climb walls levetate of fly move silent ly silence 15' or elven silence from gaz5 open locks knock or escape proficiency find traps spell read language spell This leaves us with Remove traps an extreemly dangerous occupation and Hear noise as the only thief % skills that can`t be duplicated Oh yes the reading of scrolls, just popping down to the magic shoppe are we to stock up? Thought not! Even scrollsfound in hoards of treasure end up with the mage or elf cos either they didn`t have it or they WONT miscast it! Backstabbing not too bad against 1st lvl or lower but its not good against high level npcs max will be longsword *5 plus str and magic for AD*D which will only announce to a fighter of level 7+ that your there even on an 8. OD&D is even worse only *2 dam (I know you can be a grandmaster but the numbers at high levels are still against you). What about those demihuman/humanoid pc/npc who can have thief skills as proficiencies? Do you feel useless yet? lets look at a group of tenth level adventurers Fighter good AC good THAC0 good HP probable magic weapon cleric good AC av THACO good HP cure critical, raise dead Mage average AC (they always get the protective devices and have spells to better it as well) poor THAC0 (so what major damage spells) poor HP (well you cant have everything) and all those spells which duplicate thief skills Thief average AC average THAC0 Average HP and a bunch of skills that the other partymembers can duplicate. They CAN get along without you the reverse isn`t true! IMO there are twothings we can do to redress this imbalance either upgrade the thief and try not to outclass fighters or remove the thief as a class altogether and replace with a set of proficiencies which duplicate thief abilities for the other remaining classes. you`d be known as a thief if you made conspicuoius use of these new proficiencies. So here we go with my ideas forthis if there`s better elsewhere please tell me as personally I like thieves Firstly the thief as proficiencies open locks is escape proficiency find traps is trap locate prof (1 slot) remove traps is trap disarm (1slot must have trap locate) Move silently is stelth (1 slot must specify type) hide in shadows is also stealth pick pockets is legerdemane(I can`t remember how to spell it)(1 slot) hear noise is listen (1 slot) climb walls is climbing (1 slot must specify type asfor stealth) read language is linguistics (1 slot) at each level gained learn to read another language. Total no. languages known is chance on d20 to puzzle out other writings 17-20 always fails scroll use not gained backstab not gained the above proficiencies are at level 1 when gained and increase by one forevery level gaine thereafter NPC thief have d8 hp/level gain an increase of backstab multiplier for each 8 levels gained (max *6 at lvl33+) can perform deathblow in the same manner as backstab DEATHBLOW base chance 45% modifiers +5% per 3lvl or part therof of thief -5% per 2lvl or part therof of victim I`ll freely admit that this is WAY too powerfulas a PC but makes for a cool villan. I`ve poked fun at other peoples posts in the past so heres the chance to get your own back but its only just in the begining writup so constructive criticism is actually sought <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 07:40:24 PDT From: "paul dooley" Subject: [MYSTARA] - CHURCHES One of the problems I`ve encountered is that I can`t seem to find which Immortals have LAWFUL churches and hence paladins and which churches have avengers. Anyway even if your immortal is chaotic would you really want to be anavenger? Take Valerias for example IIRC she`s chaotic but I dont think that there`s too many Avengers of Valerias, or are there? has someone worked out an order of neutral fighters like druidic-knights but more like the other two options/ If not here`s a stab at one DEFENDER This is a neutral travelling fighter who at 9TH level allies himself with a neutral church. Inreturn for his aid when called upon and an oath to help the `needy` she is taught to cast spells as if a cleric of 1/3 lvl rounded down. there is no turn undead ability or detect evil so there`s no wis minimum <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 16:02:17 +0100 From: "Rob" Subject: Re: [MYSTARA] - Thieves - (Me on My Soapbox) > >Firstly the thief as proficiencies Nooo... Thats defeat. The thief should be made a more acceptable class, not binned. > > >NPC thief > >have d8 hp/level >gain an increase of backstab multiplier for each 8 levels gained (max *6 >at lvl33+) >can perform deathblow in the same manner as backstab >DEATHBLOW base chance 45% >modifiers +5% per 3lvl or part therof of thief > -5% per 2lvl or part therof of victim > >I`ll freely admit that this is WAY too powerfulas a PC but makes for a >cool villan. Equally noooo.... Youve created a 1st ed assassin! (I never liked those). Thieves dont necessarily have to be more powerful combatants. Ive played in adventures where lack of adequate recon, inability to get past traps and other magical wardings and so on have crippled the party. As it happens, a thief wouldnt have been any good there either (its the magic, y see). Thieves need to be better scouts, better burglars. And, most importantly, ways to get around things like detect invisible (which in AD+D 2nd ed DOES spot thieves, it even specifically says it), continual light, wizard lock, glyph of warding and so on. If a thief could reliably penetrate all these defences, than he would be a) very useful indeed b) rightly feared by anyone who has valuables / secrets to hide. Killing stuff is not a necessity. After having played Dragon Warriors (a little known game where, for a change, the equivalent of a Thief is very powerful) I reckon the best adventure for a thief is where he gets in, accomplishes his mission (robs the place blind, does recon, or perhaps knocks off one person in his sleep :) gets out again and Nobody Spots Him. Now that would give me a sense of accomplishment if I was playing a thief in a solo adventure. >I`ve poked fun at other peoples posts in the past so heres the chance to >get your own back but its only just in the begining writup so >constructive criticism is actually sought <;-P Well. Here are my thoughts - some people have already had a gander, but I'll air it for the whole MML to see... Any thoughts? (And any replacement for that Fighting skill for the Iron Ring? I was running out of ideas...). This stuff is powerful, but what the hell! "It's only a thief. How hard can he be?" Thief Secret Skills Single classed thieves affiliated to a Guild may be taught special skills by their Guild which enhance their thieving abilities above and beyond the norm for a thief. Only a thieves guild has the resources available to train thieves to such a high degree. Membership requirements of a Guild vary, but typically Thieves Guilds demand 15% of the characters gross income as payment. Training for a skill requires a month of work at a Guild training hall. A thief may select a single skill at every 3rd level (ie 3, 6, 9, 12, 15). Different Guilds have different skills available to them. Note that Skills are a Guild secret - a character who betrays his Guild by revealing guild secrets (especially to other thieves guilds) should expect the worst... Enhanced Lockpicking Available to :- Kingdom of Thieves, Fellowship of the Pouch Description :- A thief possessing this skill is trained in the art of lockpicking to an unusually high degree. The thief requires specialised picks to utilise this skill, costing double the norm for thieves picks. A Master Lockpick requires but a single round to open any lock. He gains a +10% bonus to his Open Locks roll. Any penalties incurred due to the lock being of particularly high quality are halved. Even magically warded doors are not secure against the Master Lockpick, who may pick such a lock with a -30% penalty to his roll (-20%, with his +10 bonus). Fast Draw Available to :- The Unseen Hand, the Iron Ring Description :- A thief so trained may draw and strike with a melee weapon no larger than a shortsword with total surprise. In addition to the speed, the thief is trained how to inflict as much damage as possible with a single sword cut. Thus the thief may conceal weapons about his person and strike a victim as if Backstabbing, even if the victim is aware of the thiefs presence and ready for him. A suspicious target is entitled to a Dexterity check to avoid the effects of the Fast Draw. If the Fast Draw attack succeeds, the victim must then make a surprise roll, so a lucky thief may even get two blows in before the opponent can respond. Sharpshooting Available to :- The Unseen Hand, the Veiled Society Description :- Another combat skill, the thief must be proficient in a missile weapon to be a Master Sharpshooter. The skill requires a rounds preparation, and so is usually used from an ambush position. The Sharpshooter shoots as if he were a fighter of equal level to the thief if he has taken a round to prepare his shot. In addition, if the target is within 50 yards the thief inflicts damage with his attack as if it were a Backstab. Note that as long as the thief takes the time to prepare his shots, he may gain all the benefits of this Skill even if the foe is aware of his presence. Distract Available To :- The Kingdom of Thieves, the Fellowship of the Pouch, the Veiled Society Description :- This skill grants the thief exceptional ability in the art of manipulating people so that their attention is not on the thief. The thief makes his distraction, and the target must make a wisdom adjusted saving throw vs spells or be distracted. A thief of higher level than the victim(s) incurs a penalty on this save of -1 per level difference between thief and victim. So a 7th level thief distracting a 3rd level guard incurs a -4 penalty on the save. Targets who fail their save are briefly distracted. If the thief so desires he may sneak past the distracted targets even when it would seem impossible (such as getting through a locked door with two guards standing outside it). The skill may also be used for less difficult tasks, where it may grant a bonus of upto 20% to a thief skill that involves avoiding someones attention (pick pockets, move silently, hide in shadows). Distract may be used only once per encounter. Inner Sense Available to :- The Kingdom of Thieves, the Fellowship of the Pouch Description :- "Having eyes in the back of the head" would often be helpful to a daring thief. With training a highly skilled thief can seem to have just that ability. If a the thief approaches within 1 metre of a trap, creature or secret door and passes a Wisdom check, he feels "something wrong". In addition a successful Wisdom check will alert the thief if he is being closely watched by someone. Inner Sense only works when the thief is accompanied only by other thieves - great clanking knights detracts the thief from being properly in tune with his surroundings. Inner Sense may negate a Backstab attempt, as well as attempts to magically scry the thief. Shock Attack Available to :- The Unseen Hand, the Iron Ring Description :- This skill enables a concealed thief to attack with total surprise. It can only be done from an ambush position, and the thief must be alone. A victim of equal or higher level than the thief is automatically surprised in the round the thief attacks. Targets of lower level are automatically surprised for one round, and if they fail a saving throw modified by -1 for every level above the victim the thief is, will be surprised in the following round too. Thus, if lucky a thief could get three rounds in on his foes before they can react. (one ambush attack, followed by two surprise rounds.) A Shock Attack makes a lot of noise and commotion. Anyone nearby will be alerted (once the surprise has worn off). Master Trapfinding Available to :- The Kingdom of Thieves, the Fellowship of the Pouch Description :- A Master Trapfinder can search a 10' x 10' area thoroughly for traps in a single round. He gains a +10% bonus to his F/RT percentage. Magical traps may be disarmed as if they were a normal, nonmagical trap. The act of disarming a trap takes only a single round for a Master Trapfinder. Heart Reading Available to :- The Veiled Society, the Fellowship of the Pouch Description :- A thief with this skill is trained in interpreting body language. The thief may, by carefully studying a persons reactions, gain insight into his thoughts. The thief must clearly see the target, this typically limits the range to around 10 feet. The target must be human or demihuman. A successful Wisdom check by the thief will grant a limited form of empathy and lie detection. The thief may pick up basic drives and/or emotions, such as thirst, hunger, fear, pain, rage, uncertainty, curiousity etc. If the target lies a successful Wisdom check will reveal to the thief that it was a lie. In addition, thieves with Heart Reading can see through disguises with a successful Wisdom check. Unreadable Mind Available to :- The Veiled Society Description :- This skill enables a thief to conceal his true intentions - as such it is the reverse of the Heart Reading ability described above. The thief trains himnself for some time at perfecting a mental facade that is strong enough to even resist magical and psionic attempts to divine his true intentions. A successful Wisdom check on the part of the thief will foil magical ESP, psionic probes, the Heart Reading ability described above, detect lie spells and any other such attempt to divine his thoughts. A disguised thief with this skill is virtually undetectable. An aspiring thief must have the Heart Reading skill before he can take Unreadable Mind. Persuasion Available to :- The Kindom of Thieves, the Veiled Society, the Iron Ring Description :- Training in the art of manipulation, this skill is slightly different depending on the Guild which taught it. Successful use of each ability requires a Charisma check on the part of the thief. The thief must be able to communicate clearly with the victims for this skill to be effective. The Kingdom of Thieves ability requires the thief to converse with the target for at least five minutes. At the end of this time the victim must make a saving throw versus death adjusted by Wisdom, with a -1 penalty per three levels of the thief. Failure indicates that the thief has fallen under the effects of a shortlived nonmagical charm. If the victim is of the opposite sex, continued use of this ability may even cause the victim to become enamored of the thief. The charming effects of this ability last half as long as the wizard spell, charm person. The Veiled Society ability requires a single round of conversation. If the victim fails a saving throw as described above the thief may cause the victim to act as if a suggestion spell had been cast on him. The suggestion must be a reasonable request, and cannot force an individual to go against his alignment or duty. The Iron Ring ability also requires a single round of conversation. A failed save indicates that the victim has been intimidated and cowed by the thief. The victim suffers a -2 penalty to all rolls when dealing with the thief or his comrades for d10 rounds. Mugging Available to :- The Iron Ring The art of taking people alive. The thief may Mug instead of Backstab - the mugging inflicts no damage, but if the victim fails a saving throw vs death, adjusted by the difference between victims and thiefs level, he will be knocked out for d10 rounds. In addition, once per combat the thief may attempt to mug his victim in a straightforward melee attack. The thief does not gain the usual +4 bonus for a Backstab attack, but if he hits the attack is resolved as a mugging from behind. Fighting Proficiency Available to :- The Iron Ring Thieves of the Iron Ring sometimes take time off from thievery to study the art of fighting in greater detail. The thief selects a single melee weapon of choice. When wielding that weapon he gains +1 to hit and +2 to damage. The thief may also gain multiple attacks as if he were a fighter. Alchemical preparations Available to :- The Iron Ring, the Unseen Hand This skill enables the thief to prepare a variety of chemical compounds. Three common uses for this skill are outlined below, but the DM may allow many others. Assassin's Lotion :- A venom which can be smeared onto an edged weapon. The venom inflicts 25 points of damage to a foe who fails a saving throw vs poison 1-2 rounds after the venom is administered. Five days of work and 100gp will yield three doses of assassin's lotion. Knockout drops :- A foul smelling liquid whose fumes can cause unconsciousness. A thief sneaking up behind an opponent may attempt to knock him out with the use of a rag soaked in this liquid - a failed saving throw indicates unconsciousness. Alternatively the thief can make a version to be applied to weapons. Targets failing a save vs poison are slowed for d6 rounds, before lapsing into unconsciousness. The sleep lasts for d6 hours. Three days of work and 75gp yields three doses of knockout drops. Flash pellets :- These are small pellets which when hurled aginst a hard surface produce a brilliant flare of light. Victims within 10 yards of the flash who fail a save vs spells are blinded for d4 rounds, enabling the thief to attack the dazzled victims or slink away while his foes are sightless. A flash pellet requires a day of work to make, and 20gp worth of materials. Smoke bomb :- A large clay pot which can be hurled upto 30 yards. When it breaks and the chemicals inside are exposed to the air it creates a dense fog of smoke in a 20' radius that blocks vision. A smoke bomb takes five days of work to make and costs 75gp. Meditational techniques Available to :- The Unseen Hand, the Fellowship of the Pouch Description :- Through meditation and the use of certain drugs available through the Guild, thieves may create uncanny, pseudomagical effects through manipulation of their psyche. The thief must enter a trance for a certain length of time. While in the trance the thief is rigid and unmoving, but remains aware of his surroundings and may break the trance at any time. The Light Trance :- Allows swift recovery from injury. The trance must last for a full day, at the end of which the thief is cured of 2d8+2 hit points. There is a 20% chance that the trance will cure any poisons or diseases that the thief is suffering from. While in the trance a poison will not harm the thief. The Water Trance :- Duplicates the Non Detection spell, shielding the thief from magical divinations. The thief must spend one uninterrupted hour in the trance state. Upon completion of the trance the thief gains the benefit of a Non Detection for one hour. The Darkness Trance :- Duplicates a Feign Death spell. The thief must stay in the trance for ten minutes, and then he falls into a deathlike coma, which lasts for a preset duration of upto one month. Camouflage Available to :- The Veiled Society, the Kingdom of Thieves Description :- An enhanced hiding ability, this skill requires the thief to be appropriately clothed. With this skill the thief may make a Hide in Shadows roll where one would not normally be allowed - broad daylight, complete absence of cover etc. The skill also grants a +10% bonus to more mundane efforts to hide. Spells such as continual light prove to be no obstacle to a thief so skilled. A successful roll at -30% will fool a detect invisibility spell, and at -50% even true seeing can be foiled. If some form of cover is available spells like true seeing and detect invisible are useless against a thief with this skill. Advanced Meditation Available to :- The Unseen Hand These more advanced trances are only available to a thief of at least 9th level who already possesses the basic meditational trances. The Earth Trance :- The thief must remain in the trance for a full hour. Upon completion the thief is unharmed by nonmagical extremes of heat and cold. Actual flames and magical fire and cold attacks inflict only half damage. In addition, the thief need draw a breath only once an hour. The beneficial effects of the trance last for three hours. The Void Trance :- The trance must last for half an hour, at the end of which the thief gains the benefit of a true seeing spell, with a duration of five minutes. The Fire Trance :- The trance must last for a full hour, and gives the thief the benefit of a haste spell. The benefits last for ten minutes, and the thief suffers no detrimental effects from being hasted. The Wind Trance :- This trance takes an hour to complete and provides the thief with the power of Intangibility - he can walk through solid objects as if they were not there. While intangible the thief cannot be struck by nonmagical weapons. The thief may control his intangibility so as to be able to walk up steps and suchlike. This ability goes beyond Wraithform in that the thief is able to penetrate even airtight barriers. The effects last for 2d6 rounds. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #451 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Thursday, June 25 1998 Volume 1997 : Number 452 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Thieves - (Me on My Soapbox) Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Re: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids Re: [MYSTARA] - IMMORTALS Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Thieves - (Me on My Soapbox) Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - MUs Re: [MYSTARA] - [Off Topic] Concerns About Advice Re: [MYSTARA] - Bowmen and Horsemen Re: [MYSTARA] - Re: Re: [MYSTARA] - Bowmen and Horsemen RE: [MYSTARA] - Thieves Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - [Off Topic] Concerns About Advice Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! ---------------------------------------------------------------------- Date: Thu, 25 Jun 1998 08:51:31 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Thieves - (Me on My Soapbox) >Nooo... Thats defeat. The thief should be made a more acceptable class, >not binned. > As I said I myself LIKEto play the thiefbecause of its roleplay challenge. Just giving new abilities means that there must be more abilities for the other classes as well, and that way lies munckinism! I meant it as an OD&D option because if you ever play one you`ll see just how hard it is to succeed until high teen levels. the thief needs a MAJOR overhaulfor parity at high levels mind you so does the fighter . ok youve got better thaco and more hp but spellcasters can do real damage over a large area. the AD&D solution to some of these problems i fixed with allowing thieves to dual class and go back and forth between both classes without having to be higher innew class to use thief skills, and fighters advance on cleric table and gain +1AC and +1damage in melee per4lvl or part thereof all these rules seemed to keep the players interested evenwhen they were stripped of their magic items yet again. The clerics and mages were a bit upset they didn`t get cool new stuff but tough the abilities that they get anyway at high levels are demi-munchkinesque already. even if a certain spell doesn`t already exist you canbe sure some enterprising PC will research it and some of those spells are just too useful for NPCs for them not to appear atall. NPCs having lots ofm spells that PCs canNEVER have a good way to end a campaign through disinterest. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:02:13 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Wed, 24 Jun 1998, Glen Sprigg wrote: > YYYYYYYYYEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!! > > WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! > > I would have to classify this as a good thing. >From your reaction, I'd be scared to see "great" :) But herein lies a question. I wonder what will take place within that room. Terari is all well and great on Mystara, but how does a (in the AD&D universe) unknown mage from a "godless" world stack up to Elminster? IMHO, Pretty damn good. Not even Elminster can say "I ruled a magical Empire the size of the Forgotten Realms" *quickly looking at Toril to check the size issues* Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:06:04 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Re: On Wed, 24 Jun 1998 DuncanTKD@aol.com wrote: > OK, so when was all of africa rulled by cannabils. Cannibals, or cannabis? Either way, I don't think that there were many cannibal tribes in Africa. Cannibalism came mostly from the South Pacific, where it was glamorized. Now every primitive tribe *has* to have a cooking pot in those silly Hollywood movies. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:07:43 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. On Thu, 25 Jun 1998 Kaviyd@aol.com wrote: > Of course, the answer I would like to see an Immortal give is, "Don't you > think I have better things to do than keep track of your ancestors?" I'm positively sure that this would be his answer too :) Immortals are neither Omnipotent, nor Omniscient. Max IV - Befriender of immortals. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:12:03 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids On Thu, 25 Jun 1998, paul dooley wrote: > Create Monster spells. Big problem you CANNOT officially create humans > or demihumans with any of those spells. Also where does all the greenery > come from? Huh? what do you mean you CANNOT create humans or demihumans? I don't remember seeing that (and that just shoved the Plane of the Imperium down the tubes!) > My suggestions are simple A: Immortals can use create spells to get > humans etc. B: they can also use them to create plantlife. Yeah. I'd agree with this. But isn't this already allowed? I'm confused. Max IV - Stuck at school without his D&D box *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:18:33 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - IMMORTALS On Thu, 25 Jun 1998, paul dooley wrote: > A fix would be that you can but it takes lots and lots of time and PP to > join with a new homeplane, and during the time that your joining with it > you cannot remain joined to your old home plane. It`s now an exteemly > risky but possible action. My personal ruling on changing home planes is this: You spend the PP making a new plane. You spend the PP equal to 2x your level to release your life force from your old plane and set it on the new plane. You spend the PP to change plane, to bind your life force there. My reasoning is that no Immortal can be without home plane. > WHOOPS no home plane your dead dead. Your Heirarch puts a NEW immortal > in YOUR new home and you`ve already invested pp and time into the > project The Heirarch would put the new immortal in one of the standard home planes. I'm sure unless that Hierarch was a moron, he wouldn't play that kind of game with his underlings. (BUT that could always be funny if Thanatos did it. Thanatos is fun!) > Squatters (draeden, other ^^^^^^^ Ouch. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 11:27:45 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! SteelAngel wrote: > > But herein lies a question. I wonder what will take place within that > room. Terari is all well and great on Mystara, but how does a (in the AD&D > universe) unknown mage from a "godless" world stack up to Elminster? > > IMHO, Pretty damn good. > > Not even Elminster can say "I ruled a magical Empire the size of the > Forgotten Realms" > > *quickly looking at Toril to check the size issues* I thought it was a known fact that size doesn't matter. Oh, wait. Sorry, wrong list ;> - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 12:35:56 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Thu, 25 Jun 1998, Timothy R. Haney wrote: > I thought it was a known fact that size doesn't matter. Oh, wait. It's how you wave the wand.. :D D'oh.. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 18:43:26 +0100 From: "Rob" Subject: Re: [MYSTARA] - Thieves - (Me on My Soapbox) Just giving new abilities means that there must be more >abilities for the other classes as well, and that way lies munckinism! Ohh, not necessarily. I'm a major "Bells and Whistles" DM - theres all sorts of weird stuff, house rules and such, class tack ons, new spells, the list seems endless (playing OD+D would just kill me off nowadays). But I reckon that in terms of munchkinism, the party IMC are probably the weakest compared to all the other campaigns run around here. The characters have all sorts of nice abilities and tack ons, but not Raw Power like most other characters seem to have. Stuff like bardic reputation (cool, but not foul), Glantrian circles (mages in AD+D get this stuff anyway if they peruse the players handbook enough, its just a couple of "free" spells in AD+D terms), wild magic, psionics (I'm rapidly becoming a fan of psionics), weird and wonderful races, and more. I hate playing "just another fighter". I had a chat with a player, and he's the complete opposite. As he said, "I'm quite happy to play a fighter with a sword, then a fighter with an axe, and so on...". But I'm also fanatically anti munchkin. Bells and whistles can be combined with anti munchkin policies. I think powergaming occurs when the rules get out of control. But as I made most of them up myself, that aint gonna happen :). Each to his own... Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 18:49:33 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >But herein lies a question. I wonder what will take place within that >room. Terari is all well and great on Mystara, but how does a (in the AD&D >universe) unknown mage from a "godless" world stack up to Elminster? > >IMHO, Pretty damn good. > >Not even Elminster can say "I ruled a magical Empire the size of the >Forgotten Realms" > >*quickly looking at Toril to check the size issues* Yeah, but I think the Karameikan School of Magecraft is pretty pathetic compared to the Realms. I know everyone seems to love the School of Magecraft, but when I read K:KoA i got the impression of some little tiny college, packed with apprentices, and very lacking in the huge dusty library/9th level spells/planar beasties guarding the place which most academies have. Kindof like comparing Oxford University with Lampeter University, or something like that. (I'm sure all the Americans here have heard of Oxford. I bet none have heard of Lampeter tho. If not, you get the point... :) I think Alphatia would whip any single nation on Toril tho. Thay, Halruaa, Nimbral... no contest. Given Wizards and Rogues of the Realms degrees of munchkinism, I dread to think what an AD+D "Wizards and Rogues of Mystara" would do to Alphatian wizards. 13th level spell, Destroy Planet? Cheerz ROB (hurriedly retreating to the bomb shelter, to avoid the hail of posts from Karameikos fans...) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 14:07:19 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - MUs In a message dated 98-06-24 11:12:09 EDT, ezaqwazy@hotmail.com writes: << >undecided on that. thought about getting fancy with staff styles but i do want >to keep it simple. focusing on parry ability to help ac and staff length to >account against shorter weapon weilding opponents. > Why not use the rules fro mastery of the staff give in OD&D? you wouldn`t have to stick with whats given but it`s a startpoint >> yep....mastery works with some tweaking. unfortunately i only have the basic, expert, and companion rules. the staff was chosen as it is considered to be able to be weilded without any need of skill. in other words it can be used decently by anyone much like a dagger. still there is room to enhance one ability with it. that is what i am focusing on. another problem is that for the most part the randel fighting mages are limited in level. standard war mages are MU3 while more hardcore battle mages are MU5. since level is a key i am thinking that a kit may be the best way to describe them. i am also thinking about implementing a "catch" to the fighting mages. once they begin gaining a few levels they begin to turn from hand to hand melee in favor of spells as their primary weaponry. should help with the balance. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 14:52:34 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - [Off Topic] Concerns About Advice << many good arguments stripped >> << Jenni -=> strawberryJAMM <=- -- Jenni A. M. Merrifield http://www.jamm.com/jenni/home.html -=> strawberryJAMM <=- strawberry@jamm.com >> Well done, Jenni! We have seen again why you are the beloved mother of us all. (Ironically, but honest.) So, you all out there: READ THIS AND FOLLOW IT! Otherwise he hordes of the Mighty Khan might trample you to ground. Jamuga Khan "No further comments intended on this matter." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 14:52:33 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen << Khan! That post almost brought a tear to my eye (and believe it or not, I'm not actually being sarcastic!). I agree with pretty much everything you said I think. Good to see we do see eye to eye... (Or perhaps Agent Khan has been looking at my rules for thieves persuading people...) >> What a pity! A tear in one of Rob's eyes is exactly what I need to proceed... (Agent) Jamuga Khan "And the fight will go on..." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 14:52:35 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Re: << Now every primitive tribe *has* to have a cooking pot in those silly Hollywood movies. >> BTW, most cannibals ROASTED their foes, as the necessary knowledge about metallurgy is far beyond cannibals. O.k., we should stop this thread or switch to Mystaran cannibals. Jamuga Khan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 14:52:30 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Bowmen and Horsemen << Trouble is they'd smash Glantri first, and being a die-hard-Glantri fan I wouldn't really like that :) gordon >> Yes, I understand you too good! :-) OTOH the difference between the "Principalities of Glantri" and the "Glantri Khanate" might not be too big. RW Mongols did it that way. Even worse: The Chines philosophes and architects had developed the concept of an "Ideal City", but no Chines Emperor was able to build this city. Kublai Khan finally built this city. The name of the city was Beijing, nowadays the capital of China. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 11:59:48 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Thieves paul dooley wrote: > Lets look closer for v irtually ALL thief abilities can be undertaken > by another member of the party > Pick pockets either unseen servant or cantrip Okay, except unseen servant cannot do fine manipulation, and I'd hesitate to let cantrip do something that powerful. Also these are not available in OD&D. > hide in shadows invisibility > climb walls levetate of fly > move silent ly silence 15' or elven silence from gaz5 The 15' radius can be a pain if you want to sneak up on someone, since as soon as everything goes silent they know something is up... > open locks knock or escape proficiency > find traps spell > read language spell Most of your solutions are magical, which means that only a wizard can really replace a thief, and then only with the use of fairly powerful spells (2nd or 3rd level) which could be used for other things. Also the wizard is limited in number of spells, while a thief can sneak around all day. Nonetheless a wizard *can* replace a thief in those instances that a thief is absolutely essential. > This leaves us with Remove traps an extreemly dangerous occupation That's for sure. > Hear noise as the only thief % skills that can`t be duplicated Anyone has a 15% chance to hear noise (roll a 1 on 1d6), but they cannot improve the ability. Also a wizards can use clairvoyance, wizard eye, or some other means to find out what is beyond a door... > Backstabbing not too bad against 1st lvl or lower but its not good Actually I think that any person of Chaotic alignment should be able to backstab, since it is mostly just surprise treachery. A lawful or neutral person would be unable to bring themselves to do such a deed, or if they did, would be so obvious they'd give themselves away. I'd allow maybe 2x damage for any chaotic to backstab, and 4x damage if they have a "backstabbing" proficiency (ie know where to strike). > IMO there are twothings we can do to redress this imbalance either > upgrade the thief and try not to outclass fighters or remove the thief > as a class altogether and replace with a set of proficiencies which > duplicate thief abilities for the other remaining classes. you`d be > known as a thief if you made conspicuoius use of these new > proficiencies. So here we go with my ideas forthis if there`s better > elsewhere please tell me as personally I like thieves I like the thief-as-proficiencies notion (and have been considering it myself), since it also makes it easier to create barbarians and rogue mages. However, I also like the original "cowardly/wimpy thief" class. So I suggest adding an new character class to replace the thief; call it a Rogue or something: Rogue Prime req. Dexterity Fights as thief; armor and weapons as a thief Hit dice d4 up to 9th level, +1 hp per level thereafter Starts with 4 additional free skills, and gains 1 skill slot per level No special abilities XP cost per level is 1/2 that of a fighter (1000 = 1st, 2000 = 2nd, etc) The extra skill slots allow this character to pick up a wide variety of skills, and the increased skill advancement lets the Rogue improve his skills. He is really a jack of all trades without a particular profession, sort of a shifty drifter. He may be a thief, a merchant, a "normal guy", a burglar, or anything else you can dream up. (For anyone who is interested, I have an Excel spreadsheet which I use to determine experience points for new character classes.) > Firstly the thief as proficiencies > open locks is escape proficiency I'd rather use "lockpicking" since I see escape as more like wriggling out of ropes and stuff. > find traps is trap locate prof (1 slot) > remove traps is trap disarm (1slot must have trap locate) > Move silently is stelth (1 slot must specify type) > hide in shadows is also stealth > pick pockets is legerdemane(I can`t remember how to spell it)(1 slot) > hear noise is listen (1 slot) > climb walls is climbing (1 slot must specify type asfor stealth) > read language is linguistics (1 slot) at each level gained learn to > read another language. Total no. languages known is > chance on d20 to puzzle out other writings All good. I might add a "Wear Armor" proficiency for magic-users and thieves. With one skill slot they can wear leather, and 1 skill slot to use a shield. This lets you create MU/thief characters that are either swashbuckling fighters or cowardly slinkers. > scroll use not gained Let characters take "Read Magic" as a language slot, but at -10 penalty to skill roll... So a character with INT 11 and Read Magic has a 5% chance to decipher a scroll. This also lets fighters in on the fun, and lets Magic Users save a spell slot. (I always thought it should be a skill anyway) > backstab not gained Let any chaotic character backstab someone for 2x damage, using a small weapon. Backstab proficiency boosts this to x4 with a successful skill roll. > the above proficiencies are at level 1 when gained and increase by one > forevery level gaine thereafter Not sure what you mean by this. Skill level 1, with a 5% chance of success?? Or percentages equal to thief level 1, with +1% per level (pretty slow advancement). I think that proficiencies should work the same for everyone. So buying Stealth proficiency to Move Silently gets it equal to DEX, and can be raised by spending additional slots like any other proficiency. Giving the thief class extra skill slots lets him improve skills much faster than other character types... Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 15:38:30 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Terari mets Elminster! At 12:02 PM 6/25/98 -0400, you wrote: >> YYYYYYYYYEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!! >> >> WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! >> >> I would have to classify this as a good thing. > >>From your reaction, I'd be scared to see "great" :) > 'Great' would probably burst a few blood vessels. But it would be worth it; just wait until they bring Mystara back for good. Then I won't need to E-mail you. You'll hear me even if you're in Australia :-) >But herein lies a question. I wonder what will take place within that >room. Terari is all well and great on Mystara, but how does a (in the AD&D >universe) unknown mage from a "godless" world stack up to Elminster? > >IMHO, Pretty damn good. > >Not even Elminster can say "I ruled a magical Empire the size of the >Forgotten Realms" > >*quickly looking at Toril to check the size issues* > Not quite that big, but big enough. Besides, Mystara IS a part of the AD&D universe now. So there's no doubt that Elminster at least KNOWS a bit about Terari, or at least Mystara itself. Otherwise how would Terari have got the invite to begin with? One thing we've ALL got to do, though, is write in as soon as that issue is out and clamor (REAL LOUD!) for more of the same. Terari should even get a column of his own, written (of course) by Bruce Heard, unles Bruce chooses to do more Princess Ark stuff (Go, Bruce!! More, more, more!!!!!!!) Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 15:54:31 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Terari mets Elminster! In a message dated 98-06-25 08:59:12 EDT, rmunch@easynet.co.uk writes: << >WOO!HOO!!!! WE'RE ROLLING NOW!! I'M ALREADY LINING UP TO PICK THIS ONE UP!!! > >I would have to classify this as a good thing. Hmm. I just hope Terari is not made out to seem a thicko when compared with El. I believe that Raistlin was the subject of derision in those short stories... Cheerz ROB >> that is my biggest fear. i am curious as to how Mr. Greenwood sees Terari and his status as compared to Elminster and his buddies. i would like to see some of the magical particularities of alphatia and mystra brought into play. the alphatian grand council. alphatian skyships. the 250 archmages of thyatis. honor island and their fleet. i do not think Mr. Greenwood would bash Terari and mystara. i know he wrote the Five Shires Gaz. also, the RL crew did Meredoth his proper due. sure he is evil as sin but it is ravenloft. he ain't no pansy darklord. imo he is probably the most powerful magist there. if true to form, terari should receive justice. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 13:16:20 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - [Off Topic] Concerns About Advice ><< many good arguments stripped >> > ><< Jenni > -=> strawberryJAMM <=- > -- > Jenni A. M. Merrifield http://www.jamm.com/jenni/home.html > -=> strawberryJAMM <=- strawberry@jamm.com >> > > >Well done, Jenni! We have seen again why you are the >beloved mother of us all. (Ironically, but honest.) > >So, you all out there: > > > READ THIS AND FOLLOW IT! > > >Otherwise he hordes of the Mighty Khan might trample >you to ground. > > > Jamuga Khan > > Glad to see you've retained contact with your gentle and sensitive side O mighty Khan...... Spencer (running and hiding) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:14:26 +0200 From: Tomas Sanchez Subject: Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Kaviyd@aol.com wrote: > I would suggest gnomes, probably similar to the tinker gnomes of > Krynn ( thus the pollution is a result of the fact that these guys > really do not know what they are doing ). And it would not be out > of the question for a few of them to enter Glantri and, after proving > that they are not dwarves and can do magic, attend the Great School > of Magic, thereby creating the handful of "Glantrian gnomes" who > cropped up in various gazetteers. Sure. It could be a gnome community. They have given us several proofs of their technological achievements. Although, i'd not like to see them roaming the streets of glantry. They have an undeniable dwarven heritage that would be easily recognized by most glantrians.Also, i've enough demihuman activities in glantri with Kol's presence. > The reason that I would see a problem with dwarves on that plateau is that > we would need to come up with a reason that they have never attempted > to attack Glantri in force -- and why the Glantrians don't seem to be too > concerned about the possibility. We can keep the gnomes inhabiting this area. It's not neccesary for dwarves to be there. Although, i do not see as much problems as you for them to be there. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #452 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, June 26 1998 Volume 1997 : Number 453 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Red Steel city of Leminster wanted [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Thieves Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - cannibals [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - cannibals Re: [MYSTARA] - cannibals Re: [MYSTARA] - cannibals Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! ---------------------------------------------------------------------- Date: Thu, 25 Jun 1998 22:14:19 +0200 From: Tomas Sanchez Subject: Re: [MYSTARA] - Re: Day of Dread (was Almanac/Glantri) Dimitry Zagadsky wrote: > The day of dread resulted by the overusage by the immortals of the > Radiance(NOS). They sank Alphatia. At first it was a week, but then > the immortals somehow recharged the Nucleus of the Spheres to only > have one day each year when magic dosen't function. According to > the Glantri Grimiore there are 10-20 years until the week occurs > again(1020-1030 AC). I'm sorry but you have missunderstood us. We were discussing the special event featured on the gazetteer series for the 28th of Kaldmont of 1000 AC. Thanks for the appointment anyway. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:14:33 +0200 From: Tomas Sanchez Subject: Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! Håvard Rønne Faanes wrote: > There were gnomes mentioned in the Dragonlord trilogy. They had to > evacuate their base, however. I dont know where they moved after > that, but these may be the guys we're looking for..? I'm sorry to confess i do not own a single copy of the dragonlord series. Although, i'm waiting to receive them soon. Could you please share with us any valuable ideas found there ? > They could be too few to stand any chance. If there are Dwarves there, > they should have found some way to hide from the Mages. Both ideas > could work if developed properly :) I agree. Anybody willing to throw in further arguments or suggestions ? Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:14:38 +0200 From: Tomas Sanchez Subject: Re: [MYSTARA] - Terari mets Elminster! Timothy R. Haney wrote: > Another success in my ongoing campanign to get Mystara noticed in any > way imagined! I just got a note from Ed Greenwood that Terari would > be making a guest appearance in a Wizards Three article in DRAGON. > The one after next I believe. It should be interesting to see him > and Elminster go at verbal one-upmanship. I would like to say that > it will be great to see one of my favorite authors writing his famous > character meeting my personal favorite mage from Mystara. > Lotta favorites there, eh ? Congratulations for such a nice work. Is it just my imagination or is our beloved world step after step finding the space it deserves on dragon magazine ? Despite i appreciate everyone's effort to see this article published i would not like to see Terari transformed under Mr. Greenwood hands. I want to state clear i'm not judging Ed's work in anyway. It's only i've seen Terari interpreted by Aaron Allston and i'll not ever get acostumed to meaningfull changes. I hope being Mr.Greenwood a professional writer as he is, he will not ignore what his former colleagues have written before. Tomas Sanchez deckard@encomix.es ICQ# 9190040 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:01:06 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - Terari mets Elminster! At 18.49 25/06/98 +0100, Rob wrote: >Kindof like comparing Oxford University with Lampeter University, or >something like that. (I'm sure all the Americans here have heard of Oxford. >I bet none have heard of Lampeter tho. If not, you get the point... :) >ROB (hurriedly retreating to the bomb shelter, to avoid the hail of posts >from Karameikos fans...) > What about Lampeter's fans? :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 23:23:38 +0200 From: "Marcel" Subject: [MYSTARA] - Red Steel city of Leminster wanted Hi there! First posting on a new list, and a difficult question at that... Tomorrow (yes, I should have come here sooner) I start a new campaign in Red Steel, and the players will start in or enter Leminster, the capital of Bellayne in the Savage Coast. However, I have to campaign setting, the Savage baronies accessory and the Orcs Head accessory, yet all I find on this city of 33,300 beings are 11 words: (population 30,300 - mostly rakasta, many elves, some humans, demihumans and tortles). Is there a map of Leminster? More info on the inhabitants? Can someone help me? If not, I'm looking for a city to use in its place, but still need a map: has anyone made a city of this size? you can mail me at Marz.Amsterdam@wxs.nl Thanks people! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 18:47:13 EDT From: RISPEN@aol.com Subject: [MYSTARA] - Terari mets Elminster! Finally! After years of waiting someone from Mystara has made it to Elminster’s little talk. Although I always thought it would be Etinne d’Ambreville that would have went. Here’s hopin Ed does Mystara justice. Risp *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 17:23:03 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: Re: [MYSTARA] - Dragon's Lair? On Wed, 24 Jun 1998, Leroy Van Camp III wrote: > Never heard of Dragon's Lair. I have heard of Dragon Trove, though. > Do they have a decent selection of Mystara stuff? If so, feel > free to send me the URL once you find it, and I will add it > to the list of online Mystara product sources. D'OH! That's the one! The Dragon's Trove. And yes, they've god a really good selection of Mystara stuff. That's where I pretty much completed my collection. He's occasionally got rare items like X10- Red Arrow, Black Shield (that's where I got mine), B5- Horror on the Hill, and others. Thanks, Leroy! - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 21:42:42 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! Rob wrote: > > I know everyone seems to love the School of Magecraft, but when I read K:KoA > i got the impression of some little tiny college, packed with apprentices, > and very lacking in the huge dusty library/9th level spells/planar beasties > guarding the place which most academies have. ::chucks a tomatoe at Rob:: I think your impression of the School of Magecraft is correct. It's not a big college. I hope we don't ever see planar beasties guarding the place though. It's supposed to be easily accessable to everyone. In fact, I think it the type that would take in students that don't necessarily become mages. Karameikos has never moved beyond the master/apprentice level of training. Stefan is attempting to move Karameikos forward educationally with trying to get all Karameikan the basic reading/writing skills and the School of Magecraft was part of that effort to provide quality education for future wizards. Luckily, he snagged Terari, a powerful mage, to head the school giving it the potential to become a beacon of learning for mages. But its all just getting started so the tiny college does fit it well, I think. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:01:23 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! Alex295@aol.com wrote: > > that is my biggest fear. i am curious as to how Mr. Greenwood sees Terari and > his status as compared to Elminster and his buddies. i would like to see some > of the magical particularities of alphatia and mystra brought into play. the > alphatian grand council. alphatian skyships. the 250 archmages of thyatis. > honor island and their fleet. I think Ed will handle Terari well. I doubt we'll get to see much of things like the Alphatian Grand Council though. One of the things I mentioned to him is how Terari's and Elminster's personalities mesh (or clash) so well. I think many folks didn't like the way Mordenkanien and Dalamar came off in those articles because they aren't known as 'fun' people. Elminster takes the spotlight because that's what the articles are for. Fun. Terari on the other hand has a wit to rival El's and is much more likely to come across as an equal to Elminster. Terari was an aristocratic man full of rage that has mellowed out some but is still known for his caustic wit. I don't know how well he and El would do spell by spell but verbally, Terari should be able to hold his own against any of El's little jokes. Of course, Ed could see Terari as an unknown from a 'hick' world. Remember, Mystara is thought of a backward world in the planes because of lack of contact. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:06:10 -0500 From: "E Gray" Subject: Re: [MYSTARA] - Thieves - -----Original Message----- From: Harvey, MichaelX To: 'mystara-l@MPGN.COM' Date: Thursday, June 25, 1998 2:11 PM Subject: RE: [MYSTARA] - Thieves >> Backstabbing not too bad against 1st lvl or lower but its not good >Actually I think that any person of Chaotic alignment should be able to >backstab, since it is mostly just surprise treachery. No, it is not. Not in the game. IRL, yes Backstabbing is treachery, in the game, however, it's sneaking up on someone so they don't notice you and making a VERY good hit. Now, backstabbing a friend or all, that's where alignment would count.. That said, I do allow other classes to make sucker punches(and others too), with penalties based on the circumstances, but with increased damage. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:12:03 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! RISPEN@aol.com wrote: > > Finally! After years of waiting someone from Mystara has made it to > Elminster’s little > talk. Although I always thought it would be Etinne d’Ambreville that would > have went. Etienne d'Ambreville?? Who's that? One problem with Etienne is that his status is unknown. If he's a mortal, I think he'd make a good guest appearence, but not as an Immortal. > Here’s hopin Ed does Mystara justice. I'm sure he will but I'd be surprised if its pleasing to everyone. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 23:27:55 EDT From: DuncanTKD@aol.com Subject: [MYSTARA] - cannibals Well while we are on the subject. Where in Mystara might we find Cannibal tribes. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 23:16:55 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - The Quest - Prologue For those of you who were curious as to why Alexius really, really wants to pummel Ludwig von Hendriks into a tiny piece of depleted bologna, here's the reason. ************************** Alexius slashed the last of the bugbear guards and shoved it aside without another thought. Serrah was just ahead, along with the filth that had taken her away. It would be over soon. Alexius raced down the damp corridor, his glowing sword lighting the way. A flickering light ahead outlined an open chamber. Alexius ran through it at full speed... ...and arced backwards, his entire body screaming from the electricity pulsating through his armor and into his body. He fell back from the chamber, twitching uncontrollably. "Ah, I see our guest of honor has arrived," chuckled a malevolent voice. Its owner was a handsome man with a permanent sneer, dressed in black armor. His black hair and mustache had an oily look, and he looked no more than thirty years of age, though he was more than twice that old. "Welcome to my humble home, Sir Alexius. There's someone here who's just dying to see you." Through the red haze before his eyes, Alexius could see Serrah strapped to an unholy torture device he couldn't even begin to understand. Her clothes were torn and tattered, and she had suffered unimaginable torments at the hands of her captors. She sobbed uncontrollably, her eyes a silent plea for freedom. Alexius fought ferociously to regain control of his spasmodic limbs. "Oh, I suppose you had planned to come in with your blazing sword and kill me where I stood, is that it?" asked the oily man with a harsh laugh. "Did you forget who I have working for me? He's a far greater magician than you'll ever know, you pathetic excuse for a knight. It's a wonder my stupid cousin is still alive with fools like you protecting him and his land." The Black Eagle turned his back on Alexius, sneering with utter contempt. Alexius had no one else to help him; his companions had bought him time by staying behind to fend off the rest of the guards. He was on his own, and he was helpless. Just like Serrah. I- WILL- NOT- FAIL! With an effort that could only be described as impossible, Alexius dragged himself to his knees. In his backpack was a healing potion, if he could only reach it. Serrah's life was in his hands, and his alone. He heard a scream from inside the chamber, Serrah's scream. He would reach it. Alexius shrugged his shoulders violently, and his backpack slipped off to the ground. He focused his mind solely on one arm, trying to overcome the shock that was making his limbs thrash about wildly. The backpack was designed for situations where speed was important, and the straps were easy to remove. He yanked the backpack open, and the potion fell out onto the floor. He tried to grit his teeth, but he couldn't stop them from chattering. He crawled ahead, his arm flopping about like a fish on land as he tried desperately to grab the potion flask. Try as he might, he just couldn't grasp it. So he smashed it instead. The rivulets of the potion flowed across the stone floor, and Alexius dragged himself toward them enough to put his face down onto the mess. The glass cut his face a bit, but the wounds healed quickly as the potion did its work. Alexius felt himself slowly regaining control of his body as the potion's energy flowed through him like a soothing gust of wind. It would be over soon. Another scream from inside brought him to full attention, and he flung off the last of the numbness from the electrical barrier. He stood up slowly, feeling the strength returning to his body. He glanced inside the chamber; Ludwig and Bargle were busy with Serrah, paying him no mind. They had underestimated him for the last time. He tossed a dagger through the chamber, and nothing happened; the electrical barrier was gone. The dagger fell to the ground, startling the two men inside. Before they could react, Alexius was through, his sword blazing as bright as his anger. "Impossible!" exclaimed Bargle in a wheezy, hoarse voice. "How could you-" Ludwig was quicker, however, and his own sword snapped into a defensive position. He stood bravely, but Alexius could smell the fear on him. "You're dead," vowed Ludwig. Alexius did not bother to answer him. He leapt forward, and their swords clashed loudly in the torture chamber. Ludwig parried Alexius' raging blows easily, and the Black Eagle began to regain his confidence. Alexius was enraged, not fighting with any technique. Then Serrah screamed again, and Alexius flinched automatically at the horrible sound. Ludwig lunged, and his sword pierced Alexius' armor, glancing off a rib. Alexius grunted in pain and drew back, holding his right side. Just then, voices came from behind them; Alexius' companions were coming to join the battle. Ludwig turned to Bargle. "Let's get out of here, now!" The wizard nodded, and Ludwig backed away from his foe. Bargle raised his hands, but Ludwig stopped him and pointed at Serrah. "Don't forget about her," he said with a soulless smile. "Let's give our noble knight something to remember in his dreams." Bargle laughed evilly, and altered his casting motion. A ray of green light leapt from his hands, engulfing Serrah as Alexius watched in horror. With a scream that Alexius would never forget, Serrah disappeared forever, without a trace left behind. A second scream filled the room, echoing Serrah. Alexius slowly realized it was his own voice. "We must run now," said Ludwig. "Have a nice day." Bargle completed another spell, and the two men vanished, just as Alexius' companions came into the chamber. Alexius fell to his knees, his eyes filling with tears as his heart drained of all emotion. All except an undying thirst for revenge. It was far from over; it was only the beginning. *************************** Anyone want to see more? Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 22:36:07 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Dragon's Lair? Cthulhudrew, The Great Old One > On Wed, 24 Jun 1998, Leroy Van Camp III wrote: > > > Never heard of Dragon's Lair. I have heard of Dragon Trove, though. > D'OH! That's the one! The Dragon's Trove. And yes, they've god a really good > selection of Mystara stuff. That's where I pretty much completed my > collection. He's occasionally got rare items like X10- Red Arrow, Black Shield > (that's where I got mine), B5- Horror on the Hill, and others. No problem. They, and several others, are listed on the Mystara links page on the MML homepage. Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #14585470 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:26:00 +0200 (EET DST) From: Anias Pasi Subject: Re: [MYSTARA] - cannibals > Well while we are on the subject. Where in Mystara might we find Cannibal > tribes. Ewerywhere: The Orcs, Goblins, Kobolds, etc. And maybe there are some left-ower human cannibals in Davania too. This is fantasy: in fantasy humans are goood, humanoids are baaad. :) IMC there were/is one subgroup of human cannibals, though. In some parts of Mystara (some areas of Glantri, sind, Ethengar, and some more remote barbarian areas (orc shamans too), plus historically in the more civilized areas too) there have been some Mages who have believed, that if You eat the brains of an other mage (or basicly anyone) you'll get some of his power for Yourself. Of cource the power added is not much, unless the supper was of wery high level, but Youl add Your power little by little anyway. Of cource not all mages have been ready to take into this way of gaining power, but there have been some feared mage-hunters or Brain-cannibals around. ~You are what You eat //an old proverb Pasi - -- X Pasi Anias X p.03 - 2533536 X \\|// X X Sammonkatu 28 A 18 X a122286@proffa X (o o) X X 33540 Tampere X .cc.tut.fi X o000--(_)--000o X *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:33:51 +0100 From: "Rob" Subject: Re: [MYSTARA] - cannibals >Well while we are on the subject. Where in Mystara might we find Cannibal >tribes. The Orcs of the Orcs Head Peninsula? Gurrash in Ator? (evil araneas are supposed to sometimes eat humans). Other than that I suppose Davania, but there is very little canon stuff there, and I dont think cannibals are mentioned. But it seems the best place for them. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 00:40:29 -0700 From: "Jesse LaBranche" Subject: Re: [MYSTARA] - cannibals >>Well while we are on the subject. Where in Mystara might we find Cannibal >>tribes. I keep thinking that one of the modules had them. Something with the name "Thunder" in the title, I think. Maybe ? Later. Jesse. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 05:17:00 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: Adri Varma Plateau - an answer or two !!!! In a message dated 98-06-25 16:34:01 EDT, deckard-mystara@encomix.es writes: > Sure. It could be a gnome community. They have given us several proofs > of their technological achievements. Although, i'd not like to see them > roaming the streets of glantry. They have an undeniable dwarven heritage > that would be easily recognized by most glantrians.Also, i've enough > demihuman activities in glantri with Kol's presence. I am not suggesting that they should be present in large numbers, but they do have a degree of magical talent that dwarves lack and so can "prove" themselves to Glantrians. But given the fact that Glantrians might mistake them for Dwarves, Gnomes in Glantri should either be Wizards themselves or henchmen to Wizards. Wandering the streets and canals of Glantri City alone would be a very bad idea for Gnomes.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 12:03:41 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >Of course, Ed could see Terari as an unknown from a 'hick' world. >Remember, Mystara is thought of a backward world in the planes because >of lack of contact. lol. IMC the lack of contact is intentional, due to the Immortals, who dont want arrogant planars wandering around on their planet. To steal from Star Wars "Your planars, they'll have to wait outside. We don't want them here..." Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 12:12:19 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! - -->> Hmm. I just hope Terari is not made out to seem a thicko when compared with >> El. I believe that Raistlin was the subject of derision in those short >> stories... I suppose Terari has a lot up on El really. I think Mystara is far more civilised than the Realms (I dont see much foreign policy/Diplomatic Corps/Ministry of State/Cold War/state education in the Realms, certainly not on the scale of Mystara. Sometimes Mystara even seems too civilised. Many times have I wanted to have some weird beastie around, but been (almost) held back by the question "What is this thing doing here in the middle of Darokin/Karameikos/Thyatis/Bellayne?". The Realms (and Greyhawk) seem to be far more of a wilderness, lots of monsters running loose, little or no government, everyone doing pretty much their own thing. I mean, sure, there are kings and stuff, but no where near the sense of nations found in Mystara. I think Terari would most likely look at the Realms and think - what a backwater! Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:07:08 -0500 From: "Timothy R. Haney" Subject: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] Rob wrote: > > I suppose Terari has a lot up on El really. I think Mystara is far more > civilised than the Realms (I dont see much foreign policy/Diplomatic > Corps/Ministry of State/Cold War/state education in the Realms, certainly > not on the scale of Mystara. You'd have to look to the south of the Heartlands in Faerun to find even a semblance of this the Realms. It's there just not talked about or visited much. I still doubt if it as political a region as the Known World though. > Sometimes Mystara even seems too civilised. Many times have I wanted to > have some weird beastie around, but been (almost) held back by the question > "What is this thing doing here in the middle of > Darokin/Karameikos/Thyatis/Bellayne?". The Realms (and Greyhawk) seem to be > far more of a wilderness, lots of monsters running loose, little or no > government, everyone doing pretty much their own thing. I mean, sure, there > are kings and stuff, but no where near the sense of nations found in > Mystara. I've had that problem myself! Placing ruins or even a large nasty beast means hitting the books so that they don't look like they just popped up and conflict with established history. Wilderness is a rare commodity in the Known World. This is one reason I hate the New Alphatian Empire. Seems like adding more kingdoms and empires to a place that already has more than enough. And I'd really like to see the area played out as isolated lands that aren't connected. You seen one Alphatian village, you've seen them all. That's also one reason I'd like to see the west of Brun better detailed. Just a little detailed not united under a kingdom, empire or something. A place an adventurer could travel and be lucky to find a village. So far, only Karameikos has given me anything like that (though small) and Stefan seems determined to build roads to expose every nifty area to civilization. Get lost in Karameikos and all you have to do is travel in one direction for awhile and you'll hit a road. I set a dragon in Ylaruam and just hope its not conflicting with the underground areas there. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 09:50:34 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Thu, 25 Jun 1998, Timothy R. Haney wrote: > Remember, Mystara is thought of a backward world in the planes because > of lack of contact. Still think this is funny, since the most powerful beings in the oD&D planes dote on Mystara like a child. "We're not backward.. We're spoiled ;)" Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 09:47:35 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Thu, 25 Jun 1998 RISPEN@aol.com wrote: > talk. Although I always thought it would be Etinne d’Ambreville that would > have went. Etienne: "Off ze record?" Elminster: "Sure." Etienne: "I am an Immortal." Elminster: "Suuure.." I think Terart would be better. No offense :D Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #453 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, June 26 1998 Volume 1997 : Number 454 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - cannibals Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Dragon's Lair? Re: [MYSTARA] - Elminster meets Cannibals! RE: [MYSTARA] - Thieves Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - THIEVES - Another go at it Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Cannibals Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Elminster meets Cannibals! [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Cannibals RE: [MYSTARA] - cannibals Re: [MYSTARA] - Mystara Novels? Re: [MYSTARA] - CHURCHES ---------------------------------------------------------------------- Date: Fri, 26 Jun 1998 09:55:40 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Fri, 26 Jun 1998, Rob wrote: > far more of a wilderness, lots of monsters running loose, little or no > government, everyone doing pretty much their own thing. I mean, sure, there > are kings and stuff, but no where near the sense of nations found in You mean the Northern Hemisphere. Move to Davania! It's bigger than Brun! There are wild killer elves! Laser Death rays from old non-magical devices! Not many governments to speak of! Cannibals! Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 07:16:32 PDT From: "Tim Ryan" Subject: Re: [MYSTARA] - Terari mets Elminster! >Finally! After years of waiting someone from Mystara has made it to >Elminster's little talk. Although I always thought it would be >Etinne d'Ambreville that would >have went. Here's hopin Ed does Mystara justice. I would have put my money on Jaggar, actually. Rad didn't seem like the sociable type, and Terari a bit obscure/latecoming by comparison, but nowadays, i'm just glad Mystara gets mentioned =) Tim Ryan ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 09:20:34 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - cannibals Jesse LaBranche wrote: > > >>Well while we are on the subject. Where in Mystara might we find Cannibal > >>tribes. > > I keep thinking that one of the modules had them. Something with the > name "Thunder" in the title, I think. Maybe ? > > Later. > > Jesse. > > If I recall correctly, I think the tribes in the Isle of Dread module had them. I know there were savage tribes but I don't recall if they were cannibalistic or not. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 09:22:43 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! SteelAngel wrote: > > Move to Davania! > It's bigger than Brun! > There are wild killer elves! > Laser Death rays from old non-magical devices! > Not many governments to speak of! > Cannibals! Not halfling cannibals, by any chance? ;> - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 21:36:56 -0500 From: Allen Barrett Subject: Re: [MYSTARA] - Terari mets Elminster! I'm sorry if this sounds silly, but who in the heck is Elminster! I know Terari. But I can't find Elminster in any of my Mystara literature. My guess is he comes from another setting, but I'd really like to know for sure. So could someone please enlighten me please? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 07:36:46 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Terari mets Elminster! >Yeah, but I think the Karameikan School of Magecraft is pretty pathetic >compared to the Realms. > >I know everyone seems to love the School of Magecraft, but when I read K:KoA >i got the impression of some little tiny college, packed with apprentices, >and very lacking in the huge dusty library/9th level spells/planar beasties >guarding the place which most academies have. > Mind you the KSoM has only been up and running for about 3 years. In time it`ll probably grow to have all the things you describe. The sheer advantage to a starting mage all those free spellbooks and they have spells inside will pay dividends as those mages advance. Next there`ll be a 4th level book then a 5th etc. If you go back far enough even Oxford was once just a couple of rooms. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:42:53 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Dragon's Lair? > No problem. They, and several others, are listed on the Mystara > links page on the MML homepage. Also Herve's FAQ for the list includes a number of online gaming stores that sell Mystara stuff. And of course there's always rec.games.frp.marketplace, especially if price isn't as much of an issue (like when I was looking for a copy of B4 to replace the one I lost as a kid). The curious thing in our culture is that self-sacrifice, caring for someone else at the price of our own "self-actualization", is thought to be a problem to be solved rather than a virtue to be cultivated - Richard John Neuhaus *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 15:47:19 +0000 (GMT) From: Gordon McCormick Subject: Re: [MYSTARA] - Elminster meets Cannibals! >>Finally! After years of waiting someone from Mystara has made it to >>Elminster's little talk. Although I always thought it would be >Etinne >d'Ambreville that would >>have went. Here's hopin Ed does Mystara justice. > > I would have put my money on Jaggar, actually. Rad didn't >seem like the sociable type, and Terari a bit obscure/latecoming >by comparison, but nowadays, i'm just glad Mystara gets mentioned =) Jaggar would be difficult to portray though, so many people have different ideas about what he's like! There are no famous Herathians yet so I think Terari is a very good choice! Any idea which issue it may be in? gordon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 07:50:35 PDT From: "paul dooley" Subject: RE: [MYSTARA] - Thieves >> open locks is escape proficiency > >I'd rather use "lockpicking" since I see escape as more like wriggling out >of ropes and stuff. > IIRC it `s in gaz 13 which we ALL must have (it`s free on the net isn`t it?) where it`s mentioned that escaping allows open locks as if thief of same level. >> the above proficiencies are at level 1 when gained and increase by one >> forevery level gaine thereafter > >Not sure what you mean by this. Skill level 1, with a 5% chance of >success?? Or percentages equal to thief level 1, with +1% per level (pretty >slow advancement). > W hat I meant was if you takeproficiency at 1st level you`ll have it as a thief of equal level, but if you take it later you`ll have it at a level as if you were a 1st level thief when you first took it. I hope this doesn`t annoy anyone if I give an example as it might explain easier and save further confusion? EXAMPLE you have taken escape at 1st level, trap detect at 5th, and trap disarm at 9th.you`r now 11th level so you open locks as an 11th level thief, find traps as a 7th level thief, and remove traps as a 3rd level thief. ttfn, Paul ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:44:20 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Terari mets Elminster! At 09:36 PM 6/25/98 -0500, you wrote: >I'm sorry if this sounds silly, but who in the heck is Elminster! I know >Terari. But I can't find Elminster in any of my Mystara literature. My >guess is he comes from another setting, but I'd really like to know for >sure. So could someone please enlighten me please? > (Jaw dropping in awe) Now THAT'S what I call devotion to Mystara! I bow in humble admiration. Elminster is the most well-known wizard in gaming history, sort of the Merlin or Gandalf of D&D. He is Ed Greenwood's spokesman for the Forgotten Realms setting. He makes an appearance in nearly every issue of Dragon magazine, and has even had a few books written about him. I truly didn't think anyone who played D&D didn't know who Elminster was. He's just SO overexposed, it's incredible you've never heard of him before. He's a 26th level wizard (last time I saw him) with a bunch of nasty magic items and more knowledge about the Realms than the Library of Congress. However, Terari or Eriadna could take him apart. :-) Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:53:07 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Fri, 26 Jun 1998, Timothy R. Haney wrote: > > Cannibals! > Not halfling cannibals, by any chance? ;> As in eating halflings? Or halflings eating? - -- ("`_/")_.-'"``-._ E.A.Deneault "Sanity is the . . )`-._ )-,;-,_`) PH/MU '99 playground of the (v_,)' _ )`-.\ ``-' eand@wpi.edu unimaginative" _.- _..-_/ / ((.' http://homebase.res.wpi.net ((,.-' ((,/ -Simba *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:04:33 PDT From: "paul dooley" Subject: Re: [MYSTARA] - The Quest - Prologue >For those of you who were curious as to why Alexius really, really wants to >pummel Ludwig von Hendriks into a tiny piece of depleted bologna, here's the >reason. > <<> >Anyone want to see more? > Why not. BTW those recent rants by Ludwig have annoyed some of the mages in the vicinity, even IF he`s got a speaking licence, if you could get any of them to complain to the watch he`ll have to spend a night in the tower, usual punishment for annoying a mage if one is a MERE mundane, he`ll be a lot less trouble after that. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 11:07:39 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] > > Sometimes Mystara even seems too civilised. Many times have I wanted to > > have some weird beastie around, but been (almost) held back by the question > > "What is this thing doing here in the middle of > > Darokin/Karameikos/Thyatis/Bellayne?". This is a good thing IMO! It provides a more realistic setting than the 'oh-look! Another critter destroying the world for us to stop!' type of world that you see in some fantasy settings. > That's also one reason I'd > like to see the west of Brun better detailed. Just a little detailed > not united under a kingdom, empire or something. Good idea. We need SOME ungoverned areas in Mystara. Seems every block of land has been cordoned off to this empire or that jarldom. > could travel and be lucky to find a village. So far, only Karameikos > has given me anything like that (though small) and Stefan seems > determined to build roads to expose every nifty area to civilization. > Get lost in Karameikos and all you have to do is travel in one direction > for awhile and you'll hit a road. I set a dragon in Ylaruam and just > hope its not conflicting with the underground areas there. There are alot of other options. Norworld strikes me as THE place for scant civilization and tons of monsters/trouble spots (esp. in the incarnation of Norworld in the modules). And we do have places like the island chains south/southwest of Thyatis, the Broken Lands and the Antalian areas where civilization is scant if existing at all. Plus many of the civilized areas are far from safe. Alphatia has a good share of nutty mages, the Black Eagle Barony is bloody ruthless and Milenia or Thyatis is rife with corrupt political types. You can present a party with all sorts of troubles in such spots! The curious thing in our culture is that self-sacrifice, caring for someone else at the price of our own "self-actualization", is thought to be a problem to be solved rather than a virtue to be cultivated - Richard John Neuhaus *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:13:51 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Terari mets Elminster! >I'm sorry if this sounds silly, but who in the heck is Elminster! I know >Terari. But I can't find Elminster in any of my Mystara literature. My >guess is he comes from another setting, but I'd really like to know for >sure. So could someone please enlighten me please? > Give this person lots and lots of cash quick. This much devotion must be rewarded. OTOH give the cash to ME and I`ll make sure that it has a good home (DA3 to be precise the asking price is waay out of my budget). <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:22:56 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Terari mets Elminster! >> > Cannibals! >> Not halfling cannibals, by any chance? ;> > >As in eating halflings? >Or halflings eating? > OH MY GOD. It`s happening again. Afew years ago I said in jest to a group of PCs `You know if this radiance thin isn`t sorted out this place`ll become "HARD FUN" t.m. pm gn ttfn etc, and its all coming true. does this mean that my "death of elminster" (note small letters for a small being) will happen sometime soon? Then there`s that real nutty idea about peace and harmony throughout the world. shurely thats just my deranged imagination, or is it ? <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 17:27:29 +0200 From: DM Subject: Re: [MYSTARA] - Terari mets Elminster! At 10.44 26/06/98 -0400, Glen Sprigg wrote: >Elminster is the most well-known wizard in gaming history, sort of the >Merlin or Gandalf of D&D. He is Ed Greenwood's spokesman for the Forgotten >Realms setting. Wrong. He IS Ed Greenwood dramatis persona (c'mon, look at the beard!) >He makes an appearance in nearly every issue of Dragon >magazine, and has even had a few books written about him. Yes, because (again) HE IS GREENWOOD!... And being both the founder of TSR most productive world and the mortal overpower of FR, he has all the coverage he wants... >He's a 26th >level wizard (last time I saw him) with a bunch of nasty magic items and >more knowledge about the Realms than the Library of Congress. >However, Terari or Eriadna could take him apart. :-) I doubt it: it's the same story of "killing the DM". And you can't kill Ed Greenwood.... now, can't you? ;) DM (who still remebers what the Spawn of Grienwuld did to Spelljammer... and hates it for this!) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 11:34:21 EDT From: DuncanTKD@aol.com Subject: Re: [MYSTARA] - Terari mets Elminster! In a message dated 98-06-26 10:35:15 EDT, Tim Ryan writes: << >Finally! After years of waiting someone from Mystara has made it to >Elminster's little talk. Although I always thought it would be >Etinne d'Ambreville that would >have went. Here's hopin Ed does Mystara justice. I would have put my money on Jaggar, actually. Rad didn't seem like the sociable type, and Terari a bit obscure/latecoming by comparison, but nowadays, i'm just glad Mystara gets mentioned =) >> Personally I would have put Heldamar meeting El. Heldamar seems more sociable than both Terari and Jagger IMO. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 08:58:12 PDT From: "paul dooley" Subject: [MYSTARA] - THIEVES - Another go at it Here we go with OD&D THIEF v3.0 abilities as standard except roll d6 for hp (who can really complain about the poor thief getting a few more hp {except fighters, mages, clerics, dwarves, elves, hin, foresters, monsters etc.}) Bonus ability : BODY LANGUAGE this grants +1 additional +1/5levels to ALL reaction rolls including initial roll made without cha modifier. However a natural 2 CANNOT be modified. If dice total plus bonus from this ability only is 15+ then acts as a shortterm `charm` effect (CAN be saved against) (`We`ll take `lucky` with us `cos we don`t seem to get mixed upinall those sidefights when he`s around`) At 12th level a thief can make an alliance with the church of any patron of thieves (Asterius obviously but also Korotiku, Loki etc.) in exchange for oath of fealty etc. (break this Immortal fries you as if your a cleric)thief gains following `find traps` as c2 spell once/day/6levels if has INT13 can cast MU spells as if mu of 1/3 lvl round down and still wear leather (ilsundal does it for foresters probably via one of those immortal level spells) can read scrolls of level can cast spells at woth NOchance of cockup AQbout the mu casting. you`ve still got to find a friendly mu to learn spells from and you only go up on level at a time until you reach max possible for level as follows: level: 12 : 13 : 14 : 15 : 16-17 : 18-20 : 21-23 etc MUlvl: 1 : 2 : 3 : 4 : 5 : 6 : 7 etc IIRC there was something about fighters swearing alegiance to mages somewhere thats where the germ of the idea came from ttfn, Paul ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 11:15:45 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Terari mets Elminster! SteelAngel wrote: > > As in eating halflings? > Or halflings eating? As in halflings having you for lunch! I remember when I first read some of the Dark Sun material and liking how they made halflings into tribal cannibals. Can't saw I've ever thought of halflings as the cute little people again ;> - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 19:22:56 +0300 From: "Aleksei Andrievski" Subject: Re: [MYSTARA] - Cannibals >O.k., we should stop this thread or switch to Mystaran cannibals. > Well, are there any cannibals on Mystara? Places that could have them might be the Jungle Coast and other places in Davania; perhaps some remote tribe on the Serpent Peninsula. Anything else? ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star Visit the Archmage's Tower at http://www.geocities.com/TimesSquare/Fortress/2198/index.html Join the Mystaran Birthright PBEM at the above website! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 25 Jun 1998 23:40:56 -0500 From: Allen Barrett Subject: Re: [MYSTARA] - Terari mets Elminster! Well, I've got the Dark Sun boxed set and the Council of Wyrms boxed set, oh and the Drangonlance boxed set. However, these were bought to supplement various campaigns I have done in Mystara. Usually if it didn't have something to do with Mystara, I wasn't interested. I guess it is time to expand my horizons since Mystara is kinda a thing of the past. Oh well. So much for nostalgia. I guess I'm just an antique. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 11:47:12 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Elminster meets Cannibals! Gordon McCormick wrote: > > Jaggar would be difficult to portray though, so many people have > different ideas about what he's like! There are no famous Herathians > yet so I think Terari is a very good choice! Any idea which issue it > may be in? Well, Ed couldn't say since he doesn't know either. He's already has one Wizards Three article turned in that will be coming out in a few months. The one with Terari is his next one and will be close to the end of the year or next. Imagine my surprise when I found out he had to check with Dave Gross, publisher of DRAGON, to even see if he could use Terari! Dave seems like a nice man but doesn't strike me as very Mystara-friendly. I know I was told if I wanted an article published in DRAGON that dealt with something from Mystara, it couldn't be very specific on setting and had to be able to be easily placed elsewhere. Kinda defeats the purpose, in my mind. I don't see how they expect to gauge the profitability of a setting if they don't test the water. Of course, now I understand why Spelljammer and Dark Sun don't see any coverage either. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 00:01:36 -0500 From: Allen Barrett Subject: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Can someone explain to me why TSR would put so much effort into making sure certain settings don't get ANY mention? It is really aggravating to invest so much into a particuliar setting only to find that TSR has "decided" that your setting isn't "worthy" of further developement and has completely dropped it. I wouldn't be so upset if they would mention it once in a while. I mean they were responable for publishing it. Why can't they use media like dragon to supplement the things they have decided not to print anymore? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 12:03:47 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Cannibals Aleksei Andrievski wrote: > > Well, are there any cannibals on Mystara? Places that could have them might > be the Jungle Coast and other places in Davania; perhaps some remote tribe > on the Serpent Peninsula. Anything else? Not only where they can be found but what species they are. I always though kobolds and other humanoids make good cannibals but I can't recall ever seeing them portrayed as going after humans and elves for dinner. This is of course if you consider cannibals anyone that eats sentient beings and not just their own race. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:10:43 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - cannibals Don't forget there are varying degrees of cannibalism. According to a book I have, the ancient Scythians used to drink the blood of slain enemies, use their scalps as napkins, make their skins into cloaks, and turn their skulls into drinking cups. They were similar in culture to Ethengars. Of course I do not mean to cast a shadow on the glory of the Mighty Khan (glancing over shoulder nervously...) I know the celts had a thing about heads, but my memory is fuzzy there, and I don't recall if it involved eating brains or anything along those lines. IIRC, certain ancient tribes used to sacrifice and eat their own children in the middle east as a religious rite. (but that is a pretty nasty thing to include in an "entertaining" game) Anyway, cannibalism is not limited merely to remote jungles. It might be found in the desert, on the plains, or even in your own backyard (Dalmer?) In the Conan stories there was a cannibal cult among the cities of Stygia which kidnapped people for midnight feasts. Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 13:11:45 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Mystara Novels? << Cheers! Bruce Heard >> We would have to say "Cheers!" when this book(s) will have been written. It could even be interesting for people totally unaffected by role-playing, but interested in fantasy settings. At least it would be a story on a really cool flying ship with an even cooler captain. To describe all the voyages of Haldemar demands a whole series of books with the potential to become one of the best (and hopefully best-selling) fantasy cycles ever seen. So, do it, if you can. Jamuga Khan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 13:11:49 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - CHURCHES << One of the problems I`ve encountered is that I can`t seem to find which Immortals have LAWFUL churches and hence paladins and which churches have avengers. Anyway even if your immortal is chaotic would you really want to be anavenger? Take Valerias for example IIRC she`s chaotic but I dont think that there`s too many Avengers of Valerias, or are there? has someone worked out an order of neutral fighters like druidic-knights but more like the other two options/ If not here`s a stab at one >> This is no problem for me. The WotI said which immortal has lawful, neutral or chaotic clerics. As I see it an immortal with lawful clerics has paladins and with chaotic clerics avengers. This of course means that some immortals have BOTH. Let's look on a mission ordered by Vanya. One or two clerics of different alignments, a paladin and an avenger who would prefer to fight a duel, but must fight together. I think it's a real nice picture. And I believe that there is quite a number of avengers of Valerias. At least they could be used for a real good purpose. It's to be expected that there are a lot of chauvinistic men on Mystara. Let's imagine a man who's mistreating his wife constantly. She is weak and unexperienced, he vice versa. Some good day an avenger will break through the door to make the man pay for his deeds because Valerias had enough of him. The avenger might be sent by Vanya too as we have more than one real strong woman on (or above) Mystara. Jamuga Khan "There will be enough work for good men and women always." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #454 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, June 26 1998 Volume 1997 : Number 455 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Terari mets Elminster! RE: [MYSTARA] - Elminster meets Cannibals! [MYSTARA] - Cannibals on the Adri Varma Plateau! Re: [MYSTARA] - CHURCHES Re: [MYSTARA] - Elminster meets Cannibals! Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Elminster meets Cannibals! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - THIEVES - Another go at it Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] Re: [MYSTARA] - Cannibals on the Adri Varma Plateau! Re: [MYSTARA] - the elite list RE: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] Re: [MYSTARA] - Norworld/Alpha [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Terari mets Elminster! ---------------------------------------------------------------------- Date: Fri, 26 Jun 1998 13:11:50 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Terari mets Elminster! << Move to Davania! It's bigger than Brun! There are wild killer elves! Laser Death rays from old non-magical devices! Not many governments to speak of! Cannibals! >> Lasers in the jungles, lasers in the jungles somewhere... Sorry, a little off-topic Paul Simon. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:17:03 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Elminster meets Cannibals! On Friday, June 26, 1998 9:47 AM, Timothy R. Haney [SMTP:galwylin@airnet.net] wrote: > I know I was told if I wanted an article published in > DRAGON that dealt with something from Mystara, it couldn't be very > specific on setting and had to be able to be easily placed elsewhere. > > Kinda defeats the purpose, in my mind. I don't see how they expect > to gauge the profitability of a setting if they don't test the water. > Of course, now I understand why Spelljammer and Dark Sun don't see > any coverage either. Apparently TSR/Dragon does not care about the profitability or popularity of Mystara... which suggests that they have no interest in reviving it. :-( Actually many of their more recent modules have been looking pretty generic; I wonder if they are moving away from gameworld-specific stuff? Or just hoping to migrate everyone to FR and Greyhawk? Or softening the market so they can introduce a new MtG gameworld? Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:23:55 -0700 From: "Harvey, MichaelX" Subject: [MYSTARA] - Cannibals on the Adri Varma Plateau! Hmm. Perhaps the Adri Varma is populated by desert cannibal tribes. No, evil cannibal gnomes! And... they believe that eating brains gives them the power of their victim. So Glantri is the preferred source of victims. Now if we can just get Elminster to visit Glantri... Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 10:42:47 PDT From: "paul dooley" Subject: Re: [MYSTARA] - CHURCHES >And I believe that there is quite a number of avengers of Valerias. >At least they could be used for a real good purpose. It's to be >expected that there are a lot of chauvinistic men on Mystara. >Let's imagine a man who's mistreating his wife constantly. >She is weak and unexperienced, he vice versa. Some good day >an avenger will break through the door to make the man pay for >his deeds because Valerias had enough of him. The avenger >might be sent by Vanya too as we have more than one real >strong woman on (or above) Mystara. > Whilst I agree with most of what you said don`t forget that the only henchmen/hirelings of an avenger MUST be humanoid monsters according to canon. Obviously I myself fudge as per usual but you see the problem? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 13:16:30 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Elminster meets Cannibals! Harvey, MichaelX wrote: > > Apparently TSR/Dragon does not care about the profitability or popularity of > Mystara... which suggests that they have no interest in reviving it. :-( > Actually many of their more recent modules have been looking pretty generic; > I wonder if they are moving away from gameworld-specific stuff? Or just > hoping to migrate everyone to FR and Greyhawk? Or softening the market so > they can introduce a new MtG gameworld? Well, Greyhawk is getting its own column in DRAGON soon. To me, it seems they are interested in settings that are in print. That's a fine thing for them as I suppose that means higher sales but a column every few months on discontinued settings would be welcomed. They could even try a whole issue devoted to one out of print setting to see how it sells compared to the month before and the month after. I did see in an answer to a letter that they consider the Realms, Greyhawk and Mystara as their standard fantasy settings. But then, Ravenloft is their 2nd highest grossing line after the Realms. Its pretty hard to use anything from it in another setting (except occasionally) or anything from the others into it without doing more than just changing the names of locations. Birthright is being reworked so that it will appeal to the same people that like standard fantasy. And Dark Sun looks likely to get a couple of new products. The only ones they don't seem to be trying anything with are Mystara and Spelljammer. Spelljammer has one of the most, if not the most, active mailing list I've seen so I find it hard to believe there's no market there. I really believe Mystara suffers from not having someone on the inside pulling for it (or not higher enough on the totem pole to carry any weight). I wished they'd remember that when they tried Mystara in AD&D it was with over-priced boxes and CDs. It never got the chance of a 48 page book costing less than $15 like Greyhawk did this year. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 13:19:09 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Allen Barrett wrote: > > Can someone explain to me why TSR would put so much effort into making > sure certain settings don't get ANY mention? It is really aggravating to > invest so much into a particuliar setting only to find that TSR has > "decided" that your setting isn't "worthy" of further developement and has > completely dropped it. I wouldn't be so upset if they would mention it > once in a while. I mean they were responable for publishing it. Why can't > they use media like dragon to supplement the things they have decided not > to print anymore? Good question. Dave Gross does a chat seminar at the TSR site the first Friday of each month. I'd like to know why the only TSR magazine that could do that refuses to. - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:56:27 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! - -- > I would have put my money on Jaggar, actually. Rad didn't > seem like the sociable type, and Terari a bit obscure/latecoming > by comparison, but nowadays, i'm just glad Mystara gets mentioned =) I think Jaggar is a bit of Nazi. I also think that he would most likely verbally tear Elminster into little bits. And El probably knows this, so Jags isnt invited. >Personally I would have put Heldamar meeting El. Heldamar seems more sociable >than both Terari and Jagger IMO. Haldemar is cool. All swashbuckler types are cool. (Thats why I run Red Steel!) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:59:58 +0100 From: "Rob" Subject: Re: [MYSTARA] - Elminster meets Cannibals! >Jaggar would be difficult to portray though, so many people have >different ideas about what he's like! There are no famous Herathians >yet so I think Terari is a very good choice! Any idea which issue it >may be in? Well, theres Mazrooth al Yedom, I suppose. But I must say, considering I'm a big fan of aranea, I didnt think much of Mazrooth. He was just another "Beard Dude". Except in his teeth are potentially bigger than the rest of his whole head. Aranea are Hammer film esque dodgy wizards, IMC. (Hammer Studios mastered the "looks normal but is actually a monster" routine :) (I'm reminded of Predator - "You are one ugly **********") Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:51:59 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >I'm sorry if this sounds silly, but who in the heck is Elminster! I know >Terari. But I can't find Elminster in any of my Mystara literature. My >guess is he comes from another setting, but I'd really like to know for >sure. So could someone please enlighten me please? Wow. Im amazed. I'm honoured to make your acquaintance, sir - a man as yet uncorrupted by the Realms. Elminster is the Old Mage of the Forgotten Realms (a different AD+D campaign setting, in case you dont know - the biggest and most popular AD+D setting, in fact). He's an old Gandalf clone with a beard and a pipe that smells of burning rubber bands (apparently). Oh, and he seems to be a bit of a ladykiller (at least his apprentices always seem to be female elves of exceptional beauty) despite being very, very old (and looking it). Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:54:52 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >>Elminster is the most well-known wizard in gaming history, sort of the >>Merlin or Gandalf of D&D. He is Ed Greenwood's spokesman for the Forgotten >>Realms setting. > >Wrong. He IS Ed Greenwood dramatis persona (c'mon, look at the beard!) Ahh. The ladykiller aspect has been explained... :) >>He makes an appearance in nearly every issue of Dragon >>magazine, and has even had a few books written about him. > >Yes, because (again) HE IS GREENWOOD!... And being both the founder of TSR >most productive world and the mortal overpower of FR, he has all the >coverage he wants... No wonder El can do no wrong. Sounds like one of my fave NPCs who hang around the party occasionally and irritate the players... :) >>He's a 26th >>level wizard (last time I saw him) with a bunch of nasty magic items and >>more knowledge about the Realms than the Library of Congress. >>However, Terari or Eriadna could take him apart. :-) > According to the Darokin Gaz, a 36th level D+D wizard is the equivalent of a 28th level AD+D wizard. So Eriadna could, at least (she hasnt been converted to level 20 yet, like Terari... And I reckon she should be 40th, at least, because she is cool...) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 19:06:20 +0100 From: "Rob" Subject: Re: [MYSTARA] - THIEVES - Another go at it >Here we go with OD&D THIEF v3.0 > >abilities as standard except roll d6 for hp (who can really complain >about the poor thief getting a few more hp {except fighters, mages, >clerics, dwarves, elves, hin, foresters, monsters etc.}) well, I play AD+D so they get that anyway... In AD+D its the THAC0 thats the problem. Thief THAC0 is right down there with mage... >Bonus ability : BODY LANGUAGE >this grants +1 additional +1/5levels to ALL reaction rolls including >initial roll made without cha modifier. However a natural 2 CANNOT be >modified. If dice total plus bonus from this ability only is 15+ then >acts as a shortterm `charm` effect (CAN be saved against) (`We`ll take >`lucky` with us `cos we don`t seem to get mixed upinall those sidefights >when he`s around`) Bardy type stuff! I like that sort of thing. >At 12th level a thief can make an alliance with the church of any patron >of thieves (Asterius obviously but also Korotiku, Loki etc.) >in exchange for oath of fealty etc. (break this Immortal fries you as if >your a cleric)thief gains following Sounds good. A standard rule around here is that Commune doesnt work on thieves guilds, because the various thief supporters Up There in Pandius wont allow their "pets" to be cheesed by unfair divination magics. This perhaps lends some more backup from On High. >`find traps` as c2 spell once/day/6levels >if has INT13 can cast MU spells as if mu of 1/3 lvl round down and still >wear leather (ilsundal does it for foresters probably via one of those >immortal level spells) >can read scrolls of level can cast spells at woth NOchance of cockup uhhh.... I'm not really a fan of thieves getting spells. In essence, thieves are miscellaneous characters, like mages and (if your using them) psionicists. (Fighters are the Tanks of the party, and clerics usually end up as battlefield medics... :). I thiefs charm, IMO, is that they DONT have to use magic. But I guess there really is no avoiding it, if the thief is to compete... Poor little thieves... Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:47:41 +0100 From: "Rob" Subject: Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elminster!] >> > Sometimes Mystara even seems too civilised. Many times have I wanted to >> > have some weird beastie around, but been (almost) held back by the question >> > "What is this thing doing here in the middle of >> > Darokin/Karameikos/Thyatis/Bellayne?". > >This is a good thing IMO! It provides a more realistic setting than the >'oh-look! Another critter destroying the world for us to stop!' type of >world that you see in some fantasy settings. Oh no! I agree with you (I am a Mystara fan after all). But I'm reminded by the Orcs of Thar description of Thyatis - "Crazed Imperialists". Elminster could well think that of Mystara, World of Empires... >> That's also one reason I'd >> like to see the west of Brun better detailed. Just a little detailed >> not united under a kingdom, empire or something. > >Good idea. We need SOME ungoverned areas in Mystara. Seems every block >of land has been cordoned off to this empire or that jarldom. Well. I imagine a fair bit of it is merely rulers drawing lines on a map (bad pun...). Like Africa - the African borders are largely due to French/British/Belgian influence, ie merely drawing a line on a map and claiming it as theirs. Its still a wilderness tho... Norwold springs immediately to mind. Alphatia drew a line on a map up their, and told Thyatis "This is ours". But its not really - its just wilderness, for the most part. (Speaking of Norwold, what is the city of Alpha actually like? I said it was a citadel made entirely out of magical ice (trying to stress Alphatian magic) and the adventure featured a massive transparent walled ballroom looking out over glaciers and stuff. But I bet its nothing like that in Canon, is it...) >> could travel and be lucky to find a village. So far, only Karameikos >> has given me anything like that (though small) and Stefan seems >> determined to build roads to expose every nifty area to civilization. >> Get lost in Karameikos and all you have to do is travel in one direction >> for awhile and you'll hit a road. I set a dragon in Ylaruam and just >> hope its not conflicting with the underground areas there. > >There are alot of other options. Norworld strikes me as THE place for >scant civilization and tons of monsters/trouble spots (esp. in the >incarnation of Norworld in the modules). And we do have places like the >island chains south/southwest of Thyatis, the Broken Lands and the >Antalian areas where civilization is scant if existing at all. Plus many >of the civilized areas are far from safe. Alphatia has a good share of >nutty mages, the Black Eagle Barony is bloody ruthless and Milenia or >Thyatis is rife with corrupt political types. You can present a party >with all sorts of troubles in such spots! Hmm. I should have read a little further down the page before writing... Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 13:41:14 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Cannibals on the Adri Varma Plateau! Harvey, MichaelX wrote: > > Hmm. Perhaps the Adri Varma is populated by desert cannibal tribes. No, evil > cannibal gnomes! And... they believe that eating brains gives them the power > of their victim. So Glantri is the preferred source of victims. And the mystery of Etienne's whereabouts becomes clearer ;> - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 14:47:17 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - the elite list below are the elite list of listers that will be getting first crack at the Randel Gaz. as mentioned each has displayed interest in the project since its proposal. also each has displayed "talents" that will hopefully prove beneficial to the randel gaz and forming its finalized version. hopefully my frankenstein's monster will be finished soon. like any creator, i want my baby to be as perfect as possible. thus i have done alot of rewrites. hopefully the quality of content as well as format will prove me out and validate the wait. JamugaKhan@aol.com shawn@leme.anu.edu.au jdaly@friend.ly.net GANDERG@tc.gc.ca rmunch@easynet.co.uk mdalmonte@racine.ra.it rmunch@easynet.co.uk greis@dorit.ihi.ku.dk mlagazio@ilenic.unile.it mktriton@hotmail n9646788@cc.wwu.edu alex- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 12:01:37 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] On Friday, June 26, 1998 10:48 AM, Rob [SMTP:rmunch@easynet.co.uk] wrote: > >Good idea. We need SOME ungoverned areas in Mystara. Seems every > >block of land has been cordoned off to this empire or that jarldom. > > Well. I imagine a fair bit of it is merely rulers drawing lines on a > map (bad pun...). Like Africa - the African borders are largely due > to French/British/Belgian influence, ie merely drawing a line on a > map and claiming it as theirs. Its still a wilderness tho... This was explicitly stated in the old Expert rulebook regarding Karameikos: while Duke Steffan *claims* the land on paper, in actually most of it is controlled by humanoids and monsters. Actually I think this is more realistic. Can anyone name a spot on the real world that is not claimed by some nation? Only Antarctica comes to mind, and that's because (1) everyone signed a treaty to leave it alone, which is no sacrifice since (2) it's not worth anything. Even back in the middle ages pretty much all of Europe was claimed by someone, at least on paper. Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 15:07:16 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Norworld/Alpha > >Good idea. We need SOME ungoverned areas in Mystara. Seems every block > >of land has been cordoned off to this empire or that jarldom. > > Norwold springs immediately to mind. Alphatia drew a line on a map up > their, and told Thyatis "This is ours". But its not really - its just > wilderness, for the most part The Isle of Dawn is probably a closer example of this mentality as Alphatia basically claimed Norworld for themselves as I understand and Thyatis decided to fight them over it (while the Norworlders had no say at all till the great Ericall's reign) > (Speaking of Norwold, what is the city of Alpha actually like? I said it > was a citadel made entirely out of magical ice (trying to stress Alphatian > magic) and the adventure featured a massive transparent walled ballroom > looking out over glaciers and stuff. But I bet its nothing like that in > Canon, is it...) I always pictured it as a fairly typical fantasy city actually...more gritty and down-to-Earth than the Alphatia capital (whose name evades me ATM) but not cluttered with intrigue and the effects of empire like Thyatis City or Corisa. Just normal. Now if you stray from the city limits... The curious thing in our culture is that self-sacrifice, caring for someone else at the price of our own "self-actualization", is thought to be a problem to be solved rather than a virtue to be cultivated - Richard John Neuhaus *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 20:12:55 +0300 From: "Aleksei Andrievski" Subject: [MYSTARA] - Alfheim holidays Can someone with GAZ5 please send me a list of holidays in Alfheim? I need it for my PBEM. I'd like the name of each holiday and a brief description. ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star Visit the Archmage's Tower at http://www.geocities.com/TimesSquare/Fortress/2198/index.html Join the Mystaran Birthright PBEM at the above website! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 22:05:26 +0300 From: "Aleksei Andrievski" Subject: Re: [MYSTARA] - Terari mets Elminster! >Etienne: "Off ze record?" >Elminster: "Sure." >Etienne: "I am an Immortal." >Elminster: "Suuure.." > Elminser: "Oh, and I'm the lover of the goddess of magic, and she's given me enough power to destroy a world." Etienne: "You don't say" My guess is that any meeting between these two would turn into a bragging match :) ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star Visit the Archmage's Tower at http://www.geocities.com/TimesSquare/Fortress/2198/index.html Join the Mystaran Birthright PBEM at the above website! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 15:22:11 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Alfheim holidays Aleksei Andrievski wrote: > > Can someone with GAZ5 please send me a list of holidays in Alfheim? I need > it for my PBEM. I'd like the name of each holiday and a brief description. I didn't find any holidays in the Gazetteer. Have you checked the PWAs? - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 03:57:45 -0500 From: Allen Barrett Subject: Re: [MYSTARA] - Alfheim holidays If anyone finds the Holiday list, could you send me a copy? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 22:10:36 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! >>Etienne: "Off ze record?" >>Elminster: "Sure." >>Etienne: "I am an Immortal." >>Elminster: "Suuure.." >> >Elminser: "Oh, and I'm the lover of the goddess of magic, and she's given me >enough power to destroy a world." >Etienne: "You don't say" > >My guess is that any meeting between these two would turn into a bragging >match :) Etienne would win. Etienne(mysteriously speaking without a trace of French accent) "I insulted Ixion, Hierarch of Energy, to his face (and beat him in a debate) and got away with it, in doing so causing one of the greatest wars in Mystaran history, destroying whole continents" Elminster "You got me there, buddy" Cheerz ROB (Mystara would ALWAYS win, if I had anything to do with it :) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 22:14:35 +0100 From: "Rob" Subject: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) >Good question. Dave Gross does a chat seminar at the TSR site the first >Friday of each month. I'd like to know why the only TSR magazine that >could do that refuses to. What about we all (and I mean all) go into the TSR chatrooms and ask him? Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 22:15:47 +0100 From: "Rob" Subject: Re: [MYSTARA] - Alfheim holidays >> Can someone with GAZ5 please send me a list of holidays in Alfheim? I need >> it for my PBEM. I'd like the name of each holiday and a brief description. I didnt think Alfheim elves actually had holidays, because as far as they are concerned every day is a holiday... Of course, if you are really flagging you could check out the Complete Book of Elves... (I'm baiting all u D+D lovers now...) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 04:27:16 -0500 From: Allen Barrett Subject: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) I think that is a splendid idea. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 17:37:25 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Terari mets Elminster! SteelAngel wrote: >You mean the Northern Hemisphere. > >Move to Davania! >It's bigger than Brun! >There are wild killer elves! >Laser Death rays from old non-magical devices! >Not many governments to speak of! >Cannibals! > Yes! All this and more!! Bored of Brun? Stifled by Skothar? Why not set sail to Davania, continent of mystery and adventure? Civilization is the exception here, and not the rule! (1) Explore fascinating ruins! Experience bizarre yet wondrous cultures! Many interesting natives of all races, some of whom will want to kill you! Killer geography! Remnants of "dead" empires! And more! Notes: 1. That is, if you consider "civilization" to be a narrow definition meaning walled cities, tilled soil, and so on. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #455 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, June 27 1998 Volume 1997 : Number 456 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Terari mets Elminster! [MYSTARA] - Elven Holidays [MYSTARA] - I'm back Re: [MYSTARA] - Adri Varma Plateau - an answer!!!! Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Elven Holidays Re: [MYSTARA] - cannibals RE: [MYSTARA] - cannibals Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - cannibals Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Elven Holidays [MYSTARA] - RE: Character sheet Re: [MYSTARA] - THIEVES - Another go at it Re: [MYSTARA] - the elite list RE: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] Re: [MYSTARA] - Alfheim holidays [MYSTARA] - What happened to the last Immortals Re: [MYSTARA] - Another Mystara-relevant question Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Cannibals Re: [MYSTARA] - cannibals Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - Alfheim holidays ---------------------------------------------------------------------- Date: Fri, 26 Jun 1998 17:43:07 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Terari mets Elminster! > >SteelAngel wrote: >> >> As in eating halflings? >> Or halflings eating? > Galwylin wrote: >As in halflings having you for lunch! I remember when I first read some >of the Dark Sun material and liking how they made halflings into tribal >cannibals. Can't saw I've ever thought of halflings as the cute little >people again ;> Well, I suppose the hin of Shaedrin _could_ eat people, but this would be bad for business. Maybe they just do it for ritualistic purposes. :) Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 17:03:21 +0000 From: darkone1@swbell.net Subject: [MYSTARA] - Elven Holidays I'm positive there are more but this is all I could find. Faerieluck: This is a day in early spring when elves celebrate with their cousins ( the pixies, the leprecauns and so forth ) Too often the elves forget about thier kinship with these races and this celebration reminds them of this fact. It is a day spent in practical jokes and merriment, and participants try to demomstrate their cleverness at the expense of another. The games always draw to a close before any irreparable damage is done to a person's pride. Springrite: Although winter is seen as the turning point of the year, the vernal equinox (spring) represents a time of fertility among the elves who spend this time engaged in pursuits of romance and song. Elves spend the week around the equinox dancing and singing, involved in nothing but merriment. All important actions and decision are postponed till the week is over. This is the time of the year when most couples bond in marriage or announce that they are promised Agelong: Agelong is the celebration of the elven creation, the observance of the legendary battle between Corellon Larethian and Gruumsh One-Eye. This holiday serves to remind the elves of the presence of thier enemies. Held at the summer solstice, agelong is the perfect excuse to go orc hunting. On the night of the hunt, elves nick themselves with obsidian daggers and let the blood flow to the earth, simulating the bloodletting that made thier existance possible. They then swoop from their homes and kill as many orcs as possible in this one night. Fallrite: As springrite is to birth fallrite is to death. Held during the autumnal equinox, Fallrite is a weeklong period when elves contemplate the spirits of thier ancestors, the passage to Arvanaith, and the immediacy of death even in a nearly immortal lifetime. Unlike some races, elves do not hide behind merriment to avoid facing death, because they feel that death is merely the passing on to a different stage of life. The most important duties of the year are undertaken during fallrite. The elf kings and queens typically sit in judgement to hear any capitol cases. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 15:12:26 -0700 From: "Patrick Sullivan" Subject: [MYSTARA] - I'm back Hi everyone! I'm now back after a few month's absence, due to the stresses of the end of my senior year, one complete computer crash, three crashes of our e-mail program (in which I lost all messages previous to mid-May), and having to sift through the 4,000 MML messages that remained. I want to apologize to the almanac production team: I dropped the ball on those maps, and I'm sorry about that. I was completely without e-mail for almost a mont this spring, and I lost all my previous communications. I'm really sorry. patrick *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 15:19:19 -0700 From: "Patrick Sullivan" Subject: Re: [MYSTARA] - Adri Varma Plateau - an answer!!!! >Any ideas out there as to why the waters from the Plateau are so foul?> I know this runs counter to the ideas currently being discussed on the list, but I have been developing the Adri Varma a little IMC, and I decided that the reason it was so barren and foul is nuclear fallout from the explosion that created the Eastern Broken Lands. This could help explain some of the strange lifeforms found on the plateau, and why no one has tried claiming it. As far as what nomads the northern saguaros could be guarding against, a little bit to the West of the Adri Varma plateau are the bands of human barbarians who have been strong enough to stand up to the centuries of attacks from Hule (I forget the source for this, but i know I've read it). Rather than staying and fighting endless waves of Hulean fanatics, it would make more sense for the barbarians to try to simply move East along the north slope of the mountains, so something must be stopping them. Patrick *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:35:51 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - Alfheim holidays At 08:12 PM 6/26/98 +0300, you wrote: >Can someone with GAZ5 please send me a list of holidays in Alfheim? I need >it for my PBEM. I'd like the name of each holiday and a brief description. > There's no mention of a calendar or holidays in the Alfheim GAZ. I also checked in one of the Poor Wizards' Almanacs, but there's no mention of any holidays celebrated by the Alfheim elves in exile, either. Sorry. Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 00:48:08 +0100 From: "Rob" Subject: Re: [MYSTARA] - Elven Holidays >I'm positive there are more but this is all I could find. lol... complete book of elves... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 20:06:35 -0500 From: "Kay Ferrell" Subject: Re: [MYSTARA] - cannibals Harvey, MichaelX wrote: > > Don't forget there are varying degrees of cannibalism. According to a book > I have, the ancient Scythians used to drink the blood of slain enemies, use I have been loosely following this thread for several days now. This is one post I had been waiting for. Indeed, cannibalism has many degrees. In the cultures of several Native American tribes there were cannibalistic practices ranging from the Tonkawas who frequently ate their braver enemies in a communal act to the Comanches who often ate bits of the heart of their most noble enemies. Both acts were actually meant as a kind of tribute to the slain, as they believed that by devouring parts of the enemy they took on some of their better qualities. That is best seen with the example of the Comanche, as it is frequently said that a man "fought with real heart". Please check references other than Gary Gygax and TSR if you want to get the facts in a given matter. Remember that all Gygax' and TSR's information is game-specific and is a hit-and-miss representation of the "real world." Kay *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 18:47:32 -0700 From: "Harvey, MichaelX" Subject: RE: [MYSTARA] - cannibals > Please check references other than Gary Gygax and TSR if you want > to get the facts in a given matter. Remember that all Gygax' and > TSR's information is game-specific and is a hit-and-miss > representation of the "real world." Are you talking to me? I'm not sure what you're referring to, but I didn't get any info from Gygax or TSR on this subject -- in fact I'd be surprised if they even got close to such a politically incorrect subject. My sources may have been in error, or not. Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 23:31:00 EDT From: Dleggend@aol.com Subject: Re: [MYSTARA] - Alfheim holidays In a message dated 98-06-26 18:55:07 EDT, you write: << There's no mention of a calendar or holidays in the Alfheim GAZ. I also checked in one of the Poor Wizards' Almanacs, but there's no mention of any holidays celebrated by the Alfheim elves in exile, either. Sorry. Glen >> I too checked and found nothing. I was surprised because I always thought elves as a merry and light hearted bunch. Surely they would have holidays. Maybe some of the list members could come up with a few. For example (Off the top of my head): Tree of Life Day Elves all over Alfheim celebrate the Trees of Life by planting baby trees around the forest and a ceremony is held where elven clerics bless the trees so that they will grow with strength. After which the elves party and drink wine until late in the night. Dleggend@aol.com Enter Dleggend's Page http://members.aol.com/dleggend/ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 20:52:36 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Alfheim holidays > >In a message dated 98-06-26 18:55:07 EDT, you write: > ><< There's no mention of a calendar or holidays in the Alfheim GAZ. I also > checked in one of the Poor Wizards' Almanacs, but there's no mention of any > holidays celebrated by the Alfheim elves in exile, either. Sorry. > > Glen >> > >I too checked and found nothing. I was surprised because I always thought >elves as a merry and light hearted bunch. Surely they would have holidays. > >Maybe some of the list members could come up with a few. > >For example (Off the top of my head): > >Tree of Life Day >Elves all over Alfheim celebrate the Trees of Life by planting baby trees >around the forest and a ceremony is held where elven clerics bless the trees >so that they will grow with strength. After which the elves party and drink >wine until late in the night. > >Dleggend@aol.com > Enter Dleggend's Page >http://members.aol.com/dleggend/ You miss the point in elven philosophy..."every day is a holiday and every meal is a feast" Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 00:55:52 -0500 From: "Kay Ferrell" Subject: Re: [MYSTARA] - cannibals Harvey, MichaelX wrote: > > > Please check references other than Gary Gygax and TSR if you want > > to get the facts in a given matter. Remember that all Gygax' and > > TSR's information is game-specific and is a hit-and-miss > > representation of the "real world." > > Are you talking to me? I'm not sure what you're referring to, but I didn't > get any info from Gygax or TSR on this subject -- in fact I'd be surprised > if they even got close to such a politically incorrect subject. My sources > may have been in error, or not. > > Mike Sorry if you took my comments the wrong way. I actually meant that you had made a valid statement and that I had just been waiting for a sane voice to be heard above the din. I was trying to agree with you and support your statement. Kay *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 26 Jun 1998 23:28:41 PDT From: "Tim Ryan" Subject: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) >From: Allen Barrett > Can someone explain to me why TSR would put so much effort >into making sure certain settings don't get ANY mention? It is >really aggravating to invest so much into a particuliar setting only >to find that TSR has "decided" that your setting isn't "worthy" of >further developement and has completely dropped it. I wouldn't be so >upset if they would mention it once in a while. I mean they were >responable for publishing it. Why can't they use media like dragon >to supplement the things they have decided not to print anymore? Because it's another example of T$R attempting to bring in new readers/buyers/gamers at the expense of the existing ones. Why try to aquire an audience that you already have? Unfortunately, it's gotten them into trouble before (gee, anyone remember the D&D board-game style boxes?) and they apparently didn't learn. This will be the first Dragon i've bought in a while (and i was a regular reader every month back in the days...) because it seems they've aimed it at a much younger audience. Tim Ryan ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 02:52:29 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - Elven Holidays Rob wrote: > > >I'm positive there are more but this is all I could find. > > lol... complete book of elves... > yes, but not everyone has access to that book. :P *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 14:03:41 +0200 From: Tomas Sanchez Subject: [MYSTARA] - RE: Character sheet . Dear Sirs. I'd love to attend all your petitions but i'm sorry to say i'm only able to deliver my cyclopaedia character record sheet in the following formats and i fear only microsoft's word editor will preserve the whole document as it was originally designed. I've only displayed those formats i believe could have a chance to work properly even i've not tested all of them. MicroSoft Word 2.x for Windows MicroSoft Word for Macintosh 4.0 MicroSoft Word for Macintosh 5.0 MicroSoft Word for Macintosh 5.1 WordPerfect 5.0 WordPerfect 5.1 for MS-Dos WordPerfect 5.x for Windows MicroSoft Word for MS-Dos 3.x - 5.x MicroSoft Word for MS-Dos 6.0 MicroSoft Works 3.0 for Windows MicroSoft Works 4.0 for Windows WordStar 4.0 WordStar 7.0 MicroSoft Word 6.0 or Word 95 MicroSoft Word 97 *PostData : I have also avalaible an adventure record sheet ( D&D cyclopaedia ), an spell book sheet ( AD&D ) and an prayer book sheet ( AD&D ). I want to state clear even all of them have been designed with microsoft word trying to keep the higuest resemblance to the originals some of them were adapted to feet my group needings. Read you soon. Tomas Sanchez deckard@encomix.es ICQ# 91900440 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 05:57:16 PDT From: "paul dooley" Subject: Re: [MYSTARA] - THIEVES - Another go at it >well, I play AD+D so they get that anyway... In AD+D its the THAC0 thats >the problem. Thief THAC0 is right down there with mage... > well inthat case give thieves d8 and IMC all thieves get weapon of choice thats on modified cleric thaco. You know the one where you do away with those 2point drops by dropping them 1 a level earlier eg thacos lvl 1-7 are 20 20 19 18 18 17 16 that was something i fixed when I first read 2nd ed. mainly cos 3rd lvl thief had better thaco than my cleric of a war religion. As to your dislike of thieves getting magic in OD&D they ARE the only class which DOESN`T cos fighters can get clerical, so to be a bit different I gave them mage magic since there`s a lot more in common than clerical and it sort of balances it all. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 06:03:20 PDT From: "paul dooley" Subject: Re: [MYSTARA] - the elite list >JamugaKhan@aol.com >shawn@leme.anu.edu.au >jdaly@friend.ly.net >GANDERG@tc.gc.ca >rmunch@easynet.co.uk >mdalmonte@racine.ra.it >rmunch@easynet.co.uk >greis@dorit.ihi.ku.dk >mlagazio@ilenic.unile.it >mktriton@hotmail >n9646788@cc.wwu.edu > HEY! How come rmunch gets TWO mentions are you implying that he`s double elite? <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 06:07:13 PDT From: "paul dooley" Subject: RE: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] Only Antarctica comes to mind, and >that's because (1) everyone signed a treaty to leave it alone, which is no >sacrifice since (2) it's not worth anything. Even back in the middle ages >pretty much all of Europe was claimed by someone, at least on paper. > Sorry to rain on you parade but one of the reasons for the Falkland/Malvinos incident was that Argentina wanted a large south facing coast so as to claim part of Antartica. You have heard aboutthe vast oil reserves down there havent you? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 06:10:32 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Alfheim holidays >Can someone with GAZ5 please send me a list of holidays in Alfheim? I need >it for my PBEM. I'd like the name of each holiday and a brief description. > I don`t have it with me, and won`t be near a computer again until monday afternoon but if no answer before will post it for you ttfn, Paul ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 07:40:47 PDT From: "paul dooley" Subject: [MYSTARA] - What happened to the last Immortals What with all this talk about new spheres, crystal spheres, Gods v Immortals etc. I think that thyere`s now enough information out there to put it all together and seee if the pieces fit! Lets go back to the beginning when the Old Ones created the Mystaraverse and retreated beyond the Great Maelstrom. In the beginning there were only two forces active Life or Integration and Death or Dissolution active, but as Life became more complex (doesn`t it always?) it spawned children. However Dissolution made sure that these children were less than they could be, not out of any malice (though malice there was), but simpy because that`s its purpose. >From these early stirrings came the first Immortals, as was planned by the Old Ones all those eons ago, who went out and explored creation , fought wars etc until a time came when ALL Immortals had to stand united. The coming of the GODS. No mere avatar these, this was the gods themselves, manifest in their full majesty. Whence they came non knew, but it was obvious by their conduct that they couldn`t be allowed to stay. What of the Old Ones you ask, where were they at this time. It`s simple really, to them all the time that had passed was the merest blink of an eye. So the Immortalsof the six spheres had to stand alone. Victory was eventually achieved, but a more pyrric victory would be hard to comprehend, the shattering of the sphere of integration,the sundering of the astral from the prime, and the loss of EVERY Immortal in existance along with All mortal sentient life. With the sundering of it`s parent sphere the positive plane dissapeared from the inner planes and all it`s gates destroyed. this imbalance thrust the negative plane into the astral an caused the elemental planes to enter their now familiar aspect of dominance and opposition. As for the outer planes the great wheel that the gods came from was sealed off with a barrier consisting of the will of ALL those who had died inthe conflict. Since they could no longer enter in anything like their own power the gods went elsewhere for their amusements. Time passed new Immortals came into being. All around them was the evidence that they weren`t the first but what had become of those who were before? A question still unanswered by the Immortals themselves. Also some amongst them even then had no recollection of mortal existance. Why was that? It`s simply because they are just a small fragment of the memories of one of the first generation Immortals that has come back after eons since their paths are being followed again. We now move into the recent past when an artifact was cursed to drain the power of a sphere indirectly. It was then that the Old Ones decided to check on the experiment and foud it in need of repair.The direct intervention which weakened the sphere of Entropy was actually done to allow for the return of the missing spherewhich had slowly re-integrated itself. Though the Immortals themselves still debate upon whether this sixth sphere exists or not it`s force can already be seen about in the Mystaraverse. After all the troubles of the recent past on the whole things do seem to be getting better. Unusual spontaneous events suchas the regeneration of the arm lost by Prince Jagger of Glantri only add fuel to the fires of wild speculation. What about those so called spell jammers some of you may ask (BTW if you`ve actually read this far thanks). well it is true that Mystara does have a crystal sphere BUT this is a new type for it contains an entire universe. each entry point upon the surface of the sphere leads toan entirely different starsystem on the Mystaran prime. Finding the same one twice becomes quite a headache, and as for the reputed speeds of spelljammers it seems that the plane itself limits the maximum speed for some as yet unfathomed reason. Well that`s just a few of my thoughts on why thing are as they are. It does sortof all hold together and anyway Ilike it, but over to you. It`s a cask of cod, here`s a Purdey, happy shooting. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:51:32 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Another Mystara-relevant question In a message dated 98-06-25 08:49:19 EDT, ezaqwazy@hotmail.com writes: > IIRC its a beginning choce to be ambi you either are or not, and IIRC > again when you get multi attacks is when ambidex kicks in anyway If that is the case then the solution is simple -- let the demi-human declare that he is ambidextrous from the beginning. The only noticeable effect is that he loses his first two weapon slots (both of which are gained before the second attack is under D&D rules) until he is of high enough level for his ambidexterity to make a difference. Of course, I suppose that any time after the first slot is "gained" he would be able to fight with a weapon in his "off" hand at no penalty, provided that it is his only attack. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:51:11 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Re: [PLANESCAPE] - Dead Gods Q. In a message dated 98-06-25 08:46:55 EDT, ezaqwazy@hotmail.com writes: > Good way to lose some followers. Think about it your cleric is being > paid HUGE ammounts of money which can be used to make your name even > more revered by the masses. Immortals are smart enough, usually not to > shoot themselves in the foot! <;-P In that case a chaotic Immortal would have the advantage -- he would simply tell the inquirer whatever he wanted to hear. A lawful Immortal would probably warn him that he is digging into things best left alone before finally relenting and telling him about the thugs and horse thieves who are his ancestors.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:51:37 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids In a message dated 98-06-25 12:25:51 EDT, eand@WPI.EDU writes: > Huh? what do you mean you CANNOT create humans or demihumans? I don't > remember seeing that (and that just shoved the Plane of the Imperium down > the tubes!) No problem there -- the mortal "Create Monster" spells cannot be used to create humans or demi-humans, but the Immortal spell "Create Species" can be. An alternative approach would be to just gather up some humans that nobody else cares about (preferably some that are not on the Prime Plane) and do as you will with them. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:52:24 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Terari mets Elminster! In a message dated 98-06-26 16:13:12 EDT, solmyr@kolumbus.fi writes: > Elminser: "Oh, and I'm the lover of the goddess of magic, and she's given me > enough power to destroy a world." > Etienne: "You don't say" > > My guess is that any meeting between these two would turn into a bragging > match :) I don't know about that -- Etienne, I think, would consider it highly improper to say that he is an Immortal to a mortal. Remember that even the most powerful mortal magic will not reveal the mortal identity of an Immortal as anything other than a mortal. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:52:22 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Cannibals In a message dated 98-06-26 13:22:37 EDT, galwylin@airnet.net writes: > Not only where they can be found but what species they are. I always > though kobolds and other humanoids make good cannibals but I can't > recall ever seeing them portrayed as going after humans and elves for > dinner. This is of course if you consider cannibals anyone that eats > sentient beings and not just their own race. >From what I recall of the "Orcs of Thar" gazetteer, only the trolls were actually depicted as cannibals -- although even that is questionable since there seems to be some doubt as to whether trolls count as sentient. But in Davania the N'djatwa (elf-ogre hybrids) are definitely cannibals in the broader sense. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:52:23 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - cannibals In a message dated 98-06-26 13:35:57 EDT, michaelx.harvey@intel.com writes: > I know the celts had a thing about heads, but my memory is fuzzy there, and > I don't recall if it involved eating brains or anything along those lines. IIRC, the heads were collected as trophies -- there was no cannibalism involved. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:52:27 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Alfheim holidays In a message dated 98-06-27 00:02:39 EDT, eldaah@hotmail.com writes: > You miss the point in elven philosophy..."every day is a holiday and > every meal is a feast" So -- do Elves skip a lot of meals, or are they a lot chubbier than most pictures of them would indicate? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:52:26 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Alfheim holidays In a message dated 98-06-26 17:33:11 EDT, rmunch@easynet.co.uk writes: > I didnt think Alfheim elves actually had holidays, because as far as they > are concerned every day is a holiday... At the very least they probably celebrate "Good Sprite's Day" as per the Erewan holiday in Glantri. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #456 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, June 27 1998 Volume 1997 : Number 457 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - the elite list Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - cannibals Re: [MYSTARA] - CHURCHES RE: [MYSTARA] - Elminster meets Cannibals! Re: [MYSTARA] - Cannibals Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - the elite list Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Alfheim holidays [MYSTARA] - Alf Gaz. Re: [MYSTARA] - Alf Gaz. Re: [MYSTARA] - RE: Character sheet [MYSTARA] - =?iso-8859-1?Q?$$$_=A3=A3=A3__-__the_MML_Business_News!?= Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Cannibals [MYSTARA] - Immortal spells (was: Terari meets Elminster) [MYSTARA] - Too Much Unification? (I think not!) Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] [MYSTARA] - The Quest [MYSTARA] - The Quest - Chapter 1 ---------------------------------------------------------------------- Date: Sat, 27 Jun 1998 09:20:24 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] -TSR (Formerly Elminster meets Cannibals!) - ---Allen Barrett wrote: > Why can't they use media like dragon to supplement > the things they have decided not to print anymore? If you want them to print something in Dragon, SUBMIT it. There aren't that many of us that do write new material. Mystara was a VERY large project TSR dropped when they were having financial trouble. I'm sure they want to keep the option of another world to develope open. After all selling worlds is their business. _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 09:34:16 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Alfheim holidays > >In a message dated 98-06-27 00:02:39 EDT, eldaah@hotmail.com writes: > >> You miss the point in elven philosophy..."every day is a holiday and >> every meal is a feast" > >So -- do Elves skip a lot of meals, or are they a lot chubbier than >most pictures of them would indicate? Nah they're a whole race of those folks you love to hate.....can eat a ton an not put on an once....daisy-sniffing burns a lot o' calories don'cha know?........(splains the tension tween dwarves and elves too, all a dwarf has to do to put on pounds is glance at rocks....) Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:27:51 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - The Quest - Prologue - ---Glen Sprigg wrote: > Anyone want to see more? Yes, yes, yessir, yessir, PLEEAASSEE! _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 18:53:03 +0100 From: "Rob" Subject: Re: [MYSTARA] - the elite list >>JamugaKhan@aol.com >>shawn@leme.anu.edu.au >>jdaly@friend.ly.net >>GANDERG@tc.gc.ca >>rmunch@easynet.co.uk >>mdalmonte@racine.ra.it >>rmunch@easynet.co.uk >>greis@dorit.ihi.ku.dk >>mlagazio@ilenic.unile.it >>mktriton@hotmail >>n9646788@cc.wwu.edu >> >HEY! How come rmunch gets TWO mentions are you implying that he`s double >elite? <;-P heheheh. I am that important! Or perhaps it was a mistake. Ah well... Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 10:49:18 -0700 (PDT) From: larry palmer Subject: Re: [MYSTARA] - Terari mets Elminster! - ---Rob wrote: > I know everyone seems to love the School of Magecraft, but when I read K:KoA i got the impression of some little tiny college, packed with apprentices, and very lacking in the huge dusty library/9th level spells/planar beasties guarding the place which most academies have.< Then aagain, the School of Magecraft is only a handful of years old. These things grow. It takes a long time to make a master mage. > Given Wizards and Rogues of the Realms degrees of munchkinism, I dread to think what an AD+D "Wizards and Rogues of Mystara" would do to Alphatian wizards. 13th level spell, Destroy Planet?< In the realms the gods limited magics to 9th level. Does anyone know of a limitation like this in Mystara? Thiodolfr _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 13:58:25 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - cannibals << According to a book I have, the ancient Scythians used to drink the blood of slain enemies, use their scalps as napkins, make their skins into cloaks, and turn their skulls into drinking cups. They were similar in culture to Ethengars. Of course I do not mean to cast a shadow on the glory of the Mighty Khan (glancing over shoulder nervously...) >> Similar, but not the same. You may continue your life... Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 13:58:29 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - CHURCHES << Whilst I agree with most of what you said don`t forget that the only henchmen/hirelings of an avenger MUST be humanoid monsters according to canon. Obviously I myself fudge as per usual but you see the problem? >> Sigh! You got one of the points where I cannot agree to canon material. IMO this is simply to restricting, but we might discuss it out. My example would work though, as an avenger gas to fulfill orders of his church or his immortal. When he gets an order for a mission together with a paladin he has to go or to step down from his position as an avenger. Of course it's more likely that he would try to negotiate the matter. :-) Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 11:09:00 -0700 (PDT) From: larry palmer Subject: RE: [MYSTARA] - Elminster meets Cannibals! - ---"Harvey, MichaelX" wrote: > Actually many of their more recent modules have been looking pretty generic; I wonder if they are moving away from gameworld-specific stuff? Or just hoping to migrate everyone to FR and Greyhawk? Or softening the market so they can introduce a new MtG gameworld?< I have heard many rumors of "The World of Dominia" being in the works. _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 14:21:36 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Cannibals In a message dated 98-06-26 13:22:37 EDT, galwylin@airnet.net writes: > Not only where they can be found but what species they are. I always > though kobolds and other humanoids make good cannibals but I can't > recall ever seeing them portrayed as going after humans and elves for > dinner. This is of course if you consider cannibals anyone that eats > sentient beings and not just their own race. well many of the adnd humanoid description list human flesh as a favored meal. many cite demihumans as delicacies. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 14:32:10 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Alfheim holidays In a message dated 98-06-27 12:49:57 EDT, you write: << Nah they're a whole race of those folks you love to hate.....can eat a ton an not put on an once....daisy-sniffing burns a lot o' calories don'cha know?........(splains the tension tween dwarves and elves too, all a dwarf has to do to put on pounds is glance at rocks....) Spencer >> not entirely. iirc king acroshiye of the shyie lawr elves of alphatia is overweight (pwa) alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 14:41:08 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - the elite list In a message dated 98-06-27 09:13:23 EDT, you write: << >JamugaKhan@aol.com >shawn@leme.anu.edu.au >jdaly@friend.ly.net >GANDERG@tc.gc.ca >rmunch@easynet.co.uk >mdalmonte@racine.ra.it >rmunch@easynet.co.uk >greis@dorit.ihi.ku.dk >mlagazio@ilenic.unile.it >mktriton@hotmail >n9646788@cc.wwu.edu > HEY! How come rmunch gets TWO mentions are you implying that he`s double elite? <;-P >> thanks paul. i really goofed on that one. since the second one was added just recently i'll take advantage of my current situation and claim innocence due to painkillers. :-) alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 14:55:05 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Terari mets Elminster! On Fri, 26 Jun 1998, Aleksei Andrievski wrote: > >Etienne: "Off ze record?" > >Elminster: "Sure." > >Etienne: "I am an Immortal." > >Elminster: "Suuure.." > > > Elminser: "Oh, and I'm the lover of the goddess of magic, and she's given me > enough power to destroy a world." > Etienne: "You don't say" You forgot Etienne's adding the phrase: "I build universes with a thought." Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 12:06:35 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - Alfheim holidays >In a message dated 98-06-27 12:49:57 EDT, you write: > ><< Nah they're a whole race of those folks you love to hate.....can eat a > ton an not put on an once....daisy-sniffing burns a lot o' calories > don'cha know?........(splains the tension tween dwarves and elves > too, all a dwarf has to do to put on pounds is glance at rocks....) > > Spencer >> > >not entirely. iirc king acroshiye of the shyie lawr elves of alphatia is >overweight (pwa) > >alex obviously too much time in court and not enough time sniffing daisies..... Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 15:06:40 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - Alf Gaz. How much is 10 pounds in US $ right now? As long as the Gaz is intact (no major scratches, the map is in one piece, and the book is unmarked (or marked lightly in pencil), I'll take it. Ethan - -- ("`_/")_.-'"``-._ E.A.Deneault "Sanity is the . . )`-._ )-,;-,_`) PH/MU '99 playground of the (v_,)' _ )`-.\ ``-' eand@wpi.edu unimaginative" _.- _..-_/ / ((.' http://homebase.res.wpi.net ((,.-' ((,/ -Simba *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 15:32:58 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Alf Gaz. Woah. I dunno why that got forwarded to the list :) Sorry bout that :) Ethan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 15:06:15 -0500 From: "Kay Ferrell" Subject: Re: [MYSTARA] - RE: Character sheet > I'd love to attend all your petitions but i'm sorry to say > i'm only able to deliver my cyclopaedia character record sheet in > the following formats and i fear only microsoft's word editor will > preserve the whole document as it was originally designed. I've only > displayed those formats i believe could have a chance to work properly > even i've not tested all of them. > *PostData : I have also avalaible an adventure record sheet ( D&D > cyclopaedia ), an spell book sheet ( AD&D ) and an prayer book sheet Tomas, I would love to have your character sheet, adventure record sheet, spell book sheet, and prayer book sheet. I have (or have access to) WordPerfect and MS Word, so either format would be fine. If I can help you in any way, please let me know, Kay *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 21:17:13 +0100 From: "Rob" Subject: [MYSTARA] - =?iso-8859-1?Q?$$$_=A3=A3=A3__-__the_MML_Business_News!?= >How much is 10 pounds in US $ right now? A little over $15, if I remember the last news broadcast... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 21:21:01 +0100 From: "Rob" Subject: Re: [MYSTARA] - Terari mets Elminster! - --- >> Given Wizards and Rogues of the Realms degrees of munchkinism, I >dread to think what an AD+D "Wizards and Rogues of Mystara" would do >to Alphatian wizards. 13th level spell, Destroy Planet?< > >In the realms the gods limited magics to 9th level. >Does anyone know of a limitation like this in Mystara? > Not that I know of. But I reckon a 9th level spell should be capable of doing just about anything which magic can do. (You dont need 10th level spells if you have Wish, IMO). Especially with Radiance spells, I think they are Mystaras equivalent of 10th level spells (and far cooler, IMO). You need a spell more powerful than the ability to attain Immortality??? Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 15:25:07 -0500 From: "Kay Ferrell" Subject: Re: [MYSTARA] - Cannibals Alex295@aol.com wrote: > > In a message dated 98-06-26 13:22:37 EDT, galwylin@airnet.net writes: > > > Not only where they can be found but what species they are. I always > > though kobolds and other humanoids make good cannibals but I can't > > recall ever seeing them portrayed as going after humans and elves for > > dinner. This is of course if you consider cannibals anyone that eats > > sentient beings and not just their own race. > > well many of the adnd humanoid description list human flesh as a favored meal. > many cite demihumans as delicacies. > Actually the definition of cannibal is one who eats the flesh of a member of its own species. THerefore, demihumans who eat humans are not "cannibals" but rather "man-eaters". *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 16:39:00 -0400 (EDT) From: SteelAngel Subject: [MYSTARA] - Immortal spells (was: Terari meets Elminster) On Sat, 27 Jun 1998, Rob wrote: > You need a spell more powerful than the ability to attain Immortality??? I don't think that there can be a spell more powerful! On an Immortals note, I just realized this. Immortals can use any mortal spell right? But if a mortal researches a new spell, do Immortals suddenly learn it? or did they know it already? If so, Immortals aren't really bound by spell names at all. And the list of spell changes simply reflect changes in similar effects. Like If am Immortal didn't want to cast Lightning bolt, he could cast lightning ball, an ball of electricity that acts like a fireball, but bounces off walls until it explodes. And there isn't a mortal equivalent (yet ;) Max IV - Pondering.. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 16:53:01 EDT From: RISPEN@aol.com Subject: [MYSTARA] - Too Much Unification? (I think not!) I must disagree. I feel there is much room to place things anywhere you want. Thayatis and Darokin are the only areas that wouldn’t be all that good. I’ll quickly go over some of the mainland areas and just throw out some ideas. Aengmor: there are many adventure ideas in this area, with an entire nation of elves running for their lives many things where left behind, family heirlooms, etc. Also the Shadow Elves have only been in Aengmor for less than ten years, most of the other country’s leads should want as much info as they can get, which could lead the PCs on many missions into the twisted forest and even lead them to the City of Stars. Glantri: with all the “different” leaders of Glantri it should not be to hard to drop some things in here. Also if you look at the map only the flatland and valleys have developed areas. The mountain could have anything you want in them. Heldannic Territories: Remember just up to the last 60 years this area was just independent villages living day by day. Rockhome: The dwarves really don’t care about the surface dwellers, so the surface of the mountains you could put just about anything. Underground their tunneling could lead them into anything you want them to. Ylaruam: With the shifting sands any ruin that you want could just appear. Plus most of the people living in this country would most likely stick to the trade route because they would go from known water hole to known water hole. With just a little imagination any area of Mystara can come alive. Also remember the player characters do not know everything that is going on around! And the players should play their PCs that way. out Risp *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 16:53:45 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] << Only Antarctica comes to mind, and >that's because (1) everyone signed a treaty to leave it alone, which is no >sacrifice since (2) it's not worth anything. Even back in the middle ages >pretty much all of Europe was claimed by someone, at least on paper. > Sorry to rain on you parade but one of the reasons for the Falkland/Malvinos incident was that Argentina wanted a large south facing coast so as to claim part of Antartica. You have heard aboutthe vast oil reserves down there havent you? >> Hey folks, although I'm not the admin, I want to give you the advice to stop this thread. It's no longer Mystaran... Jamuga Khan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 22:19:44 +0100 From: "Rob" Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) >On an Immortals note, I just realized this. >Immortals can use any mortal spell right? >But if a mortal researches a new spell, do Immortals suddenly learn it? or >did they know it already? >If so, Immortals aren't really bound by spell names at all. And the list >of spell changes simply reflect changes in similar effects. Well, when I ran Immortal level adventures if they wanted to do some magical effect, I just guessed what level spell it would be, than deducted 2x that number of TPs from their total (I liked the old Magic Circle thing that Immortals of different spheres had, so I used that as well). When doing something truly earthshaking, PPs were used. But I gave each Immortal an "income" of PPs each adventure, so he had that number of PPs to squander per adventure. >Like If am Immortal didn't want to cast Lightning bolt, he could cast >lightning ball, an ball of electricity that acts like a fireball, but >bounces off walls until it explodes. And there isn't a mortal equivalent >(yet ;) > > >Max IV - Pondering.. Like I said - that would probably be level 3, Sphere of Energy. So 6 power points for an Immortal of Energy to do this, other Spheres having a multiplier depending on how they relate to Energy (dominant, opposition or inferior to). Cheerz ROB (who liked the Immortal Storm adventure a lot!) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 17:52:13 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) << On an Immortals note, I just realized this. Immortals can use any mortal spell right? But if a mortal researches a new spell, do Immortals suddenly learn it? or did they know it already? If so, Immortals aren't really bound by spell names at all. And the list of spell changes simply reflect changes in similar effects. Like If am Immortal didn't want to cast Lightning bolt, he could cast lightning ball, an ball of electricity that acts like a fireball, but bounces off walls until it explodes. And there isn't a mortal equivalent (yet ;) >> This is the reason why I opt for a restriction to the spells of the Rules Cyclopedia. No spell research for new spells, only for unknown. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 17:59:35 EDT From: DuncanTKD@aol.com Subject: Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] In a message dated 98-06-27 17:03:17 EDT, you write: << << Only Antarctica comes to ,,,,,,,,, at least on paper. > Sorry to ....... vast oil reserves down there havent you? >> Hey folks, although I'm not the admin, I want to give you the advice to stop this thread. It's no longer Mystaran... >> Better Idea continue it in private, and off the MML. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 15:48:07 -0700 (PDT) From: Diego Subject: [MYSTARA] - The Quest Salve, This is great stuuf, of course i want to see more. As I have said before, the Karameikos is my favorite place, and the woes of one of its knights must be avenged with all due haste. I wait upon your leisure to take up the story however. On Thu, 25 Jun 1998, Glen Sprigg wrote: > For those of you who were curious as to why Alexius really, really wants to > pummel Ludwig von Hendriks into a tiny piece of depleted bologna, here's the > reason. > As an after thought, have you seem Rob's Sword style for Knights of the Griffon? Ask him for them. They are superb. Vale, Diego *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 19:15:21 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - The Quest - Chapter 1 Well, two people have responded, and no one said, "This is garbage, don't inflict any more of this on us." So, I'll continue as long as people want to see it :-) Since I don't have a web site of my own, would anyone be willing to post this to a site? ********************************** "Ludwig von Hendriks, you have been found guilty on the charges of murder, kidnapping, torture, robbery, piracy, and many more charges than we can list here today. The sentence is death by stoning, to be carried out tomorrow." The hin crowd buzzed with excitement. Alexius stood near the podium, staring at his hated enemy. The sneer was gone from Ludwig's face, erased by the knowledge that his crimes had finally caught up to him. For a moment, Ludwig looked to where Alexius had been watching the proceedings, and their eyes met. Alexius permitted himself a small smile. It was, perhaps, a petty gesture, and Serrah would not have approved of it. But the Black Eagle's reaction was worth it. Ludwig turned away quickly, his face pale. Ludwig was dragged away by the Krondar to the prison, to await his execution tomorrow. Alexius watched him go, his eyes remaining with the Black Eagle until he disappeared into the stone walls of the jailhouse. The knight then returned to the Karamekian embassy. The ambassador, Lazlo Manolescu, was waiting for him. The Ambassador was a dignified man of Traladaran descent, dressed in fine clothes. "So, it is done," remarked Lazlo. "That didn't take very long." "They didn't want to waste time," agreed Alexius. "Most of the time was taken with listing the charges against him." "Were there any witnesses, or did they just pronounce sentence?" "There were a few," replied Alexius as a servant took his blue cloak. "Mostly soldiers from the invasion. They talked about what they had seen in the Barony. Two hin who had been prisoners in Ludwig's dungeons testified as well." "Did they exaggerate in their testimony?" Alexius stopped and stared at Lazlo. "How could you even ask that question? You've been there, you know what it's like. Who needs to exaggerate anything?" "I have to make a report," answered the ambassador. "There are a lot of people in the government who never visited the Barony. I want them to understand that the Black Eagle's trial was fairly conducted." Alexius snorted. "'Visited.' You make it sound as if it's an Ierendi amusement park. And as for 'fair', who gives a damn about 'fair'? He's scum, and deserves exactly what he's going to get." "I can think of a few people who care about 'fair', Alexius. I thought you were one of them." Slexius said nothing, and the pair walked through the spartan hall to the embassy office. "So what will you do now?" asked the ambassador. "I'll wait for the hin to carry out the sentence, then I'll carry your report back to Karameikos," answered the knight in a flat tone. "And after that?" prodded the ambassador. "I will perform whatever duties His Majesty sees fit to assign me," replied Alexius in the same tone. They entered the embassy office, and a servant brought a decanter of Thaytian red wine. Lazlo poured them each a glass and sat down. "Will you settle down? I'm sure you could receive a grant of land. It would keep your mind off-" "Off what?" snapped Alexius. "Serrah's death at the hands of that lunatic? Off the fact that I'm going to wake up every day for the rest of my life without her there? Off the fact that Bargle disintegrated her so that THERE WASN'T ENOUGH LEFT OF HER TO BURY? Even Sherlane couldn't do anything for her, Lazlo; there wasn't anything left for him to resurrect!" Lazlo sat back in his seat, absorbing the lashing words. Alexius had been a haunted soul ever since the death of his wife last Sviftmont. He had begged the King in open court to declare Ludwig an outlaw, but Stefan had stalled, not wanting to stir up further violence in the wake of the horrible war that had ravaged the world. The aftershocks were still being felt, and Stefan was more concerned with cementing ties with his neighbors. The King's disappearance last Eirmont had stunned the Karamekian government. The hin, finally fed up with Stefan's constant delays, had kidnapped him and taken him to the Black Eagle Barony, where he was forced to confront the fact of Ludwig's evil with his own eyes. Upon his return, he had revoked Ludwig's nobility and closed the Barony's borders. The hin had joyfully invaded shortly afterward, and Ludwig had been captured in a lightning strike. His henchmage, Bargle, had escaped, however. Watching Alexius, Lazlo wondered if Alexius had been involved in those events in some way. Lazlo had heard rumors that Alexius was in Shireton a few weeks before King Stefan's disappearance. Could he have convinced the hin to take such action, letting his grief overcome his loyalty to his king? Alexius certainly had the drive to do such a thing, but it was hard to imagine him betraying his oath like that. Without any evidence, Lazlo would say nothing; Sir Alexius was an upstanding member of the King's knights, and Lazlo's friend. But his suspicions remained. "You need to relax," he said, causing Alexius to laugh for the first time in months. "You're a fine one to talk of relaxing, Lazlo. You aren't exactly known for your wild parties here." Lazlo shrugged uncomfortably. "I know I'm not as friendly as I would like. But I remember the way you used to be; you had a joke for every occasion, always able to lighten a dark mood." Alexius sunk down in his chair. "That was a long time ago," he said. "Times were different then." "You mean Serrah was alive." Alexius said nothing. "This is a fine way to mourn her. I may be socially awkward here, but you're making me look like that Darokinian, Donthiir. "I never got to know Serrah very well," said Lazlo. "But I knew her well enough that she wouldn't want you to mourn her like this. If things were the other way around, and it was you who had died, she wouldn't have let it destroy her the way it's destroying you. For her memory's sake, don't act like this, Alexius." "I'll act any damn way I please, Ambassador," stated Alexius, putting his untouched wine glass on Guldahan's desk. "I think I've earned that right. Good night." Alexius Danellaran pulled his sword out of the strange corpse twitching on the floor. He and his companions had been trapped in this wizard's workshop for nearly a full day now, and time was running out. They had to find a way out of here. Serinyella cocked her head to the side. "There's someone nearby," she said quietly. "They're not far." "Your pointed ears telling you that?" muttered Garok, wiping the blades of his battle axe on a ragged cloth. The tough dwarf spoke quietly, though; Serinyella was indeed sharp of hearing, and her senses had saved the company from ambush more than once. "Merrick, we don't have time to read old books," snapped Alexius. "Let's see who's in the neighborhood. I have point. Serinyella, Brother Kanterius, you follow. Be ready for anything. Garok, bring the mage and watch our backs." Alexius opened the door as silently as he could, pulling it open just enough to look through. The hallway beyond was empty. He motioned the others forward. They stopped at a door. Serinyella nodded, indicating that someone was behind it. Alexius motioned Garok forward, and the two warriors flanked the door. The others took defensive positions further down the hallway. After a minute, the door opened, and two cloaked and hooded figures came out into the hall. "Freeze!" shouted Alexius, stepping up and laying his blade at the second figure's throat. Garok had his crossbow pointed at the first, and Serinyella's bow was drawn and ready. The two figures stood motionless. "Remove the hoods," ordered Alexius. "Then you can tell us what you're doing down here." Slowly, the hoods fell away. The two figures were women, one with strawberry-blonde hair, the other with soft brown hair and matching eyes. Alexius looked at her for a moment, then slowly lowered his sword from her throat. "Who-who are you?" he asked, more hesitantly. The blonde spoke up. "Oh, we're so glad we've found you," she said with wide eyes. We've been lost down here for days, and we so desperately want to get out. Can you please help us find the way out?" Garok snorted. "Considering there aren't that many ways in to begin with, I'd like to know how you managed to get lost down here." "We haven't found the way out yet ourselves," Alexius pointed out, his eyes still on the brown-haired beauty. She returned his look, and he could see the fear behind her eyes. "What's your name?" he asked. "Oh, I'm Erren," said the blonde. "This is Serrah." "How do you do?" asked Serrah in a quiet voice. Alexius bowed slightly to her, his eyes never leaving her face. "Alexius Danellaran at your service, my lady." She smiled at him in return, and Garok snorted. "If you two are finished communing with Valerias, can we get out of here now?" Alexius looked over at the dwarf, whose arms were crossed. "If we're not going to kill them," continued the dwarf, "then let's move on." "You're so vulgar," said Serinyella with a frown. "Can't you be a little more polite?" "I'm a dwarf," he answered. "I don't do 'polite'." Merrick coughed. "You do know that his Lordship will want to know what these women are doing here. He's going to suspect they are thieves intent on looting his uncle's treasures." He looked at the innocent-eyed Erren with a speculative eye. "I wouldn't disagree with him." Erren huffed. "Well, that's a fine way to speak to a lady. We're lost, that's all. I didn't even know this was a wizard's lab." "Who said it was?" asked Kanterius. Erren looked at him, her voice caught in her throat. "Um, well, we saw stuff down here that looked like wizard stuff. What else could it be?" "And how did you avoid getting killed by the guardians?" asked Serinyella. "We're a well-armed band, and we've had our hands full. Two unarmed women wouldn't stand a chance here." Erren gave her a flinty gaze. "We're not that stupid," she said. "I have a sword. I know how to use it." "Enough," said Alexius sharply. "We'll speak to his Lordship about it, but first we have to get out of here. We'll take them with us." "But-" Alexius turned to Erren. "You did say you wanted us to help you out, didn't you? We're helping. Let's go." He turned back to Serrah, his stern gaze softening. "So where are you from?" Alexius woke up, his whole body trembling. He wiped the tears from his face, trying to block out the memories that haunted his dreams. He kept hearing Serrah's final, agonizing scream as her flesh was magically flayed and destroyed by Bargle's magic as Alexius watched helplessly. He stood up, ignoring the stiffness in his joints. Ten hard years of campaigning had taken its toll on him, and the war had been truly brutal. He had seen more death in his travels during those years than he thought possible. And, according to the stories he had heard, the entire Alphatian continent had sunk beneath the waves, destroyed by the Immortals as punishment for their part in the war. Looking outside, he saw that the sun was not yet up. He estimated another hour before dawn, and began to dress. His armor had been polished for him, and stood ready. Today was, after all, an important day, and he had to look his best. In full armor, he went down to the servants' kitchen, where he ate a simple breakfast. He wanted to get out of the embassy early, before Lazlo came looking for him. The execution would take place before noon, and there was sure to be a big crowd; the Black Eagle had not made any friends among the hin over his long career. He left the embassy at dawn and walked to the city gates. Two Krondar waved to him as he left the city, and he nodded in response. He went to the meadow where the execution was to take place, and waited. It would all be over soon. As the sun rose in the sky, a large crowd began to gather. Many of the hin had thoughtfully provided their own stones, since the meadow was not especially rocky. The hin were not known for public executions, but the Black Eagle was a special man. He had always loved public trials and punishments when he ruled in Fort Doom, and the hin felt that it was an appropriate way to end his career. Shortly before noon, a low drumming could be heard from the city. A procession of Krondar walked toward the meadow, the Black Eagle among them. He was unwashed, and wore dirty rags. His face was pale, but he sent venomous glances at the hin as he passed them. Several among the crowd shrank back from his glares, but most jeered him and called him various insulting names. Alexius merely watched. A large pole had been stuck in the ground, and Ludwig was tied to it by a short rope that bound his hands. The Council of Sheriffs stood nearby, inside the circle of hin. Before they could proceed, however, a tall figure pushed his way through the crowd. It was Lazlo. Alexius looked at him, wondering what he intended to do. Lazlo stood for a moment, catching his breath. "Your Honors, as the Karamekian ambassador, I must protest this treatment of one of our citizens. The trial of Ludwig von Hendriks was far too swift, and we feel it was unfair to convict him so quickly. We also believe that the sentence is unjust; there are more humane ways to execute a man than this." The crowd began to mutter angrily, but Lazlo stood his ground, awaiting a reply from the Sheriffs. The eldest of the Sheriffs, Multhim Greybeard, raised his hand for silence. "Ambassador, for years the hin have put up with invasions, torment, and suffering caused by this man. Your own King finally turned his back on him and did nothing to prevent us from capturing him. The Black Eagle was tried and convicted by our laws, and witnessed by one of your own." He nodded toward Alexius, who stood unmoving. Lazlo glanced over at the knight, but he knew that Alexius would say nothing to help him. Multhim continued. "The sentence was deemed reasonable, considering the criminal's past actions. The whole of the Shires will know that justice has been done." Lazlo stood silently for a moment, then shrugged. Alexius could almost read the man's mind; King Stefan had indeed turned his back on his cousin, and there would be no official protest from Mirros. There was nothing more Lazlo could do. "So be it," said the ambassador. "The feelings of my government have been made clear to you." With a final look at Alexius, he left. Sheriff Maeragh Littlelaughs, the chief justiciar of the Shires, raised her hand before the crowd could get too loud. "Ludwig von Hendriks, you have been sentenced to death by a court of law. Have you anything to say before sentence is carried out?" Ludwig sneered at her, and spat at her feet. The crowd grew restless, and Maeragh nodded. "Spoken like the dog you are," she said firmly. The sheriffs then turned their backs on the condemned man, and the circle of hin parted for them. The crowd grew even angrier, and the Fallen Eagle was subjected to a torrent of jeers and abuse. Then the first rock came flying through the air, followed by several more. As the stones began to strike him, Ludwig flinched involuntarily. Then he disappeared. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #457 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Sunday, June 28 1998 Volume 1997 : Number 458 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: [MYSTARA] - What happened to the last Immortals Re: [MYSTARA] - Elven Holidays Re: [MYSTARA] - Cannibals on the Adri Varma Plateau! Re: [MYSTARA] - Elven Holidays Re: [MYSTARA] - The Quest - Chapter 1 [MYSTARA] - Copyright question Re: [MYSTARA] - Copyright question Re: [MYSTARA] - Copyright question Re: [MYSTARA] - Copyright question Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Cannibals Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Copyright question Re: [MYSTARA] - The Quest - Prologue ---------------------------------------------------------------------- Date: Sat, 27 Jun 1998 22:45:16 -0400 From: David Brian Olsen Subject: [MYSTARA] - What happened to the last Immortals What about the Draeden-Immortal war? How does that fit in? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 20:28:16 PDT From: "Azure Ghost" Subject: Re: [MYSTARA] - Elven Holidays Have any of you thought about looking in The Tales of the Wee Folk, for elven holidays, since they might be some of the same holidays for the elves as the sidhe or pixie perhaps. AzureGhost ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 27 Jun 1998 20:55:41 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: Re: [MYSTARA] - Cannibals on the Adri Varma Plateau! On Fri, 26 Jun 1998, Harvey, MichaelX wrote: > Hmm. Perhaps the Adri Varma is populated by desert cannibal tribes. No, evil > cannibal gnomes! And... they believe that eating brains gives them the power > of their victim. So Glantri is the preferred source of victims. How about if the Fine Young Cannibals live on the Adri Varma Plateau? :) - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 05:17:59 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Elven Holidays In a message dated 98-06-27 23:37:12 EDT, azureghost@hotmail.com writes: > Have any of you thought about looking in The Tales of the Wee Folk, for > elven holidays, since they might be some of the same holidays for the > elves as the sidhe or pixie perhaps. No holidays are mentioned there, as near as I can recall. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 10:23:13 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - The Quest - Chapter 1 << Well, two people have responded, and no one said, "This is garbage, don't inflict any more of this on us." So, I'll continue as long as people want to see it :-) Since I don't have a web site of my own, would anyone be willing to post this to a site? >> O.k., so far it looks good! I take the chance to note following URL: http://members.aol.com/JamugaKhan This is for the traditional friendship between the Kingdom of Karameikos and the Ethengar Khanate. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 10:43:56 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - Copyright question Jamuga Khan has been kind enough to post my embryonic story on his web site. I'm wondering if I should put some sort of disclaimer on there to avoid any copyright complications. Does anyone have a recommendation? Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 11:22:40 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Copyright question >I'm wondering if I should put some sort of disclaimer on there to avoid any >copyright complications. Does anyone have a recommendation? > >Glen > How about "'Mystara', the 'Known World', 'Karameikos', and 'Dungeons and Dragons' are all property of TSR Inc. No attempt may be made legally to reproduce, alter, or otherwise use these products for personal gain without that corporation's express permission. Likewise, this piece of fan fiction is subject to these regulations. You may use this work for personal purposes, buy you may not sell it, or derivative works made from it, without the permission of TSR Inc. and the author." I know this may be long-winded, but I think this leaves no doubt what is expected. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 11:22:53 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Copyright question > Jamuga Khan has been kind enough to post my embryonic story on his web site. > I'm wondering if I should put some sort of disclaimer on there to avoid any > copyright complications. Does anyone have a recommendation? Read rec.games.frp.archives or some of the fanfic out there for the typical disclaimers that might be appropriate (sp?) Segregation was in law, but not in justice - speaker at my synagogue this Shabbat *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 10:22:54 -0500 From: "Timothy R. Haney" Subject: Re: [MYSTARA] - Copyright question Glen Sprigg wrote: > > Jamuga Khan has been kind enough to post my embryonic story on his web site. > I'm wondering if I should put some sort of disclaimer on there to avoid any > copyright complications. Does anyone have a recommendation? This is from TSR's online policy page. ***** We have been getting a lot of "is this OK to do this under the new policy" questions. Let us clear it up right now. According to the new policy (above), as long as (1) you're not copying our text, (2) you're not copying our art, (3) you're not copying our logos, and (4) you're not making money off of it, you can use our properties to make your own fan material (within good taste - no porn, etc.). That's it. Make your stuff. Have fun. ***** - -- This has been a Galwylin® Production The Tome of Galwylin (http://www.airnet.net/galwylin/) galwylin@airnet.net | ICQ #6755972 | AIM: Galwylin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 11:57:09 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - The Quest - Prologue At 23.16 25/06/98 -0400, Glen Sprigg wrote: >For those of you who were curious as to why Alexius really, really wants to >pummel Ludwig von Hendriks into a tiny piece of depleted bologna, here's the >reason. Maybe you put together this story (and following chapters) and the letters exchanged with von Hendriks (i.e. DM), reformat it into a nicer format and submit it to Joshuan Publishing in Mirros, Karameikos. I'm almost sure they would gladly publish a novel on the Black Eagle :-) >chattering. He crawled ahead, his arm flopping about like a fish on land as >he tried desperately to grab the potion flask. Try as he might, he just >couldn't grasp it. > >So he smashed it instead. > >The rivulets of the potion flowed across the stone floor, and Alexius >dragged himself toward them enough to put his face down onto the mess. The >glass cut his face a bit, but the wounds healed quickly as the potion did >its work. This nice story prompted me a question: for a potion to work properly don't you need to drink it all? If you smash it on the floor, you won't be able to drink it all, would you? - -------------- Fabrizio Paoli brizio@lunet.it Home Page: http://www.geocities.com/TimesSquare/Dungeon/4560 - -------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 17:22:00 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Cannibals In a message dated 98-06-27 16:45:20 EDT, gferrell@sonetcom.com writes: << Alex295@aol.com wrote: > > In a message dated 98-06-26 13:22:37 EDT, galwylin@airnet.net writes: > > > Not only where they can be found but what species they are. I always > > though kobolds and other humanoids make good cannibals but I can't > > recall ever seeing them portrayed as going after humans and elves for > > dinner. This is of course if you consider cannibals anyone that eats > > sentient beings and not just their own race. > > well many of the adnd humanoid description list human flesh as a favored meal. > many cite demihumans as delicacies. > Actually the definition of cannibal is one who eats the flesh of a member of its own species. THerefore, demihumans who eat humans are not "cannibals" but rather "man-eaters". >> very true a cannibal and meateater are two different things. however, i never said that humanoids were cannibals. my response was to add to the thread. a thread in which galwylin asked/stated something about humanoids and their dietary consumption of human and demihuman flesh. alex *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 14:43:52 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - The Quest - Prologue >:-) > > > >>chattering. He crawled ahead, his arm flopping about like a fish on land as >>he tried desperately to grab the potion flask. Try as he might, he just >>couldn't grasp it. >> >>So he smashed it instead. >> >>The rivulets of the potion flowed across the stone floor, and Alexius >>dragged himself toward them enough to put his face down onto the mess. The >>glass cut his face a bit, but the wounds healed quickly as the potion did >>its work. > >This nice story prompted me a question: for a potion to work properly don't >you need to drink it all? If you smash it on the floor, you won't be able >to drink it all, would you? > > Always a roolz lawyer somewhere in the crowd ...I thought it was imaginative and a nice touch...even tho technically outside the purview of the roolz, as DM I would have let it work just on style and the strength of the role-play element... Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 17:00:48 +0000 From: darkone1@swbell.net Subject: Re: [MYSTARA] - The Quest - Prologue > >he tried desperately to grab the potion flask. Try as he might, he just > >couldn't grasp it. > > > >So he smashed it instead. > > > >The rivulets of the potion flowed across the stone floor, and Alexius > >dragged himself toward them enough to put his face down onto the mess. The > >glass cut his face a bit, but the wounds healed quickly as the potion did > >its work. > for a potion to work properly don't > you need to drink it all? If you smash it on the floor, you won't be able > to drink it all, would you? > In game mechanics, yes. However, recall that this is a story and often things happen that would not be possible but we should not allow game mechanics to interfere with the flow of the story. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 17:59:40 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - The Quest - Prologue At 05:00 PM 6/28/98 +0000, you wrote: >for a potion to work properly don't >> you need to drink it all? If you smash it on the floor, you won't be able >> to drink it all, would you? > >In game mechanics, yes. However, recall that this is a story and often >things happen that would not be possible but we should not allow game >mechanics to interfere with the flow of the story. I'm reminded of a chapter of the Princess Ark series in which Myojo has to fight the King of Eusdria, who was a high-level Paladin with a major cinnabar pick-me-up habit. Myojo, according to every source I've seen, is a normal, 2+1 HD rakasta. In game mechanics, he would be squished like a bug on a windshield. In the story, he wins. If the rules lawyers need a rationale for the potion-thing, I'll say it was a potion of extra-healing, and he licked up a third of it to get the equivalent of a single potion of healing, which was enough to clear the shock from his system. Good enough? Glen *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 23:58:37 +0100 From: "Rob" Subject: Re: [MYSTARA] - The Quest - Prologue >Always a roolz lawyer somewhere in the crowd ...I thought it was >imaginative and a nice touch...even tho technically outside the purview >of the roolz, as DM I would have let it work just on style and the >strength of the role-play element... *slam of gavel on desk* Case adjourned. Lord Chief Justice ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 19:34:57 -0400 From: Daly Subject: Re: [MYSTARA] - Copyright question At 10:43 AM 6/28/98 -0400, Glen Sprigg wrote: >Jamuga Khan has been kind enough to post my embryonic story on his web site. >I'm wondering if I should put some sort of disclaimer on there to avoid any >copyright complications. Does anyone have a recommendation? Simply state that it is fan fiction and that some of the names are property of TSR inc. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 28 Jun 1998 23:37:52 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - The Quest - Prologue In a message dated 98-06-28 18:16:13 EDT, borealis@cois.on.ca writes: > I'm reminded of a chapter of the Princess Ark series in which Myojo has to > fight the King of Eusdria, who was a high-level Paladin with a major > cinnabar pick-me-up habit. Myojo, according to every source I've seen, is a > normal, 2+1 HD rakasta. In game mechanics, he would be squished like a bug > on a windshield. In the story, he wins. Obviously the sources describing Myojo as a "normal" rakasta were wrong -- as the story depicts him, he must be a relatively high level fighter. But I would agree that you should go with what makes the best story -- for every rules lawyer who says that something you wrote can't happen, there will surely be another one who can come up with an explanation of how it could have happened after all. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #458 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, June 29 1998 Volume 1997 : Number 459 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids Re: [MYSTARA] - Alfheim holidays Re: [MYSTARA] - CHURCHES Re: [MYSTARA] - Terari mets Elminster! Re: [MYSTARA] - Cannibals Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - What happened to the last Immortals Re: [MYSTARA] - The Quest - Chapter 1 Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Copyright question [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) Re: [MYSTARA] - The Quest - Chapter 1 Re: [MYSTARA] - The Quest - Prologue [MYSTARA] - Creating New Spells (Was Re: Immortal spells) Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - What happened to the last Immortals Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - Creating New Spells (Was Re: Immortal spells) [MYSTARA] - The Order of the Lake - not so long ---------------------------------------------------------------------- Date: Mon, 29 Jun 1998 03:25:00 PDT From: "paul dooley" Subject: Re: [MYSTARA] - IMMORTALITY - It`s easier once ther for humanoids >No problem there -- the mortal "Create Monster" spells cannot be used to >create humans or demi-humans, but the Immortal spell "Create Species" >can be. > Major difference is mortal spells DON`T take PP ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 03:28:42 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Alfheim holidays >So -- do Elves skip a lot of meals, or are they a lot chubbier than >most pictures of them would indicate? > Could they in fact be elf/hobbit hybrids? Not HIN of course! Call a Hin a hobbit, get to carry your teeth home in a bag! <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 03:39:11 PDT From: "paul dooley" Subject: Re: [MYSTARA] - CHURCHES >Sigh! You got one of the points where I cannot agree >to canon material. IMO this is simply to restricting, >but we might discuss it out. > This all comes about because TSR decided in OD&D to use law v chaos to be BOTH moral and ethical. If you substitute good for lawful in paladin`s case and evil for chaotic in case of avenger then it all works, sort of, but there should still be some followers of evil who have human/demihuman henchmen/hirelings surely? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 03:41:42 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Terari mets Elminster! >You forgot Etienne's adding the phrase: "I build universes with a >thought." > And lots and lots of PP <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 03:54:09 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Cannibals >Actually the definition of cannibal is one who eats the flesh of a >member of its own species. THerefore, demihumans who eat humans are not >"cannibals" but rather "man-eaters". > I think the point being made was that the eating of a cognitive species is wrong. there are some who say that neanderthalis was `eaten up` by modern man, and anyway what do I know I`m vegitarian. No deaththreats from the `tomato revolutionary front` will be accepted. <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:01:04 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) >Like If am Immortal didn't want to cast Lightning bolt, he could cast >lightning ball, an ball of electricity that acts like a fireball, but >bounces off walls until it explodes. And there isn't a mortal equivalent >(yet ;) > well there is sort of sea peoples PC3 gives a spell which creates a spear of ice, it`s instead of lightning bolt, which if it hits a solid object bursts like a fireball. Since Immortals dont use any of the usual ways of casting magic it isn`t unfeasible that they could take the bits they want from varios spells to get the effect they want. Then there`s always a NON permanent wish shouldn`t cost any PP to do one of those if all it`s doing is mixmastering a new spell IMHO <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:04:30 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Too Much Unification? [ was Re: Terari mets Elmin ster!] >Hey folks, although I'm not the admin, I want to give you the >advice to stop this thread. It's no longer Mystaran... > Sorry got carried away. Had a friend He`s on the Galahad ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:08:48 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) >This is the reason why I opt for a restriction to the spells of >the Rules Cyclopedia. No spell research for new spells, only >for unknown. > This must suck for the elves and shadow elves and the merchants(both Princes and seagoing). If a wokan can aspire to knoing all standard spells shurely there must be some new magic out there for full mages? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:19:20 PDT From: "paul dooley" Subject: Re: [MYSTARA] - What happened to the last Immortals >What about the Draeden-Immortal war? How does that fit in? > Which one? There are several including the current one! <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:21:41 PDT From: "paul dooley" Subject: Re: [MYSTARA] - The Quest - Chapter 1 >This is for the traditional friendship between the >Kingdom of Karameikos and the Ethengar Khanate. > Lets all be honest here this friendship is because your both too far away to fight each other at present! <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:26:18 PDT From: "paul dooley" Subject: Re: [MYSTARA] - The Quest - Prologue >This nice story prompted me a question: for a potion to work properly don't >you need to drink it all? If you smash it on the floor, you won't be able >to drink it all, would you? > Two easy solutions are either it was extrahealing where you get reduced effect if you only take part or it was a large potion bottle with several doses in it <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:30:04 PDT From: "paul dooley" Subject: Re: [MYSTARA] - The Quest - Prologue >But I would agree that you should go with what makes the best story -- for >every rules lawyer who says that something you wrote can't happen, there >will surely be another one who can come up with an explanation of how it >could have happened after all. > If any of this sort start developing traits of munchkinitis kill their character IMMEDIATLY whilst you sill have the chance!! <;-P ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 04:34:08 PDT From: "paul dooley" Subject: Re: [MYSTARA] - Copyright question >We have been getting a lot of "is this OK to do this under the new >policy" questions. Let us clear it up right now. According to the new >policy (above), as long as (1) you're not copying our text, (2) you're >not copying our art, (3) you're not copying our logos, and (4) you're >not making money off of it, you can use our properties to make your own >fan material (within good taste - no porn, etc.). That's it. Make your >stuff. Have fun. A VERY serious question what do WotC/tsr consider as copying of text? a sentence? a paragraph? a page? Lets get this a little clearer before someone has a legal bill ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 14:49:26 +0200 From: DM Subject: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) In the previous Episode: <> Today, after much time spent looking for evidences, we have finally come to the conclusion that somebody has taken over Gordon's mind and is plotting the downfall of the whole list. For this reason, it is Not Haavard's but Gordon's mind that we are examining now! So who took over Gordon's mind? #1 - Haavard, in an attempt to fool us all he first accused himself using his puppet and in this way he deviated suspects from his new pawn; #2 - Geoff, who after being exposed as a Paranoid (or panasonic?) field agent tried the last resource: throwing Khan to the angry mob and hiding himself in Gordon's body; #3 - Jamuga Khan, who will finally have somebody on his side (merely another signature for the same guy, for what we know..) #4 - Cthulhudrew, who after millennia spent sleeping under the ocean has developed not only the worst rheumatisms possible but also a double personality (Drew the unforgiven Deity and Gordon the unforgettable Clown - -might be the same clown living under the sewers of Derry, knowing his love for damp places..) #5 - Leroy, because He Can Do Everything (don't you know we are all creations of his depressed mind?.. whoops, that was supposed to be the final revelation, uh?) #6 - Nyarlathothep (just to show you I AM ABLE TO WRITE THAT without looking in the books!!) #7 - Brizio, trying to counterbalance Khan's influence on the list #8 - Mystaros, who never existed actually: it has always been an invention of the members of the list. However, it seems that sometime in the past he was able to form a mind of his own and began roaming around trying to possess one of the list members' body... [The host body can be recognized because he's constantly babbling about Creatures from Beyond and drooling over corpses while yelling: "This comes from Taymora!"] #9 - Herve, just to have a break, shake his legs, do vicious things using another body and show us what he can do but always refrains from #10 - Gareth, who was so upset with our talks about his ID that he chose to make us experience just the same thing (which reinforces the theory he's a chaotic lad!) #11 - Hardcastle, who finally reunited with his friend McCormick from the Outerworld #12 - DM, either me or my bald guy double, for We know why.. ;) DM "Well, it's a Hel work, man!" - - the guardian of Niflheim to some souls *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 08:59:51 -0400 (EDT) From: Glen Sprigg Subject: Re: [MYSTARA] - The Quest - Chapter 1 At 04:21 AM 6/29/98 PDT, you wrote: >>This is for the traditional friendship between the >>Kingdom of Karameikos and the Ethengar Khanate. >> >Lets all be honest here this friendship is because your both too far >away to fight each other at present! <;-P > Some of my best friends are Ethengars. :-) Alexius *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 07:16:04 PDT From: "Spencer Graham" Subject: Re: [MYSTARA] - The Quest - Prologue > >>But I would agree that you should go with what makes the best story -- >for >>every rules lawyer who says that something you wrote can't happen, >there >>will surely be another one who can come up with an explanation of how >it >>could have happened after all. >> >If any of this sort start developing traits of munchkinitis kill their >character IMMEDIATLY whilst you sill have the chance!! <;-P > OK, a term I've been seeing a lot on the net is "munchkin" or derivatives thereof. How is this different than traditional min-maxing or is there a difference? Spencer ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 07:25:43 -0700 From: "Jenni A. M. Merrifield" Subject: [MYSTARA] - Creating New Spells (Was Re: Immortal spells) Interesting discusion we have going here, prompted because someone was wondering if any Imortal could 'use' a Mortal spell that didn't actually exist yet. I'd say, "sure!" myself, especially since I use the suggestions from "The Color of Magic", an Article In Dungeon, available onlne at: http://www.tsr.com/periodicals/dragon/backissues/200dec93/200ColorOfMagic.txt Basicly, the suggestion is to do as follows: 1. Decide on an end result you want (i.e., an effect using ice) 2. Pick a spell at the level you want (i.e., shield) 3. Start with damage/protection/etc. basicly the same as the spell (i.e. Range:0, Duration:2 Turns, Protection: AC2 vs. missiles, AC4 vs. others) 4. Modify description and/or add small incidental bonus related to effect (i.e., Caster appears to turn blue, and equipment coats with hoar frost. Weapons which connect have a 5% chance of shattering from the cold. Anyone physically touching caster takes 1d2 cold-based damage/round.) 5. Create an appropriate name and designate it at the same spell level (i.e., Ice Shield, level 1 spell) Since we know, through years of playtesting, that the basic effect and damage/protection works, this a safe way of defining new oD&D spells which should not overballance the game. The addition of minor addtionaly effects is not required but makes the spell a bit more interesting. Care should be taken in such a case not to overdo the 'additions' though. :-) What I like about this concept is that I can introduce NPC's with 'unusual' spell effects that might disconcert my PC's -- maybe a low level variation on one spell will appear very much like a more damaging higer level spell. This can effect how your PC's respond. It also lets you give new and different spells to your PC's on scrolls, etc., and a fairly easy way to allow simple spell development :-) In any case, going back to the original dicussion (about Immortals) I figure that, if I can think of it, an Immortal could to AND figure out how to make the required modifications "on the fly" to use it. :-) Jenni - -=> strawberryJAMM <=- - -- Jenni A. M. Merrifield <==> strawberryJAMM Designs strawberry@jamm.com <==> http://www.jamm.com/ <------------------------------------------------------------------> God created Light. Then Earth, Vegetables, Animals, Man and Woman. Then God started to think: "I should create things *I* like!" And God said: "Let There Be Strawberries!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 12:57:04 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) On Sat, 27 Jun 1998, Rob wrote: > Like I said - that would probably be level 3, Sphere of Energy. So 6 power > points for an Immortal of Energy to do this, other Spheres having a > multiplier depending on how they relate to Energy (dominant, opposition or > inferior to). Well, considering that an Immortal can now spend 70 something TP a "day" (Until lhe/she sleeps) to get all the mage spells, cleric spells, and whatever other spells Mortals can have, isn't spending extra TP per spell effect a waste? What If a MORTAL researched the spell to completion? (as one of my PC mages was. I considered it a 6th level spell) In which case, that spell was availible to a mortal, and it should be added to the sum total "spell list" that Immortals have for their 70+ TP. Or could Immortals already create that spell effect? I support the latter. Ethan - Kind of confused with Rob's use of WotI and the Gold Box. I have to go reread the Gold Box (as soon as i can find my copy..) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 13:11:50 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - What happened to the last Immortals On Sat, 27 Jun 1998, David Brian Olsen wrote: > What about the Draeden-Immortal war? How does that fit in? Speaking personally, I've always used that as an excuse to kill off many of the Old Immortals. As far as i can tell, the Only Immortals who would remember these times would be: Terra, Thanatos, Sinbad, Ixion, Possibly Odin, Imperius Rex (IMC) Any other Immortals that are so old as to not remember their creation/mortal life? IMC, Imperius' patron had been killed in the Draeden War, defending his home plane. But he is very reluctant to talk about it, or the Draeden War in general. Maybe The Old Ones stopped it publically. I mean REALLY publically. And then wiped everyone's memories, with only a fear of what could happen should that scale of war ever happen again. Any Time frame for this war? I'm thinking a lot more than a few million years ago. I wouldn't suspect Ka had any part of it, but I could be wrong. Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 18:46:17 +0100 From: "Rob" Subject: Re: [MYSTARA] - The Quest - Prologue - ----- >>If any of this sort start developing traits of munchkinitis kill their >>character IMMEDIATLY whilst you sill have the chance!! <;-P >> > >OK, a term I've been seeing a lot on the net is "munchkin" or >derivatives thereof. How is this different than traditional min-maxing >or is there a difference? > Munchkinitis is far, far worse than min maxing. I think everyone min maxes a bit (at least in my experience) - because everybody dreads playing a useless character (i think that explains the lack of thieves around here). And in a way its good - after all, the PCs are supposed to be heroes, and if an arthritic kobold can take down the front line fighter than somethings wrong... Munchkinitis (according to Dr. Rob) is an affliction which can affect certain players... Symptoms are insistent demands for more magic items, a requirement to be able put more damage into the monsters in a round than a Ohio class nuclear submarine, and a similar requirement to be wearing armour that would deflect a Death Star superlaser blast... Read the Knights of the Dinner Table in Dragon - that will explain all... (the Hackmaster +12 sword?) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 18:52:45 +0100 From: "Rob" Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) - -->> Like I said - that would probably be level 3, Sphere of Energy. So 6 power >> points for an Immortal of Energy to do this, other Spheres having a >> multiplier depending on how they relate to Energy (dominant, opposition or >> inferior to). > >Well, considering that an Immortal can now spend 70 something TP a "day" >(Until lhe/she sleeps) to get all the mage spells, cleric spells, and >whatever other spells Mortals can have, isn't spending extra TP per spell >effect a waste? Oh, I dont like those rules. I use the even older gold box - it makes the Spheres different. In WotI the Spheres dont actually affect an Immortals abilities at all. I liked it when Immortals paid TP for every individual spell they cast. Going by the WotI rules, an Immortal pays 70 TP, and can then do anything he wants that doesnt exceed a 9th level spell effect. >What If a MORTAL researched the spell to completion? (as one of my PC >mages was. I considered it a 6th level spell) Youve lost me here... AD+D has much stuff on spell research (books and books, in fact). I cant remember if D+D addressed the situation at all? >In which case, that spell was availible to a mortal, and it should be >added to the sum total "spell list" that Immortals have for their 70+ TP. > >Or could Immortals already create that spell effect? > >I support the latter. Me too. Like I said, if it doesnt exceed the effects of a 9th level spell (and that must be something pretty darn major, IMO) than an Immortal can do it. Anything more powerful (by which I mean stuff like taking out magic in a plane, preventing all teleportation in a plane, sealing up a crystal sphere (if using Spelljammer), moving crystal spheres, creating universes etc.) uses PP, but is still possible. I believe its possible for Immortals to do ANYTHING (they are deities after all) if they have enough PP. > >Ethan - Kind of confused with Rob's use of WotI and the Gold Box. I have >to go reread the Gold Box (as soon as i can find my copy..) Your confused? I'm even more confused... :) (so many roolz, so little time). The only thing I use from the Gold Box is the spellcasting rules, because I didnt like the "pay 70TP, do whatever u want" rules. But at the end of the day - we're talking about Immortals. They can do whatever they want (see above!) Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 11:30:38 -0700 From: "Jenni A. M. Merrifield" Subject: Re: [MYSTARA] - Creating New Spells (Was Re: Immortal spells) At 07:25 AM 6/29/98 -0700, Jenni A. M. Merrifield wrote: >[...] >from "The Color of Magic", an Article In Dungeon, available onlne at: ^^^^^^^^^^^^^^^^^^ Oops. Dumb me. That should be "Article In Dragon" Jenni - -- Jenni A. M. Merrifield http://www.jamm.com/jenni/home.html - -=> strawberryJAMM <=- strawberry@jamm.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 14:30:36 EDT From: JamugaKhan@aol.com Subject: [MYSTARA] - The Order of the Lake - not so long Once again the Order of the Lakes in Alphatia. I've sent it before, but it's a little bit updated. http://members.aol.com/JamugaKhan Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." =========================================== The Order of the Lakes This is the Order of the Lakes. Founded by some adventurers roughly 500 years go its primary goal was to be an excuse. An excuse? Yes, an excuse for shipping on galleys. The order is open for all fighters who want to become paladin, knight or avenger, as the OL cares for its members. Many members are clerics, but thieves and magic-users will be accepted, too. To fulfill its primary goal the leaders of the order founded a company (owned by the order), the Order of the Lakes Enterprises (OLE). This holding owns two subsidiary companies, the Pan- Alphatia Company (PAC) and the Alphatia Coast Guard Agency (ACGA). These companies use galleys for their respectively purposes. The ships of the PAC and the ACGA are always manned by members of the OL. Every people of the Alphatian Empire, empress or slave, has the right to ask a OL captain for help. He must not help, but often it colours the grey everyday's life. (And XPs don't fall out of the sky.) In the past there was sometimes confusion about the order and its companies. To be a little be more exact, here a explanation about the companies and their functions. The Order of the Lakes Enterprises is a holding, no more and no less. Its sole purpose is to manage the companies which do the real work. Of course over the years the OLE has become a player in the intricate games of Alphatian high finance. Many money has come from investment companies, and they got many profit. The Pan-Alphatia Company is a trading company which commits much of the trade on the rivers and lakes and in the coastal waters of Alphatia. Normally the PAC only ships its own goods, sometimes the goods of other companies. Despite of being armed, ships of the PAC cannot be hired to fight. The Alphatia Coast Guard Agency serves as the Coast Guard for every kingdom, which doesn't want to do the job itself. (The coast guard is not the Alphatian Imperial Navy; in Alphatia it's each kingdoms assignment to protect its own coasts.) Again this business is done on rivers and lakes and in coastal waters. To prevent fights between galleys of the OL, the standard contract doesn't allow aggressive actions against other kingdoms. (Anyhow, there exists always the possibility of additional contracts when a king wants his coast guard fighting against a kingdom not protected by the ACGA.) The ACGA can form the whole coast guard of a kingdom or complete the regular units. Two points are interesting: First there is one field of business, where both companies overlap. When a kingdom wants to ship military or emergency supply (after hurricans or earthquakes), this can be done by ships of the PAC and the ACGA. Second, the ships and the crews are not related fixed to the two companies, but to the OLE, which distributes them. Of course, when switching from one company to the other a ship will have to be equipped properly as a military unit needs more miltary equipment while a trader needs the cargo capacity. Besides the ships related to the PAC and the ACGA some ships are used for purposes of the order, protecting the chapterhouses or simply shipping any waters. The symbol of the Order of the Lakes is a white galley on blue background. Sometimes the OL is translated as Order of Lakim as it was founded on the Isle of Lakim in the Lake Llyn. The chapterhouse in the city Lakim still exists but is a hoax. Officially it is the main chapterhouse and it is a great one, but the real one lies on a little island in the Shiell Lake. Likewise are secret chapterhouses on islands in the Crystal Lake and the Lake Lagrius. (Remember, the founder were adventurers, always vigilant and paranoid.) Some smaller are located in a number of harbour towns. The location of the three companies were in Sundsvall, after the destruction it was moved to Lakim. The OL maintain an imposing fleet of galleys of all sizes, from small riverboats to even some war galleys, some of them pure traders, some fitted for battles. In the last decades the OL tried to expand to the Alatians and there were considerations about the IoD, Norwold and Esterhold as well. But all these plans came to an abrupt halt when the great war broke out. The WotI was a heavy burden for the OL. Many knights and novices of the order served on ships of the Imperial Navy and never returned. The knights on the main island were transported to the Hollow World. The other, including High Master Admiral-Knight Ardannabras, retreated to the greatest remaining chapterhouse in the Lake Lagrius. Over the centuries the OL has developed a real political goal: To construct a system of channels to conduct an island-spanning galley shipping traffic. To achieve this some noble members were sent into the Grand Council, among these the Admiral-Knight Solturnun. Now being a floating continent without a surrounding ocean, this goal is likely to be achieved over the next decades. The leader of the HW branch of the OL is now Low Master Admiral-Knight Halzunthram (a successor of the mage who tried to conquer Glantri). His title is new, a joke for all members of level 9 and higher. The official (and even true) reason is, that he does not want to be elected as the High Master as long as the death of High Master Ardannabras is not confirmed (not very likely, as he still lives). He said: "If I cannot be the High Master, let me be your Low Master." But the real reason is of course the fact that he now leads the branch of the Order of the Lakes far beyond the surface. The fate of the knights remains covered by the mists of future. But most likely they will do what they have done always: Shipping galleys. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #459 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, June 29 1998 Volume 1997 : Number 460 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: [MYSTARA] - The Grand Council of Alphatia - long Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) Re: [MYSTARA] - CHURCHES Re: [MYSTARA] - The Quest - Chapter 1 Re: [MYSTARA] - The Grand Council of Alphatia - long Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) Re: [MYSTARA] - The Quest - Prologue Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) [MYSTARA] - The Quest - Chapter 2 ---------------------------------------------------------------------- Date: Mon, 29 Jun 1998 14:30:25 EDT From: JamugaKhan@aol.com Subject: [MYSTARA] - The Grand Council of Alphatia - long Here now the Grand Council of Alphatia, what it is and how it works. It can also be found on http://members.aol.com/JamugaKhan Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." =========================================== The Grand Council of Alphatia The Grand Council of Alphatia consists of 1000 members. An aspiring member has to fulfill two qualifications: He must have the ability to cast magical spells and he must be of level 36. Fulfilling these requirements does not guarantee candidacy. First there must be a free place in the Council, second he must be elected. This is not done through a popular vote, but by a difficult and intricate procedure. First the empress (or emperor) has the right to propose a candidate. If she does not want to use this right, every member of the Grand Council has the right to propose one. Now this man or woman will be examined by the Committee for Internal Affairs. Should there be more than one at a time, the CIA will decide in which ranking the candidates will be examined. The candidate has to prove that he is a spellcaster and of level 36, willing to work for the Empire, being faithful to the Empire and simply a good future Member of the Grand Council (MGC).To achieve this the speaker and the members of the CIA will ask many questions until they are content. The ability check is done free-style. When the candidate can convince the CIA, the matter is settled. After finishing this procedure the candidate will introduce himself to the GC. Besides he will try to collect as many votes as possible, by promises, friendships or bribery. Finally there will be an election in the GC. The absolute majority of all voting MGCs is necessary to be elected. There is no minimum for the number of voting members. When 60 out of 1000 members are present and voting and 35 vote for a candidate he is elected. With more than one candidate the one with the fewest votes is rejected and the next vote can begin. Should a single candidate not get the majority for three times in a row he is rejected too. In the event of a tie the president of the Grand Council will make his decision. The empress has the right to propose three candidates, one after another. Should she do this and all are rejected by the Council, every member has again the right for a proposal. The empress can even choose not to use her first- choice right, but to propose a candidate who has to compete with other candidates. The whole procedure can be much simpler too. When Tylion IV, former emperor of Alphatia, were elected into the Grand Council, he was examined by the CIA in one minute during a session of the Council and he was elected by simple acclamation afterwards. This could work because a big number of MGCs had already worked for him in the background for more than three months before even proposing him a candidate. The tasks of the GC are to examine the current state of the Empire, to develope laws, to administer the finances and the military. The empress had the right to rule the Empire in her own will, but in reality nobody really could do this. She has the right to counter any decision made by the GC, but in the long run she would have to step down because the GC would stop performing its function. This was what happened to emperor Tylion IV. During the Spike Attack he ignored some advices of the GC and when he finally lost the war he lost the assistance of the GC too. Of course, despite having the honour of belonging to the Grand Council, most members are seldom present at the sessions. Every member gets some payment for attending the sessions, but normally there are no more than 200 members present. Additionally members of the Grand Council get free entry on many occasions, many invitations to parties, well paid speeches, and so on. On the other hand there are some exceptions as the members with special positions do more work. These members often belong to one of the committees. Other positions are usually only temporary, like a special emissary. Naturally most work is done by these committees, as the GC is simply too big for the day-to-day work, and some important question for Alphatia has been answered in one of those. One of the most important is the Committee of Internal Affairs (CIA), which controls the police, the judiciary, the Council itself and some more. Other committees are the Committee of Imperial Finances (CIF), the Committee of Alphatian Defense (CAD), lesser important the Committee of Expansion and Colonization (CEC), the Committee for Science and Education (CSE), the Committee of Foreign Affairs (CFA) and the Committee for National Health (CNH), which controls the Alphatian Center of Disease Control (ACDC). The names of these committees were developed over the centuries and differ in their construction simply because the creators wanted it this way. The committees have about 10 members with the CIA on the top with about 20 and the CFA at the bottom with only 4 member. The number depends on the budget. When a committee decides to need more members it will have to negotiate with the CFI and the empress, the CFI itself with the CIA and the empress. When a committee has found an apppropiate candidate it will come to an election. Again the absolute majority of the voting members is necessary. The membership in a committee will last for life, but there is no maximum to this number. Each member of the GC has his own office, but the committee members will get adjacent ones which are better eqipped, of course. From time to time it is necessary to make reports to the GC about the results and ongoing projects. Written copies will be sent to the empress, too. Of course, the GC administration is a huge business as there are approximatedly ten to fifteen employees on each member of the Grand Council. In the buildings of the GC are some excellent libraries and laboratories which are opened to some employees and all members of the GC. Quite a number of the GC staff is working abroad, collecting informations, supervising projects, and so forth. Among these are the intelligence services. The three great committees have some, of course, the civil Alphatian Security Agency (ASA) from the CIA, the Naval Intelligence Service (NIS) and the Military Intelligence and Protection Service (MIPS) from the CAD, and the Bureau of Investigation for Tax Offences (BITO) from the CFI. More than once in the past members of the services has clashed. In AY 2009/2010 the number of the members were reduced dramatically. Many members died during the wars and were not resurrected during the panicked days that followed. Other remained in the Outer World, like ex-emperor Tylion. Only half of the number remained, one great hindrance to reestablish a working government. New names appeared, new members or old members who volunteered to bear more responsibility. In AY 2014 the Grand Council achieved to solve the most urgent problems, but there are still more than 200 positions empty in the ranks which have to be filled over the coming years. Some members are reported to be alive but left in the Outer World. The GC has not decided to replace those but the matter is not yet settled finally. The Factions Although it is difficult to find two wizards who share one opinion - somebody who knows Glantri would even deny the possibility - there are some factions in Grand Council of Alphatia, groups of members who have common interests. Indeed there is a great number of those. Some are small, some have quite a number of members. Among the greatest are the Party of Blue Wheels (PBW), the Party of Red Maces (PRM) and Brothers of Greenwood (BoG). Smaller factions are the Party of Azure Wave (PAW), Party of Black Tower (PBT), Party of White Tower (PWT), Party of Rainbow Tower (PRT) and the Imperial Tourist Unionists (ITU). The main goals of these factions will be explained later. A candidate need not to say what party he wants to join, he is not obliged to join one neither. The mighty CIA isn't even allowed to ask. Of course the Blue Wheels which dominates the CIA for over a millenium now would like to reject all candidates not inclined to their ranks. But the last time they tried it all their candidates were rejected during the elections. This tie became a political crisis until emperor Tylion II decided to disallow the question, and all parties could live with that. Once a candidate has become a MGC he will have to decide whether he joins a party or stays independent. A seat in one of the committees is normally only then possible when the member belongs to the party which controls the committee. This is of course not a strict rule. PBW: The Blue Wheels are the oldest and greatest of the GC factions. They have between a fifth and a fourth of the seats and dominate the CIA, the CFA and the CEC, plus a minority in th CIF. It consists mostly of mages and is a bunch of traditionalists. They think that Alphatia is good enough as it is, because it serves all needs of the mages. Nothing should be changed, and the primitive foreign countries can be left alone. Some Blue Wheels are going so far that they want to restrict the nobility to mages, but they do not have a majority within the party. Since the Blue Wheels have won the control over the CEC, the development of new colonies has dramatically decreased. Their greatest, though mostly friendly (no more than one or two duels per year), foe are the Red Maces. PRM: The Red Maces consist to over 60 percent of clerics with a few numbers of paladins and avengers. They were founded by some blood-thirsty war-clerics but are now far from being fanatics. Most clerical members joined the ranks to oppose the Blue Wheels. They are interested in war, scholarship and health. The Red Maces dominate the the CAD, the CSE and are minorities in the CNH and CIF. They have between 150 and 200 seats. BoG: The Brothers of Greenwood are interested in the preservation of the woods and originated from Foresthome. A problem is arising in the last decades. More and more the female members are discontented with the name, they have even threatened to found the Sisters of Greenwood when not a new name would be chosen. This dispute is far from being settled. The Brothers (and Sisters?) of Greenwood are the majority in the CNH and a minority in the CIF, including the speaker of the CIF. The BoG never had more than 100 seats in the GC. PAW: The Party of Azure Wave is a very small one as it has only five members in the Grand Council. They do not have too much influence, but even only one political goal: They want to construct a system of water channels throughout the Empire to connect the various rivers and lakes. One thing is special about the Azure Waves: As members of the Order of the Lakes, an organization interested in shipping the inland and coastal waterways on galleys, they are assigned to the Grand Council to fight for the goals of their order. So these five are always present and in the past they were able to decide some elections, when there was only a small numer present. Their plan is to get enough support from other parties by assisting them in matters importing for those. One member has even got a call into the CIF. PBT: The Party of Black Tower wants to legalize all kind of magical researches as it is already in the kingdom of Blackheart. Their enemies are the White Towers. PWT: The Party of the White Tower is opposed to the Black Towers and wants to criminalize unethical magical research, such as practiced in Blackheart, throughout the Empire. PRT: The Party of Rainbow Tower was founded by a mage who was both annoyed and amused about the both Tower parties. The goals of the Rainbow Towers are to maintain the status quo, and to show the rest of the GC how ridiculous the parties of the Black and White Towers really are. The first and constant joke of this party is its name, of course. Since the founding of of the PRT, nobody has ever wanted to introduce another party upon a coloured tower. ITU: The Imperial Tourist Unionists demands to develop the whole Empire as a tourist center as it has be done with Gaity and Arongansa. They want get even foreign visitors in great numbers. The fact that most foreigners would not have the money to pay for a visit to Alphatia has no value for them. Since the founding of the ITU it is a constant puzzle for the rest of the GC whether they simply have a dream or a malicious plan. Some prominent members of the Grand Council (AY 2000, AY 2010): Tylion, former emperor of Alphatia: For informations about Tylion IV please look: "A Life IV a Crown - The Unauthorized Biography about Emperor Tylion IV", Sundsvall University Press, AY 2004. Prince Dalamar of Haaken, President of the Grand Council: Motto: "Let's talk about it!" Dalamar is a cousin of Prince Haldemar, but some years older. He has lived most of his life as a professor for politics at the University of Sundsvall. That he was elected to be the president has not hindered him in his scientific researches in any way. The position of the president is a formal one, but he could see living politic at work. The member of the Grand Council sometimes feel like an interesting specimen under the microscop, and for Dalamar they are. On the other hand there was never a scandal and he has lead the GC very silent and professional. Marshall Dillon, Avenger of Vanya, Speaker of the Committee of Alphatian Defense: Motto: "Life is life, and war is war!" As a born citizen of Stonewall, Marshall Dillon can look back on a long career in the Imperial Army. During the spike attack he was a colonel and brought as many troops back to home as possible. Shortly thereafter he achieved the rank of an avenger and his military genius brought him a storm through the ranks of the generals. Reaching level 36 he has served as Grand Field Marshall for over 20 years. Empress Eriadna promoted him as a candidate for the Grand Council. During the examination he was asked what he would do when a member would challenge him to a duel. His answer is legend now: "I will need 10 seconds to kill a wizard, and 20 seconds for a patriarch. I really doubt that he or she would be able to kill me in this time." Annoyed about this statement some MGCs challenged him. Two mages and one cleric were killed immediately, one mage were lucky enough to survive the first attack and plead for mercy, one cleric recalled himself to his keep. Marshall Dillon resurrected them afterwards, and some are now good friends of him. After that the marshall were elected by a great majority. Shortly thereafter he became speaker of the CAD as a member of the Red Maces, as he was simply the best man for the job. When the war with Glantri, Thyatis and Heldann broke out, one member asked in the GC if the Empire could trust him, an avenger of Vanya. Marshall Dillon answered: "I'm first an'foremost an'Phatian, an' I'd rather search a new boss to serve than harm Alphatia in any way! Vanya is the mistress of Warfare and Conquest, an'we'll see who'll win!" As an avenger he was arrested by emperor Zandor in the last days of the war as the mad emperor did not like the idea about fighters in the Grand Council. Now he serves as CAD speaker again. Master Horgan, Cleric of Valerias, Speaker of the Committee for Science and Education: Motto: "The Master holds you dear!" A born Amburian, Horgan is interested in astronomy and theaters. Instead of shaving his head as most Amburian do, Horgan has long hair, which seems to need a wash every five minutes, and he weighs some pounds more than he should. Despite that he is very favored by the women. Obviously his mistress told him a few other tricks. When he was younger he was a famous singer who were on tour constantly through all kingdoms in the whole empire. He even visited Darokin and Thyatis. His voice is still extraordinary but he does not like tours anymore. When he was chosen to be a member in the GC he joined the Red Maces and became engaged in questions of culture and education. He "survived" the destruction of Alphatia and has still the same position as before the war. His speeches before the Grand Council usually ends with the words "The Master holds you dear!" Tiernan, Cleric of Ordana, Speaker of the Committee of Imperial Finances Motto: "The peace of nature may come upon you!" Being from Foresthome, Tiernan decided to choose the path as druid, but he could not made the final decision when he was at level 9. Now, as a cleric level 36 he is still thinking about it, but the problem is that he would have to challenge the High Druid of the Isles. That he is the head of the CIF is sheer politic. As one of the greatest battlefields of the GC, the Blue Wheels and the Red Maces decided to elect a Brother of Greenwood. Elbe-Es, Wizard, Speaker of the Committee of Internal Affairs Motto: "We will give your future a home!" Elbe-Es inherited the small Wallstreet Bank in Bluenose, Arongansa from his father and together with his sister Swebbyshull he made a very good business in financing houses for freemen and made much money. During his career he took over the First Arongansa National Bank, bought parts of other Alphatian banks and became one of the wealthiest men in Alphatia. Being rich was not enough, though. Elbe-Es became a member of the Great Council and, of course, he joined the Blue Wheels, as nobody is more conservative than a banker. Finally he became the Speaker of the CIA, perhaps the most important position in the Empire. When the war broke out, he was one of the few who spoke against it, but the Blue Wheels had another opinion. Elbe-Es trusts more in money than in magic, despite of being a level 36 wizard, but he did his very best to fight this war which was lead to preserve the magic. After the attack on Glantri City he did not return to Alphatia, but went to Darokin City and is now trying to recover from his heavy losses. As some of his money were placed in Norwold, Esterhold and Bellissaria it is very possible that he will become a very important person in Darokin in the next years. He uses his powers to disguise himself so that nobody knows his true identity. Swebbyshull, Wizard, Speaker of the Committees of Internal Affairs/Expansion and Colonization Motto: "On these stones you can build!" Like her brother Elbe-Es Swebbyshull made some billions as a businesswomen. She has studied architecture and with the money of her brother's banks she built houses for the commoners and for immobile speculations. Swebbyshull Constructions is now the greatest company in the Empire. When Elbe-Es went into the politic, she became interested too, and later on she decided to became MGC too. In AY 997 she became speaker of the CEC for the Blue Wheels, but she had more plans than her party. Her dream was to build houses all over Mystara. After the war she replaced her brother as speaker of the CIA. Fredegar, Wizard, Speaker of the Committees of Expansion and Colonization Motto: "Say 'Cheese'!" Fredegar is a master cheeser from Frisland, and he was quite content with it. He 's started as the apprentice of the famous master cheeser Klamordigan. When becoming a journeyman, he and his master decided to take this literally. Fredegar spent years travelling through the Empire. Besides other activities he also worked as a travelling salesman. Finally he founded his own company in Frisland. After the war he was asked to help, and he did refusingly. But a master cheeser does not shy away before hard work or responsibility and authority. He is a member of the Party of Blue Wheels, but he could not care less about it. Right now he is developing a new dream about bringing wonderful cheeses to all people of the Hollow World and to find wonderful new cheeses likewise. Angus McCarthy, Wizard, Speaker of the Committee of Foreign Affairs Motto: "...and finally I'm the opinion that Glantri has to be destroyed!" Angus is from Klantyre in Glantri, where he has met Prince Brannart McGregor once in his life under... unfortunate circumstances. After that he left Klantyre and emigrated to Alphatia, where he fought engaged for his new home, and for a war against Glantri. When he reached level 36 his deeds were well known and some MGCs decided to start a promotion. Quickly he entered the CFA as a member of the Blue Wheels as this committee is bad equipped, small and only responsible for some few matters. So it's no wonder that he even reached the position as speaker. One sign of Angus is his final sentence when holding a speech as he always demands to destroy Glantri. After the war he is a bitter man, seing his former home country be victorious because of some natural castatrophes. (As a Glantrinian he does not put much faith in immortals and does not know what really has happened.) Alram, Cleric of Alphatia, Speaker of the Committee for National Health Motto: "Life is nothing without Health!" In his youth he fought as an officer in the army of Bettellyn, but finally he could not endure the pain and death caused by battles any longer. He decided to work for the humans and for their health. When reaching the ranks of the GC he joined the Brothers of Greenwood and finally he was appointed as speaker of the CNH. During the last days of the war he disappeared. Lianna, Cleric of Noumena, Speaker of the Committee for National Health Motto: "Every disease is a puzzle! I love puzzles!" She served in the first aid units of Randel and left the army later to make a career at the university at Sundsvall with medical research. After the destruction of Sundsvall and the university she was decan of the medical faculty and where building up the the departement, when she was asked to join the ranks of the Grand Council. Seeing the necessity of rebuilding the government she entered the GC and became speaker of the CNH for the BoG. Solturnun, Wizard, Member of the Committee of Imperial Finances Motto: "A ship may sink, but the fleet will exist forever." Admiral-Knight Solturnun from the Order of the Lake is a member of the Party of Azure Waves. He joined the Order of the Lake when he was young and lived most of his life on the wooden deck of a galley. Although he never was interested in politic he entered the Grand Council when he got the possibility as the High Master had convinced him to work for the order's goals in Sundsvall. Consequently he bought a own little river galley which is manned by young members of the order, which he uses both as ferry and simply for shipping the river after long sessions in the Council. The river parties for the members of Grand Council are famous. With both the once mighty air armada as the ocean gone, his dream of connecting all natural waterways is probably coming true. Galandan, Cleric of Asterius, Head of the Naval Intelligence Service Motto: "You can even hide an entire fleet in a real thick fog." Admiral Galandan is a cleric in the upper mid-levels and a aspirant to become a MGC in some decades. A born Eadrinian, he joined the navy which ships he has admired as a boy. After a good, although not excellent career, Marshall Dillon made him the head of one of the secret services the CAD controls. As a cleric of Asterius he was a good choice and he is leading the NIS on a very effective way. The Admiral is far better known as the high cleric of Asterius in the imperial capital. His naval career has officially ended. "B"/ "The Spymaster", Thief(?), Head of the Alphatian Security Agency Motto: "The truth lies in the eye of the beholder - sometimes even in all eleven." One of the most unknown employees of the Alphatian government is the head of the ASA. One story says that he is a thief from Ambur who has sharpened his skills on the stages of Amburese theaters, another tells that he must be a beholder. Whatever might be true, "B" is the feared and effective leader of the likewise feared and effective ASA, known to be the sharpest dagger in the arsenal of the CIA. Actually the ASA does not do very spectacular actions, only enough to maintain its terrrible fame. The Council of the Kingdoms Lesser known as the Grand Council is the so-called Council of the Kingdoms. Despite being an autocratic ruled Empire, Alphatia is a federal state and the kings and queens are whole-heartedly federalists. This of course means that they want to have as much authority about their kingdoms as possible without giving to much tasks to the central government, the empress and the Grand Council. In the borders of their realms and their given authority the rulers want to rule as autocratic as possible, and they do. The Grand Council as the main body of the central Imperial government is a centralistic institution, of course. Inevitably the kings and queens have convened from time to time to discuss the policy of the GC, new Imperial laws and what that would mean for the kingdoms. It started as an informal ruler's club, and even when it was named "Council of the Kingdoms" 400 years back by the King of Randel, it has not changed. The CK has no administrative capacity of its own, nor does it own any buildings; it is so informal that a session occurs whenever two rulers meet. No Alphatian law even noticed the CK, and it has no right to decide anything. On the other hand the members are kings and queens of Alphatia and so they can decide something on their own, but the CK has no right to enforce a decision when one rulers does not want to do it. Of course, sometimes there were wars between the kingdoms based on a dissense between the kings and queens in the past, an event frowned upon by the GC. This remained unchanged until AY 2012 when Prince Haldemar of Haaken proposed to form a new government for the remaining Alphatian kingdoms. The rulers had not seen each other very often since Alphatia has sunk, and all tried to rule their realm alone. Emperor Zandor had even permitted the existence of the CK for all territories he demanded. In 2012 the Council of the Kingdoms finally ceased to exist and was reformed as the Council of the New Alphatian Empire (CNAE). Two years later it became the Council of the NACE. Nowadays it is the main body of government as the Grand Council was it once (and is it still in the Hollow World). In the Hollow World the CK still exists, of course. The first members of the CNAE were the kings and queens of Aquas and Bellissaria, but now those positions are hold by representatives chosen by the rulers as they have the task to rule their kingdoms. First President of the CNAE, later CNACE, became Siaron Lagrius, formerly Queen of Lagrius, as Prima inter Pares. Decision are made with simple majority, in case of a tie the commander-in- chief, currently Commander Broderick, will make the decision. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 14:31:39 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) On Mon, 29 Jun 1998, Rob wrote: > books, in fact). I cant remember if D+D addressed the situation at all? Oh jeez, did they! DotE boxed set, Glantri Gaz, RC, CoM, the rules for new spell research are nearly ubiquitous. Of course, I can't remember the rules to save my soul. > time). The only thing I use from the Gold Box is the spellcasting rules, > because I didnt like the "pay 70TP, do whatever u want" rules. But at the I liked the 70TP rules simply because it made magical life easier. Plus, I'm sure that when an immortal of Energy casts a fireball, it looks and feels different than when an Immortal of Time casts a Fire(Water?)ball :) Max IV *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 12:12:07 -0700 (MST) From: "Cthulhudrew, The Great Old One" Subject: Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) On Mon, 29 Jun 1998, DM wrote: > So who took over Gordon's mind? You forgot #13- the Neh-Thalggu (Brain Collector to you non-planar types) that Haldemar drove insane during the Princess Ark series. :) - ------------------------ Cthuludrew, the Great Old One (aka Andrew Theisen, mild mannered *former* college student) "Actions have consequences." URL- http://www.public.asu.edu/~jsmill *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 15:14:29 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - CHURCHES << This all comes about because TSR decided in OD&D to use law v chaos to be BOTH moral and ethical. If you substitute good for lawful in paladin`s case and evil for chaotic in case of avenger then it all works, sort of, but there should still be some followers of evil who have human/demihuman henchmen/hirelings surely? >> Quite possible! I had decide to hold the lawful/chaotic alignments AND to add good, neutral, evil. This of course means that we might have a lawful evil paladin and a chaotic good avenger, but I don't have any problem with that. I've tried to explain my opinions about paladins/avengers before and this started a big discussion. I repeat my statement though. First, both title are to be achieved after reaching level 9. A paladin candidate has a strong faith in his immortal and he wants to become a paladin, because he wants to fight for his masters goals. To achieve this the abilities a paladin has are very useful. A avenger candidate wants to get the special abilities, but they are not for free. He must find an immortal willing to hire him as a kind of mercenary, and of course it must be acceptable to him to work for this immortal. The avenger will fight for his master's goals too, but only because he is hired. If a special goal is unacceptable he can decide to leave the service and to seek a new master. IMHO these are completely different reasons to do the same thing in the last. I hope I had make my opinion clear. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 15:14:32 EDT From: JamugaKhan@aol.com Subject: Re: [MYSTARA] - The Quest - Chapter 1 << >This is for the traditional friendship between the >Kingdom of Karameikos and the Ethengar Khanate. > Lets all be honest here this friendship is because your both too far away to fight each other at present! <;-P >> There's no friendship without little faults... Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 21:44:00 +0100 From: "Rob" Subject: Re: [MYSTARA] - The Grand Council of Alphatia - long >The Grand Council of Alphatia I'm very, very impressed. Who wrote that? Agent Khan? Sounds a bit like the British House of Lords. Fitting, I suppose, as its supposed to be a regulatory body. Cheerz ROB *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 21:45:44 +0100 From: "Rob" Subject: Re: [MYSTARA] - Immortal spells (was: Terari meets Elminster) - -->I liked the 70TP rules simply because it made magical life easier. Plus, >I'm sure that when an immortal of Energy casts a fireball, it looks and >feels different than when an Immortal of Time casts a Fire(Water?)ball :) Immortals of Time use Acid Breath. Does more damage for the TPs spent. Of course, Time is dominant over Energy so they can cast Energy spells without too much problem... Cheerz ROB (aka Celestial 3 of Time) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 14:08:28 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - The Quest - Prologue At 17.59 28/06/98 -0400, Glen Sprigg wrote: > >I'm reminded of a chapter of the Princess Ark series in which Myojo has to >fight the King of Eusdria, who was a high-level Paladin with a major >cinnabar pick-me-up habit. Myojo, according to every source I've seen, is a >normal, 2+1 HD rakasta. In game mechanics, he would be squished like a bug >on a windshield. In the story, he wins. That's why I don't like AD&D fantasy novels very much. A friend of mine has read several FR novels, and he once told me that sometimes Elminster&Co. do things that PC are not allowed to do in the game (e.g. casting spells while moving or casting more spell than they're allowed to). I would find it OK in a generic fantasy novel, but not in one based on AD&D. >If the rules lawyers need a rationale for the potion-thing, I'll say it was >a potion of extra-healing, and he licked up a third of it to get the >equivalent of a single potion of healing, which was enough to clear the >shock from his system. Good enough? > No problem. I just wasn't sure if yours was just a story or something really happened to your character (or group) during a gaming session. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 19:57:37 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) In a message dated 98-06-29 08:58:48 EDT, Marco wrote: << #8 - Mystaros, who never existed actually: it has always been an invention of the members of the list. However, it seems that sometime in the past he was able to form a mind of his own and began roaming around trying to possess one of the list members' body... [The host body can be recognized because he's constantly babbling about Creatures from Beyond and drooling over corpses while yelling: "This comes from Taymora!"] >> Hey, I DO exist! Or so my wife tells me.. And not EVERYTHING came from Taymor, you know. SOME things came from Nithia... well, actually, since Nithia DID come from Taymor, then I guess everything DID come from Taymor, after all... :) As to the drooling over corpses while babbling about Creatures from Beyond, I plead the fifth. Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 18:16:36 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Who took over whose mind? (was: Who took over Havard's mind #1) DM meandered fecklessly... > So who took over Gordon's mind? > #5 - Leroy, because He Can Do Everything (don't you know we are all > creations of his depressed mind?.. whoops, that was supposed to be the > final revelation, uh?) While I have been mistaken for a Goth a couple of times, I am really not all that depressed. Actually, I am a fairly happy guy. Perhaps you meant "depraived", which I would have a much harder time denying... And while I certainly thought of taking over Gordon's mind (as I do with all minds that join the list), I didn't see anything worth controlling, and moved on... Leroy Van Camp III malacoda@lesbois.com owner-mystara-l@mpgn.com ICQ #14585470 "You know, not kneeing you in the groin is a constant struggle." MST3K *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 29 Jun 1998 20:57:20 -0400 (EDT) From: Glen Sprigg Subject: [MYSTARA] - The Quest - Chapter 2 The crowd began shouting in both amazement and frustration. Alexius swore viciously and leapt forward, his sword drawn. He slashed where Ludwig had been standing only seconds earlier, but he met only air. "He's turned invisible!" shouted one of the Krondar, but Alexius shook his head. "That damned mage of his must have come for him," he said with a bitter tone. "He's not here." There was a stirring from the crowd, and the Sheriffs came rushing back to the circle. "How could he have escaped?" demanded Multhim. "What magic did he use?" "I don't know," answered Alexius, though Multhim had not spoken to him directly. "I'm a knight, not a wizard. Bargle must have been watching, and teleported him out or something." He spat on the ground where his hated enemy had cheated death again. The Sheriffs did their best to control the angry crowd, but it was several minutes before the hin began to accept that justice would not be done today. Alexius stood there, his insides writhing in anger, as the Krondar and the Sheriffs slowly dispersed the crowd. When he was finally alone, the knight sunk to his knees before the weather-beaten pole and began to weep in silence. ************************* Alexius ducked underneath the big man's wild swing, and the sword scraped hard against the stone wall. The young warrior feinted to his right, drawing his opponent off guard. Then Alexius lunged in the opposite direction, slashing with his lighter blade under the big man's guard. The sword cut deeply into armor, and the big man roared in pain. Holding his side, he smashed down at Alexius with only one hand on his sword. Alexius blocked the strike, but it took all of his strength; this man was incredibly strong. Turning the heavy sword aside, Alexius reversed his blade and thrust it directly at the warrior's chest. The sword pierced his chestplate, and the big man slowly sank to his knees, the rage in his eyes dying away. Alexius looked around the wizard's workshop. Gorak stood over the body of a dark cleric who had tried to attack the mage, Merrick. Serinyella was busy fighting off an enraged dwarf who had charged her the instant Alexius' company had entered the room. Erren had shown that she did indeed know how to use a sword, as she wiped it clean of the blood of the enemy mage. "Is that all of them?" asked Alexius, flexing his arm. He had taken a glancing blow just above the elbow, and he tried to keep the blood flowing properly to his hand. "Not quite!" shouted a voice. Alexius whirled to face the speaker, a lightly-armored man with a short sword. Alexius instinctively raised his hand to defend himself, belatedly remembering that his sword was still stuck in the warrior's chest. Before Alexius could move, the cold-eyed man suddenly fell, his swor falling from nerveless fingers. Behind him stood Serrah, her body trembling as she pulled her short sword out of the man's body. She looked at Alexius with wide eyes, her breath ragged with grief. "I-I never killed a man before. I didn't think I could ever do it...it just happened so fast. I couldn't let him..." Her voice trailed off as Alexius moved to stand before her. He placed his good arm on her shoulder. "You saved my life," he said in a quiet voice. She nodded. "I didn't want to kill him." "There wasn't much choice." They stood in silence for a while. Tears slid down Serrah's cheeks, and she wept quietly. A shout from behind them drew Alexius' attention. Brother Kanterius and Gorak held up a large gold tiara set with dozens of gems. "I believe this is what his Lordship sent us here for." Erren's eyes were as wide as saucers. "That's the most incredible thing I've ever seen!" she breathed. "May I see it?" Gorak looked at her, his eyes narrowed. "It's not for you," he said. "We're giving it to its rightful owner." Alexius turned away from Serrah. "Let's get out of here; our time's almost up. His Lordship is waiting. Leave the bodies here. Merrick, get your nose out of those books. They're not yours! And remember, the tiara belongs to his Lordship; we split the rest amongst ourselves." The companions quickly gathered their treasures. Gorak, one eye watching Erren closely, carefully stowed the marvelous tiara in the bottom of his pack. Alexius turned back to Serrah, who had wiped her face dry. "I'm sorry," she said. "I'm just not used to this sort of thing." "It's alright," he said gently. "Killing isn't something you get used to. I hope I never enjoy the thought of killing another human being." ***************************** Alexius stormed into the embassy past the startled guards. A clerk made the mistake of getting in his way, and the knight walked right through him, shoving him aside. When he reached his quarters, he yanked his helmet off his head and smashed it against the wall with a scream of rage. He drew his sword, which blazed into golden fire, and raised it high over the desk in the corner. A sharp voice from the doorway brought him back to reality. Turning, he saw Lazlo in the doorway, his eyes blazing. "If you want to destroy a building, go buy one first. This is the King's property, and you're a knight. Get hold of yourself, man!" Alexius threw his sword down. It bounced off the floor with a lond clang as the knight stormed to the doorway. He grabbed Lazlo by the front of his doublet and lifted the bigger man off the floor. "HE GOT AWAY!" screamed Alexius into the wide-eyed Lazlo's face. Alexius was not a big man, but he was lifting the hefty diplomat with the ease of unbridled rage. "HOW COULD HE GET AWAY?!" "For Halav's sake, man! Put me down at once!" "Did you have anything to do with it?" demanded Alexius, ignoring Lazlo's words. "Was this planned by the throne? Did the King take some pity on his cousin and get him magicked away?" Lazlo was no stranger to fighting. He swept his foot, cracking it against Alexius' knee. Alexius staggered, releasing his hold on the diplomat. As soon as his feet touched the ground, Lazlo slugged the knight in the jaw, sending him backward into his room. "I know you're grieving over Serrah, and you're not totally in your right mind. But if you speak treason again, I'll have you arrested and brought before the king to stand trial!" Lazlo spoke in a quiet voice, but his words penetrated Alexius' mind. The knight got to his feet, then slumped down on the bed, ignoring the pain in his jaw. Lazlo watched him for a minute, then dismissed the guards who had gathered behind him. "Now tell me what happened, and try not to explode again." Alexius stared dully at the floor. "He escaped. Damn his eyes, he escaped again." "How?" "I don't know. Some sort of magic. It must have been Bargle. They started throwing stones, and he disappeared." Lazlo frowned. "Bargle? From what I understood, Bargle betrayed and abandoned Ludwig when the hin invaded. Why would he come back to help him now?" "I don't know. I don't care why, either. All that matters is that the bastard escaped again!" They two men looked at each other for a moment. Finally, Lazlo asked, "So what will you do now?" "I'm going to go home. Make your report, I'll get it to Mirros." "And then?" "There is no 'then' right now. There might be one later." Alexius' voice was as cold as a grave, and as alive. Lazlo's face softened as he observed his friend. "Alexius, you should talk to a priest." Alexius laughed, a bitter sound with no joy in it. "What good will that do?" "Trust the Immortals. We don't share the same beliefs, my friend, but we do have something in common. You've always been a faithful knight, and you're an upstanding member of the Church. I've heard some of the knights talking about you; they say you're a favorite of Diulanna, even though she's not a part of the Karamekian faith." "I've always honored her," agreed Alexius. "She's the Patroness of Will." "Yes, and you've always had a stronger will than any other man I know. You're not the kind to give in to despair like this." He walked across the room and picked up the knight's helmet. "I don't know what the answer is, Alexius. But you'll have to find one. You're too good a man to roll over and die. Serrah wouldn't want that, and neither do you." "So you think I should seek the guidance of the Immortals, is that it?" asked Alexius with a bitter smile. "I think you should get back to Mirros and at least talk to a priest. Who knows? It can't hurt." He tossed the helmet back on the bed. "I know you, Alexius Danellaran. You've taken a terrible blow, and most men would cave in under that kind of pressure. But you're not most men, are you?" He walked to the door, then stopped and turned back to face the knight. "I've heard a lot of words describing you, and not one of them was 'quitter'. Don't let that be the last word on your life." He left, leaving Alexius to stare at the dented crest on his helmet. ************************** "I want to thank you for your efforts," announced Lord Kaerin Penhaligon. "You have certainly earned your reward, and more." The companions beamed at the praise, and moreso at the reward offered to them. Kaerin smiled at each of them in turn, until he came to Erren and Serrah. "In addition, you have my thanks for apprehending these thieves. They will be dealt with swiftly and according to the laws." He clapped his hands to summon the guards. Alexius darted a glance at Serrah, then stepped forward. Clearing his throat, he addressed the lord of the manor. "Milord, I must correct you on this matter; they are not thieves. They were of great help to us in your uncle's laboratory. In fact, it is possible we would not have survived had it not been for their help." Kaerin looked at the young warrior closely. "Are you suggesting they be allowed to go free?" Alexius nodded. "It would be wrong to prosecute them as common criminals, Milord. It was only with their help that we were able to recover the tiara that now adorns your lady's brow. There were others down there, who were trying to steal your family heirlooms. Erren and Serrah were invaluable in that battle." Kaerin looked at Brother Kanterius. "Does he speak the truth?" he demanded of the young priest. Kanterius looked at Alexius for a moment, then turned back to Kaerin. "They did help us, Milord. Serrah saved Alexius' life in that battle, and he owes her a great deal." Kaerin looked at the two women. Serrah's eyes were downcast before the nobleman, but Erren returned his gaze with her own. Finally, he turned back to Alexius. "You ask a great deal of me. They were trespassing on my family property, and there is no doubt in my mind that they were intent on stealing from me. Why should I allow them to go free?" Alexius glanced over at Serrah for a moment. "Milord, I would gladly give up my share of the reward in return for their freedom." Serrah looked up at him then, and he smiled gently. "There are more important rewards than money." "Spoken like a knight," said Kaerin with a nod of approval. "Hey, he doesn't speak for me!" said Garok. "I'd rather take the money." "Oh, be quiet, you warthog," chided Serinyella. "You've got enough." "I'm a dwarf. There's no such thing as 'enough.'" ****************************** Alexius could not sleep. He tossed and turned, his mind haunted by the sound of Ludwig's mocking laughter. He could almost see the Black Eagle's oily smile, taunting him and his failure to see von Hendriks brought to justice. He stood up, shaking off the visions in his mind. He opened the window, allowing the cold night air to blow the cobwebs from his head. Looking up to the sky, he began to pray. "Diulanna, I have honored you and been called your favorite, though I have never worshipped at your temples. Lend me the strength to get through this tragedy. I know Serrah would want me to try to live a normal life now, but I can't do that without her. I don't know what to do. Please help me find meaning in my life." His only answer was the howl of the wind. He stared out into the night as the snow swirled about the streets. Somewhere in the distance came the cry of a wolf. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1997 #460 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message.