mystara-digest Sunday, May 2 1999 Volume 1999 : Number 194 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Traldar Immortals [MYSTARA] - Glantri? Re: [MYSTARA] - Gnomish Timeline (LONG Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Glantri? [MYSTARA] - Immortals [MYSTARA] - PC immortality Re: [MYSTARA] - PC immortality [MYSTARA] - dragon 163 Re: [MYSTARA] - Traldar Immortals [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - dragon 163 Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Traldar Immortals Re: [MYSTARA] - Gnomish Timeline (LONG Re: [MYSTARA] - dragon 163 [MYSTARA] - Fw: PC immortality Re: [MYSTARA] - dragon 163 ---------------------------------------------------------------------- Date: Sat, 1 May 1999 17:42:48 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Traldar Immortals The URL, IIRC, is http://www.geocities.com/Athens/Olympus/7211/ Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 01:52:46 +0300 From: =?iso-8859-1?Q?=E0=E9=EC=EF_=F9=E7=ED?= Subject: [MYSTARA] - Glantri? >But there are at least 250 mages level 36 in Thyatis and most probably twice the number of clerics! We don't have even ONE level 36 mage in Glantri. Even Etienne d'Amberville is a mage level 35, and he is the best of all Glantrinians! >> More refernces on that subject can be seen at Vanserie Vlaardoen's >> library. :-) >Well, more Glantrinian propaganda! :-) > Jamuga Khan I think the reason that glantri has "only" several very high leveled wizards and that thyatis is swarming with them lies in the writing method of the gazeteet series. I think that because each gazzeteer was writen by a different author they soffered from power level differences. while Bruce's Gazs power level were medium (a few master leveles, a lot of expert levels) Aaron Alstons game power level was extremely high (almost every king must be 36 leveled, 1000 36 wizards in Alphatia, dragon riders in thyatis, the Touthian army...) I also noticed that Darokin and Northern Reaches were low leveled thow they were writen by different people. IMC I play "Bruce style" (all hail the great Amberville!) Morphail (Ohad Shaham) "and all the while as vampires feed- I bleed..." /the Pixies *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 01:56:27 +0300 From: =?iso-8859-1?Q?=E0=E9=EC=EF_=F9=E7=ED?= Subject: Re: [MYSTARA] - Gnomish Timeline (LONG >There's soooo many problems with having gnolls be a gnome/troll hybrid -- the gnolls' lifespans and rapid reproductive rate; the fact that neither parent-race looks the least bit dog-like (kobolds, or even rakasta, would make better "raw materials" than gnomes, if that's the "look" the Nithians were going for); gnolls' total lack of gnome-like qualities, such as inventiveness or magic resistance> isnt is enough to have Pflarr or the Hutakka as inspiration? >Heck ... if TSR could invent the "gnoll" monster, because of a typographical error which juxtaposed the words "gnome" and "troll" in some long-ago rulebook, then why shouldn't an editorial screw-up ALSO account for gnolls' alleged genetic parentage, on Mystara? ;-D was that the origin of the creature?! what is thier origin in other game worlds? Morphail (Ohad Shaham) "and all the while as vampires feed- I bleed..." /the Pixies *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 02:04:02 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - Glantri? > > One more thing. There are bloodlines strong in magic and bloodlines weak > > in magic. Alphatian, pure alphatian, flaemish and laterran blood seems to > > flow strong. Thyatian, Karameikan and Darokinian masses are people of > > mixed blood, that cannot challenge The Pure Flaemish Power. > But there are at least 250 mages level 36 in Thyatis and most > probably twice the number of clerics! We don't have even ONE I confess I forgot Sclaras ultra-bore arch-munchkinism. I claim that Étienne was written M35 just because Heard wanted to sensibly avoid using as-powerful-as-possible -characters in the books. And Rad can *choose* his level as he pleases, so the statistics are indifferent anyway. Mages of ultimate mastery is a concept invented luckily in the *last* of the Gazes, and one of the *worst* ideas in the all of them. What is the point of mystery or magic or powerful wizards, if you have countryful of them, everyone just as powerful as the others, and just as powerful as can possibly be? If integrating the Glantrian magic in Mystara is difficult, those 250 stupid idiots of Sclaras are *far* worse. As I got to ranting, why do they live in Sclaras? Well, I can think of the prestige, but aren't they pursuing the Immortality? I can imagine all of them trying to wish everyone else out of their land as they want to be Paragons. Land, luckily, is already 'unique', so that's solved. Getting to M36 one needs 3,6 Mexp IIRC. That means the mages of Sclaras have hoarded bare 900000000 points of experience. For *that*, they must have killed the Mystaran monsters to extinction. AND researched thousands levels of spells and made thousands of sickly powerful items of magic. And gathered all the gold in Mystara AND spent it on the enchantment and research. And after that, they settle in half-mile-estates and enjoy their pensions. . If they don't enjoy their pensions, w-h-a-t d-o t-h-e-y d-o? They are the most powerful thing in the Empire. On the Brun. Sheesh. - Markus P.S. For the last part referring to the game mechanics, please do not try to debate me down. I resent mechanical/statistical debate, I just find this idea overally disgusting and plain stupid. ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 02:07:12 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - Glantri? > I think the reason that glantri has "only" several very high leveled > wizards and that thyatis is swarming with them lies in the writing > method of the gazeteet series. I think that because each gazzeteer Exactly. > noticed that Darokin and Northern Reaches were low leveled thow they > were writen by different people. IMC I play "Bruce style" (all hail > the great Amberville!) Speaking of Glantrian magic not being seen in the other countries, at least in the Republic of Darokin it is described how the country is full of magical trinkets like automatic belt-buckles et cetera. - Markus, another 'Brucist'. ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 02:10:11 +0300 (EET DST) From: Markus Olavi Montola Subject: [MYSTARA] - Immortals > Personaly I'd say that was a misprint. Also remember that though Etienne is > also the Immortal Rad, and that's nothing to laugh at. Has anyone further developed the Rules of Engagment the Immortals use? How are they allowed to manipulate mortals? If they can do anything they can within a Mortal Form, they are *very* effective. Their personal effort should be seen much more in the WotI... - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 01 May 1999 22:22:02 -0400 From: redrobyne Subject: [MYSTARA] - PC immortality This is a multi-part message in MIME format. - --Boundary_(ID_ji3mCnX4fySY4nWjAIHqZw) Content-type: text/plain; charset=utf-7 Content-transfer-encoding: quoted-printable Has anyones PC made immortality or divine ascenscion if so please tell = me if you dont even how he could write me I have AD+ACY-Ds 2nd ed. rules = for it. Baron Von Lentz the 3rd +ACI-Hey dol+ACE- merry dol+ACE- ring a dong a dillo+ACE- Ring a dong+ACE- hop along+ACE- fal lal the willow+ACE- Tom Bom, jolly Tom, Tom Bombadillo+ACEAIg- Tom = Bombadillo = (Lord of the Rings) - --Boundary_(ID_ji3mCnX4fySY4nWjAIHqZw) Content-type: text/html; charset=utf-7 Content-transfer-encoding: quoted-printable +ADwAIQ-DOCTYPE HTML PUBLIC +ACI--//W3C//DTD W3 HTML//EN+ACIAPg- +ADw-HTML+AD4- +ADw-HEAD+AD4- +ADw-META content+AD0-text/html+ADs-charset+AD0-utf-7 = http-equiv+AD0-Content-Type+AD4- +ADw-META content+AD0-'+ACI-MSHTML 4.71.1712.3+ACI-' = name+AD0-GENERATOR+AD4- +ADw-/HEAD+AD4- +ADw-BODY+AD4- +ADw-DIV+AD4-Has anyones PC made immortality or divine ascenscion if so = please tell me=20 if you dont even how he could write me I have AD+ACY-amp+ADs-Ds 2nd ed. = rules for=20 it.+ADw-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADs-=20 +ADw-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4-Baron Von Lentz the=20 3rd+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4APA-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4AJg-quot+ADs-Hey dol+ACE- merry=20 dol+ACE- ring a dong a dillo+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Ring a dong+ACE- hop=20 along+ACE- fal lal the willow+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Tom Bom, jolly Tom,=20 Tom Bombadillo+ACEAJg-quot+ADsAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADsAJg-nbsp+ADs-=20 Tom Bombadillo+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADs-=20 (Lord of the Rings)+ADw-/FONT+AD4APA-/DIV+AD4APA-/BODY+AD4APA-/HTML+AD4- - --Boundary_(ID_ji3mCnX4fySY4nWjAIHqZw)-- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 00:32:22 -0400 From: Andrew Toth Subject: Re: [MYSTARA] - PC immortality At 10:22 PM 5/1/99 -0400, you wrote: Whatever this was, it came out as gibberish. Could you repost? Beyowulf Steely Blue Dragon -==UDIC==- |/ "Ours is not to reason why, but to blow this joint before we die" -Ratrap, BeastWars *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 12:44:26 EDT From: Magistar2@aol.com Subject: [MYSTARA] - dragon 163 Hola! I like gnomes, and I have dragon #162, could someone just tell me what pertinent information is in there? I found a copy at a store, for $50 and I'm not spending that much for just one article. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 12:49:25 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Traldar Immortals In a message dated 01/05/99 21:50:29 GMT Daylight Time, dornhoff@bio.umass.edu writes: > >But perhaps a much more sinister Immortal is behind it (Thanatos?) > >and Halav is desperately investigating WHO is providing the cultists > >with spells in his name. > > > Not sure why, but impersonating another Immortal sounds more like > Atzanteotl's style, if you ask me.... Or Hel's, of course. Remember WotI? Although I suppose she's more the "One-Woman Pantheon" type... Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 13:31:21 -0400 (EDT) From: Daniel Boese Subject: [MYSTARA] - Return to the Keep on the Borderlands I just found this in TSR's online catalogue... it doth appear that we shall have another book in the Mystara Canon come June. :) New Games - June 1999 AD&D Silver Anniversary Return to the Keep on the Borderlands Adventure, TSR#11327 John D. Rateliff Return to the Keep on the Borderlands and the Caves of Chaos, where fell creatures lurk and wait for unwary adventurers. This presentation of the famous E. Gary Gygax D&D adventure allows characters to re-explore the best-selling adventure of all time! Updated for use with the AD&D game, this adventure expands upon the details of the original, providing even more thrills for beginning-level player characters. This re-telling and sequel to the classic adventure is part of the year-long Silver Anniversary celebration. Players and Dungeon Masters will want to see how their new AD&D characters fare against the original proving ground for D&D heroes. Includes an updated map of the original adventuring region, as well as an expanded storyline in the tradition of the early days of D&D. Whether a DM's players once braved the Keep with their player characters or have only heard stories of this dangerous and wondrous place, Return to the Keep on the Borderlands provides plenty of adventuring action in this 25th year of the greatest roleplaying game of all time! Selected as Best Classic Adventure of All Time (By fans and customers through a survey conducted by the RPGA Network in 1998.) ISBN #: 0-7869-1327-4 Format: 64-page perfect-bound book Case Pack/Weight: 12/10 lbs. SRP: $12.95; CAN $18.95 Available June 1999 ADVANCED - -- Daniel Boese, the agnostic Gnostic *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 13:39:56 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - dragon 163 $50?!?!?! US???? Is that the one with the Oosdook (sp?) gnomes of the Hollow World? Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 13:40:54 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands Unfortunately, it seems that the Keep is reworked as a generic adventure (AFAIK) Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 14:19:22 EDT From: RLaRue@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands << I just found this in TSR's online catalogue... it doth appear that we shall have another book in the Mystara Canon come June. :) >> << Unfortunately, it seems that the Keep is reworked as a generic adventure >> If I'm not completely mad (which of course I am, but that's another story), Lisa Stevens from WotC mentioned on the Greyhawk list that KotB was actually set in Greyhawk, sporting a Greyhawk logo on the back cover to prove it. Sorry. Rick, the bringer of bad news. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 11:21:41 PDT From: "Nicholas Hudson" Subject: Re: [MYSTARA] - Traldar Immortals > > >But perhaps a much more sinister Immortal is behind it (Thanatos?) > > >and Halav is desperately investigating WHO is providing the cultists > > >with spells in his name. > > > > > > Not sure why, but impersonating another Immortal sounds more like > > Atzanteotl's style, if you ask me.... > >Or Hel's, of course. Remember WotI? Although I suppose she's more the >"One-Woman Pantheon" type... > >Carl Q. But Hel created a new Immortal, she didn't impersonate one. Although there isn't anything that directly states so, I would assume claiming to be another Immortal to trick a lot of the other Immortal's followers is probably illegal. In most of the works, one Immortal allows another to borrow his/her followers, but only (if I recall correctly) in the Nightwail/storm/rage series does Thanatos take over Atzanteotl's place without (appearently) Atz knowing about it, but that can be understood as Atz is currently trapped in time with the rest of the Immortals. I think such a rule of non-impersonation would be important in the Immortal community, because without it, the most powerful Immortals would simply steal all of the weaker ones followers, and there would be nothing the new Immortals could do about it. Not to say some don't occasionally take over another's persona, but this would be rare and subtly done. Remember that an Immortal is allowed to violate the Non-Interference rule to set his/her followers straight, in some very dramatic ways: if Halav didn't want the Cult of Halav around, he could certainly make them disappear."In the Beginning, there was Darkness, but before there was Darkness, there was Frog." - St. Stephen Mr. Nicholas, Oard Extraordinaire _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 14:25:05 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Gnomish Timeline (LONG >>There's soooo many problems with having gnolls be a gnome/troll hybrid -- >the gnolls' lifespans and rapid reproductive rate; the fact that neither >parent-race looks the least bit dog-like (kobolds, or even rakasta, would >make better "raw materials" than gnomes, if that's the "look" the Nithians >were going for); gnolls' total lack of gnome-like qualities, such as >inventiveness or magic resistance> > >isnt is enough to have Pflarr or the Hutakka as inspiration? But that's just it: If the Nithians were bound and determined to create a dog-like race, in imitation of the Hutaakans, then why in the world would it have ever occurred to them to use gnomes -- a race with no canine or even carnivore-like features -- in the process? It'd be like trying to breed a new kind of grain by crossing strawberries and pineapples! It'd make more sense, and would waste far less magic, to start with a race which was already dog-like (kobolds), or at least furry and fanged (rakasta). Remember that the Blood Brethren, who were created from goblins by the Nithians, still looked enough like goblins to pass for them. And much as Gaz10 describes its "groll" hybrid as a large, green, warty gnoll (ick! :-P), so a gnome/troll cross would come out looking like a large, green, warty gnome ... NOT a hyena-person. The race I invented as a substitute ancestor, the aardowai, were similar to the IRL aardwolf: the closest living cousin to hyenas ... and an animal which would look EXACTLY like a spotted hyena, if you beef it up and "trollify" it from a shy termite-eater to a fierce hunter/scavenger! The aardowai fed on burrowing insects, so they were very good at digging in loose, sandy soil; unfortunately, this made them the ideal slaves for Nithia, when the Empire's explorers stumbled upon them. Because they closely resemble small Hutaakans with striped fur and larger ears -- and because Nithian art, like that of ancient Egypt, doesn't depict its figures in realistic proportions; instead, lower social classes are drawn small, while kings and other officials are gigantic -- Mystaran archaeologists in the modern era haven't caught on that the little dog-headed folks depicted in old Nithian/Thothian art aren't just masked followers of Pflarr. That's what they probably assume Hutaakans in Nithian artwork were, in any case. >was that the origin of the creature?! That's how the word "gnoll" originated, in TSR's lexicon of monsters. I think it's in one of those ancient, brown pamphlet-style booklets which pre-dated AD&D, that the typo originally occurred. Lots of folks saw "gnoll" in the text's list of monsters, and started pestering Gary Gygax and his colleagues to explain what the creature was, so they made up a new humanoid race to go with the name. :-) That's really what I was trying to do, with the aardowai: perpetuate an "in-joke" that goes back to the early years of D&D. Mystara just wouldn't be Mystara, if we weren't tongue-in-cheek about it every once in a while...! ;-D >what is their origin in other game worlds? Mystara seems to be the only game-world where they actually made up a backstory, for gnolls, that plays upon the IRL gnome/troll typo. For the other TSR worlds, racial origins for any species will vary from one setting to the next. I'm not sure if there are gnolls on Krynn or not -- I can't recall seeing any in a DL novel, at least -- but if there are, they'd have been created from ogres by the mutating Chaos of the Graygem of Gargath. Ogres, in turn, descend from evil members of the Irda race, who were created by that world's gods of evil. Toril's gnolls are lumped together with the other humanoids, but I don't know of a specific origin-story for the FR goblin races, other than that old one about Gruumsh's blood being spilled by Corellon Larethian, and vice versa. Gnolls in the Birthright setting have wolf-like faces instead of hyena-like ones, IIRC, so they probably aren't related to other worlds' gnolls. If there were ever gnolls on Athas, before most of its "standard" AD&D races were wiped out in racial pogroms, they'd have been the descendents of halflings like every other Athasian race. For Greyhawk ... beats me. I don't think GH's historical background delved into the humanoids' origins. Planescape and Spelljammer will probably adopt whatever origin-story FR may eventually come up with, for gnolls, since FR is kind of a "default" AD&D setting, that other worlds tie into easily. If there's any gnolls in Ravenloft, they'd have been brought from other worlds by the Mists, like everyone else. A few "broken ones" -- humans mutated by mad wizards' or scientists' experiments -- might also resemble gnolls, there. ***takes a bow, having shown off her memory for odd D&D trivia*** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 14:29:23 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - dragon 163 Magistar2@aol.com wrote: > Hola! I like gnomes, and I have dragon #162, could someone just tell me what > pertinent information is in there? I found a copy at a store, for $50 and > I'm not spending that much for just one article. Go to http://www.titan-games.com/ and click on the Magazine Index it is there for $5.50 or $4.50 or http://www.hitpointe.com/ they have it for $3.00 or http://www.sagesguild.com/dragons.htm fo $3.50..... This is a classic installment of The Voyage. - -- Jerry Hovenanian clumsydwarf@usa.net 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 14:35:37 -0400 From: redrobyne Subject: [MYSTARA] - Fw: PC immortality This is a multi-part message in MIME format. - --Boundary_(ID_zbvAKiekBoIHMvF9Su0ozQ) Content-type: text/plain; charset=utf-7 Content-transfer-encoding: quoted-printable Has anyonbones PC ever become an immortal or similar status? if so = please tell me? if you dont even how your PC could write me I have = AD+ACY-Ds 2nd ed. rules for divine ascension. Baron Von Lentz the 3rd =20 +ACI-Hey dol+ACE- merry dol+ACE- ring a dong a dillo+ACE- Ring a dong+ACE- hop along+ACE- fal lal the willow+ACE- Tom Bom, jolly Tom, Tom Bombadillo+ACEAIg- Tom = Bombadillo = (Lord of the Rings) - --Boundary_(ID_zbvAKiekBoIHMvF9Su0ozQ) Content-type: text/html; charset=utf-7 Content-transfer-encoding: quoted-printable +ADwAIQ-DOCTYPE HTML PUBLIC +ACI--//W3C//DTD W3 HTML//EN+ACIAPg- +ADw-HTML+AD4- +ADw-HEAD+AD4- +ADw-META content+AD0-text/html+ADs-charset+AD0-utf-7 = http-equiv+AD0-Content-Type+AD4APAAh-DOCTYPE HTML PUBLIC = +ACI--//W3C//DTD W3 HTML//EN+ACIAPg- +ADw-META content+AD0-'+ACI-MSHTML 4.71.1712.3+ACI-' = name+AD0-GENERATOR+AD4- +ADw-/HEAD+AD4- +ADw-BODY bgColor+AD0AIw-ffffff+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT face+AD0-Arial = size+AD0-2+AD4APA-BR+AD4AJg-nbsp+ADsAPA-/DIV+AD4APA-/FONT+AD4- +ADw-DIV+AD4-Has anyonbones PC+ACY-nbsp+ADs- ever become an immortal or = similar status? if so=20 please tell me? if you dont even how your PC could write me I have = AD+ACY-amp+ADs-Ds 2nd=20 ed. rules for divine ascension.+ADw-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADs-=20 +ADw-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4-Baron Von Lentz the=20 3rd+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4APA-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4AJg-quot+ADs-Hey dol+ACE- merry=20 dol+ACE- ring a dong a dillo+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Ring a dong+ACE- hop=20 along+ACE- fal lal the willow+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Tom Bom, jolly Tom,=20 Tom Bombadillo+ACEAJg-quot+ADsAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADsAJg-nbsp+ADs-=20 Tom Bombadillo+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADs-=20 (Lord of the Rings)+ADw-/FONT+AD4APA-/DIV+AD4APA-/BODY+AD4APA-/HTML+AD4- - --Boundary_(ID_zbvAKiekBoIHMvF9Su0ozQ)-- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 14:46:17 -0400 From: redrobyne Subject: Re: [MYSTARA] - dragon 163 This is a multi-part message in MIME format. - --Boundary_(ID_2zrLO6CgV06wD2+1y17Uow) Content-type: text/plain; charset=utf-7 Content-transfer-encoding: quoted-printable Hey guys instead of paying all this money try going to a second hand = book store espacially if you want old stuff thats out of print.I found = most of my D+ACY-D adventures for mystara and I found all the AD+ACY-D = 2nd ed. books like Players Guide also occassionaly there is some new = stuff too+ACE- Baron Von Lentz the 3rd +ACI-Hey dol+ACE- merry dol+ACE- ring a dong a dillo+ACE- Ring a dong+ACE- hop along+ACE- fal lal the willow+ACE- Tom Bom, jolly Tom, Tom Bombadillo+ACEAIg- Tom = Bombadillo = (Lord of the Rings) +AD4-Hola+ACE- I like gnomes, and I have dragon +ACM-162, could someone = just tell me what=20 +AD4-pertinent information is in there? I found a copy at a store, for = +ACQ-50 and=20 +AD4-I'm not spending that much for just one article. +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq= ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqA= CoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com = with the line +AD4-'unsubscribe mystara-l' as the body of the message. - --Boundary_(ID_2zrLO6CgV06wD2+1y17Uow) Content-type: text/html; charset=utf-7 Content-transfer-encoding: quoted-printable +ADwAIQ-DOCTYPE HTML PUBLIC +ACI--//W3C//DTD W3 HTML//EN+ACIAPg- +ADw-HTML+AD4- +ADw-HEAD+AD4- +ADw-META content+AD0-text/html+ADs-charset+AD0-utf-7 = http-equiv+AD0-Content-Type+AD4- +ADw-META content+AD0-'+ACI-MSHTML 4.71.1712.3+ACI-' = name+AD0-GENERATOR+AD4- +ADw-/HEAD+AD4- +ADw-BODY+AD4- +ADw-DIV+AD4-Hey guys instead of paying all this money try going to a = second hand book=20 store espacially if you want old stuff thats out of print.I found most = of my=20 D+ACY-amp+ADs-D adventures for mystara and I found all the = AD+ACY-amp+ADs-D 2nd ed. books like=20 Players Guide also occassionaly there is some new stuff = too+ACEAJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADs-=20 +ADw-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4-Baron Von Lentz the 3rd +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-3+AD4APA-/FONT+AD4APA-/EM+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4AJg-quot+ADs-Hey dol+ACE- merry=20 dol+ACE- ring a dong a dillo+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Ring a dong+ACE- hop=20 along+ACE- fal lal the willow+ACEAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-EM+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI- size+AD0-3+AD4-Tom Bom, jolly Tom,=20 Tom Bombadillo+ACEAJg-quot+ADsAPA-/FONT+AD4APA-/EM+AD4APA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADsAJg-nbsp+ADs-=20 Tom Bombadillo+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Times New = Roman+ACI-=20 size+AD0-1+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADs-=20 (Lord of the Rings)+ADw-/FONT+AD4APA-/FONT+AD4APA-/DIV+AD4APA-/DIV+AD4- +ADw-DIV+AD4APA-FONT face+AD0-Arial = size+AD0-2+AD4APA-BR+AD4AJg-nbsp+ADsAPA-/DIV+AD4APA-/FONT+AD4AJg-gt+ADs-H= ola+ACEAJg-nbsp+ADs- I like=20 gnomes, and I have dragon +ACM-162, could someone just tell me what=20 +ADw-BR+AD4AJg-gt+ADs-pertinent information is in there?+ACY-nbsp+ADs- I = found a copy at a store, for=20 +ACQ-50 and +ADw-BR+AD4AJg-gt+ADs-I'm not spending that much for just = one=20 article.+ADw-BR+AD4AJg-gt+ADsAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgA= qACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq= ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqA= CoAKgAqACoAPA-BR+AD4AJg-gt+ADs-To=20 unsubscribe from this list send mail to +ADw-A=20 href+AD0AIg-mailto:majordomo+AEA-mpgn.com+ACIAPg-majordomo+AEA-mpgn.com+A= Dw-/A+AD4- with the=20 line+ADw-BR+AD4AJg-gt+ADs-'unsubscribe mystara-l' as the body of the = message.+ADw-/BODY+AD4APA-/HTML+AD4- - --Boundary_(ID_2zrLO6CgV06wD2+1y17Uow)-- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #194 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 3 1999 Volume 1999 : Number 195 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Gnomish Timeline (LONG [MYSTARA] - redrobyne's posts Re: [MYSTARA] - dragon 163 [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - PC immortality Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - immortals Re: [MYSTARA] - Glantri? Re: [MYSTARA] - redrobyne's posts [MYSTARA] - Fw: PC immortality [MYSTARA] - mags & books Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) RE: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Fw: [MYSTARA] - Gnomish Timeline (LONG Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - [ADMIN] I Am Really Back This Time RE: [MYSTARA] - [ADMIN] I Am Really Back This Time ---------------------------------------------------------------------- Date: Sun, 2 May 1999 14:48:39 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Glantri? >As I got to ranting, why do they live in Sclaras? Well, I can think of >the prestige, but aren't they pursuing the Immortality? I can imagine all >of them trying to wish everyone else out of their land as they want to be >Paragons. Land, luckily, is already 'unique', so that's solved. > >Getting to M36 one needs 3,6 Mexp IIRC. That means the mages of Sclaras >have hoarded bare 900000000 points of experience. For *that*, they must >have killed the Mystaran monsters to extinction. AND researched thousands >levels of spells and made thousands of sickly powerful items of magic. >And gathered all the gold in Mystara AND spent it on the enchantment and >research. Maybe you've inadvertantly answered your own question here, Markus: maybe those super-mages all live on Sclaras, because THAT'S where they found a source of experience points, which Mystara's limited supply of monsters and magical/monetary resources couldn't give them, once they'd reached Masters' levels. Maybe they've congregated there, because there's a permanent Gate to a whole lot of other planes -- planes, on which they could adventure, and attain a dozen more levels of experience after the 24th -- hidden on the island! Just as Fire Island in Ierendi became a focal point for flame-mages, because of its gateway to the Plane of Fire, so a Gate to a bunch of alternate prime planes might attract wizards of all sorts to live near and study it. That might explain why the mages of Sclaras don't get involved in Thyatian politics, more often (they've got their own kingdoms, and duties to uphold, on other worlds; some may even be completing the Path of the Paragon there), and why they just laze around on palatial estates, when they're home on the island (it's their "vacation retreat", between otherworldly adventures). It'd also explain why security over the island is so tight: the Emperor and the Sclaras mages realize the Gate is a potential source of invasions from other worlds ... even as it offers an easy means of cross-planar colonization, which would be fought over as fiercely as Aegos if other nations found out about it. If you've ever watched "Stargate SG-1", you'll know what a political "hot potato" the discovery of a cross-planar Gate is bound to be. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 14:57:34 -0400 From: redrobyne Subject: Re: [MYSTARA] - Gnomish Timeline (LONG This is a multi-part message in MIME format. - --Boundary_(ID_IIQSISZO1OLdGqdDJ+Vvvw) Content-type: text/plain; charset=utf-7 Content-transfer-encoding: quoted-printable +AD4APgA+-There's soooo many problems with having gnolls be a = gnome/troll hybrid -- +AD4APg-the gnolls' lifespans and rapid reproductive rate+ADs- the fact = that neither +AD4APg-parent-race looks the least bit dog-like (kobolds, or even = rakasta, would +AD4APg-make better +ACI-raw materials+ACI- than gnomes, if that's the = +ACI-look+ACI- the Nithians +AD4APg-were going for)+ADs- gnolls' total lack of gnome-like qualities, = such as +AD4APg-inventiveness or magic resistance+AD4- +AD4APg- I know this is really stretching it but what if the knomes had = Lycanthropy and the Nithians ended up with an isolated gene? or perhaps = theres a missing piece that was forgotten or kept a secret and therefore = never known? Baron Von Lentz the 3rd +ACI-Hey dol+ACE- merry dol+ACE- ring a dong a dillo+ACE- Ring a dong+ACE- hop along+ACE- fal lal the willow+ACE- Tom Bom, jolly Tom, Tom Bombadillo+ACEAIg- =20 Tom = Bombadillo = (Lord of the Rings) - --Boundary_(ID_IIQSISZO1OLdGqdDJ+Vvvw) Content-type: text/html; charset=utf-7 Content-transfer-encoding: quoted-printable +ADwAIQ-DOCTYPE HTML PUBLIC +ACI--//W3C//DTD W3 HTML//EN+ACIAPg- +ADw-HTML+AD4- +ADw-HEAD+AD4- +ADw-META content+AD0-text/html+ADs-charset+AD0-utf-7 = http-equiv+AD0-Content-Type+AD4- +ADw-META content+AD0-'+ACI-MSHTML 4.71.1712.3+ACI-' = name+AD0-GENERATOR+AD4- +ADw-/HEAD+AD4- +ADw-BODY+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT face+AD0-Arial = size+AD0-2+AD4APA-BR+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-/FONT+AD4AJg-gt+ADsAJg-gt+ADsAJg-gt+ADs-There's soooo = many problems with having gnolls be a=20 gnome/troll hybrid --+ADw-BR+AD4AJg-gt+ADsAJg-gt+ADs-the gnolls' = lifespans and rapid reproductive=20 rate+ADs- the fact that = neither+ADw-BR+AD4AJg-gt+ADsAJg-gt+ADs-parent-race looks the least bit = dog-like=20 (kobolds, or even rakasta, would+ADw-BR+AD4AJg-gt+ADsAJg-gt+ADs-make = better +ACY-quot+ADs-raw=20 materials+ACY-quot+ADs- than gnomes, if that's the = +ACY-quot+ADs-look+ACY-quot+ADs- the=20 Nithians+ADw-BR+AD4AJg-gt+ADsAJg-gt+ADs-were going for)+ADs- gnolls' = total lack of gnome-like qualities,=20 such as+ADw-BR+AD4AJg-gt+ADsAJg-gt+ADs-inventiveness or magic = resistance+ACY-gt+ADsAPA-BR+AD4AJg-gt+ADsAJg-gt+ADsAPA-BR+AD4-I=20 know+ACY-nbsp+ADs- this is really stretching it but what if the knomes = had Lycanthropy=20 and the Nithians ended up with an isolated gene? or perhaps theres a = missing=20 piece that was forgotten or kept a secret and therefore never = known?+ACY-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT color+AD0AIw-800000 face+AD0AIg-WeddingText BT+ACI- = size+AD0-5+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADs-=20 Baron Von Lentz the 3rd+ADw-/FONT+AD4APA-/DIV+AD4- +ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4- +ADw-DIV+AD4APA-FONT face+AD0AIg-Times New Roman+ACIAPgAm-quot+ADs-Hey = dol+ACE- merry dol+ACE- ring a dong a=20 dillo+ACEAPA-BR+AD4-Ring a dong+ACE- hop along+ACE- fal lal the = willow+ACEAPA-BR+AD4-Tom Bom, jolly Tom, Tom=20 Bombadillo+ACEAJg-quot+ADsAPA-BR+AD4- +ADw-FONT=20 size+AD0-1+AD4APA-BR+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg= - -nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+A= DsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs-=20 Tom=20 Bombadillo+ADw-BR+AD4AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-= nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-n= bsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nb= sp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbs= p+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp= +ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+= ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+A= DsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+AD= sAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADs= AJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsA= Jg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJg-nbsp+ADsAJ= g-nbsp+ADsAJg-nbsp+ADs-=20 (Lord of the = Rings)+ADw-/FONT+AD4APA-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4APA-/BODY+AD4APA= - -/HTML+AD4- - --Boundary_(ID_IIQSISZO1OLdGqdDJ+Vvvw)-- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 15:08:57 -0400 From: Sharon Dornhoff Subject: [MYSTARA] - redrobyne's posts Redrobyne, are you trying to send something other than plain text to the MML? It's not equipped to cope with different fonts or with cut-and-paste tables, AFAIK, so that might be why your replies are getting garbled. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 15:56:36 EDT From: Magistar2@aol.com Subject: Re: [MYSTARA] - dragon 163 In a message dated 5/2/99 1:41:14 PM Eastern Daylight Time, Arminath@aol.com writes: << Is that the one with the Oosdook (sp?) gnomes of the Hollow World? >> yup, the gnomes of oostdock is in there, i know, $50 is waaaaaaay to much *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 23:14:42 +0300 (EET DST) From: Markus Olavi Montola Subject: [MYSTARA] - Sclaras, the Wonderland of Magic > >Getting to M36 one needs 3,6 Mexp IIRC. That means the mages of Sclaras > >have hoarded bare 900000000 points of experience. For *that*, they must > >have killed the Mystaran monsters to extinction. AND researched thousands > >levels of spells and made thousands of sickly powerful items of magic. > > Maybe you've inadvertantly answered your own question here, Markus: maybe > those super-mages all live on Sclaras, because THAT'S where they found a > source of experience points, which Mystara's limited supply of monsters and > magical/monetary resources couldn't give them, once they'd reached Masters' Yes, I agree that (within imaginary context) anything can be explained. And any explanation can be detonated to pieces. The key question is: do people want those mages to be there? It could be fun, and it could work. Imagining a wunderland with 250 *very* distinct and strong personalities living side-by-side in a more or less coherent manner. With all their thousands of servants and so on. But does it work with the surrounding world? I don't like it. If it was there, it would make the world itself spin around it. Idea of it being the land of the Planegåte could work if crossed over with the Spelljammer, don't know. But the game balance of Thyatis, Alphatia and Glantri is ruined. Making it the vacation/pension land of the mighty mages doesn't suck that much. But requiring The Ultimate Mastery (tm) is bore. - Markus. IMC & IMHO ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 18:02:04 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - PC immortality [snip] I have no idea what this message says. Please, for the sake of all the UNIX people out there, turn off the HTML-ized email junk. All I get is garbage on my xterm. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 18:33:08 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands GREYHAWK?!?!?! What a rotten piece of garbage! EVERYONE knows that the Keep's rightful place is in Karameikos! Why don't they do something ORIGINAL to boost up a flagging line instead of steal from a strong one that they killed! Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 19:20:21 EDT From: Magistar2@aol.com Subject: [MYSTARA] - immortals I was just thinking, does the church of Karameikos and Traladra both worship Halav, Petra and Zirchev, or something else? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 15:00:52 -0400 From: redrobyne Subject: Re: [MYSTARA] - Glantri? +ACI-Stargate +AD4-SG-1+ACI-, you'll know what a political +ACI-hot potato+ACI- the discovery of a +AD4-cross-planar Gate is bound to be. Ive watched the show and the movie and man its a doozie+ACE- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 20:23:26 -0400 From: redrobyne Subject: Re: [MYSTARA] - redrobyne's posts yeah I didnt know thankyou - -----Original Message----- From: Sharon Dornhoff +ADw-dornhoff+AEA-bio.umass.edu+AD4- To: mystara-l+AEA-mpgn.com +ADw-mystara-l+AEA-mpgn.com+AD4- Date: Sunday, May 02, 1999 3:16 PM Subject: +AFs-MYSTARA+AF0- - redrobyne's posts +AD4-Redrobyne, are you trying to send something other than plain text to the +AD4-MML? It's not equipped to cope with different fonts or with cut-and-paste +AD4-tables, AFAIK, so that might be why your replies are getting garbled. +AD4- +AD4- +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4-'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 20:27:38 -0400 From: redrobyne Subject: [MYSTARA] - Fw: PC immortality Hi sorry here it is again, Has anyones PC ever become an immortal or similar status? if so please tell me? if you dont even how your PC could do this write me+ACE- I have AD+ACY-Ds 2nd ed. rules for divine ascension. Stewart the grieviously sorry for the trouble *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 20:36:27 -0400 From: redrobyne Subject: [MYSTARA] - mags & books try going to second hand bookstores they have new and old books original D+ACY-D and settings they dont make any more really almost anything from TSR just keep looking+ACE- And its all for 50+ACU- or more off+ACE- Stewart the grieviously sorry for all the trouble *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 21:08:31 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands On Sun, 2 May 1999 Arminath@aol.com wrote: > GREYHAWK?!?!?! What a rotten piece of garbage! EVERYONE knows that the > Keep's rightful place is in Karameikos! Why don't they do something ORIGINAL > to boost up a flagging line instead of steal from a strong one that they > killed! I have yet to understand TSR/WoTC. Mystara was possibly the single best campaign, from an unbiased opinion. It was like a combination of FR, and birthright - Powerful magic, huge nations always on the brink of war, and a small group of adventurers making a name for themselves. 'nuff said.. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 21:09:13 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) The earliest reference to gnolls is given in the original (white box) D&D rules, where Gygax and Arneson say of Gnolls, "A cross between Gnomes and Trolls (... perhaps, Lord Sunsany did not really make it all that clear)".... I think that the reference to "Lord Sunsany" might be a major clue. IIRC, there was a fantasy author from the 19th century by the name of Lord Dunsany, for which "Lord Sunsany" might be a typo. Could this monster come from one of his books? If so, it is quite likely that his gnolls, gnomes, and trolls differed from their D&D counterparts enough that his "gnolls" might actually be believable hybrids of his "gnomes" and "trolls". But as to the origin of Mystaran gnolls, I think I would suggest that instead of gnomes the ancient Nithians used the blood of a now extinct variety of lupin whose name in Nithian resembled the Nithian word for "gnome". If I could find Bruce Heard's article about lupins I might have some other ideas along these lines.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 09:19:14 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Return to the Keep on the Borderlands > -----Original Message----- > From: SteelAngel [SMTP:eand@WPI.EDU] > Sent: Monday, May 03, 1999 9:09 AM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands > > On Sun, 2 May 1999 Arminath@aol.com wrote: > > > GREYHAWK?!?!?! What a rotten piece of garbage! EVERYONE knows that the > > > Keep's rightful place is in Karameikos! Why don't they do something > ORIGINAL > > to boost up a flagging line instead of steal from a strong one that they > > > killed! > > I have yet to understand TSR/WoTC. Mystara was possibly the single best > campaign, from an unbiased opinion. It was like a combination of FR, and > birthright - Powerful magic, huge nations always on the brink of war, and > a small group of adventurers making a name for themselves. > > 'nuff said.. > > Ethan > > > [MURPHY Jason] Well i have never played GrewHawk, and as Mystara was my very first RPG experience i certainly cannot be unbiased. But i can see the reason why they would incorporate the Keep into a still supported line, no matter how much it pisses me off :). Does anyone actually know whether Mystara was selling badly before it was bastardised to AD&D? No offense to the AD&D list members of course i just find it frustrating that TSR decided to essentially write off all the prior development done on the Campaign World by changing the rule system it worked under. Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 22:25:42 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 1999-05-02 21:23:57 Eastern Daylight Time, jason.murphy@mitswa.com.au writes: > Does anyone actually know whether Mystara was selling badly before > it was bastardised to AD&D? No offense to the AD&D list members of course i > just find it frustrating that TSR decided to essentially write off all the > prior development done on the Campaign World by changing the rule system it > worked under. My understanding was that Mystara had made D&D so interesting and complex that this "beginner's game" was beginning to compete with AD&D, so TSR made the decision to kill D&D. As a result, the only way they could preserve the Mystara line was by converting it to AD&D, but of course we all know how thoroughly they botched that conversion. I think it was only after the conversion that sales of Mystara material went down. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 23:03:07 -0400 From: redrobyne Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands +AD4-On Sun, 2 May 1999 Arminath+AEA-aol.com wrote: +AD4- +AD4APg- GREYHAWK?+ACE-?+ACE-?+ACE- What a rotten piece of garbage+ACE- EVERYONE knows that the +AD4APg- Keep's rightful place is in Karameikos+ACE- Why don't they do something ORIGINAL +AD4APg- to boost up a flagging line instead of steal from a strong one that they +AD4APg- killed+ACE- +AD4- +AD4-I have yet to understand TSR/WoTC. Mystara was possibly the single best +AD4-campaign, from an unbiased opinion. It was like a combination of FR, and +AD4-birthright - Powerful magic, huge nations always on the brink of war, and +AD4-a small group of adventurers making a name for themselves. +AD4- ALL I can tell you is +ACI-All things good, must come to an end+ACI- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 2 May 1999 23:03:57 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) > I think that the reference to "Lord Sunsany" might be a > major clue. IIRC, there was a fantasy author from the > 19th century by the name of Lord Dunsany, for which "Lord > Sunsany" might be a typo. Lord Dunsany was an early fantasy author. I haven't read his books, but have had them recommended. Given the reference, I think it very likely they originated with him. - - Mischa Gelman Pittsburgh, PA Dan, former Homestead steelworker, during the Reagan era: "I don't like the guy. I don't like his policies. He surrounds himself with millionaires. He's a millionaire. He wrote us off. Us steelworkers and farmers, we're all wrote off." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 23:16:11 -0400 From: redrobyne Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) +AD4-The earliest reference to gnolls is given in the original +AD4-(white box) D+ACY-D rules, where Gygax and Arneson say of +AD4-Gnolls, +ACI-A cross between Gnomes and Trolls (... perhaps, +AD4-Lord Sunsany did not really make it all that clear)+ACI-.... +AD4- +AD4-I think that the reference to +ACI-Lord Sunsany+ACI- might be a +AD4-major clue. IIRC, there was a fantasy author from the +AD4-19th century by the name of Lord Dunsany, for which +ACI-Lord +AD4-Sunsany+ACI- might be a typo. Could this monster come from +AD4-one of his books? If so, it is quite likely that his +AD4-gnolls, gnomes, and trolls differed from their D+ACY-D +AD4-counterparts enough that his +ACI-gnolls+ACI- might actually be +AD4-believable hybrids of his +ACI-gnomes+ACI- and +ACI-trolls+ACI-. I think this is just supposed to be like that. since so many real countries are like the KW so it seems more real or there just trying to be facetiousat is ttobaly spelled wr +AD4-But as to the origin of Mystaran gnolls, I think I +AD4-would suggest that instead of gnomes the ancient +AD4-Nithians used the blood of a now extinct variety of +AD4-lupin whose name in Nithian resembled the Nithian +AD4-word for +ACI-gnome+ACI-. If I could find Bruce Heard's +AD4-article about lupins I might have some other ideas +AD4-along these lines.... +AD4- And just because TSR said something that dosnt make sense dosnt mean its a typo+ACE- If that was supposed to be a quote from some one then it is what they think or know to be true not saying that that is what TSR says+ACE- Also make sure that where your getting this info is just for the DMs cause if not TSR is likely to shield the true info+ACE- And last Gnoll is the combination of Gnome and troll GN +- OLL hence and easy explanation. And remeber some thing might of been wrong with the knomes or maybe they are a lost breed of knome?+ACE- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 23:20:15 -0400 From: redrobyne Subject: Fw: [MYSTARA] - Gnomish Timeline (LONG +AD4APgA+-There's soooo many problems with having gnolls be a gnome/troll hybrid -- +AD4APg-the gnolls' lifespans and rapid reproductive rate+ADs- the fact that neither +AD4APg-parent-race looks the least bit dog-like (kobolds, or even rakasta, would +AD4APg-make better +ACI-raw materials+ACI- than gnomes, if that's the +ACI-look+ACI- the Nithians +AD4APg-were going for)+ADs- gnolls' total lack of gnome-like qualities, such as +AD4APg-inventiveness or magic resistance+AD4- +AD4APg- I know this is really stretching it but what if the knomes had Lycanthropy and the Nithians ended up with an isolated gene? or perhaps theres a missing race or piece (a missing link) that was forgotten or kept a secret and therefore never known to anyone but the creators?Or perhaps the Nithian gnoll wasnt the same as present day(i.e. the knoll later bread with some other race after the fall of the Nithian Empire) Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 02 May 1999 23:27:36 -0400 From: redrobyne Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands +AD4- +AFs-MURPHY Jason+AF0- +AD4- +AD4- Well i have never played GrewHawk, and as Mystara was my very first +AD4-RPG experience i certainly cannot be unbiased. But i can see the reason why +AD4-they would incorporate the Keep into a still supported line, no matter how +AD4-much it pisses me off :). +AD4- Does anyone actually know whether Mystara was selling badly before +AD4-it was bastardised to AD+ACY-D? No offense to the AD+ACY-D list members of course i +AD4-just find it frustrating that TSR decided to essentially write off all the +AD4-prior development done on the Campaign World by changing the rule system it +AD4-worked under. +AD4- First thing Grey Hawk can be worked into almost any campaign world so stop fussing+ACE- And TSR thought that it would make more money as AD+ACY-D rules like others (no signifficant profit at first then it went all down hill:-( ) but it was doing badly which is why they put the audio cd in the newer ones which was a very bad market venture+ACE- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 00:20:49 -0600 From: "Leroy Van Camp III" Subject: [MYSTARA] - [ADMIN] I Am Really Back This Time Mystarans and Spacefarers, Well, it looks like I lied in my last e-mail. I am just now getting my system back up to full working order. Things were working but I made some additional changes. During that time I did download some of my e-mail, but it ended up getting lost. So, if you tried to contact me during that time, you will likely have to send it again. Sorry about that. Everything should be back to normal now. BTW, Windows 98 is dreck. I made the mistake of going with it since Windows NT was giving me grief with my new modem. After a day and a half of using 98 I gave up and fought through, finally got my modem installed in NT, and things are again right with the universe. My sincerest sympathies to any 98 users out there. Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 14:44:15 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - [ADMIN] I Am Really Back This Time > Mystarans and Spacefarers, > Well, it looks like I lied in my last e-mail. I am just now getting > my system back up to full working order. Things were working > but I made some additional changes. During that time I did > download some of my e-mail, but it ended up getting lost. So, if > you tried to contact me during that time, you will likely have to > send it again. Sorry about that. > Everything should be back to normal now. > BTW, Windows 98 is dreck. I made the mistake of going > with it since Windows NT was giving me grief with my new > modem. After a day and a half of using 98 I gave up and fought > through, finally got my modem installed in NT, and things are again > right with the universe. My sincerest sympathies to any 98 users > out there. > > > Leroy Van Camp III > malacoda@lesbois.com > ICQ #20039817 > > [MURPHY Jason] I would like to accept your sympathy, but i have had nothing but good times so far with win98, well much fewer faults than win95 anyway. :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #195 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 4 1999 Volume 1999 : Number 196 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - [ADMIN] I Am Really Back This Time Re: [MYSTARA] - immortals Re: [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - PC immortality [MYSTARA] - Hi, i'm new...forgive my silly things an "italian" english Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Alphatian- Nithian relations [MYSTARA] - heraldry Re: [MYSTARA] - [ADMIN] I Am Really Back This Time Re: [MYSTARA] - Elven Age Conversions Re: [MYSTARA] - Hi, i'm new...forgive my silly things an "italian" english Re: [MYSTARA] - Elven Age Conversions Re: [MYSTARA] - PC immortality Re: [MYSTARA] - Sclaras, the Wonderland of Magic [MYSTARA] - O-T Gnome city of Serraine Re: [MYSTARA] - O-T Gnome city of Serraine RE: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Re: [MYSTARA] - [ADMIN] I Am Really Back This Time Re: [MYSTARA] - O-T Gnome city of Serraine Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Re: Fw: [MYSTARA] - Gnomish Timeline (LONG Re: [MYSTARA] - O-T Gnome city of Serraine Re: [MYSTARA] - Glantri? RE: [MYSTARA] - [ADMIN] I Am Really Back This Time [MYSTARA] - The Member Directory's New Home ---------------------------------------------------------------------- Date: Mon, 3 May 1999 01:03:29 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - [ADMIN] I Am Really Back This Time Jason Murphy meandered fecklessly... > I would like to accept your sympathy, but i have had nothing but > good times so far with win98, well much fewer faults than win95 anyway. :) Then just imagine what NT would do for your, then! Well, at least if you can get all of your hardware to work in it. : ) We better not get carried away with this thread, or some Mac user may feel the need to toss out their opinion... Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 11:07:23 +0200 (METDST) From: Agathokles Subject: Re: [MYSTARA] - immortals On Sun, 2 May 1999 Magistar2@aol.com wrote: > I was just thinking, does the church of Karameikos and Traladra both worship > Halav, Petra and Zirchev, or something else? No, the church of Karameikos worships a different pantheon, since it is an offspring of the church of Thyatis Giampaolo Agosta *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 13:03:47 +0300 (EET DST) From: Katri Wallenius-m{ki Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic This is very interesting indeed.... > Yes, I agree that (within imaginary context) anything can be explained. > And any explanation can be detonated to pieces. The key question is: do > people want those mages to be there? > It could be fun, and it could work. Imagining a wunderland with 250 > *very* distinct and strong personalities living side-by-side in a more or > less coherent manner. With all their thousands of servants and so on. But > does it work with the surrounding world? Have you ever read the most hilarious Discworld novels by Terry Pratchett? There was kinda similar situation in Discworld (the geological pizza, no anchovies) when that world was young. There was loads of raw magic and powerfull sorceries.. Well, that didnt work... they just built their towers and fight eachother and ofcos it was the surrounding world who suffered... it ended eventually cos those magic-users just killed eachother. (But the magic didnt disappear and its causin all sorts of "thingies"...errr...like fishrains ) Anyway... i've got ideas from Terry PratchettŽs novels... bout the magic-users and religions and gods and whatever, which i have used for my adventures to amuse players... - -- €€€€€€€€€€€€€€€€€€€€€€ If it was so, it might be; and if it were so, € Katri € it would be: but as it isn't, it ain't. € kw50538@uta.fi € That's logic. €€€€€€€€€€€€€€€€€€€€€€ -Tweedledee- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 03:50:08 PDT From: "Nicholas Hudson" Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands >GREYHAWK?!?!?! What a rotten piece of garbage! EVERYONE knows that the >Keep's rightful place is in Karameikos! Why don't they do something >ORIGINAL >to boost up a flagging line instead of steal from a strong one that they >killed! > >Jim I don't know if it's in all editions, but my version of the Keep on the Borderlands has a very short blurb explaining that the Keep can easily be placed in either the Duchy of Tenh (more parallels between Mystara and Oerth, see DA4) or the Theocracy of Pale (I always thought that was a cool name), both of which are found in the Greyhawk setting. Not much, but it is a strained connection. "In the Beginning, there was Darkness, but before there was Darkness, there was Frog." - St. Stephen Mr. Nicholas, Oard Extraordinaire _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 13:06:09 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - PC immortality > Has anyones PC ever become an immortal or similar status? if so please tell > me? if you dont even how your PC could do this write me+ACE- I have AD+ACY-Ds 2nd > ed. rules for divine ascension. I once attained Immortality, but I don't remember much about it. You can find the original comments on ftp://ftp.mpgn.com/Gaming/ADND/Worlds/Mystara/MailingListArchive/ where the archives for the list are. It is one of the more recent files, after n100 for 1999, I think. Jacob *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 15:17:53 +0200 From: Tornado Subject: [MYSTARA] - Hi, i'm new...forgive my silly things an "italian" english Hi, i'm an italian master of Old D&D...so i use Mystarian setting for my adventures Unfortunately, for my group (8pc of 5/7 level)i started a "demon's invasion" campaign and now i find Very difficult to set it in the mystarian world: How can i move NPC(kings, or dukes...or high mages of the EXPERT realms) in order to avoid "total" wars but keeping my group as an important pawn for the campaign? thanks for answers:))...uh, thanks for patience:)) Tornado, alias Francesco Specchio, Bologna, Italy *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 11:36:49 +0100 From: Alan Robichaud Subject: Re: [MYSTARA] - Glantri? >>Glantri is quite dominating place in the Brun, and certainly many >>adventurer groups accidentally stumbling there will love the place and >>stay for a life. But keeping the Glantrian magic within the country is >>certainly rather easy -- the Council probably has understood that magic >>leakage to the neighboring and competing countries is very bad for their >>supreme domination of magic. > >First thing most of the PCs I know like Karamiekos and for the retireees >they tend to like Minothrad or Five Shires there was a mage who stayed in >Glantri for a feww years to collect some spells but moved to >Darokin/Atraughgin Clans Border.And there not all powerful there are ways >around magic I must agree that I perfer Karamiekos to asmost any other place except Irendi perhaps. I'm sure that attitude comes from the fact I'm playinga palidin right now and Glantri is NOT a healthy spot for me! Just one LG's opinion Alan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 10:40:50 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Alphatian- Nithian relations >I was wondering , >if the alphatians made landfall in the year 1000BC (AY 0) >did they have any kind of relations with the nithian empire (aside from the >touthian colony). >or were they to busy with colonizing their own continent? > wasn't there mention that the Nithians may have possibly invited the Alphatians to Mystara? i cannot remember where i read this, but i read it quite recently. i'll look. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 16:49:52 +0200 From: "Laszko van Kessel (DSN)" Subject: [MYSTARA] - heraldry Is there anything on the web about the heraldry of the countries/cities/families in the Known World? Both the Gazs and the Dragon Magazines articles provide little information. Laszko van Kessel *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 12:03:21 +0100 From: Alan Robichaud Subject: Re: [MYSTARA] - [ADMIN] I Am Really Back This Time My thought would be get a real OS, (like Macintosh OS) Alan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 12:03:24 +0100 From: Alan Robichaud Subject: Re: [MYSTARA] - Elven Age Conversions Hi I did not read everything on the page but it looks good with one exception The first age range for humans is birth to 18. In most early cultures 18 was a man not starting out. at 12 to 14 if not earlier you were apprenticed(if so lucky) or doing a full days work. Just a small point Alan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 19:22:16 +0200 From: Cobaye Subject: Re: [MYSTARA] - Hi, i'm new...forgive my silly things an "italian" english Gimme details, i had same situations with players of litle higher level. what parts of Mystara are you using in your campaign? who are the npc you are using for? etc.... friendly, Fred"Cobaye"DeLaval. Tornado a écrit: > Hi, i'm an italian master of Old D&D...so i use Mystarian setting for my > adventures > Unfortunately, for my group (8pc of 5/7 level)i started a "demon's > invasion" campaign and now i find Very difficult to set it in the mystarian > world: > How can i move NPC(kings, or dukes...or high mages of the EXPERT realms) in > order to avoid "total" wars but keeping my group as an important pawn for > the campaign? > thanks for answers:))...uh, thanks for patience:)) > Tornado, alias Francesco Specchio, Bologna, Italy > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 12:35:39 -0400 From: redrobyne Subject: Re: [MYSTARA] - Elven Age Conversions +AD4-I did not read everything on the page but it looks good with one exception +AD4- +AD4-The first age range for humans is birth to 18. In most early cultures 18 +AD4-was a man not starting out. at 12 to 14 if not earlier you were +AD4-apprenticed(if so lucky) or doing a full days work. (note how and with who you apprenticed was dependant upon many factors) true but apprenticeship was a bit different at early ages(i havent heard any one earlier than 12 to start)you were not aloud to leave the manor or house of who you were apprenticing and usually you waited on his wife to learn manors and other things to learn properly how to act.once you were around the a ge of 14 (or 2yrs later) you would start working with the lord(well say he is a knight). They first start by training with other squires on basic fighting skills till about 15 or 16 he also learns jousting an riding using a quintan, also he will clean the knights armor till a younger squire replaces him for this jod. finally when the knight thinks hes ready or battle comes un expectedly the boy will join him by his side in battle typically carrying his banner and supplies.Most squires never made knight hood because of there blood line however there are ways around that. Those just some things for a squire to do in feudal England. But this is a fantasy campaign so who cares most people start out between 14-18 in Karameikos.(the shearing ceremony) Thankyuo for your time Stewart the 3rd +AD4- +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4-'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 12:40:46 -0400 From: redrobyne Subject: Re: [MYSTARA] - PC immortality +AD4- I once attained Immortality, but I don't remember much about it. You +AD4-can find the original comments on +AD4-ftp://ftp.mpgn.com/Gaming/ADND/Worlds/Mystara/MailingListArchive/ +AD4-where the archives for the list are. It is one of the more recent +AD4-files, after n100 for 1999, I think. +AD4- +AD4-Jacob Is he Mystaran? If so can you send me his stats before and after? The Aweinspired Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 12:44:36 -0400 From: redrobyne Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic Have you ever read the most hilarious Discworld novels by Terry Pratchett? There was kinda similar situation in Discworld (the geological pizza, no anchovies) when that world was young. There was loads of raw magic and powerfull sorceries.. Well, that didnt work... they just built their towers and fight eachother and ofcos it was the surrounding world who suffered... it ended eventually cos those magic-users just killed eachother. (But the magic didnt disappear and its causin all sorts of +ACI-thingies+ACI-...errr...like fishrains ) This is similar to what happened in Dark Sun (no fishrain though+ACE-)campaign world (its now a devastated desert land) Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 13:23:31 -0400 From: redrobyne Subject: [MYSTARA] - O-T Gnome city of Serraine What does it look like?is it all mechanical or is it a piece of floating rock? how does stay up spelljamming helm, engines, magical? please send me all the info that you can or where I can get some. The meandering Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 13:48:37 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - O-T Gnome city of Serraine On Mon, 3 May 1999, redrobyne wrote: > What does it look like?is it all mechanical or is it a piece of floating > rock? how does stay up spelljamming helm, engines, magical? please send me > all the info that you can or where I can get some. All the info for Serraine in in PC2. Or as told by Associate Professor of Gnomish Intuition, Ludvig Snobapple; College of Gnomish Invention, City of Thimhallan. "The city stays aloft by way of ancient Blackmoorian jet engines, thousands of times more effiecient than even the most advanced spelljamming or normal magical device, the engines (tweaked with literally millions of gnomish improvements, and thimhallan technomancy) draw their power from the movement of serraine, transferring the energy directly into thrust and dynamo power that runs and powers the many inventions that are enjoyed by the populace, for example the glittersteps, or the tumbling fields, I miss those, you know, the tumbling fields, I mean, I used to play in them all of the time in my youth on serraine, before I became a land dweller and a professor here at the Citadel *deep breath* By the way, you seem to have some aptitude in the sciences, have you considered appying for admission here? We accept just about everyone with some mechanical aptitude, and you can do crossovers with serraine a year or two there, and you'll learn more than 10 years anywhere else.. I love serraine, have I told you about the tumbling fields? I used to play on those all the time when i was younger, they're powered by the engines you know, Those blackmoorian artifacts were found by _Glimreen Gemeye_, First graduate of this fine university, Did I mention that you can apply here for a degree?" Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 12:25:55 -0700 From: "Harvey, Michael" Subject: RE: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) > The earliest reference to gnolls is given in the original > (white box) D&D rules, where Gygax and Arneson say of > Gnolls, "A cross between Gnomes and Trolls (... perhaps, > Lord Sunsany did not really make it all that clear)".... > > I think that the reference to "Lord Sunsany" might be a > major clue. IIRC, there was a fantasy author from the > 19th century by the name of Lord Dunsany, for which "Lord > Sunsany" might be a typo. Could this monster come from > one of his books? Lord Dunsany did indeed write a short story about Gnoles. It is available on the web if you'd like to read it: http://www.sff.net/people/DoyleMacdonald/l_wonder.htm (it's only a couple of pages, so it won't take much time. The title is "HOW NUTH WOULD HAVE PRACTISED HIS ART UPON THE GNOLES." More information on Slith is found in "PROBABLE ADVENTURE OF THE THREE LITERARY MEN". While you're at it, read "THE HOARD OF THE GIBBELINS." ;-) > If so, it is quite likely that his > gnolls, gnomes, and trolls differed from their D&D > counterparts enough that his "gnolls" might actually be > believable hybrids of his "gnomes" and "trolls". After reading the story, I think it is likely Gygax and Arneson invented all the details themselves, extrapolating from the name "gnole"... Lord Dunsany never said anything about either gnomes or trolls. I wonder why D&D didn't have any Gibbelins? They certainly sound dangerous enough. Mike *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 13:50:01 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - [ADMIN] I Am Really Back This Time Alan Robichaud meandered fecklessly... > My thought would be get a real OS, (like Macintosh OS) No, you see, I wanted to _up_grade my computer... Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 16:03:55 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - O-T Gnome city of Serraine redrobyne wrote: > What does it look like?is it all mechanical or is it a piece of floating > rock? how does stay up spelljamming helm, engines, magical? please send me > all the info that you can or where I can get some. It was detailed in PC2 Top Balista. It can be gotten at the TSR online store for $10. - -- Jerry Hovenanian clumsydwarf@usa.net 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 20:51:20 +0300 From: "Solmyr of the Azure Star" Subject: Re: [MYSTARA] - Glantri? >I must agree that I perfer Karamiekos to asmost any other place except >Irendi perhaps. I'm sure that attitude comes from the fact I'm playinga >palidin right now and Glantri is NOT a healthy spot for me! > People generally prefer Karameikos because it was the first place they adventured in. Of course, there's also the official Karameikos Hate Club. James Ruhland is the president :) ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr@kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 16:33:41 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) No kidding, about the "Lord Sunsany" reference...? Damn! The guy who told me that story about the typo, a bunch of GenCons ago, must not have had a clue what he was talking about. :-/ >But as to the origin of Mystaran gnolls, I think I >would suggest that instead of gnomes the ancient >Nithians used the blood of a now extinct variety of >lupin whose name in Nithian resembled the Nithian >word for "gnome". If I could find Bruce Heard's >article about lupins I might have some other ideas >along these lines.... Well, Bruce's lupin article said that lupins are the modern-day descendents of Hutaakans, who'd gotten separated from their fellows when the priests of Pflarr retreated to the Lost Valley in Karameikos, and who later evolved from jackal-heads into various breeds of dog-heads, over the course of generations. However, this happened AFTER the Hutaakans' lands were invaded by gnolls, so lupins couldn't have been the gnolls' original "parent stock". So unless those Nithians were doing something to SERIOUSLY cheese off Pflarr, like experimenting upon Hutaakan outcasts and criminals -- Is there even such a thing as a Hutaakan criminal...? They seem much too community-oriented and conformist for that... -- there'd have to have been a more ancient race of canines, which no one in the modern world knows about. That's what my aardovai are supposed to be: a "missing link" in the canine races' family tree. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 16:59:48 -0400 From: Sharon Dornhoff Subject: Re: Fw: [MYSTARA] - Gnomish Timeline (LONG >I know this is really stretching it but what if the knomes had Lycanthropy >and the Nithians ended up with an isolated gene? or perhaps theres a missing >race or piece (a missing link) that was forgotten or kept a secret and >therefore never known to anyone but the creators?Or perhaps the Nithian >gnoll wasnt the same as present day(i.e. the knoll later bread with some >other race after the fall of the Nithian Empire) > >Stewart the 3rd Lycanthropy didn't exist, at least as a contagious disease, until 400 AC on Mystara: long after the gnolls had already established themselves as a race. There also aren't any were-hyenas in the Mystara setting that I've ever heard of -- PC4: "Night Howlers" is pretty thorough, in covering all the "canon" breeds of werecreature -- and lycanthropy in the oD&D rules is lethal to demihumans who contract it. There WAS one lycanthropic gnome mentioned in the products, a gnomish weretiger ("Captain Topcat") from PC2: Top Ballista, who was an ace pilot ... but he -- like practically all the other NPCs from that supplement -- was mostly a "gag" character, so we probably shouldn't take his "condition" too seriously. Gnolls managed to invade the Traldar lands just 50 years after they were created, and are described in Traladaran legends as already possessing canine heads ("beast-men") at that time. Some of the escaped gnolls also migrated westward, settling in Graakhalia or Sind, and those seem to be standard/modern-day hyena-heads also. If any hybridization went on between the first troll/whatever crossbreeds, and some other creature, it'd have to have taken place during those first five decades of their existence, because after that they were too widely dispersed across the continent. Interesting thought: Gnolls seem to be the youngest independently-created race on Mystara, not counting the lupins (who are really just new breeds of Hutaakans), or the Kubbitts (who were sent to the Hollow World as soon as they were created). The gnolls also seem to be the most stay-at-home of the humanoids, as they don't seem to have made their way to any other land masses besides Brun; conversely, ogres can be found as far off as Davania (ancestors of the N'jadtwa), and an obscure subrace of orcs (kara-kara) has colonized tropical islands all around the equator. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 3 May 1999 17:07:59 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - O-T Gnome city of Serraine >What does it look like?is it all mechanical or is it a piece of floating >rock? how does stay up spelljamming helm, engines, magical? please send me >all the info that you can or where I can get some. > > The meandering Stewart the 3rd Serraine is kept aloft and propelled by a combination of magic and technology called "fantasy physics" -- a blend which only gnomes are good at handling; essentially, if a device LOOKS like it should work, it will -- although the original idea was inspired by a pure-tech, relict jet engine that Glimreen Gemeye (Serraine's founder) discovered. This engine was left over from the long-vanished civilization of Blackmoor, which favored technology over magic. Serraine is basically a long, flat rock with engines mounted beneath and at the rear of it, an airstrip attached to one of its sides, and a city built on top. Note that oD&D doesn't use spelljamming helms. Instead, there's a whole separate set of rules for flying airships, and for voidships that travel throuh space. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 03 May 1999 20:07:27 -0400 From: redrobyne Subject: Re: [MYSTARA] - Glantri? - -----Original Message----- From: Solmyr of the Azure Star +ADw-solmyr+AEA-kolumbus.fi+AD4- To: mystara-l+AEA-mpgn.com +ADw-mystara-l+AEA-mpgn.com+AD4- Date: Monday, May 03, 1999 4:29 PM Subject: Re: +AFs-MYSTARA+AF0- - Glantri? +AD4APg-I must agree that I perfer Karamiekos to asmost any other place except +AD4APg-Irendi perhaps. I'm sure that attitude comes from the fact I'm playinga +AD4APg-palidin right now and Glantri is NOT a healthy spot for me+ACE- +AD4APg- +AD4-People generally prefer Karameikos because it was the first place they +AD4-adventured in. Of course, there's also the official Karameikos Hate Club. +AD4-James Ruhland is the president :) Whats wrong with liking it just because thats the first place you adventured in?And thank you for answering all my questions on the knomes+ACE- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 09:19:53 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - [ADMIN] I Am Really Back This Time > My thought would be get a real OS, (like Macintosh OS) > > Alan > > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. [MURPHY Jason] ROFL Well leroy your prediction came true. If there is one thing can be said about MAC users it would have to their predictability when it comes to plugging their own system :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 01:55:12 -0400 From: Jerry Hovenanian Subject: [MYSTARA] - The Member Directory's New Home Well about a month ago Leroy said he couldn't keep up with it so I took up the challenge with his blessing. The new addy is http://www.geocities.com/Area51/Dunes/7295/mystara/mml/index.html . I'm doing something new with it by making it list for the various project teams like The Net Almanacs and MOrient. I'm inviting everyone on the list to sent me an e-mail at clumsydwarf@usa.net to list yourself or update your listing (please send it plain text).If you don't...I will have to form a brute squad :). I would like to use the following formats for the listing but you don't have to have it all filled out or you can add stuff as you like.....I'm not that picky. Personal entries...... Home Page: E-Mail Addresses: City/State/Country: Occupation: Year of Birth: Year I Started Playing RPG's: Year I Started Playing Mystara: What I Like Best About Mystara: Favorite Mystaran Product: Other xD&D Settings Used: Other RPG's Played: Other Hobbies: Other Comments: Project Team entries..... Home Page: Project Coordinator: Project Members: Project Goal(s): Other Coments: I will update this page in 2 weeks then in 2 more weeks in order to get it up-to-speed. After that it will be updated every month with the exception of the holiday season because I work 60 hours a week or so around that time(retail....YUCK). So send the e-mails away all of you who love Mystara. P.S. tell me what you think of the page. - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #196 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 4 1999 Volume 1999 : Number 197 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) [MYSTARA] - The Penhaligon Trilogy Re: [MYSTARA] - The Member Directory's New Home Re: [MYSTARA] - The Member Directory's New Home Re: [MYSTARA] - The Penhaligon Trilogy Re: [MYSTARA] - Gnomish Timeline [MYSTARA] - Did u know that.. [MYSTARA] - Question on Hp progression Re: [MYSTARA] - Gnomish Timeline R: [MYSTARA] - The Member Directory's New Home Re: [MYSTARA] - Alphatian- Nithian relations Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Did u know that.. Re: [MYSTARA] - Question on Hp progression [MYSTARA] - What Killed Mystara (was Return to the Keep on the Borderlands) [MYSTARA] - More on Gnolls and Lupins Re: [MYSTARA] - Did u know that.. Re: [MYSTARA] - Did u know that.. ---------------------------------------------------------------------- Date: Tue, 4 May 1999 02:25:40 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) In a message dated 1999-05-03 16:34:43 Eastern Daylight Time, dornhoff@bio.umass.edu writes: > Well, Bruce's lupin article said that lupins are the modern-day descendents > of Hutaakans, who'd gotten separated from their fellows when the priests of > Pflarr retreated to the Lost Valley in Karameikos, and who later evolved > from jackal-heads into various breeds of dog-heads, over the course of > generations. However, this happened AFTER the Hutaakans' lands were > invaded by gnolls, so lupins couldn't have been the gnolls' original > "parent stock". I was afraid his article said something along those lines. That narrows down the blood source for gnolls to either Hutaakans or that hypothesized extinct canine race of "aardovai". Of course, introducing the aardovai raises even more questions. For example, could Pflarr have used this race as the root stock of his Hutaakans? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 13:02:02 BST From: "Stuart Kerrigan" Subject: [MYSTARA] - The Penhaligon Trilogy Hi, I was lucky enough to grab a copy of the Penhaligon trilogy, and for use in the Mystara campaign - what was the official line on what happened? Was the Castle of the Three Suns rebuilt, and when did the events written occur? I know there was a module that occured around Bywater, in the old D&D screen but I never bought it. What happened there and could someone send it to me or something? Bye, Stu ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 10:19:38 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - The Member Directory's New Home - ->Christian Constantin >Home Page: >E-Mail Addresses:gf691805@er.uqam.ca >City/State/Country:Montreal, Quebec, Canada >Occupation:Finishing a MA in International Relations (China's political economy) >Year of Birth:1975 >Year I Started Playing RPG's:1986-87 >Year I Started Playing Mystara:1988 >Current Mystara Projects I Am Working On: Hule&Neighbors, I've been in contact with people of the M-Orient project >What I Like Best About Mystara:Multiple well-detailed nations, lot of room left to invent new cultures or to adapt cultures of the RW to a fantasy setting >Favorite Mystaran Product: Gaz 3 Glantri, X10 Red Arrow Black Shield, Princess Ark Series, CoM >Other xD&D Settings Used: Forgotten Realm (as a player), Laelith (from Casus Belli a French gaming magazine) >Other RPG's Played: L'Oeil Noir (first RPG played), Shadowrun, Warhammer >Other Hobbies:Wargames (computer or boardgames), history and international politics, movies, drinking beer >Other Comments: I have been away of D&D for about five years and I'm still trying to catch up with all the wonderful work done on Mystara since it is living on the web. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 10:27:48 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - The Member Directory's New Home Sorry about the unwanted personal advertising. Replying mistake ;-( May Alphaks accept my humble apologies and not burn me to the ground... Krieg! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 11:12:47 EDT From: PenBloke@aol.com Subject: Re: [MYSTARA] - The Penhaligon Trilogy In a message dated 4/5/99 12:03:22PM, you write: << Hi, I was lucky enough to grab a copy of the Penhaligon trilogy, and for use in the Mystara campaign - what was the official line on what happened? Was the Castle of the Three Suns rebuilt, and when did the events written occur?>> I don't know what the official line on the novels were, but my opinion was that the last novel was flawed. I can't remember the exact reasons I didn't like it, but it seemed very different to the other two books and I didn't think the characterisations matched (apparently the series was written by at least two authors under a common psudonym, with the last book certainly being written by someone different to the first two. Not sure if the first two had the same author though). Also (a minor point) many of the characters I thought of introducing into my campaign as I was reading it met with fates eliminating that option (assuming of course I stuck to the events written in the novel). But all three books were very useful in fleshing out Penhaligon. I don't belive the castle's destruction is ever mentioned, in fact I think Penhaligon's only mention after the novels is in Karameikos:Kingdom of Adventure, but that is just a cut and paste of the same paragraph in GAZ1 (even down to Lady Penhaligon not having aged a day in 12 years, and her father only having died the year before (again) - shoot that editor^_^) I have a vague idea that Penhaligon appeared in either Queen's Harvest or King's festival or both, but I never owned those modules so I'm not sure. I know there was a module that occured around Bywater, in the old D&D screen but I never bought it. What happened there and could someone send it to me or something? >> The module wasn't bad. It was designed as a transition between Thunderrift (Campaign setting for the big black box basic set) and Mystara. The first part has the P.Cs chasing an evil magic-user through a dungeon until he escapes through a portal to Mystara. The second part has the P.Cs follow him and end up near Bywater shortly after it was attacked by the dragon.. Links to the novels include a map of the ruined village of Bywater with encounters, also I think there was some background on Flinn and the dragon and a description of abelaat crystals (although no description of abelaats...) Simon *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 17:34:04 +0200 From: DM Subject: Re: [MYSTARA] - Gnomish Timeline On Mon, 26 Apr 1999 11:05:34 -0400 (EDT), SteelAngel wrote: <> Well, I left the chronology much open so that you can insert your Snartan timeline and events somewhen in there tying it with the rest of the timeline (at least I hope so..) ;) Anyway, thanx for the appreciation, Ethan. One single response is better than nothing. ;p DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 17:34:27 +0200 From: DM Subject: [MYSTARA] - Did u know that.. Did u know that there's a celebrity hidden among us? I was skimming thru some of the OOP adventures I downloaded many months ago from TSR site and what did I notice? One of the names of the playtesters of the first Ravenloft module, Feast of Goblyns, is... (suspense) SHARON DORNHOFF!! Hey, Sharon, is it really you!? Now that I've unmasked you, U must tell us about this secret past of yours! ;) Really, I'm eager to know more about how you were able to write your name in TSR's history.. DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 17:34:50 +0200 From: DM Subject: [MYSTARA] - Question on Hp progression Hi fellas! Another doubt struck me while re-reading the PC1 sourcebook. Does a PC get Hit Points for his Constitution bonus (if any) even at those levels where he does not get an additional Hit Dice? Many PC races/classes from Creature Crucible advance in levels without getting new HD at each level (say for example, wooddrakes get 4HD at Normal Monster, then another HD at lvl1, another at lvl2 , none at lvl3, another at lvl4). Does said wooddrake PC gets his/her Con bonus at lvl3 too, even though he doesn't acquire a new HD, or do these PCs get their hp Con bonus only when they get a new HD (and so not with EVERY level they advance up to ninth)? Same goes for some humanoid PCs.. Just a doubt.. DM *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 12:11:23 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Gnomish Timeline On Tue, 4 May 1999, DM wrote: > Well, I left the chronology much open so that you can insert your Snartan > timeline and events somewhen in there tying it with the rest of the > timeline (at least I hope so..) ;) That may be a bit harder to do than you think. I have a lot going on in Southern Vulcania. However, the whole sea-gnomes epic can be easily worked in, since it doesn't actually touch anything. I'll see what can be done. If not, then heck, there isn't _ONE_ set-in-stone Mystara anymore :) Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 19:21:17 +0200 From: "Newspell" Subject: R: [MYSTARA] - The Member Directory's New Home Add my personal entries, please Luca Toni Home Page: http://www.geocities.com/area51/dimension/3121 E-Mail Addresses: newspell@hotmail.com City/State/Country: Solarolo / Ravenna / Italy Occupation: Not employed ... Year of Birth: 1977 Year I Started Playing RPG's: 1991 Year I Started Playing Mystara: 1991 What I Like Best About Mystara: Realistic medioeval world, beautiful magic system, you can modify it according to your personal coiches Favorite Mystaran Product: all Other xD&D Settings Used: Dragonlance, Ravenloft Other RPG's Played: Cyberpunk 2020, Call of Chtulu, Stormbringer, Other Hobbies: computer games, volleyball, friends... Other Comments: make your mind live: play RPG Thanx, Luca Toni *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 1 May 1999 22:30:21 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Alphatian- Nithian relations > I was wondering , > if the alphatians made landfall in the year 1000BC (AY 0) > did they have any kind of relations with the nithian empire (aside from the touthian colony). > or were they to busy with colonizing their own continent? When reading the excellent product about the discovery of Bellissaria (ahem! :-) ) you might notice that the Alphatians discovered the Isle of Dawn during the first century of the Second Empire. They even started to trade with the Thotians but they made them a colony in the 5th century when those people was on the verge of collapse. Of course, besides being IMC stuff, this is the opinion and knowledge the Alphatian have about this time. The true story would be that they discovered Thothia, behaved bad (as usual) and were beaten severely. Of course this might not have stopped Alphatian merchantmen from opening a trade route, and probably the both empires behaved like Thyatis and Alphatia a millennium later. Nithia probably did not have too much interests in Alphatia, at least not in the early days, and Alphatia was too weak to beat Nithia. After establishing the empire some major clashes might have happened nevertheless, but I think we can assume that neither Nithia nor Alphatia was in a danger of beeing extinguished until the fall of Nithia. And, of course, the Alphatian annals from these times are forged by the immortals so that we mere mortals never will learn the truth. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 15:22:50 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 03/05/99 03:28:26 GMT Daylight Time, Kaviyd@aol.com writes: > My understanding was that Mystara had made D&D so interesting and > complex that this "beginner's game" was beginning to compete with AD&D, > so TSR made the decision to kill D&D. As a result, the only way they > could preserve the Mystara line was by converting it to AD&D, but of > course we all know how thoroughly they botched that conversion. I think > it was only after the conversion that sales of Mystara material went down. I can understand that; over the years I bought darned near everything available for D&D, then for the Known World, finally for Mystara (although, I confess, I felt the name too "generic" when it was first mentioned by Bruce in Dragon. Remember when they asked for suggestions? My vote went to keeping it as "the Known World" - rather like "The Land" in the Thomas Covenant Series or "The World of Two Moons" in Elfquest - or at least, call it the world of "Known", thereby keeping the former appellation whilst giving it a real name. but I digress. :-)) . I was furious when they shifted it to AD&D - why on earth did they need ANOTHER setting for that game? - and livid that it was going to be a "starter" setting, aimed at newbies who could then "graduate" to the FR/Greyhawk/Athas etc. worlds. I continued to buy both the simplistic Thunder Rift stuff, although I don't think I've read anything but the "link to Karameikos" adventure (name?) more than once, but I HATED the AD&D Mystara line; for the first time, I couldn't bring myself to buy Mystara-related products as soon as they came out. If other die-hard fans felt the same as me, it's no wonder sales were poor...which no doubt justified the killing of my favourite world. Which means it's all my fault. Okay, you can lynch me now. :-/ Sorry for the rant. I feel SO much better now.... Carl Q (mopping his fevered brow) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 15:51:31 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands On Tue, 4 May 1999 CQuaif@aol.com wrote: > justified the killing of my favourite world. Which means it's all my fault. Nope. My fault too. I refused to buy AD&D mystara products, wrote nasty letters to TSR, and councelled my friends not to buy them. Then I went and bought Joshuan's Almanac just to complete the set. So much for principles.. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 20:02:49 +0300 From: "Solmyr of the Azure Star" Subject: Re: [MYSTARA] - Glantri? +AD4APg-People generally prefer Karameikos because it was the first place they +AD4APg-adventured in. Of course, there's also the official Karameikos Hate Club. +AD4APg-James Ruhland is the president :) +AD4- +AD4- +AD4-Whats wrong with liking it just because thats the first place you adventured +AD4-in? +AD4- Nothing. I didn't say it was wrong. I (and James) do think that some people treat Karameikos like the most precious treasure and never let anything bad happen to it. Come on, just how many campaigns out there had Ludwig von Hendriks take over the country? None, I'd bet. +ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq- Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr+AEA-kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 14:32:22 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Did u know that.. DM meandered fecklessly... > Did u know that there's a celebrity hidden among us? > I was skimming thru some of the OOP adventures I downloaded many months ago > from TSR site and what did I notice? One of the names of the playtesters of > the first Ravenloft module, Feast of Goblyns, is... > > (suspense) > > SHARON DORNHOFF!! While not as exciting by a xD&D list's standards, next time you see a copy of GURPS Mecha lying around take a look at the front page for a familiar name... Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 16:36:31 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Question on Hp progression DM wrote: > Hi fellas! > > Another doubt struck me while re-reading the PC1 sourcebook. Does a PC get > Hit Points for his Constitution bonus (if any) even at those levels where > he does not get an additional Hit Dice? > Many PC races/classes from Creature Crucible advance in levels without > getting new HD at each level (say for example, wooddrakes get 4HD at Normal > Monster, then another HD at lvl1, another at lvl2 , none at lvl3, another > at lvl4). Does said wooddrake PC gets his/her Con bonus at lvl3 too, even > though he doesn't acquire a new HD, or do these PCs get their hp Con bonus > only when they get a new HD (and so not with EVERY level they advance up to > ninth)? From pp12 of the RC...."Constitution adjustments to hit points apply only to the Hit Dice the player rolls." I give the PCs their con bonus at every level as so they have a chance to survive my mistreatment :) - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 18:06:53 -0400 From: Jerry Hovenanian Subject: [MYSTARA] - What Killed Mystara (was Return to the Keep on the Borderlands) CQuaif@aol.com wrote: > I was furious when they shifted it to AD&D - > why on earth did they need ANOTHER setting for that game? - and livid that it > was going to be a "starter" setting, aimed at newbies who could then > "graduate" to the FR/Greyhawk/Athas etc. worlds. I continued to buy both the > simplistic Thunder Rift stuff, although I don't think I've read anything but > the "link to Karameikos" adventure (name?) more than once, but I HATED the > AD&D Mystara line; for the first time, I couldn't bring myself to buy > Mystara-related products as soon as they came out. If other die-hard fans > felt the same as me, it's no wonder sales were poor...which no doubt > justified the killing of my favourite world. Which means it's all my fault. > Okay, you can lynch me now. :-/ You didn't kill Mystara....TSR did. The marketing plan was sooooo poor. Look at the first 2 (only 2) major products for the line. 2 box sets at $30.00 a pop. If the trend had continued it would cost. $390.00 just for the known world!!! Never mind Sind, The Heldanic Territories, Wendar, Alphatia, or the whole Hollow World. I don't know about you but that is toooooo deep for my pockets. The 3 products on the AD&D line that were truly worth it was The Mark of Amber, great adventure, and the Monstrous Compendium, some of the best art work to any xD&D product I've ever seen, and the PWA III. That means I hated half the line, and it wouldn't have been so bad but the boxes didn't really have that much in them. Any of you who have any of the Planescape boxes and the Mystaran boxes take a look at the two. The Planescape uses a smaller font, lots of information, no sidebars, and adventure hooks. That is what a box should be....more like the DotE, Not a lot of fluff. OK it was nice to have the full stats of the Royal family of Karameikos but wouldn't quick stats like in the PWAs have done????? OD&D Mystara was so successful because it was the best world ever made :) and because most of the products were under $10 and even the box sets were not over $20. This made it a hit with younger gamers when it came out because when you are in high school or collage you don't have lots of cash to spend, and those are the people who buy the games. TSR should have gone with a Gazetteer stile booklet or maybe put 3 nations in one box. If it ain't broke don't fix it. - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 18:50:51 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - More on Gnolls and Lupins I finally tracked down my copy of Dragon #237 and reread Bruce Heard's article on lupins. The more I think about the origin story he gave for them, the more suspicious I became. After all, there is considerable evidence that intelligence evolved in several distinct animal types, not just in primates as on earth. Rakasta, tortles, lizard men, phanatons, and several other races all seem to have evolved naturally and independently. I would suggest that the same actually happened with the ancestors of the lupins. The information about Hutaakan ancestry in lupins is rather vague and contradictory. The lupin sage in that article said, "Some [Hutaakans] traelled the Known World and beyond. New blood, including some pervasive gnollish blood, was brought to the original Hutaakan stock, which created several initial breeds of lupins." This account would suggest that modern lupins all have substantial Hutaakan ancestry, but the character creation rules that follow suggest otherwise -- roll 5d10, with each roll of 0 counting towards Hutaakan ancestry. About 60% of all lupins would have no Hutaakan ancestry, and only a minute few could lay claim to even a "weak Hutaakan lineage". Gnollish ancestry is equally rare. So that raises an obvious question -- if the bulk of lupin ancestry is neither gnoll nor Hutaakan, what is it? What is the source of the "new blood" mentioned by that lupin sage? I think that there is only one possible answer -- a prehistoric species of "dog folk" who generally escaped human notice prior to the rise of the Nithian Empire. These "dog folk" were primitive hunter/gatherers who generally avoided contact with other humanoid species. With the rise of human civilization, their various communities were cut off from one another, and they evolved into distinct "breeds", including the "diggers" of ancient Nithia suggested by other posters. The resemblance of these "dog folk" to the original beastmen led humans to attack any "dog folk" that they encountered, not realizing that they were "good" savages. The "dog folk" evolved further as some fled further away from humans while others were enslaved (mostly by Nithians and Ochaleans). The "dog folk" were the base stock of several other races, including the beastmen (whom Hel made with physical appearances that were parodies of those of the "dog folk" after one of her priests was killed by "dog folk"), Pflarr ("uplifted" by a Nithian wizard), Hutaakans (made by Pflarr in his own image), and gnolls (made by an alchemical combination of troll bodies with "digger" blood). The fall of the Nithian Empire was what finally saved the remaining populations of "wild" "dog folk", even though it wiped out the few remaining "diggers" (who, if they still exist anywhere, are most likely found in some uncharted part of the Hollow World). A small handful of Hutaakans left their clans and were taken in by "wild" "dog folk", to whom they taught many civilized arts that they were previously unaware of. The genetic contribution of these few Hutaakans was small and quickly assimilated, but their cultural contributions totally transformed the "dog folk" from primitive savages to modern lupins. No longer did they avoid the more "advanced" races; now they could confront them as equals. From that point on they are known to history as described in Bruce Heard's article. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 19:06:55 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Did u know that.. In a message dated 99-05-04 16:32:48 EDT, malacoda@lesbois.com writes: << DM meandered fecklessly... > Did u know that there's a celebrity hidden among us? > I was skimming thru some of the OOP adventures I downloaded many months ago from TSR site and what did I notice? One of the names of the playtesters of the first Ravenloft module, Feast of Goblyns, is... > > (suspense) > > SHARON DORNHOFF!! While not as exciting by a xD&D list's standards, next time you see a copy of GURPS Mecha lying around take a look at the front page for a familiar name... Leroy Van Camp III >> Okay, time to jump into this shameless self-indulgence and promotion... check out these fine products... Tragedy in the House of Brodeln, by Kenzer & Company Inferno, by Global Games The End, by Scapegoat Games Dragon Magazine #251, Knights of the Dinner Table comic Knights of the Dinner Table issues 18, 21, 22 ("The Lost Ones", based on an idea of mine, fergot my credit), 24 and 27... And soon, several other fine Kingdoms of Kalamar products from Kenzer & Company, which I now work work for full time... which is the reason I haven't been doing much of anything with Mystara of late... :) Mystaros James A. Mishler *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 17:20:58 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Did u know that.. James A. Mishler meandered fecklessly... > << DM meandered fecklessly... > > Did u know that there's a celebrity hidden among us? > > I was skimming thru some of the OOP adventures I downloaded many months > ago from TSR site and what did I notice? One of the names of the playtesters > of the first Ravenloft module, Feast of Goblyns, is... > > > > (suspense) > > > > SHARON DORNHOFF!! > > While not as exciting by a xD&D list's standards, next time > you see a copy of GURPS Mecha lying around take a look at > the front page for a familiar name... > > Leroy Van Camp III >> > > Okay, time to jump into this shameless self-indulgence and promotion... check > out these fine products... > > Tragedy in the House of Brodeln, by Kenzer & Company > Inferno, by Global Games > The End, by Scapegoat Games > Dragon Magazine #251, Knights of the Dinner Table comic > Knights of the Dinner Table issues 18, 21, 22 ("The Lost Ones", based on an > idea of mine, fergot my credit), 24 and 27... > And soon, several other fine Kingdoms of Kalamar products from Kenzer & > Company, which I now work work for full time... which is the reason I haven't > been doing much of anything with Mystara of late... :) Nobody likes a show-off... : ) Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #197 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 4 1999 Volume 1999 : Number 198 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Did u know that.. Re: [MYSTARA] - What Killed Mystara (was Return to the Keep on theBorderlands) [MYSTARA] - Hunting for OOPs Re: [MYSTARA] - What Killed Mystara (was Return to the Keep ontheBorderlands) Re: [MYSTARA] - What Killed Mystara (was Return to the KeepontheBorderlands) RE: [MYSTARA] - Did u know that.. RE: [MYSTARA] - Glantri? Re: [MYSTARA] - Did u know that.. [MYSTARA] - O-T Re: [MYSTARA] - Did u know that.. Re: [MYSTARA] - O-T Re: [MYSTARA] - O-T Re: [MYSTARA] - Traldar Immortals RE: [MYSTARA] - O-T Re: [MYSTARA] - The Penhaligon Trilogy Re: [MYSTARA] - More on Gnolls and Lupins Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) [MYSTARA] - Re:My Posts ---------------------------------------------------------------------- Date: Tue, 04 May 1999 19:26:14 -0400 From: redrobyne Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands I continued to buy both the +AD4-simplistic Thunder Rift stuff, although I don't think I've read anything but +AD4-the +ACI-link to Karameikos+ACI- adventure (name?) more than once, The name if I understand you correctly is Karameikos Kingdom of Adventure (K:KoA) the plain Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 19:42:39 -0400 From: redrobyne Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) Well Sharon never answered my question about a lost piece of the puzzle zome other race that the Nithians used but was lost over time or translation? What if the effect of the mixing genes created a different look or if the genes mutated? the suggestive Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 19:48:16 -0400 From: redrobyne Subject: Re: [MYSTARA] - Glantri? +AD4-Nothing. I didn't say it was wrong. I (and James) do think that some people +AD4-treat Karameikos like the most precious treasure and never let anything bad +AD4-happen to it. Come on, just how many campaigns out there had Ludwig von +AD4-Hendriks take over the country? None, I'd bet. No very rare indeed+ACE- I play after he was repulsed by the Five Shires(King Stefan couldnt even dispose of him what a pitty:-(). And one of my friends now rules the Barony Halag (A still misserable place because of underfunding and the swamps :-( buts its improving)+ACE- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 19:54:53 -0400 From: redrobyne Subject: Re: [MYSTARA] - Did u know that.. - -----Original Message----- From: Leroy Van Camp III +ADw-malacoda+AEA-lesbois.com+AD4- To: mystara-l+AEA-mpgn.com +ADw-mystara-l+AEA-mpgn.com+AD4- Date: Tuesday, May 04, 1999 7:29 PM Subject: Re: +AFs-MYSTARA+AF0- - Did u know that.. +AD4- +AD4- +AD4- James A. Mishler meandered fecklessly... +AD4APg- +ADwAPA- DM meandered fecklessly... +AD4APg- +AD4- Did u know that there's a celebrity hidden among us? +AD4APg- +AD4- I was skimming thru some of the OOP adventures I downloaded many +AD4-months +AD4APg- ago from TSR site and what did I notice? One of the names of the +AD4-playtesters +AD4APg- of the first Ravenloft module, Feast of Goblyns, is... +AD4APg- +AD4- +AD4APg- +AD4- (suspense) +AD4APg- +AD4- +AD4APg- +AD4- SHARON DORNHOFF+ACEAIQ- +AD4APg- +AD4APg- While not as exciting by a xD+ACY-D list's standards, next time +AD4APg- you see a copy of GURPS Mecha lying around take a look at +AD4APg- the front page for a familiar name... +AD4APg- +AD4APg- Leroy Van Camp III +AD4APg- +AD4APg- +AD4APg- Okay, time to jump into this shameless self-indulgence and promotion... +AD4-check +AD4APg- out these fine products... +AD4APg- +AD4APg- Tragedy in the House of Brodeln, by Kenzer +ACY- Company +AD4APg- Inferno, by Global Games +AD4APg- The End, by Scapegoat Games +AD4APg- Dragon Magazine +ACM-251, Knights of the Dinner Table comic +AD4APg- Knights of the Dinner Table issues 18, 21, 22 (+ACI-The Lost Ones+ACI-, based on +AD4-an +AD4APg- idea of mine, fergot my credit), 24 and 27... +AD4APg- And soon, several other fine Kingdoms of Kalamar products from Kenzer +ACY- +AD4APg- Company, which I now work work for full time... which is the reason I +AD4-haven't +AD4APg- been doing much of anything with Mystara of late... :) +AD4- +AD4- Nobody likes a show-off... : ) Every ones done some thing and guess what+ACEAIQAhACEAIQ- (trumpets +ACY- kazoos blare and tute+ACE-) I've done absolutely NOTHING+ACEAIQAhACEAIQAhACEAIQAhACEAIQ- (and there was much rejoicing+ACE-) Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 20:05:29 -0400 From: redrobyne Subject: Re: [MYSTARA] - What Killed Mystara (was Return to the Keep on theBorderlands) +AD4- You didn't kill Mystara....TSR did. The marketing plan was sooooo poor. Look at +AD4-the first 2 (only 2) major products for the line. 2 box sets at +ACQ-30.00 a pop. If +AD4-the trend had continued it would cost. +ACQ-390.00 just for the known world+ACEAIQAh- Never +AD4-mind Sind, The Heldanic Territories, Wendar, Alphatia, or the whole Hollow World. +AD4-I don't know about you but that is toooooo deep for my pockets. The 3 products on +AD4-the AD+ACY-D line that were truly worth it was The Mark of Amber, great adventure, and +AD4-the Monstrous Compendium, some of the best art work to any xD+ACY-D product I've ever +AD4-seen, and the PWA III. That means I hated half the line, and it wouldn't have been +AD4-so bad but the boxes didn't really have that much in them. +AD4- +AD4- Any of you who have any of the Planescape boxes and the Mystaran boxes take a +AD4-look at the two. The Planescape uses a smaller font, lots of information, no +AD4-sidebars, and adventure hooks. That is what a box should be....more like the DotE, +AD4-Not a lot of fluff. OK it was nice to have the full stats of the Royal family of +AD4-Karameikos but wouldn't quick stats like in the PWAs have done????? +AD4- +AD4- OD+ACY-D Mystara was so successful because it was the best world ever made :) and +AD4-because most of the products were under +ACQ-10 and even the box sets were not over +AD4AJA-20. This made it a hit with younger gamers when it came out because when you are +AD4-in high school or collage you don't have lots of cash to spend, and those are the +AD4-people who buy the games. TSR should have gone with a Gazetteer stile booklet or +AD4-maybe put 3 nations in one box. +AD4- Another thing you forgot that was to target the younger kids was those STUPID CDs which were +ACI-thrilling sound effects, character voices+ACI- two things which shouldnt have been on the cds although the music was OK, AND they shouldve told you how to make your characters and give you PC sheets instead of premade ones+ACEAIQAh- +AD4-:-( Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 02:22:32 +0200 From: "=?Default?Q?Andr=E9s_Piquer_Otero?=" Subject: [MYSTARA] - Hunting for OOPs Dear MMLs, recently I took a look at the OOP Mystara (OD&D) material offered by TSR online and when, happily, I had filled my shopping cart with a handful of Gazetters, modules and PC accesories, I proceeded to checkout and got the nasty surprise that there is no shipping outside USA! Has anybody in the list from outside the States come across the same problem and tried to get a shipping arragement with TSR online (prices are CHEAP when compared with any other online OOP seller, and this is no advertising, it is sheer fact). Thanks for your interest, Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 20:39:48 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - What Killed Mystara (was Return to the Keep ontheBorderlands) redrobyne wrote: > Another thing you forgot that was to target the younger kids was those > STUPID CDs which were +ACI-thrilling sound effects, character voices+ACI- two things > which shouldnt have been on the cds although the music was OK, AND they > shouldve told you how to make your characters and give you PC sheets instead > of premade ones+ACEAIQAh- +AD4-:-( I was bloking them out :) - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 21:14:58 -0400 From: redrobyne Subject: Re: [MYSTARA] - What Killed Mystara (was Return to the KeepontheBorderlands) +AD4- I was bloking them out :) Oh Im terribly sorry +AD0-( . I try too but they just keep haunting me :-o +ACEAIQAh- Oh well... the frightened Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 09:15:17 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Did u know that.. Wow if it is really her..... YOU LUCKY DEVIL!!!! :) POSSIBLE SPOILERS FOR FEAST OF GOBLYNS!!!!!!!!!!!!!!!!!!!!!!!!!! Feast of goblyns was one of my fave adventures as a player. We had a DM that kept the suspense at fever pitch throughout the whole adventure. Our characters were so paranoid toward the end of the adventure that we couldnt even talk to the keeper of a fruit stand without thinking he was a wolfwere. And it was almost comical they way our characters kept trying to prove that some character was a vampire. We were sure they were but dammit if we couldnt prove it. And then to top it off when the first goblyn lept on our most charismatic character and began to chow down on his face. Well the image the DM painted of that just had me in stitches. :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: DM [SMTP:mdalmonte@provincia.ra.it] > Sent: Tuesday, May 04, 1999 11:34 PM > To: mystara-l@mpgn.com > Subject: [MYSTARA] - Did u know that.. > > Did u know that there's a celebrity hidden among us? > I was skimming thru some of the OOP adventures I downloaded many months > ago > from TSR site and what did I notice? One of the names of the playtesters > of > the first Ravenloft module, Feast of Goblyns, is... > > > (suspense) > > > SHARON DORNHOFF!! > > Hey, Sharon, is it really you!? Now that I've unmasked you, U must tell us > about this secret past of yours! ;) Really, I'm eager to know more about > how you were able to write your name in TSR's history.. > > > DM > > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 09:26:22 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Glantri? Wrong.....we did it :) We decided to play a decidedly evil campaign one year. Damn but it was fun. Our characters were typically ambitious, but less typically lacking in any morals whatsoever. So in fact we help von Hendrick take over karameikos. Although we did kill him and claim the area as our own a few short months later ...but that is beside the point :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: Solmyr of the Azure Star [SMTP:solmyr@kolumbus.fi] > Sent: Wednesday, May 05, 1999 1:03 AM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - Glantri? > > >>People generally prefer Karameikos because it was the first place they > >>adventured in. Of course, there's also the official Karameikos Hate > Club. > >>James Ruhland is the president :) > > > > > >Whats wrong with liking it just because thats the first place you > adventured > >in? > > > Nothing. I didn't say it was wrong. I (and James) do think that some > people > treat Karameikos like the most precious treasure and never let anything > bad > happen to it. Come on, just how many campaigns out there had Ludwig von > Hendriks take over the country? None, I'd bet. > > ****************** > Aleksei Andrievski > aka Solmyr, Archmage of the Azure Star > aka Azure Star Dragon > solmyr@kolumbus.fi > http://www.geocities.com/TimesSquare/Fortress/2198/index.html > > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 21:40:39 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Did u know that.. On Tue, 4 May 1999, Leroy Van Camp III wrote: > Nobody likes a show-off... : ) In which case, look at my wonderful contributions to the RPG world: I buy lots of stuff :) Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 21:43:46 -0400 From: redrobyne Subject: [MYSTARA] - O-T please tell me if any of my letters still are messed up I think I fixed it but Im not sure?+ACE- the desperate Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 21:59:26 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Did u know that.. >Did u know that there's a celebrity hidden among us? >I was skimming thru some of the OOP adventures I downloaded many months ago >from TSR site and what did I notice? One of the names of the playtesters of >the first Ravenloft module, Feast of Goblyns, is... > > > (suspense) > > >SHARON DORNHOFF!! > >Hey, Sharon, is it really you!? Now that I've unmasked you, U must tell us >about this secret past of yours! ;) Really, I'm eager to know more about >how you were able to write your name in TSR's history.. > > >DM Wow! After all these years, somebody FINALLY noticed my meager little footnote in TSR history....! ***blush*** Yep, that's yours truly. Although I was never actually an "official" playtester, or anything like that: I just happened to be one of the entrants in the first RL scenario offered at GenCon! (So now you all know how to get your own names on modules. ;-D) It WAS a very cool game, as William Connors -- the future "Mr. Gothic Earth" -- was our DM. None of the players even found out the adventure was part of FoG, let alone that we were doing a playtest, until he passed a sign-up sheet around at the end of the session. Imagine how widely I grinned, later on, when I bought the module and saw myself listed in the credits! :-D BTW, there's a follow-up to this story. Does anyone remember how, waaaay back when, there was an article in Dragon about how to scare the pants off your players in a RL game? How you could do things like, oh, say... tip their character into a bone-pit with a bunch of huge centipedes in it -- only you don't TELL them they're huge centipedes? How, instead, you could say they're 'many-legged crawling things as long as your arm' [they weren't], that 'drool a sizzling acid on the bones' [no acid, just the weakest kind of venom in any AD&D monster] as they 'swarm ravenously towards you by the hundreds' [there were eight of them]...? How, by ruthlessly exaggerating such minor monsters' size, ferocity and numbers, you can send that poor sucker-of-a-PC scrambling in panic to get out of the pit, scrabbling and stumbling and slipping on bones, even as the other PCs desperately pour out their hardest-hitting magic to save their trapped comrade from what, in actuality, are some of the WIMPIEST monsters in the MM...? Well, that was ME, see.... Fact is, I heckled ol' Bill at Ravenloft seminars for the next three GenCons, because of that rotten stunt he pulled on my cleric! All in good fun, of course; Bill Conners is a great guy. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 22:09:47 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - O-T >please tell me if any of my letters still are messed up I think I fixed it >but Im not sure?+ACE- > > the desperate Stewart the 3rd As you can see, there's still little pieces (like the "+ACE-" bit, above) that are coming through in addition to your text. But at least the messages are readable now, so we get the idea of what you're saying. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 22:23:07 -0400 From: redrobyne Subject: Re: [MYSTARA] - O-T Sorry that was supposed to be there+ACE- sorry if I confused anyone. the utterly and completely lost Stewart the 3rd +AD4APg-please tell me if any of my letters still are messed up I think I fixed it +AD4APg-but Im not sure?+ACE- +AD4APg- +AD4APg- the desperate Stewart the 3rd +AD4- +AD4- +AD4-As you can see, there's still little pieces (like the +ACIAIQAi- bit, above) +AD4-that are coming through in addition to your text. But at least the +AD4-messages are readable now, so we get the idea of what you're saying. :-) +AD4- +AD4- +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4-'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 22:35:38 -0400 From: redrobyne Subject: Re: [MYSTARA] - Traldar Immortals +AD4-What's the URL for his site? I'd be intreasted in looking at it. I agree +AD4-from what I've seen modren Traladar is very close to Eastern Europe during +AD4-the dark ages (with the Carpathaians(sp) being the sterotype). Look at +AD4-Glantri's Boldavia. Do you mean me Stewart the 3rd the one that said it was Polish or russian? or did you mean Jennifer F. who explained it to me? Jenn's is +ADw-Valerya+AEA-webtv.net+AD4- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 10:32:41 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - O-T LOL...this could get VERY confusing. the "!" i saw in stewarts last email came through as "+ACE+" in sharons Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: redrobyne [SMTP:redrobyne@ellijay.com] > Sent: Wednesday, May 05, 1999 10:23 AM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - O-T > > Sorry that was supposed to be there! sorry if I confused anyone. > > the utterly and completely lost Stewart the 3rd > > > > >>please tell me if any of my letters still are messed up I think I fixed > it > >>but Im not sure?! > >> > >> the desperate Stewart the 3rd > > > > > >As you can see, there's still little pieces (like the "!" bit, above) > >that are coming through in addition to your text. But at least the > >messages are readable now, so we get the idea of what you're saying. :-) > > > > > >************************************************************************* > ** > >To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > >'unsubscribe mystara-l' as the body of the message. > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 22:52:02 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - The Penhaligon Trilogy << Hi, I was lucky enough to grab a copy of the Penhaligon trilogy, and for use in the Mystara campaign - what was the official line on what happened? Was the Castle of the Three Suns rebuilt, and when did the events written occur?>> Because the Penhaligon novels seem to contradict a LOT of things we know about Mystara -- for instance, the HW boxed set makes it perfectly clear that Mystara's been a magical world since prehistoric times, so its magic couldn't have been "stolen" from the abelaats' homeworld -- many people on the MML choose to treat them as non-canon. Some people have proposed that they're really a series of heroic fiction-books which were written in Karameikos, to help promote the knighthood of the Three Suns: the events in the novels never happened, but the castle and the order of knights are genuine. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 23:13:28 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - More on Gnolls and Lupins >I finally tracked down my copy of Dragon #237 and reread >Bruce Heard's article on lupins. The more I think about >the origin story he gave for them, the more suspicious I >became. After all, there is considerable evidence that >intelligence evolved in several distinct animal types, >not just in primates as on earth. Rakasta, tortles, >lizard men, phanatons, and several other races all seem >to have evolved naturally and independently. I would >suggest that the same actually happened with the ancestors >of the lupins. That's just what I'm assuming, with the aardovai: they evolved naturally. (Rakasta, BTW, didn't evolve; they were created under magical circumstances. You can read Bruce's rakasta article, to see where they came from.) >The information about Hutaakan ancestry in lupins is >rather vague and contradictory. The lupin sage in that >article said, "Some [Hutaakans] traelled the Known World >and beyond. New blood, including some pervasive gnollish >blood, was brought to the original Hutaakan stock, which >created several initial breeds of lupins." The aardovai didn't die out until after the Hutaakans were dispersed. So the smaller lupin breeds might have some aardovai blood; those which are bigger/nastier probably have gnoll blood. (That doesn't mean they're necessarily nasty: some might be related to the Graakhalian gnolls, who aren't evil or savage.) >This account would suggest that modern lupins all have >substantial Hutaakan ancestry, but the character creation >rules that follow suggest otherwise -- roll 5d10, with >each roll of 0 counting towards Hutaakan ancestry. >About 60% of all lupins would have no Hutaakan ancestry, >and only a minute few could lay claim to even a "weak >Hutaakan lineage". Gnollish ancestry is equally rare. I think Bruce's assumption is that a "Hutaakan lineage" means new Hutaakan blood in the last four or five generations. There are still Hutaakans outside Karameikos -- some appeared in "The Black Vessel" -- so that's probably where these "Hutaakan" lineages come from. Lupins who roll up no Hutaakan or gnollish blood will still be descended from the Hutaakans, and possibly from gnolls or aardovai as well, but their ancestors have looked like lupins (dog-heads) for as far back as their family can trace itself. Remember that "breeds", in lupins' case, are analogous to breeds of IRL dogs: they don't have to arise as hybrids with anything. All dogs are descended from wolves -- probably the Chinese wolf, to judge by the most primitive dog-skeletons known -- yet they developed into hundreds of types by simple selection. It's possible the lupins have been unconsciously engaging in eugenic activities -- subtly encouraging individuals to marry only individuals with similar traits, so different characteristics become concentrated in specific families (i.e. "breeds") -- amongst their own people, ever since the old Hutaakan nation collapsed. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 4 May 1999 23:17:24 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Gnoll Origins (was Gnomish Timeline (LONG)) >Well Sharon never answered my question about a lost piece of the puzzle zome >other race that the Nithians used but was lost over time or translation? That's what the rest of us have been talking about, with my "aardovai" idea: that it was another race than gnomes which was used, only Mystara's modern scholars -- who are working against the Spell of Oblivion -- haven't figured that out yet. >What if the effect of the mixing genes created a different look or if the >genes mutated? Theoretically that's possible, but it doesn't seem to have happened to the Blood Brethren, or to the thouls which another MMLer has suggested were also created/hybridized by Nithians. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 23:20:54 -0400 From: redrobyne Subject: [MYSTARA] - Re:My Posts What language should I use right now Im using UTF-7 is that good or bad or does it evem matter? Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #198 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Wednesday, May 5 1999 Volume 1999 : Number 199 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Hunting for OOPs Re: [MYSTARA] - Re:My Posts Re: [MYSTARA] - Re:My Posts RE: [MYSTARA] - O-T Re: [MYSTARA] - Re:My Posts Re: [MYSTARA] - The Penhaligon Trilogy [MYSTARA] - RE: [MYSTARA] - Re: [MYSTARA] - Re: [MYSTARA] - Re: [MYSTARA] - Re:My Posts Re: [MYSTARA] - PC immortality RE: [MYSTARA] - Re:My Posts (way OT) [MYSTARA] - Searching for... [MYSTARA] - Yuschiev and Dark Knight of Karameikos Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Re: [MYSTARA] - PC immortality Re: [MYSTARA] - Re:My Posts (way OT) Re: [MYSTARA] - Searching for... [MYSTARA] - my languages Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Did u know that.. Re: [MYSTARA] - Sclaras, the Wonderland of Magic ---------------------------------------------------------------------- Date: Tue, 04 May 1999 18:48:30 -0700 From: "Jenni A. M. Merrifield" Subject: Re: [MYSTARA] - Hunting for OOPs At 02:22 AM 5/5/99 +0200, Andrés wrote: >recently I took a look at the OOP Mystara (OD&D) material offered by TSR >online and when, happily, I had filled my shopping cart with a handful of >Gazetters, modules and PC accesories, I proceeded to checkout and got the >nasty surprise that there is no shipping outside USA! Has anybody in the >list from outside the States come across the same problem and tried to get >a shipping arragement with TSR online (prices are CHEAP when compared with >any other online OOP seller, and this is no advertising, it is sheer fact). Yes, I had the very same thing happen just the other day. I wrote an email to them about it, saying that it would be nice to be able to order from Canada and I got a very nice reply a few days later. The person responding said, yes, as I had noticed, no out-of-USA orders were allowed - -- except for US Military Bases. However, he also said that they (WotC) were in the process of arranging for international ordering. He figured that Canada would definitly be the first of the bunch. At least they're working on it. :-) Jenni - -- Jenni A. M. Merrifield <==> strawberryJAMM Designs strawberry@jamm.com <==> http://www.jamm.com/jamm/ <------------------------------------------------------------------> God created Light. Then Earth, Vegetables, Animals, Man and Woman. Then God started to think: "I should create things I *like*!" And God said: "Let There Be Strawberries!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 20:27:40 -0700 From: "Jenni A. M. Merrifield" Subject: Re: [MYSTARA] - Re:My Posts Stewart" At 11:20 PM 5/4/99 -0400, redrobyne wrote: >What language should I use right now Im using UTF-7 is that good or bad or >does it evem matter? > > Stewart the 3rd I'll bet the language format does matter. If you have a way of specifing "plain" ASCII that would be best for any mailing list. Also, if your editor allows you to do fancy formatting, like bold or indenting, /don't/! That's the sort of stuff that will tend towards causing strange control nonsense. Jenni - -- Jenni A. M. Merrifield <==> strawberryJAMM Designs strawberry@jamm.com <==> http://www.jamm.com/jamm/ <------------------------------------------------------------------> God created Light. Then Earth, Vegetables, Animals, Man and Woman. Then God started to think: "I should create things I *like*!" And God said: "Let There Be Strawberries!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 04 May 1999 23:43:47 -0400 From: redrobyne Subject: Re: [MYSTARA] - Re:My Posts +AD4- God created Light. Then Earth, Vegetables, Animals, Man and Woman. +AD4- Then God started to think: +ACI-I should create things I +ACo-like+ACoAIQAi- +AD4- And God said: +ACI-Let There Be Strawberries+ACEAIg- +AD4- I thought he said let the rabbits wear glasses? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 01:06:07 -0400 (EDT) From: SteelAngel Subject: RE: [MYSTARA] - O-T On Wed, 5 May 1999 jason.murphy@mitswa.com.au wrote: > LOL...this could get VERY confusing. the "!" i saw in stewarts last email > came through as "+ACE+" in sharons It all has to do with the email sender. Stewart, please set your mail client to an ISO font set. either "system" or "Times new roman" for a windoze box should do nicely. However if the problem persists, i would reccomend getting a better email reader. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 01:07:35 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Re:My Posts On Tue, 4 May 1999, redrobyne wrote: > What language should I use right now Im using UTF-7 is that good or bad or > does it evem matter? This post came through fine on my UNIX box. what about you all. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 01:24:28 -0500 (CDT) From: CronoCloud@webtv.net (Ron Rogers) Subject: Re: [MYSTARA] - The Penhaligon Trilogy I consider the trilogy to be non canon. 1. The monetary system does not match that of Gaz 1 2. According to Gaz 1 on ly the Duke/King can grant titles other than court lordship. 3. For a Knight to lose his title he has to be tried by a jury of peers. Since Flinn was never tried, he never lost his Knighthood. Flinn should have known that. 4. To get Johauna the squire/court Lord title all Flinn had to do was write a letter to Duke/King Stefan. In my opinion the Penhaligon Trilogy was a series of generic fantasy novels shoehorned into the Mystara setting. Glory In All Deeds CronoCloud (Ron Rogers) aka Sir Elcalear Dracul, Knight of the Grand Duchy/Kingdom of Karameikos, Dracologist of the Fourth Circle (Gold) Graduate of the Great School of Magic Licensed Necromorph Exterminator. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 03:34:00 -0500 From: "Daniel" Subject: [MYSTARA] - I need someone to give me a REALLLY good reason why I should convert Mystara to Fuzion...and no, it's not because D&D is better, I'm not going to start that debate. I've worked up two info files and sent them out to my players, 3 haven't even bothered to look at it and one is reading about a page a day. Doesn't seem to be worth the effort. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 16:37:00 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - What is Fuzion? Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: Daniel [SMTP:drake01@flash.net] > Sent: Thursday, May 06, 1999 4:34 PM > To: mystara-l@mpgn.com > Subject: [MYSTARA] - > > I need someone to give me a REALLLY good reason why I should convert > Mystara > to Fuzion...and no, it's not because D&D is better, I'm not going to start > that debate. > > I've worked up two info files and sent them out to my players, 3 haven't > even bothered to look at it and one is reading about a page a day. Doesn't > seem to be worth the effort. > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 03:47:52 -0500 From: "Daniel" Subject: Re: [MYSTARA] - It's an open ended rpg, http://www.herogames.com for details. I'm trying to write a "book" for msytara in fuzion format to hand out to my players so they know what the world is like and build solid characters - ----- Original Message ----- From: To: Sent: Wednesday, May 05, 1999 3:37 AM Subject: RE: [MYSTARA] - > What is Fuzion? > > > Jason Murphy > Software Engineer > MITS Limited > EMAIL: jason.murphy@mitswa.com.au > PHONE: 08 9481 4066 > FAX: 08 9481 4064 > > > > -----Original Message----- > > From: Daniel [SMTP:drake01@flash.net] > > Sent: Thursday, May 06, 1999 4:34 PM > > To: mystara-l@mpgn.com > > Subject: [MYSTARA] - > > > > I need someone to give me a REALLLY good reason why I should convert > > Mystara > > to Fuzion...and no, it's not because D&D is better, I'm not going to start > > that debate. > > > > I've worked up two info files and sent them out to my players, 3 haven't > > even bothered to look at it and one is reading about a page a day. Doesn't > > seem to be worth the effort. > > > > ************************************************************************** > > * > > To unsubscribe from this list send mail to majordomo@mpgn.com with the > > line > > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 11:31:06 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - On Thu, 6 May 1999, Daniel wrote: > I need someone to give me a REALLLY good reason why I should convert Mystara > to Fuzion...and no, it's not because D&D is better, I'm not going to start > that debate. > I've worked up two info files and sent them out to my players, 3 haven't > even bothered to look at it and one is reading about a page a day. Doesn't > seem to be worth the effort. We have the same problem in our group. GMs send out a lot of handouts, but the players dont seem to find time to read the stuff. My advice: Tell the players to show up at your place for gaming. Obvously things are going to move along slowly since the players havent read the handouts or made characters, so dont expect there to be much actual gaming that night. The players might be more interested in reading the files now that they see the benefit of azctually having read them. IMO this is the best way to motivate players to reading the stuff you give them. Remember to be patient. Dont give them the "how stupid you are for not having read this before gaming"-look. They will realize that knowing the rules would have given them more gaming that night, and that should be enough. Also, bring several copies of the files yourself in case anyone has forgotten their copies at home. As for reasons to convert: Dont convert if you and your players are happy with D&D. After playing D&D for years I started to get very frustrated with the limitations of the game. I tried to fix this with various house rules, but the more I though about it the more I started to realize that it was better to use a different system. But its most important that you find a system that works for you and your group. Haavard, busy studying these days :( *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 11:33:21 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Re:My Posts On Tue, 4 May 1999, Jenni A. M. Merrifield wrote: > Stewart" > > At 11:20 PM 5/4/99 -0400, redrobyne wrote: > >What language should I use right now Im using UTF-7 is that good or bad or > >does it evem matter? > > > > Stewart the 3rd > > I'll bet the language format does matter. If you have a way of specifing > "plain" ASCII that would be best for any mailing list. Also, if your > editor allows you to do fancy formatting, like bold or indenting, /don't/! > That's the sort of stuff that will tend towards causing strange control > nonsense. "iso-8859-1" is also good. Those are almost the same as ascii, but you also get to see these nice scandinavian letters: æææøøøååå as in my name: Håvard :) *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 11:56:00 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - PC immortality > +AD4- I once attained Immortality, but I don't remember much about it. > Is he Mystaran? If so can you send me his stats before and after? We played in Norwold, so he is Mystaran to some extent (this was when GAZ5 had just come out, IIRC). We had a lot of house rules, and a very high-powered campaign, however, so if some of the stats and such don't make sense to you, well tough luck, really. I'll convert the paper "files" to binary files within a week or so, and post them to the list. I'm very busy studying right now! Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 14:07:55 +0200 From: Kristian Kramer Subject: RE: [MYSTARA] - Re:My Posts (way OT) Hey Håvard I though you had to study! :-) Go on, do your home work. :) Kristian Kramer > -----Original Message----- > From: Håvard Rønne Faanes [SMTP:hoc@nvg.ntnu.no] > Sent: Wednesday, May 05, 1999 11:33 AM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - Re:My Posts > > On Tue, 4 May 1999, Jenni A. M. Merrifield wrote: > > > Stewart" > > > > At 11:20 PM 5/4/99 -0400, redrobyne wrote: > > >What language should I use right now Im using UTF-7 is that good or bad > or > > >does it evem matter? > > > > > > Stewart the 3rd > > > > I'll bet the language format does matter. If you have a way of > specifing > > "plain" ASCII that would be best for any mailing list. Also, if your > > editor allows you to do fancy formatting, like bold or indenting, > /don't/! > > That's the sort of stuff that will tend towards causing strange control > > nonsense. > > "iso-8859-1" is also good. Those are almost the same as ascii, but you > also get to see these nice scandinavian letters: > > æææøøøååå > > as in my name: > Håvard :) > > *** > > Haavard R. Faanes (hoc@nvg.ntnu.no) > http://www.nvg.ntnu.no/~hoc > > "Remember, there are no stupid questions, just stupid people." -Mr > Garrison, South Park. > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿDe informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 16:28:22 +0200 From: Tuono Subject: [MYSTARA] - Searching for... I know these questions are probably usual by new users of this mailing list....but let me ask anyway.... I'd like to receive some TSR products already out of production...almost here in Europe i guess... Do u know some web site, or has anyone some stuff (gazetters like Dawn of the Emperors, or adventures like X5 or X7...i have only the first four:( ) but i heard there are other publications about the immortals and blackmoor... If i could receive some by e-mail, i would be grateful P.S....if someone has an italian version...i'd be very happy P.P.S. who have i to write my questionary(how can i say...my email, work, hobbies..etc..) to? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 15:36:55 BST From: "Stuart Kerrigan" Subject: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Since reading the two net almanacs it seems Dark Knight is not unoffical though - and in my upcoming campaign I intend to use Yuschiev and references to him. Are there any stats for Sir Yuschiev on the web? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 11:30:39 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos >Since reading the two net almanacs it seems Dark Knight is not unoffical >though - and in my upcoming campaign I intend to use Yuschiev and references >to him. Are there any stats for Sir Yuschiev on the web? I don't know of any stats for the novel's characters, anywhere. It's probably better if you make them up yourself, in any case, so they'll fit the experience levels of your campaign's PCs. My guess is that the Net-Almanacs are only borrowing the general plotline of the Dark Knight novel, while avoiding the elements that make it "non-canon". Those parts that contradict Mystara's traditional, oD&D setting -- like the closing chapters' bogus links to Planescape :-P -- probably won't ever be mentioned in the NAs, because so many Mystara-buffs loathe the way it discards the old game-system's cosmology. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 12:46:25 -0400 From: redrobyne Subject: Re: [MYSTARA] - PC immortality Thanks+ACE- Sorry you have to study. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 12:51:07 -0400 From: redrobyne Subject: Re: [MYSTARA] - Re:My Posts (way OT) Whao what the...cr+ACo-p (is that even a cuss word)is this? Stewart the 3rd +AD4- To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the +AD4- line +AD4- 'unsubscribe mystara-l' as the body of the message. +AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/-De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. +AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8A/wD/AP8- +ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq- To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 12:57:07 -0400 From: redrobyne Subject: Re: [MYSTARA] - Searching for... TSR still has some stuff and remakes like +ACI-keep on the borderlands+ACI- for its 25th anniv. ( can you get that stuff ordered there?)+ACE- +AD4-I know these questions are probably usual by new users of this mailing +AD4-list....but let me ask anyway.... +AD4-I'd like to receive some TSR products already out of production...almost +AD4-here in Europe i guess... +AD4-Do u know some web site, or has anyone some stuff (gazetters like Dawn of +AD4-the Emperors, or adventures like X5 or X7...i have only the first four:( ) +AD4-but i heard there are other publications about the immortals and blackmoor... +AD4-If i could receive some by e-mail, i would be grateful +AD4- +AD4-P.S....if someone has an italian version...i'd be very happy +AD4-P.P.S. who have i to write my questionary(how can i say...my email, work, +AD4-hobbies..etc..) to? +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4-'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 05 May 1999 13:13:02 -0400 From: redrobyne Subject: [MYSTARA] - my languages For languages to put my text in all I have is UTF-7, UTF-8, user defined, and Western Alphabet. Which one would be best? the thankful Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 14:46:43 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 05/05/99 00:24:50 GMT Daylight Time, redrobyne@ellijay.com writes: > The name if I understand you correctly is Karameikos Kingdom of Adventure > (K:KoA) > > the plain Stewart the 3rd Nope. The mod I'm thinking of was in the Thunder Rift series, and definitely oD&D. It linked Thunder Rift with Karameikos via the Penhaligon Trilogy - it's been mentioned (sans name) on the list in recent days. This is bugging me now; much of my D&D stuff is in the loft, so I can't look it up. Help? Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 14:52:47 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Did u know that.. In a message dated 05/05/99 02:42:18 GMT Daylight Time, eand@WPI.EDU writes: > > > Nobody likes a show-off... : ) > > In which case, look at my wonderful contributions to the RPG world: > > I buy lots of stuff :) > Ethan I'm with Ethan! And since you wonderful people have reprieved me from execution by deciding I wasn't the cause of death for Mystara, I'll go one further; Ethan and I (and the rest of you, natch) were the ones who kept it alive for all those years!!!!!! We have the Power!!!!!!! Sorry. Forgot to take my dried frog pills :-> Carl Q. (just having a lie down in my nice padded cell....:-)) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 22:02:06 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic > > It could be fun, and it could work. Imagining a wunderland with 250 > > *very* distinct and strong personalities living side-by-side in a more or > > less coherent manner. With all their thousands of servants and so on. But > > does it work with the surrounding world? > > Have you ever read the most hilarious Discworld novels by Terry Pratchett? > There was kinda similar situation in Discworld (the geological pizza, > no anchovies) when that world was young. (I have read some DW:s, and I even liked one of them.) But it is still very hard to integrate to Mystara. The idea of a true magocracy (have you read Petri Hiltunen's Praedor in the Magus fanzine?) ruled by almighty wizards shaping the land by their will is good, and partly used in the Alphatia, but I would still see Thyatis the mundane empire and Alphatia the arcane one. If Sclaras has 250 M36:s, and the Grand Council over 1000, there must be hordes of M21:s in the Alphatia. So long, the mystery of magic. > Well, that didnt work... they just built their towers and fight eachother > and ofcos it was the surrounding world who suffered... it ended eventually > cos those magic-users just killed eachother. Unwanted fate for the Thyatis, IMHO at least. > Anyway... i've got ideas from Terry PratchettŽs novels... bout > the magic-users and religions and gods and whatever, which i have used for > my adventures to amuse players... One option is to play in the Discworld. Might be nice. - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #199 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Thursday, May 6 1999 Volume 1999 : Number 200 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Glantri? Re: [MYSTARA] - The Member Directory's New Home Re: [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - Return to the Keep on the Borderlands Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - skothar Re: [MYSTARA] - skothar Re: [MYSTARA] - skothar Re: [MYSTARA] - skothar RE: [MYSTARA] - Did u know that.. RE: [MYSTARA] - Re:My Posts (way OT) RE: [MYSTARA] - Searching for... RE: [MYSTARA] - Searching for... [MYSTARA] - Sclaras goes Discworld Re: [MYSTARA] - The Penhaligon Trilogy Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos RE: [MYSTARA] - Re:My Posts (way OT) [MYSTARA] - Heldannic Knights Re: [MYSTARA] - O-T RE: [MYSTARA] - Re:My Posts (way OT) Re: [MYSTARA] - Heldannic Knights Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Re: [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - heraldry Re: [MYSTARA] - Return to the Keep on the Borderlands ---------------------------------------------------------------------- Date: Wed, 5 May 1999 19:20:26 +0300 From: "Solmyr of the Azure Star" Subject: Re: [MYSTARA] - Glantri? >Wrong.....we did it :) >We decided to play a decidedly evil campaign one year. Damn but it was fun. >Our characters were typically ambitious, but less typically lacking in any >morals whatsoever. So in fact we help von Hendrick take over karameikos. >Although we did kill him and claim the area as our own a few short months >later ...but that is beside the point :) > A sound strategy... Help the bad guy win, then kill him and proclaim yourself the "liberator" :) ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr@kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 22:22:11 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - The Member Directory's New Home > Markus Montola > Home Page: www.iki.fi/montola > City/State/Country: Helsinki, Finland > Occupation: Student > Year of Birth: 1978 > Year I Started Playing RPG's: 1988 > Year I Started Playing Mystara: 1995 > What I Like Best About Mystara: The Glantri City > Favorite Mystaran Product: Gaz3 > Other RPG's Played: RQ (Glorantha), DeadLands, Vampire, Mage, Trinity... > Other Hobbies: Larping! > Other Comments: The rules are an excuse for the lack of imagination. - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 23:08:27 +0300 (EET DST) From: Katri Wallenius-m{ki Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic > > One option is to play in the Discworld. Might be nice. > > - Markus well...um...err... might be... is there some kind of DW-based rpg? i know there are some putergames and ofcos mud... but i think just prefer steale some ideas from Terry Pratchett (and from everywhere) and work up my northern reaches campaign more and more weird and hopefully funnier too... i kinda like to create my own world. its my world and my rules! *diabolic laugh* itŽs kinda sweet when my players call me god... ...and we barbarian hublander folk always take our fried frog pills... - -- €€€€€€€€€€€€€€€€€€€€€€ If it was so, it might be; and if it were so, € Katri € it would be: but as it isn't, it ain't. € kw50538@uta.fi € That's logic. €€€€€€€€€€€€€€€€€€€€€€ -Tweedledee- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 16:42:11 EDT From: RLaRue@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 5/5/99 2:48:42 PM Eastern Daylight Time, CQuaif@aol.com writes: << Nope. The mod I'm thinking of was in the Thunder Rift series, and definitely oD&D. It linked Thunder Rift with Karameikos via the Penhaligon Trilogy - it's been mentioned (sans name) on the list in recent days. This is bugging me now; much of my D&D stuff is in the loft, so I can't look it up. Help? >> There were 12 products related to Thunder Rift: DMR1 DM Screen/Escape from Thunder Rift Thunder Rift Assault on Raven's Ruin Character & Monster Assortment Sword and Shield The Knight of Newts Quest for the Silver Sword In the Phantom's Wake Rage of the Rakasta The Dragon's Den Adventure Pack The Goblin's Lair Adventure Pack The Haunted Tower Adventure Pack Hope that helps. Rick *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 22:02:35 +0100 From: "Hoddie" Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands << Nope. The mod I'm thinking of was in the Thunder Rift series, and definitely oD&D. It linked Thunder Rift with Karameikos via the Penhaligon Trilogy - it's been mentioned (sans name) on the list in recent days. This is bugging me now; much of my D&D stuff is in the loft, so I can't look it up. Help? >> Escape from Thunder Rift lands the characters in Karameikos, and the text suggests that the DM use the DDA.x series to continue the adventure. Isn't the Penhaligon Trilogy part of the old basic adventures? The Queen's Harvest rings a bell. Hoddie *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 17:50:09 EDT From: Magistar2@aol.com Subject: [MYSTARA] - skothar I was just wondering, in which products do they detail Davania, Skothar or the Ice Gnomes *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 20:53:18 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - skothar On Wed, 5 May 1999 Magistar2@aol.com wrote: > I was just wondering, in which products do they detail Davania, Skothar or > the Ice Gnomes None. Even the hollow world products don't deal with the ice gnomes. Luckily, I have taken up that task. Look od Stan's page for all the davania stuff you need from the davania team, and keep your eyes peeled for the Vulcanian stuff from me later this month. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 20:53:18 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - skothar On Wed, 5 May 1999 Magistar2@aol.com wrote: > I was just wondering, in which products do they detail Davania, Skothar or > the Ice Gnomes None. Even the hollow world products don't deal with the ice gnomes. Luckily, I have taken up that task. Look od Stan's page for all the davania stuff you need from the davania team, and keep your eyes peeled for the Vulcanian stuff from me later this month. Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 5 May 1999 21:33:54 EDT From: Magistar2@aol.com Subject: Re: [MYSTARA] - skothar In a message dated 5/5/99 8:54:24 PM Eastern Daylight Time, eand@WPI.EDU writes: << ice gnomes >> no ice gnomes, eh? hmmm........I'm on it! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 09:06:37 +0200 From: Kristian Kramer Subject: RE: [MYSTARA] - Did u know that.. Mystara rules!!! > -----Original Message----- from a slightly dizzy Carl Q. (he forgot to > take his dried frog pills again :) > > I'm with Ethan! And since you wonderful people have reprieved me from > execution by deciding I wasn't the cause of death for Mystara, I'll go one > > further; Ethan and I (and the rest of you, natch) were the ones who kept > it > alive for all those years!!!!!! We have the Power!!!!!!! > > ================================================================ De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. ================================================================ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 09:34:13 +0200 From: Kristian Kramer Subject: RE: [MYSTARA] - Re:My Posts (way OT) It's beautiful isn't it? Well, the legal people of the company I work for, decided it would be handy to have disclaimer sent with every e-mail. I don't like it eiter, so don't blame (flame) me. I just don't understand why they had to put it in Dutch too. English would have been enough, I gather. But maybe it has to be in Dutch for it to be legal. Kristian Kramer ================================================================ De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. ================================================================ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 09:55:00 +0200 From: Kristian Kramer Subject: RE: [MYSTARA] - Searching for... You can mail to clumsydwarf@usa.net. Check out the Official Mystara Mailing List Member Registry: http://www.geocities.com/Area51/Dunes/7295/mystara/mml/index.html Kristian Kramer Look out!! Disclaimer ahead!! ================================================================ De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. ================================================================ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 16:06:53 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Searching for... Now THAT is a kick ass disclamer :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: Kristian Kramer [SMTP:Kristian.Kramer@comsys.nl] > Sent: Thursday, May 06, 1999 3:55 PM > To: 'mystara-l@mpgn.com' > Subject: RE: [MYSTARA] - Searching for... > > You can mail to clumsydwarf@usa.net. Check out the Official Mystara > Mailing > List Member Registry: > http://www.geocities.com/Area51/Dunes/7295/mystara/mml/index.html > > Kristian Kramer > Look out!! Disclaimer ahead!! > ================================================================ > De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor > de geadresseerde. Gebruik van deze informatie door anderen dan de > geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding > en/of verstrekking van deze informatie aan derden is niet toegestaan. > Comsys staat niet in voor de juiste en volledige overbrenging van de > inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst > daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie > van een vermeend aanbod in een verzonden E-mail bericht. > > The information contained in this communication is confidential and may be > legally privileged. It is intended solely for the use of the individual or > entity to whom it is addressed and others authorised to receive it. If you > are not the intended recipient you are hereby notified that any > disclosure, copying, distribution or taking any action in reliance on the > contents of this information is strictly prohibited and may be unlawful. > Comsys is neither liable for the proper and complete transmission of the > information contained in this communication nor for any delay in its > receipt. Comsys can never be legally bound by the acceptance of any > supposed offer in an electronic message. > ================================================================ > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 12:01:18 +0300 (EET DST) From: Markus Olavi Montola Subject: [MYSTARA] - Sclaras goes Discworld > > One option is to play in the Discworld. Might be nice. > well...um...err... might be... :-) > is there some kind of DW-based rpg? i know there are some putergames and > ofcos mud... At least there is Gurps Discworld, which can be converted for better systems (like D&D :) rather easily. They have said that the book is good. Pratchett personally oversaw it's writing IIRC. > itŽs kinda sweet when my players call me god... :-) Obey the GM, the GM is your friend. - M a r k u s *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 12:52:18 BST From: "Stuart Kerrigan" Subject: Re: [MYSTARA] - The Penhaligon Trilogy Personally I enjoyed the books - but then again i wasn't playing in Mystara at the time. The third book was a bit strange - and Flinn came back as an immortal? Why?! He'd not completed any quests. There's a reference to Johauna Menhir in Hail the Heroes. Does anyone know where the best source of on-line Karameikos adventures are? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 12:53:54 BST From: "Stuart Kerrigan" Subject: Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos >I don't know of any stats for the novel's characters, anywhere. It's >probably better if you make them up yourself, in any case, so they'll fit >the experience levels of your campaign's PCs. I was thinking along the lines of a Fighter/Merchant as per the Darokin gaz? >My guess is that the Net-Almanacs are only borrowing the general plotline >of the Dark Knight novel, while avoiding the elements that make it >"non-canon". Those parts that contradict Mystara's traditional, oD&D >setting -- like the closing chapters' bogus links to Planescape :-P -- >probably won't ever be mentioned in the NAs, because so many Mystara-buffs >loathe the way it discards the old game-system's cosmology. It was okay, but all the names of the characters came out the Names section in K:KOA. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 15:30:19 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos On Thu, 6 May 1999, Stuart Kerrigan wrote: > > > >I don't know of any stats for the novel's characters, anywhere. It's > >probably better if you make them up yourself, in any case, so they'll fit > >the experience levels of your campaign's PCs. > > I was thinking along the lines of a Fighter/Merchant as per the Darokin gaz? Probably not. The Merchant class in Darokin is only available for Darokinians. A Pure fighter or thief seems more likely IMO. Haavard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 15:17:19 BST From: "Stuart Kerrigan" Subject: Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos Possibly a paladin? Or a peasant hero fighter? What do you think? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 10:17:50 -0400 (EDT) From: SteelAngel Subject: RE: [MYSTARA] - Re:My Posts (way OT) On Thu, 6 May 1999, Kristian Kramer wrote: > It's beautiful isn't it? Well, the legal people of the company I work for, > decided it would be handy to have disclaimer sent with every e-mail. I don't > like it eiter, so don't blame (flame) me. I just don't understand why they > had to put it in Dutch too. English would have been enough, I gather. But > maybe it has to be in Dutch for it to be legal. Christ. That's not just bad netiquette that's biger than most of my posts... Ethan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 15:21:16 BST From: "Stuart Kerrigan" Subject: [MYSTARA] - Heldannic Knights What was the best supplement to get information on the Heldannic Knights? Please don't say Champions of Mystara or I might have to shoot myself - I passed on buying it a while back. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 10:37:15 -0400 From: Andrew Toth Subject: Re: [MYSTARA] - O-T At 09:43 PM 5/4/99 -0400, you wrote: > > >please tell me if any of my letters still are messed up I think I fixed it >but Im not sure?+ACE- > > the desperate Stewart the 3rd Well, I still get some control code characters in your messages, but much less. Beyowulf Steely Blue Dragon -==UDIC==- |/ "Ours is not to reason why, but to blow this joint before we die" -Ratrap, BeastWars *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 16:59:21 +0200 From: Kristian Kramer Subject: RE: [MYSTARA] - Re:My Posts (way OT) Hmm, you're right. The disclaimer is so huge, I'm a bit afraid to post to the list... but we'll just have to live with it. And you're right in saying that's it's bigger than most of your (or any other posts on this list :) Kristian Kramer "Wow! Look at the size of this disclaimer!" "Yeah, really kewl n' stuff, man!" "It's huge!" "I think the the disclaimer is even worse than... than.... WotI!!" "Look out! Here it comes!!!!!!!!!!!!!!!!!!" ================================================================ De informatie verzonden met dit E-mail bericht is uitsluitend bestemd voor de geadresseerde. Gebruik van deze informatie door anderen dan de geadresseerde is verboden. Openbaarmaking, vermenigvuldiging, verspreiding en/of verstrekking van deze informatie aan derden is niet toegestaan. Comsys staat niet in voor de juiste en volledige overbrenging van de inhoud van een verzonden E-mail bericht, noch voor tijdige ontvangst daarvan. Evenmin kan Comsys worden gebonden door de eventuele acceptatie van een vermeend aanbod in een verzonden E-mail bericht. The information contained in this communication is confidential and may be legally privileged. It is intended solely for the use of the individual or entity to whom it is addressed and others authorised to receive it. If you are not the intended recipient you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. Comsys is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. Comsys can never be legally bound by the acceptance of any supposed offer in an electronic message. ================================================================ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 17:39:19 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Heldannic Knights On Thu, 6 May 1999, Stuart Kerrigan wrote: > What was the best supplement to get information on the Heldannic Knights? > Please don't say Champions of Mystara or I might have to shoot myself - I > passed on buying it a while back. Champio.....Actually, the best source on Heldannic Knights is Shawn Stanley's website. Haavard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 17:40:20 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Yuschiev and Dark Knight of Karameikos On Thu, 6 May 1999, Stuart Kerrigan wrote: > Possibly a paladin? Or a peasant hero fighter? What do you think? A Noble Warrior perhaps? In OD&D terms he'd just be a fighter. Haavard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 00:17:49 +0300 From: "Solmyr of the Azure Star" Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic is there some kind of DW-based rpg? i know there are some putergames and ofcos mud... I don't think so. DW is easy to integrate into xD&D though, seeing as it was originally based on it (read the Color of Magic; the spellcasting system is lifted directly out of xD&D). ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr@kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 14:54:46 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - heraldry At 16.49 03/05/99 +0200, Laszko van Kessel (DSN) wrote: >Is there anything on the web about the heraldry of the >countries/cities/families in the Known World? >Both the Gazs and the Dragon Magazines articles provide little information. Not much, but I remember discussing about KW's coat of arms on the MML a long time ago. At the end someone compiled a list of the coat of arms of KW countries and Glantrian Principalities, drawing from the GAZs, K:KoA and G:KoM. I should have that list somewhere, but it might be also on Shawn's site. If you can't find it there, then mail me and I'll repost it (if I manage to find it :-) Hope this helps ************** Fabrizio Paoli brizio@gdr.net http://www.geocities.com/TimesSquare/Dungeon/4560/ ************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 13:33:26 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 05/05/99 21:50:47 GMT Daylight Time, RLaRue@aol.com writes: > There were 12 products related to Thunder Rift: > > <> That's the one! Thanks Rick. Now I can relax (and stop tearing through the carefully heaped piles of boxes in my loft :->). Gratefully, Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #200 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, May 7 1999 Volume 1999 : Number 201 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Return to the Keep on the Borderlands [MYSTARA] - witch [MYSTARA] - Always searching for... Re: [MYSTARA] - PC immortality Re: [MYSTARA] - witch Re: [MYSTARA] - witch Re: [MYSTARA] - witch Re: [MYSTARA] - Sclaras, the Wonderland of Magic Re: [MYSTARA] - witch Re: [MYSTARA] - witch ---------------------------------------------------------------------- Date: Thu, 6 May 1999 13:40:10 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 05/05/99 22:02:17 GMT Daylight Time, pjh@ephtl.demon.co.uk writes: > Escape from Thunder Rift lands the characters in Karameikos, and the text > suggests that the DM use the DDA.x series to continue the adventure. And thanks to you, too, Hoddie! > Isn't the Penhaligon Trilogy part of the old basic adventures? The Queen's > Harvest rings a bell. King's Festival and Queen's Harvest were linked modules based in the area, but the Penhaligon Trilogy is the debatably-canon trilogy of books written for pre-AD&D Mystara. By the way, if anyone on this list (apart from Kavyid) owns and plays FRUA, Ray Dyer has produced an excellent series of adapted pencil-and-paper adventures for the program based in his world, "The Realm", including many old D&D tales, like Keep on the Borderlands, the Lost City, Palace of the Sivler Princess, and a combined version of the abovementioned two adventures called "Harvest of Chaos". Give them a go; they're excellent. This has been an unpaid and unsolicited Plug. :-) Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 21:33:02 +0200 From: DM Subject: [MYSTARA] - Did you know that... II! In a message dated 99-05-04 16:32:48 EDT, Leroy Van Camp III wrote: << While not as exciting by a xD&D list's standards, next time you see a copy of GURPS Mecha lying around take a look at the front page for a familiar name...>> And promptly Mystaros added: << Okay, time to jump into this shameless self-indulgence and promotion... check out these fine products... Tragedy in the House of Brodeln, by Kenzer & Company Inferno, by Global Games The End, by Scapegoat Games Dragon Magazine #251, Knights of the Dinner Table comic Knights of the Dinner Table issues 18, 21, 22 ("The Lost Ones", based on an idea of mine, fergot my credit), 24 and 27...>> Oh, okay, it's a competition, uh? FINE! Just go to the local library and check out ALL of the works of our own Umberto Eco like The Name of the Rose, Foucault's Pendulum and the Island of the Day Before, just to name a few. Skim the first pages and thru all the pages inside and I dare say, you WILL not find ANY references that can link these books with ME! And this is just the beginning, I could quote thousands and thousands of other books and... *white dressed men gag him in a not-so-comfortable white dress with many straps and manacles and take him away to his padded cell..* DM ;) PS: I really LIKE KotDT!! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 22:35:04 +0300 (EET DST) From: Katri Wallenius-m{ki Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic > I don't think so. DW is easy to integrate into xD&D though, seeing as it was > originally based on it (read the Color of Magic; the spellcasting system is > lifted directly out of xD&D). > > ****************** > Aleksei Andrievski > aka Solmyr, Archmage of the Azure Star yup.. i have had couple of deja-vus myself too... i especially like the idea of gods playing "the game", that is rolling dices.... but as i said earlier.. i just continue the steal..err... recycling of ideas... - -- €€€€€€€€€€€€€€€€€€€€€€ If it was so, it might be; and if it were so, € Katri € it would be: but as it isn't, it ain't. € kw50538@uta.fi € That's logic. €€€€€€€€€€€€€€€€€€€€€€ -Tweedledee- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 00:09:08 +0300 From: "Solmyr of the Azure Star" Subject: Re: [MYSTARA] - Did you know that... II! >of the Day Before, just to name a few. Skim the first pages and thru all >the pages inside and I dare say, you WILL not find ANY references that can >link these books with ME! > >And this is just the beginning, I could quote thousands and thousands of >other books and... *white dressed men gag him in a not-so-comfortable white >dress with many straps and manacles and take him away to his padded cell..* > >DM ;) > Really? Then why does my copy of G:KoM have "Marco Dalmonte" in the credits? :) Just kidding... wouldn't want to upset poor DM more than necessary :) ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr@kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 02:05:34 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Did you know that... II! the Island of the Day Before, just to name a few. Skim the first pages and thru all > the pages inside and I dare say, you WILL not find ANY references that can > link these books with ME! OHHHHHHHHHHHH! I had always thought that the ship named "Daphne" was inspired upon the "Princess Ark" ;-) Back in topic, I think that Umberto Eco's novels offer very good adventure ideas. Speaking of The Island of the Day Before, I have always wondered if it is general knowledge in Mystara that the world is (more or less) spherical. I know that, after Claransa's Travels, Princess Ark and Karameikos Polar Expedition, it more or less academically accepted that it is hollow, but hollow does not necessarily imply spherical (they could conceive it as a cilinder or even a toroid, for example). How do Mystaran sailors know longitudes at sea? If we assume a Renaissance technological level, latitude is easily determined with astrolabs and sextants using the sun, stars and moons, bu longitude could not be determined until the 18th century. This does not pose too much of a problem when sailors can follow coastlines (along Brun or Hinterlands in N Davania or in Esterhold) and get precise references of time passage in settlements (are primitive gearwork clocks extended in Mystara?), but when crossing an ocean... Eco's novel proposes the usage of magic. I wonder if in Mystara navigators have to recur to such a system when affronting transoceanic travels and how this affects the accuracy of Mystaran maps and charts (not Dungeon Master omniscient maps). This questions are far more serious wit airships: more speed and less reference scales in the air! What are, in your opinion, Mystaran navigational tools (both mundane and magical)? Development of this tech, and its effects upon sea trade, could bring about competition, and interesting adventure hooks, between quite a few Mystaran nations. Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 6 May 1999 21:35:44 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Did you know that... II! In a message dated 99-05-06 19:58:31 EDT, anpro@accesocero.es writes: << This questions are far more serious wit airships: more speed and less reference scales in the air! What are, in your opinion, Mystaran navigational tools (both mundane and magical)? Development of this tech, and its effects upon sea trade, could bring about competition, and interesting adventure hooks, between quite a few Mystaran nations. Andrés >> I would propose that the Alphatians developed a magical longitude/latitude device that used Sundsvall as a central point, sort of like the "Federation Central Beacon" in Star Trek. Position would be checked with the "device" thusly "Ten miles north by northwest of Sundsvall" or "Heading 180 degrees out of Sundsvall". Various devices would be used to develop courses and such, and good old fashion use of ren-tech devices would supplement the magical devices (as one never knew when magic might not be the most efficacious method). Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 22:55:55 -0400 From: redrobyne Subject: Re: [MYSTARA] - Did you know that... II! Heck why dont the magical kingdoms just teleport magic to do that kind of stuff? And what if someone created a device that autimatically knows where its going and steers you there (like a sea captain indivisible servant)? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 20:28:27 PDT From: "Nicholas Hudson" Subject: Re: [MYSTARA] - Did you know that... II! >Oh, okay, it's a competition, uh? FINE! >Just go to the local library and check out ALL of the works of our own >Umberto Eco like The Name of the Rose, Foucault's Pendulum and the Island >of the Day Before, just to name a few. Skim the first pages and thru all >the pages inside and I dare say, you WILL not find ANY references that can >link these books with ME! > >And this is just the beginning, I could quote thousands and thousands of >other books and... *white dressed men gag him in a not-so-comfortable white >dress with many straps and manacles and take him away to his padded cell..* > >DM ;) Hey, wait a minute! I didn't write any of Umberto Eco's books either! Maybe we're long-lost twins! "In the Beginning, there was Darkness, but before there was Darkness, there was Frog." - St. Stephen Mr. Nicholas, Oard Extraordinaire _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 23:37:29 -0400 From: Andrew Toth Subject: Re: [MYSTARA] - Did you know that... II! At 10:55 PM 5/6/99 -0400, you wrote: >Heck why dont the magical kingdoms just teleport magic to do that kind of >stuff? And what if someone created a device that autimatically knows where >its going and steers you there (like a sea captain indivisible servant) Or perhaps a magical device that scans the area and converts it to an illusionary map automatically updating it as the ship moves. Beyowulf Steely Blue Dragon -==UDIC==- |/ "Ours is not to reason why, but to blow this joint before we die" -Ratrap, BeastWars *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 06 May 1999 23:51:15 -0400 From: redrobyne Subject: Re: [MYSTARA] - Did you know that... II! Does anyone know who J.R.R. Tolkien & C.S. Lewis are...well it is actually... *gasp!!!* Me the masked marvel!!! yes thats right I have finally removed my mask and now you all know its me S.E. Lentz the IIIrd (also known as Stewart the 3rd)!!! But what how could I write a book in the 50s yet only am 15 yrs old? well I dont know luck I guess?! (At that moment a German nurse named Von Hilda gives me 800mg of Elephant tranquilizer) Well anyway... Back... to... t...h...e... top...ZZZ...(drooling)ZZZ...ZZZZZ... the very tired Stewart the 3rd >>Oh, okay, it's a competition, uh? FINE! >>Just go to the local library and check out ALL of the works of our own >>Umberto Eco like The Name of the Rose, Foucault's Pendulum and the Island >>of the Day Before, just to name a few. Skim the first pages and thru all >>the pages inside and I dare say, you WILL not find ANY references that can >>link these books with ME! >> >>And this is just the beginning, I could quote thousands and thousands of >>other books and... *white dressed men gag him in a not-so-comfortable white >>dress with many straps and manacles and take him away to his padded cell..* >> >>DM ;) > > Hey, wait a minute! I didn't write any of Umberto Eco's books either! >Maybe we're long-lost twins! > >"In the Beginning, there was Darkness, but before there was >Darkness, there was Frog." - St. Stephen > >Mr. Nicholas, Oard Extraordinaire > > >_______________________________________________________________ >Get Free Email and Do More On The Web. Visit http://www.msn.com >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 00:02:31 EDT From: RLaRue@aol.com Subject: Re: [MYSTARA] - Return to the Keep on the Borderlands In a message dated 5/6/99 1:39:13 PM Eastern Daylight Time, CQuaif@aol.com writes: << That's the one! Thanks Rick. Now I can relax (and stop tearing through the carefully heaped piles of boxes in my loft :->). >> Glad I could help. There's nothing worse than having something on the tip of your tongue and not be able to remember it. Drives me NUTS! Rick *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 00:42:26 -0400 From: redrobyne Subject: [MYSTARA] - witch does anyone have the rules and reg.'s for the witch class? I heard it mentioned somewhere but its not for Mystara or Known World thats all I know? The wondering Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 10:56:00 +0200 From: Tornado Subject: [MYSTARA] - Always searching for... After adventuring in "Palace of Silver Princess" a PC of mine asked to become a Dragon Knight.. ...where can i find something to organize these Orders Of Dargon Knight ? Thanks:)) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 12:22:24 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - PC immortality > Is he Mystaran? If so can you send me his stats before and after? OK, as requested here he is. Things to note: 1) We played a high-powered campaign 2) We played with a lot of optional rules, but basically D&D 3) He was my character through 3 years, and started at level 1 4) He was my first character 5) We played in a Mystara that was very young (GAZ6 or so had just come out), and the story reflects that we fleshed out the areas we played in, and they are by no means compatible to current Mystara information! GENERAL KONG KYLIE 36th level Elven Master Thief Neutral Age: 489, Height: 7'5", Weight: 129 lbs., Hair: Golden, Eyes: Green Str 18 Int 10 Wis 11 Dex 17 Con 18 Cha 18 Com 17 Sight: 15 All other senses average. HP: 155 Honor: 9 Persistence: 11 Selfishness: 1 XP: 9,923,865 Attack Rank: S THAC0: -2 AC: 7 unarmored -7 armored Weapon Mastery: Sword; Expert Whip; Basic Bola; Skilled Heavy Crossbow; Basic Blowgun; Basic Thief Abilities: Open Locks: 122% Find Traps: 100% Remove Traps: 100% Climb Walls: 112% Move Silently: 101% Hide/Shadows: 99% Pick Pockets: 145% Hear Noise: 135% Find Secret: 106% Spells/level: 4 1st, 3 2nd, 3 3rd, 2 4th, 1 5th Spellbook: Level 1: Read Magic, Magic Missile, Produce Heat/Cold (special; learned from Zorgon Marcovic) Level 2: Web, Mirror Image, Knock Level 3: Lightning Bolt, Dispel Magic, Fire Ball Level 4: Ice Storm/Wall, Wood to Water (special; learned from Zorgon Marcovic) Level 5: Conjure Elemental, Rain of Lava (special; learned from Zorgon Marcovic) War Machine: +60 to Leadership Factor Equipment: Armor: Plate Mail+3; Cure Wounds, Shield+4 Weapons: GUENTHER, Whip+4, Bola+4, Heavy Crossbow+3; Draining Rings: Animal Control (not usually worn), Quickness, Fire Resistance Miscellaneous: Rod of Earth & Fire, Staff of Wizardry, Cage of Carrying, Muzzle of Training, Bag of Holding, Bag of Endless Holding (100,000 cn), Thieves Tools, Rope of Climbing (100'), 25,000 pp, 10 Iron Rations GUENTHER: Neutral Sword+4; INT 12; EGO 1; Reads Magic, Find Secret Doors, Flying, 2xHealing, Extra Damage, Illusion, Clairaudience, Teleportation, Telepathy When fighting with GUENTHER Kong Kylie is THAC0 -9, Damage: 2d8+7 and has 3 attacks per round. Kong Kylie was originally an adventurer in the Empire of the Great Khan on the continent of Skothar. Having adventured there for centuries, Kong Kylie eventually got involved in politics and rose to the rank of general in the army of the Khan. When the Khan was assassinated, Kong Kylie assumed the throne in a military coup, owing to the loyalty of the troops of the empire. His rule was short however, as he barely avoided an assassination attempt, then was forced to flee the invading forces of the winged magicians of Oceania. Kong Kylie opted to leave Skothar altogether and fled with his most trusted comrades, boarding a frigate bound for unknown waters. After the harrowing sea voyage he ended up in Norwold, having succesfully eluded his pursuers. There he was granted a dominion by King Ericall after proving victorious in a tournament. His dominion was located close to the Wyrmteeth Mountain Range and he learned of Immortality from an ancient gold dragon. He pursued Immortality in the Sphere of Thought, while his close friend Zorgon Marcovic took the Path of the Paragon in the Sphere of Energy. During one of Zorgon's duels with a 36th-level wizard called Mayall Uthe Seulb, Zorgon was disintegrated with no hope of ressurrection. This event changed Kong Kylie forever, and he became melancholic and far more thoughtful than he had ever been. Eventually he completed his trials and ascended to Immortality. KYLIE Temporal Novice in the Sphere of Thought Neutral Str 25 Int 25 Wis 25 Dex 17 Con 25 Cha 25 Com 17 HD: 20 HP: 100 PP: 500 Anti-Magic: 50% THAC0: 5 AC: 0 Attacks: Punch; 3 attacks per round; 6d6, Wrestling Rating: 33 Aura: 6 affected, -6 to Saving Throw Having attained Immortality, the first thing Kong Kylie (now just known as Kylie) did was invest the power needed to maximize his intelligence and wisdom ratings. This had always been a dream of his, being able to grasp the intricate workings of the mind. After the death of his (highly intelligent) friend Zorgon Marcovic, this had been a particularly pressing issue, since he thought that had he only been smarter, he could have saved him. Having plenty of power to spend, he also raised other abilities, leaving only his dexterity and comeliness at their mortal levels. Kylie is just getting established as an Immortal and will likely attempt to attract a following among intellectual thieves. In mortal existence he always tried to use his Thief Abilities in as smart a way as he could, and only rarely for personal gain. Having run an exotic pet shop in Norwold, Kong Kylie had trained a lion to be his companion (it too was disintegrated by an enemy of his), and he still has fond memories of it, and likes to appear with a fierce lion at his side. He has great respect for people who tame wild animals. While a general in mortal life, he was never known as a great tactician. Instead he was a charismatic and inspiring leader, who only fought when left with no other options. But due to his great respect for intelligence and wisdom, he is far more likely to aid great tacticians, rather than people who remind him of his former self. Kylie's primary mortal identity is similar in every way to his original mortal form, he has no desire to improve upon it. A sure way to identify Kylie's involvement in mortal affairs is to watch for the name Zorgon Marcovic. His unending respect for the man assures that he finds a way to involve it in every undertaking. On the other hand if the name Edvind crops up, Kylie might very well be involved as well. This is the name of a dwarf that he once adventured with, and he always thought that Edvind was the most obnoxious individual he ever knew. - -- Jacob Skytte, Denmark *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 13:29:59 +0300 (EET DST) From: Katri Wallenius-m{ki Subject: Re: [MYSTARA] - witch On Fri, 7 May 1999, redrobyne wrote: > does anyone have the rules and reg.'s for the witch class? I heard it > mentioned somewhere but its not for Mystara or Known World thats all I know? > > The wondering Stewart the 3rd there is npc class for witches (wise women) in northern reaches (GAZ 7) atleast.. i dont know if this is what you are looking for?? - -- €€€€€€€€€€€€€€€€€€€€€€ If it was so, it might be; and if it were so, € Katri € it would be: but as it isn't, it ain't. € kw50538@uta.fi € That's logic. €€€€€€€€€€€€€€€€€€€€€€ -Tweedledee- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 13:04:42 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - witch On Fri, 7 May 1999, redrobyne wrote: > does anyone have the rules and reg.'s for the witch class? I heard it > mentioned somewhere but its not for Mystara or Known World thats all I know? > > The wondering Stewart the 3rd My former DM once wrote up a Witch class for D&D, but I seriously doubt this is what you were looking for. It was entirely out of proportion with spells of similar level, but much greater power (like Greater Magic Missile, inflicting 1d8+1 per missile, but still a level 1 spell). One of our PC's played a Witch for a while, but suddenly the witches were feared and hated and hunted to extinction by the common people and professional Witch-Hunters. Rosa (that was her name) went into hiding (the character was retired), only occasionally returning for grand adventures that required the powers of the nefarious Witch. Jacob, Denmark Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 13:23:28 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - witch On Fri, 7 May 1999, Katri Wallenius-m{ki wrote: > On Fri, 7 May 1999, redrobyne wrote: > > > does anyone have the rules and reg.'s for the witch class? I heard it > > mentioned somewhere but its not for Mystara or Known World thats all I know? > > > > The wondering Stewart the 3rd > > there is npc class for witches (wise women) in northern reaches (GAZ 7) > atleast.. i dont know if this is what you are looking for?? There is also a secret craft for witches in Glantri... Haavard *** Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 10:02:19 +0100 From: Michael K Jones Subject: Re: [MYSTARA] - Sclaras, the Wonderland of Magic There is the GURP's DiscWorld, which I've looked at, and it seems good Flossy Solmyr of the Azure Star wrote: > is there some kind of DW-based rpg? i know there are some putergames and > ofcos mud... > > I don't think so. DW is easy to integrate into xD&D though, seeing as it was > originally based on it (read the Color of Magic; the spellcasting system is > lifted directly out of xD&D). > > ****************** > Aleksei Andrievski > aka Solmyr, Archmage of the Azure Star > aka Azure Star Dragon > solmyr@kolumbus.fi > http://www.geocities.com/TimesSquare/Fortress/2198/index.html > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 10:53:19 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - witch In a message dated 99-05-07 00:40:59 EDT, redrobyne@ellijay.com writes: << does anyone have the rules and reg.'s for the witch class? I heard it mentioned somewhere but its not for Mystara or Known World thats all I know? The wondering Stewart the 3rd >> Mayfair Games came out with one of their RoleAids supplements that had all sorts of stuff on Witches (it was the straw that broke the camels' back in the TSR/Mayfair lawsuit, and killed the RoleAids line). Not too bad of a product... As for Mystara, GAZ3 includes the Witch Secret Craft. Then there is the Witch in the "Complete Wizard's Handbook". There have also been several Witch classes outlined in Dragon magazine over the years, and there were the Witches from Judges Guild as well... plenty to choose from... Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 14:20:15 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - witch In a message dated 07/05/99 11:31:03 GMT Daylight Time, kw50538@uta.fi writes: > > does anyone have the rules and reg.'s for the witch class? I heard it > > mentioned somewhere but its not for Mystara or Known World thats all I > know? > > > > The wondering Stewart the 3rd > > there is npc class for witches (wise women) in northern reaches (GAZ 7) > atleast.. i dont know if this is what you are looking for?? The only "official" Witch in oD&D I can think of is the Witch Secret Craft in the Glantri GAZ; although somewhere I do have a non-TSR, AD&D-compatible sourcebook called "Witches" which (sorry, pun unintentional) provides stats, abilities, spell lists and sample characters for Witches in about eight different traditions. My poor senile brain has failed me again; I can't think of the company's name (anyone? This publisher did loads of sourcebooks and modules which were AD&D-compatible). I think the book is long-OOP by now, in any case. If you're interested, I'll try and look it out over the weekend; although no promises that I'll actually find it... Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #201 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, May 8 1999 Volume 1999 : Number 202 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - witch Re: [MYSTARA] - Did you know that... II! Re: [MYSTARA] - Always searching for... Re: [MYSTARA] - witch [MYSTARA] - [REPOST] Heraldry Re: [MYSTARA] - [REPOST] Heraldry [MYSTARA] - New Calendar Note on [MYSTARA] - [REPOST] Heraldry Re: [MYSTARA] - New Calendar Re: [MYSTARA] - witch Re: [MYSTARA] - New Calendar Re: [MYSTARA] - [REPOST] Heraldry ---------------------------------------------------------------------- Date: Fri, 7 May 1999 14:22:52 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - witch In a message dated 07/05/99 15:56:37 GMT Daylight Time, Mystaros@aol.com writes: > Mayfair Games came out with one of their RoleAids supplements that had all > sorts of stuff on Witches (it was the straw that broke the camels' back in > the TSR/Mayfair lawsuit, and killed the RoleAids line). Not too bad of a > product... ROLEAIDS!! THAT'S the name I was looking for. Honestly, I've got to lay off the dried frog pills... Carl Q (possibly) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 14:34:49 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Did you know that... II! >Does anyone know who J.R.R. Tolkien & C.S. Lewis are...well it is >actually... > >*gasp!!!* > >Me the masked marvel!!! >yes thats right I have finally removed my mask and now you all know its me >S.E. Lentz the IIIrd >(also known as Stewart the 3rd)!!! But what how could I write a book in the >50s yet only am 15 yrs old? well I dont know luck I guess?! (At that moment >a German nurse named Von Hilda gives me 800mg of Elephant tranquilizer) Well >anyway... Back... to... t...h...e... top...ZZZ...(drooling)ZZZ...ZZZZZ... > > the very tired Stewart the 3rd Hey, Red! Looks like your messages are finally coming through -- even to my clunky ol' Eudora account -- scramble-free! :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 14:46:50 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Always searching for... >After adventuring in "Palace of Silver Princess" a PC of mine asked to >become a Dragon Knight ... where can i find something to organize these >Orders Of Dragon Knight ? >Thanks:)) The Knights of the White Drake were mentioned in "Dawn of the Empires", as an old branch of the Thyatian 'air force'. I believe they were disbanded, or incorporated back into the rest of the Retebius forces, at about the same time as the land of Haven (from module B3) became trapped by Arik's curse. So even if the curse is broken, Princess Argenta's boyfriend doesn't have an order of knights to go home to; in fact, the disbanding of the Knights might be why he moved to Haven, in the first place. White dragons in the oD&D rules are of Neutral alignment, which is how come a good guy like the one in the module can be riding one of them. Note that Mystara's dragons have a complex civilization of their own -- much more so than even the ones from Dragonlance -- so if there are any orders of dragon-riding knights in the Known World, it'd probably be the dragons who are the ones in charge, not their human riders. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 14:53:39 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - witch >does anyone have the rules and reg.'s for the witch class? I heard it >mentioned somewhere but its not for Mystara or Known World thats all I know? > > The wondering Stewart the 3rd Monster-races' wizards used to be called "wiccas", which is a synonym for witch. However, it's also the name for adherents of an IRL pagan religion - -- one that's VERY sensitive about its image, having been falsely branded as devil-worship in the past -- so the term "wokani" was adopted instead, in later oD&D products. Likewise, the Secret Craft of Witchcraft (from Gaz3) was renamed the Secret Craft of Wokanism, in the Glantri: Kingdom of Magic boxed set. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 21:25:52 +0200 From: Fabrizio Paoli Subject: [MYSTARA] - [REPOST] Heraldry This is a repost of a an old (october 1996) discussion about coat of arms. Hope this can help Laszko van Kessel and anyone else interested in Mystaran heraldry. Last note: I saved together several messages, so it may appear a bit confusing. - ------START------ [Maximum snippage] > Do you know if something similar is available for the KW ? > I think that Glantri has an hourglass on his Coat of Arms, and Minrothad has > a scale... > Can someone put together a complete list ? Okay, here goes (and I reserve the right to be wrong on any country): Atruaghin: White shield with the orange head of a wolf. Alfheim (pre-Aengmor): Green shield with a white tree. Broken Lands: Red shield with a twisted dagger at the bottom pointing up and a helmet with horns at the top. Darokin: Black shield with a yellow circle in the center. Ethenger: Green shield with the head of a stallion in yellow. Five Shires: Orange Shield with five pieces of wheat. Glantri: Red shield with 13 partial or whole hour-glasses in yellow. Heldannic Territories: White shield with a midieval-looking lion in black (side view). Ierendi: Half white (top), half blue (bottom) shield with a sea-serpent in dark blue along the border of white and blue. Karameikos: White shield with a blue ship near the top and a dagger below it. Minrothad: Shield with half white (top) and half blue (bottom) and a scale in black with three black stars to the left and two to the right (all in the white half). Ostland: Yellow shield with the red head of a boar facing to the left. Rockhome: Red shield with a white falcon facing left at the top and two crossed hammers in white below it. Sind: Yellow shield with a black tower. Soderfjord: Blue and white checker-board shield. Thyatis: Purple shield with a white eagle-like bird, head turned to the left. Vestland: Black shield with the side of a green dragon facing left. Wendar: Green shield with a white pine tree. Ylaruam: Half red (top), half yellow (bottom) shield with a "U"-like symbol (perhaps a moon phase?) in white. And for one to grow on: MYSTARA: White shield with a red dragon on it (dragon looks like the black printed dragon at the beginning of each chapter in the MYSTARA novels). If only I had a scanner I could put these up...they are all from the *GASP* Karameikos, Kingdom of Adventure box (see, it has had one use). Estlor On Tue, 17 Sep 1996, Fabrizio Paoli wrote: > At 00.03 14/09/96 -0400, Estlor wrote: > > >Okay, here goes (and I reserve the right to be wrong on any country): > > Very good, this is just what I needed, so the Karameikos boxed set isn't > completely useless... > > >Glantri: Red shield with 13 partial or whole hour-glasses in yellow. > > I think each hourglass refers to a principality, so in AC 1000 there should > be 10 hourglasses, right ? > Someone willing to make a coat of arm for each principality ? You're probably right, one hourglass per principality, any idea what the difference is between partial and whole hourglasses? > > >Sind: Yellow shield with a black tower. > > Actually on an old Dragon Magazine the symbol of Sind is quite complex, but > it has a sunburst in the middle. IMO this fits better with the Sindian > landscape than a tower, the only reason I can find for this change could be > the Hulean invasion during WotI, but this doesn't sound good either. > Moreover the Hulean coat of arms is a yellow hand on a purple shield, while > the tower is the symbol of Hojah IIRC. > Hmmmm. Good question, any ideas on which one it should be? > What about Alphatia ? Can someone give a name to that thing on the cover of > book 1 (or 2) in the DoE boxed set ? > Androsphinx. I would assume white on red shield, walking to the right. StarHawk writes: > > I think each hourglass refers to a principality, so in AC 1000 there should > > be 10 hourglasses, right ? > > Someone willing to make a coat of arm for each principality ? > > You're probably right, one hourglass per principality, any idea what the > difference is between partial and whole hourglasses? On the back of the Glantri book from the boxed set, the Glantri coat of arms shows 13 complete hourgalsses on a red field. Acording to the book, their are 15 principalities, so I don not know what the discrepancy is. Perhaps their device has yet to be updated to include the new principalities. ---------------------------------------------------------------------- Dave Brohman E-Mail : dbrohman@chat.carleton.ca Carleton University Featuring Alexi Sayle as the Balowski Family. ---------------------------------------------------------------------- In a message dated 96-09-19 13:56:28 EDT, you write: >Newer and older principalities maybe. >How many hourglasses are whole and how many partial ? The whole hourglasses would correspond to the original principalities (from GAZ3) that have survived thus far. the others only get a partial hourglass. Re. Sind: Yellow shield with a black tower. >> Actually on an old Dragon Magazine the symbol of Sind is quite complex, but >> it has a sunburst in the middle. IMO this fits better with the Sindian >> landscape than a tower, the only reason I can find for this change could be >> the Hulean invasion during WotI, but this doesn't sound good either. >> Moreover the Hulean coat of arms is a yellow hand on a purple shield, while >> the tower is the symbol of Hojah IIRC. >Hmmmm. Good question, any ideas on which one it should be? I'm not sure why these were changed from what I had designed in the Princess Ark series on DRAGON(R) Magazine. Perhaps designer pride? Just pick the ones you like best. FYI, the graphics file with the original Coats of Arms (Savage Coast) is available in the Download of the Month on AOL. Bruce Heard On Thu, 19 Sep 1996, Fabrizio Paoli wrote: > >Androsphinx. I would assume white on red shield, walking to the right. > > > Androsphinx ? > But this is an AD&D monster IIRC, not a D&D one, so why should TSR use a > non-D&D monster for a D&D supplement ? Because it is an actual historical monster, though I don't know where they ever termed it an Androsphinx. I can't recall the name offhand, but it was a figure from Greek mythology. Statues like this one were dug up in (oh, hells, where was it- Minoa? No... my Buried Civ. prof's shaking his head right now...). It's that winged bull thing with the man's head. Shedu, maybe? On Thu, 19 Sep 1996, Fabrizio Paoli wrote: > >You're probably right, one hourglass per principality, any idea what the > >difference is between partial and whole hourglasses? > > Newer and older principalities maybe. > How many hourglasses are whole and how many partial ? I looked at the shield again. The partial hourglasses get cut off by the edge of the shield. Perhaps its just a pattern. > >Androsphinx. I would assume white on red shield, walking to the right. > > > Androsphinx ? > But this is an AD&D monster IIRC, not a D&D one, so why should TSR use a > non-D&D monster for a D&D supplement ? > Because in D&D the only sphinxes that exist on Mystara are andro- and gyno-, respectively known as male and female sphinxes. So in D&D terms its a male sphinx. Its really more a matter of Latin vs. English than AD&D vs. D&D. > >> What about Alphatia ? Can someone give a name to that thing on the cover of > >> book 1 (or 2) in the DoE boxed set ? > >Androsphinx. I would assume white on red shield, walking to the right. > Androsphinx ? > But this is an AD&D monster IIRC, not a D&D one, so why should TSR use a > non-D&D monster for a D&D supplement ? I would believe it was an mistake, but now that it has happened: Maybe The Androsphinx symbol is an relic from their homeland. An symbol used by the Alphatians already when they left the Old Alphatia. By the way. Has anyone else noted an little error in the DoE books? In my copy, in alphatias booklet there is this Androsphinks on cover, and in Thyatias booklet there is something else (a head? cant remember) on the cover. But in the interior the shady figures on each page are Thyatis:Androsphinx and Alphatia:thesomething. A nice little mix-up, but an hard one to note, as the pictures in the paper are only shades. Take a look on your books... Pasi - -- X Pasi Anias X p.931-2533536 X \\|// X X Sammonkatu 28 A 18 X a122286@proffa X (o o) X X 33540 Tampere X .cc.tut.fi X o000--(_)--000o X On Thu, 19 Sep 1996, Cthulhudrew, The Great Old One wrote: > On Thu, 19 Sep 1996, Fabrizio Paoli wrote: > > > >Androsphinx. I would assume white on red shield, walking to the right. > > > > > Androsphinx ? > > But this is an AD&D monster IIRC, not a D&D one, so why should TSR use a > > non-D&D monster for a D&D supplement ? > > Because it is an actual historical monster, though I don't know where > they ever termed it an Androsphinx. I can't recall the name offhand, but > it was a figure from Greek mythology. Statues like this one were dug up > in (oh, hells, where was it- Minoa? No... my Buried Civ. prof's shaking > his head right now...). It's that winged bull thing with the man's head. > Shedu, maybe? > You get more points than I do. I just looked in the Monster Manual under Shedu, Wings, human head, horse body. Shpinxes are, wings, human head, lions body. The Alphatian picture has hooves, so I'd go with Shedu. Which I believe still raises the above question. Cthuludrew wrote: > Because it is an actual historical monster, though I don't know where > they ever termed it an Androsphinx. I can't recall the name offhand, but > it was a figure from Greek mythology. Statues like this one were dug up > in (oh, hells, where was it- Minoa? No... my Buried Civ. prof's shaking > his head right now...). It's that winged bull thing with the man's head. > Shedu, maybe? > I think it was the Asyrians, I saw the statues you were talking about in the British Museum last year, and they look like Androsphinxes (Do Androsphinxes have wings? Because the statues I saw had wings) Andrew McKinstry (Andrew_McKinstry@westtown.edu, Telrathin@aol.com) > > > Isn't the Androsphinx based on a pre-Babalonian culture. I think is > Assyrian, but I'm not to sure, I based a country around it in my own > campagin. > ___________________ > Kevin Finn Augenstein > kevinaug@ihug.co.nz > ___________________ > > > Whereabouts? The land of Nimmur on the Orc's Head Peninsula is quite Babylonian-like ... maybe the Enduks, Ee'ar and Manscorpions know something about the history of Sphinxes, Shedu or whatever. Also, IIRC the source material for Serraine (PC?) says Sphinxes were created by the Immortal Grammaton. Now, I don't know if there are other sources for this Immortal in Mystara, and I hope I'm not going to offend anyone, but Grammaton makes me think of the Tetragrammaton, which is what the Name of God is called in Jewish mysticism (Tetra meaning four, for the four letters YHVH). Grammaton is described as an immortal who loves puzzles and word games (which is why sphinxes are how they are), which also fits the Jewish tradition of Qabbala. Could it be that there are Jews on Mystara? We already have quasi-Catholics and quasi-Muslims so I see no reason why anybody should be upset by the existence of a people who worship M-Yahweh. In real history the Hebrews did emerge from Babylonia originally and were associated with it in later periods (by getting captured and enslaved!) so perhaps M-Israel is near Nimmur. Then again they were also associated with Egypt, so maybe Nithia is a better choice. My Mystara campaign has long (15 years) revolved around a culture of my own devising who live in the north-central plains of the Isle of Dawn, near Trikelios and Ekto. While these people (known as the Mehirgudi) are not precisely based on Jews, I did borrow elements of Jewish culture and history ... as well as bits of other cultures, such as the early Anglo-Saxons and the medieval Slavs (which is not surprising I suppose because I am of, among other things, Jewish, Slavic, and WASP ancestry ...) and rolled it all into one semi-nomadic culture who live on the borders of Thothia. In the past they have come into contact with the Thothians and the Alphatians and have even allied with Thyatis in their struggle for freedom ... much of the campaign has revolved around their royal family, the House of Trefban (based loosely on the Kings after David, and on Arthurian legend), who have a long and convoluted history. Over the last 15 years I have played 5 Trefban characters (each an offspring or sibling of the one before) in succession, and currently I have one of my players playing the heir to the throne, Jarakesh, who has just returned to their homeland after being trapped on another plane ... it may be hard to fit big "nations" in the holes of the mystara map, but it's relatively easy to find a spot for a small, tightly knit group to have a rich history and culture all its own. I've even got a glossary of 500+ words in the Mehirgudi language (after 15 years of playing and DM'ing you give in completely to the impulse to Geek Out and overdetail everything). m@2 Official (well, as official as TSR books are nowadays) word: In the Karameikos Boxed set, the hourglasses (3 of them) are cut by the edge of the shield. On the back of the Glantri book, they are all whole. In the Mystara Monstrous Compendium Appendix, it states, and I quote: "Sphinx: The Monstrous Manual includes several subspecies of sphinx. Mystarans know only the two genders corresponding to the androsphinx and gynosphinx of other worlds. However, Mystarans call both varieties sphinxes (one is simply male, the other female)." Therefore (sounds like an English paper), the androsphinx was a OD&D monster, it just didn't have different stats. Oh, and the Principalities don't have their symbols shown, the ruling families do (including the city of Glantri and the Great School). Estlor > Could you describe them ? Here goes: d'Ambreville: Red shield with a yellow triangle in the center. Triangle has a black hourglass at the top. De Belcadis v Sedorias: Shield split into four fields in the following order (top left: green field, yellow bull head; top right: yellow field, green tree; bottom left: yellow field, green tree; bottom right: green field, yellow bull head). Du Marias: Red shield with a white circle in the center. Circle has the head of a grey werewolf facing to the left with its tounge hanging out. Erewan: Blue shield with and arrow diagonally across it (head in upper right corner) and a yellow star above and below it in the top left and bottom right corners. Gorevitch-Woleslany: White shield with three rows of three drops of blood each. Haaskins: Yellow shield with a black border. Shield had what looks kinda like a hockey puck (3-D top view) with a buckleish yellow square and two "straps" (for lack of a better word) arching to the left and right (also in yellow) on both the top and bottom. Krondahar: Shield divided into four fields (top left: blue field, white skull with horns; top right: white field with what looks like a castle porticullis in black; bottom left: white field with what looks like a castle porticullis in black; bottom right: blue field with a white skull with horns.) Hillsbury: Top 1/3 of shield is black with white cross-like objetcs (about 3 whole ones, four with the top cut off by the shield edge, and four with the bottom cut off by the edge of the black). Bottom 2/3 is yellow with three hills on it. Kol: Black shield with a white horned helmet on it. McGregor: Red shield with a yellow lion facing left. Von Drachenfels: Shield turned app 45 degrees to the left. Shield is half blue (left side) and half white (right side) [shield is split longways down the middle]. Left half has 1/2 of a dragon in white and a white star in the upper left corner. Right half has the other 1/2 of the dragon in blue. Dragon is facing left. Virayana: Green shield with a yellow border (border is not a straight line. It archs in like the edge of a child's drawing of a cloud). Tiger is yellow facing left is on the center of the shield. Vlaardoen: Top half of shield is red with what appears to be three white flasks on it. Bottom half is yellow. The dividing line is not straight, but looks like flames. Great School of Magic Crest: Shield divided into four fields. (top left: white field with an hourglass. Top part is blue while bottom is black; top right: blue field with white quills; bottom left: blue field with white quills; bottom right: white field with an hourglass. Top part is blue while bottom is black.) City of Glantri: Purplish blue shield with a flaming pot in the center (pot is in perspective as if we were above and is in yellow. Flame is orange with a white center). Hope this helps. Estlor - ----END---- ************** Fabrizio Paoli brizio@gdr.net http://www.geocities.com/TimesSquare/Dungeon/4560/ ************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 20:30:33 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - [REPOST] Heraldry I couldn't help but notice how many of those heraldic symbols Fabri's listed happen to correspond to those goofy pastel-colored silhouettes, which appeared on the pages of each country's Gazetteer! (The ones that got switched accidentally in the DoE booklets, remember...?) Although some are only roughly similar -- e.g. a circle on Darokin's shield, versus a coin from its Gaz -- most match up with the symbols that were used, right from the beginning, to brighten up text-only pages of the Gazetteer series. >Atruaghin: White shield with the orange head of a wolf. --- ??? doesn't >match, and seems odd given there's no wolf-clan >Alfheim (pre-Aengmor): Green shield with a white tree. --- same exact >thing as the Gaz >Broken Lands: Red shield with a twisted dagger at the bottom pointing up >and a helmet with horns at the top. --- Gaz had a volcano, no match >Darokin: Black shield with a yellow circle in the center. --- gold coin -> >yellow circle >Ethenger: Green shield with the head of a stallion in yellow. --- Gaz has >just the horse's head >Five Shires: Orange Shield with five pieces of wheat. --- orange wheat-sheaf >Glantri: Red shield with 13 partial or whole hour-glasses in yellow. --- >just 1 hourglass on the Gaz >Ierendi: Half white (top), half blue (bottom) shield with a sea-serpent in >dark blue along the border of white and blue. --- no match; Gaz has an >island IIRC >Karameikos: White shield with a blue ship near the top and a dagger below >it. --- Gaz has a tower >Minrothad: Shield with half white (top) and half blue (bottom) and >a scale in black with three black stars to the left and two to the right >(all in the white half). --- blue scale in the Gaz >Rockhome: Red shield with a white falcon facing left at the top and two >crossed hammers in white below it. -- crossed axes instead of hammers >Thyatis: Purple shield with a white eagle-like bird, head turned to the >left. --- eagle's head (switched with Alphatia's shedu by accident at the >printer's) >Ylaruam: Half red (top), half yellow (bottom) shield with a "U"-like >symbol (perhaps a moon phase?) in white. --- crossed scimitars in the Gaz; >no match ... unless the "U" is an abstract scimitar! > The Northern Reaches Gazetteer had a horned helmet, and the shadow elves' Gaz had mushrooms. The Alphatia booklet was supposed to have a shedu in profile, but got switched with Thyatis's eagle-head. Any guesses what might have appeared on the pages of Gazetteers for Heldann, Sind, Hule or Wendar, if Mystara hadn't been discontinued, and those products had gotten published...? How about the Red Steel nations, if they'd gotten their own booklets? Or any other symbols that would've been appropriate, for other KW countries...? How about the HW? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 7 May 1999 21:22:29 EDT From: Magistar2@aol.com Subject: [MYSTARA] - New Calendar Hi I did some number crunching (my whole family are accountants, what do you expect!) and I found out that the standard Mystaran Calendar had only 336 days, which is, in my opinion, too short. Therefor, my proposal is that, so that it is not to too different thirteen months of twenty-eight, each marked by lunar phases, and one day where the moon is no longer visible, but the moon of Patera (not Matera, the normal one) is seen. So there would by 365 days, 364 normal days and one, 'odd day' which would be the day of no magic. Any ideas? I was also thinking that once every four years the strange moon lasts for two nights, making two days of no magic. Before the wrath of the immortals, these days were simply moon-less nights were the lunar cycle temporally ceases. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 21:49:03 -0400 From: redrobyne Subject: Note on [MYSTARA] - [REPOST] Heraldry On my K:KoM 2nd edition +AD4-Atruaghin: White shield with the orange head of a wolf. +AD4-Alfheim (pre-Aengmor): Green shield with a white tree. Note: with roots showing +AD4-Broken Lands: Red shield with a twisted dagger at the bottom pointing +AD4-up and a helmet with horns at the top. +AD4-Darokin: Black shield with a yellow circle in the center. +AD4-Ethenger: Green shield with the head of a stallion in yellow. +AD4-Five Shires: Orange Shield with five pieces of wheat. +AD4-Glantri: Red shield with 13 partial or whole hour-glasses in yellow. +AD4-Heldannic Territories: White shield with a midieval-looking lion in +AD4-black (side view). +AD4-Ierendi: Half white (top), half blue (bottom) shield with a sea-serpent +AD4-in dark blue along the border of white and blue. +AD4-Karameikos: White shield with a blue ship near the top and a dagger +AD4-below it. Note: with a upside down +ACI-V+ACI- style blue stipe (the point is at the tip of the dagger) +AD4-Minrothad: Shield with half white (top) and half blue (bottom) and a +AD4-scale in black with three black stars to the left and two to the right +AD4-(all in the white half). +AD4-Ostland: Yellow shield with the red head of a boar facing to the left. +AD4-Rockhome: Red shield with a white falcon facing left at the top and two +AD4-crossed hammers in white below it. +AD4-Sind: Yellow shield with a black tower. +AD4-Soderfjord: Blue and white checker-board shield. Is it Blue or is it Purple? Mine its purple +AD4-Thyatis: Purple shield with a white eagle-like bird, head turned to the +AD4-left. +AD4-Vestland: Black shield with the side of a green dragon facing left. Note: the bottom half is like a fish, Maybe its actually a capricorn instead of a dragon?+ACE- +AD4-Wendar: Green shield with a white pine tree. Note: No roots +AD4-Ylaruam: Half red (top), half yellow (bottom) shield with a +ACI-U+ACI--like +AD4-symbol (perhaps a moon phase?) in white. Note: the moon is white and has a line running through the middle That is all Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 8 May 1999 20:57:38 -0500 From: "Daniel" Subject: Re: [MYSTARA] - New Calendar Personaly I prefer the 336 days. I have Mystara being a little bit closer to the sun then normal (it's the 2nd planet) which accounts for the shorter year. I"ve seen too many fantasy worlds use the real world calender. - ----- Original Message ----- From: To: Sent: Friday, May 07, 1999 8:22 PM Subject: [MYSTARA] - New Calendar > Hi I did some number crunching (my whole family are accountants, what do you > expect!) and I found out that the standard Mystaran Calendar had only 336 > days, which is, in my opinion, too short. Therefor, my proposal is that, so > that it is not to too different thirteen months of twenty-eight, each marked > by lunar phases, and one day where the moon is no longer visible, but the > moon of Patera (not Matera, the normal one) is seen. So there would by 365 > days, 364 normal days and one, 'odd day' which would be the day of no magic. > Any ideas? I was also thinking that once every four years the strange moon > lasts for two nights, making two days of no magic. Before the wrath of the > immortals, these days were simply moon-less nights were the lunar cycle > temporally ceases. > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 22:02:48 -0400 From: redrobyne Subject: Re: [MYSTARA] - witch Thanks everyone for there great responces for the witch I am glad some one reads my mail+ACEAIQAh- And yes I am looking for the one from Glantri if anyone has all the stats And I mean ALL the info for that class please tell me it if you dont want to thats ok+ACE- Im greatful anyway+ACE- the amazed Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 07 May 1999 22:20:05 -0400 From: redrobyne Subject: Re: [MYSTARA] - New Calendar +AD4-Hi I did some number crunching (my whole family are accountants, what do you +AD4-expect+ACE-) and I found out that the standard Mystaran Calendar had only 336 +AD4-days, which is, in my opinion, too short. Therefor, my proposal is that, so +AD4-that it is not to too different thirteen months of twenty-eight, each marked +AD4-by lunar phases, and one day where the moon is no longer visible, but the +AD4-moon of Patera (not Matera, the normal one) is seen. So there would by 365 +AD4-days, 364 normal days and one, 'odd day' which would be the day of no magic. +AD4-Any ideas? Dont forget the calendar might be wrong depending who made it (in the KW not the RW)+ACE- This should be whats happens since weve had several calenders that have been wrong the last that was wrong was commisioned by Ceasar *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 8 May 1999 04:15:35 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - [REPOST] Heraldry In a message dated 1999-05-07 15:45:50 Eastern Daylight Time, brizio@gdr.net writes: > On the back of the Glantri book from the boxed set, the Glantri coat of > arms shows 13 complete hourgalsses on a red field. Acording to the book, > their are 15 principalities, so I don not know what the discrepancy is. > Perhaps their device has yet to be updated to include the new principalities. The missing Principalities are Blackhill and Caurenze, both of which were destroyed by the Meteor. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #202 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Sunday, May 9 1999 Volume 1999 : Number 203 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - New Calendar Re: [MYSTARA] - New Calendar [MYSTARA] - Witches Re: [MYSTARA] - Nuari Dialogue Re: [MYSTARA] - Nuari Dialogue (Commentorium Auctoris). [MYSTARA] - OT Dragon Lord Re: [MYSTARA] - Nuari Dialogue Re: [MYSTARA] - OT Dragon Lord. Do you use it? [MYSTARA] - Almanac Re: [MYSTARA] - New Calendar ---------------------------------------------------------------------- Date: Sat, 08 May 1999 11:31:55 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - New Calendar On Fri, 7 May 1999 Magistar2@aol.com wrote: > Hi I did some number crunching (my whole family are accountants, what do you > expect!) and I found out that the standard Mystaran Calendar had only 336 > days, which is, in my opinion, too short. Therefor, my proposal is that, so While I think your efforts are great (more number crunching than my poor literature background can cope with), you have to remember, this isn't earth. Don't get me wrong, whatever you and your players like is what goes in your campaign, end of story. But I'm just saying don't let earth limit you. This is an entirely different world, and there's no end to the differences you can get away with. Entirely off his rocker, - --Frobozz-- ________________________________________________________ "Got money, got fame, got everything to play this game. No sorrow, no shame, 'cause nothing matters when you're insane." --Ace Frehley *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 8 May 1999 18:31:15 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - New Calendar >On Fri, 7 May 1999 Magistar2@aol.com wrote: > >> Hi I did some number crunching (my whole family are accountants, what do >>you >> expect!) and I found out that the standard Mystaran Calendar had only 336 >> days, which is, in my opinion, too short. Therefor, my proposal is >>that, so > >While I think your efforts are great (more number crunching than my poor >literature background can cope with), you have to remember, this isn't >earth. Don't get me wrong, whatever you and your players like is what >goes in your campaign, end of story. But I'm just saying don't let earth >limit you. This is an entirely different world, and there's no end to >the differences you can get away with. > >Entirely off his rocker, >--Frobozz-- I agree with Frobozz here. (About the Mystaran calendar, I mean ... although I agree that he's off his rocker, too. ;-D) There's nothing wrong with letting the year on Mystara be a bit shorter than a year on Earth; in fact, it's kind of neat to have a world that breaks the usual pattern of having 365 (give or take a couple) days in a game-year! Mystara's 12-month, 28 days-per-month calendar is probably THE most oft-repeated piece of "canon" we've got, given that every single Gazetteer, both trail-maps, PC4: "Night Howlers", and all four of the Almanacs have included it. Plus, we couldn't synchronize the shadow elves' 14-month calender with the surface world's, if we changed it around as Magistar's suggesting. IIRC, the fact that Mystara's years are a bit shorter than Earth's has come up before, on the MML. That's one way to explain why so many major human NPCs -- Stefan, Moglai Khan, the patriarchs in Karameikos -- are so spry for their age, even without help from longevity-potions: being 60 years old on Mystara is like being 55 on Earth, and so forth. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 08 May 1999 19:11:47 -0400 From: redrobyne Subject: [MYSTARA] - Witches Hey Nevermind on all the Witch stats I just got them! Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 8 May 1999 21:54:45 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Nuari Dialogue On Wed, 17 Mar 1999, James Ruhland wrote: Yes, really belated reply, but I was so overloaded with work, class and field placement I didn't have time to read long, thoughtful posts, like those Mr. Ruhland usually offers. > Alphatians: "Since these negotiations will not take place in front of > your entire people, so that we may not be able to speak without > interuption, and beguile everyone by selective arguments which would not be > responded to (for we know that this is why you are meeting with us alone)! > Do not make a speech yourselves, but listen to what we say and question any > part you do not like, and we will settle that before going any farther. But > first tell us if this is acceptable." The sentence seems a bit clumsily structured but is very proper for an Alphatian, typical smug arrogance, wanting to boss others about and set the rules. > us both; since you know as well as we do that morality, as the world goes, > is only in question between equals in power. The strong do what they can > and the weak suffer what they must." I don't think the Nuari necessarily would operate by this same Machiavellan philsophy that motivates the Alphatians. They would probably argue against it, IMO, rather than respond to it. > Alphatians: "No; for your hostility cannot hurt us much while your > friendship in a state of independence will be an argument to our subjects > of the possibility of resisting us, and your enmity of our power will > inspire them to revolt." Again, perfect synopsis of Alphatian arrogance and need to dominate. > our empire we should gain in security by your subjegation. The fact that > you are Mystarans Would Mystarans really use the term Mystarans? Do we use the term Terrans or Earth-dwellers? > and weaker than Alphatians renders it all the more > important that you should not succeed in thwarting wishes of the masters of > Air magic in gaining anything we desire." Might certainly = right in the Alphatian logic. No wonder those tyrants got overthrown by the Thyatians and their allies. > Nuari: "But don't you see that there is no lasting security in the > policy which you describe? As much foresight as Thomas Corwin in his prediction of Civil War as a result of the slavery issue! This is one nice thing about writing the history of a world - you get to add poetic justice in. > not equal. But we trust that the Immortals may favor us, since we are the > just fighting against the unjust. Amen, Nuari folk! > Alphatians: "Something like what you suggest you may one day > experience, only to learn, as others have, that the Alphatians never once > yet were defeated by any Mystaran barbarians. But would be many times in the future thanks to their attitude. > fact, that after saying you would negotiate for the safety of your country, > in all this discussion you have mentioned nothing which might persuade us. Because they were waiting to hear appeals that had nothing to do with morality or right, obviously. Great work, James! Has this made its way onto any Mystara webpages? - - Mischa When [Eisenhower's agriculture secretary Ezra] Bensen announced that he would be working day and night on the farm problem, another politician wisely commented, "I wish he wouldn't. He was causing enough trouble when he was just working days." (Seen in Sam Smith's "Shadows of Hope") *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 8 May 1999 22:05:44 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Nuari Dialogue (Commentorium Auctoris). > Well, when no one else has any comments I'm reduced to commenting on > my own crap, so here we go. A bit philosophical and scholarly, but hardly crap. It has been my experience on the list that long, in-depth posts have only a small chance of getting a response, for whatever reason. Heck, I know I rarely reply to them. > First, regarding the Nuari: No, I can't write in a Jamacan accent so I'm > not going to try. I personally don't care for that touch myself. Do folks try writing in a Roman accent when doing Thyatian speech, or Nordic accent when doing Ostlanders? Just write it in English, for Pete's seek! >Second, regarding the Nuari: IMO their personal concern with > Excellence and betterment of body and mind would lead them to have a > philosophical bent, thus a concern for justice, cosmic order, and other > normative virtues. I agree mostly, but they do worship Korotiku IIRC, and he is concerned more with being good at something than with being good. I just don't see him as a moral figure in any sense. > Here and throughout the dialogue they try to show to the > Alphatians that these aren't simply abstract notions, but valuable concerns > which it would be in the interest of Alphatia to adopt. Which of course fly in the face of Alphatian social and political thought and hence are flat-out ignored. > Of course, as we know, five centuries later their is a general uprising of > their subjects, which does eventually result in the formation of a rival > empire. And the Nuari are a part of that revolt/rival empire. And at the > time, the Alphatians evidenced grave weakness, which is why both the revolt > and the rival empire succeeded. Well, their immorality led to their loss. Drug use, imperialism, inequality - it's all there. > anachronism. Most KW nations seem to derive their political legitimacy from > some version of the Thyatian philosophy, where the rulers govern at least > as > stewards (responsible not only for their own betterment, but for the > welfare > of those they rule as well), and often with some sort of input from the > governed (Darokinian Republicanism, for instance). I don't think this originated in Thyatis on Mystara though - a similar philosophy seems to have motivated the rulers of Blackmoor. They seem more concerned with their people than with sectionalist tendencies to me. > However, because Thyatis *does* have the Valentian ideal, the > possibility of undergoing a renewal/restoration (a Thyatian Reformation) > and living up to its own ideals remains. Once the role of big money is reduced or removed. Heck, that sounds just like the situation in modern America! > The interesting thing is the comment in the DotE DM Sourcebook > regarding the Pearl Islands (and Ochalea) being offered vollentary > admittence into the Thyatian Empire by Valentia, and accepting the > offer. Makes sense to me. They aren't arrogant SOBs, but are rather willing to cooperate with those who don't wish them harm. In your dialogue, you include an offer of alliance with Alphatia - they lack a need to be "in charge," something present in both Empires. > And don't turn to the advice of strange women named "Anya". HUH?!? You lost me, James! > sidelines are rewarded, their new School of Magecraft opening one month, > producing students already capable of spellcasting the next month, and > becoming a rival to the old established Glantrian Great School of Magic a > mere few months later (only the blessings of the Immortals could have > produced such an outcome) That's part of the Alphatia as utopia image we get starting in DoTE and moving on in further products, something that has been discussed on the list before. > Moral of the story: "Anachronistic" and "Morally wrong" isn't the same as > "factually incorrect." The winners write the history books. And G-d judges all. - - Mischa Gelman Recent graduate, University of Pittsburgh When [Eisenhower's agriculture secretary Ezra] Bensen announced that he would be working day and night on the farm problem, another politician wisely commented, "I wish he wouldn't. He was causing enough trouble when he was just working days." (Seen in Sam Smith's "Shadows of Hope") *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 08 May 1999 23:52:34 -0400 From: redrobyne Subject: [MYSTARA] - OT Dragon Lord Is the Dragon King series the same as the Dragon Lord of Mystara? And do they have a Dragon Lord book that looks sorda like the one in Hail to Heroes? Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 22:57:19 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Nuari Dialogue no, we use the term earthlings, some do refer to us as terrans though. - ----- Original Message ----- From: Mischa E Gelman To: Sent: Saturday, May 08, 1999 8:54 PM Subject: Re: [MYSTARA] - Nuari Dialogue > On Wed, 17 Mar 1999, James Ruhland wrote: > > Yes, really belated reply, but I was so overloaded with work, class and > field placement I didn't have time to read long, thoughtful posts, like > those Mr. Ruhland usually offers. > > > Alphatians: "Since these negotiations will not take place in front of > > your entire people, so that we may not be able to speak without > > interuption, and beguile everyone by selective arguments which would not be > > responded to (for we know that this is why you are meeting with us alone)! > > Do not make a speech yourselves, but listen to what we say and question any > > part you do not like, and we will settle that before going any farther. But > > first tell us if this is acceptable." > > The sentence seems a bit clumsily structured but is very proper for an > Alphatian, typical smug arrogance, wanting to boss others about and set > the rules. > > > us both; since you know as well as we do that morality, as the world goes, > > is only in question between equals in power. The strong do what they can > > and the weak suffer what they must." > > I don't think the Nuari necessarily would operate by this same > Machiavellan philsophy that motivates the Alphatians. They would probably > argue against it, IMO, rather than respond to it. > > > Alphatians: "No; for your hostility cannot hurt us much while your > > friendship in a state of independence will be an argument to our subjects > > of the possibility of resisting us, and your enmity of our power will > > inspire them to revolt." > > Again, perfect synopsis of Alphatian arrogance and need to dominate. > > > our empire we should gain in security by your subjegation. The fact that > > you are Mystarans > > Would Mystarans really use the term Mystarans? Do we use the term > Terrans or Earth-dwellers? > > > and weaker than Alphatians renders it all the more > > important that you should not succeed in thwarting wishes of the masters of > > Air magic in gaining anything we desire." > > Might certainly = right in the Alphatian logic. No wonder those tyrants > got overthrown by the Thyatians and their allies. > > > Nuari: "But don't you see that there is no lasting security in the > > policy which you describe? > > As much foresight as Thomas Corwin in his prediction of Civil War as a > result of the slavery issue! > > This is one nice thing about writing the history of a world - you get to > add poetic justice in. > > > not equal. But we trust that the Immortals may favor us, since we are the > > just fighting against the unjust. > > Amen, Nuari folk! > > > Alphatians: "Something like what you suggest you may one day > > experience, only to learn, as others have, that the Alphatians never once > > yet were defeated by any Mystaran barbarians. > > But would be many times in the future thanks to their attitude. > > > fact, that after saying you would negotiate for the safety of your country, > > in all this discussion you have mentioned nothing which might persuade us. > > Because they were waiting to hear appeals that had nothing to do with > morality or right, obviously. > > > Great work, James! Has this made its way onto any Mystara webpages? > > - Mischa > > When [Eisenhower's agriculture secretary Ezra] Bensen announced that he > would be working day and night on the farm problem, another politician > wisely commented, "I wish he wouldn't. He was causing enough trouble when > he was just working days." (Seen in Sam Smith's "Shadows of Hope") > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 10:44:35 +0200 From: "Kenny Weytens" Subject: Re: [MYSTARA] - OT Dragon Lord. Do you use it? +AD4-Is the Dragon King series the same as the Dragon Lord of Mystara? And do +AD4-they have a Dragon Lord book that looks sorda like the one in Hail to +AD4-Heroes? +AD4- +AD4- Stewart the 3rd Well, The Dragonlord series consists of three books, the DragonLord (1994), the DragonKing (1995) and the DragonMage (1996). And what do you mean by 'the one in Hail the Heroes'? Do you mean one in the same (hard) cover? I doubt it, I guess TSR only publishes paperbacks. (There are exceptions in the Dragonlance series but those writers are called Weis +ACY- Hickman so go figure...) +ADs- ) And I have another question. I have read the DragonLord trilogy, but I think it's a little too much +ACI-the fate of the world rests on your shoulders+ACI-... if you know what I mean. Especially the second and the third. Do you guys use that DragonLord history material in your campaigns? Because except for in hail the Heroes, there are no references to it in any gazetteer. Thanks, Perosaless *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 13:37:32 +0100 From: "Hoddie" Subject: [MYSTARA] - Almanac I have just finished reading the AC1014 and AC1015 almanacs, as published on Stan's Mystara page. All I can say is - absolutely brilliant. Many congratulations to all who have helped continue the Mystara faith. When is AC1016 due out? ;) Hoddie *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 16:11:05 EDT From: Magistar2@aol.com Subject: Re: [MYSTARA] - New Calendar One more thing, is it just me or is the calendar in the back of Karameikos: - -Kingdom of Adventure boxed set is messed up? I mean, it says that winter months are separated and the holidays are not in chronological order *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #203 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 10 1999 Volume 1999 : Number 204 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Traldar Immortals Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Sclaras Re: [MYSTARA] - New Calendar Re: [MYSTARA] - Nuari Dialogue Re: [MYSTARA] - Glantri? Re: [MYSTARA] - OT Dragon Lord. Do you use it? Re: [MYSTARA] - Glantri? Re: [MYSTARA] - New Calendar [MYSTARA] - The Mummy [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - New Calendar Re: [MYSTARA] - OT Dragon Lord. Do you use it? [MYSTARA] - Re: Almanac [MYSTARA] - Hulean Timeline (long1) ---------------------------------------------------------------------- Date: Sun, 9 May 1999 11:06:03 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Traldar Immortals > Not sure why, but impersonating another Immortal sounds more like > Atzanteotl's style, if you ask me.... Hel did it too, and Thanatos is exactly that type of immortal who's plots are spoiled by an own counter-plot. He might do this too. But, of course, the Evil Snake is another good, er, evil, possibility. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 11:08:17 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Glantri? > Personaly I'd say that was a misprint. Also remember that though Etienne is > also the Immortal Rad, and that's nothing to laugh at. I'm sure that nobody of the Glantrinian princes would believe this statement! BTW, there are reports of THREE Immortals living disguised in Thyatis... Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 11:11:29 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Glantri? > I think the reason that glantri has "only" several very high leveled wizards and that thyatis is swarming with them lies in the writing method of the gazeteet series. > I think that because each gazzeteer was writen by a different author they soffered from power level differences. > while Bruce's Gazs power level were medium (a few master leveles, a lot of expert levels) Aaron Alstons game power level was extremely high (almost every king must be 36 leveled, 1000 36 wizards in Alphatia, dragon riders in thyatis, the Touthian army...) > I also noticed that Darokin and Northern Reaches were low leveled thow they were writen by different people. Not exactly as Allston has written "The Grand Duchy of Karameikos" too. Time seems to count too as latter products brought higher levels. But I must agree that the levels in the different countries does not make too much sense. :-( Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 11:24:58 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Sclaras > Maybe you've inadvertantly answered your own question here, Markus: maybe > those super-mages all live on Sclaras, because THAT'S where they found a > source of experience points, which Mystara's limited supply of monsters and > magical/monetary resources couldn't give them, once they'd reached Masters' > levels. Maybe they've congregated there, because there's a permanent Gate > to a whole lot of other planes -- planes, on which they could adventure, > and attain a dozen more levels of experience after the 24th -- hidden on > the island! Just as Fire Island in Ierendi became a focal point for > flame-mages, because of its gateway to the Plane of Fire, so a Gate to a > bunch of alternate prime planes might attract wizards of all sorts to live > near and study it. Cool idea! Now I know why mages of level 36 are impatiently waiting that they will get a dominion on Sclaras! (You know there was a wating list - not every level 36 wizard can have one) Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 23:17:45 +0200 From: "Kenny Weytens" Subject: Re: [MYSTARA] - New Calendar >One more thing, is it just me or is the calendar in the back of Karameikos: >-Kingdom of Adventure boxed set is messed up? I mean, it says that winter >months are separated and the holidays are not in chronological order Yep, I noticed it too... it was VERY annoying. Especially since I started playing in the AD&D Karameikos Mystara... I came from First Quest and when I got my Gazetteers I had to change everything. The whole calendar is in the wrong order... Beats me why they did it. That shows how much the creators of the AD&D version of Mystara were involved in their Campaign World. Ah well... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 18:12:57 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Nuari Dialogue >no, we use the term earthlings, some do refer to us as terrans though. I'd think "humans" would be the most appropriate term to use, since it's something that would give the two cultures a common psychological ground, in comparison to other species' points of view. Conversely, that early in their history, Alphatians might still think of themselves as immigrants to a world of savages (as opposed to native-born civilized people in a world of savages), and so take being called "Mystarans" as an insult! *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 18:33:02 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Glantri? >Not exactly as Allston has written "The Grand Duchy of Karameikos" >too. Time seems to count too as latter products brought higher levels. Let's face it: there was a LOT of unofficial "one-upmanship" going on, as the Gazetteer series progressed over time. Not only did levels tend to increase -- with the deliberate exception of Darokin, which was made as a low-level adventurers' starting point -- but the props, rules additions, oddball locations, and hidden secrets got more and more elaborate as the series progressed. While part of that might be due to the increased number of pages in later products, it's pretty obvious that the writers were trying to top each others' previous efforts, also. ;-) >But I must agree that the levels in the different countries does not >make too much sense. :-( OTOH, there's nothing IRL that says a low-powered nation couldn't exist near a high-powered one. Take a look at some of the nations which border on the "Big Three" IRL mega-powers, nowadays (China, Russia, and the USA), and you'll find political backwaters or economic disaster-areas quite close to them. All the smaller nations in the Known World probably owe their independence to Thyatis's good graces, and try not to cross it overtly, while hoping to the Immortals it'll keep finding bigger opponents -- first Alphatia, now Thothia -- to growl at. The few nations which DO seem to have directly opposed Thyatis, are either home to religious fanatics with terrain on their side, whose re-conquest would turn into a neverending guerilla war (Ylaruam), or regions that were essentially lawless, and thus weren't all that desirable in the first place, at the time they rebelled or suceeded (Ierendi, Karameikos). *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 18:40:33 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - OT Dragon Lord. Do you use it? >And I have another question. I have read the DragonLord trilogy, but I think >it's a little too much +ACI-the fate of the world rests on your >shoulders+ACI-... if >you know what I mean. Especially the second and the third. Well, IIRC that series was intended to be a promotional push for the AD&D version of Mystara (a line that failed because it stank, not because of the novels). Thus, a large-scale plot that involved many different nations, giving "cameos" to each part of the Known World, was certainly called for. Besides, how small can a trilogy about a dragons' nation, and the Dragonlord who terrifies it, possibly be...? >Do you guys use >that DragonLord history material in your campaigns? Because except for in >hail the Heroes, there are no references to it in any gazetteer. It's included in at least a couple of important Web-compilations of Mystaran history. I think most people who have read the series have adopted at least some of its elements into their settings -- I know Bruce Heard (author of many Mystara products) endorses the existence of the Parliament of Dragons, which is about as close to "canon" as anything can get, now that the product-line's cancelled -- but not everyone assumes it's "real" history or that Thelvyn Fox-Eyes was an actual person. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 09 May 1999 19:13:28 -0400 From: redrobyne Subject: Re: [MYSTARA] - Glantri? +AD4APg-But I must agree that the levels in the different countries does not +AD4APg-make too much sense. :-( +AD4- +AD4-OTOH, there's nothing IRL that says a low-powered nation couldn't exist +AD4-near a high-powered one. Take a look at some of the nations which border +AD4-on the +ACI-Big Three+ACI- IRL mega-powers, nowadays (China, Russia, and the USA), +AD4-and you'll find political backwaters or economic disaster-areas quite close +AD4-to them. Dont forget in them too. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 18:50:35 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - New Calendar Yes, for some reason the calendar in my K:KoM (p. 124-5) lists the months (in the text, not the sidebar) as: Nuwmont, Flaurmont, Felmont, Sviftmont, Vatermont, Yarthmont, Fyrmont, Eirmont, Thaumont, Klarmont, Ambyrmont, Kaldmont. The holidays on the sidebars are correct, though, as the correct order for the months are thus: Nuwmont (January) Vatermont (February) Thaumont (March Flaurmont (April) Yarthmont (May) Klarmont (June) Felmont (July) Fyrmont (August) Ambyrmont (September) Sviftmont (October) Eirmont (November) Kaldmont (December). Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 9 May 1999 23:06:05 EDT From: Mystaros@aol.com Subject: [MYSTARA] - The Mummy Go see this movie! At some points it slips into camp, but most of it is well worth it! It could easily be translated into a Mystara adventure, either in Ylaruam or Thothia, with the brother and sister as Alphatians and Brendan Frasier's character as a Thyatian... Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 09 May 1999 20:38:30 -0400 From: Mitch Anderson Subject: [MYSTARA] - Dragon Lord/man-drake Has anyone ever used a man-drake (or elf-drake) etc. used in the dragonlord books for a PC race? If so pls. send me some info on it and/or how successful it was. THANKS, Maslith ;) - -- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 09 May 1999 22:15:04 -0700 From: Richard Drozdik Subject: Re: [MYSTARA] - New Calendar Looks to me like whoever translated the calendar, read it following the wrong axis. (ie in a 4x3 grid, if they were supposed to read it left to right, top to bottom, then they read it instead top to bottom, left to right. (Can't remember which way it's supposed to be, off the top of my head) I seem to remember making this same mistake myself when I first looked at the calendar, so perhaps you can blame it on an original design flaw) btw: anyone who can, take a look at the Karameikian Calendar presented in "Night's Dark Terror" (B10?). Obviously, the offical calendar was changed when Gaz1 came out. Richard >Yes, for some reason the calendar in my K:KoM (p. 124-5) lists the >months (in the text, not the sidebar) as: Nuwmont, Flaurmont, Felmont, >Sviftmont, Vatermont, Yarthmont, Fyrmont, Eirmont, Thaumont, Klarmont, >Ambyrmont, Kaldmont. > >The holidays on the sidebars are correct, though, as the correct order >for the months are thus: >Nuwmont (January) >Vatermont (February) >Thaumont (March >Flaurmont (April) >Yarthmont (May) >Klarmont (June) >Felmont (July) >Fyrmont (August) >Ambyrmont (September) >Sviftmont (October) >Eirmont (November) >Kaldmont (December). > >Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 10:12:37 +0100 From: gordon@ucd.ie Subject: Re: [MYSTARA] - OT Dragon Lord. Do you use it? >And I have another question. I have read the DragonLord trilogy, but I >think it's a little too much "the fate of the world rests on your >shoulders"... if you know what I mean. Especially the second and the >third. Do you guys use that DragonLord history material in your campaigns? >Because except for in hail the Heroes, there are no references to it in >any gazetteer. I kinda use bits of it, meshed about with my own history of the world (I have the multiverse only in existence for seven thousand years for instance, well, that's how long the oldest immortals can remember back...) My basic idea of history of dragons (with bits nabbed from Dragonlord trilogy, Bruce's World In Flames, and some ideas by The Brain on the MMB) is this: http://www.sprucemoose.ie/mmb/history/dragon.html - ----- 6000 BC: The war between Immortals and Draeden ends. No one can remember why the war started, but at it's conclusion a Treaty is brought into existance - The Draeden will not interfere with the multiverse, and Dragons are barred from attaining Immortality. One Draeden (known as the Great One) remains within Immortal society to enforce the Treaty. Dragons are limited to one world - Mystara 3500 BC: Blackmoor wages war against the Dragons of Mystara. The Dragonlord sword and armour are created. The war goes badly for the Dragons and the survivors band together to form the Nation of Dragons. They go into hiding, and await an opportunity to strike back. The Great One decides that without the ability to attain Immortality, the Dragons are going to get shoved around by pipsqueek little elves and humans. He starts to use the Dragon Spirits to give power to Dragons in Mystara. By using the spirits and certain ceremonies, the Dragons are able to attain great power. 3000 BC: A craft from Blackmoor lands on Patera which triggers the Great Rain of Fire. After the planet shifts it's rotation the Dragons come out of hiding, once again the mightiest of creatures. 600 BC: A Dragon who lives in Nithia starts working with the corrupted Pharoah. In time the Dragon starts working his way towards Immortality. The Dragon does not succeed. 500 AC: The Great One anticipates a threat from a rogue Draeden. He becomes mortal and fathers a son who he hides amongst the Fleams. His son discovers the Dragonsword and Armour and becomes the Dragonlord. After a war against the dragons another Treaty comes into effect. The Dragons again promise to stay away from the mortal world and charge the Dragonlord to hunt down renegades. After fighting the forces of the renegade Draeden The Great One's son is elevated to the status of Dragon Ruler. He becomes Diamond. Over the next few centuries two more dragons become Opal and Pearl. Shortly after becoming immortal, Diamond aquires clerics. 650 AC: Synn, an old black dragon makes a deal with Thanatos. She become the first Night Dragon. Although she serves Thanatos well, her independence eventually leads Synn to place her own goals above Thanatos'. After one hundred and fifty years she betrays Thanatos who sends Dumuzi (a servant of Thanatos - Fiend or something) after her, to teach her a lesson. 795 AC: In the Great School of Magic in Glantri City, a young mage named Idris discovers the existence of the Dragon Spirits. By using nefarious rituals she uses their powers to exert control over dragons. Idris founds the Secret Craft of Dracology. Dumuzi, the Harbinger of Doom appears before Synn and her plans quickly fall apart. Humbled before the Nation of Dragons she rejoins their ranks and brings the other lesser Night Dragons with her. Afterwards she retires to the Isle of Cestia (or is it Oceana?) to brood. 840 AC: Idris attains Immortality after questing in Denegoth. She quickly becomes patron of darkness and strength for those who live in the thrall of the Shadowlord. 998 AC: Jaggar von Drachenfels discovers that by using enough Dragon Spirits he can become Diamond. When he does so the real Diamond appears and the two fight to the death. Jaggar proves the stronger and the son of the Great One dies. The Great One appears before Jaggar and explains what has happened. Jaggar agrees not to use the Dragon Ruler power again, and vows to find a safer way of using his powers. Opal discovers that the Dracologists can destroy dragon spirits. She secretly informs her clerics, wondering why the Great One has not told the Dragon Rulers of this threat. 1001 AC: Alphatia declares wae on Glantri and sends a small (by Alphatian standards) strike force to set up magical gates in Glantri. Glantrian defences are put to the test and during one of the battles, Jaggar becomes the Star Dragon and plunges into the flying ship "Halzunthrum". The tide is turned, but Jaggar is dead. Alonzo de la Mancha takes his place as leader of the Dracologists (and eventaully Warden of the Marches - he's a PC, they rise through the ranks quickly :) ) Synn finished toying with Haldemaar of Haaken. Dolores Hillsbury arrives in Glantri. Another Dragon becomes Diamond. Some members of the Council of Wyrms (of the Nation of Dragons) become aware of a great evil about to be born to the world. They send Attura (a huge green) to take care of this "Child of Evil" - the reincarnated soul of Halzunthrum (who in turn was the reincarnated soul of the last of the Nithian Pharoahs). On the Night of the Red Moon in Glantri, Attura is stopped from reaching the child by (amongst others) Alonzo de la Mancha. The child of evil dies being born (as does her mother - Moskva Koranov - but again, she's a PC so she wasn't dead long...) Opal, the Sun Dragon dissapears 1002 AC: Moskva Koranov finds the Dragonsword which has long been thought lost. Dolores discovers that Dumuzi has died, slain by an avatar of Wotan. Synn decides that her time of repentance is at an end, and travels to the Nation of Dragons. The Nation of Dragons sends a representative to Glantri and demands that the "Dragon Lord" come to the Nation of Dragons. Both Alonzo (High Master of Dracology) and Moskva (the Dragon Lord) travel to the Wyrmsteeth Mountains. Once there Alonzo is put on trial before the Council of Wyrms and the Dragon king Marthaen. During the procedings it is reavealed that Alonzo had killed Attura, however the real reason that he was summoned soon becomes apparent. Clerics of Opal appear with proof that the Dracologists are killing Dragon spirits. They also claim that Alonzo killed Opal in the same way thay Jaggar killed Diamond. At that point Synn appears and publicly withdraws from the Nation of Dragons. Marthaen sends his forces to stop her but just then his neck snaps and he falls to the ground dead. A few days after Synn has escaped, Eruptaar (hear him Roar! ahem) is crowned King of the Nation of Dragons and appeals for calm after the chaos of recent days. He doesn't get calm, instead he gets the doors of the Council Chambers bursting open and Pearl appearing, declaring that she is rebeling against the Great One, and the strict controls over Dragons. As the dragons become split by this news (a third or so immediatly rally behind Pearl), Moskva reveals herself to be the DragonLord. The entire hall is silenced, the dragons petrified (with the exception of Perl). As shouts of treason ring out, an all out dragon war starts. (You thought it was munchkiny already, it gets worse :) ). With the dragons fighting, Alonzo takes the oppertunity to turn into Diamond to face off against Pearl. Changing, however, alerts the real Diamond who also shows up. Much confusion and a lot of dead dragons later, Pearl is in mortal danger when she "escapes" into a cloud of Darkness created by Synn who returns in the nick of time to save/capture Pearl. With that, the Dragon Nation is drawn into a civil war. Alonzo agrees to never use the Dracomancer powers again, and to stop the other Dracologists from doing so either. The dragonlord also wants a new treaty with the dragons, as the number of renegede dragons in the world has just increased by a huge amount. Umn, that's about as far as I've got really...I wonder what happened to Opal. - ----- gordon Gordon McCormick, System Management UCD Computing Services,Belfield, Dublin 4 ph. +353 1 7062017 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 12:09:10 CEST From: "Herve Musseau" Subject: [MYSTARA] - Re: Almanac From: "Hoddie" <> For 1015 you probably haven't read the latest version then (if it didn't include predictions, then it's not the final version). The final version should be released RSN, I promise. There will be an announcement on the list. <> Thank you very much from all of the team. We are glad to play our part in the continuation of Mystara, and that you appreciate it. <> It's still in the works. A lot of work has been done, but it's far from over yet. Already, I can tell you that it'll be bigger than the previous volumes. And a lot more complete too - not only are we trying our best to include as much as we can about the KW and such, but we are also expanding geographically into other regions as well - expect Norwold and Davania to have better coverage than they used to, for example. As for when exactly - well, we already are behind our schedules since we should release the almanacs on Nuwmont of each year. I simply will so what I can so it won't last until after the next one should be released, like we did [and still are doing.... hmmm] with the AC 1015 one. As usual, we are doing our best for the enjoyment of all - stay tuned for more Mystara! ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 11:16:34 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean Timeline (long1) Hi! Here is the way I’m going to introduce Hule to my players. Actually, they are actively seeking every bit of information about this land since the Master’s armies have invaded their dominion during the WotI while they were abroad. Now that they are looking for allies in there struggle vs Hule, I felt the need to give some background information about this country’s neighbors. James Mischler’s earlier work, and the discussions I had with him and Jennifer Garcia inspire much of the basic framework of this work. This Hule&Neighbors timeline isn’t probably fully compatible with "canon" Mystara, but I want it to be the more "in line" with other products as possible. So, if you see something that doesn’t fit in other Mystaran stuff just tell me, I will see if it doesn’t affect the general direction of my work. Any other comments will be strongly appreciated. Some clarifications are needed before proceeding. First, this discussion takes place between Zoran Dragovic, scholar of the Slagovich college of Humanities, and his former fellow student of the Glantri University Lucien Chassebois, teacher of Western Lands’ History at the Glantri University. Second, passages in the timeline that are quoted are clarifications made by Z. Dragovich that my players are allowed to read. The bracketed parts are "for DM's eyes only". Third, there are 4 maps that are coming with this work, I will send them to Stan so that he can put them on his website, in the meantime I can send them individually to the list members. Or you can see them on http://www.geocities.com/TimesSquare/Cauldron/5014/ Hope you will enjoy! Christian "Krieg!" Constantin Slagovich, Vatermont 16, AC 1010 Dear old friend, Hi! It’s been a terribly long time since we’ve last met. I sincerely hope that you and your family are all fine. I’ve heard terrible stories about what happened in poor Glantri during those years of madness. Here in Slagovich we have been fortunate enough to be spared of the worst part of those hard days. Of course, the city’s life has been disrupted during the periods without magic, but, beside trade, nothing in our city is totally dependent on magic. But, well, I’m not writing to lament on the past years but to send you two interesting books. They were brought to my attention by one of my students. His brother is some kind of wandering rogue, he and his party stumbled across the road of a pack of orcs while travelling in the Black Mountains. These creatures had just killed three monks and were robbing their corpse of anything of value. Among their belongings were two old books written in an undecipherable language. So he gave his brother the two books to see if they were of any value. I bought them on the spot, they consist of a complete timeline of the Hulean Region! But, since there are a lot of Holy Men in Slagovich, I definitely prefer to put this treasure somewhere really safe as some parts of it would definitely be labeled as "wrong thoughts". I have translated and annotated them to help you through, I also have added the Thyatian equivalent of the Hulean time track. Unfortunately, it has been a long time since I’ve last written in Thyatian. I hope that you will forgive my poor use of this language. I am planning to go in the region to see by myself all those countries, which were only legends two weeks ago! I’ll try to keep you informed of the evolution of my journey around the Hulean "beast". Your old friend, Zoran Dragovic PS: If you are reading this letter, then you have received my little gift. This small box is one of my creations. A spell I made is embedded in it, it will permit me to send you letters and other small things instantaneously. THE FORGOTTEN CENTURY 2400-2312 BC 0 "2400BC": Foundation of the Temple of Chaos (ToC) 28-62 "2372-2338BC": Period of religious persecution against the followers of loyal immortals. Some of them seek shelter in the Black Mountains (BM) " Kavkaz in Hulean dialect". 50 "2350BC": The elves of Ilsundal pass through the Great Valley (GV) and the BM. Some of them settle in the forest of the Ozungan Coast 65 "2335BC": Iraklit I is chosen as the first leader of the Kingdom of the Just, later known as Iraklita 66-88 "2334-2312BC": War of religion between the new kingdom and the kingdoms of the GV. The Iraklitan army is defeated at the Battle of the Sunless Day, it is driven back to the BM. THE NINE KINGDOMS PERIOD 2312-1700BC 203 "2197BC": Missionaries of the ToC are sent to convert the Northern Barbarians of the Yalu Coast. None of them will ever return 300 "2100BC": Foundation of the Loyal Brotherhood (LB). It is Ixion’s answer to the domination of the ToC in the GV. Some LB missionaries are sent in the neighboring societies. 337 "2063BC": Conversion of the Sardjik Clans of the Northern Hills to the Way of the Law (WotL) 343 "2057BC": First LB missionaries in Iraklita 365-388 "2035-2012BC": The War of Purification. Followers of the WotL and of the Old believes fight each others in Iraklita. 389 "2011BC": Treaty of the Two Faiths. Division of Iraklita into the western Dvinzina for the followers of the WotL and Grouzhina for those of the pre-ToC Hulean believes. 390 "2010BC": Karsile attacks Dvinzina. 417 "1983BC": Conversion of the Khaghaz tribe to the ToC 418-437 "1982-1963BC": War between the Sardjiks and the Khaghaz. The Khaghaz are decimated, their survivors flee to the GV. The Sardjiks abandon their nomadic way of life. 449 "1951BC": Foundation of the Sublime Octagon Order in Dvinzina 473-479 "1927-1921BC": Construction of the Blue Temple on the shore of the Yalu Sea. The city of Kiteng will develop around it. 498 "1918BC": Union of the Sardjik clans and cities. Foundation of the Shazirate (holy kingdom) of Sardjikjian. 486-491 "1914-1909BC": Civil war in the Yazak colonies of Bylot "Bileot in Thyatian" Hills. The colony is destroyed, one faction settles in the forested valleys north of the Darkwood, the other joins the Yazak cities of the steppes. 491 "1909BC": Kajoshaj I is crowned king of the new Kingdom of Antasyn NW of the Darkwood. 516 "1884BC" Kajoshaj II adopt the ToC 517-528 "1883-1872BC": First War of the Nine Kingdom (9K) in the GV. 547 "1853BC": Houriani is the first Grouzhinian colony on the upper Borean River. 553 "1847BC": The nomadic Balits are converted to the WotL 564-577 "1836-1823": Second 9K war. 566 "1834BC": Grouzhinian explorers meet the beastmen of Urzud down the Borean Valley. 575 "1825BC": Dvinzina, Sardjikjian and the Balitan tribes unite in the Bright Alliance (BA). 577 "1823BC": The BA invades Karsile and wages war against Eivanjan and Karsun. 588 "1812BC": The BA is defeated by a coalition of Huyule, Karsun and Boludir. 590 "1810BC": Grouzhina attacks Dvinzina. Help from the BA is asked but not granted. The BA is dissolved. 593-610 "1807-1790BC": Third 9K War 600 "1800BC" Steel Wars in Urzud 604 "1796BC": The Douzbak tribe of the Bazdayan Hills is converted to the WotL. 613 "1787BC": Kiteng becomes a major learning center for physics and mathematics 616 "1784BC": Mingrel, capital of Grouzhina, is burned down by the Dvinzinian army. A peace agreement is accepted by the two countries. 626 "1724BC": Grouzhina and Dvinzina are ravaged by the passage of Urzud beastmen migrating to the BM. They manage to keep their freedom through fierce fightings. 650 "1750BC": A new wave of beastmen from Urzud arrives in the Yalu Sea southern coast, they are expelled of the Ozungan Forest by the elves and settle in the western part of Sardjikjian. 651 "1749BC": The Shah of Sardjikjian declares a holy war against the beastmen. 631 "1729BC": A new wave of beastmen put an end to the holy war as the Sardjiks are outnumbered. The Blue Temple is destroyed. 683-685 "1717-1715BC": New migrants from Urzud put pressure on the Sardjikjian beastmen. The GV is invaded by the beastmen, the realms are conquered one after the other as each try to keep its own independence regardless of the fate of the others. 691 "1709BC": The army of Antasyn is defeated by the beastmen, the way to the Yazak Steppes (YS) is open to the hordes of beastmen. 693 "1707BC": The rakastan city of Plaktur is destroyed and occupied by the beastmen. 697 "1703BC": The Yazak cities are invaded. 700 "1700BC": Explosion of a Blackmoorian device in the eastern lands (Broken Lands). A great earthquake strikes the GV region which will destroy the Yazak cities. The River Gree no longer empties in the Gulf of Hule (GoH) but rather in Lake Tros. The Yalu Sea accelerates its shrinking. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #204 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 10 1999 Volume 1999 : Number 205 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: [MYSTARA] - Hulean Timeline (long2) [MYSTARA] - Hulean Timeline (long4) [MYSTARA] - Hulean Timeline (long5) [MYSTARA] - Hulean Timeline (long3) Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - Dragon Lord/man-drake ---------------------------------------------------------------------- Date: Mon, 10 May 1999 11:16:39 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean Timeline (long2) THE TROUBLED TIMES 1700BC-1300BC 702 "1698BC": The majority of the survivors of the Yazak cities settle near the newly formed Rockwater marsh. They call this land Bulzan. A smaller group find shelter in the caves of the Great Escarpment (GE) 705 "1695BC": Fleeing the destructions brought by the beastmen in the GV people from Birgidir, Karsile and Eivanjan seek shelter in the BM. Facing extremely hostile Dvinzinians and Grou-zhinians they will have to carve a new realm out of the territories of the Kavkazian countries. 707 "1693BC": The Dvinzinian city of Stepanazor is taken by the newcomers and renamed Azkoran. 711 "1689BC": Foundation of Azardjian with Azkoran as its capital and Tevrat as its first King. 725 "1675BC": End of the assimilation process of the beastmen in the GV. They now form the main military forces. Humans are back at the head of the political and religious power. 736 "1664BC": Askar Selimbayev, leader of the Kazmens, receives an omen from the Sun: he must libe-rate Kiteng from the beastmen for his people to receive the gift of large plains to herd their cattle. 737-738 "1663-1662BC": Union of the nomads under the leadership of Askar. Helped by the new union, the Sardjiks revolt against the beastmen’s tyranny. Kiteng is liberated, the routed beastmen flee to the 9K. 740-753 "1660-1647BC": Reconstruction of the Blue Temple of Kiteng. 741-744 "1659-1656BC": The Dry Years. A sudden drought affects the entire region. The 9K are struck by famine. The beastmen are hunted down because the population associates them with the immortal angst. The Yalu Sea recedes to its actual size and gives way to the Yalu marsh which will rapidly be transformed into the modern Midlands Grasslands. The Kazmens are converted to the WotL. 757 "1643BC": New immortals rise in popularity among the followers of the ToC. 760-810 "1640-1587BC ": Religious troubles inside the ToC trigger a first wave of political conflict between the 9K. 776 "1624BC": The Antasynians revolt against their beastmen masters which are expelled into Bulzan 778 "1622BC": The Bulzans win over the beastmen and declare war on the new Kingdom of Antasyn 781 "1619BC": The Antasynian army is defeated by Bulzan. Antasyn is annexed. Vasile Serbanescu is crowned King of the Bulzans and Antasynians in Miriestiu. 807-813 "1593-1587BC": Religious revolution in Huyule. Bozdogan "Loki" replaces Kraliche "Hel" as the head of the local pantheon. Huyule’s heretics are crushed by a coalition of their neighbors. 842 "1558BC": The Night of the Red Clouds. Pogroms of Sevigunesh’s "Valerias" followers in most of the GV’s cities. 855-902 "1545-1498BC": The Bozdogan Crusade. Kingdoms of the GV are once again pitted one against the other in a religious frenzy. 863 "1537BC": Secret alliance of Dvinzina and Grouzhina against Azardjian. 874 "1526BC": Followers of Yangunesh "Rathanos" in a madman rage set fire to the Great Library of the ToC in Khuur. They rejoice as the flames spread and they plunder the adjacent temples for more books to burn 879 "1521BC": The unfolding of an Azard plot to assassinate King Kitavili III of Grouzhina provides the long-awaited Casus Belli. 898 "1502BC": Taking advantage of the 9K internal struggle. The Bulzans’ army invades Kuliye. 911 "1489BC": Battle of the Two Efreeties. On the brink to lose its war against Dvinzina and Grouzhina, the Azards mages unite their forces to summon creatures from other planes. The enemy is routed. After more than 30 years of war, the statu quo ante is reestablished. 978-986 "1422-1414BC": War between Sardjikjian and Azardjian. Azardjian is able to bring is northern border to the current location. 1005-1009 "1395-1391BC": Humanoids from the YS attack the Bulzano-Antasynian Kingdom. They are defeated and the kingdom is able to extend its border to the edge of the GE. The ensuing century is referred to as the Golden Age of Bulzan. 1022 "1378BC": The WotL is introduced in Karsile by LB missionaries while the Holy Men are occupied by religious struggles everywhere in the GV. 1040- 1150 "1360-1250BC": Religious revolution in Huyule triggers a new wave of religious war in the GV at the end of which Bozdogan take the head of the ToC. 1061 "1339BC": Invasion of Karsile by the armies of Sardjikjian and Dvinzina. 1087 "1313BC": The Wogar’s Tribes invade the Douzbaks’ lands. 1090 "1310BC": The Sardjiks’ army is forced to retreat in the national territory to protect the northern border from the humanoids. 1092-1095 "1308-1305BC": Siege of Tashgoun by Wogar’s Tribes 1095 "1305BC": King Wogar’s shaman’s prophecy. The Wogar’s Tribes move south along the Yalu River leaving destruction in the Douzbak lands and in northern Sardjikjian. 1100 "1300BC": King Wogar’s Tribes are marching in the YS. Forcing the native humanoids to invade the southern Bulzano-Antasinian Kingdom. 1103 "1297BC": Miriestiu falls at the hands of the Wogar’s Tribes. Antasyn and Kuliye recover independence. 1104-1137 "1296-1263BC": Conquest and domination of the GV by Wogar. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 11:16:46 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean Timeline (long4) THE AGE OF CHAOS (FIRST INTERREGNUM) 700-300BC 1700-2050 "700-350 BC": The Dark Age of Hule. Small political units led by the former military administrators and their heirs vie to become more powerful. These conflicts are characterized by treachery, multiple reversal of alliance, assassination, etc. The ToC is divided by internal religious conflicts. Bulzan and Antasyn remain neutral. Their Hulean rulers quickly assimilate in the native society. Changing weather conditions in the GW gradually transform the steppes into the Sind desert. 1714 "686BC": The Azards rebels, led by the former Hulean Overking, are able to break the grip of the Sublime Octagon Order of Dvinzina. Segmentation of the new Iraklit Kingdom into its three historical components. 1736 "664BC": Rakhman Nabilev of the Nabila clan reunites Sardjikjian under his rule. As he clearly favors mercantile interests over religious preoccupations, his reign will be marked by prosperity and peace. A bustling trade will develop as the Sardjiks became the intermediaries between the Dvinzinian iron mines and the Hulean warlords. 1745-1767 "655-633BC": Fleeing the droughts happening in their steppes, several Urduk tribes settle in the southern Grouzhinian valleys. Tensions erupt sporadically as the inflow of nomadic population pressurizes the farmers’ lands. 1747 "653BC": Nithian armies take control of the upper Kizil Alaçan "R. Guadiana". By this time the Karsanites Kingdom is fully integrated culturally and economically in the Nithian Empire even if it remains nominally independent. 1779 "621BC": First wave of unrest in the Nithian colonies of the GoH eastern coast. The uprising is met with violent repression on behalf of the Nithian army. The BDS is forced to go underground. 1789-1795 "619-605BC": The mountains’ Urduk (Ky-Urduks) slowly loose contact with their cousins of the desert as the latter expands. Nithian colonists and Urduks from the Throat and Silt River Valleys are forced to regroup along the GoH coast and in the City of Korgüt. Senta-ni-Tep is deserted. 1803 "597BC": A plague epidemic breaks out of the overpopulated Korgüt. In the 50 years to come, the entire region will lose approximately two fifths of its total population. 1815 "585BC": The plague hits Grouzhina. The native Grouzhinian population is decimated while the Ky-Urduks are strangely unaffected. The land of the Ky-Urduks (Kyurdukstan) gets de facto independence. 1821 "579BC": A more structured BDS emerges of its underground period. The BDS is ready to take advantage of the fact that the relations with the rest of the empire have been halted to prevent the spread of the plague. 1822-1836 "578-564": War of Liberation. The BDS and its adherents start a resistance movement that will evolve in an armed rebellion. It is finally crushed by the empire. 1836-1849 "564-551BC": The Long Journey Toward Freedom. Survivors of the independence movement flee in the BM. It will take them 15 years to fight their way through the humanoids lands of the southwestern BM. During these years, the BDS will impose itself as the sole center of military and political power. 1850-1863 "550-537BC": Arrival of the rebels in the Sen-Goush (High Valleys, the Southern Azardjian). A new country is violently forged out of the Azards ’ lands. The wave of Azard refugees disrupt the balance of power in the lower valleys triggering a new period of conflict between Dvinzina, Azardjian and Grouzhina. 1874 "526BC": People of the inner circle of the BDS become member of the LB. The BDS will spread the WotL in all the layers of the Sen-Goush society. As the new faith becomes another unifying factor among Sen-Goush people, the BDS will go back to its underground status. "END OF THE FIRST BOOK" [1900 "500BC": The Nithian culture and empire are annihilated by the immortals. The Nithian colonies of the GoH share the same faith as do their Hulean and Urduk subjects. The Karsanites Kingdom is erased altogether. The few survivors loose all their memories of the empire and plunge back in the stone age. Some Karsanites that were still living in the caves are spared, but, for them, it is like if they never came out of their troglodytes dwellings. An immortal spell is cast so that they will forever fear the outside world. However, the Sen-Goush people is spared because it has evolved in a unique culture. The Immortals make them think of themselves as the survivors of a kingdom destroyed by a horde of humanoids. From this time on, they will be known as the Chengoush.] "Strangely, all the parts of the first book that were talking about the so-called Nithian Empire were removed in the second book. I have preferred to keep the original text because it seems clearer than the later text." 1918 "482BC": LB missionaries from Sardjikjian and Dvinzina arrive in the GoH region. 1956 "444BC": The Peace of the Five Peoples. After years of armed conflict in Kavkaz, the five countries accept to send emissaries to Kiteng in a will to negotiate an acceptable peace agreement. The borders are roughly set to their modern emplacement. As Hule is still convulsed by recurrent conflicts, refugees coming in Sardjikjian and Douzbakjian are taught the WotL. Tashgoun become a major trading center along the Yalu River. The Borean and Hyborean tribes remain peaceful but divided. 1982 "418BC": In northern Dvinzina, the Great Abbey of the Mount Nedarat is completed. It will become the religious center of the Sublime Octagon Order. 2029 "371BC": Inspired by the Peace of the Five People, Çem Ipekçi, ruler of Azurun, convokes a Hulean council. All the major warlords are invited to discuss a peace agreement. However, instead of negotiating, Çem manage to lock all the warlords in a room and to throw in a powerful Poisonous Cloud Spell. This wasn’t enough for him to be automatically designed as the new Overking, but, with the major military power disorganized, the task of uniting Hule’s territory is easier. 2031-2076 "369-324BC": The Great Unifying Campaign. Çem Ipekçi gradually conquers the GV. The main resistance come from the Holy Men, which believe that he is not religious enough. Indeed, Çem strongly favors the development of magic in Hule and he is quite critic about the way the Hagyarchy has ruled the country throughout the centuries. His military campaign evolves in an overt revolution against the religious bureaucracy. The climax is reached with the destruction of the main ToC in Jandir and the elimination of the upper ranks of the Holy Men hierarchy. 2077 "323BC": Çem is crowned Overking of Hule. 2098 "302BC": Çem disappears mysteriously. It is said that Bozdogan himself came to exert his vengeance. His closest lieutenant, Galip Ertoglü, is selected by the Hagyarchy to be the next Overking. SECOND IMPERIAL ERA 300BC-300AC 2100-2120 "300-280BC": Unrest in Northeastern Hule is crushed by the forces of the Overking 2120-2150 "280-250BC": Years of Reconstruction. Hulean unity is slowly rebuilt over the past antagonisms. A new generation of Holy Men is actively involved in the process. The cult of Bozdogan begin to eclipse the other cults of the ToC. The Great Temple of Chaos in Jandak is rebuilt. 2187 "213BC": Alliance of Hule and the humanoids of the YS. 2201-2214 "199-186BC": Joint Hulean and Yazak operations lead to the conquest of Bulzan 2217 "183BC": Under threat of seeing his kingdom annexed by Hule, Kulaj II of Antasyn accepts to become a vassal of Hule. 2240-2700 "160BC-300AC": Numerous attempts to impose the Hulean law over the western coast of the GoH are met with the fierce resistance of the native elves, dwarves and humans. The LB missionaries influence in the region is growing as they are a key component of the resistance. 2257 "143BC": The Dark Alliance. Azardjian and Hule sign an alliance against their religious enemies of the Kavkaz. 2262-2274 "138-126BC": First Kavkazian War. Hule and their Azard allies invade Dvinzina. Intervention of Grouzhina and Chengoush hinder the chaotic forces to occupy the entire country. Most of the southern regions of Dvinzina are at the hands of the Dark Alliance. 2301-2347 "99-53BC": Colonization of the Bylot Hills forces the Hulean army to intervene against the raiding Sendaryan Tribes. 2366-2393 "34-7BC": Second Kavkazian War. Helped by Grouzhina and Chengoush, Dvinzina tries to get back its southern territories. The lawful forces are defeated at the Battle of the Hammer Pass. Sardjikjian break its neautrality to avoid the total conquest of Kavkaz by Hule. Only Dvinzina and the Borderlands are incorporated in Hule’s territory. 2425 "25AC": Unrest in Bulzan weakens Hule’s control over its western territories. Baron Kulaj VI of Antasyn take advantage of the situation to proclaim independence from Hule. 2433-2438 "33-38AC" Rebellions in Bulzan and Antasyn are violently crushed by Hule and its Yazak allies. Many natives are deported to the GV and the Yazak steppes to serve as slaves. 2444-2462 "44-62AC": Hule’s attempts to subjugate the people of the GE caves fail one after the other. 2483-2514 "83-114AC": Conquest of the eastern GoH coast. The dwarven fortress of Slago falls in 2485 "85AC". The LB organizes an underground resistance. 2520-2535 "120-135AC": Hule’s southward expansion is stopped by Urduk nomads. 2550-2558 "150-158AC": Unrest in the Southeastern Hulean territories and increasing Urduk raids force Hule to retreat north of the BM. 2584-2607 "184-207AC": Third Kavkazian War. The armies of the WotL countries are defeated at the siege of Duzhar (Southeastern Sardjikjian) Sardjikjian and western Grouzhina are occupied by Hule and Azardjian. The situation is getting desperate for the WotL as Hule is looking further north for new conquests. 2611-2616 "211-216AC" The Northward Offensive. Kazmen and Balit armies are routed by the marching Hulean army. Siege is laid around Tashgoun. Queen Tursanay II of the Dorfin Dynasty is ready to surrender. Help come from the most unexpected side. Cymorakk, an elven prince of the Ozungan Plateau has succeeded the fantastic task of uniting the Ozungan families, to convince them to break their traditional isolationism and to forge an alliance with the northern Borean and Hyborean tribes. Just as Queen Tursanay’s peace emissaries were set to negotiate the surrender of Tashgoun, thousands of horse riders and elven archers pour on the battlefield. The Hulean forces are defeated in what will become the legendary Battle of the Lost Hope. [Cymorakk is the reincarnation of Dorfin I on his path of the Dynast.] 2617-2631 "217-231AC": Period of military buildup on both sides. 2626 "226AC": The Crystal Dagger is smelted in the lava of the revered Mount Tcharski. It is the symbol of the unity among the Midlands and Kavkaz nations. 2631-2695 "231-295AC": The Sixty Years War. Following the leadership of Cymorakk, the armies of the Crystal Pact will gradually erode the military power of Hule and its allies. Kavkaz and Sardjikjian are liberated and Azardjian occupy between 2631 and 2663 "231-263AC". The Sendarian tribes join the Pact in 2674 "274AC". Hule’s territory is invaded. In 2691 "291AC" the Great Temple of Chaos in Jandak is burned down. The second Hulean Empire crumbles. 2691-2695 "291-295AC": Uprising in Bulzan and Antasyn brings up new national dynasties at the head of the two countries. 2697 "297AC": The humanoids of the YS are defeated by Bulzan. They split up, never to be reunited. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 11:16:49 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean Timeline (long5) THE YEARS OF DIVISION (SECOND INTERREGNUM) 300AC-600AC 2691-2707 "291-307AC": Division grows between the members of the Crystal Pact. The major bone of contention is the future status of Azardjian: Dvinzina, Grouzhina and Chengoush can’t settle on an agreement. 2708 "308AC": In a heated discussion, the emissary of Dvinzina declares war on Grouzhina. An enraged Cymorakk breaks the Crystal Dagger and leave. The Pact is dismantled. The Ozungan Elves go back to their traditional isolationism more deceived than ever by humans. Most of the Northern Barbarians stay in Hule and carve their own dominions out of the Hulean territory. Nevertheless, the blow to the Hagyarchy is so hard that the Holy Men won’t be able to reestablish themselves as an important political force before thebeginning of the Fourth Millenium "Sixth Century AC". 2708-2727 "308-327AC": Fourth Kavkazian War. Dvinzina and Grouzhina are at war over the Azardjian territory. They weaken themselves to the point that an Azard uprising is able to drive them out of the Azards’ territory. 2728 "328AC": Treaty of Erdnidze. Recognition of the statu quo ante bellum as the new territorial division of Kavkaz. 2730-2833 "330-433AC": The Peaceful Century. Hule is divided in a multitude of small domains. Small scale conflicts occurs, but no major conflicts are to be noticed. A cold peace stands in Kavkaz. Sardjik caravan trade blossoms between Sardjikjian, the GV, Sind, Glantri and the distant realms of the lower Yalu River and of the Hyborean reach. 2829-2845 "429-445AC": Minrothad’s merchants, Sardjik traders and Traldar immigrants introduce lycantropy in the region. 2833 "433AC": Major epidemics of lycantropy in Kavkaz force the authorities to organize hunts throughout the region. 2834-2882 "434-482AC": Erroneously, the Kyurduks are made responsible of the epidemic. This will trigger a new round of war in Kavkaz. 2838-2854 "438-454AC": Traldar migrants arrive in the GoH. The dwarven stronghold of Slago is renamed Slagovich by the new population. Traldar establish new settlements on the western GoH coast, although they are assimilated in the native population. The Olgar clan moves north along the Kizil Alaçan (R. Guadiana) and west along the GE edge. They stop in southern Bulzan. Native Hulean and Bulzan gradually adopt the Olgar Clan’s language, custom and faith. A new nation is formed out of this synthesis. 2843-2869 "443-469AC":Demographic pressures force the Borean tribes to migrate south. They ravage Midlands, the GV and the western lands, their journey will bring them to the lands of the Savage Coast "modern day Eusdria and Robrenn". 2858 "458AC": LB missionaries to the Sendaryan tribes convert the Monzags to the WotL. 2869-3000 "369-600AC": Growing tensions in the ToC. Followers of Orumjek "Korotiku" try to get the upper hand after centuries of Bozdogan domination. These tensions will degenerate in an open religious conflict that will pit the small Hulean realms one against the other. 2912 "512AC": Milko Levski steers an uprising of the Olgarian against a Bulzan Kingdom plagued by political divisions and corruption. He is proclaimed Levski I, King of Olgar. 2943 "543AC": Kelsonath Primerider, chief of the Guymir tribe unites the Borean and Hyborean tribes in a plan to invade the rich lands of the south. 2971 "571AC": Invasion of the Midlands by the Northern Barbarians. The tribes plunder the Douzbak and Sardjik cities. The Blue Temple of Kiteng is mysteriously spared. 2975 "575AC": The Sendaryans tribes unite with the Northern Barbarians to invade Hule. 2978-3000 "578-600AC": The tremendous army of the united barbarian tribes pours into the divided Hule. Realms after realms, cities after cities are falling. The Hulean civilization itself is under threat. The Monzag Tribe founds a new country out of Antasynian and Hulean territories. 3000-3003 "600-603AC": Reincarnation of Hosad. Hosad’s comeback is enough to bring back the Hulean’s pride and sense of unity. The barbarian Hordes are defeated by Hosad’s army at the Battle of the Black Lord. Most of them will be killed in the ensuing pogroms, the rest will either flee to Monzag or be assimilated in the Hulean society. Since Orumjek’s worshippers in Hule tried to use the barbarians in their religious conflict against Bozdogan’s, Hosad declares their faith to be illegal. They will seek shelter mainly in Azardjian. THE THIRD IMPERIAL ERA (THE MASTER’S REIGN) 600AC-OUR TIMES 3003-3029 "603-629AC": Construction of the ToC in Greatrealm deep in the Darkwood. Consolidation of Hosad’s power. Restauration of the Hagyarchy. Unification of the GV, 9 new administrative divisions are instated, the names of the historical 9K will be given to them. 3051 "651AC": Greatrealm Declaration. Hosad proclaims that all Darkwood and Rockwater (mostly uninhabited lands) regions are part of Hule. The new region, called the Janizary Lands, is under military control and will be the new home for humanoids to come in the Hulean Empire. 3062 "662AC": Hulean agents assassinate King Migen’s (of Antasyn) daughter and disguise the murder as the responsibility of Monzag. King Migen declares war to Monzag. 3069-3132 "669-732AC": Conquest of Bulzan and Olgar by the Hulean Armies 3145 "745AC": King Migen II ask Hule for help in his war against Monzag. 3146-3273 "746-873AC": The Long Conquest. Monzagians fight with their last energies to keep their freedom. Plea for help addressed to the other countries of the LB fail to bring reinforcements since the others are anxious about being the next targets of their reunited enemy, they prefer to strengthen their positions. 3289 "889AC": Borderlands Declaration. The Master claims the forested region stretching between Hule and Sardjikjian as part of Hule. Knowing the fate of the Western Kingdoms, Dvinzina and Sardjikjian ally to keep this region out of Hule’s control. 3291 "891AC": Battle of the Screaming Vale. Hule is defeated, the Borderlands remain a no man’s land. 3315 "915AC": A Hulean detachment is sent to invade Dvinzina. They are kept in check in the hills by the armies of Dvinzina and Sardjikjian. 3349 "949AC": A Hulean expeditionary corps is sent to Chengoush. All that will return from the mountains is a cart full of the soldiers’ heads. The Master’s army will never try again to go in there. 3368-3392 "968-992AC":The invasion of the Savage Coast is resisted by the people of the Savage Baronies. The Master’s armies are regularly defeated by soldiers armed with Red Steel weapons. 3375 "975AC": The Hulean navy is decimated by the flotillas of the Savage Baronies and City-States of the GoH. 3398 "998AC" The Master starts looking for conquest east of the GW. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 11:16:42 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean Timeline (long3) FIRST IMPERIAL ERA 1200-700BC 1137 "1263BC": Death of Wogar. 1139 "1261BC": Dream of the Blue Knife. The humanoid tribes begin migrating east. Hosad "Hosadus in Thyatian" is meteorically climbing the stairs to power. 1150-1157 "1250-1243BC": Council of Jandak. Celebration of the unity of the ToC under the patronage of Bozdogan. The 9K are united into the Great Hule. Hosad proclaims the king of Huyule to be the Overking of Hule. Consolidation of the power of the Hagyarchy. 1155 "1245BC": Revolt of the Bulzans, The humanoids are forced out of the region, Anton Lupescu, chief of the rebels is sacred king. 1159 "1241BC": Battle of the Gree River. Forces of the LB are forced to withdraw from the GV. 1161-1230 "1239-1170BC": The Dark Ages of Kavkaz. Internal conflict in the region. Azardjian expands. 1165 "1235BC": The Holy Men kill Hosad. Their bureaucracy take the real power in Hule. 1173 "1227BC": Humanoids from the YS quit the region to join the Wogar’s Tribes. The people of the GE caves gradually comes out and settle the upper Kizil Arzat "Rio Copos" valley. 1188 "1212BC": War is declared between Bulzan and Antasyn. 1195 "1205BC": The city of Korgüt is founded at the mouth of the Throat River by Hulean settlers. It rapidly becomes a major trade center between Hule, the Urduk tribes of the Great Waste (GW) steppes and the peoples of the Serpent Peninsula. 1202 "1198BC": As Antasyn is slowly loosing the war, King Zymer III of Antasyn asks Hule for help. 1208 "1192BC": The Bulzans are defeated at the Battle of the Marsh. The Holy Men are progressively taking roots in the Antasynian politics and society. 1227 "1173BC": First Diplomatic contact between Hule and the Nithian Empire. 1247 "1153BC": First conversions to the ToC amongst the rank of the Urduk tribes. Korgüt is thriving as trade with the Nithian Empire is booming. 1259 "1141BC": Miriestiu falls. Hule establishes a protectorate over Bulzan. 1262-1285 "1138-1115BC": Invasion of the Midlands by the Borean and Hyborean tribes led by Dorfin, leader of the Dormiak. 1277 "1123BC": A military coup sponsored by the Holy Men overthrow the young King Zymer V of Antasyn. General Sakir Frasheri is sacred king. His power will remain tributary to the Hulean military support. 1293 "1107BC": Dorfin is elected as the Leader of all the tribes. Tashgoun is to be the capital of the Yalu River Empire (YRE). 1302 "1198BC": Dorfin adopts the WotL. 1316 "1084BC": The Hulean military outpost of Edeçul is founded at the junction of Kizil Arzat "Rio Copos" and Kizil Alaçan "Rio Guadiana" . It will become a trading center with the Ksars people of the upper K. Arzat valley. 1324 "1076BC": Dorfin [Now on his dynast path to immortality] declares a holy war against Hule. 1327 "1073BC": Alliance between Dvinzina and the YRE. 1334 "1066BC": Azardjian’s armies are crushed by the alliance. The WotL is enforced upon its reticent population. 1335-1366 "1065-1034BC": The War of the Two Temples. Hule and the YRE alliance are engaged in a merciless war that will be waged at the border of the two empires. 1348 "1052BC": Karsan, head of the Amarzazat ksars begins to unite the GE people under his rule. 1353 "1047BC": Foundation of the Karsanites Kingdom. 1366 "1034BC": The Hulean armies are defeated by the YRE alliance. But Dorfin mysteriously disappears. His grandson is unable to keep the tribes united and the YRE is fragmented. The peoples of the Midlands (Balits, Kazmens, Douzbaks and Sardjiks) remain loyal to the Dorfin dynasty. 1379 "1021BC": Missionaries of the ToC build a religious outpost at the mouth of Kizil Emetrya "Hope River" to bring the ToC to the region’s natives. 1416 "984BC": Internal conflict among the Urduks of the Throat River valley. Hulean troops are sent to quell the unrest. The Hulean laws are imposed in the region. 1422-1449 "978-951BC": Conquest of Grouzhina by the Dvinzinian forces, the Iraklitan Kingdom is revived. 1455 "945BC": Worried by the Dvinzinian rising power. Hule sow the seeds of rebellion in Azardjian. 1458 "942BC": Contact is lost with a plenipotentiary expedition sent by King Dorfin IV to the Nithian Empire. [It was destroyed by a green dragon near modern day Selenica. Their diplomatic belongings only to be recovered a little less than 2000 years later by a group of adventurers. They will sell this treasure to an imaginative gnome of Threshold who will bring back the knowledge of the mythical kingdom (see Dragon 153)] 1467 "933BC": First victories of the Azards rebels in their war against Dvinzina. This ushers in a 200 years period of unrest throughout which the Dvinzinians will toil to keep the new Iraklit Kingdom in one piece. 1479 "921BCC": First extension of the Hulean Empire in the western GoH coast. The Kizil Alaçan "R. Guadiana" valley is incorporated into the empire. The militaries are growing stronger in power in the Hulean society as the Hagyarchy is plagued by bureaucratic sclerosis. 1488 "912BC": The Dorfin dynasty is split between the northern and the southern branches of the family. A new kingdom of Sardjikjian is created and all the Douzbak cities recover their own independence. Balits and Kazmens loosen their ties with the new dynasties. 1510 "890BC": Unrest in Bulzan is crushed by the Hulean army. 1527 "873BC": On their drive south along the western coast of the GoH. The Hulean armies clash with armed bands from the Karsanites Kingdom. 1532 "868BC": Rebellion of the Antasynian barons. Hulean military is sent by the Hagyarchy. Tensions between the two poles of power are growing. 1539-1666 "861-734BC": Regular skirmishes between the Hulean and Karsanites armies. 1594 "806BC": The Nithian colony of Senta-ni-Tep is founded on the southern coast of the GW. The valley of the Nuvia river "modern day Silt River" is rapidly incorporated in the colony’s territory. Some Urduk tribes adopt the Nithian customs. A fair proportion of the settlers consists of Nithians, discontent with their motherland religious evolution, trying to start a new life in the region. 1607 "793BC": Revolt of the Hulean military administrators. A compromise giving the military near independence in their own stronghold is struck between them and the Holy men. The Overking is the last bastion of centralized power in Hule. The Hagyarchy drifts in decadence and internal division. 1621 "779BC" The last member of the southern branch of the Dorfin Dynasty dies of old age. A period of struggle for power in Sardjikjian begins. 1625 "775BC" Growing Nithian influence in Korgüt leads to tension between the two empires. 1654 "746BC": Urduk tribes allied with Hule, believing that the Nithians are responsible for the weather change happening in the region, attack the Nitian settlements along the coast. 1654-1672 "746-728BC" First Huleo-Nithian War. In response to the Urduks aggression, Nithian armies invade the Throat Valley and lay siege around Korgüt. In one of their last united action, the hulean warlords will overcome their rivalries and answer the Overking’s plea for a counter-attack. However, the Hulean forces will be defeated in 1672 "728BC". The eastern border of Hule is brought back to the BM foothills. 1666 "734BC": The quarrel over the demarcation of the Huleo-Karsanites border develops into a full-fledged war. 1668 "732BC": Growing rivalries between the Hulean warlords weakens the central power. Multiplication of the Sendarian tribes’ raids also take a heavy toll on the Hulean military might and disrupt the line of command between the GV and the western territories (Bulzan/Antasyn) 1674 "726BC": Foundation of the Black Dagger Society (BDS) dedicated to the independence of the Nithian western territories. 1675-1694 "725-706BC": Answering the Karsanites Kingdom demands for help in their conflict with Hule, Nithia invades the Hulean territories of the western GoH coast. They find a strong resistance from the natives and the Hulean colonists, but little or no reaction from the Empire’s center. The remnants of the Hulean armies retreat on the GE. 1696 "704BC" Forced to Abdicate, Haluk VI, Overking of Hule seeks shelter among the Azards rebels 1698 "702BC": Declaration of independence by the Bulzan and Antasynian military administration. They soon will copied by the other warlords of the GV. Fragmentation of the first Hulean Empire. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 11:27:46 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Dragon Lord/man-drake >Has anyone ever used a man-drake (or elf-drake) etc. used in the >dragonlord books for a PC race? If so pls. send me some info on it >and/or how successful it was. >THANKS, >Maslith ;) The woodrake -- a drake that can transform itself into an elf or a halfling - -- was written up as a PC race in the Creature Crucible supplement "Tall Tales of the Wee Folk". Its cousins, the mandrake (human form) and coldrake (dwarven or gnomish form) weren't ever presented as PCs, but they'd probably use the same statistics as woodrakes. There are also four kinds of elemental drakes -- firedrake, windrake, etc -- who can assume the shapes of various giants, but those are beings from the elemental planes unrelated to the Mystaran drakes. Interesting thought: What if there's a fourth type of (non-elemental) drake, which the other three kinds don't want to admit exists ... an Evil breed that assumes the guise of nasty humanoids, and provides their tribes with some much-needed brainpower? A "heldrake", or something like that...? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 16:38:05 +0100 From: gordon@ucd.ie Subject: Re: [MYSTARA] - Dragon Lord/man-drake >Interesting thought: What if there's a fourth type of (non-elemental) >drake, which the other three kinds don't want to admit exists ... an Evil >breed that assumes the guise of nasty humanoids, and provides their tribes >with some much-needed brainpower? A "heldrake", or something like that...? Or perhaps a Furdrake that could change into Lupin/Rakasta forms? (would need a better name of course...). Heldrake is a cool name though, they sound nasty :) gordon Gordon McCormick, System Management UCD Computing Services,Belfield, Dublin 4 ph. +353 1 7062017 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #205 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 11 1999 Volume 1999 : Number 206 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: R: [MYSTARA] - Re: Almanac [MYSTARA] - Once again back to gnolls Re: [MYSTARA] - Dragon Lord/man-drake Re: R: [MYSTARA] - Re: Almanac [MYSTARA] - Questions on Karameikos adventures Re: [MYSTARA] - Once again back to gnolls Re: [MYSTARA] - Hulean Timeline (long1) [MYSTARA] - Heraldry Images Re: [MYSTARA] - Hulean Timeline (long1) Re: [MYSTARA] - Hulean Timeline (long1) RE: [MYSTARA] - OT Dragon Lord. Do you use it? Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - Hulean Timeline (long1) [MYSTARA] - More drakes Re: [MYSTARA] - OT Dragon Lord. Do you use it? Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - More drakes Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - The Penhaligon Trilogy ---------------------------------------------------------------------- Date: Mon, 10 May 1999 18:03:46 +0200 From: "Matteo" Subject: R: [MYSTARA] - Re: Almanac Have Someone the almanac 1014 and 1015 in zipped file. if so could post me them. thanks in advice Matteo *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 14:58:36 -0400 From: redrobyne Subject: [MYSTARA] - Once again back to gnolls were the "beast men" who attacked Traladar and were repulsed by King Halav gnolls? Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 14:28:40 -0700 From: Dave Keyser Subject: Re: [MYSTARA] - Dragon Lord/man-drake > >Has anyone ever used a man-drake (or elf-drake) etc. used in the > >dragonlord books for a PC race? If so pls. send me some info on it > >and/or how successful it was. > >THANKS, > >Maslith ;) > > The woodrake -- a drake that can transform itself into an elf or a halfling > -- was written up as a PC race in the Creature Crucible supplement "Tall > Tales of the Wee Folk". Its cousins, the mandrake (human form) and > coldrake (dwarven or gnomish form) weren't ever presented as PCs, but > they'd probably use the same statistics as woodrakes. There are also four > kinds of elemental drakes -- firedrake, windrake, etc -- who can assume the > shapes of various giants, but those are beings from the elemental planes > unrelated to the Mystaran drakes. > Has anyone ever reconciled the presentations from the Dragonlord books and PC1? PC1 changed drakes from relations of dragons to being actual fairies, which originally came from the Rules Cyclopedia and its predecessors. The author of the Dragonlord series obviously never looked at PC1, basing his mandrake from the original rules. Personally, I preferred the way they were presented in PC1. Dave Keyser *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 23:27:34 +0200 From: Fabrizio Paoli Subject: Re: R: [MYSTARA] - Re: Almanac At 18.03 10/05/99 +0200, Matteo wrote: >Have Someone the almanac 1014 and 1015 in zipped file. >if so could post me them. >thanks in advice It can be found at the Almanac Home Page: http://www.geocities.com/TimesSquare/Lair/9037/ But mind you, the 1015 one is the final version, it still lacks some predictions. If you find it difficult to download the file from geocities, mail me and I'll send you the latest version of the Almanac via private e-mail. Bye ************** Fabrizio "'Brizio" Paoli brizio@gdr.net - rafiel@geocities.com - ICQ #1688817 Mystaran Almanac Assistant - Aerospace Enginner http://www.geocities.com/TimesSquare/Dungeon/4560/ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 22:42:29 BST From: "Stuart Kerrigan" Subject: [MYSTARA] - Questions on Karameikos adventures A few questions:- 1. What was the plot of the DDA modules Eye of Traladara and Drymak Dread, as I failed to buy these? (Anyone able to send me them?) 2. What is the best site for Karameikos pre-written adventures? Or even Mystara in general? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 18:20:13 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Once again back to gnolls > >were the "beast men" who attacked Traladar and were repulsed by King Halav >gnolls? > > Stewart the 3rd Yes, they were. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Part-Time High Priest, Ottawa Chapter of the Church of Y'hog au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 18:24:52 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Hulean Timeline (long1) Very cool! You've obviously done a great deal of work piecing this together - a fun read! Now, given that Hule is a rough analogy to Turkey, I take it Grouzhina, Dvinzina, Eivanjan, and the like have counterparts of their own? Their names to me are quite similar to Armenia/Georgia - are they in fact based on these RW cultures? Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Part-Time High Priest, Ottawa Chapter of the Church of Y'hog au998@freenet.carleton.ca *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 19:10:38 -0500 From: "Daniel" Subject: [MYSTARA] - Heraldry Images For those who are intreasted I've scanned the shields from Dragon #181 (Hule & the Savage Coast) as well as the shields from the the Karameikos and Glantri boxed sets. Anyone who wants them please let me know. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 19:38:28 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Hulean Timeline (long1) As I was about to write you privately, Christian, this is a great timeline...I had no idea you would go public so soon! But, again, I love the idea of neighboring kingdoms based on RL Eastern Europe, the Middle East, and Central Asia. Excellent work. (Oh, BTW, I'm Jennifer Favia Guerra, not Garcia!) ;-) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 21:24:24 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - Hulean Timeline (long1) >Very cool! I'm happy to see that it was appreciated, thanks >You've obviously done a great deal of work piecing this together - a fun >read! Now, given that Hule is a rough analogy to Turkey, I take it >Grouzhina, Dvinzina, Eivanjan, and the like have counterparts of their >own? Their names to me are quite similar to Armenia/Georgia - are they in >fact based on these RW cultures? > Yes, you are right... I've forgot to indicate the equivalence to the real world cultures. So here are my inspirations: Hule=Ottoman Empire Monzag=Hungary Antasyn=Albania Bulzan=Romania Olgar=Bulgaria Dvinzina=Albania Grouzhina=Georgia Azardjian=Azarbaijian Chengoush=Northern Caucasus (Chechnya, Ossetia, Daghestan and the likes) Kyurdukstan=Kurdistan Sardjikjian=Tadjikistan Douzbakjian=Ouzbekistan Balitan=Baloutchistan (SW Iran) Kazmen=Kazakhstan Sendaryan, Hyborean and Borean tribes=altaic and siberian cultures More information will come on those cultures as Zoran Dragovich will travel around the region... Errata: Jennifer Favia "Garcia" is of course Jennifer Favia Guerra, I'm sincerely sorry for the mistake Christian "Krieg!" Constantin PS.: the promised preliminary work on Skothar is now available on my page: http://www.geocities.com/TimesSquare/Cauldron/5014/ *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 09:38:53 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - OT Dragon Lord. Do you use it? > I kinda use bits of it, meshed about with my own history of the > world (I have the multiverse only in existence for seven thousand > years for instance, well, that's how long the oldest immortals can > remember back...) > > My basic idea of history of dragons (with bits nabbed from > Dragonlord trilogy, Bruce's World In Flames, and some ideas by > The Brain on the MMB) is this: > [MURPHY Jason] I am just wondering what this "World in Flames" thing by Bruce Heard is? Is it a published article? cheers Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 10 May 1999 22:21:35 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Dragon Lord/man-drake >Has anyone ever reconciled the presentations from the Dragonlord books >and PC1? PC1 changed drakes from relations of dragons to being actual >fairies, which originally came from the Rules Cyclopedia and its predecessors. >The author of the Dragonlord series obviously never looked at PC1, basing >his mandrake from the original rules. Personally, I preferred the way they >were presented in PC1. Well, IIRC the origin for drakes -- and for the dragons themselves, for that matter -- presented in the DL series wasn't offered as "fact", so much as something which dragons happen to believe is true. Even the dragons themselves admit it might be so much hooey. And even if it's NOT true, it'd certainly to drakes' advantage if they let the "big guys" think they're related, thus keeping in the dragons' good graces. :-) Then again, the woodrakes' fairy origins might differ from the other drakes': PC1 only covered the one sub-species! But I agree with Dave, in preferring the "Wee Folk" origin over the one from the Dragonlord series. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 00:38:26 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Dragon Lord/man-drake In a message dated 1999-05-10 17:22:16 Eastern Daylight Time, dave@palmchip.com writes: > Has anyone ever reconciled the presentations from the Dragonlord books > and PC1? PC1 changed drakes from relations of dragons to being actual > fairies, which originally came from the Rules Cyclopedia and its > predecessors. > The author of the Dragonlord series obviously never looked at PC1, basing > his mandrake from the original rules. Personally, I preferred the way they > were presented in PC1. If you take a closer look at the Rules Cyclopedia or the Master DM's book (or in the Mystara Monstrous Compendium Appenix, for that matter), you will notice something very interesting -- although the drake is described as resembling a dragon, nowhere in any rule set is it actually stated that drakes are related to dragons. In terms of game mechanics, the only real difference between drakes in PC 1 and in other sources is tha the drakes in PC 1 have the "Invisibility to Mortals" and "Second Sight" abilities. I would suggest that, just as the humanoid forms of drakes are based on those of real humanoid races, their drake forms are based on those of real creatures that were related to dragons. Just as mandrakes can fool humans into believing into believing that they (mandrakes) are human, it is also possible for dragons to mistake them for distant relatives. However, the fear aura given off by dragons would prevent those drakes who remember their origins (and thus have the unique fairy abilities from PC 1) from daring to try to pass for dragon-kin-- but those drakes who have forgotten their origins would have no such difficulty. As for the "helldrakes" suggested in an earlier post, they are fairly easy to extrapolate from the existing drakes. I would suggest that they are dark red in color in their natural forms, and originally had a single beastman form that they could assume. However, since the descendants of the beast- men have now evolved into distinct goblinoid races, the helldrakes have kept up. To determine the goblinoid forms that a helldrake can assume, roll d6 twice: 1 kobold 2 goblin 3 orc 4 hobgoblin 5 bugbear 6 ogre Drakes in goblinoid form appear as adults unless they look like bugbears ("teenager", 6' tall) or ogres ("youngster", 7' tall). (Gnolls were omitted because of their relatively recent origin, while trolls were omitted because drakes do not make very convincing trolls without the ability to regenerate damage.) If the same race is rolled twice, then the drake has only one form -- but he spends most of his time in that form and may even have power and influence among his supposed kind. If his goblinoid form is that of a bugbear or ogre, then experience will eventually enable him to look older but not larger -- he will always remain a "runt". Helldrakes prefer to live in warm to hot subterranean conditions. Like other drakes, they are omnivorous, highly intelligent, have treasure type R (E), AC 0, movement 12 (3 (D) flying), are immune to spells of 4th level or less, have steady (12) morale, and have the abilities of 5th level thieves. Helldrakes have 2 hit dice, attack in natural form with claws and teeth for 1d2/1d2/1d4 damage, and are highly variable in size, measuring anywhere from 3' (size S) to 7' (size L) in length. As renegades from drake society, most are lawful in alignment, although a few (those with only one goblinoid form available) are neutral. In AD&D terms, more are evil than good. XP award for defeating helldrakes is 175. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 00:02:40 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Hulean Timeline (long1) >Errata: Jennifer Favia "Garcia" is of course Jennifer Favia Guerra, I'm >sincerely sorry for the mistake No problem at all, Christian...(*psst...hey! you weren't supposed to give away my alias, though!...*) 8-)~ Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 01:39:24 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - More drakes First off, I will propose a theory about the origin of the tabi: Just as the wood imps were degenerate descendants of leprechauns, tabi may be the degenerate descendants of helldrakes who lost the shapechanging ability of their ancestors and became stuck in an intermediate form. Second, I will suggest, for the sake of the further extrapolation about two even weaker varieties of drake, that the thieving abilities of helldrakes should only be 4th level -- but as compensation they are able to inflict quadruple (!) damage on a successful backstab. Finally, here are a some new varieties of drake. I figured that any new types of drake would have to be based on races of intelligent non-fairy humanoids that were prevalent at the time of the Great Rain of Fire. Of the available races, most were too obscure or too uncommon to be worth infiltrating. The only races that seemed to qualify were the beastmen (already covered by the "helldrakes"), lizard men, and rakasta. The drakes based on lizard men were not very successful, as the reptilian nature of both of their forms soon overwhelmed their fay nature. They quickly evolved into pseudodragons. Cat drakes were far more successful. They are able to assume the forms of small (5' tall) rakasta or of common house cats. Their natural forms are 4' long and of variable color. They are of chaotic alignment and have hit dice of 1d8+1. In natural form they attack with claws and teeth for 1/1/d3 hit points of damage. They are immune to spells of level 3 or less. They have the abilities of 3d level thieves and 2d level mages and can cast cantrips at will. All of them remember their fairy origin and can become invisible to mortals at will. They have a superior form of Second Sight that enables them to detect magic or invisibility at will, even if the phenomena in question are not of fairy origin. With these special abilities a a group of cat drakes in Nithia succeeded in setting up a "cat cult" that persuaded credulous humans to worship cat drakes as messengers of their imaginary deity. After the fall of Nithia, some cat drakes became aware of the race of lupins and adapted to infiltrate their societies. These dog drakes are able to assume the form of small (4' tall) or of domesticated dogs. Their natural forms are 5' long and of variable color. They are of neutral alignment and have hit dice of 1d8. In natural form they attack with claws and teeth for 1/1/d2 hit points of damage. They are immune to spells of level 2 or less. They have the abilities of 2d level thieves and 1st level priests and can cast orisons at will -- but note that their low wisdom scores (average 7) discourage them from attempting first level priest spells. Dog drakes share the superior Second Sight of the cat drakes and can detect cat drakes in any form or even when they are invisible. However, over the centuries the dog drakes have become estranged from cat drakes, and they must pass a wisdom check to avoid attacking them on sight (although they will attack to subdue unless they fumble the wisdom check with a natural roll of 20). Dog drakes have a similar ability to detect lycanthropes but generally flee in terror from them. Dog drakes who live among humans and demi-humans tend to be loyal to them to the point of subservience, and for this reason they are generally despised by other drakes. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 01:53:07 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - OT Dragon Lord. Do you use it? jason.murphy@mitswa.com.au wrote: > I am just wondering what this "World in Flames" thing by Bruce Heard > is? Is it a published article? > cheers It is a timeline from AC1014 - AC 1019 and it can be found at *GASP* Shawn's Site. http://www.geocities.com/TimesSquare/5304/worldflm.html . It is required reading and will be on the test :) - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 09:18:10 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Dragon Lord/man-drake >I would suggest that, just as the humanoid forms of drakes are based on >those of real humanoid races, their drake forms are based on those of >real creatures that were related to dragons. Just as mandrakes can fool >humans into believing into believing that they (mandrakes) are human, >it is also possible for dragons to mistake them for distant relatives. >However, the fear aura given off by dragons would prevent those drakes >who remember their origins (and thus have the unique fairy abilities from >PC 1) from daring to try to pass for dragon-kin-- but those drakes who have >forgotten their origins would have no such difficulty. Yes, this is pretty much what I had in mind for reconciling the PC1 history with the novels. Of course, in an oD&D campaign, dragons don't have any Fear aura to make things difficult for the "dragon-wannabee" drakes. ;-) >As for the "helldrakes" suggested in an earlier post, they are fairly easy >to extrapolate from the existing drakes. I would suggest that they are >dark red in color in their natural forms, and originally had a single >beastman >form that they could assume. However, since the descendants of the beast- >men have now evolved into distinct goblinoid races, the helldrakes have kept >up. To determine the goblinoid forms that a helldrake can assume, roll d6 >twice: > >1 kobold >2 goblin >3 orc >4 hobgoblin >5 bugbear >6 ogre > >Drakes in goblinoid form appear as adults unless they look like bugbears >("teenager", 6' tall) or ogres ("youngster", 7' tall). > >(Gnolls were omitted because of their relatively recent origin, while trolls >were omitted because drakes do not make very convincing trolls without >the ability to regenerate damage.) > >If the same race is rolled twice, then the drake has only one form -- but he >spends most of his time in that form and may even have power and influence >among his supposed kind. If his goblinoid form is that of a bugbear or ogre, >then experience will eventually enable him to look older but not larger -- he >will always remain a "runt". > >Helldrakes prefer to live in warm to hot subterranean conditions. Like other >drakes, they are omnivorous, highly intelligent, have treasure type R (E), >AC 0, movement 12 (3 (D) flying), are immune to spells of 4th level or less, >have steady (12) morale, and have the abilities of 5th level thieves. > >Helldrakes have 2 hit dice, attack in natural form with claws and teeth for >1d2/1d2/1d4 damage, and are highly variable in size, measuring anywhere >from 3' (size S) to 7' (size L) in length. As renegades from drake society, >most are lawful in alignment, although a few (those with only one goblinoid >form available) are neutral. In AD&D terms, more are evil than good. XP >award for defeating helldrakes is 175. Damn, he beat me to it! I was going to make up stats for these guys when I got the chance, but it looks like these will do just fine. (BTW, I'd called them "heldrakes" -- not "hell-(double-L)-drakes" -- since there's no Hell/Baator in oD&D cosmology, and because they'd have originally been impersonating the Beastmen who were Hel's creations.) I like the reasoning behind leaving out gnolls and trolls from consideration as humanoid forms, and I can't wait to see what kinds of trouble a bunch of humanoids with one of these as its "chieftain's advisor" can accomplish. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 09:33:52 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - More drakes >First off, I will propose a theory about the origin of >the tabi: > >Just as the wood imps were degenerate descendants of >leprechauns, tabi may be the degenerate descendants >of helldrakes who lost the shapechanging ability of >their ancestors and became stuck in an intermediate >form. Not too sure about this one: there's still those annoying poison claws and scent-glands of the tabis, to account for. None of the humanoids or drakes have anything like those.... :-/ >Second, I will suggest, for the sake of the further >extrapolation about two even weaker varieties of drake, >that the thieving abilities of helldrakes should only >be 4th level -- but as compensation they are able to >inflict quadruple (!) damage on a successful backstab. Cute! Maybe we can add "chieftain's assassin" to these critters' advisory functions. >The drakes based on lizard men were not very successful, >as the reptilian nature of both of their forms soon >overwhelmed their fay nature. They quickly evolved >into pseudodragons. Why can't reptilian creatures have fey affinities? There's fairy dragons, if we're bringing AD&D critters into the drakes' family tree. Or maybe -- given their camouflage talents -- pseudodragons are what those reptile-drakes who mimicked the chameleon men/wallaras evolved into; the ones with lizard-man shapes became oD&D pocket dragons. >Cat drakes were far more successful. They are able >to assume the forms of small (5' tall) rakasta or of >common house cats. Nifty little guys, here. Wanna bet there's a bunch of them on Patera? Shapeshifting dragons who pose as normal folks are a very Oriental-style concept, after all! ;-) >After the fall of Nithia, some cat drakes became aware >of the race of lupins and adapted to infiltrate their >societies. < Or maybe they were Nithian cat drakes who converted to religion (horrors! to be cast out of fairy society forever!), and were transformed by the patron Immortals of Nithia to mimic Hutaakans instead of rakasta. That would explain their clerical abilities, which PC1 makes pretty clear aren't in the fairy races' area of expertise. Later, as Pflarr's Children dispersed across Brun and evolved into lupins, the dog-drakes did so too. If that's the case, they'd lack the fairy power of Second Sight, but might still be able to recognize shapechanged fairies by their odor. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 17:20:38 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Dragon Lord/man-drake > Damn, he beat me to it! I was going to make up stats for these guys when I > got the chance, but it looks like these will do just fine. (BTW, I'd > called them "heldrakes" -- not "hell-(double-L)-drakes" -- since there's no > Hell/Baator in oD&D cosmology, and because they'd have originally been > impersonating the Beastmen who were Hel's creations.) I like the reasoning > behind leaving out gnolls and trolls from consideration as humanoid forms, > and I can't wait to see what kinds of trouble a bunch of humanoids with one > of these as its "chieftain's advisor" can accomplish. :-) > What about having them as the creations of a humanoid Immortal patron? If you have read the Barghest entry from the PS MC, it can be quite inspirational: a shapechanging humanoid being native to an entropic Outer Plane which must "test" itself by coming to the Prime and gaining power by acts of cruelty and mayhem. If he gains a tribe of vicious followers, it is right enough! Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 23:35:43 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - The Penhaligon Trilogy > Because the Penhaligon novels seem to contradict a LOT of things we know > about Mystara -- for instance, the HW boxed set makes it perfectly clear > that Mystara's been a magical world since prehistoric times, so its magic > couldn't have been "stolen" from the abelaats' homeworld -- many people on > the MML choose to treat them as non-canon. Some people have proposed that > they're really a series of heroic fiction-books which were written in > Karameikos, to help promote the knighthood of the Three Suns: the events > in the novels never happened, but the castle and the order of knights are > genuine. To clarify this: The "some people" are some guys from TSR! In "Hail the Heroes", one of the AD&D adventures to KKoA it was stated that way. At the same time the events from "Dragonlord" were stated as the absolute truth - at least as far as they are known to the humans. (Remember: most of the story is known only to dragonkind.) Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #206 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Wednesday, May 12 1999 Volume 1999 : Number 207 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Oostdock [MYSTARA] - Product questions Re: [MYSTARA] - Once again back to gnolls RE: [MYSTARA] - Product questions Re: [MYSTARA] - Once again back to gnolls RE: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions [MYSTARA] - Drow VS Shadow RE: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - The Mummy RE: [MYSTARA] - Product questions RE: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - Drow VS Shadow RE: [MYSTARA] - Drow VS Shadow [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - The Mummy Re: [MYSTARA] - Questions on Karameikos adventures Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Questions on Karameikos adventures Re: [MYSTARA] - Choose your own adventure ---------------------------------------------------------------------- Date: Sun, 25 Apr 1999 09:20:51 PDT From: "Nicholas Hudson" Subject: Re: [MYSTARA] - Oostdock ><< What about Serraine? Hardly a kingdom I know, but probably the most fun > Gnome settlement known. > >> > >what is serraine? Serraine is a flying city, constructed by the gnomes using old Blackmoor technology. It is detailed in PC2 Top Ballista, which also includes rules for using gnomes and various other monsters as PC, some gnome machine creation rules, and a quirky setting. "In the Beginning, there was Darkness, but before there was Darkness, there was Frog." - St. Stephen Mr. Nicholas, Oard Extraordinaire _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 20:21:59 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: [MYSTARA] - Product questions I had a couple of questions about some products. I recently got PC3, and was very impressed at its size and Gaz-style design. Are PC1 and PC2 just as big and well-done? What is in PC1? Also, since there's been so much discussion (and well-deserved, I might add) of S1 (Tomb of Horrors), are the other S series adventures any good? Thanks in advance, Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 21:29:57 -0400 From: redrobyne Subject: Re: [MYSTARA] - Once again back to gnolls +AD4APg-were the +ACI-beast men+ACI- who attacked Traladar and were repulsed by King Halav +AD4APg-gnolls? +AD4APg- +AD4APg- Stewart the 3rd +AD4- +AD4-Yes, they were. Then why was everyone talking about how they look like hyenas because all the pictures in the books show wolflike features not hyena like the Compendiums. Stewart *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 09:31:35 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Product questions I havent read my copies of the PC series lately, however from memory. PC1 is Tall Tales of the Wee Folk. This give some very nifty info on the Fairy and forest type folk. I liked it alot. Really lets you flesh out these types as NPC's even if you dont intend the have PC fairies. PC2 is The Sea Peoples??? This one i havent used much. I just find it very difficult to fit undersea adventures into most of my campaigns. However i found the material of good quality and informative. My fave of all tho is the Night Howlers one. I use this all the time. It fits in well with the element of paranioa i like to introduce to the game regularly. Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: Valerya@webtv.net [SMTP:Valerya@webtv.net] > Sent: Wednesday, May 12, 1999 9:22 AM > To: mystara-l@mpgn.com > Subject: [MYSTARA] - Product questions > > I had a couple of questions about some products. > > I recently got PC3, and was very impressed at its size and Gaz-style > design. Are PC1 and PC2 just as big and well-done? What is in PC1? > > Also, since there's been so much discussion (and well-deserved, I might > add) of S1 (Tomb of Horrors), are the other S series adventures any > good? > > Thanks in advance, > > Jenn > > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 20:37:17 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Once again back to gnolls <> Chalk it all up (again??) to ill-informed artists, I suppose. A really great gnoll picture is in the Red Steel book. (Or maybe it was the Savage Baronies book.) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 20:43:52 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: RE: [MYSTARA] - Product questions Thanks for the info on PC1; it sounds very good...but how long is it, and is it laid out like the Gazetteers as well? PC2 is Top Ballista...but with all the recent discussion, I think I have a good idea what it is. PC3 is Sea Peoples, the one I just got. Very interesting. So Night Howlers is PC4? Is it set in Morlay? Does it contain info on just the werewolves, or all lycanthropes? And how big is it/how well done? How many PC modules were there? Thanks, and sorry for more and more questions! Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 04:00:11 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Product questions - ---------- > > Also, since there's been so much discussion (and well-deserved, I might > add) of S1 (Tomb of Horrors), are the other S series adventures any > good? I really liked S4 (The Lost Caverns of Tsojcanth, do not flame me for spelling ;-); the treasure hunt (following a fragmentary letter is nice, the wilderness encounters give the DM a lot of ideas for giving "feel" and originality to wandering encounters (they may be easily used outside the adventure) and there are clues to introduce some political intrigues into the PCs quest (the countries in the module are Greyhawk, but they may be adapted to Mystara at the drop of a hat). It is quite dangerous and, like all the S series, involves delving into "traditional" dungeons. The one in S4 is quite well-designed; monsters make sense, the place is intriguing and creepy and the final encounter is quite of a bang. Besides, it forces PCs to do a bit of research during their wilderness trek. If they rush heads first into the caves, they will have a bad time. I would place it in Glantri and play some intrigue between rival Princes; ideal for the gloomiest Mages. S2 "White Plume Mountain", was fun, but it is weak in the way of role-playing; just a deathtrap dungeon designed by an archmage. PCs must hunt for stolen magical weapons. The encounters and traps are very imaginative and dangerous, but, IMO, a bit outrageous. Besides, I do not find it well-paced; the characters may choose three routes, one for each treasure, and, when they have them all, just a fight and game over; there is no progressive delving into the mountain and a climatic showdown. S3 "Expedition to the Barrier Peaks", is a bit controversial. It details a good setting (the partial remains of an alien spaceship, something useful to convert to Mystara and to connect with Federation Starships or even with Blackmoor Tech, by turning the "ship" into a "Research Plant" or something similar. It gives good stats (AD&D 1st ed) for different types of robots, weapons, and even mutated specimens unique to the confined area of the ship, but....... THERE IS NO PLOT. PCs are alerted to the ship's entrance and then they only have to explore the place at their own leisure. There is no imminent danger of a great explosion, no hybernated villain, no evil guys trying to acquire tech for wicked purpouses of world-conquest... It is just a dungeon crawl in a futuristic setting. Anyway, if you put some work into a creative plot, the material may prove very useful (it has good maps, tons of illustrations depicting every tech device and droid and even some useful charts for dealing with PCs using advanced tech -players may be familiar with joysticks and slots, but not the average medieval adventurer). So, this three are not "classics", like "Tomb of Horrors", but are quite interesting, and, specially, Mystara-interesting, because they give good details without forcing any campaign setting or situation incompatible with Mystara (the same is true for the old "Desert of Desolation Series", I3-I5) Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 21:55:45 -0400 From: redrobyne Subject: [MYSTARA] - Drow VS Shadow Are Drow similar to Shadow elves? how are they the same if there are any simiarities? I was wondering because my First Quest box has Drow instead of Shadow is this a goof up and is the First Quest Box completely screwed? Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 09:53:53 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Product questions > Thanks for the info on PC1; it sounds very good...but how long is it, > and is it laid out like the Gazetteers as well? > > PC2 is Top Ballista...but with all the recent discussion, I think I have > a good idea what it is. [MURPHY Jason] OOps :)....Yeah Top ballista was ok as fluff. And can be good fun if used for what it is. ie. a not too serious sideshow. > PC3 is Sea Peoples, the one I just got. Very interesting. > > So Night Howlers is PC4? Is it set in Morlay? Does it contain info on > just the werewolves, or all lycanthropes? And how big is it/how well > done? [MURPHY Jason] Pretty much all lycanthropes. And if you decide you want a specific type that isnt covered in the 10 or so that are in the supp then it is not too hard to extrapolate from the info given. And yup it mostly discusses the Glantri lycanthrope scene. > How many PC modules were there? [MURPHY Jason] There are 4. From memory they are all approximately the same size. And of similar gazzeteer quality. Although PC1, again from memory, was of a little less quality, nothing significant tho. I imagine because this was the first of the series. But it is still a definitive must. > Thanks, and sorry for more and more questions! [MURPHY Jason] No problem whatsoever. :) > Jenn > [MURPHY Jason] Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 22:13:45 -0400 From: redrobyne Subject: Re: [MYSTARA] - Product questions Note: you can still get top ballista at TSR webpage. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 22:23:20 -0400 From: redrobyne Subject: Re: [MYSTARA] - The Mummy yeah I was thinking about that but Im placing it in my own campaign instead of Mystara :-( but I was figuring out a subclass for Elementals (like the Snd demon thing the high priest turned into) sorda like lesser elemental of rivers ( water) ,or lesser elemental of lightning (air) or for the mummy lesser of dessert(fire) these would have greater power in there home turf but almost none in others even of the same greater elemental such as lesser elemental of river would have very little control in the oceans or seas. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 22:43:59 -0400 (EDT) From: Mischa E Gelman Subject: RE: [MYSTARA] - Product questions > Thanks for the info on PC1; it sounds very good...but how long is it, > and is it laid out like the Gazetteers as well? I have only seen a friend's copy a few times, but it seemed set up well and interesting. One of these days I'd like to get myself a copy - the number of races introduced is I think the most of any of the PC line. > PC2 is Top Ballista...but with all the recent discussion, I think I have > a good idea what it is. It's so-so. Some of the races and NPCs are good but the light humor quotient is way overdone and it did not help that they had a very...unserious (not a word) artist lend his impression of things. I for one have found that good art (see HWR3) in a product often lends to the feel of the setting, while that of products like PC2 or HWR2 cause one to get much worse of an idea of how the setting is in terms of imagery. I wouldn't really recommend it, but you can salvage a number of good points for it and I think Serraine could (with a little work) make a fine campaign setting. > PC3 is Sea Peoples, the one I just got. Very interesting. Another one my friend had and I want. > So Night Howlers is PC4? Is it set in Morlay? Does it contain info on > just the werewolves, or all lycanthropes? And how big is it/how well > done? No idea on quality, but it describes various types of werecritters. No idea on setting either. I've heard several folks here recommend it, but a product so singular in nature just isn't up my alley. Ann of greyghost games did this, right? Or am I thinking of something else? > How many PC modules were there? Just those 4. Of course things like AC10 could be considered quasi-PC modules as they help build non-human cultures somewhat. I for one find the PC, HWR and GAZ books all very similar in nature and all very useful (well, of the ones I have) - heck, they probably do the biggest job of building Mystara as a gameworld and setting. - - Mischa Gelman (who wonders exactly how many posts he's sent the last few years here in an attempt to squander his free time away) Though our present debt be but a few millions, in the case of a single century it may be multiplied to an extent we dare not think of - Congressman James Jackson, 1790 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 23:40:29 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: RE: [MYSTARA] - Product questions Thanks to Jason and Mischa, for answering my questions about the PC series. I don't really think I want PC2, but I'll definitely keep an eye out for Night Howlers. Now, it's a little off topic, but has anyone used (converted to Mystara) any of the other S-series adventures (I think these were 1st edition AD&D), *after* Tomb of Horrors? Were they any good? Thanks again, Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 23:42:12 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Product questions Sorry! It seems I reposted that S-series question too soon - thanks for all the info, Andres! (*sheepish grin*) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 11 May 1999 23:47:40 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Drow VS Shadow <> No. Shadow elves might be the nemesis of the Alfheim, but (at least according to later products, Im not sure about the Gaz) their alignment runs appx LN to NG. They are pale elves, with white skin and hair, and large ears, as they have adapted to life underground following the cataclysm many centuries ago. People always mix up the drow with the shadow elves; there are no Drow on Mystara, though...The Drow on the cover of the Alfheim Gaz (or any other product) is a mistake, probably made by artists not familiar with the setting, or with the future of the setting (obviously). Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 12:55:57 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Drow VS Shadow > <> > > No. Shadow elves might be the nemesis of the Alfheim, but (at least > according to later products, Im not sure about the Gaz) their alignment > runs appx LN to NG. They are pale elves, with white skin and hair, and > large ears, as they have adapted to life underground following the > cataclysm many centuries ago. People always mix up the drow with the > shadow elves; there are no Drow on Mystara, though...The Drow on the > cover of the Alfheim Gaz (or any other product) is a mistake, probably > made by artists not familiar with the setting, or with the future of the > setting (obviously). > > Jenn > > [MURPHY Jason] Yup agree with you there Jenn. That picture on the front of the gaz gave me a false image for a while. But now i have incorporated it into my campaign as a genetic trait in some 1% of shadow elves. Somewhat in the same way as the Mark of Rafiel birthmarks. Although even these "Dark" elves arent intrinsically evil. I do however have a nasty pack of surface elves. I figured the evil subterranean stereotype had been overdone :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 02:36:47 PDT From: "Peter Scrivener" Subject: [MYSTARA] - Choose your own adventure This being something of a record for me (two posts in the same year) I will try and be quick. Looking around a second hand book store I found a whole load of choose your own adventure for D@D. As these clearly state D@D on them I was wondering if anybody had tried to incorporate any of the information (pretty sparse) into the canon. I bought all the D@D ones I could find so I am still missing a few. Would anyone be interested in a precis of each adventure with suggested Mystara setting. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 07:30:06 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Choose your own adventure Peter Scrivener wrote: > This being something of a record for me (two posts in the same year) I will > try and be quick. Looking around a second hand book store I found a whole > load of choose your own adventure for D@D. As these clearly state D@D on > them I was wondering if anybody had tried to incorporate any of the > information (pretty sparse) into the canon. I bought all the D@D ones I > could find so I am still missing a few. Would anyone be interested in a > precis of each adventure with suggested Mystara setting. OMG...I had totally forgotten about those books. I remember one called Revenge of the Rainbow Dragons (i think it is in a box somewhere). My mom got them for me when i was starting to get into roleplaying. They were not that bad. (of course I was 11 or 12 at the time ) I would love a précis of them. Might work them in to an upcoming campaign. - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:10:55 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - The Mummy On Sun, 9 May 1999 Mystaros@aol.com wrote: > Go see this movie! Could you give a nonspoiler review? I take it this recently hit the movie screens in the US so weŽll have to wait a few months to see it in Europe. Does it have anything to do with Anne RiceŽs novel with the same name? Håvard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:15:59 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Questions on Karameikos adventures On Mon, 10 May 1999, Stuart Kerrigan wrote: > A few questions:- > > 1. What was the plot of the DDA modules Eye of Traladara and Drymak Dread, > as I failed to buy these? (Anyone able to send me them?) Eye of Traldar was a dungeon adventure into the Black Eagle Barony where the pcs discover a strange artifact called the Eye of Traldar. I dont have Dymrak Dread, but from what Ive heard its a journey through the dymrak forest with bunches of goblin encounters. The adventures were supposed to be linked together, but I think TSR more or less forgot about that somewhere along the way. > 2. What is the best site for Karameikos pre-written adventures? Or even > Mystara in general? Shawn Stanleys site, probably. There was a few brilliant karameikos adventures there... Håvard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 08:41:16 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Choose your own adventure > This being something of a record for me (two posts in the same year) I will > try and be quick. Looking around a second hand book store I found a whole > load of choose your own adventure for D@D. As these clearly state D@D on > them I was wondering if anybody had tried to incorporate any of the > information (pretty sparse) into the canon. I bought all the D@D ones I > could find so I am still missing a few. Would anyone be interested in a > precis of each adventure with suggested Mystara setting. Wow, I had never thought of using those! Many Choose Your Own Adventure/Pick Your Path/whatever could easily be converted into D&D I think but TSR's Endless Quest ones (probably what you're talking about) are a fairly easy conversion, especially if you tweak official monster stats. I'm personally amazed looking at some of those Endless Quest books nowadays - not nearly as simplistic as everything else in the genre and a plot as big as many fantasy novellas. Do any online gaming stores carry these? Looking at my bookshelf I also saw some other things I had forgotten all about: Twistaplot books. High humor quotient and multiple plot lines. If you can track down these, buy them, especially if you have kids who like these kind of books. A Transformers "Find Your Fate" book..heh. Different. "Sword of the Samurai" by Steve Jackson and Ian Livingstone, a RPG-esque (in the hack n' slash variety more than the RP variety) choose your own adventure style. Is this *the* Steve Jackson BTW? The inner cover lists numerous other books in this series. I wonder if I could find those anywhere nowadays. This reminds me of those old "Lone Wolf" books..speaking of which..where can I find those? Also, has anyone tried adapting them to D&D? - - Mischa, who is very good at twisting topics off-topic given the chance Though our present debt be but a few millions, in the case of a single century it may be multiplied to an extent we dare not think of - Congressman James Jackson, 1790 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:59:04 +0200 From: fwils@utrecht.kvk.nl Subject: Re: [MYSTARA] - Questions on Karameikos adventures The Dymrak dread is a journey into the Dymrak forest into the swamp in tthe middle. There you enter the goblin's lair to capture/kill the goblin warchief. On the second level of the lair you also discover a bunch of werecreatures. Pretty basic and standard all in all. The only link between this module and Eye of Traldar is that your being send to Dymrak by someone from Eye who suggest you'd better lay low for agents of the Black Eagle Barony. Hope this helped! Frank Håvard Rønne Faanes wrote: > > On Mon, 10 May 1999, Stuart Kerrigan wrote: > > > A few questions:- > > > > 1. What was the plot of the DDA modules Eye of Traladara and Drymak Dread, > > as I failed to buy these? (Anyone able to send me them?) > > Eye of Traldar was a dungeon adventure into the Black Eagle Barony where > the pcs discover a strange artifact called the Eye of Traldar. I dont have > Dymrak Dread, but from what Ive heard its a journey through the dymrak > forest with bunches of goblin encounters. The adventures were supposed to > be linked together, but I think TSR more or less forgot about that > somewhere along the way. > > > 2. What is the best site for Karameikos pre-written adventures? Or even > > Mystara in general? > > Shawn Stanleys site, probably. There was a few brilliant karameikos > adventures there... > > Håvard > > Haavard R. Faanes (hoc@nvg.ntnu.no) > http://www.nvg.ntnu.no/~hoc > > "Remember, there are no stupid questions, just stupid people." -Mr > Garrison, South Park. > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 15:01:53 +0200 From: fwils@utrecht.kvk.nl Subject: Re: [MYSTARA] - Choose your own adventure I've also got the 4 HeartQuest books in my collection. 'Pick your path through romance and adventure'... Not as stupid as they sound though. Even my girlfriend likes 'em...! Frank Mischa E Gelman wrote: > > > This being something of a record for me (two posts in the same year) I will > > try and be quick. Looking around a second hand book store I found a whole > > load of choose your own adventure for D@D. As these clearly state D@D on > > them I was wondering if anybody had tried to incorporate any of the > > information (pretty sparse) into the canon. I bought all the D@D ones I > > could find so I am still missing a few. Would anyone be interested in a > > precis of each adventure with suggested Mystara setting. > > Wow, I had never thought of using those! Many Choose Your Own > Adventure/Pick Your Path/whatever could easily be converted into D&D I > think but TSR's Endless Quest ones (probably what you're talking about) > are a fairly easy conversion, especially if you tweak official monster > stats. I'm personally amazed looking at some of those Endless Quest books > nowadays - not nearly as simplistic as everything else in the genre and a > plot as big as many fantasy novellas. Do any online gaming stores carry > these? Looking at my bookshelf I also saw some other things I had > forgotten all about: > > Twistaplot books. High humor quotient and multiple plot lines. If you > can track down these, buy them, especially if you have kids who like these > kind of books. > > A Transformers "Find Your Fate" book..heh. Different. > > "Sword of the Samurai" by Steve Jackson and Ian Livingstone, a RPG-esque > (in the hack n' slash variety more than the RP variety) choose your own > adventure style. Is this *the* Steve Jackson BTW? The inner cover lists > numerous other books in this series. I wonder if I could find those > anywhere nowadays. This reminds me of those old "Lone Wolf" > books..speaking of which..where can I find those? Also, has anyone tried > adapting them to D&D? > > - Mischa, who is very good at twisting topics off-topic given the chance > > Though our present debt be but a few millions, in the case of a single > century it may be multiplied to an extent we dare not think of - > Congressman James Jackson, 1790 > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #207 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Wednesday, May 12 1999 Volume 1999 : Number 208 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Questions on Karameikos adventures Re: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - Once again back to gnolls RE: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Product questions Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Once again back to gnolls Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - The Mummy Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - K:KoA Re: [MYSTARA] - Glantri? Re: [MYSTARA] - Once again back to gnolls Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - K:KoA Re: [MYSTARA] - Glantri? Re: [MYSTARA] - K:KoA RE: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - Once again back to gnolls Re: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Product questions Re: [MYSTARA] - The Mummy ---------------------------------------------------------------------- Date: Wed, 12 May 1999 09:11:52 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Questions on Karameikos adventures Stuart Kerrigan wrote: > 2. What is the best site for Karameikos pre-written adventures? Or even > Mystara in general? I reach into my bag-o-links(tm) and pull out... http://www.geocities.com/Area51/8306/adventures.html Nothing for Karameikos but some for the Known World and a few for the Hollow World. - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 09:35:09 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - Product questions On Tue, 11 May 1999, Jennifer Favia Guerra wrote: > Also, since there's been so much discussion (and well-deserved, I might > add) of S1 (Tomb of Horrors), are the other S series adventures any > good? > The only other one I have is S3, Expedition to the Barrier Peaks. If you're looking for a good point to enter MystaraSpace, that one might be good. The real problem with it is if you're not prepared to add laser weapons to your campaign, it'll sure wreck your day. :) - --Frobozz-- ________________________________________________________ "Got money, got fame, got everything to play this game. No sorrow, no shame, 'cause nothing matters when you're insane." --Ace Frehley *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 09:46:19 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 5/11/99 9:23:36 PM Eastern Daylight Time, Valerya@webtv.net writes: << Also, since there's been so much discussion (and well-deserved, I might add) of S1 (Tomb of Horrors) >> All other comments aside, I'm still working on Arminath Wynter's Tomb Journal to post for all of you guys that still play OD&D and want to know more about the Tomb. With The Tome of Spellcraft vol4 on the way as well and a new campaign I'm workin on for my players ( I wish we could just do an 8 hour session for a change) and work, I've been pretty busy. PC 1,2 and 3 were done very well (IMHO) and well worth finding. BTW, if there are any last minute spells anyone wants to submit for the Tome Project, feel free to send them now! Mage and priest are welcome! Jim Bobb/Arminath Wynter *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 11:41:19 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Once again back to gnolls ><> > >Chalk it all up (again??) to ill-informed artists, I suppose. A really >great gnoll picture is in the Red Steel book. (Or maybe it was the >Savage Baronies book.) > >Jenn Either that, or the modern-day Traladarans have mixed up gnolls and Hutaakans, in their oral accounts of what the "beast-men" looked like. Remember that the original Traldar were abandoned to their fate by their former patrons, the Hutaakans (jackal-heads), so their embittered descendents have lumped Pflarr's followers together with the gnollish invaders, as a single, canine race of ancient enemies. I don't have K:KoA, but if the art in it is supposed to be the works of Karameikan artists (as the pictures from G:KoM were allegedly painted by Glantrians), then THEY got their beast-man anatomy wrong, not TSR. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 10:53:50 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: RE: [MYSTARA] - Drow VS Shadow <> Yes, by a long shot.. I like the idea of "nasty" elves. As a matter of fact, I'm working on some right now that will blow away the stereotype of "sweet, happy, flighty" elves. :-) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 10:58:03 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Choose your own adventure <> Do you mean the old "Choose your own adventure" novels for young adults, with storyline choices at the bottom of the pages? Cool - I used to love those! Go for it! Jenn, remembering back to the stone age when she was young. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 11:07:38 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Product questions <> Those were very good, but you should have put a spoiler warning! I started to let Ariel read the first part, but then quickly hit "delete" when I realized that it told so much of the adventure hook! (As you can tell, we're clogging our way through RttToH right now!) :-) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:02:13 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Choose your own adventure ><suggested Mystara setting.>> > >Do you mean the old "Choose your own adventure" novels for young adults, >with storyline choices at the bottom of the pages? Cool - I used to love >those! Go for it! > >Jenn, remembering back to the stone age when she was young. ;-) > IIRC, only one of those books -- of which I've got quite a collection; back in the Mesozoic when I was a kid, I bought ANYTHING with TSR's logo on it ;-) -- actually featured oD&D monsters. (Last time I was at my parents' house, I pulled 'em all off of a dusty ol' shelf, and checked.) Most books in the series are pretty generic, or have obvious AD&D critters, but the one called "Under Dragon's Wing" has a tarantella in it. Unfortunately, the elven bodyguard in that one can't cast spells, so either she had an extremely deprived education (or grew up in the Hollow World), or the setting's not 100% oD&D. :-/ Not that that's any barrier to converting the CYoA books to Mystara ... it just would've been nice if they'd written at least one volume that stuck to the oD&D game-setting, the way they had ones for Gamma World or Villains & Vigilantes. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:31:00 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Once again back to gnolls >Then why was everyone talking about how they look like hyenas because all >the pictures in the books show wolflike features not hyena like the >Compendiums. > > Stewart I would argue that this would be due to artistics license, or the fact that wolves and hyenas are sometimes confused. All written descriptions of gnolls that I have read say they are hyena-headed, and GAZ 1 says that the beastmen of Halav's time were in fact gnolls (not to be confused with the beastman race of the Hollow World boxed set, of course). Some of the pictures of gnolls I have seen make them look like Wolfen (from Palladium RPG), but I think this is just the way dog-headed creatures are often drawn. You are right, though, in pointing out that few pictures of gnolls in TSR books show them with hyena heads - Creative Campaigning being the only exception I can think of, as well as one Mystara book (whose title I can't remember) that shows 3-4 gnolls, bearing spiked maces, charging at the reader. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:31:24 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Dragon Lord/man-drake >What about having them as the creations of a humanoid Immortal patron? If >you have read the Barghest entry from the PS MC, it can be quite >inspirational: a shapechanging humanoid being native to an entropic Outer >Plane which must "test" itself by coming to the Prime and gaining power by >acts of cruelty and mayhem. If he gains a tribe of vicious followers, it is >right enough!< I don't know about that.... Drakes as a whole have a strong mischevious/"trickster" streak to them, so having a breed that's out to garner a powerbase for itself at an Entropic's command might seem out of character even for the heldrakes. I was thinking more in terms of them egging stupid humanoids into doing even-more-stupid things, like fighting among themselves or picking pointless wars with PC races -- and then laughing their tails off at the results; we're talking a Gaz10-style sense of morbid humor, here -- than of their having a real "agenda" or mission of conquest per se. Even if they've got Lawful tendencies, they're still drakes (and hence, fairy folk, if you believe PC1) at heart. There were a couple of Dungeon adventures written for humanoid PCs, a while back, which a Broken Lands heldrake in need of entertainment might've dreamed up: monsters sent as "diplomats" to Glantri (with a sealed diplomatic pouch full of green slime), for example. The opportunities for stirring up adventures -- oddball adventures, especially -- might be pretty rich, with these guys around. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:40:55 -0400 From: redrobyne Subject: Re: [MYSTARA] - The Mummy On Sun, 9 May 1999 Mystaros+AEA-aol.com wrote: +AD4- Go see this movie+ACE- Could you give a nonspoiler review? I take it this recently hit the movie screens in the US so we+ALQ-ll have to wait a few months to see it in Europe. Does it have anything to do with Anne Rice+ALQ-s novel with the same name? Actually its a remake of the original movie +ACI-the Mummy+ACI- from the 50's *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:47:37 -0400 From: redrobyne Subject: Re: [MYSTARA] - Drow VS Shadow No. Shadow elves might be the nemesis of the Alfheim, but (at least according to later products, Im not sure about the Gaz) their alignment runs appx LN to NG. They are pale elves, with white skin and hair, and large ears, as they have adapted to life underground following the cataclysm many centuries ago. People always mix up the drow with the shadow elves+ADs- there are no Drow on Mystara, though...The Drow on the cover of the Alfheim Gaz (or any other product) is a mistake, probably made by artists not familiar with the setting, or with the future of the setting (obviously). Then if not are there any basic stats for a Shadow elf? like the ones found in the Monstrous compendiums, Do they have them in the Mystaran Monatrous Compendium if so dont bother writing cause I ordered that+ACE- Stewart *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 12:51:34 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Drow VS Shadow No, they're a PC race, so they're not in the Compendium. The entire Shadow elf Gaz, Players' and DM sections, are available for download (free) at TSR's site. Look it up; if it's not there anymore, then write me privately, and I'll send the stats to you. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:56:29 -0400 From: redrobyne Subject: [MYSTARA] - K:KoA guess what all you Karamiekos likers there finally putting a pic from the K:KoA Explorers guide on the front of the new TSR product +ACI-Legacy of Kings+ACI- thats coming out (for AD+ACY-D) soon. its the pic of Duke Stefen riding threw Specularum after the Marilinev rebellion was finally crushed. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:02:21 -0400 From: redrobyne Subject: Re: [MYSTARA] - Glantri? hey everyone Im sorry if the text didnt come out right I forgot to change fromt he default Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:00:11 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Once again back to gnolls >>Then why was everyone talking about how they look like hyenas because all >>the pictures in the books show wolflike features not hyena like the >>Compendiums. >> >> Stewart > >I would argue that this would be due to artistics license, or the fact >that wolves and hyenas are sometimes confused. All written descriptions >of gnolls that I have read say they are hyena-headed, and GAZ 1 says that >the beastmen of Halav's time were in fact gnolls (not to be confused with >the beastman race of the Hollow World boxed set, of course). Some of the >pictures of gnolls I have seen make them look like Wolfen (from Palladium >RPG), but I think this is just the way dog-headed creatures are often >drawn. You are right, though, in pointing out that few pictures of gnolls >in TSR books show them with hyena heads - Creative Campaigning being the >only exception I can think of, as well as one Mystara book (whose title I >can't remember) that shows 3-4 gnolls, bearing spiked maces, charging at >the reader. Hi again, Geoff! :-) One thing to consider is that Gaz10 established there are several different breeds of gnoll, not just one. It could be that, while most gnolls resemble spotted hyenas -- the big, short-haired pack hunters with round ears that laugh when they're nervous -- others resemble the solitary brown or striped hyenas, which are much more like true canids in their facial structure. Of course, the fact that gnolls aren't a very old race, and are reportedly descended from one specific tribe (Black Moon) of trolls, leaves one wondering where these "other breeds" came from! It could be that the "standard" gnoll of pure blood is hyena-faced, but those groups which interbred with lupins or Hutaakans (like the Chiriquis in "The Black Vessel") have acquired a more wolf-like profile. Such crosses might even have pre-dated the gnolls' rebellion in Nithia, if some Hutaakans who'd visited the Empire saw these pale imitations of themselves being abused by human scum, freed a few, and tried their darnedest to "civilize" them. Perhaps Ranivorus's vicious enmity for Pflarr goes back to a feud over who'd control the newborn race's destiny: a brutal gnollish rebel who'd at least respected his people, or the stuck-up pawns of a Nithian Immortal who took up the "Jackal-Head's Burden" to tame them.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:07:12 -0400 From: redrobyne Subject: Re: [MYSTARA] - Drow VS Shadow Thankyou Jenn I'll look+ACE- Stewart the 3rd No, they're a PC race, so they're not in the Compendium. The entire Shadow elf Gaz, Players' and DM sections, are available for download (free) at TSR's site. Look it up+ADs- if it's not there anymore, then write me privately, and I'll send the stats to you. Jenn +ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq- To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:10:05 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - K:KoA Yes, I know...I saw the cover the other day at the gaming store, and I was very upset. I'm assuming that the picture was commissioned for Mystara, since it is very specifically Stefan and Magda Marilenev during the rebellion. I wsh they would have just left it alone...But why not save a few bucks, I guess...*sigh*... Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 13:10:46 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Glantri? <> You're okay now. :-) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:22:22 -0400 From: redrobyne Subject: Re: [MYSTARA] - K:KoA Yes, I know...I saw the cover the other day at the gaming store, and I was very upset. I'm assuming that the picture was commissioned for Mystara, since it is very specifically Stefan and Magda Marilenev during the rebellion. I wsh they would have just left it alone...But why not save a few bucks, I guess...+ACo-sigh+ACo-... At least they recognized as being worthy. and yes that was specifically for K:KoA the +ACI-lady Magda+ACI- (shaking her fist at Stefan) wasnt actually her even though thats who the Karamiekan artist based it on. This actually caused a small scandal when it was released in Karamiekos because of this. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:38:12 -0400 (EDT) From: SteelAngel Subject: RE: [MYSTARA] - Product questions On Wed, 12 May 1999 jason.murphy@mitswa.com.au wrote: > PC2 is The Sea Peoples??? This one i havent used much. I just find it very PC1 is Tall tales of the wee folk PC2 is Top ballista PC3 is the sea peoples PC4 is night howlers PC5 should have been "undead PCs" IMHO, but was never made :) Ethan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 14:52:36 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 5/12/99 12:08:44 PM Eastern Daylight Time, Valerya@webtv.net writes: << Those were very good, but you should have put a spoiler warning! I started to let Ariel read the first part, but then quickly hit "delete" when I realized that it told so much of the adventure hook! (As you can tell, we're clogging our way through RttToH right now!) :-) Jenn >> DOH! I'll remember that for the next posts Jenn! Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 15:03:46 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Once again back to gnolls In a message dated 5/12/99 11:42:31 AM Eastern Daylight Time, dornhoff@bio.umass.edu writes: << Either that, or the modern-day Traladarans have mixed up gnolls and Hutaakans, in their oral accounts of what the "beast-men" looked like. Remember that the original Traldar were abandoned to their fate by their former patrons, the Hutaakans (jackal-heads), so their embittered descendents have lumped Pflarr's followers together with the gnollish invaders, as a single, canine race of ancient enemies. >> Sometime from the beginning of the Dark Age of Traldar, the traladarans began confusing the Hutaakans and the gnoll beastmen invaders with each oral retelling of the invasion. So from father to son, traveller to traveller and city-state to city-state, the stories of their jackal-headed Hutaakan masters and the hyena-headed Gnoll invaders eventually became the one and the same as the once great Traldar nation fractured and fell into a backward slide. Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 15:15:10 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 5/12/99 12:08:44 PM Eastern Daylight Time, Valerya@webtv.net writes: << Those were very good, but you should have put a spoiler warning! I started to let Ariel read the first part, but then quickly hit "delete" when I realized that it told so much of the adventure hook! (As you can tell, we're clogging our way through RttToH right now!) :-) Jenn >> Also, most of that 1st entry (IIRC, I'll have to look to be sure) was the beginning details of Arminath's quest for *immortality* and vengeance on the demonlord that has held his wife for the last 8 years of real time, decades of game time. Most of it was erroneous flavor detail that had little to do with the module. Wow, did I see the words 'very good' ? You wouldn't believe how picky people were about my use of hacked grammar. ;-) Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 17:47:47 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 12/05/99 03:45:25 GMT Daylight Time, megst19+@pitt.edu writes: > > > Thanks for the info on PC1; it sounds very good...but how long is it, > > and is it laid out like the Gazetteers as well? > > I have only seen a friend's copy a few times, but it seemed set up well > and interesting. One of these days I'd like to get myself a copy - the > number of races introduced is I think the most of any of the PC line. PC1 is my favourite of the four, if only because of the wonderful Valerie Valusek (sp?) interior art - I know of no other artist used by TSR (except perhaps the Sainted Larry Elmore ;-) who does such evocative pen-and-ink drawings. And I always wanted to play a spell-casting owl. :-> I agree with the general consensus on PC2, although (if my memory serves) it was the first official product to make use of a character from the Princess Ark series - the Nagpa, whose name escapes me at present (darn those dried frog pills...:-), and besides, where would we be without Serraine? PC3 is lovely, since War Rafts of Kron was one of the first modules I ever owned, and is still a great favourite - it's nice to see Tritons getting more airtime. BTW, how come neither the oD&D nor the AD&D monster books ever picked up that Tritons have legs? To paraphrase: "The only differences between Tritons and Mermen are cultural, such as braiding the hair" - someone wasn't doing their homework (again)...I also liked the array of underwater Immortals, although WotI did a frustratingly good job of destroying the uniqueness of some of them by making them aliases of the "biggies". Grrr..... And PC4 - the only one I no longer own, since Philip Barnett borrowed it and never gave it back (so if you're reading this....:-) is great, having been done after WotI (I think), so the Immortals and candidates fitted the same format. Oh, and the Devil Swine picture is gross! All in all, I found the PC series to be better than the HWR series - although I wouldn't have been sorry to see more of the HW covered (I was looking forward to the Brute-Men. I LIKED "Clan of the Cave Bear" - the book(s), not the movie. Humph.) Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 17:52:03 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Choose your own adventure In a message dated 12/05/99 13:42:27 GMT Daylight Time, megst19+@pitt.edu writes: > "Sword of the Samurai" by Steve Jackson and Ian Livingstone, a RPG-esque > (in the hack n' slash variety more than the RP variety) choose your own > adventure style. Is this *the* Steve Jackson BTW? No. Same name, different man (apparently). I've got all of the "Fighting Fantasy" books upto 65 (I think). And all the "Endless Quests". AND all the "Choose Your Own Adventure" books from Bantam upto about 175 - wasted youth, anyone? CArl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 17:54:01 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Choose your own adventure In a message dated 12/05/99 14:03:52 GMT Daylight Time, fwils@utrecht.kvk.nl writes: > I've also got the 4 HeartQuest books in my collection. 'Pick your path > through romance and adventure'... Not as stupid as they sound though. > Even my girlfriend likes 'em...! Oh, I've got them, too. I forgot (heh). Apparently there were two more, but they never came out in England - heck, I only ever saw one copy each of the other four, and I''VE got those - anyone got copies of 5 & 6? Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 17:56:13 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 12/05/99 14:55:18 GMT Daylight Time, Arminath@aol.com writes: > BTW, if there are any last minute spells anyone wants to submit for the Tome > Project, feel free to send them now! Mage and priest are welcome! Me! Me! I'll get them to the list before this time next week, honest!! Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 17:54:48 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - The Mummy In a message dated 99-05-12 08:12:02 EDT, hoc@nvg.ntnu.no writes: << Could you give a nonspoiler review? I take it this recently hit the movie screens in the US so weŽll have to wait a few months to see it in Europe. Does it have anything to do with Anne RiceŽs novel with the same name? Håvard >> It's a remake of the classic Mummy movie of yore that starred Boris Karloff. Basics that can be found in any movie trailer or preview: Female archaeologist reads from the Book of the Dead in an ancient tomb... oops! Big bad Mummy reawakens, seeks to regain all his power to conquer Egypt and then the world. American French Foreign Legionaire Brendan Frasier helps the fair maiden fight the bad guy, with plenty of slapstick bits and funny characters in between... Definitely worth seeing... the scene at the beginning in the days of ancient Egypt are wonderful... Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #208 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Thursday, May 13 1999 Volume 1999 : Number 209 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Spells Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Product questions Re: [MYSTARA] - Product questions Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - Web Page Change Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - Product search Re: [MYSTARA] - Product questions Re: [MYSTARA] - Product search RE: [MYSTARA] - Product search Re: [MYSTARA] - Product questions Re: [MYSTARA] - Drow VS Shadow RE: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow RE: [MYSTARA] - Drow VS Shadow [MYSTARA] - Hulean correspondence 2 (Instantaneous mailboxes and new spell) Re: [MYSTARA] - Drow VS Shadow ---------------------------------------------------------------------- Date: Wed, 12 May 1999 18:27:48 -0400 From: redrobyne Subject: Re: [MYSTARA] - Spells +AD4APg- BTW, if there are any last minute spells anyone wants to submit for the +AD4-Tome +AD4APg- Project, feel free to send them now+ACE- Mage and priest are welcome+ACE- +AD4- Ive got two which will be hear by Mon. hopefully so please hold on+ACEAIQAh- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 18:16:18 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Drow VS Shadow What I would enjoy seeing is a write up of the barbarian elves on Davania, near the opening to the Hollow World. Since their in an anti-magic area it'd be intreasting to see what kind of culture they've developed. - ----- Original Message ----- From: Jennifer Favia Guerra To: Sent: Tuesday, May 11, 1999 11:47 PM Subject: Re: [MYSTARA] - Drow VS Shadow > <> > > No. Shadow elves might be the nemesis of the Alfheim, but (at least > according to later products, Im not sure about the Gaz) their alignment > runs appx LN to NG. They are pale elves, with white skin and hair, and > large ears, as they have adapted to life underground following the > cataclysm many centuries ago. People always mix up the drow with the > shadow elves; there are no Drow on Mystara, though...The Drow on the > cover of the Alfheim Gaz (or any other product) is a mistake, probably > made by artists not familiar with the setting, or with the future of the > setting (obviously). > > Jenn > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 19:22:42 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Product questions >BTW, how come neither the oD&D nor the AD&D monster books ever >picked up that Tritons have legs? To paraphrase: "The only differences >between Tritons and Mermen are cultural, such as braiding the hair" - someone >wasn't doing their homework (again)... If you read PC3 carefully, you'll notice that Mystara's merfolk have also got two -- count 'em, TWO -- tailfins/legs. So they're not easily distinguishable from tritons, after all. (Having just one tail instead of two is a possible trait you can roll up, as a random "quirk" for your undersea character, IIRC.) The oD&D books before PC3 didn't mention either species having legs, or being able to move and breathe on land; so I'd assume it's a detail which was deliberately changed, in the Creature Crucible series, to make sea-critters a bit more adaptable as adventurers. (Would you want to play a PC3 character as much, if it could NEVER come out of the water...?) I don't know what the present MM picture of a triton looks like, but the one in the original Monster Manual definitely had two legs/fins. >All in all, I found the PC series to be better than the HWR series - although >I wouldn't have been sorry to see more of the HW covered. Me, neither. Note that HWA3 is almost a mini-HWR, in that it includes everything you could ever want to know about Shahjahpur. Came out before CoM had even described Sind, too, IIRC! >(I was looking >forward to the Brute-Men. I LIKED "Clan of the Cave Bear" - the book(s), not >the movie. Humph.) Well, I should certainly HOPE so: that movie reeked! Not that the novels didn't lose a lot of steam, themselves, once Ayla started inventing everything from bareback riding to birth control to new-fangled sexual positions. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 19:36:32 EDT From: Arminath@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 5/12/99 6:02:56 PM Eastern Daylight Time, CQuaif@aol.com writes: << > BTW, if there are any last minute spells anyone wants to submit for the Tome > Project, feel free to send them now! Mage and priest are welcome! Me! Me! I'll get them to the list before this time next week, honest!! Carl Q. >> You can either send them to the list or email me direct. Unless I get any more submissions, this is the last Tome I'll be doing. Interest seems good, but everyone that keeps saying "I have a few spells we made in our games" more often don't send them! I'm not judging them, just trying to put them all into one reference netbook, so don't be shy guys! Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 19:51:06 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Drow VS Shadow >What I would enjoy seeing is a write up of the barbarian elves on Davania, >near the opening to the Hollow World. Since their in an anti-magic area it'd >be intreasting to see what kind of culture they've developed.< I forget: were the elves Haldemar encountered actually IN the anti-magic zone? Or were they on part of the antarctic tundra that lies outside of it? Don't the anti-magic belts lie inside the belts of shadow, so it gets permanently dark BEFORE spells quit working, as you move down into the polar openings ... or am I remembering this backwards? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 20:08:24 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Drow VS Shadow >What I would enjoy seeing is a write up of the barbarian elves on Davania, >near the opening to the Hollow World. Since their in an anti-magic area it'd >be intreasting to see what kind of culture they've developed. > Sounds like a job for you, Ethan! :-) Vulcania is your fiefdom, after all. *prod* *prod* Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 20:16:17 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Drow VS Shadow Sharon wrote: >I forget: were the elves Haldemar encountered actually IN the anti-magic >zone? Or were they on part of the antarctic tundra that lies outside of >it? Don't the anti-magic belts lie inside the belts of shadow, so it gets >permanently dark BEFORE spells quit working, as you move down into the >polar openings ... or am I remembering this backwards? I *think* it was after the anti-magic zone kicked in, but before it became dark (though IIRC Haldemar and co. were actually leaving the HW in that episode). I seem to remember that this was the episode with the Vulcanian sloth as well, which scared off the elfies. Then again, it's been several years since I read the thing (even though it's sitting on the shelf about 4 feet away to my left as I'm typing this). I seem to recall that the PA was still grounded due to lack of magic (otherwise the elfies wouldn't be a real problem). This does raise an interesting idea. If that region is so cold and barren, where do they live? Might they be Inuit-like in their habits, hunting old or sick sloths in great parties of 10-20, and then using the beast for all their food and clothing. Perhaps they subsist on ice-fishing, too? Maybe they live in vast cave systems burrowed into the ice itself? Regardless, life for these elves would be nasty and short. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 19:30:57 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: [MYSTARA] - Web Page Change Just to let everyone know, I've changed my main page, so that you can access both versions of the page (DMM and Valerya's Mystara Page) from there. Hfully that will be easier and less confusing! :-) http://www.geocities.com/TimesSquare/Chasm/4270/ Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 21:31:27 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Drow VS Shadow On Thu, 13 May 1999, Daniel wrote: > What I would enjoy seeing is a write up of the barbarian elves on Davania, > near the opening to the Hollow World. Since their in an anti-magic area it'd > be intreasting to see what kind of culture they've developed. What barbarian Elves? *g* They have a very nice and unique culture.. Atually I'm working on things in that region right now. The Snartan Empire (MZentraedi) and Vulcalia (M-something..) Ethan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 18:31:27 -0700 From: George Gardea Subject: [MYSTARA] - Product search Has any one seen B10 Nights Dark Terror? Complete hopefully? Lately? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 18:38:51 -0700 From: George Gardea Subject: Re: [MYSTARA] - Product questions You have other spell tomes made? Cool. How can I get copies of them? Geo > this is the last Tome I'll be doing. Interest seems >good, >but everyone that keeps saying "I have a few spells we made in our >games" >more often don't send them! I'm not judging them, just trying to put >them >all into one reference netbook, so don't be shy guys! > >Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 19:48:14 -0600 From: "Leroy Van Camp III" Subject: Re: [MYSTARA] - Product search George Gardea meandered fecklessly... > Has any one seen > > B10 Nights Dark Terror? > > Complete hopefully? Lately? On my booshelf, yeah... B10 is extremely hard to find, I have seen it for sale on auctions on rec.games.frp.marketplace, but have never seen it for sale on any online gamestore, even those that deal in rare and used game stuff. Good luck. Leroy Van Camp III malacoda@lesbois.com ICQ #20039817 "Let's show this prehistoric bitch how we do things downtown." Dr. Venkmen, Ghostbusters *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 09:44:18 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Product search if anyone replies the affirmative then i hope you realise you will be racing me to the store that has it :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: George Gardea [SMTP:geogar@juno.com] > Sent: Thursday, May 13, 1999 9:31 AM > To: mystara-l@Phaser.ShowCase.MPGN.COM > Subject: [MYSTARA] - Product search > > Has any one seen > > B10 Nights Dark Terror? > > Complete hopefully? Lately? > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 22:24:32 -0400 From: redrobyne Subject: Re: [MYSTARA] - Product questions +AD4-You can either send them to the list or email me direct. Unless I get any +AD4-more submissions, this is the last Tome I'll be doing. Interest seems good, +AD4-but everyone that keeps saying +ACI-I have a few spells we made in our games+ACI- +AD4-more often don't send them+ACE- I'm not judging them, just trying to put them +AD4-all into one reference netbook, so don't be shy guys+ACE- +AD4- Well I got put mine into a official format and I forgot so I need to get my lent book back from my fiend this weekend so PPPLLLEEEAAASSSEEE+ACEAIQAhACEAIQAhACEAIQAhACE- wait I promise I'll get to you+ACE- actually theres 3+ACE- Just send me your address directly+ACE- Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 22:24:50 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Drow VS Shadow In a message dated 1999-05-12 01:01:43 Eastern Daylight Time, jason.murphy@mitswa.com.au writes: > Yup agree with you there Jenn. That picture on the front of the gaz > gave me a false image for a while. But now i have incorporated it into my > campaign as a genetic trait in some 1% of shadow elves. Somewhat in the same > way as the Mark of Rafiel birthmarks. Although even these "Dark" elves arent > intrinsically evil. I do however have a nasty pack of surface elves. I > figured the evil subterranean stereotype had been overdone :) Actually there is a perfectly canonical explanation of that dark skinned elf - -- her ancestry could be a mix of "normal" elf and Nuari or Yavdlom human. In AD&D terms she would be a half-elf, while in D&D terms she would be an elf with mostly human ancestry. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 10:55:29 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Drow VS Shadow > In a message dated 1999-05-12 01:01:43 Eastern Daylight Time, > jason.murphy@mitswa.com.au writes: > > > Yup agree with you there Jenn. That picture on the front of the gaz > > gave me a false image for a while. But now i have incorporated it into > my > > campaign as a genetic trait in some 1% of shadow elves. Somewhat in the > > same > > way as the Mark of Rafiel birthmarks. Although even these "Dark" elves > arent > > intrinsically evil. I do however have a nasty pack of surface elves. I > > figured the evil subterranean stereotype had been overdone :) > > Actually there is a perfectly canonical explanation of that dark skinned > elf > -- > her ancestry could be a mix of "normal" elf and Nuari or Yavdlom human. > In > AD&D terms she would be a half-elf, while in D&D terms she would be an > elf > with mostly human ancestry. > > > [MURPHY Jason] Yup. That seems like a fair reason.That is a idea that hadnt really occured to me. Although i chose to try an ZEN an interpretation of the misleading mistake by rationalising that the dark skinned elves have a less superficial reason for existing. My take on the shadow elves is that they are a little xenophobic. There mistrust of outsiders would lead to very few mixed breeds, especially with surface types. Ofcourse the lady elf in question may have simply donned some considerable amount of body makeup for some specific shadow elf ritual :). Hows that for a simple explanation? :) Well i guess we can all take our pick. Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Wed, 12 May 1999 22:59:05 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Drow VS Shadow In a message dated 1999-05-12 19:52:22 Eastern Daylight Time, dornhoff@bio.umass.edu writes: > >What I would enjoy seeing is a write up of the barbarian elves on Davania, > >near the opening to the Hollow World. Since their in an anti-magic area it'd > >be intreasting to see what kind of culture they've developed.< > > I forget: were the elves Haldemar encountered actually IN the anti-magic > zone? Or were they on part of the antarctic tundra that lies outside of > it? Don't the anti-magic belts lie inside the belts of shadow, so it gets > permanently dark BEFORE spells quit working, as you move down into the > polar openings ... or am I remembering this backwards? The Hollow World diagram in the boxed set shows the transition between the outer world and the Hollow World as a region called the "Stormy Territories". Walking within that area from the outer world to the Known World, it appears that you reach the "Sunless Area" or "Darklands" at about the same time you cross the "Anti-Magic Barrier". In low flight you would reach the Darklands first, while in high flight (upper atmosphere or beyond) you could miss the Darklands completely but you would still inevitabley hit the Anti-Magic barrier. In any case, I would assume that the "Darklands" are in permanent darkness. However, since Mystara, like Earth, does have an axial tilt, seasons, and so forth, it seems likely that an adventurer on foot would usually find himself in darkness before the magic failed. Emerging into the Hollow World, the picture is much clearer -- first one sees the light of the Red Sun, then the magic comes back as one leaves the area of the Anti-Magic Barrier, and finally one emerges from the "Stormy Territories". Describe that process in reverse, and you get pretty much what Haldemar and party experienced. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 23:44:55 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Drow VS Shadow I belive it was after the anti-magic kicked in but in a "shadowy" area . The sloth came up, the elves ran, haldamar had the creature go somewhere where it was sunny (so maybe they were in a dark area) and the creature ended up taking them INTO the Hollow World..I'll have to look for the issue. - ----- Original Message ----- From: Geoff Gander To: Sent: Wednesday, May 12, 1999 7:16 PM Subject: Re: [MYSTARA] - Drow VS Shadow > Sharon wrote: > > >I forget: were the elves Haldemar encountered actually IN the anti-magic > >zone? Or were they on part of the antarctic tundra that lies outside of > >it? Don't the anti-magic belts lie inside the belts of shadow, so it gets > >permanently dark BEFORE spells quit working, as you move down into the > >polar openings ... or am I remembering this backwards? > > I *think* it was after the anti-magic zone kicked in, but before it became > dark (though IIRC Haldemar and co. were actually leaving the HW in that > episode). I seem to remember that this was the episode with the Vulcanian > sloth as well, which scared off the elfies. Then again, it's been several > years since I read the thing (even though it's sitting on the shelf about > 4 feet away to my left as I'm typing this). I seem to recall that the PA > was still grounded due to lack of magic (otherwise the elfies wouldn't be > a real problem). > > This does raise an interesting idea. If that region is so cold and > barren, where do they live? Might they be Inuit-like in their habits, > hunting old or sick sloths in great parties of 10-20, and then using the > beast for all their food and clothing. Perhaps they subsist on > ice-fishing, too? Maybe they live in vast cave systems burrowed into the > ice itself? > > Regardless, life for these elves would be nasty and short. > > Geoff > > -- > Geoff Gander, BA 97 > Cartographer/Game Designer/Government Peon > Carnifex Loremaster > au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 01:29:10 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Drow VS Shadow In a message dated 1999-05-12 23:01:32 Eastern Daylight Time, jason.murphy@mitswa.com.au writes: > My take on the shadow elves is that they are a little xenophobic. > There mistrust of outsiders would lead to very few mixed breeds, especially > with surface types. > Ofcourse the lady elf in question may have simply donned some > considerable amount of body makeup for some specific shadow elf ritual :). > Hows that for a simple explanation? :) I thought we were referring to the cover of "Elves of Alfheim", so why should that dark skinned lady have any connection at all with the Shadow Elves? The darkest skinned elves in the Known World seem to be the Belcadiz Elves of Glantri, who are certainly not dark enough to be mistaken for drow. However, if one of them were to marry a human of Tanagoro ancestry, the resulting offspring just might resemble that lady on the cover.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 13:36:55 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Drow VS Shadow oops got my wires crossed....i was sidetracked by my interpretation of the dark elf having to be a shadow elf. Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 > -----Original Message----- > From: Kaviyd@aol.com [SMTP:Kaviyd@aol.com] > Sent: Thursday, May 13, 1999 1:29 PM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - Drow VS Shadow > > In a message dated 1999-05-12 23:01:32 Eastern Daylight Time, > jason.murphy@mitswa.com.au writes: > > > My take on the shadow elves is that they are a little xenophobic. > > There mistrust of outsiders would lead to very few mixed breeds, > especially > > with surface types. > > Ofcourse the lady elf in question may have simply donned some > > considerable amount of body makeup for some specific shadow elf ritual > :). > > Hows that for a simple explanation? :) > > I thought we were referring to the cover of "Elves of Alfheim", so why > should > that dark skinned lady have any connection at all with the Shadow Elves? > > The darkest skinned elves in the Known World seem to be the Belcadiz > Elves of Glantri, who are certainly not dark enough to be mistaken for > drow. However, if one of them were to marry a human of Tanagoro ancestry, > the resulting offspring just might resemble that lady on the cover.... > ************************************************************************** > * > To unsubscribe from this list send mail to majordomo@mpgn.com with the > line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 01:57:42 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Hulean correspondence 2 (Instantaneous mailboxes and new spell) Slagovich, Vatermont 25, AC 1010 Dear old friend, Today is the great day! I have been able to find a ship to go on the other side of the Gulf of Hule and somebody to travel with to the land known as "Olgar" in the books that I have sent you. This guy is part merchant, part smuggler. He lives in Ciudad Real in the Baronia de Gargona but regularly trade with Hule. I am supposed to meet him at his place and then we will go on our trip. He seldom makes the trip toward Hule’s western protectorates because it is illegal to do so according to the Hulean law: those lands are forbidden for foreigners. Also, it is a long trip across the goblins-laden Yazak Steppes. But, since he has some stuff to sell there and since I was willing to pay a nice sum to go there, he agreed to take me with his caravan. Here is the trip as we have planned: We are going to follow the Rio Copos up to its source, then we will go north toward the western end of the Great Escarpment. There we are supposed to meet some "people of the Ksars" who will help us get on the other side of the Hulean frontier. We are supposed to be in Kulnovo, the administrative center of Olgaria, within three weeks from Ciudad Real, if there are no problems happening. I’m longing to meet those cave folks, the supposed heirs of the Yazak and Karsanites culture. Your friend, Zoran Dragovic PS: Since I don't have any new information on the lands that I'm about to visit, here is some tips regarding the use of the little box I've sent you. I once thought that this creation might be appreciated by the whole world, but I haven't had the time to develop and market it seriously, maybe when I'll come back… Dragovic's boxes of instantaneous delivery These small boxes are rare magical items created by Zoran Dragovich, a mage-scholar of Slagovich who was tired of having to wait for months before his friends' correspondences arrive to him. They look like nice little boxes (12" by 6" by 4"), ornate with precious stones and bearing magical runes. A small slot a little larger than the size of a letter is their only opening. They are useless if used alone, but serve as a teleport station for small objects if used by pair. They are enchanted with a Locate Object spell for it to be able to find the addressee's box and a Teleport Small Objects spell (see further down) to do the transfer. For them to work, the user needs to know at least the name of the other owner and the city where he is. Once these two requirements are met, the user only needs to introduce a small object for it to be automatically sent to the other owner. Only small objects like letters, small jewelry, precious stones or thin books that can be introduced in the slot can be sent this way. Magical items like scrolls cannot be teleported by the boxes, if a magical object is introduce in the box there is a 50% chance for it to be lost forever. In other cases, it stays in the box and will be hard to take back because of the small size of the slot (30% chance of permanently damaging the box). In 1010, only five such boxes exist, Dragovic owns two of these, one is in Glantri City, one in Selenika, and the last is in Sclaras. Teleport Small Objects Level: Third level M-U spell Range: 0 (the object needs to be touched by the spellcaster) Duration: Instantaneous Effect: Transports a small object to a known place This spell transports one non-magical object from the caster location to a place that he knows more or less in details. The object must be less than 280 cubic inches in volume, bigger objects just don't move. Small living creatures can't be affected. If the caster tries to teleport a magical object, there is a 50% chance that the object will be lost forever, in any other cases the object is unaffected. The teleport chances of success are the same as in the normal version of this spell, but a casual knowledge of the destination won't work (and the spell will be lost). It is to the DM discretion to determine whether or not a failed attempt results in the destruction of the object. There is no way for the sender to determine if his attempt was successful unless, of course, the destination is within seeing range or if he has magical sight of the destination (crystal ball, etc.) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 02:01:45 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - Drow VS Shadow >On Thu, 13 May 1999, Daniel wrote: > >> What I would enjoy seeing is a write up of the barbarian elves on Davania, >> near the opening to the Hollow World. Since their in an anti-magic area it'd >> be intreasting to see what kind of culture they've developed. > >What barbarian Elves? *g* They have a very nice and unique culture.. > >Atually I'm working on things in that region right now. The Snartan Empire >(MZentraedi) and Vulcalia (M-something..) > MZentraendi? Sorry for my lack of culture but is there a RW Zentraendi? (in Africa?) Or is it a culture borrowed from another game setting? Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #209 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, May 14 1999 Volume 1999 : Number 210 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: RE: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Choose your own adventure [MYSTARA] - shields & stuff Re: [MYSTARA] - Drow VS Shadow RE: [MYSTARA] - Drow VS Shadow [MYSTARA] - House of Sirecchia, part 4 Re: [MYSTARA] - Product questions Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - Gnome Professor [MYSTARA] - Western Trade Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow ---------------------------------------------------------------------- Date: Thu, 13 May 1999 14:10:49 +0800 From: jason.murphy@mitswa.com.au Subject: RE: [MYSTARA] - Drow VS Shadow > -----Original Message----- > From: Christian Constantin [SMTP:gf691805@er.uqam.ca] > Sent: Thursday, May 13, 1999 2:02 PM > To: mystara-l@mpgn.com > Subject: Re: [MYSTARA] - Drow VS Shadow > > > > > >On Thu, 13 May 1999, Daniel wrote: > > > >> What I would enjoy seeing is a write up of the barbarian elves on > Davania, > >> near the opening to the Hollow World. Since their in an anti-magic area > it'd > >> be intreasting to see what kind of culture they've developed. > > > >What barbarian Elves? *g* They have a very nice and unique culture.. > > > >Atually I'm working on things in that region right now. The Snartan > Empire > >(MZentraedi) and Vulcalia (M-something..) > > > MZentraendi? Sorry for my lack of culture but is there a RW Zentraendi? > (in > Africa?) Or is it a culture borrowed from another game setting? > Christian "Krieg!" Constantin > > [MURPHY Jason] Zentraedi were some groovy dudes from the anime sci fi series Robotech. I, for one am very interested to see how they fit into Mystara. :) And of course where there be Zentraedi there better be SDF. I wanna be able to womp some MZentraedi but with my MSuper-Veritech :) Jason Murphy Software Engineer MITS Limited EMAIL: jason.murphy@mitswa.com.au PHONE: 08 9481 4066 FAX: 08 9481 4064 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 03:09:14 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - Drow VS Shadow > [MURPHY Jason] > > Zentraedi were some groovy dudes from the anime sci fi series >Robotech. I, for one am very interested to see how they fit into Mystara. :) >And of course where there be Zentraedi there better be SDF. I wanna be able >to womp some MZentraedi but with my MSuper-Veritech :) > I see, I see, it's getting clearer and clearer ;-) Christian "Krieg!" Constantin, who is a total Robotech illiterate... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 10:36:44 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - Drow VS Shadow > >What I would enjoy seeing is a write up of the barbarian elves on Davania, > >near the opening to the Hollow World. Since their in an anti-magic area it'd > >be intreasting to see what kind of culture they've developed.< > > I forget: were the elves Haldemar encountered actually IN the anti-magic > zone? Or were they on part of the antarctic tundra that lies outside of > it? Don't the anti-magic belts lie inside the belts of shadow, so it gets > permanently dark BEFORE spells quit working, as you move down into the > polar openings ... or am I remembering this backwards? I'm fairly certain that Haldemar & Co. met the Vulcanian Sloth in the A-M Zone, but the elves didn't crop up until they were out of it. Though Haldemar didn't know this at the time, because they were still in the dark (so to speak), and he just assumed that spells didn't work. And they were wandering away from the Princess Ark at the time, only returning later with the Vulcanian Sloth to pull the PA back to where they met the elves. Of course, I could be wrong; haven't read that one for a while... Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 10:43:53 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - Choose your own adventure > "Sword of the Samurai" by Steve Jackson and Ian Livingstone, a RPG-esque > (in the hack n' slash variety more than the RP variety) choose your own > adventure style. Is this *the* Steve Jackson BTW? The inner cover lists > numerous other books in this series. I wonder if I could find those > anywhere nowadays. This reminds me of those old "Lone Wolf" > books..speaking of which..where can I find those? Also, has anyone tried > adapting them to D&D? Sword of the Samurai is part of the Fighting Fantasy series. This series contains a huge number of books, though not all of them are fantasy ones (there're a number of science fiction and the odd horror one). I've used a number of the fantasy ones as plots for adventures. I think they're great. They're what set me on the path to Immortality (oops, role-playing, of course). I still remember finding the first one in danish in the school library in the 7th grade IIRC... Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 03:47:45 -0500 From: "Daniel" Subject: [MYSTARA] - shields & stuff For those intreasted I"ve posted some of the healdry (it's 3:45am don't comment on my spelling) as well as the starmap from CM7 - Tree of life. Their at www.flash.net/~drake01/ if you have any complaints save them. I will warn you that the starmap is in .png format, it can be viewed in Netscape or IE 4+. You may want to save it as a bitmap. I will be redoing the page in the the next week or so and changing it to a jpg. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 11:13:36 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Drow VS Shadow On Thu, 13 May 1999, Christian Constantin wrote: > MZentraendi? Sorry for my lack of culture but is there a RW Zentraendi? (in > Africa?) Or is it a culture borrowed from another game setting? The Zentraedi are a culture from the Anime Macross. (Robotech part 1 here in the US) The way Bruce described the snartans in his original work lent well to this descripton :) Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 11:15:03 -0400 (EDT) From: SteelAngel Subject: RE: [MYSTARA] - Drow VS Shadow On Thu, 13 May 1999 jason.murphy@mitswa.com.au wrote: > And of course where there be Zentraedi there better be SDF. I wanna be able > to womp some MZentraedi but with my MSuper-Veritech :) Hehe... That's what Vulcalia is for. You can't think that civilizations can live down in the ruined Elvish cities without getting major tech points.. :) Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 18:39:47 +0300 (EET DST) From: Harri M{ki Subject: [MYSTARA] - House of Sirecchia, part 4 Bernabo di Sfonti Borso's son Galeazzo was only 27-years old when his father died, so he had to accept that Bernabo will be new prince. And for everyone's great surprise he accepted that without any complains. Bernabo was 54 when he became the second prince of Caurenze. He was also elected to succeed his cousin as a Treasurer. Bernabo's father Gino was youngest son of Matteo di Sfonti. Gino was send by his father to Thyatis City to try to get support from the Empire or at least hire mercenaries to fight against Halzunthram and the Alphatians. Thyatis was not interested in the happenings in the Highlands. Instead Gino met one mercenary leader Guglielmo di Tarento, who was interested in going to Highlands. Guglielmo lead his troop to Sirecchia and stayed there after war. Gino married his sister Isabella and stayed in Thyatis City with him. Bernabo was their second son and was educated to be a magic-user. Bernabo was short, dark, stocky man with thick hair and very prominent nose. He was not a typical mage, he was not very interested in learning or literature or anything like that. He was instead typical di Sfonti, he was interested in hunting, dog-breeding and especially in horse-breeding. Only in ten years he developed for Caurenze best horses in whole Glantri. Unusually for di Sfonti Bernabo wasn't afraid of his relatives. He liked them and get brilliantly along with everyone. Even Galeazzo somewhat liked him. He was very easy going although bit impulsive. He had one serious defect, he couldn't see women as anything else than a mean to sexual pleasure. Consequently he never married, he only had one time relationships. Bernabo died in AC 885 in the age of 61. He had some venereal disease, which faded him away. In his last year he had in practise been a vegetable. After his death was revealed that his disease was a reason why Galeazzo had accepted his rule. Bernabo had told to Galeazzo that he wouldn't last too many years and Galeazzo had promised to wait. Galeazzo di Sfonti Galeazzo was 34, when Bernabo died. He was for a di Sfonti a very handsome man, tall and fair and consequently very vain. In his younger days he was quite a daredevil, he liked women, hunting, hawks, dancing and gambling. As a magic user he was nearly as bad as Ernst von Drachenfels, who became a prince just year after him. Of course he had somewhat calmed now. He had married Margherita Fulvina just couple of months before his father died in 878 and had now two young sons. Of course the Council didn't elect him Treasurer, because of his reputation. He was elected as Viceroy of Sablestone when former Viceroy Robert McGregor was chosen as a new Treasurer. As a ruler Galeazzo proved to be very competent. People liked him because he had none of his father's vindictiveness or petty-mindness. He liked to wander amongst the common people and listen their complaints. He gave splendid displays in Circus Lizzieni and in spite of this he kept the treasury of Caurenze in prime condition. After d'Ambreville's disappearance in 896, the Council chose Galeazzo to succeed Kenneth McGregor, who was chosen as a new Supreme Judge, as a Treasurer. He also continued to be as a Viceroy of Sablestone. Because disappearance of the one Prince Council decided that for the time being one viceroyship should be connected with the position of a Treasurer. Galeazzo didn't have time to prove him himself as a Treasurer in country wide. There was one vice of youth he hadn't left: women. In 897 Galeazzo realised that he had got same disease that have killed Bernabo. Galeazzo's end became much sooner than Bernabo's. Galeazzo died in 902 at the age of 51. Gianmaria di Sfonti Gianmaria was 23 when he became a new Prince. He was also chosen as a Viceroy of Nordling. He was a handsome youth, much like his father. He was however much more serious minded because of the responsibilities he had had already over three years because of his fathers illness. In AC 905 he married Katherine von Drachenfels, cousin of Prince Albrecht. This was only major happening during his rulership. Gianmaria was drowned in his bathtube in 912 at the age of 33 by his servants. Those years in Caurenze where so eventless that people later tend even to forget that Gianmaria had been their Prince. Filippo di Sfonti Because Gianmaria had died childless he was succeeded by his 30-years old brother Filippo. He also succeeded his brother as Viceroy of Nordling. Filippo was in many ways his brothers opposite. He was plain looking, dark man, who had enjoyed pleasures of life during his years in the Great School of magic in Glantri City. There he had met Albrecht von Drachenfels and they had had some adventures in night life together. They stayed friends for rest of their lifes. After coming back to Sirecchia Filippo grew jealous of his brothers position. After Gianmaria's death everyone supposed that Filippo was behind the murder. But there was no evidence. In 914 Filippo married Eleonora von Drachenfels, Albrecht's youngest sister. After marriage Filippo ended his night trips and left all other women. Their marriage still was not very happy. They had three daughters and after that Filippo didn't touch Eleonora. Filippo grew very stingy when his grew older, he also became mean and bad-tempered. It was very difficult to deal anything with him. He was however in 937 chosen to succeed Malcolm McGregor as a Treasurer. He also kept Fort Nordling. In his later years greatest problem for Filippo was his succession. All his three daughters has together as much magical talent as had his left boot. Of course he could linger on still some of his grandchildren had enough age but what about if he should die too early. There were of course his son-in-laws who were all magic-users, but he didn't like anyone of them. One was too loose with money, one was too stupid and one was too power-hungry. He was still wondering what to do when he died suddenly in heart attack in 847 at the age of 65. Harri Mäki hihama@uta.fi *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 13:34:33 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 13/05/99 00:23:42 GMT Daylight Time, dornhoff@bio.umass.edu writes: > If you read PC3 carefully, you'll notice that Mystara's merfolk have also > got two -- count 'em, TWO -- tailfins/legs. So they're not easily > distinguishable from tritons, after all. D'OH! Thanks for the correction. I HATE it when my memory lies to me. :-/ (Having just one tail instead of > two is a possible trait you can roll up, as a random "quirk" for your > undersea character, IIRC.) The oD&D books before PC3 didn't mention either > species having legs, or being able to move and breathe on land; so I'd > assume it's a detail which was deliberately changed, in the Creature > Crucible series, to make sea-critters a bit more adaptable as adventurers. > (Would you want to play a PC3 character as much, if it could NEVER come out > of the water...?) Not particularly, no. However, in "War Rafts of Kron" (okay, WRoK; Initial-itis strikes again ;-), the Tritons are pictured as having humanly-jointed legs with scales on - or perhaps human legs with shiny tights? Hmm, high fashion on the High Seas....;-> > Me, neither. Note that HWA3 is almost a mini-HWR, in that it includes > everything you could ever want to know about Shahjahpur. Came out before > CoM had even described Sind, too, IIRC! True. Shame it never had a true HWR, though; I'd have liked some adventure hooks deyond the main adventure. They're so useful (whine). > > Well, I should certainly HOPE so: that movie reeked! Not that the novels > didn't lose a lot of steam, themselves, once Ayla started inventing > everything from bareback riding to birth control to new-fangled sexual > positions. ;-) :-)) To be honest, I had to take two runs at "The Mammoth Hunters"; I just wanted to bang Ayla's & Jondalar's heads together most of the time! :-> Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 19:53:37 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Drow VS Shadow On Wed, 12 May 1999, redrobyne wrote: > Then if not are there any basic stats for a Shadow elf? like the ones found > in the Monstrous compendiums, Do they have them in the Mystaran Monatrous > Compendium if so dont bother writing cause I ordered that+ACE- Use stats for normal elves. Add dislike of sunlight, pale skin and hair, and you have a shadowelf. Håvard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 17:42:21 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Choose your own adventure In a message dated 13/05/99 09:47:00 GMT Daylight Time, SKYTTE@virgil.ruc.dk writes: > > anywhere nowadays. This reminds me of those old "Lone Wolf" > > books..speaking of which..where can I find those? Also, has anyone tried > > adapting them to D&D? There IS a site dedicated to giving D&D stats to Magnamundi (Lone Wolf, that is) character classes, creatures, etc. It's called "Ruanon's Keep", and it's at http://www.geocities.com/Area51/Comet/6275/indexa.html - - as advertised on this list, not that long ago, I believe. Not too much there at present, but it shows promise, and what is already there is super. My, I'm getting good at these free plugs...:-> Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 18:16:16 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Drow VS Shadow Here's a thought: Maybe that dark-skinned female elf on the cover of Gaz5 is the daughter of the Long Runners' chieftain and chieftess! Leetah -- oops, I mean "Coolhands";-) -- IS a Belcadiz elf, after all. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 18:16:44 EDT From: Magistar2@aol.com Subject: [MYSTARA] - Gnome Professor Hi, I am working on a mystery based adventure, and I have been cruising through dragon and I found detective NPC kits. One of them, I truly wish to have, could someone please tell me about the gnome professor as in 2127: complete bard's handbook on page 58. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Thu, 13 May 1999 21:08:02 -0400 From: "Christian Constantin" Subject: [MYSTARA] - Western Trade Hi everybody! I am trying to collect all the info available on trade in the western lands (that is Sind, Hule and the SC east of Herath) to build a Supply and Demand Table for the region (and maybe even a GAZ11-style trade map). I already have the file that John Hare has done (available on Shawn's site) but there are still a lot of blank spots. So if you have done any work on the topic or if you know other sources, I would be glad to know about it (even more if it is done in the city/class/modifiers format). Thanks! Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 00:52:12 -0400 From: redrobyne Subject: Re: [MYSTARA] - Drow VS Shadow Yeah they were awesome big huge Giants (sortof) that were all different colors and flew in those battle pods+ACE- Yeah I watched RoboTech its one of my faveorite Anime series+ACE- By the way didnt the S.D.F.-1 blow up in the last show (i didnt see it)? Stewart the 3rd +AD4- Zentraedi were some groovy dudes from the anime sci fi series +AD4-Robotech. I, for one am very interested to see how they fit into Mystara. :) +AD4-And of course where there be Zentraedi there better be SDF. I wanna be able +AD4-to womp some MZentraedi but with my MSuper-Veritech :) +AD4- +AD4-Jason Murphy +AD4-Software Engineer +AD4-MITS Limited +AD4-EMAIL: jason.murphy+AEA-mitswa.com.au +AD4-PHONE: 08 9481 4066 +AD4-FAX: 08 9481 4064 +AD4- +AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo- +AD4-To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4-'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 01:07:17 -0400 From: redrobyne Subject: Re: [MYSTARA] - Drow VS Shadow +AD4-On Thu, 13 May 1999, Christian Constantin wrote: +AD4- +AD4APg- MZentraendi? Sorry for my lack of culture but is there a RW Zentraendi? (in +AD4APg- Africa?) Or is it a culture borrowed from another game setting? +AD4- +AD4-The Zentraedi are a culture from the Anime Macross. (Robotech part 1 here +AD4-in the US) The way Bruce described the snartans in his original work lent +AD4-well to this descripton :) +AD4- Yoy should know that the series one of US was the same as the one in Japan just translated and there were just acouple shows taken out. however series 2 in the US has never aired in Japan the one with all the hover stuff, also Robotech sentinals is a short movie made of a compilation of a Japanese Macross series that never made. (Macross is the Japanese Robotech) Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 02:13:33 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Drow VS Shadow Robotech: Sentnals was a completely american show using characters and events from the Macross/Robotech mini-series. It was supposed to go back and lok at the events behind the scenes of the rest of the series. the premise was that Rick +ACY- Lisa Hunter took the SDF-3 (the first two being destroyed by the end of Macross) to the Robotech Master's homeworld, only ariving too late because they had already left for Earth with the remaining Protoculture. A LOT of debate has gone past with this series because it is supposed to explain where Scott Benard and the rest of the invid fighters are supposed to come from in the New Generation segment. (Supposedly the only ship to leave was the SDF-3, yet NG shows that nothing but humans where on the MULTITUDE of ships). Although the idea of a Zentradei like race would be apealing, I'm not 100+ACU- sure it would be feasible. These are supposed to be 50' giants, the orginal SDF-1 was supposed to be one of their +ACI-smaller ships+ACI- (built by the master's but maned by the Zen's) and it was around a mile long. A race that large would strip most of the contient of food and water, not leaving much to any other race...and yeah, I know this is fantasy, but lets be honest, a continent full of babe the blue oxes? I honestly don't think so. (The sloth mentioned in PA is due from radiation from Grunland(?) IMC). - ----- Original Message ----- From: redrobyne +ADw-redrobyne+AEA-ellijay.com+AD4- To: +ADw-mystara-l+AEA-mpgn.com+AD4- Sent: Friday, May 14, 1999 12:07 AM Subject: Re: +AFs-MYSTARA+AF0- - Drow VS Shadow +AD4- +AD4- +AD4- +AD4-On Thu, 13 May 1999, Christian Constantin wrote: +AD4- +AD4- +AD4- +AD4APg- MZentraendi? Sorry for my lack of culture but is there a RW Zentraendi? +AD4- (in +AD4- +AD4APg- Africa?) Or is it a culture borrowed from another game setting? +AD4- +AD4- +AD4- +AD4-The Zentraedi are a culture from the Anime Macross. (Robotech part 1 here +AD4- +AD4-in the US) The way Bruce described the snartans in his original work lent +AD4- +AD4-well to this descripton :) +AD4- +AD4- +AD4- Yoy should know that the series one of US was the same as the one in Japan +AD4- just translated and there were just acouple shows taken out. however series +AD4- 2 in the US has never aired in Japan the one with all the hover stuff, also +AD4- Robotech sentinals is a short movie made of a compilation of a Japanese +AD4- Macross series that never made. (Macross is the Japanese Robotech) +AD4- +AD4- +AD4- Stewart the 3rd +AD4- +AD4- +ACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAq- +AD4- To unsubscribe from this list send mail to majordomo+AEA-mpgn.com with the line +AD4- 'unsubscribe mystara-l' as the body of the message. +AD4- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #210 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Friday, May 14 1999 Volume 1999 : Number 211 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: [MYSTARA] - Amazons [MYSTARA] - From the Campaign Notebooks (longish) Re: [MYSTARA] - Amazons Re: [MYSTARA] - Amazons Re: [MYSTARA] - Amazons Re: [MYSTARA] - Amazons Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - Old Masters Rules Map... [MYSTARA] - Meeting of European Listmembers Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Amazons Re: [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - Amazons Re: [MYSTARA] - Amazons Re: [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - OT Dragon Lord. Do you use it? Re: [MYSTARA] - Almanac ---------------------------------------------------------------------- Date: Sat, 15 May 1999 02:23:04 -0500 From: "Daniel" Subject: [MYSTARA] - Amazons NO..I have NOT been watching too much Xena (ok, maybe a few episodes).....seriously....I know I've done it but has anyone ever put a race of Amazons on Davinia(sp)? Part of the background would fit.... Milenian background, perhaps Vanya looking out and protecting them...either immortal or haveing bred with the elves of that area for so long that hey have a VERRYYY long lifespan (extensionaly being half-elves). I've had two backgrounds for this idea..one is that Hel (under another identity) found the women and is using them as a counter for Odin's Valkeryie, they will stand against the Vaklior during Ragnorak. The "Amazons" are not aware of this, only knowing that when the end comes they will have a special place in the fight against it. The other (and yes I know probably sexist) is that Vanya found one Milenian ship and guided it to safety. Vanya took the women and helped create a home someone on the continent and is training them for some task. the sexist part is that she is having them breed with the elves from the southern lands (either killing the males or casting them out) so that they will be prefect brides for the Heldannic Knights when the time comes. (Vanya is secretly trying to breed a small race of long lived fanatical warriors who will topple the Thyatian Empire with her repesentive in charge). Outside of flames any thoughts? *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 10:37:34 EDT From: Arminath@aol.com Subject: [MYSTARA] - From the Campaign Notebooks (longish) Here was something from my OD&D "Races of the Night" campaign that was for PC humanoids. Maybe I'm a minority here, but humanoid characters that could advance to 36th level was just a little too much for me to suspend my disbelief for (a 36th level kobold?!?!). Goblin Humanoid PC's Prime Requisite: Strength Other Requirements: None Experience Bonus: +5% for Strength of 13-15, +10% for Strength of 16 or greater. Weapon Skills: 2, +1 at levels 4, 8 and 12 Other Skills: 4, +1 at levels 3, 6, 9 ans 12. Attack As: Normal Man/Fighter Save As: Normal Man/Fighter Armor Allowed: All types, Shields allowed Weapons Allowed: All Small and Medium melee weapons, plus the Blowgun, Dart and Sling. Ability Scores Str: 2-16 (2d8) Int: 3-13 (2d6+1) Wis: 3-13 (2d6+1) Dex: 3-18 (3d6) Con: 3-17 (2d8+1) Cha: 3-13 (2d6+1) Racial Abilities and Restrictions 1) Goblins have a base AC of 9. 2) Goblins have a base movement rate of 9(3). 3) Infravision to a range of 90'. 4) -1 penalty to skill rolls and attack rolls in daylight. 5) 33% chance to Detect New Constructions in Stonework, Sloping Passages and Determine Depth Underground. 6) Starting Languages to choose from: Goblin (required), Common, Dwarf, Gnome, Hobgoblin, Kobold and Orc. 7) Goblins may use Fighter Maneuvers at 1st Level. 8) Goblins gain 4d4 loyal followers at 3rd Level provided they have an established lair. Followers gain a +2 bonus to morale when fighting with their leader present or while defending their homes. Followers will arrive within 1 month of the establishemnt of the lair carrying basic gear. The PC will have to provide for their care and upkeep after they arrive and swear their loyalty. 9) Goblins recieve automatic half damage from breath weapons at 8th level. If a Saving Throw is allowed, the may attempt to save for one quarter damage. 10) Goblins gain access to Fighter Combat Options at 9th level. The Smash Attack cannot be used against creatures of size Large. 11) At 12th level Goblins gain an additional 5d4 followers, plus an additional follower to replace any that have been lost to the PC. 12) At 12th level Goblins gain 2 attacks per round. Experience Chart Level Experience Hit Dice THAc0 Save As 1 0 1d6 20 Normal Man 2 2,000 2d6 19 Fighter 1-3 3 4,000 3d6 19 Fighter 1-3 4 8,000 4d6 17 Fighter 4-6 5 16,000 5d6 17 Fighter 4-6 6 32,000 6d6 17 Fighter 4-6 7 64,000 7d6 15 Fighter 7-9 8 120,000 8d6 15 Fighter 7-9 9 300,000 9d6 15 Fighter 7-9 10* 600,000 9d6+1 13 Fighter 10-12 11* 900,000 9d6+2 13 Fighter 10-12 12* 1,200,000 9d6+3 13 Fighter 10-12 * No adjustments from Constitution are applied at this level. Goblin PC Followers Die Roll Follower Type 1 Bandit, Human 2-3 Bugbear 4 Doppleganger 5 Faerie (1+1 HD) 6 Faerie (2+2 HD) 7 Gnoll 8-12 Goblin 13-14 Goblin, Bodyguard 15 Goblin, Shaman (2nd-8th) 16 Goblin, Wokan (1st-6th) 17 Gremlin 18 Hobgoblin 19-20 Kobold Jim Bobb *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 18:51:43 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Amazons On Sat, 15 May 1999, Daniel wrote: > NO..I have NOT been watching too much Xena (ok, maybe a few > episodes).....seriously....I know I've done it but has anyone ever put a > race of Amazons on Davinia(sp)? Part of the background would fit.... > Milenian background, perhaps Vanya looking out and protecting them...either > immortal or haveing bred with the elves of that area for so long that hey > have a VERRYYY long lifespan (extensionaly being half-elves). According to the Old Masters Rules Map, there is a matriarchy in Pelatan. Now, the Voyage of the Princess Ark declared that map all wrong, but IIRC Bruce Heard suggested that Pelatan would be a reasonable place for a culture of amazons. I like the idea of them having Milenian background. > I've had two backgrounds for this idea..one is that Hel (under another > identity) found the women and is using them as a counter for Odin's > Valkeryie, they will stand against the Vaklior during Ragnorak. The > "Amazons" are not aware of this, only knowing that when the end comes they > will have a special place in the fight against it. I created a Monster called Helkyres, which is basically Hels version of the Valkyres. I think they can be found on Shawns website. > The other (and yes I know probably sexist) is that Vanya found one > Milenian > ship and guided it to safety. Vanya took the women and helped create a home > someone on the continent and is training them for some task. the sexist part > is that she is having them breed with the elves from the southern lands > (either killing the males or casting them out) so that they will be prefect > brides for the Heldannic Knights when the time comes. (Vanya is secretly > trying to breed a small race of long lived fanatical warriors who will > topple the Thyatian Empire with her repesentive in charge). I wouldnt call this sexist. I dont know about this bride thing though. Would this proud warrior people submit to the heldannic knights? Or are we talking equal opportunities between the sexes here? Would the Heldannics accept such a forreign idea? Håvard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 13:19:29 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - Amazons On Fri, 14 May 1999, =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= wrote: > I wouldnt call this sexist. I dont know about this bride thing though. > Would this proud warrior people submit to the heldannic knights? Or are we > talking equal opportunities between the sexes here? Would the Heldannics > accept such a forreign idea? I wouldn't call it sexist, either. IIRC, the breed and throw 'em out theory is the way the RW Amazon legends went. As for the Heldannics, I can't see a proud warrior matriarchy mingling withthe Heldannic structure very well. I'd be surprised if the Knights would accept Amazon equality, good warriors or no. Of course, I may be way off here. My knowledge of the Heldannics is severely limited, so take my words with several grains of salt. - --Frobozz-- ________________________________________________________ "One look in her lusting eyes savage fear in you will rise Teeth of terror sinking in-- the bite of the she-wolf." --Megadeth *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 12:31:42 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Amazons Those are some very intriguing ideas, especially concerning Vanya and her possible motives. I've used an NPC "M-Amazon" from Davania, also from Milenian descent. Off the top of my head, I called them the Korisan. Not much detail, though. Maybe I should look into it. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 13:32:50 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Amazons >> The other (and yes I know probably sexist) is that Vanya found one Milenian >> ship and guided it to safety. Vanya took the women and helped create a home >> someone on the continent and is training them for some task. the sexist part >> is that she is having them breed with the elves from the southern lands >> (either killing the males or casting them out) so that they will be prefect >> brides for the Heldannic Knights when the time comes. (Vanya is secretly >> trying to breed a small race of long lived fanatical warriors who will >> topple the Thyatian Empire with her repesentive in charge). > >I wouldnt call this sexist. I dont know about this bride thing though. >Would this proud warrior people submit to the heldannic knights? Or are we >talking equal opportunities between the sexes here? Would the Heldannics >accept such a foreign idea? According to Bruce Heard -- who surely ought to know; he invented the HKs, in the first place! -- the Heldannic Knights aren't sexist at all. (Racist yes, sexist no.) It's those Hattians who remained behind in Thyatis, and the Storm Soldiers who are Thanatos's pawns, who don't approve of female warriors; the HKs don't have any objection to women in the ranks, as Vanya would chew them out if they acted that way. Anna Von Hendricks is just one example of a female Hattian who's worked her way into a position of authority, among the HKs, rather than stay barefoot and pregnant with her countrywomen back home. My chief problem with the scenario is that there's no reason Vanya should develop such a long-term plot to "topple" the Thyatian Empire: until Thincol's disobedience, which happened very recently, Thyatis jumped whenever she said "frog"! Granted, it's got a strict tradition of rulership by powerful men -- as opposed to powerful women, Empress Valentia excepted -- but if you consider the means "Anya" used to manipulate Thincol, in WotI, that might just be Vanya's way of ensuring she can lead the Imperial Throne around by its Imperial Private Parts, whenever she feels like it. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 13:39:41 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Drow VS Shadow On Sat, 15 May 1999, Daniel wrote: > Protoculture. A LOT of debate has gone past with this series because it is > supposed to explain where Scott Benard and the rest of the invid fighters > are supposed to come from in the New Generation segment. (Supposedly the > only ship to leave was the SDF-3, yet NG shows that nothing but humans where > on the MULTITUDE of ships). Ahh. remember, the SDF3 was built on a robotech FACTORY! they took the factory along to create the REF (robotech expeditionary force). Of course where the crew came from is another story. BTW, the snartans are still gnome sized (well.. a bit bigger..) so there aren't 50' storm giant gnomes running around in battlepods. Ethan - Robotech junkie. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 13:42:45 -0400 From: "Andrew Bierer" Subject: [MYSTARA] - Old Masters Rules Map... Havard wrote: > According to the Old Masters Rules Map, there is a matriarchy in Pelatan. > What is this "Rules Map"? Where is it from, and how can I get one? I'm new to this setting and am trying to gather as much info as I can. Any help is greatly appreciated. - -- Andrew Bierer Roland House, Inc. 2020 North 14th Street Suite 600 Arlington, VA 22201 abierer@rolandhouse.com 703.525.7000 - Voice 703.525.7001 - Fax *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 14:06:26 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Old Masters Rules Map... On Fri, 14 May 1999, Andrew Bierer wrote: > What is this "Rules Map"? Where is it from, and how can I get one? I'm > new to this setting and am trying to gather as much info as I can. Any > help is greatly appreciated. The Masters map is actually the cover of the Master Set's DM's rule book (The black box) Good luck finding a black box, they are almost as rare as they come. The Mystara map in the Rules Cyclopedia is basically the same, however with a diferent projection (I beleive the black box had a Mercator? projection of the map. That's why vulcania/Hyborea looked so *HUGE!*) Ethan - -- Ethan Deneault - PH/MU '99 www.wpi.edu/~eand - wpi.flame Quote Archive. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 15:52:31 +0200 From: Fabrizio Paoli Subject: [MYSTARA] - Meeting of European Listmembers Hi everybody! This is your last chance to sign up for the European Mystara Convention that will be held in Paris from August 2nd 1999 to August 4th 1999. I've been to several gaming convention and I know they're fun. This time it'll be even better because you'll be able to role-play in your favourite world with those people you currently talk to (or argue with... :) on the MML. As an added bonus those who take place to the convention will receive a special Mystara relevant (and secret) gift. If you're interested hurry up and answer me in private e-mail at For further info about hotels, costs and the like refer to Herve Musseau See you in Paris ;-) ************** Fabrizio Paoli brizio@gdr.net http://www.geocities.com/TimesSquare/Dungeon/4560/ ************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 13:38:16 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Drow VS Shadow I"m not saying that a culture of giants couldn't exist. Remember though that giants in D&D are supposed to be smaller then the Zentradei though. Hill giants are supposed to be around 12' tall, with Storm Giants somewhere around 20-30'. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 13:41:01 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Amazons The way I see it it's coming down from the will of the Immortal Vanya. Are Heldannic Knights/Clerics going to argue against it? That map is what convinced me to put that culture there, along with the fact that Wolfman/Perez was doing a FANTASIC job on Wonder Woman at the time, going back and actualy making the myths a part of her story. > According to the Old Masters Rules Map, there is a matriarchy in Pelatan. > Now, the Voyage of the Princess Ark declared that map all wrong, but IIRC > Bruce Heard suggested that Pelatan would be a reasonable place for a > culture of amazons. I like the idea of them having Milenian background. > > > I've had two backgrounds for this idea..one is that Hel (under another > > identity) found the women and is using them as a counter for Odin's > > Valkeryie, they will stand against the Vaklior during Ragnorak. The > > "Amazons" are not aware of this, only knowing that when the end comes they > > will have a special place in the fight against it. > > I created a Monster called Helkyres, which is basically Hels version of > the Valkyres. I think they can be found on Shawns website. > > > The other (and yes I know probably sexist) is that Vanya found one > > Milenian > > ship and guided it to safety. Vanya took the women and helped create a home > > someone on the continent and is training them for some task. the sexist part > > is that she is having them breed with the elves from the southern lands > > (either killing the males or casting them out) so that they will be prefect > > brides for the Heldannic Knights when the time comes. (Vanya is secretly > > trying to breed a small race of long lived fanatical warriors who will > > topple the Thyatian Empire with her repesentive in charge). > > I wouldnt call this sexist. I dont know about this bride thing though. > Would this proud warrior people submit to the heldannic knights? Or are we > talking equal opportunities between the sexes here? Would the Heldannics > accept such a forreign idea? > > Håvard > > Haavard R. Faanes (hoc@nvg.ntnu.no) > http://www.nvg.ntnu.no/~hoc > > "Remember, there are no stupid questions, just stupid people." -Mr > Garrison, South Park. > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 14:38:23 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - Old Masters Rules Map... On Fri, 14 May 1999, Andrew Bierer wrote: > Havard wrote: > > > According to the Old Masters Rules Map, there is a matriarchy in Pelatan. > > > What is this "Rules Map"? Where is it from, and how can I get one? I'm > new to this setting and am trying to gather as much info as I can. Any > help is greatly appreciated. I think the one he's referring to is the one on the inner covers of the Masters Rules book. It shows most of the Known World with numbered key. This is the black box rules expansion from 198?. Hope it helps. - --Frobozz-- ________________________________________________________ "One look in her lusting eyes savage fear in you will rise Teeth of terror sinking in-- the bite of the she-wolf." --Megadeth *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 13:52:36 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Amazons Soemthign in the back of my mind says that Vanya (or at least the HK's) have plans of taking overy Thyatis. It's simply a matter of time and effort. With tales and thoughts of racial purity and "we are the best" I belive they will come in and try to take over their homeland at some point ("We're doing this to save them from themselves") Also understand that the last time anything was really done with Mystara IMC was 6 years ago before I was married (I'm divorced now, all eligible ladies please send email to....what..I can't advertise? d**n sounds normal)....*ahem* sorry, tangent there..... The way I ran things was ther ewas always some sub-plot or knowledge just outside of the characters reach. The way Vanya was "ran" was she belived herself the only pure Thyatian Immortal, the strongest, most beautiful etc..she alone represented the Thyatian race. It was part of the reason she choose the Hattians to work through,their ideas were suited for each other. - ----- Original Message ----- From: Sharon Dornhoff To: Sent: Friday, May 14, 1999 12:32 PM Subject: Re: [MYSTARA] - Amazons > >> The other (and yes I know probably sexist) is that Vanya found one Milenian > >> ship and guided it to safety. Vanya took the women and helped create a home > >> someone on the continent and is training them for some task. the sexist part > >> is that she is having them breed with the elves from the southern lands > >> (either killing the males or casting them out) so that they will be prefect > >> brides for the Heldannic Knights when the time comes. (Vanya is secretly > >> trying to breed a small race of long lived fanatical warriors who will > >> topple the Thyatian Empire with her repesentive in charge). > > > >I wouldnt call this sexist. I dont know about this bride thing though. > >Would this proud warrior people submit to the heldannic knights? Or are we > >talking equal opportunities between the sexes here? Would the Heldannics > >accept such a foreign idea? > > According to Bruce Heard -- who surely ought to know; he invented the HKs, > in the first place! -- the Heldannic Knights aren't sexist at all. (Racist > yes, sexist no.) It's those Hattians who remained behind in Thyatis, and > the Storm Soldiers who are Thanatos's pawns, who don't approve of female > warriors; the HKs don't have any objection to women in the ranks, as Vanya > would chew them out if they acted that way. Anna Von Hendricks is just one > example of a female Hattian who's worked her way into a position of > authority, among the HKs, rather than stay barefoot and pregnant with her > countrywomen back home. > > My chief problem with the scenario is that there's no reason Vanya should > develop such a long-term plot to "topple" the Thyatian Empire: until > Thincol's disobedience, which happened very recently, Thyatis jumped > whenever she said "frog"! Granted, it's got a strict tradition of > rulership by powerful men -- as opposed to powerful women, Empress Valentia > excepted -- but if you consider the means "Anya" used to manipulate > Thincol, in WotI, that might just be Vanya's way of ensuring she can lead > the Imperial Throne around by its Imperial Private Parts, whenever she > feels like it. ;-) > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 16:24:30 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Amazons >Soemthign in the back of my mind says that Vanya (or at least the HK's) have >plans of taking overy Thyatis. It's simply a matter of time and effort. With >tales and thoughts of racial purity and "we are the best" I belive they will >come in and try to take over their homeland at some point ("We're doing this >to save them from themselves") < I can certainly see this happening -- power-grabbing is why the HKs got booted out of Thyatis, in the first place, according to Bruce -- but I don't see it as a racially-motivated act, so much as a religious/political one. I'd never thought of Vanya, herself, as a bigot ... if anything, Ixion (boss of the Navarez Inquisitors and sexist/elitist Rathanos's former patron) has got more leanings in that direction, than she does ... but rather as a pragmatic, ambitious Immortal who's not above using mortal's intolerance to promote her real end: conquest. If Vanya has the HKs usurp power in Thyatis, it'll be a palace coup that's intended to put the Empire back on track as world conquerors, NOT to bring it down or to purge foreign influences. Remember that its multicultural society is one of Thyatis's chief strengths, in that it partakes of the best each portion of the Empire has to offer. The Hattians' bigotry is something that's only common in Hattias ... and if those yahoos were running things, they'd soon come to discriminate against Kerendans and ethnic Thyatians, not just "foreigners" and demihumans! Needless to say, that'd probably tear the empire apart, and wouldn't win Vanya many converts: if anything, the Kerendans and ethnic Thyatians would feel she'd betrayed them, and turn away from her. Not to say that the HKs might not try such a thing, without Vanya's approval -- they're a bunch of thugs, after all -- but I just doubt whether it would work, if she's not backing their actions. Clerics who step out of line, and seek personal power in ways that are at odds with their patrons' goals, don't receive the spells they need if they're going to overthrow anyone. >Also understand that the last time anything >was really done with Mystara IMC was 6 years ago before I was married (I'm >divorced now, all eligible ladies please send email to....what..I can't >advertise? d**n sounds normal)....*ahem* sorry, tangent there..... Lovelorn, lonely gamers... so what else is new? ;-) >The way I ran things was there was always some sub-plot or knowledge just >outside of the characters reach. The way Vanya was "ran" was she believed >herself the only pure Thyatian Immortal, the strongest, most beautiful >etc..she alone represented the Thyatian race. It was part of the reason she >choose the Hattians to work through,their ideas were suited for each other.< If that's the case, why would she want to cross-breed them with "foreign" Amazons or elves? Why not allow them access to a new brand of clerical magic, which extends their lifespans, without "diluting" that precious Hattian blood of theirs with "inferior" bloodlines? (OTOH, the self-centered HKs might THINK that's her attitude, yet learn they're sadly mistaken when part-elven Amazons show up and Vanya starts matchmaking....) You might want to check out Bruce's proposed scenarios for the HKs, on Stan's Archive, Daniel. There, he's laid out some interesting ideas on what the REAL motivation behind the Heldannic Knights' ambitions may actually be ... and it's NOT entirely Vanya's doing! :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 17:18:30 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Old Masters Rules Map... Andrew Bierer wrote: > Havard wrote: > > > According to the Old Masters Rules Map, there is a matriarchy in Pelatan. > > > What is this "Rules Map"? Where is it from, and how can I get one? I'm > new to this setting and am trying to gather as much info as I can. Any > help is greatly appreciated. It was a map in the old Masters rules box. It was reprinted in Dragon #153 in the 1st installment of The Voyage of the Princess Ark. This map is "Wrong, Wrong, Wrong!". This map is "a fake and a hoax". It shows all sorts of nations that do not realy exist. And is why the Princess Ark goes exploring. As I look at this map I have to thank Bruce for writing The Voyage of the Princess Ark, Hule is much more interesting than The Empire of Dorfin IV :) - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 23:59:30 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - OT Dragon Lord. Do you use it? > Well, The Dragonlord series consists of three books, the DragonLord (1994), > the DragonKing (1995) and the DragonMage (1996). > And what do you mean by 'the one in Hail the Heroes'? Do you mean one in the > same (hard) cover? I doubt it, I guess TSR only publishes paperbacks. (There > are exceptions in the Dragonlance series but those writers are called Weis +ACY- > Hickman so go figure...) +ADs- ) > > And I have another question. I have read the DragonLord trilogy, but I think > it's a little too much +ACI-the fate of the world rests on your shoulders+ACI-... if > you know what I mean. Especially the second and the third. Do you guys use > that DragonLord history material in your campaigns? Because except for in > hail the Heroes, there are no references to it in any gazetteer. A little bit late, but well, the point is that most parts of the Dragonlord trilogy is not known to human (or demi-human or humanoids). Only the dragons know the whole story, and they don't usually walk around and tell everybody everything about their history. And the parts know to humans might be buried deeply in the archives of Glantri and Alphatia... Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 00:02:46 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Almanac > I have just finished reading the AC1014 and AC1015 almanacs, as published on > Stan's Mystara page. > > All I can say is - absolutely brilliant. Many congratulations to all who > have helped continue the Mystara faith. > > When is AC1016 due out? ;) > > Hoddie Nothing on this world is absolute, and especially the AC1015 almanac had some really terrible parts as the description about the Ethengar-Glantri war obviously has been written by a fan of Glantri who did not have too much knowledge about the Ethengar Khanates. Jamuga Khan "Death to all Glantrinians!!!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #211 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Saturday, May 15 1999 Volume 1999 : Number 212 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Dragon Lord/man-drake Re: [MYSTARA] - Almanac Campaign Ideas (was Re: [MYSTARA] - Amazons) Re: [MYSTARA] - Almanac [MYSTARA] - Paladins Re: [MYSTARA] - Meeting of European Listmembers Re: [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - Amazons Re: [MYSTARA] - Amazons Re: [MYSTARA] - Paladins Re: [MYSTARA] - Amazons Re: [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - Old Masters Rules Map... RE: [MYSTARA] - Product questions Re: [MYSTARA] - Amazons Re: [MYSTARA] - shields & stuff [MYSTARA] - Picture sites Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Paladins [MYSTARA] - The Member List Updated Re: [MYSTARA] - The Member List Updated ---------------------------------------------------------------------- Date: Sat, 15 May 1999 00:08:48 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Dragon Lord/man-drake > Has anyone ever used a man-drake (or elf-drake) etc. used in the > dragonlord books for a PC race? If so pls. send me some info on it > and/or how successful it was. > THANKS, > Maslith ;) I had a man-drake in my Ethengarian group once, and it was a little bit too successful. The player tended to be a dominant one, and with all those abilities the PC was - terrifying. He was the reason why the captains of Heldannic warbirds are no longer permitted to cross the Ethengarian skies at an altitude of lower than one mile, and why there are watch-dogs stationed on all warbirds. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 00:07:50 +0100 From: "Hoddie" Subject: Re: [MYSTARA] - Almanac > Nothing on this world is absolute, and especially the AC1015 > almanac had some really terrible parts as the description > about the Ethengar-Glantri war obviously has been written > by a fan of Glantri who did not have too much knowledge about > the Ethengar Khanates. Actually - I quite enjoyed that. A bit over the top, maybe, but it made good reading. Hoddie *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 18:46:57 -0500 From: "Daniel" Subject: Campaign Ideas (was Re: [MYSTARA] - Amazons) I've rad the things off of Stan's page. It's good writing and good ideas. Just for this campaign, those things weren't around or wouldn't have fit. Seomtiems thats the problem with OOP & fan based material on the web. You don 't find it unless your really looking for it. I never realized how many Amber:Diceless RPG pages were around until i really started looking for them, and then realized that the people on the Internet had far suprased anything that Phage Press was capable of doing. The same with Mystara. I belive TSR did a wonderful job of presenting the world to us (their only mistake IMHO was to take it to 2nd Ed) but since they no longer print the materail it has come to the fans to fill in the gaps That why I also prefer Fuzion as a game system, it's fan and web based. Hero games has released one book using fuzion, R.Tal has released 4-5 and Gold Rush Games two (Usagi Yojimbo & Senguko). If you go out on the web you find all kinds of rules plug-ins and backgrounds for fuzion that you wouldn't think possible. Mark Chase has taken the Record of Lodoss War anime (def. D&D based) and written a fuzion campaign book for it. Ok..I"m off my soapbox for now....to most this letter probably doesn't even make sense..if you have any questions about it please email me privately, this isn't really list matter. All I'm stating is that some campaign ideas were started before TSR or anyone else got to them, unforntaly it happens. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 02:05:21 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Almanac > Nothing on this world is absolute, and especially the AC1015 > almanac had some really terrible parts as the description > about the Ethengar-Glantri war obviously has been written > by a fan of Glantri who did not have too much knowledge about > the Ethengar Khanates. > Oh, my. IMHO, the war description is quite objective. Glantri is portrayed as the chaotic and intrigue-full kingdom which cannot put conspiring aside even when menaced by a common enemy. This is quite realistic and not very pro-Glantri. But Ethengarians are also portrayed (quite rightly) as displaying a terribly bad sense of strategy: pointlessly dividing their forces and wasting strength in looting Principalities; being stuck up at Skullhorn Pass... Had Synn's schemes not been present, I wonder if they would had ever crossed the Colossus Mts.! Ethengarians are really good at tactics (at least in their terrain), but in this war, as well as in WotI, they show a serious lack of strategy. They are after all, a semi-nomadic culture which makes war for loot and pillage, not a nation or empire which pursues organized invasion and conquest. This is not a bad thing, but, on the other hand, portraying a different character for Ethengarian armies would have been unrealistic. At the same time, I must partly agree with you: the climax was a bit disappointing IMO for two reasons: 1. Such a powerful display of sorcery in Ethengarian hakomons (the conjuring of the bridge over Glantri's walls). If Ethies did not display that power during WotI (when they really needed it), I do not think they would have managed to develop such powerful magical knowledge in less that 20 years (unless the Almanac editors keep untold surprises in the Steppes). 2. The "enigmatic sorcerer". It sounds a bit of Deus ex machina, a device I have never liked, but this is just a matter of personal taste. 3. Why does the Khan slice Jaggar's arm instead of driving his blade through his heart? OK, in D&D Jaggar has a lot of HPs and a single sword hit (even by a Master, as I presume the Khan to be) cannot kill him, and then he would be able to cast a spell the following round... but these are game mechanics, and the Almanacs are "inspirational fiction" (provided game stats apart). I do not see a point in the Khan's action, unless a sadistic penchant for torturing Jaggar for a long long time.Again, not a very strategic (or even tactical) choice. Alternatively to this "bang climax", Ethies could have started a siege, bypassing the wall in divisons (not massively) and finding that a city of channels is not a good place to fight from horseback. They would have caused damages, but, again, they were strategically pinned between the (albeit scant, but very magically potent) city defenders and the incoming humanoid forces commanded by Von Hendricks (this is an episode in the Almanac which I definitely like). They would have been forced to withdraw (or perhaps even rout) and, in the way back home, Boldavian undead regiments would become a major harassment. So, I am very sorry, but I believe that the Ethie invasion was very badly planned, too passional and too "barbarian" to have any real chance of success. Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 04:51:20 +0200 From: Lostboy@t-online.de (Klaus Kischkat) Subject: [MYSTARA] - Paladins One of my player wants to play a paladin! Which immortal has paladins in mystara? Some thing about the character: He comes from Thyatis and he can`t turn undead. (Player has choosen so) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Fri, 14 May 1999 22:43:52 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Meeting of European Listmembers In a message dated 99-05-14 14:26:05 EDT, brizio@gdr.net writes: << See you in Paris ;-) >> Maybe wsome day, but not this year :( Now if anyone wants to meet during the Essen Spielfest in Germany in October, maybe I can hang out then... :) We folks here in the states should put together our own Mystara Con, or maybe a series of regional Cons dedicated to Mystara... unfortunately I'm too busy now with other stuff to organize any such thing; anyone want to try it? Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 00:42:29 -0400 (EDT) From: SteelAngel Subject: Re: [MYSTARA] - Old Masters Rules Map... On Fri, 14 May 1999, Jerry Hovenanian wrote: > Princess Ark, Hule is much more interesting than The Empire of Dorfin IV :) I beg to differ, Since I'm working Closely with Warmaster-General Emperor Dorfin IV right now on determining how exactly a Thyatian got so befuddled as to put the Snartan Empire on Brun.. Ethan - Cause if it was, there certainly would not have been a "brun" as we know it :) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 01:54:19 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazons In a message dated 1999-05-14 03:25:53 Eastern Daylight Time, drake01@flash.net writes: > I've had two backgrounds for this idea..one is that Hel (under another > identity) found the women and is using them as a counter for Odin's > Valkeryie, they will stand against the Vaklior during Ragnorak. The > "Amazons" are not aware of this, only knowing that when the end comes they > will have a special place in the fight against it. Sounds good except for one thing -- these women would have had no pre-existing belief in Ragnarok and thus would probably have found the introduction of such a concept unwelcome. Hel, being no fool, would probably have downplayed that concept and given them depictions of the evil demons that they must always be on their guard against -- and the images that she would use would be of large, blond male humans (in other words, Northmen). She might even get them to believe that only elves are acceptable mates. > The other (and yes I know probably sexist) is that Vanya found one Milenian > ship and guided it to safety. Vanya took the women and helped create a home > someone on the continent and is training them for some task. the sexist part > is that she is having them breed with the elves from the southern lands > (either killing the males or casting them out) so that they will be prefect > brides for the Heldannic Knights when the time comes. (Vanya is secretly > trying to breed a small race of long lived fanatical warriors who will > topple the Thyatian Empire with her repesentive in charge). > > Outside of flames any thoughts? The Mystaran concepts of half-elves present the major problem here, although if you drop the requirement for these Amazons to be long lived then having them mate with male elves may actually simplify matters. In AD&D terms (and, by extension, the genetic rules that apply along the Savage Coast), these Amazons would be half-elves with mostly elven ancestry. The gain in longevity would be modest, as half-elves live no more than twice as long as humans. In D&D terms, as defined in the "Elves of Alfheim" gazetteer, things really get interesting. According to that gazetteer, the female offspring of a female human and a male elf is always human -- and the male offspring of such a union is always stillborn, thereby eliminating the problem of how or why these Amazons would dispose of male offspring. After several generations, you would have a tribe of female human warriors who look almost exactly like elves. As to the purpose of developing this tribe, though, I find the idea of them being intended as brides for the Heldannic Knights ridiculous -- their respective cultures would strongly discourage them from getting together in many obvious and not so obvious ways. On the HK side, the Knights would find them alluring in an exotic sort of way -- but on the other hand they would look down on them as an obviously inferior race. Unless there is a shortage of HK women, they are unlikely to take a chance with the "savages". The Amazons, in turn, would be well aware of HK bigotry and possessiveness towards "their" women and would compare them unfavorably with the love-em-and-leave-em attitudes of the elves they normally mate with. However, with these Amazons easily outbreeding the elves, they could very well become less picky about whom they mate with as male elves become less readily available. Frankly, any Immortal who creates a tribe of Amazon half-elves might do so because of their inherent advantages. From a tribal rather than an individual point of view, they would have most of the advantages of elves with few of the disadvantages. Certainly they would have a forester (fighter/mage) class, and they would be skilled at archery and wilderness survival. They would mature in the same length of time as humans but have a somewhat longer life span, which would actually enhance their fertility and rate of population growth relative to elves or even normal humans. The biggest trick is to keep them from outbreeding the elves they mate with too quickly -- otherwise, there would eventually be far more of them than the existing supply of male elves could "service".... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 01:54:21 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazons In a message dated 1999-05-14 14:55:38 Eastern Daylight Time, drake01@flash.net writes: > Soemthign in the back of my mind says that Vanya (or at least the HK's) have > plans of taking overy Thyatis. It's simply a matter of time and effort. With > tales and thoughts of racial purity and "we are the best" I belive they will > come in and try to take over their homeland at some point Of course the proposed Amazons would not fit in well with such plans -- "racial purity" would be a laughable concept among them unless Vanya grants them the ability to reproduce asexually (which might be yet another interesting twist). *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 15:27:45 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - Paladins > One of my player wants to play a paladin! > Which immortal has paladins in mystara? _I_M_C_ I abandoned the 'goodiegoodie'-philosophy of paladinhood. Instead of full-hearted dedication for the good, tha paladin must dedicate himself just as fully for the cause of the deity, following the purest and most restricting ways the god is worshipped. Therefore, IMC, lots of immortals have paladins, though very few of them. Tubak/Ixion, Vanya, Halav (IIRC) seem to be some of the most obvious choices. Generally, IMC, all the gods having militaristic clerics may have their paladins. - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 09:23:35 EDT From: Alex295@aol.com Subject: Re: [MYSTARA] - Amazons In a message dated 5/14/99 3:25:53 AM Eastern Daylight Time, drake01@flash.net writes: << NO..I have NOT been watching too much Xena (ok, maybe a few episodes).....seriously....I know I've done it but has anyone ever put a race of Amazons on Davinia(sp)? Part of the background would fit.... Milenian background, perhaps Vanya looking out and protecting them...either immortal or haveing bred with the elves of that area for so long that hey have a VERRYYY long lifespan (extensionaly being half-elves).>> [snip] hmm...me thinks that someone hath been peering into the Davania Team's archive of future material. though i won't spoil things buy divulging too much info...but an Amazon like culture should be forthcoming pretty soon. i'll also add that they are not exactly an imposing nation. population numbers are eroded by peculiar mating practices and previous decades of warfare. just thought you'd like to know that. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 10:54:43 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - Old Masters Rules Map... >> Princess Ark, Hule is much more interesting than The Empire of Dorfin IV :) > >I beg to differ, Since I'm working Closely with Warmaster-General >Emperor Dorfin IV right now on determining how exactly a Thyatian got so >befuddled as to put the Snartan Empire on Brun.. > I agree with both of you: modern Brun is more interesting without such a big empire but I find no reason to rule Dorfin out of the past. IMC Dorfin IV existed during the Nithian Era, his ancestor Dorfin I is even quite alive on his Dynast path to immortality. The gnome that Haldemar had identified as the inventor of this empire have had a role to play in the diffusion of the belief that this empire was still existing, but he had built his story from old diplomatic papers a group of adventurers had found. For those of you who might be interested by the way I've used the Dorfin family, give a look at my Hule&Neighbors Timetable on: http://www.geocities.com/TimesSquare/Cauldron/5014/ BTW, anybody has an idea why TSR included Hule in this empire even though Hule already existed as an independent entity (the Master rulebook have been written two years after X5 Temple of Death). Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 12:22:32 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Old Masters Rules Map... In a message dated 1999-05-15 10:56:04 Eastern Daylight Time, gf691805@er.uqam.ca writes: > BTW, anybody has an idea why TSR included Hule in this empire even though > Hule already existed as an independent entity (the Master rulebook have been > written two years after X5 Temple of Death). Certainly the borders on that old map are not to be taken seriously as political boundaries -- any Thyatian with the slightest geographical knowledge would immediately have realized that the Thyatian Empire was grossly oversized, for example (not to mention that it should have included half of the Isle of Dawn). However, the map would work better if it is interpreted as showing very general geographical/cultural/linguistic regions. In that case, the "Thyatian Empire" would be the region where Thyatian is the "common" or "trade" language, while the "Empire of Dorfin IV" would be the region where Hulean or some related "Dorfinian" language is used for that purpose. Each of these regions would contain large pockets of other cultures speaking other languages, but throughout each region most travelers (including local adventurers) would usually learn the regional "common" tongue as a second language. If that map in the Master DM's book is interpreted as showing cultural regions rather than political entities, then that Thyatian mapmaker's work can be seen as having considerable value and reflecting some rather thorough exploration and research. As for Haldemar's derisive comments about the sources of the regional names, I suspect that it will turn out that he got the facts backward. Some names (for example, "Tangor") are clearly the real names that the natives give to those regions, while others ("Borea" and "Hyborea") are just as clearly Thyatian names given by explorers from more "civilized" regions. The Thyatian mapmaker did not name various regions after his dog, his mistress, and his favorite gladiator -- in fact, in his enthusiasm for his map project he actually named his pets and slaves after some of the more exotically named regions that he knew about. One of these slaves, a gnome to whom he gave the name "Dorfin", later gained his freedom, found his way to Traladara, and managed to become king of the local gnomes. The rest, as they say, is history. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 18:27:17 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: RE: [MYSTARA] - Product questions On Wed, 12 May 1999, SteelAngel wrote: > PC5 should have been "undead PCs" IMHO, but was never made :) That would have been interesting. What would you guys have liked to see in this product? Håvard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 11:33:53 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Amazons NOpe, just a little bit of common sense, exp if you read between the lines...hm....matriarcy of peletan....milienian (re greek) culture...secluded area (if I remember correctly it was supposed to be near the Peletan Shield). I'm sorry people , if your god/goddess came down and told you you would marrynothing but frogs I think you'd listen, exp as fantatical as the HK's are supposed to be. It was a PLOT IDEA for gods sake, remmber this is Mystara, how much of it is truth and how much of it is fiction? I've seen discussion of the different novels (the Penhaliagon & Glantri to be specific).....Do ANY of us know the real history? Players timelines say one thing, DM timelines say another. Is there a Hollow World or isn't there? A good DM can have his players chasing rumors for years (and a good # of adventures during it) while looking for that nuget of truth. Who knows, maybe the whole "bride of the HK's" is another rumor for players to track down? - ----- Original Message ----- From: To: Sent: Saturday, May 15, 1999 8:23 AM Subject: Re: [MYSTARA] - Amazons > hmm...me thinks that someone hath been peering into the Davania Team's > archive of future material. though i won't spoil things buy divulging too > much info...but an Amazon like culture should be forthcoming pretty soon. > i'll also add that they are not exactly an imposing nation. population > numbers are eroded by peculiar mating practices and previous decades of > warfare. just thought you'd like to know that. > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 18:50:24 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - shields & stuff On Fri, 14 May 1999, Daniel wrote: > For those intreasted I"ve posted some of the healdry (it's 3:45am don't > comment on my spelling) as well as the starmap from CM7 - Tree of life. > Their at www.flash.net/~drake01/ if you have any complaints save them. Looks neat! Ill put a link on my website. The map of hule is very useful as Hule will become very important in my new Savage Coast campaign. > I will warn you that the starmap is in .png format, it can be viewed in > Netscape or IE 4+. You may want to save it as a bitmap. I will be redoing > the page in the the next week or so and changing it to a jpg. Let us know when it is updated! :) Oh, by the way. Does CM/ have any other maps? OF the Sylvan Realm and such? Id be extreeemly interested in a copy of those... Haavard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 13:17:21 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: [MYSTARA] - Picture sites I just found a couple of interesting ftp sites, one has quite a few of the old B and X series covers: ftp://ftp.sunet.se/pub/pictures/fantasy/Dungeons_and_Dragons/ And the other has the Gaz covers, although I don't know why they put them in an AD&D directory! ftp://ftp.sunet.se/pub/pictures/fantasy/Advenced_Dungeons_and_Dragons/ Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 16:57:51 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - shields & stuff On a (vaguely) related note, nobody's responded to my query as to which shaded icons the never-published Gazetteers should've had on their pages. So, here's a few random suggestions: Sind -- Taj Mahal-style palace, brick red or maybe royal purple Wendar -- two pine trees, deep green (just one tree would look like an X-mas card ;-D) Heldannic Territories -- Vanya's lion, deep gray (black would be too dark to read the print!) Denagoth -- either a twisted violet tower (Drax Tallen) or Landryn's jade-green mask Hule -- crossed flail and mace, dull brown Norwold -- snowflake, light blue Yavdlom -- upright seashell, sunrise pink Some of these were already covered in CoM, of course ... but if they'd ever gotten their own Gazetteers, these are what icons I think would've been appropriate for them. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 17:14:19 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Drow VS Shadow >I'm fairly certain that Haldemar & Co. met the Vulcanian Sloth in the >A-M Zone, but the elves didn't crop up until they were out of it. >Though Haldemar didn't know this at the time, because they were still >in the dark (so to speak), and he just assumed that spells didn't >work. And they were wandering away from the Princess Ark at the time, >only returning later with the Vulcanian Sloth to pull the PA back to >where they met the elves. Of course, I could be wrong; haven't read >that one for a while... Grrrr! I went back and looked at the photocopy I'd made of the VoPA article in question -- it's too much of a pain to haul piles of Dragons around, so I copied 'em -- only to discover I'd missed that particular page, with the antarctic elves in it! The whole encounter with the sloth, and journey through the polar opening, is missing from that episode. :-( One thing I did notice, was that the Princess's journey through the southern opening happened in Nyxmir, which is one month after the KW's winter solstice ... i.e. it's the height of SUMMER, in Mystara's southern hemisphere. The "midnight sun" must still have been shining deep inside the antarctic circle, at that time of year, and the angle of incidence at which sunlight struck the polar opening would've been steep. So it's likely that the light/dark border lay a bit deeper into the opening, that month, than it'd be in the spring or fall. Published maps or diagrams which show the location of the "dark lands", around the polar openings, are probably how things look on the spring and autumn equinoxes. The rest of the year, the "terminators" of light will move inward or outward with the season: yet another reason one should only travel through the polar openings in their respective summertimes ... apart from not wanting to freeze your buns off. ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 16:11:29 +0300 From: Solmyr of the Azure Star Subject: Re: [MYSTARA] - Paladins Klaus Kischkat wrote: > > One of my player wants to play a paladin! > > Which immortal has paladins in mystara? > > Some thing about the character: > He comes from Thyatis and he can`t turn undead. (Player has choosen so) > Vanya sounds like a good choice for that one. - -- ****************** Aleksei Andrievski aka Solmyr, Archmage of the Azure Star aka Azure Star Dragon solmyr@kolumbus.fi http://www.geocities.com/TimesSquare/Fortress/2198/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 18:09:52 -0400 From: Jerry Hovenanian Subject: [MYSTARA] - The Member List Updated Today I updated the member list, http://www.geocities.com/Area51/Dunes/7295/mystara/mml/index.html , with the e-mails I have gotten over the past 2 weeks. Thanks to all who sent me a line. To all who didn't, PLEASE DO!!! :) I will give it another update in 2 weeks, then every month. I would like to use the following formats for the listing but you don't have to have it all filled out or you can add stuff as you like.....I'm not that picky. Personal entries...... Home Page: E-Mail Addresses: City/State/Country: Occupation: Year of Birth: Year I Started Playing RPG's: Year I Started Playing Mystara: What I Like Best About Mystara: Favorite Mystaran Product: Other xD&D Settings Used: Other RPG's Played: Other Hobbies: Other Comments: Project Team entries..... Home Page: Project Coordinator: Project Members: Project Goal(s): Other Coments: So send the e-mails away all of you who love Mystara. Thank you. - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 19:33:33 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - The Member List Updated Great job, Jerry! Congratulations. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #212 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Sunday, May 16 1999 Volume 1999 : Number 213 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Old Masters Rules Map... Re: [MYSTARA] - Paladins [MYSTARA] - Fuzion/Hero - Mystara Writeups RE: [MYSTARA] - Product questions Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Meeting of European Listmembers Re: [MYSTARA] - Paladins Re: [MYSTARA] - shields & stuff [MYSTARA] - Undead [MYSTARA] - [MYSTARA] Forester Spells (LONG-ish) [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) [MYSTARA] - [MYSTARA] All Castings Great and Small (LONG) Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) ---------------------------------------------------------------------- Date: Sat, 15 May 1999 21:07:29 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Old Masters Rules Map... SteelAngel wrote: > On Fri, 14 May 1999, Jerry Hovenanian wrote: > > > Princess Ark, Hule is much more interesting than The Empire of Dorfin IV :) > > I beg to differ, Since I'm working Closely with Warmaster-General > Emperor Dorfin IV right now on determining how exactly a Thyatian got so > befuddled as to put the Snartan Empire on Brun.. Not ment to cast a shadow on your fine work...it is just that if Dorfin's Empire was where Hule was...The Temple of Death would be..well...different....Never mind X10 :) - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sat, 15 May 1999 22:32:56 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Paladins > One of my player wants to play a paladin! > > Which immortal has paladins in mystara? I would say any lawful one, regardless of how much it matches the paladin stereotype. In a country as diverse as Thyatis, there would also be a wide range of options. My answer would be whatever immortal the character has been paying homage to so far. - - Mischa John Kruk, on how he spent the first month after his retirement from Major League Baseball: "I get up early every morning and lie on the couch" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 01:25:08 -0500 From: "Daniel" Subject: [MYSTARA] - Fuzion/Hero - Mystara Writeups Anyone who has knowledge of Mystara n fuzion/Hero system please email me privately. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 12:10:54 -0400 (EDT) From: the Wizard of Frobozz Subject: RE: [MYSTARA] - Product questions On Sat, 15 May 1999, =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= wrote: > > PC5 should have been "undead PCs" IMHO, but was never made :) > > That would have been interesting. What would you guys have liked to see in > this product? Something cool. Maybe like how to play a zombie fighter with half a mind left, or how to make lichdom a path to immortality. But seriously, who'd want a ghoul thief in the party? They'd make neat PCs to roleplay, but hardly practical in a party setting. Expending much more than his two cents, - --Frobozz-- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 12:25:32 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - shields & stuff Sharon wrote: >On a (vaguely) related note, nobody's responded to my query as to which >shaded icons the never-published Gazetteers should've had on their pages. >So, here's a few random suggestions: D'oh! Must've been asleep on that one :-P >Sind -- Taj Mahal-style palace, brick red or maybe royal purple >Wendar -- two pine trees, deep green (just one tree would look like an >X-mas card ;-D) >Heldannic Territories -- Vanya's lion, deep gray (black would be too dark >to read the print!) >Denagoth -- either a twisted violet tower (Drax Tallen) or Landryn's >jade-green mask Or the tower could be a sickly green. Or maybe it could be a stylized plateau with a tower on it? >Hule -- crossed flail and mace, dull brown Jenn - as one of our Huyule experts, what sort of Turkish symbols can you think of? This would seem reasonable to me? >Norwold -- snowflake, light blue >Yavdlom -- upright seashell, sunrise pink How about these Herath - a dark green web pattern Bellayne - a platter with a teacup and a crumpet on it (purple) :-) Renardie - a light blue Fleur de Lys, or a lupin's head in profile Minaea - a trireme, golden brown Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 18:33:55 +0200 From: Lostboy@t-online.de (Klaus Kischkat) Subject: Re: [MYSTARA] - Meeting of European Listmembers - -----Ursprüngliche Nachricht----- Von: Mystaros@aol.com An: mystara-l@mpgn.com Datum: Samstag, 15. Mai 1999 04:54 Betreff: Re: [MYSTARA] - Meeting of European Listmembers >In a message dated 99-05-14 14:26:05 EDT, brizio@gdr.net writes: > ><< See you in Paris ;-) >> > >Maybe wsome day, but not this year :( > >Now if anyone wants to meet during the Essen Spielfest in Germany in October, >maybe I can hang out then... :) Essener Spieltage sounds great. It`s not far from me and every year IŽm there to be found. > >We folks here in the states should put together our own Mystara Con, or maybe >a series of regional Cons dedicated to Mystara... unfortunately I'm too busy >now with other stuff to organize any such thing; anyone want to try it? > >Mystaros >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 18:37:48 +0200 From: Lostboy@t-online.de (Klaus Kischkat) Subject: Re: [MYSTARA] - Paladins - -----Ursprüngliche Nachricht----- Von: Solmyr of the Azure Star An: mystara-l@mpgn.com Datum: Samstag, 15. Mai 1999 23:48 Betreff: Re: [MYSTARA] - Paladins >Aleksei Andrievski wrote: >Vanya sounds like a good choice for that one. Can be pretty interesting because one other player plays a Halav cleric. What sphere`s of access should a cleric of Vanya have and are there special benefits for him? >****************** >Aleksei Andrievski >aka Solmyr, Archmage of the Azure Star >aka Azure Star Dragon >solmyr@kolumbus.fi >http://www.geocities.com/TimesSquare/Fortress/2198/index.html > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 11:38:54 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - shields & stuff <> Well, thanks for dragging me into this, Geoff! ;-)) Hmm...Scimitar in purple? Relief of Greatrealm (or just the chariot driver from X5) in purple? (forgive me for not being too terribly imaginative right now:) <>> LOL...How about something associated with the hunt, maybe a tasseled horn in gold? Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:08:45 +0300 (EET DST) From: Markus Olavi Montola Subject: [MYSTARA] - Undead > > That would have been interesting. What would you guys have liked to see in > > this product? > Something cool. Maybe like how to play a zombie fighter with half a mind > left, or how to make lichdom a path to immortality. But seriously, who'd > want a ghoul thief in the party? They'd make neat PCs to roleplay, but > hardly practical in a party setting. As a matter of fact, and me being an enthusiastic Vampirist (www.hut.fi/~mmontola), the idea sounds very good indeed. Something like the Night Howlers, including playing vampires, nosferatu and liches, including experience rules for the classes (What? Why wouldn't a lich gain experience??). Glantrian craft of Necromancy could be elaborated, as well as the other methods of creating undead. And setting like the Valley of the Wolves in the Night Howlers; something like the nights of Tchernovodsk (Boldavia could use some fleshing-out). BTW, the Necromancy (as in Gaz3) is horribly powerful craft. SHEESH. Even in the KoM (where the crafts are more balanced) it is the arch-munch of the crafts. Which reminds me of something else. IMC as the Wrath is just about to begin, my Council of Princes will offer amnesty for all the 'creatures' in Glantri, such as the undead and werewolves. The plan is to form special shock-attack troops from the freaks in addition to getting them 'off the streets' for the duration of the war. Of course, no-one'll know what happens them *after* the Wrath. (Well, being a freak is stylish in the KoM-era Glantri). The Claymorists, the Followers of the Fire, the ELFs, the FAERYs and the People's Spellcasters will also be given amnesty if they surrender and volunteer to the shock troops. - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 13:27:34 EDT From: CQuaif@aol.com Subject: [MYSTARA] - [MYSTARA] Forester Spells (LONG-ish) Here's the first of several batches of spells I'm uploading for the edification of the list. Hope you like them! Carl Q. - - Forester spells: These spells, created by the Forester Arelan of Greenheight, are available to Foresters and Vyalia Elves throughout Thyatis. Very rarely, outsiders who prove themseves Elf-Friends may be taught one or more of these spells, but they may never be purchased under any circumstances. Squirrel Climb Level: 1 Range: touch Duration: 1d6 turns Effect: assists in climbing trees This spell lets the recipient climb wooden surfaces like a squirrel; the climber's hands and feet can find handholds in even the slickest tree trunk. Under the effects of this spell, the climber may move at a rate of upto 30' per round in any direction on a tree's surface, and may walk sure-footedly along the highest, thinnest branch, so long as it can bear his weight. Foresters and Elves use this spell to travel swiftly through the forest. Enchanted Quiver Level: 2 Range: touch Duration: 1 turn Effect: 1 quiver of arrows This spell enchants up to six normal arrows. Although they gain no plusses to hit or damage, the spell lets the arrows damage foes who are only affected by magical weapons. At 3rd level, a Forester can enchant the arrows to hit creatures affected by +1 enchantments or greater; the plus-effect increases by +1 for every 2 levels of the caster, to a maximum of +4 at 9th level. Once an arrow is fired, the enchantment is lost whether the shot was successful or not. Any arrows unused by the end of the spell's duration lose their enchantment, but may be reused as part of a later spell. Healing Sap Level: 2 Range: touch Duration: 1 round Effect: 1 person This healing spell requires sap from any sap-bearing tree, either fresh or preserved. The Forester must smear the sap on the wounded area before casting the spell (if the sap is preserved, it will need to be softened by heating it over a fire before it can be used). The spell heals 1d6 points of damage, +1 per level of the caster, if the sap is fresh; otherwise, it heals 1d4 points +1 per level. If the recipient has suffered no obvious wound, the sap must be ingested to be useful. Enchanted Blade Level: 3 Range: touch Duration: 1 turn Effect: 1 bladed weapon This spell enchants one normal bladed weapon (including swords, polearms, axes etc) to hit creatures normally affected only by magical weapons. The weapon gains no plusses to hit or damage. At 5th level, a Forester can enchant the weapon to hit creatures affected by +1 enchantments or greater; the plus-effect increases by +1 for every 2 levels of the caster, to a maximum of +3 at 9th level. The weapon loses its enchantment at the end on the spell's duration, but may be reused as part of a later spell. Deadwood Blade Level: 3 Range: touch Duration: permanent Effect: 1 piece of wood This spell was designed to enable a Forester to rearm himself in the forest should he be deprived of his weapons. The spell reshapes any single piece of dead wood (a broken branch, a plank, etc) into a bladed weapon. The size of the weapon is dependent on the amount of wood available; a longsword requires more wood than a dagger, for example. Excess quantities of wood are consumed during the transformation. The Deadwood Blade is equal to a normal bladed weapon of metal, but against an enchanted weapon, a Save vs. Crushing damage must be made after the first blow; a failure means the Deadwood Blade has shattered. A Deadwood Blade may receive further temporary, or even permanent, enchantment - an Enchanted Blade spell, for example - and will remain useable until destroyed. Living wood, or wood especially cut from a tree for the purpose, cannot be transformed by this spell. a 4th level Druidic version of this spell is also available. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 13:27:38 EDT From: CQuaif@aol.com Subject: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) The following is my second upload of spells - or my first magic item, depending on your point of view. Since these are all "Flavour of Magic" adaptations of existing spells, and since I have no idea where my Rules Cyclopedia is at the moment , I may have got some basic facts about the spell parameters wrong. I'd be grateful for (kindly meant) input. Thanks. Carl Q. - --------------- "Enigma's Variations": This is a small spellbook, 4"x6" in dimension, bound in blue velvet-covered wooden boards. It contains half a dozen 1st-level spells, one to a page, written by the flamboyant dilettante mage, Enigma. Enigma (born Mabel Skeen) was raised on the Minrothad Isles by a merchant father and former-actress mother. Recognising both her innate magical talent and disruptive, theatrical sense of humour, her parents packed her off to the Great School of Magic in Glantri at age 13, to learn both magical theory and self-restraint. The plan half-worked; she was near the top of her class for the next three years, until she was expelled for a series of embarrassing magical pranks played on fellow pupils, teachers, and the occasional visiting dignitary. Unabashed, she toured the countries of the Known World and the Alphatian Empire as a performing mage, leaving admiring fans, angry creditors and (occasionally) outstanding warrants for her arrest wherever she went. Enigma's particular talent was not in creating new spells, but in adapting existing ones to her own purposes. "Enigma's Variations", written some years after leaving Glantri, includes spells she "created" during her time at the Great School. The spells are as follows:- Enigma's Umbrella Level: 1 Range: personal Duration: 1d6+6 turns Effect: creates a glowing disk One of the most useful spells Enigma ever devised, the Umbrella is nothing more than a Floating Disk spell which manifests 6" above the caster's head. Enigma enjoyed walking in in the rain, but disliked having to wear a heavy raincloak (which would spoil the effect of her latest eye-catching outfit). The spell proved a very popular one with many of her peers, many of whom continue to use the spell years later. The Umbrella has all the carrying abilities of the standard spell, and can be particularly useful as a "bunk up" to enable colleagues standing on it to reach the tops of walls, etc. Enigma's Headless Ghost Level: 1 Range: touch Duration: 1d6+6 turns Effect: partial invisibility Created to make a shocking entrance at a party, this peculiar variation on the Invisibility spell renders the recipient's head and neck completely invisible, while making the rest of the body and any items of clothing worn at the time translucent (clothing donned after the spell is cast retains full visibility so, for instance, a heavy cloak could be used to disguise the Headless Ghost until ready). While rather silly, it is still an impressive effect, and has some limited adventure uses; apart from the shock value (under this spell, the recipient always gets surprise in combat against human or humanoid foes if the opponent fails a Save vs. Death), the spell makes a concealed user harder to spot (seen on a roll of 1 on 1d6 if partially concealed by undergrowth in woodland areas, adds 15% to Hide in Shadows attempts). Enigma's Evil Eyes Level: 1 Range: touch Duration: 1d6 turns Effect: makes the recipients eyes glow Created for an unprepossessing fellow student who wanted to make an impression when applying to join an adventuring party, this altered Light spell causes the recipient's eyes to glow. The brilliance of the Evil Eyes may be adjusted at any time from a simple glow (for effect) to the equivalent of a Light spell (in a 180 degree-arc only). The Evil Eyes can, if desired, be used as standard illumination when dungeon delving, although the light can shift violently if the bearer turns suddenly, and attacking creatures will often go for the bearer of the Evil Eyes in preference to other targets. Enigma's Evil Eyes can be used in conjunction with Enigma's Headless Ghost, giving a -1 adjustment to the opponent's Save vs. Death surprise roll. This spell cannot be used to blind others. Enigma's Flattery Level: 1 Range: 20' Duration: 1 day Effect: 1 human or humanoid This peculiar version of a Charm Person spell has little or no combat use. If the target fails to Save vs. Spells, he or she becomes fascinated with the first caster, and attempts to imitate her in any way possible - mode of speech, mannerisms, dress sense (or lack of), etc. This can be amusing or embarrassing, depending on the circumstance. Enigma also created a slightly variant spell (only three words are changed in the formula) which makes the target imitate the first person he sees, whether it is the caster or not. This version of the spell is part of reason Enigma was expelled from the Great School; she was able to cast it on one of her tutors, who proceeded to ape the mannerisms of a particularly pompous and overblown visiting mage, nearly causing a major riot. Both versions of the spell last only a single day before expiring. Enigma's Bullseye Level: 1 Range: 60' Duration: 3 rounds Effect: 1 glowing missile Unusually, considering its inventor, this spell actually has some combat use. Enigma's Bullseye, a Magic Missile variant, creates a glowing arrow which must be fired at a living target within one round; it hits automatically. Instead of causing damage, the spell creates a series of three glowing, concentric circles centred on the point of impact, resembling a bullseye target. This bullseye lasts for three rounds; any archers firing at the affected target during this time gain +1 to their "to hit" rolls. The spell was originally designed to assist fellow conspirators in aiming pea-shooters and toy catapults at an unpopular tutor.... Enigma's Lethargy Level: 1 Range: 20' Duration: 2d6 turns Effect: This weaker form of the Sleep spell nevertheless has a range of useful applications. The affected creature(s) become weary and lethargic, suffering -1 to hit and damage rolls for the duration - unlike the Sleep spell, the effects of Enigma's Lethargy are not broken by non-fatal damage. In non-combat situations, the spell can make guards less observant or aware of their surroundings, cause affected listeners to believe things they are told and be more easily swayed to another's point of view, or - as used by Enigma, during boring lectures - make tutors uninterested in continuing the class, letting students sneak away early! Enigma's current whereabouts are unknown; if she is still alive, no doubt she is merrily causing havoc somewhere. (I'm currently working up some higher-level variations, created by the Dilettante Mage in the later stages of her career. Anybody interested in seeing them?) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 13:27:43 EDT From: CQuaif@aol.com Subject: [MYSTARA] - [MYSTARA] All Castings Great and Small (LONG) Here's my third spell collection, this time consisting of three great (and one small) spells. Again, I'd appreciate input; and I ask that you forgive me if the descriptions are too wordy or difficult to follow - I'm trying to cut the fluff, honest! :-) Carl Q. (PS: Fans of "Doctor Who" might recognise my inspiration for the first of these spells...;-) - ------------------- Fate of the Melkur Level: 9 Range: 250' radius Duration: permanent Effect: All living things within area of effect, see below This spell, created by the Alphatian wizard Tremas, is designed to be a "smart" defence for a wizard's tower or other private area. It is cast on the foundation stone of a building, on a gemstone of some kind which is then buried, or on a natural feature of the landscape - anything solid and stationary (the spell cannot be cast on a living creature or otherwise mobile object, like a cart or ship). When casting, the wizard chooses an ethos or alignment which will be affected by the spell. This cannot later be amended. Consequently, any living being of that alignment who enters the area of effect must make a Save vs. Spells, or turn to stone. Even if he/she makes their save, the interloper must make another at the start of each turn (if of higher level/greater hit dice than the caster) or each round (if of lower level/hit dice). Although immobile, the victim is aware of his/her surroundings, and retains their ability to think - if psionics are available in your campaign, they may be used without problem. The transformation is permanent so long as the victim remains within the area of effect - if removed, they may again attempt to Save vs. Spells as outlined above until they succeed, at which point they revert to normal with no ill effects (unless they are damaged in statue form - see the spell Flesh to Stone for details). This spell is often used to keep evil beings from a place or object important to good wizards, or vice versa. Optionally, the DM may decide that being trapped in stone form whilst still being able to think results in a descent into madness. Victims of this spell must make a save against going insane for every month, year, century etc. they remain entrapped. Those who have access to Geoff Gander's excellent insanity rules may wish to use them to determine the form that madness takes. Time Gate Level: 9 Range: 30' Duration: 24 hours Effect: creates temporal aperture This mighty spell was devised by a great mage, his name is now lost to history, who lived during the height of Blackmoorian civilisation. It involves aspects of Technomancy in its operation. An expansion of the still-used Gate spell, this dweomer creates a temporary portal into the past. The caster must build or commission a large, arch-shaped structure, at least 12' tall by 6' wide, constructed of steel or marble and inlaid with filigree and wire of gold, silver, and electrum. The arch should cost no less than 250,000 gp and takes at least 6 months to make. This arch is the focus for the spell, and may be reused. The caster must select how far into the past he wishes to reach; there is a base 20% chance of reaching the correct time, +/-5 years, with +1% per two levels (rounded up) of the caster; a further 5% for each successful trip the caster has made before; and a base 20% extra if the caster has an item from the period in hand, either a relic or a souvenir of a previous trip (this is consumed in the casting). The maximum chance of success is 85%. Once cast, the spell creates a portal to the past time which lasts for 24 hours. During this time, any number of beings or objects may pass through from either side, but those who are still in the past when the spell expires are trapped - no arch exists at this end. NB: the spell does not permit spatial travel, except to allow the traveller to arrive at ground level - building the arch on a mountain and travelling back to a period before it appeared will not cause the portal to terminate in mid-air. However, a traveller might find himself emerging at the surface of a long-vanished ocean..... Moreover, an arch, once built, may never be moved; to visit a different spatial location involves building a new arch at that site. This spell was originally designed to enable travel into one's own past; however, the Immortals of Time, realising the potential for abuse this spell provided, altered its effect. The spell actually creates a portal to an alternate past, fundamentally identical to the real period, but not connected to this universe's timeline - hence, for example, a legendary figure might be killed or saved, or even come through to the future-time, but the Mystaran past remains inviolate. Repeated visits to the same period through the same arch will occur in the same altered universe. A regular time-traveller who later visits a more recent period might find a world far different from the one in the history books... The Immortals placed a few booby-traps into the spell; any attempt to bring Carnifex, active Burrowers, or other world-threatening creatures through to the present day will cause the arch to explode, possibly killing anyone within 50' of the portal on either side and certainly trapping the forbidden beings in the past (This trap may also apply to forbidden lore, deadly Blackmoorian technology, or anything else likely to screw up the DM's campaign ). The Time Gate spell has been lost since the destruction of Blackmoor, but copies might still exist - inscribed on metal sheets, locked in a vacuum-sealed case, etc - for the PCs to find. Discovering its existence, locating a copy of the spell, building the arch (plans included in the spell, of course) and visiting a particular "past" might form a major part of a quest for Immortality. Mage-Killer Level: 8 Range: 10' Duration: 3 days Effect: Creates Mage-Killer This nasty, provocatively-named spell was devised by a reclusive, chaotic Blackheart-based wizard known as "the Ebon Cowl"; it creates a short-lived simulacrum, whose sole purpose is to kill one particular wizard. The spell requires the caster to sculpt a candle in the shape of the mage he wishes to slay. This requires pure, virgin beeswax, crushed amethysts, rare spices and other esoteric ingredients (the total cost of the candle should be between 5,000 - 10,000gp), plus a strand of hair or nail clipping from the victim. A Save vs. Spells (or, if you use skills in your campaign, a successful skill roll) must be made upon completion; if it fails, the candle is useless, and the caster must start again. The spell itself takes 12 hours to cast (another Save vs. Spells to see if the caster falters), then the candle is lit; a Mage-Killer will form from the smoke in 1d4+3 rounds. When first created, a Mage-Killer is a brutish, mindless, unformed creature, driven by instinct to seek out its prey; as it draws closer to the victim, however, its mental link with the victim enables it to gain both intelligence and appearance approximating that of its target. The Mage-Killer has three major advantages in combat; firstly, its strength (18 in oD&D, 18/00 in AD&D), which few wizards can match; secondly, the Mage-Killer has access to the entire spell selection of its foe at the moment it was created (so the creature will probably retain more spells than its adversary); thirdly and most importantly, the mental link allows the Mage-Killer to know its opponent's plans the moment they are formed, and can counter them accordingly. The Mage-Killer vanishes in a puff of smoke once it has killed its opponent; it also vanishes if the candle which created it is snuffed out, or burns out - a Mage-Killer candle burns for exactly three days from the time it is first lit. The Ebon Cowl is currently the only wizard with knowledge of this spell. He (or she) has successfully used it to kill other wizards five times in the last 10 years. Since the use of this spell counts as a Wizard's Duel, it is possible that the Cowl is using the spell to help complete his/her Task in a bid for Immortality. PCs might come into conflict with the Ebon Cowl, and gain awareness of the spell, if hired to protect a paranoid Blackheart wizard who fears for his life, or perhaps they are hired by said mage's executors to quietly solve the mystery of his murder. Once they have their hands on this information, of course, they have a decision to make; do they destroy the information to keep it out of the hands of other evil wizards, sell it to the highest bidder (which might result in more assassinations at a later date), or keep it for their own use (which could be very dangerous if powerful enemies learn of the spell's existence...) (Note: Since the Mage-Killer's form is so dependent of its target, I haven't bothered to work up stats for it; if you use it in your campaign, the creature should have maximum human strength (see above), dexterity at least 1 or 2 points above its opponent, and +1 to its saving throws (to reflect its foreknowledge of its victim's battle plan). All other stats, hp, spells, innate powers, etc. are as per the target mage, but the creature has none of the target's magical items.) Magic Messenger Level: 1 Range: touch Duration: 12 hours Effect: 1 message Created by the magician Ilya Mordinev of Karameikos during his apprentice days, this spell enchants a small bird or animal (pigeons are the favourite choice) with a single message, of no more than twenty words, spoken by the caster at the time of casting; the creature then carries that message to its recipient, who speaks a release word (encoded into the spell), causing the animal to repeat the recorded message. The spell confers no control over the messenger; the creature must be trained, or otherwise magically controlled, to go to the correct recipient. The release word must be agreed between the sender and recipient beforehand. Mordinev devised this spell to exchange messages with his lover in the nearby town, and it is still used for romantic purposes; however, the ability to send messages which cannot be fall into the wrong hands, even if the messenger is captured, have made it very popular during wartime. A 2nd-level variant of the spell allows a return message to be recorded, even if the sender is not a mage; the restrictions above still apply. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 13:34:32 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - shields & stuff In a message dated 16/05/99 17:26:35 GMT Daylight Time, au998@freenet.carleton.ca writes: > Bellayne - a platter with a teacup and a crumpet on it (purple) :-) As the list's only (say it ain't so?) resident Brit, I have the vague feeling I should be offended at this one....;-> Carl Q. (manfully avoiding stereotype by hiding his Cup of Tea and Buttered Crumpet behind his back....:-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 21:45:07 +0300 (EET DST) From: Markus Olavi Montola Subject: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) MORE! - Markus ----------------------------------------------------------------- W A R I S P E A C E F R E E D O M I S S L A V E R Y I G N O R A N C E I S S T R E N G T H ----------------------------------------------------------------- *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #213 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 17 1999 Volume 1999 : Number 214 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Paladins [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Product questions Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Amazon Patron Immortals [MYSTARA] - OT: test Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) [MYSTARA] - OT:test [MYSTARA] - Fw: OT:test [MYSTARA] - Fw: OT: test Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Product questions Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - OT:test [MYSTARA] - Undead Immortals (was Product questions) [MYSTARA] - Tour of Old Master's Map (LONG) ---------------------------------------------------------------------- Date: Sun, 16 May 1999 15:23:28 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Paladins In a message dated 1999-05-16 12:33:18 Eastern Daylight Time, Lostboy@t-online.de writes: > What sphere`s of access should a cleric of Vanya have and are there special > benefits for him? Going by WotI, the special benefit for a cleric of Vanya is the ability to wield swords, daggers, and lances in combat in addition to the usual blunt weapons. However, if you have access to any AD&D source that describes the "crusader" class, I would just use that class for clerics of Vanya. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 15:23:26 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Amazon Patron Immortals One point that bothered me a bit in the Amazon thread was the suggestion that they might be Milenian followers of Vanya. A quick check of _Wrath of the Immortals_ revealed the source of my unease -- it turns out that Vanya hates Milenians! That actually fits in well with real world myths of the Amazons, as the Greeks did not depict the Amazons as following Greek customs - -- in fact, every time the Amazons and Greeks were involved in a war, they were on opposite sides. Thus, it would be quite possible for Vanya to create enemies for the Milenians. Also in Greek mythology, the Amazons are paradoxically described as worshipers of the male deity Ares. Since Ares has no direct counterpart on Mystara, this "fact" provides no inspiration other than to suggest that we do not need to limit patron Immortals of the Amazons to female Immortals. Of course, another difficulty is accounting for how a warrior society would come to consist only of females (or, alternatively, to repress males to second class status) as well as how and why they would keep things that way. The main problem, of course, is that men are naturally well qualified as warriors -- they are bigger, stronger, and (most importantly) more expendible than women. In most real world societies women were barred from military service and otherwise repressed -- so the myths about the Amazons reflected a natural fear that this arrangement might be overturned. In most Mystaran societies, however, female warriors are accepted if not encouraged. In such societies, the introduction of Amazon warriors would be as much a step backwards as reverting to male-only armies. So any Amazon society on Mystara would have to have its roots in the distant past, among societies that firmly reject female warriors. One possible scenario (from Greek mythology) is that some female Immortal, annoyed at how females in a given society are repressed, encourages the women to rise up and kill off all of the men. A more likely scenario, which could take place without Immortal intervention, would involve one tribe utterly defeating another in warfare. The winning tribe then kills off all of the men and boys and enslaves all of the women and girls, believing that they will quietly submit to their fates. However, once the victors are lulled into a false sense of security, the women of the defeated tribe rise up and either kill off the winning tribe (including females -- no point in repeating their foes' mistake) or simply flee into the wilderness. You now have an all female society of relatively inexperienced warriors -- but they will have to learn quickly. The next problem, though, is how that society continues. At some point these women must find mates among other tribes (presumably excluding the one they fled from) in order to reproduce. However, half of their children will be boys, and there is no immediately obvious reason for them to abandon or even repress them. They might decide to reserve the top leadership positions for women, but it would be a tremendous waste to prevent the boys from becoming warriors or, worse yet, eliminate them. No, to keep an all female society all female, it would be necessary to alter their methods of reproduction so that no male children are born to them. And in the process of looking through the major Mystaran Immortals, I only came across one who might have the motive to do that. Surprisingly enough, that Immortal is -- Mealiden Starwatcher! Why Mealiden? Note that his primary goal is to protect his patron Ilsundal. To do that he would want to protect the elves who follow him. However, he would also need to bolster his own power -- preferably by attracting non-elven followers of his own. Those escaped female slaves described earlier turn out to be perfect for his purposes. After their escape, he gradually leads them towards the homeland of a reclusive clan of elves. In return for the elves instructing women in the arts of combat and magic, the Amazon women become the guardians of these elves. They reproduce by casual matings with the male elves, and (by the "Half-Elf" rules given in the _Elves of Alfheim_ gazetteer) have only female human children, albeit with increasingly elven appearances. As the centuries pass, these Amazons easily outbreed the elves they were sent to protect (even allowing for the far higher death rate among the Amazons), and the relative lack of elves provides a check on their numbers, especially since their custom of requiring their young women to prove themselves in combat by killing male human warriors discourages them from seeking human mates. But Mealiden offers them a ritual to compensate for the lack of mating opportunities -- after this ritual, a single mating is sufficient to conceive as many as half a dozen daughters, spaced out every 2-5 years, followed by as many as four more who are clones of their mother. This ritual would also eliminate the possibility of them conceiving sons in the event that they mate with humans. This ritual would make an Amazon society stable. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 15:23:24 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Product questions In a message dated 1999-05-16 12:19:49 Eastern Daylight Time, sg96d355@drexel.edu writes: > Something cool. Maybe like how to play a zombie fighter with half a mind > left, or how to make lichdom a path to immortality. But seriously, who'd > want a ghoul thief in the party? They'd make neat PCs to roleplay, but > hardly practical in a party setting. The _Requiem_ boxed set for the Ravenloft setting provides rules for playing undead, and these could probably be used with only minor adjustments. Areas of note are as follows: 1) No level limits are given for any undead, but a process of corruption checks limits advancement as the character's alignment is inexorably drawn towards chaotic evil. Once a character becomes chaotic evil, he is an NPC and is out of play. This mechanic is the main thing that needs to be overhauled, as Mystara really has no counterpart to Ravenloft's "Dark Powers". While some sort of alignment shift should be used (note that Mystara has no Lawful undead), a vampire of neutral alignment should be playable indefinitely. But can he quest for Immortality? It should be possible but immensely difficult. Certainly Entropy is the only Sphere that would accept an undead candidate, so we could take the usual cop-out and say that Immortality is not possible for an undead player character. Even if we do allow undead to seek Immortality, it should be noted that very few have ever succeeded -- Nyx is the only undead Immortal that I know of. 2) The _Requiem_ rules make no mention of the ability of undead to create and control other undead like themselves. This is a point that would be especially important to a Glantrian vampire -- he or she would almost certainly have a master to answer to. 3) As to how to integrate undead into a normal PC party, the easiest answer is not to. The adventure given in this boxed set avoids the problem by having the entire party killed off at once and returning as random undead. Alternatively, certain magic-using undead may have the ability to disguise their true natures. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 16:49:13 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Amazon Patron Immortals >One point that bothered me a bit in the Amazon thread >was the suggestion that they might be Milenian followers >of Vanya. A quick check of _Wrath of the Immortals_ >revealed the source of my unease -- it turns out that >Vanya hates Milenians! That actually fits in well >with real world myths of the Amazons, as the Greeks >did not depict the Amazons as following Greek customs >-- in fact, every time the Amazons and Greeks were >involved in a war, they were on opposite sides. Thus, >it would be quite possible for Vanya to create enemies >for the Milenians. But Vanya's already helping Milenian women to subvert their male-dominated society, in the Hollow World. (That's one of the two big Immortal conspiracies -- along with Nyx's Zargosian cultists -- described in the Milenian HWR.) So presumably it's only the MALE Milenians she's got a problem with. >Of course, another difficulty is accounting for how a >warrior society would come to consist only of females >(or, alternatively, to repress males to second class >status) as well as how and why they would keep things >that way. The main problem, of course, is that men >are naturally well qualified as warriors -- they are >bigger, stronger, and (most importantly) more expendible >than women. In most real world societies women were >barred from military service and otherwise repressed -- >so the myths about the Amazons reflected a natural fear >that this arrangement might be overturned. In most >Mystaran societies, however, female warriors are accepted >if not encouraged. In such societies, the introduction >of Amazon warriors would be as much a step backwards as >reverting to male-only armies. Very true. Besides, Amazons lose all their "shock value" in a world like Mystara, where female warriors aren't uncommon. So merely being female-dominated isn't enough to make them especially interesting or distinctive. Plus, there's already several matriarchal cultures out there ... they're just not human ones (e.g. Malpheggi, Kubbitts)! In the Hollow World, OTOH, an Amazon society would be entirely appropriate, as they'd be virtually unique amongst HW humans and have loads of male-dominated cultures to fight. Perhaps Pelatan should be left as a matriarchy in the literal sense -- i.e. its actual monarchs are always women, but both sexes serve in the military -- and the MAmazons can be assigned to one of the islands east of Iciria, where they can butt heads with the Traldar/Greeks. >Mealiden offers them a ritual to compensate for the lack >of mating opportunities -- after this ritual, a single >mating is sufficient to conceive as many as half a dozen >daughters, spaced out every 2-5 years, followed by as many >as four more who are clones of their mother. This ritual >would also eliminate the possibility of them conceiving >sons in the event that they mate with humans. This ritual >would make an Amazon society stable.< But if their patron Immortal's going to mess with their reproductive biology anyway, why not just render them parthenogenetic and have done with it...? They could follow a similar pattern to IRL asexual lizards, in that the act of mating is necessary to kick-start the process (so MAmazons must seek male outsiders as consorts, in accordance with IRL myths), but the actual offspring is a genetic "clone" of her mother. In which case, they could mate with just about any race -- humans, elves, orcs, doesn't matter - -- yet still produce nothing but human daughters. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 17:32:44 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals In a message dated 1999-05-16 16:50:34 Eastern Daylight Time, dornhoff@bio.umass.edu writes: > But if their patron Immortal's going to mess with their reproductive > biology anyway, why not just render them parthenogenetic and have done with > it...? They could follow a similar pattern to IRL asexual lizards, in that > the act of mating is necessary to kick-start the process (so MAmazons must > seek male outsiders as consorts, in accordance with IRL myths), but the > actual offspring is a genetic "clone" of her mother. In which case, they > could mate with just about any race -- humans, elves, orcs, doesn't matter > -- yet still produce nothing but human daughters. True, he could to that -- but I figured that Mealiden wanted to add some elvish genes to their bloodlines and also have enough sexual reproduction to keep their gene pool properly stirred up. So I basically stole this idea from a relatively recent sci-fi novel by David Brin -- unfortunately I do not recall the title, but somebody on this list might. Also, one point that I forgot to note is that female "humans" of mixed origin could give birth to either elves or humans regardless of who they mate with. What this means is that Mealiden would have to implement his plan before his original clan of women have their first grandson. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 19:27:54 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals Two other reasons that I did not want Amazons to reproduce by simple parthenogenesis: 1) I wanted them to be viable as player characters, so I wanted them to face no more risk of pregnancy than standard female player characters would. An adventuring Amazon who has just set out on a dangerous quest of several months duration should not have to worry about being sidelined by a totally spontaneous pregnancy. 2) On the other hand, I wanted these Amazons to be a powerful, dynamic, and perhaps even growing society who could potentially be a threat to their neighbors. If they reproduced in a totally asexual manner, with no way to introduce "new blood", then they would be a static culture that is quite well suited for the Hollow World or some isolated part of the outer world, but they would have no prospects for competing with outer world societies as equals. The Wallara or "Chameleon Men" are a perfect example of such a static society. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:40:04 -0400 From: redrobyne Subject: [MYSTARA] - OT: test Which of these messages looks good to you?Please reply. Stewart 3 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:31:16 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) On Sun, 16 May 1999, Markus Olavi Montola wrote: > MORE! > > > - Markus Hear, hear! These were very well done. I especially liked Enigma's Variations. The background included in the spell listings were great flavor text. I think some of these might just be appearing at a campaign near me :) - --Frobozz-- ________________________________________________________ "One look in her lusting eyes savage fear in you will rise Teeth of terror sinking in-- the bite of the she-wolf." --Megadeth *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:42:02 -0400 From: redrobyne Subject: [MYSTARA] - OT:test Which of these messages looks good to you?Please reply. Stewart 3 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:43:24 -0400 From: redrobyne Subject: [MYSTARA] - Fw: OT:test >Which of these messages looks good to you?Please reply. > > Stewart 3 > >this is User Defined > > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 20:44:37 -0400 From: redrobyne Subject: [MYSTARA] - Fw: OT: test >Which of these messages looks good to you?Please reply. > > Stewart 3 > > >This is Western Alphabet > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 02:56:20 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Amazon Patron Immortals > 2) On the other hand, I wanted these Amazons to be a > powerful, dynamic, and perhaps even growing society > who could potentially be a threat to their neighbors. I remember one non-Mystara game I run in a world of my own devising where I had my pary meet a culture of amazons which managed to procreate as follows: 1. Once a year, they made a ritual of "partner hunting": they sailed off from their island and sought promising males whom they transported to the island (either by force or by guile). 2. Then, the ritual took place; it was a kind of orgiastic celebration which would end up with the selected amazons pregnant (they did not partake all in the same years, for practical reasons, of course). This near 100% chance of pregnancy after intercourse, although exaggerated, can be a feasible genetic trait. 3. The males were then promptly executed (those girls were not very gentle). 4. Male babies were exposed, in this case being put into skiffs and left to the mercy of the sea (which turned out to be quite merciful, a current usually carried the boats to the mainland, at a spot near a fishing village, whose inhabitants adopted the babies as a mythical "sea-born kindred". My party, with the help of an amazon PC who grew a soft spot for a couple of males in the party, made a complete mess of the "ritual" and managed to escape, but they had to think twice after that about accepting any unbelievably easy affair. BTW, besides procreation, how would you articulate an Amazon society; I mean, male babies should be exposed. How would families be organized? There would be no work specialization between male and female (mother and father): war-hunting; xspeditions-housekeeping... and there would be quite a lack of sexual appetite, I suppose. Would they have a kind of "primitive communism", would activities be assigned by drawing lots or by cyclical assignations, would they develop a kind of homosexual famiy system? I love they idea of a Mystaran Amazon society, but that kind of details should be fleshed out with coherence, just the will of an Immortal cannot prevent a society from falling apart without proper and coherent organization. Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 02:38:33 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Product questions > But can he quest for Immortality? It should be possible but immensely > difficult. Certainly Entropy is the only Sphere that would accept an > undead candidate, so we could take the usual cop-out and say that > Immortality is not possible for an undead player character. Even if > we do allow undead to seek Immortality, it should be noted that very > few have ever succeeded -- Nyx is the only undead Immortal that I > know of. What about the Sphere of Time? Given that undead are ageless and can see empires rise and fall I am sure that a couple of open-minded Time Immortals could sponsor some undead types. Besides that, many undead have magical powers and could quest for Energy sponsors. Besides, there is always the Radiance: could undead magic-users use the Radiance and access Immortality without an sponsor, like Rad did? Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 21:17:30 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - shields & stuff >>Hule -- crossed flail and mace, dull brown > >Jenn - as one of our Huyule experts, what sort of Turkish symbols can you >think of? This would seem reasonable to me? >Well, thanks for dragging me into this, Geoff! ;-)) Hmm...Scimitar in >purple? Relief of Greatrealm (or just the chariot driver from X5) in >purple? (forgive me for not being too terribly imaginative right now:) X10, Red Arrow, Black Shield, provides us with an idea of the Hulean symbolic: scythes and black shields are to be found in all the Master's armies' banners. For a more turkish look you can add something like a moon crescent (right now I'm thinking of the fiendish looking moons in Warhammer RPG), the scimitar is also interesting but IMHO purple isn't really suited for the Master. To use the symbolic of the Temple of Chaos or Bozdogan (Loki) like the eight arrows of chaos could also prove to be a good idea. Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 22:42:03 EDT From: Mystaros@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals In a message dated 99-05-16 20:49:26 EDT, anpro@accesocero.es writes: << BTW, besides procreation, how would you articulate an Amazon society; I mean, male babies should be exposed. >> The Horseclans series by Robert Adams has the "Moon Maidens", a culture of Amazons that might well make a perfect translation into Mystara. GURPS Horseclans has all sorts of details on their traditions and mannerisms... interestingly they were of the Ahrmenee (Armenian) culture rather than the Ehleenoee (Hellenic, or Greek) culture, which actually makes some sense if you view the original Scythians upon which the mystical Amazons were supposed to be based were more Persian (and thus more Armenian) than Greek... Mystaros *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Sun, 16 May 1999 23:18:25 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - OT:test Stewart, with what you typed, both the User Defined and the Western Alphabet looked okay. BUT they seem to mess up (or at least one of them does) on quotes (replies), and on symbols, like quotation marks and such. Try snipping a little of this message for each, and reply with a sentence using a couple of symbols, and we'll tell you which works better for the MML. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 00:47:59 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Undead Immortals (was Product questions) In a message dated 1999-05-16 20:49:31 Eastern Daylight Time, anpro@accesocero.es writes: > What about the Sphere of Time? Given that undead are ageless and can see > empires rise and fall I am sure that a couple of open-minded Time Immortals > could sponsor some undead types. Besides that, many undead have magical > powers and could quest for Energy sponsors. Besides, there is always the > Radiance: could undead magic-users use the Radiance and access Immortality > without an sponsor, like Rad did? These paths must be even more difficult than that of Entropy, since we have no known cases of undead beings who achieved Immortality in these Spheres. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 00:47:58 EDT From: Kaviyd@aol.com Subject: [MYSTARA] - Tour of Old Master's Map (LONG) An interesting point has occurred to me in regard to the Old Master's map. Given what Haldemar wrote about it before he set out on the Princess Ark, this map must have been made around 950 AC by a Thyatian mapmaker who was familiar to Haldemar by reputation. However, an inspection of the languages known by Haldemar reveals that the languages he knows do not include Thyatian. Most mages would cast a Read Languages spell to get around this difficulty, but Haldemar had no reason to -- after all, he knew the Thyatian alphabet, he was only trying to read place names, and he had a Read Languages skill of 35% as well as the overweening confidence of a chaotic Alphatian wizard. Thus, he proceeded to interpret a map showing cultural and linguistic regions as a political map and naturally concluded that the map was nonsensical. Since it inspired him to do his own exploring, however, this error was a happy accident. But properly interpreted, that map provides valuable information about Thyatian explorations before that empire began its inexorable decline in the late 10th century. Prior to that time, however, Thyatian explorers reached most of the coastal regions of Brun, Skothar, and Davania. Here is a summary of their discoveries: 1) Addakia -- The cultures of this region, referred to elsewhere as the Green Coast, has not been detailed. 2) Arm of God (Arm of the Immortals) -- The cultures of this region are summarized in Dragon #200. 3) Arypt -- Haldemar somehow missed the inhabited parts of this region, so nothing of its culture has been detailed. The inhabitants are presumably a blend of Milenians and Ochaleans. 4) Barbarians -- This primitive region has the greatest diversity of cultures and languages of any part of Mystara. It is believed that the conquest of the Jungle Coast by Thyatis was in part motivated by a desire to catalog the peoples of this region. 5) Borea -- Another undetailed region. Note the river along which trade is conducted. 6) Brasol -- undetailed. 7) Cestia -- visited by Princess Ark. 8) Empire of Alphatia -- Map shows it as consisting of Alphatia, Bellissaria, and Esterhold. Obviously the Thyatians were rather pessimistic about the prospects of the Jennites in Esterhold. 9) Empire of Dorfin IV -- This region is home to a variety of cultures distantly related to that of Hule. They are not politically united and in fact have little in common beyond their use of Hulean as a trade language. Only Hule itself has been detailed. 10) Empire of the Great Khan -- This region includes but is not limited to the "Middle Kingdom", a reclusive empire that avoids involvement with outsiders. The peoples of this region speak a variety of languages but share a common written script. 11) Empire of Tangor -- This region is inhabited by dark skinned people of Tanagoro ancestry (hence the name of the region) who speak various derivatives of the ancient Tanagoro language. However, they are not politically or culturally united. See Dragon #200 for some interesting tidbits about the inhabitants of the southeastern part of this region. 12) Empire of Thyatis -- This region includes the entire Known World as well as Ochalea, the Pearl Islands, and an undetailed trade center on the north coast of Brun. The Thyatians successfully set up a trade route between this trade center and Thyatis itself by way of Karameikos, Darokin, Glantri, Wendar, and other undetailed nations. Note also that the map does not show a clear border between "Thyatis" and "Norwold", as the Northern Reaches and the Heldannic Territories share elements of both sides. In the "Empire of Thyatis", the common tongue is Thyatian, but of course many local languages are found. 13) The Coast (aka The Four Kingdoms) -- This is the portion of the "Barbarian" region (see (4) above) that the Thyatians were able to detail as of 950 AC: a) Amalur Lowlands -- Lizard Man civilization b) Various Milenian city-states c) Thratian Hinterlander clans d) Manacapuru snake worshipers 14) Hyborea -- The only known information about this region is given in the "Tree of Life" Companion level module. 15) Isle of Dawn -- Disputed between Alphatia and Thyatis. 16) Izonda -- not detailed. Inhabitants are probably of Tanagoro origin. 17) Jen -- Homeland of the free Jennites. 18) Lower Arypt -- Another undetailed region. It is not clear whether its culture is the same as or different from that of Arypt (3). Given that the Milenian migrations through Arypt completely missed Lower Arypt, it is likely that Lower Arypt has what- ever culture the Milenians displaced. 19) Matriarchy of Pelatan -- The best candidate for a Mystaran "Amazon" culture, colonized by Milenians ca. 800 BC. Note that this region does not have a clear border with Vulcania (29). 20) Minaea -- A culture known primarily for piratical raids against the Alphatians. Inhabitants appear to be related to Jennites. This culture begs for more detailing. 21) Nentsun -- undetailed. 22) Norwold -- Disputed between Alphatia and Thyatis, with Heldannic culture and language dominant at the time the map was made. 23) Oceania -- visited by Princess Ark. 24-25) Sea Kingdoms -- It is not clear whether these are small islands not visible on the map or a huge undersea civilization that dwarfs the Kingdom of Undersea detailed in PC 3. 26) Serpent Peninsula -- Detailed in "Champions of Mystara" boxed set. Trade language is Slag. 27) Southold -- Better known as the Savage Coast. Trade language was Espan at the time the map was made. (It is now Slag as on the Serpent Peninsula.) 28) Thonia -- Undetailed. 29) Vulcania -- Ancient elven homeland, otherwise undetailed. Migration map shows this region as the location of the ice gnomes (still present, as Jaggar visited them) and of a Tanagoro colony ca. 1200 BC (fate unknown). 30) Vulture Peninsula -- Location of Varellya, visited by Princess Ark. 31) Zyxl -- Island near Tanagoro lands, undetailed. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #214 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 17 1999 Volume 1999 : Number 215 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Amazon Patron Immortals [MYSTARA] - Amazons Pt 2 Re: [MYSTARA] - Fw: OT:test Re: [MYSTARA] - Fw: OT: test Re: [MYSTARA] - Undead Immortals (was Product questions) Re: [MYSTARA] - shields & stuff [MYSTARA] - Noble List Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Noble List Re: [MYSTARA] - Undead Immortals (was Product questions) [MYSTARA] - OT:test , Amazon, and my spell R: [MYSTARA] - Undead Immortals (was Product questions) Re: [MYSTARA] - OT:test , Amazon, and my spell Re: [MYSTARA] - OT:test , Amazon, and my spell Re: [MYSTARA] - OT:test , Amazon, and my spell Re: [MYSTARA] - OT:test , Amazon, and my spell [MYSTARA] - RE: OT:test and my spell Re: [MYSTARA] - RE: OT:test and my spell Re: [MYSTARA] - OT:test , Amazon, and my spell ---------------------------------------------------------------------- Date: Mon, 17 May 1999 00:47:54 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals In a message dated 1999-05-16 20:49:25 Eastern Daylight Time, anpro@accesocero.es writes: > BTW, besides procreation, how would you articulate an Amazon society; I > mean, male babies should be exposed. Or their conception should be magically prevented altogether, if you don't want to add elements of seemingly gratuitous cruelty to their culture. As I recall, one version of the real world Amazon myth had the Amazons meeting each year with a male only tribe for the purpose of mating and giving away their sons who were conceived at the last such meeting. That arrangement would work as long as the female group thrives and the male group at least survives. Another possibility, inspired by PC 1, would involve a group of unattached dryads who somehow manage to form a large group and migrate into a treeless region. They could mate with any male humanoids they wanted to, but (assuming that none of these mates are satyrs) their offspring would invariably be female dryads. With no trees to attach themselves to, they would live out normal mortal lives. Presumably several generations of living in a harsh environment would enable them to improve their warrior skills at the expense of their druidical powers -- in other words, they might become more like rangers than druids. > How would families be organized? There > would be no work specialization between male and female (mother and > father): war-hunting; xspeditions-housekeeping... and there would be quite > a lack of sexual appetite, I suppose. Would they have a kind of "primitive > communism", would activities be assigned by drawing lots or by cyclical > assignations, would they develop a kind of homosexual famiy system? I love > they idea of a Mystaran Amazon society, but that kind of details should be > fleshed out with coherence, just the will of an Immortal cannot prevent a > society from falling apart without proper and coherent organization. It would be easy to imagine Amazon families -- just take normal human families from the real world in which the father is absent because of death or desertion and then make that situation the norm for that society. Obviously the family would be matriarchal, matrilineal, and matrilocal. Families certainly would exist as the main units of society, and it would be quite clear how everyone is related, since nobody would have any reason to keep track of paternity. I would imagine, however, that the family structure would be that of an extended rather than a nuclear family, with roles determined by age rather than sex since only females are present. The younger women would fight and hunt, while the older women who can no longer fight would raise the children and farm or gather food. The oldest female would be the head of the family unless some other consideration prevails. As for sexual appetite, I left that part out mainly for reasons of discretion. Presumably the Amazons would be normal in this regard, but with few other outlets there would certainly be considerable lesbian activity. However, there would be no particular reason for Amazon society to take any particular notice of such activities since they would be a form of stress relief and recreation only, with no particular social significance. The strongest bonds in such a society would be those formed by blood, not by romantic attachment. Of course, the weakness of any Amazon society is the difficulty or procreating -- but how difficult could it be for them to find males who are willing to mate with them and then go away? Only a habit of offering them up as human sacrifices afterwards would discourage their potential male lovers. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 01:59:19 -0500 From: "Daniel" Subject: [MYSTARA] - Amazons Pt 2 I've been watchign this debate I seem to have started with some amusement. And I"m suprised someone hasn't come up with one suggestion. the Sisterhood of the Sword Myabe a little bit of Perez's wonder woman mixed in with Spawn's Angela. perhaps Valerias(sp) reincarnates members of the sisterhood who have died w/o fulfiling their true destiny as warriors, exp. hattian women. Who knows maybe as a way of procreating maybe women who died by man's hatred or having unfulfiled lives are "virgin births" to amazons Ok, maybe a little silly and childish, this is a fantasy game though. If not related to the Thyatians (directly, their ancestors did spread out pretty far) i could see them living in a remote area of the Arm of the Immortals. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 12:52:18 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - Fw: OT:test > >Which of these messages looks good to you?Please reply. > > > > Stewart 3 > > > >this is User Defined > > > > > This looks fine to me. Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 12:53:27 +0100 From: "Jacob Skytte" Subject: Re: [MYSTARA] - Fw: OT: test > >Which of these messages looks good to you?Please reply. > > Stewart 3 > > > > > >This is Western Alphabet > > This looks good as well. Jacob Skytte Skytte@virgil.ruc.dk *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 12:11:54 +0100 From: Michael K Jones Subject: Re: [MYSTARA] - Undead Immortals (was Product questions) Surely the main reason fo rthis is that the majority of Undead are not intelligent? The exceptions being Vampires and Liches. Of course, a new kind of undead have appeared in the recent past, Lightning Zombies which retain thier inteligence. As for whether undead can be immortal, I don't see why not. Gaz 3 makes it clear that immortality as a Liche is possible, and by the time your Immortal, what odds does it make what form you are? (apart from on your plane of origin) As for why we know nothing of them, well, I don't believe it'd be something you'd advertise as any sphere but entophy is likely to react badly to you, there existing a prejudice against undead. Why not lots of entophy undead immortals? Because of thier naturally chaotic demeanurer which could manifest itself as changing forms on a regular basis to keep anyone else knowing who/what they are. Anyway,I'm just rambling now Flossy Kaviyd@aol.com wrote: > In a message dated 1999-05-16 20:49:31 Eastern Daylight Time, > anpro@accesocero.es writes: > > > What about the Sphere of Time? Given that undead are ageless and can see > > empires rise and fall I am sure that a couple of open-minded Time Immortals > > could sponsor some undead types. Besides that, many undead have magical > > powers and could quest for Energy sponsors. Besides, there is always the > > Radiance: could undead magic-users use the Radiance and access Immortality > > without an sponsor, like Rad did? > > These paths must be even more difficult than that of Entropy, since we > have no known cases of undead beings who achieved Immortality in > these Spheres. > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 13:31:34 +0200 From: Fabrizio Paoli Subject: Re: [MYSTARA] - shields & stuff At 16.57 15/05/99 -0400, Sharon Dornhoff wrote: >On a (vaguely) related note, nobody's responded to my query as to which >shaded icons the never-published Gazetteers should've had on their pages. >So, here's a few random suggestions: > >Sind -- Taj Mahal-style palace, brick red or maybe royal purple >Wendar -- two pine trees, deep green (just one tree would look like an >X-mas card ;-D) >Heldannic Territories -- Vanya's lion, deep gray (black would be too dark >to read the print!) >Denagoth -- either a twisted violet tower (Drax Tallen) or Landryn's >jade-green mask >Hule -- crossed flail and mace, dull brown >Norwold -- snowflake, light blue >Yavdlom -- upright seashell, sunrise pink > >Some of these were already covered in CoM, of course ... but if they'd ever >gotten their own Gazetteers, these are what icons I think would've been >appropriate for them. In Dragon Magazine #181 there were coat of arms for the nations of the Savage Coast, including Sind and Yavdlom. The Sind coat of arms is quite hard to decribe. Basically it has a golden shining sun in the middle over a red background. Hule has a purple shield with a golden hand in the center. The hand has 3 fingers pointed high. Yavdlom is again quite hard for me to describe in proprer english... :-( I give up here. ************** Fabrizio Paoli brizio@gdr.net http://www.geocities.com/TimesSquare/Dungeon/4560/ ************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:58:18 +0100 From: "Jacob Skytte" Subject: [MYSTARA] - Noble List OK there! This is your last chance to send me data on the people I'm missing from my list of Nobles and Famous Folks. I don't have GAZ14 (Whoever it was that sent me the info from this GAZ, please drop me a note with your name, so I can include you in the thx-list; I've lost your original mail) PC1 PC3 PC4 K:KoA G:KoM Any of the Savage Coast/Red Steel products. If YOU would like to contribute to a more complete list, please send me info in the format I've outlined below. What follows is a teaser with the first few persons. The (////) refers to levels in the years AC 1000/1010/1011/1012/1013. All of the material is canon. I'll probably make the list available per request within a week or two. I won't send it to the list because it's nearly 40 pages long, and unless the administrator allows me to split it into ten bits or so, it'll clog up everybody's mail. TITLED PEOPLE, NOTABLES & THEIR FAMILIES Abasi (-997) (-/-/-/-/-) Mokuba (Overlord) of Yavdlom (-997) Abatai (////) Wife of Moglai Khan Abatu of Varellya (Nagpa:9////) Twin-Brother of Lothir King of Varellya (565-?) Abiade (////) Tayme (Queen) of the Karimari (-984) Abovombe (938-) (F:4////) Daughter of Mananjary Manaraka's Ambassador to Alphatia Actavius, Geraldan (950-) (F:20//F:22/F:15/) Count of Actius in Thyatis Adalard, Hermann (988-) (///F:9/) Governor of Oceansend (1011-) in Heldann Aendyr, Lathan (988-) (MU:5////) Son of Volospin Aendyr Brother of Thylera Aendyr Aendyr, Serena (MU:10////) Wife of Volospin Aendyr Mother of Lathan (988) & Thylera (994) Aendyr Aendyr, Thylera (994-) (MU:4////) Daughter of Volospin Aendyr Sister of Lathan Aendyr Aendyr, Uthar (F:9////) Brother of Volospin Aendyr Constable of Volnay in Glantri Aendyr, Volospin (-1006) (MU:22/-/-/-/-) Brother of Uthar Aendyr Husband of Serena Aendyr Father of Lathan (988) & Thylera (994) Aendyr Count of Silverston (-1006) in Glantri Prince of Blackhill (-1006) in Glantri Chancellor of Glantri (-1006) Af Shadower (////) Guild Master of the Thieves Guild of the Minrothad Guilds Aiklin (939-) (MU:36/MU:36/MU:36/Mg:20/) Headmaster of the University of Air Magics in Aeria Temporary Regent of Aeria (1009-1010) Grand Duke of Aeria (1010-) Aketheti I-XIII (MU:15////) Daughter of the Night Spider Wife of Ramenhotep X-XXIII Queen of Thothia (-1002) Jacob, Denmark *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 09:36:14 -0400 (EDT) From: Mischa E Gelman Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) > 7) Cestia -- visited by Princess Ark. Is there any way to get summaries of all the countries described by Bruce's articles without buying back issues of the magazine they were printed in? > 24-25) Sea Kingdoms -- It is not clear whether these are > small islands not visible on the map or a huge undersea > civilization that dwarfs the Kingdom of Undersea detailed > in PC 3. I always took it to be the former, a large number of smaller kingdoms. PC3 is the complete source for large undersea cultures in Mystara IMO. > 26) Serpent Peninsula -- Detailed in "Champions of > Mystara" boxed set. Trade language is Slag. Just wondering, but do people recommend buying this boxed set? It's the only OD&D one other than WOTI I'm missing and I am not interested in WOTI at all. What other info is in COM? > 28) Thonia -- Undetailed. A shadow of the former Thonian Empire that existed 3000 years earlier. Good rundown overall! - - Mischa John Kruk, on how he spent the first month after his retirement from Major League Baseball: "I get up early every morning and lie on the couch" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 07:03:21 -0700 From: "Jenni A. M. Merrifield" Subject: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) At 01:27 PM 5/16/99 EDT, CQuaif@aol.com wrote: >(I'm currently working up some higher-level variations, created by the >Dilettante Mage in the later stages of her career. Anybody interested in >seeing them?) Oh defintely, Keep 'em coming!!! I love these, they are great alternative (Loved your other spell offerings too). Jenni - -- Jenni A. M. Merrifield <==> strawberryJAMM Designs strawberry@jamm.com <==> http://www.jamm.com/jamm/ <------------------------------------------------------------------> God created Light. Then Earth, Vegetables, Animals, Man and Woman. Then God started to think: "I should create things I *like*!" And God said: "Let There Be Strawberries!" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:16:47 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - shields & stuff On Mon, 17 May 1999, Fabrizio Paoli wrote: > In Dragon Magazine #181 there were coat of arms for the nations of the > Savage Coast, including Sind and Yavdlom. IIRC these are available on various websites including TSR's and MPGN. Haavard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:18:31 +0200 (CEST) From: =?iso-8859-1?Q?H=E5vard_R=F8nne_Faanes?= Subject: Re: [MYSTARA] - Noble List On Mon, 17 May 1999, Jacob Skytte wrote: > This is your last chance to send me data on the people I'm missing > from my list of Nobles and Famous Folks. I don't have > Any of the Savage Coast/Red Steel products. They are all available on TSRs and MPGNs websites under AD&D/SavageCoast. Hope this helps, Haavard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "Remember, there are no stupid questions, just stupid people." -Mr Garrison, South Park. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 19:29:38 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - Undead Immortals (was Product questions) > These paths must be even more difficult than that of Entropy, since we > have no known cases of undead beings who achieved Immortality in > these Spheres. I think that's because most D&D products treat undead as "villains"; if a PC5 were to be written, they would give depth to the character types and so ofer a more wide span of choices to both PC and NPC behaviours (and Paths). I think that the situation was much the same for lycanthropes before PC4. Nobody would have thought of a D&D werewolf which was not a bloodthirsty baddy to be chopped by PCs! Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:54:54 -0400 From: redrobyne Subject: [MYSTARA] - OT:test , Amazon, and my spell Hello this is just a test of the emergency broadcasting system! No just kidding. I was suggested to say some things with symbols and to reply to people so here!!! Amazons should have fighters/thiefs and a druidic and ranger class too! But I dont think they should have any Cleric or fighter/mage class. I also have a spell that I wanted to contribute to the tome hopefully it will get there! Mellissa's Moonbeams: 3rd level conjurer/evocation spell Range: 60 feet during twilight and 120 feet during darkness +30 per level Casting Time: instantaneous Duration: see below Area of Effect: One creature per 3 beams Saving Throw: yes, see below Components: V,M, This spell was created for the specific purpose of attacking night creatures when there most powerful (night). Doing this by either destroying them or disabling them. This spell can only be cast in darkness or twilight during nightime (i.e. if your even in a dark room during daytime it does not work if your in a room with any sort of lighting it works). for every three levels of the catser 3 "beams are shot from the palm of the casters hand at the desired target as long as its in range. The beams must travel in a straight path at the target and and any object that is not clear or translucent destroys the beams ( i.e. this would be a stone wall), a translucent object (i.e. fog) lessens the damage by half, and a transparent (i.e. air) has no effect. Any items hit by a beam glow for one round per beam that successfully hit the object. Any monster similar to ashadow that is attacked by this spell and makes a successful saving throw only glows and can be seen as if in ac ontinual light spell, if the saving throw is unsuccessful and a successful attack is made for the beam it causes 1d8+1 (+1for every 3 levels, i.e. 6th level wizard woulddeal out 1d8+2) per successful beam. If a successful attack is made against a creature that normally recieves a -1 to attacks in sunlight (i.e. a were wolf) recieves a -1 to all atacks perbeam that hit the target(note a attack roll must be made for each beam) if the saving throw is not made if the saving throw is made the target is not affected. For creatures who are normally destroyed by sunlight (i.e. a vampire) are only paralyzed (since this is just magical light) for 1d4 turns for every successful beam (there is no saving throw granted for this type of encounter). The verbal component should be something with lunar in it and the material component is a small hand held highly polished mirror with a word having to do with moon inscribed on the back which is held in the palm of the caster(this is where the beams come from). Thalanders Horrific Howling 2nd level illusion/phantasm spell Range: spellcaster Casting time: instantaneous Duration: 3 rounds for every 2 levels of the spellcaster Area of effect: 120 foot radius around spellcaster Saving Throw:none ( a successful intelligence check negates the the effects of then spell) Components:V, M This spell was to scare away unwanted visitors before they attack and has proven quite succesful over the years. When cast this spell creates a very close noise of the most fearsome known predator in the area ( i.e. forest wolves note this should be based on what the spellcaster knows of the area) that the spellcaster knows of or makes up. this is where the check comes in at, if the caster doesnt then the caster likely to make a unbelievable sound of a creature or of a creature that doesnt live in that region, so the attackers are more likely to know if its fake or not. The basic spell is simply noise(2nd level) the second is visual such as eyes (4th level) and the last is a quasi real object of that creature (8th level spell). (note: that for each additional "traight" the intelligance must be boosted one level i.e. to avoid the 8th level version you must at least be of very intelligence) The effect of this spell is 2nd level and 4th level is fear the 8th is any damage caused by the object and possible system shock from the attack along with fear. The verbal component is something like "attack my minions" *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 20:42:43 +0200 From: "Matteo" Subject: R: [MYSTARA] - Undead Immortals (was Product questions) In my years of playing I'd faced two times an undead progressing towards immortal. the undead was the same the first time i was a player the second time i recycled the character for my own campaign. in the first time I was playing an elf along the path of immortality for the Sphere of Thought, i didn't achieved immortality because the campaign had expired before i can do. One of my test was stopping the evil lich Gehenna in his run for immortality. ifaced him in his dark domain and eventually won. but this is not important because we were all young and with passion for overpower game. years later, when i ran a campaign as Dm, i decideo to introduce my players to the existence of the path of immortality recycling the old story of gehenna and my character. So i had spent time ti create a rightful background for this villain. this work had brought to me a few consideration that I believe can be applied to thid discussion. the question is: "Why we haven't rumors of undead immortal (without Nyx), or near immortality undead? i believe that is due to the fact that becoming immortal is far harder for an undead that for a mortal expecially if the chosen sphere is not entropy. but the problem in my opinion isn't in Sphere's policies or Immortal behaviour. the problem is right in the difficulties of the normal "life" of an undead. as someone already said, undead are universally seen as the darkest foes, so think about a undead walking along a path of immortality as any o9ther candidate . his fame will raise quickly and surely he will be seen as one of the majior menace to life in the world. soon hordes of heroes, crusader, ecc will search his destruction. this problem is common for all the path of immortality because is very hard believe a lich that say you: "Don't worry about me, i'm just building this empire and shattering this civilization for my quest for Time". so an undead searching for immortality must move with much attention. the path is already hard enough without all the "killundeadcauseareundead" stuff. eventually i believe that the selection for immortality is far harder for undead because they must work undercover in order to avoid to face a antiundead confederation... think about Brannart in Glantri. he's having his trouble already now. he keeps secret his real nature and for the moment he is only a powerful mage. I hope you'll understand what i wrote, if not is my fault and i'll try again, maybe using a English grammar Book ^___^ Matteo aka Eldor the Bard *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:04:50 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell It came through without a glitch on my browser, Stewart. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:07:50 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell Great spells, Stewart. I especially liked Melissa's Moonbeams. One question: what would the effects of this spell be on lycanthropes? I would imagine it would cause them to instantaneously transform into their were-form. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 15:31:02 -0400 From: redrobyne Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell Great spells, Stewart. I especially liked Melissa's Moonbeams. One question: what would the effects of this spell be on lycanthropes? I would imagine it would cause them to instantaneously transform into their were-form. Good question Jenn I dont know? Im not that well versed I would actually think it make them turn into there human forms or have no effect I guess? Explain it more on why you think so. Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 15:32:37 -0400 From: redrobyne Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell It came through without a glitch on my browser, Stewart. HOORAY!!!!! dont worry if the other one did I forgot to change it to western so sorry =( Stewart the 3rd *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 15:38:07 -0400 From: redrobyne Subject: [MYSTARA] - RE: OT:test and my spell Here it is again in Western Alphabet, I think? > > >Great spells, Stewart. I especially liked Melissa's Moonbeams. > >One question: what would the effects of this spell be on lycanthropes? I >would imagine it would cause them to instantaneously transform into >their were-form. > >Good question Jenn I dont know? Im not that well versed I would actually >think it make them turn into there human forms or have no effect I guess? >Explain it more on why you think so. > > Stewart the 3rd > > > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:41:35 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - RE: OT:test and my spell Still looks good! Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 14:43:07 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell Well, just because the spell unleashes bright "moonlight," which would replicate the light of the full moon, and cause lycanthropes to change into their were-form. Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #215 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Monday, May 17 1999 Volume 1999 : Number 216 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - The Mummy Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Drow VS Shadow Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Drow VS Shadow [MYSTARA] - Atzanteotl (long) Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - Atzanteotl (long) Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - OT:test , Amazon, and my spell Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - OT:test , Amazon, and my spell Re: [MYSTARA] - Tour of Old Master's Map (LONG) ---------------------------------------------------------------------- Date: Mon, 17 May 1999 17:27:55 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - The Mummy > > Go see this movie! > > Could you give a nonspoiler review? I take it this recently hit the movie > screens in the US so weŽll have to wait a few months to see it in Europe. > Does it have anything to do with Anne RiceŽs novel with the same name? > > Håvard Yeah, I have seen an advertisement for this movie. It will come into German cinemas in June. Not sure if I will see it. Probably not... Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:43:19 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Drow VS Shadow > I *think* it was after the anti-magic zone kicked in, but before it became > dark (though IIRC Haldemar and co. were actually leaving the HW in that > episode). I seem to remember that this was the episode with the Vulcanian > sloth as well, which scared off the elfies. Then again, it's been several > years since I read the thing (even though it's sitting on the shelf about > 4 feet away to my left as I'm typing this). I seem to recall that the PA > was still grounded due to lack of magic (otherwise the elfies wouldn't be > a real problem). > > This does raise an interesting idea. If that region is so cold and > barren, where do they live? Might they be Inuit-like in their habits, > hunting old or sick sloths in great parties of 10-20, and then using the > beast for all their food and clothing. Perhaps they subsist on > ice-fishing, too? Maybe they live in vast cave systems burrowed into the > ice itself? > > Regardless, life for these elves would be nasty and short. This resembles to the Icevale elves. Unfortunately the description was not too detailed in the HW box. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:47:10 +0200 From: "Jamuga Khan" Subject: Re: [MYSTARA] - Drow VS Shadow > I thought we were referring to the cover of "Elves of Alfheim", so why should > that dark skinned lady have any connection at all with the Shadow Elves? > > The darkest skinned elves in the Known World seem to be the Belcadiz > Elves of Glantri, who are certainly not dark enough to be mistaken for > drow. However, if one of them were to marry a human of Tanagoro ancestry, > the resulting offspring just might resemble that lady on the cover.... There should be some really dark elves in Yavdlom as the population of this country was a mixture of elves and black-skinned humans. Some Yavdloms should bear strong elven traits. Jamuga Khan "Hear and obey, because the Mighty Khan's word is law." *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 16:52:06 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Amazon Patron Immortals >1) I wanted them to be viable as player characters, so >I wanted them to face no more risk of pregnancy than >standard female player characters would. An adventuring >Amazon who has just set out on a dangerous quest of >several months duration should not have to worry about >being sidelined by a totally spontaneous pregnancy. That's the other reason why I'd suggested using the "lizard" pattern of parthenogenesis: pregnancy could occur only in the event the Amazon had intercourse with a male -- even though his genes don't get passed on to the child -- and with no greater a probability of conception than in normal human matings. Even birth control (such as it was in medieval times) would work for them, as IRL parthenogenic lizards' ova require contact with sperm to start dividing. So unless the PC Amazon fools around, she's not going to get pregnant. Even then, she's at no more risk than any other female human PC. >If they reproduced in a totally asexual manner, with >no way to introduce "new blood", then they would be >a static culture that is quite well suited for the >Hollow World or some isolated part of the outer world, >but they would have no prospects for competing with >outer world societies as equals. The Wallara or >"Chameleon Men" are a perfect example of such a static >society. I think you're confusing genetic predispositions with cultural practices. Yes, each asexual daughter would inherit her mother's genetic traits -- which probably means their ability scores would be hereditary, plus or minus a point or two -- but how they behave and what social customs they develop would be purely a product of their environment, i.e. how they're brought up! Even if there's a stronger correlation between genetics and creativity than IRL studies suggest, among Mystarans, any Amazon matrilines with a genetic predisposition to being creative and "non-static" would CONTINUE to be inventive, and thus to advance the status and technology of their nation: it's the capacity for change which they'd inherit, not any specific customs from previous eras. Of course, a society of clone-lineages would need to work out its own system of family life, in a way that introduces diversity to their physically-identical offspring. Perhaps it could be the standard practice in MAmazon society for daughters to be raised by someone other than their biological mother, to ensure that children develop into their own persons and not just copies of their mothers' personalities. There could be intriguing, unique systems of relatedness among them, with each woman believing she's akin to her "hearth-mother" and "hearth-sisters" (i.e. her foster family) on one hand, and her "blood-sisters" (including her birth mother, aunts, grandmother, etc) on the other. Each woman's genetically-identical children could also be assigned different foster families, to further promote diversity in their upbringing: their "hearth-sisters" would all have different biological mothers. BTW, I don't think the Wallara are clones; their archaic society is a consequence of the Herathians' spell of memory-erasure, not genetic stasis. AFAIK, even in the Red Steel setting, young wallaras who emerge from the ceremonial offering of shed skins have their own unique stripe-patterns and traits. They might even be created through a direct blending of traits, from all the skins which contribute to their creation ... giving them multiple FATHERS and a greater range of possible genes than a sexual pairing would produce! But then, I never did like the RS setting's having made the chameleon men all males: it totally ruins their "aboriginal" feel, since there's no way to incorporate those fascinating kinship-networks of IRL Australian natives, if no one ever marries or has kids in the conventional way. :-( *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:03:24 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - shields & stuff >X10, Red Arrow, Black Shield, provides us with an idea of the Hulean >symbolic: scythes and black shields are to be found in all the Master's >armies' banners. And what are a bunch of desert NOMADS supposed to be running aroung with scythes for, anyway...? Scythes are lousy weapons, and derived from agricultural tools (dirt-grubbing sedentary farmers ... ugh! :-P)! Sorry, but I don't buy that: it seems too much like an arbitrary symbol that was chosen for them, merely because it looks "evil" and the X4/X5 modules depicted Bozogdan as a death-god. Now that we know he's Loki, and into deception rather than death, there's no reason at all for scythes -- a farmer's weapon, and symbolic of Thanatos not Bozogdan -- to be associated with the Huleans. >For a more turkish look you can add something like a moon >crescent (right now I'm thinking of the fiendish looking moons in Warhammer >RPG), the scimitar is also interesting but IMHO purple isn't really suited >for the Master. Scimitars were already used for Ylaruam. I picked mace and flail because they are clerical weapons that can be used from horseback, and because they can be made to look pretty brutal if equipped with enough nasty spikes and so on. >To use the symbolic of the Temple of Chaos or Bozdogan >(Loki) like the eight arrows of chaos could also prove to be a good idea. Now, that's more fitting as a symbol for Hule ... although I personally think the eight arrows are a bit too "Moorcockian" for Mystara. ("Elric" doesn't mesh well with CAS's Averoigne, as source material, IMHO. ;-D) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:10:14 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - shields & stuff >In Dragon Magazine #181 there were coat of arms for the nations of the >Savage Coast, including Sind and Yavdlom. >The Sind coat of arms is quite hard to decribe. Basically it has a golden >shining sun in the middle over a red background. >Hule has a purple shield with a golden hand in the center. The hand has 3 >fingers pointed high. >Yavdlom is again quite hard for me to describe in proprer english... :-( I >give up here. Thanks, Fabri, I remember that page of coats-of-arms. But IIRC, those were pretty complicated symbols on them -- too complex, with little bitty details, to use as the shaded icon on a Gazetteer; they're also not monochrome like the Gaz-icons -- and wouldn't really scream "Hule!" (or whatever) to the folks who are reading it. The symbols on Gazetteer pages tended to be pretty straightforward: you didn't have to have read the Gaz, first, to associate a horned helmet with the Northmen or a tree with the elves. A pink seashell standing on its end, OTOH, would remind anyone who's even heard of Yavdlom -- and its unique architecture -- of which nation the book's talking about. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:25:17 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Drow VS Shadow >> I thought we were referring to the cover of "Elves of Alfheim", so why >>should that dark skinned lady have any connection at all with the Shadow >>Elves?<< Okay, I took another look at the cover (hadn't seen it for a while), and that lady's obviously too dark to be Belcadiz or even Belcadiz/Tanagoro. However, for an interesting twist, I'd propose she's a (normal) Alfheimer, who just happens to have been born in an unusual place: the "good magic point" of Shadowdown! That spot's always tended to enhance darkness-producing or obscuring magics, so perhaps it also had a cosmetic effect on the unborn child of an elf who spent far too much of her time doing magical research, there. It's not something she's terribly pleased about, but the elves of Alfheim know that Shadowdown's had that effect on animals in its vicinity (squirrels and so forth) and have no reason to associate black pigmentation with evil -- it's PALE elves they'd worry about, if anyone -- and so needn't necessarily treat her like a drow or a freak. In fact, I've been looking through some old modules lately, and I might even have found our "mystery elf", herself, in a list of pre-generated PCs: one "Idris Darkelf", from one of the CM modules! (I forget which one, sorry.) This could be the very lady we've been discussing all this time -- although why she's named after a Denagothian Immortal who hates elves is anyone's guess -- in which case she's been up in Norwold, waiting for us to puzzle out her identity, all this time. :-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 16:34:12 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: [MYSTARA] - Atzanteotl (long) This is something I just did, based on RL Azcan diety Tezcatlipoca. I've tried to show how the Azcans might see Atzanteotl in his different aspects and mysteries (to them, anyway), as well as the half-truths and legends which might pass as "fact" for the scholars of the Outer World (having nothing else to go on, really). Note: This scenario presumes a later time frame than that of the almanacs. As always, constructive comments are welcome. ___________________ Atzanteotl From a lecture by Gregoras Tarchaniotes, instructor at the Alasiyan University, Tel Akbir, Thyatis: Scholars of the surface world are only just beginning to study the vast array of cultures which have recently been discovered to exist beneath our very feet. The cultures of the Hollow World have seemingly arisen in complete isolation from those of the surface, and as such unique societies, have their own fascinating religions. We have very little information so far concerning the Azcan Empire. What little we do know is evidence of a highly advanced, but brutal civilization. Wars and human sacrifice are parts of everyday life in Azca. The religion of the empire is that of Atzanteotl, a dark Immortal worshiped on the surface only by the barbarian humanoid and Atruaghin Clans cultures (Tiger Clan in particular). In Azca, worship of Atzanteotl is universal. He is venerated in a number of aspects, each of them more disturbing than the last. In this brief overview, I will tell you of the many known aspects of Atzanteotl, and of Azcan myths and beliefs which were recorded by Adrik Ivetscu, a member of the Karameikan Hollow World expeditions of the last decade, and by members of our own ill-fated Thyatian expedition to Azcan lands. Atzanteotl is also known as "The Plumed One," "The One Death," "The Enemy on Both Sides." Known aliases include Tezcatlipoca (The Mirror That Smokes),Necocyautl (Sower of Discord on Both Sides), Titlacahuan (He Whose Slaves We Are), Moquequeloa (The Mocker), Ipalnermoani (Lord of the Near and the Nigh), Nahuaque (Night Wind). Frightning as he may seem, he is also regarded as something of a patron Immortal, as "He Through Whom We Live," "He Who is Closest to the Shoulder," "The Lord of the Here and Now." "The Prince of This World," and "Patron of Princes." The origin of the Azcans' worship of Atzanteotl is unknown; some of their myths picture him as a mortal king who turned the Azcans' worship from "more corrupt" Immortals (hard as that may be to imagine). However, in Acza mythology, he is also known as Moyocoyani (Maker of Himself), which might imply a more ancient veneration of the Plumed One. The Azca apparantly believe most of the other Immortals to be figures out of myth. Atzanteotl is the true invisible Immortal who walked over the red sky and surface of the earth and afterlife. Wherever he went wars, anxiety, and trouble were sure to follow. He is thought to incite wars between his own followers and so is called "The Enemy on Both Sides." His cruel hand is felt to be at fault when a rich man is brought to misfortune. When Atzanteotl chooses to appear in the mortal world he brings destruction, and only rarely does he provide good fortune to an individual. Atzanteotl is also worshiped under the name Titlacahuan, "He Whose Slaves We Are," who is the master of human destiny. He represents the eternal night sky of the Hollow World. His name "Tezcatlipoca" was derived from the painting of his image with soot containing shining metal flakes which the natives called "Tezcapoctli" or "shining smoke". Tezcatlipoca is nocturnal and represented by black coloring. His hair is often represented cut in two different lengths characteristic of warrior classes. Tezcatlipoca is the patron of sorcerers. His "Nahual," or disguise, is that of a half-Jaguar, half-serpent. In this guise he is revered as master of men's destinies. In some of the older mythology we have managed to piece together, he was the adversary of his brother Otzitiotl (Ixion). The ill or afflicted would pray to Atzanteotl in his name of Titlacaoan in the hope of getting well by his mercy. On all road and street crossings a stone seat, called Momuztli, was placed for this most revered Immortal, adorned with feathers and flowers which were replaced every five days. There are many stories of the cunning and trickery associated with this most revered and worshiped deity. A lament to his mockery is as follows: He is arbitrary, he is capricious, he mocks. He wills in the manner he desires. He is placing us in the palm of his hand; he is making us round. We roll; we become as pellets. He is casting us from side to side. We make him laugh; he is making a mockery of us. The Azca know that intercourse is necessary for conception, but the child is "seated" in the womb by Atzanteotl where it will receive its fate. Family characteristics are explained as the whim or fancy of Atzanteotl. An obsidian highly polished black idol of Atzanteotl is the common form of veneration. In some smaller towns a wooden idol painted black from the temples down is used. The forehead, nose, and mouth are painted in a pale, sickly color. An intricate lip plug of crystalline beryl with a green or blue feather compliments the image. Around his neck is placed a huge golden necklace and on his arm, golden bracelets. In his left hand is placed a fan of blue, green and yellow feathers, surrounding a round plate of gold, polished like a mirror. His mirror is called Itlachiayaque, "Place from Which He Watches," as Atzanteotl could see all by looking into the mirror (perhaps some kind of magical scrying device). In his right hand the idol carries four arrows signifying punishment for sin he inflicts on the evils of man. On his ankles he wears twenty golden bells. Tied to his right foot is a deer hoof, which represents his swiftness and agility. His main temple in Chitlacan is reportedly a dark and mysterious place where the idol is kept behind a curtain with only special priests allowed to view and serve the image. Atzanteotl is also said to wear a ring into which he can look into the hearts of men, like an eye. The mirror, ring and his ability to predict seem to be unique as no other references of this type of "seer" ability are credited to other Immortals. Seer ability among the Azca appears to only be practiced by Azca medical practitioners, which may imply that the practice of the healing arts is restricted to his priesthood. Atzanteotl lives by no law, he is invisible, a mocker, a giver of disease, a player of men's destinies and fortunes. He is said not to hate or love; he holds total power, the Azca are his slaves and playthings. He is a withholder of rain when needed and is known as a sorcerer. He is also seen as a young ruler with seductive powers and elflike charm. He holds the knowledge of everything and everywhere and is considered malicious and yet at the same time forgiving, as he permits the Azcan Empire to survive and thrive. He is perceived as invisible, though perhaps not as completely ascended. He "lives" in caves, the red-black sky, and rural areas as well as in the main city. His faith rules with total authority. His power over the Azca is as a living presence, where as some of the other major Immortals of the Hollow World are considered as abstract figures of mythology. The world is thought to be a womblike hollow held in the hand of Atzanteotl and thought of as a place of exile and danger for mere humans. Furthermore, Atzanteotl is also known as "He Who is Closest to the Shoulder", as he is thought to be ever present and resting on all shoulders, placing thoughts and ideas of trickery and violence into the minds of the Azca. In the records of the ill-fated first Thyatian expedition, two contrasting representations of this Immortal are depicted. In one he is red and in the form of Xipe Totec, Immortal of the Bloody Sun and sacrificial pain; in the other he is black and in the form of Tezcatlipoca, and is associated with death and magic. Both figures are dressed in robes and as warriors. The Azca do not think of this Immortal as evil, in our sense of the word, but rather a contrast between his representation of darkness or the dark side of humanity with the light. According to the expedition's Azca guide: Everywhere was his living place - the place of the dead, the earth, the heavens. When he lived on earth he gave life to vice, to sin. He revealed to his followers anguish and affliction. He created all, and he made it come down. He shadowed one with, he made one take all evils brought on one. He mocked one, he ridiculed one. But at times he gave one wealth, possessions, maniliness, leadership, lordship, rulership, nobility, honor. ________________ Based on "Tezcatlipoca," copyright Thomas H. Frederiksen, of the AZTEC Student Teacher Resource Center *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:27:54 -0400 (EDT) From: the Wizard of Frobozz Subject: Re: [MYSTARA] - Amazon Patron Immortals On Mon, 17 May 1999, Sharon Dornhoff wrote: > That's the other reason why I'd suggested using the "lizard" pattern of > parthenogenesis: pregnancy could occur only in the event the Amazon had > intercourse with a male -- even though his genes don't get passed on to the > child -- and with no greater a probability of conception than in normal > human matings. Even birth control (such as it was in medieval times) would > work for them, as IRL parthenogenic lizards' ova require contact with sperm > to start dividing. Uh-oh. Looks like we just stepped into Sharon's area of expertise...Quick! Change the subject to literature! I stink at science! ;-) - --Frobozz-- ________________________________________________________ "Evil powers disappear, Demons worry when the Wizard is near." --Black Sabbath *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 17:49:26 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Amazon Patron Immortals KaviyD wrote: >Also in Greek mythology, the Amazons are paradoxically >described as worshipers of the male deity Ares. Since >Ares has no direct counterpart on Mystara, this "fact" >provides no inspiration other than to suggest that we >do not need to limit patron Immortals of the Amazons to >female Immortals. Your earlier remark about Vanya hating Milenians (at least male ones) jogged my memory. Not long ago, I created a young Immortal named Jurandia - - essentially she was a sort of warrior princess in life (like Vanya was) but one who attained Immortality without Vanya's sponsorship, and who does not hold the same grudges against Milenians. If you want I could post her writeup here - I think a small Amazonian following would mesh quite nicely for her... :-) Geoff, who is loath to be excluded from any discussion even remotely relating to Davania. :-) P.S. If you follow Bruce's revised rules on half-elves from Dragon 178, they can now occur on Mystara. Not that half-elves are everyone's cup of tea, but the rules are now there... - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 16:07:57 -0500 From: Aaron E Nowack Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) >24-25) Sea Kingdoms -- It is not clear whether these are >small islands not visible on the map or a huge undersea >civilization that dwarfs the Kingdom of Undersea detailed >in PC 3. Where is this located? If it's south of the Known World, most likely it is the Twaelar Empire. Hmm... perhaps someone should scan this map. Aaron Nowack "Never let reality get in the way of a good hypothesis." http://www.geocities.com/TimesSquare/Dungeon/5930/ ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 18:58:41 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Atzanteotl (long) Err... not to put down your work here, Jennifer -- it's super! -- but you might want to take another run through it with your editing-pen: you've missed a few ways that ol' Atzie would HAVE to differ from the historical Tezcatlipoca: ;-) >Known aliases include Tezcatlipoca (The Mirror >That Smokes),Necocyautl (Sower of Discord on Both Sides), Titlacahuan >(He Whose Slaves We Are), Moquequeloa (The Mocker), Ipalnermoani (Lord >of the Near and the Nigh), Nahuaque (Night Wind). "Night"...? What's that? Never heard of it! (The Azcans had forgotten about nighttime, long before Atziann came to visit them.) If you ask me, the whole "Night-whatever" trilogy of modules was badly misnamed. >Atzanteotl is also worshiped under the name Titlacahuan, "He Whose >Slaves We Are," who is the master of human destiny. He represents the >eternal night sky of the Hollow World. Whoops! I expect that's just a typo ... unless you're moving the Azcans to my Hollow Moon, and not telling anybody! ;-) >His name "Tezcatlipoca" was derived from the painting of his image with >soot containing shining metal flakes which the natives called >"Tezcapoctli" or "shining smoke". Tezcatlipoca is nocturnal and >represented by black coloring. Again, "nocturnal" won't work; however, a lurking figure in the darkness of the jungles does. That's probably where jaguars prefer to prowl, in the HW, and thus fits Atzanteotl/Tezcatlipoca's image as a predatory force out of the deep, dark unknown. >The world is thought to be a womblike hollow held in the hand of >Atzanteotl and thought of as a place of exile and danger for mere >humans. Now, this image translates much better in the HW than IRL. Nice choice! :-) I wasn't meaning to be picky or anything; you've done some excellent work here! I just noticed how you'd missed a few incongruities, what with the Hollow World's having no night. (They probably DO have a word for the way the sun went dark during WotI ... but, if they're anything like the Aztecs, they'll have come up with a much more dramatic and cosmological description of that event, than "nightfall"! Perhaps it's even been interpreted as a shift between Worlds, and they're having to alter their histories to account for why they haven't conquered the universe yet.... ;-D) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 19:11:21 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) >>24-25) Sea Kingdoms -- It is not clear whether these are >>small islands not visible on the map or a huge undersea >>civilization that dwarfs the Kingdom of Undersea detailed >>in PC 3. > >Where is this located? If it's south of the Known World, most likely it >is the Twaelar Empire. No, the Sea Kingdoms aren't the Thanegioth, which is where PC3 places the Twaelar. Of course, there could easily be more than one empire of sea creatures out there. Maybe the "Sea Kingdoms" could be the terrestrial origin-point for the people of Kron, that floating city from the X-series modules. Their islands might have sunk into the ocean, since Nithian times -- which explains why they're missing from the HW maps -- but some of the survivors established a floating community, and set out on a loooooong, slow journey across the open waters, to find a new place to live. However, by the time they reached the Sea of Dread, they'd become accustomed to a life led totally at sea (like folks in the movie "Waterworld") so cared more about piracy than claiming an island for themselves. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 01:25:18 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell > Well, just because the spell unleashes bright "moonlight," which would > replicate the light of the full moon, and cause lycanthropes to change > into their were-form. > "Contiual Light" does replicate "sunlight", but it has no power against sun-affected undead, like vampires, so that moolight would have to be sorta powerful!!!! Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 01:30:31 +0200 From: "=?ISO-8859-1?Q?Andr=E9s_Piquer_Otero?=" Subject: Re: [MYSTARA] - shields & stuff > scythes for, anyway...? Scythes are lousy weapons, and derived from > agricultural tools (dirt-grubbing sedentary farmers ... ugh! :-P)! Sorry, > but I don't buy that: it seems too much like an arbitrary symbol that was > chosen for them, In RW, many armies of desertic nations used sickle-licke swords and a sort of polearm quite similar to a scythe. I would like a sicke sword (similar to a khopesh) for Hule . I picked mace and flail because > they are clerical weapons that can be used from horseback, The mace and flail pair is too Nithian for me. Pharaos use them as regal weapons (D&D puts it as two maces, probably for lack of flail weapon stats). Andrés *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 21:14:37 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - OT:test , Amazon, and my spell In a message dated 1999-05-17 14:54:40 Eastern Daylight Time, redrobyne@ellijay.com writes: > Amazons should have fighters/thiefs and a druidic and ranger class > too! But I dont think they should have any Cleric or fighter/mage class. That would depend on their origins. For the classical sort of Amazon, I would agree. The group I described as serving Mealiden should certainly have fighter/mages, however. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 21:14:33 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) In a message dated 1999-05-17 09:37:41 Eastern Daylight Time, megst19+@pitt.edu writes: > Is there any way to get summaries of all the countries described by > Bruce's articles without buying back issues of the magazine they were > printed in? There are several sources of information available: The "Champions of Mystara" boxed set. The second and third Poor Wizard's almanac. The migration maps in the Hollow World boxed set. And I am hoping that whoever is doing that Davania project will include some information on the parts of the continent visited by Haldemar on his Web site. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #216 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 18 1999 Volume 1999 : Number 217 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - Amazons Pt 2 Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - Amazon Patron Immortals Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Tour of Old Master's Map (LONG) [MYSTARA] - N'djatwa Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - Atzanteotl (long) [MYSTARA] - Old Dragon issues and articles published on the net. Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) [MYSTARA] - Choose your own adventure Re: [MYSTARA] - Old Dragon issues and articles published on the net. RE: [MYSTARA] - Product questions Re: [MYSTARA] - Tour of Old Master's Map (LONG) Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - shields & stuff ---------------------------------------------------------------------- Date: Mon, 17 May 1999 20:27:14 -0500 From: Aaron E Nowack Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) On Mon, 17 May 1999 19:11:21 -0400 Sharon Dornhoff writes: >>>24-25) Sea Kingdoms -- It is not clear whether these are >>>small islands not visible on the map or a huge undersea >>>civilization that dwarfs the Kingdom of Undersea detailed >>>in PC 3. >> >>Where is this located? If it's south of the Known World, most likely >it >>is the Twaelar Empire. > >No, the Sea Kingdoms aren't the Thanegioth, which is where PC3 places >the >Twaelar. Of course, there could easily be more than one empire of sea >creatures out there. Or perhaps it's the original home of the triton. If so, it would now be the devilfish homeland (homewater :) Aaron Nowack "Never let reality get in the way of a good hypothesis." http://www.geocities.com/TimesSquare/Dungeon/5930/ ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 21:14:35 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) In a message dated 1999-05-17 09:37:41 Eastern Daylight Time, megst19+@pitt.edu writes: > Just wondering, but do people recommend buying this boxed set? It's the > only OD&D one other than WOTI I'm missing and I am not interested in WOTI > at all. What other info is in COM? A synopsis of the early parts of the Princess Ark series with a reprint of the later parts, character descriptions of the crew, deck plans of the Ark, skyship design rules, eight big cards showing various actual designs, a map of the Serpent Peninsula region, and descriptions of Sind, the Great Waste, Graakhalia, Yavdlom, Ulimwengu, and the Serpent Peninsula. It was certainly a better value than the AD&D boxed sets. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 21:14:31 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - shields & stuff In a message dated 1999-05-17 08:46:10 Eastern Daylight Time, brizio@gdr.net writes: > In Dragon Magazine #181 there were coat of arms for the nations of the > Savage Coast, including Sind and Yavdlom. And also including various subdivisions of these nations. > The Sind coat of arms is quite hard to decribe. Basically it has a golden > shining sun in the middle over a red background. And around that background is a border of alternating diagonal (upper right to lower left) green and yellow stripes. > Hule has a purple shield with a golden hand in the center. The hand has 3 > fingers pointed high. To be exact, the three fingers are the thumb, index finger, and middle finger of a right hand, palm side towards the viewer. > Yavdlom is again quite hard for me to describe in proprer english... :-( I > give up here. Do you know the French or Italian word for that 8-pointed thingy in the center? If so, that might give me a clue as to its English name -- I suspect that the correct English name for it is derived from French or Latin. Anyway, this golden thingy is on a red background, surrounded by a border of alternating yellow and black horizontal stripes, surrounded yet again by a solid red border. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 22:18:39 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) >>>24-25) Sea Kingdoms -- It is not clear whether these are >>>small islands not visible on the map or a huge undersea >>>civilization that dwarfs the Kingdom of Undersea detailed >>>in PC 3. >> >>Where is this located? If it's south of the Known World, most likely it >>is the Twaelar Empire. Well, according to that map the Sea Kingdoms are waaaay out beyond Brun, Davania or Skothar - they would be in the sea between Brun and Skothar,in fact, or roughly on the other side of the planet. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 21:17:17 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Amazons Pt 2 I"ve noticed that no one is being smart and answering this thread...(non-thread?) So either the idea didn't go over or people are ignoring me now (laugh) - ----- Original Message ----- From: Daniel To: Sent: Tuesday, May 18, 1999 1:59 AM Subject: [MYSTARA] - Amazons Pt 2 > I've been watchign this debate I seem to have started with some amusement. > And I"m suprised someone hasn't come up with one suggestion. > > the Sisterhood of the Sword > > Myabe a little bit of Perez's wonder woman mixed in with Spawn's Angela. > perhaps Valerias(sp) reincarnates members of the sisterhood who have died > w/o fulfiling their true destiny as warriors, exp. hattian women. Who knows > maybe as a way of procreating maybe women who died by man's hatred or having > unfulfiled lives are "virgin births" to amazons > > Ok, maybe a little silly and childish, this is a fantasy game though. If not > related to the Thyatians (directly, their ancestors did spread out pretty > far) i could see them living in a remote area of the Arm of the Immortals. > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 22:32:38 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals In a message dated 1999-05-17 16:53:56 Eastern Daylight Time, dornhoff@bio.umass.edu writes: > I think you're confusing genetic predispositions with cultural practices. Not entirely -- while the evolution of cultural practices would work just as well for these parthenogenic Amazons as for normal humans, their static genetic backgrounds could ultimately kill them by making them highly vulnerable to changes in their environment. Let's say that some new plague infects these women. If they had the usual genetic variation, many would die, but some would prove resistant or even immune. After enough such epidemics they would develop considerable resistance to many diseases and would not be decimated by their first encounter with "civilization". However, if they reproduce asexually, there would be very little genetic variation among them, and an epidemic that infected one of them would probably affect them all equally. A simple cold or flu caught from a wandering stranger could easily wipe out the entire tribe. That lack of genetic flexibility would make cultural rigidity a very good idea, since exposure to new people or new environments could upset the delicate balance between them and their environments. Of course, this strategy would work only so long as they can avoid contact with more advanced peoples against whom they would be as doomed as the Native Americans were in the face of European colonists. Only in the Hollow World could they be assured of survival. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 22:34:15 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - shields & stuff In a message dated 1999-05-17 17:04:52 Eastern Daylight Time, dornhoff@bio.umass.edu writes: > And what are a bunch of desert NOMADS supposed to be running aroung with > scythes for, anyway...? Scythes are lousy weapons, and derived from > agricultural tools (dirt-grubbing sedentary farmers ... ugh! :-P)! Sorry, > but I don't buy that: it seems too much like an arbitrary symbol that was > chosen for them, merely because it looks "evil" and the X4/X5 modules > depicted Bozogdan as a death-god. Now that we know he's Loki, and into > deception rather than death, there's no reason at all for scythes -- a > farmer's weapon, and symbolic of Thanatos not Bozogdan -- to be associated > with the Huleans. Of course, a look at the map of Brun in the Hollow World boxed set reveals an interesting fact -- the Huleans are forest dwellers, not desert nomads, and the layout of X5 further suggests that most of them are in fact sedentary farmers, as they have a number of towns and villages. The people of the Known World mistook them for nomads of the desert when they saw them invade Darokin by coming in from the direction of the desert of Sind. Obviously they learned to adapt quickly to new conditions, or the harsh environment of Sind would have slowed them down more than it did. But the coat of arms in Dragon #181 does indeed suggest deception, as it shows a hand raised in a gesture indicating the making of a solemn promise or vow. That promise, of course, is a false one.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 22:34:30 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) In a message dated 1999-05-17 18:49:39 Eastern Daylight Time, anowack@juno.com writes: > Where is this located? If it's south of the Known World, most likely it > is the Twaelar Empire. No -- more like east and west of the Known World, on the opposite side of the world if you wrap the world around into a globe so as to bring eastern Skothar and the Arm of the Immortals together, as Bruce Heard indicated should be done in Dragon #200. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 22:33:12 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Amazon Patron Immortals In a message dated 1999-05-17 17:51:01 Eastern Daylight Time, au998@freenet.carleton.ca writes: > Your earlier remark about Vanya hating Milenians (at least male ones) > jogged my memory. Not long ago, I created a young Immortal named Jurandia > - essentially she was a sort of warrior princess in life (like Vanya was) > but one who attained Immortality without Vanya's sponsorship, and who does > not hold the same grudges against Milenians. If you want I could post her > writeup here - I think a small Amazonian following would mesh quite nicely > for her... :-) Of course, if for some reason you want a female Immortal who favors people of Milenian ancestry, Petra would also fill the bill nicely.... > Geoff, who is loath to be excluded from any discussion even remotely > relating to Davania. :-) > > P.S. If you follow Bruce's revised rules on half-elves from Dragon 178, they > can now occur on Mystara. Not that half-elves are everyone's cup of tea, > but the rules are now there... Yes, but in this case the older rules from the "Elves of Alfheim" gazetteer suited my purposes better. I had generally preferred to permit the existence of half-elves until my design of an Amazon society suggested the use of a set of rules that would in fact eliminate the possibility of male children. I would assume that the development of this Amazon society led some other Immortals to alter the genetics of elves and humans so as to prevent a repeat of that sort of occurrence elsewhere. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 23:02:07 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - shields & stuff Carl Q. wrote: >As the list's only (say it ain't so?) resident Brit, I have the vague feeling >I should be offended at this one....;-> IIRC, Robert Fry is from the UK, as well. Are you still around Rob? You'll do, however. :-) >Carl Q. (manfully avoiding stereotype by hiding his Cup of Tea and Buttered >Crumpet behind his back....:-) :) Geoff. (hiding bag of Marks & Spencer goodies while looking innocent) - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 23:12:46 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) KaviyD wrote: >And I am hoping that whoever is doing that Davania project will include >some information on the parts of the continent visited by Haldemar on >his Web site. Well let's see - Haldemar & Co. were imprisoned for a time in the Heldannic fortress on Davania - since named Vanya's Rest - en route to the HW. The description for the fortress and surrounding region is in the 1015 Almanac. Further south the Vulture Peninsula was covered, and Bruce gave us a hint of its history. I filled in some of the details, using the HW migration map among other sources, and this timeline of Varellya is available on several websites. Further south again are the N'djatwa - nothing written on them yet by the other members of the team AFAIK. Gnomes and earthshakers were hinted at in official sources for the Lost Valley - Ethan has done some excellent work on this, and that region is being developed as we speak. Waaaay south is the realm of Vulcanian sloths, and I think Ethan might be doing something on this. As far as other regions go, Marco Dalmonte has done some excellent work on the Emerondians - expect to see that soon. I also did some work on Cestia, and info on that (and other parts of Davania) is due to appear shortly in the 1st volume of the DM's Guide to Davania. You may also want to check out my file on the cities of the Adakkian Sound (it's on Marco's, Shawn's and my own website that I know of). This file has info on Emerond and other cities that appear on the map in PWA II, including Manacapuru and others, Hope this helps, Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 22:50:34 -0500 From: "Daniel" Subject: [MYSTARA] - N'djatwa These were discued in a dragon magazine. < SNIP > Further south again are the N'djatwa - nothing written on them yet by the other members of the team AFAIK. Gnomes and earthshakers were hinted at in official sources for the Lost Valley - Ethan has done some excellent work on this, and that region is being developed as we speak. Waaaay south is the realm of Vulcanian sloths, and I think Ethan might be doing something on this. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 00:03:39 EDT From: Kaviyd@aol.com Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) In a message dated 1999-05-17 23:16:29 Eastern Daylight Time, au998@freenet.carleton.ca writes: > Hope this helps, Yes, it does. Will you count the islands of Cestia and Oceania as part of Davania, or are they out of scope? Certainly they are much closer to Davania than to either of the other two continents. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Mon, 17 May 1999 23:40:49 -0500 (CDT) From: Valerya@webtv.net (Jennifer Favia Guerra) Subject: Re: [MYSTARA] - Atzanteotl (long) You definitely have a point there, Sharon. To tell the truth, I was so busy in trying to maintain Tez's sheer "evilness" in converting him to Atz that I totally forgot the "night" thing. I'll think of something. Sorry it distracted away from the _point_ of the post, namely that this elf (the one who makes Thanatos himself squirm in his boots) is one nasty dude! :-) Jenn *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 08:26:28 +0200 From: Thibault Sarlat Subject: [MYSTARA] - Old Dragon issues and articles published on the net. Mischa E Gelman a écrit : > > 7) Cestia -- visited by Princess Ark. > > Is there any way to get summaries of all the countries described by > Bruce's articles without buying back issues of the magazine they were > printed in? > > Fortunately for you I have started a long task which consist in making > available all the articles concerning Mystara which had been published in > Dragon magazine.I am missing just two or three issue so my catalogue will be > full enough.I have put all the articles in my page at > http://perso.club-internet.fr/thibsylv/ > Enjoy them and tell me what regions you would like me to put next.I am > passing some exam now but I will have more time during June and July. > > 26) Serpent Peninsula -- Detailed in "Champions of > > Mystara" boxed set. Trade language is Slag. > > Just wondering, but do people recommend buying this boxed set? It's the > only OD&D one other than WOTI I'm missing and I am not interested in WOTI > at all. What other info is in COM? > > I do recommend you to have it ,just for the great maps (but of course like > Bilbo I love maps). Anyway it's a pretty good accessory and many rules are available concerning making huge object fly. You may find it in many european shop baecause lately TSR released old stuff lost in Belgium in their warehouses. > > > - Mischa > Thibault Sarlat. > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 08:26:37 +0200 From: Thibault Sarlat Subject: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) "Jenni A. M. Merrifield" a écrit : > At 01:27 PM 5/16/99 EDT, CQuaif@aol.com wrote: > >(I'm currently working up some higher-level variations, created by the > >Dilettante Mage in the later stages of her career. Anybody interested in > >seeing them?) > > Oh defintely, Keep 'em coming!!! > > I love these, they are great alternative (Loved your other spell > offerings too). > > Jenni > Yeah I like them too.Please send them.-- > Jenni A. M. Merrifield <==> strawberryJAMM Designs > strawberry@jamm.com <==> http://www.jamm.com/jamm/ > <------------------------------------------------------------------> > God created Light. Then Earth, Vegetables, Animals, Man and Woman. > Then God started to think: "I should create things I *like*!" > And God said: "Let There Be Strawberries!" > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 04:58:20 PDT From: "Peter Scrivener" Subject: [MYSTARA] - Choose your own adventure As some people have expressed an interest I will try and post some plot summaries for the Endless Quest D@D books. I can only check and post on Tuesdays and Wednesdays which means the process will probably take a fair bit of time. I will try and send out something tomorrow though. Thank you. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 08:24:59 -0400 From: Jerry Hovenanian Subject: Re: [MYSTARA] - Old Dragon issues and articles published on the net. Thibault Sarlat wrote: > Mischa E Gelman a écrit : > > > > 7) Cestia -- visited by Princess Ark. > > > > Is there any way to get summaries of all the countries described by > > Bruce's articles without buying back issues of the magazine they were > > printed in? > > > Fortunately for you I have started a long task which consist in making > available all the articles concerning Mystara which had been published in > Dragon magazine.I am missing just two or three issue so my catalogue will be > full enough.I have put all the articles in my page at > http://perso.club-internet.fr/thibsylv/ > Enjoy them and tell me what regions you would like me to put next.I am > passing some exam now but I will have more time during June and July. I liked your page and I have only one comment on it....WOW!!!! - -- Jerry Hovenanian clumsydwarf@usa.net http://www.geocities.com/Area51/Dunes/7295/ 'Life has no meaning but what we give it. I wish a few more of ye would give it a little.' - -Elminster of Shadowdale *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 13:20:40 +0200 From: Fabrizio Paoli Subject: RE: [MYSTARA] - Product questions At 18.27 15/05/99 +0200, Håvard Rønne Faanes wrote: >That would have been interesting. What would you guys have liked to see in >this product? Well, let's see: - - rules and stats to play undead PC (useful when your favourite PC is turned into an undead) - - 1 mile/hex map and detailed info (a la PC4) about Klantrye and/or Boldavia - - a compendium of all kind of undead - - the rules for Limbo (from the PA series) revised and expanded, so that it would be possible to play a PC both during his life and his afterlife ************** Fabrizio Paoli brizio@gdr.net http://www.geocities.com/TimesSquare/Dungeon/4560/ ************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 11:19:44 -0400 (EDT) From: au998@freenet.carleton.ca (Geoff Gander) Subject: Re: [MYSTARA] - Tour of Old Master's Map (LONG) KaviyD wrote: >Yes, it does. Will you count the islands of Cestia and Oceania as part >of Davania, or are they out of scope? Certainly they are much closer to >Davania than to either of the other two continents. I have included them as part of Davania. Makes sense to me, at any rate. Geoff - -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 12:55:11 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - shields & stuff >>X10, Red Arrow, Black Shield, provides us with an idea of the Hulean >>symbolic: scythes and black shields are to be found in all the Master's >>armies' banners. > >And what are a bunch of desert NOMADS supposed to be running aroung with >scythes for, anyway...? Scythes are lousy weapons, and derived from >agricultural tools (dirt-grubbing sedentary farmers ... ugh! :-P)! Sorry, >but I don't buy that: it seems too much like an arbitrary symbol that was >chosen for them, merely because it looks "evil" and the X4/X5 modules >depicted Bozogdan as a death-god. Now that we know he's Loki, and into >deception rather than death, there's no reason at all for scythes -- a >farmer's weapon, and symbolic of Thanatos not Bozogdan -- to be associated >with the Huleans. I agree with you on that, I've never thought that they were the best piece of heraldry work done by TSR. Also Thanatos and evil at large had a greater role to play in Hule in the X4, X5 and X10: the master is surviving by drawing his energy from the Soul Gem of Thanatos, the Temple of Chaos was the Temple of the Death, etc... This evil look of Hule was later changed for a more chaotic atmosphere. >>For a more turkish look you can add something like a moon >>crescent (right now I'm thinking of the fiendish looking moons in Warhammer >>RPG), the scimitar is also interesting but IMHO purple isn't really suited >>for the Master. > >Scimitars were already used for Ylaruam. I picked mace and flail because >they are clerical weapons that can be used from horseback, and because they >can be made to look pretty brutal if equipped with enough nasty spikes and >so on. The problem with using clerical weapons in Hule's heraldry is that the clerics of Hule aren't normally involved in the fights: not one cleric or priest is to be found in the Master's army, when a "wrong thinker" is uncovered they usually set up a trial rather then killing him on the spot and, after all, Holy Men aren't necessarily clerics. > > >>To use the symbolic of the Temple of Chaos or Bozdogan >>(Loki) like the eight arrows of chaos could also prove to be a good idea. > >Now, that's more fitting as a symbol for Hule ... although I personally >think the eight arrows are a bit too "Moorcockian" for Mystara. ("Elric" >doesn't mesh well with CAS's Averoigne, as source material, IMHO. ;-D) I don't think that this symbol was genuine Moorcockian stuff (something in the back of my head tells me of a persian origin) but that would need further investigation... Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 12:55:21 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - shields & stuff >Of course, a look at the map of Brun in the Hollow World boxed set reveals >an interesting fact -- the Huleans are forest dwellers, not desert nomads, >and the layout of X5 further suggests that most of them are in fact sedentary >farmers, as they have a number of towns and villages. Good point made! Though, we can't say that they are forest dwellers, because the Dark Wood, which forms the core of the Hulean forested areas, is a forbidden and avoided place for it is evil in nature (X5). So, if you still refer to the X5 map, most of the settled regions are located in a well irrigated plain, then people from Hule would probably be more at ease in the Streel River valley than in the Great Waste. >The people of the >Known World mistook them for nomads of the desert when they saw them >invade Darokin by coming in from the direction of the desert of Sind. >Obviously they learned to adapt quickly to new conditions, or the harsh >environment of Sind would have slowed them down more than it did. Don't forget that the core of the Master's armies is made of humanoids which are quick to adapt to new conditions. Christian "Krieg!" Constantin > >But the coat of arms in Dragon #181 does indeed suggest deception, as >it shows a hand raised in a gesture indicating the making of a solemn >promise or vow. That promise, of course, is a false one.... >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 12:55:17 -0400 From: "Christian Constantin" Subject: Re: [MYSTARA] - shields & stuff >>In Dragon Magazine #181 there were coat of arms for the nations of the >>Savage Coast, including Sind and Yavdlom. >>The Sind coat of arms is quite hard to decribe. Basically it has a golden >>shining sun in the middle over a red background. >>Hule has a purple shield with a golden hand in the center. The hand has 3 >>fingers pointed high. >>Yavdlom is again quite hard for me to describe in proprer english... :-( I >>give up here. > >Thanks, Fabri, I remember that page of coats-of-arms. But IIRC, those were >pretty complicated symbols on them -- too complex, with little bitty >details, to use as the shaded icon on a Gazetteer; they're also not >monochrome like the Gaz-icons -- and wouldn't really scream "Hule!" (or >whatever) to the folks who are reading it. The symbols on Gazetteer pages >tended to be pretty straightforward: you didn't have to have read the Gaz, >first, to associate a horned helmet with the Northmen or a tree with the >elves. I also have forgotten about that page but I think that the Hulean symbol on it would be more appropriate for the Holy Men administration then for Hule as a whole. In fact, since I view Hule as a conglomerate of smaller states and cultures I think that there should be a specific coat of arms for the entire empire and that Hosadus should have is own symbol (But, of course, that's IMHO). > >A pink seashell standing on its end, OTOH, would remind anyone who's even >heard of Yavdlom -- and its unique architecture -- of which nation the >book's talking about. It would probably be more appropriate than what looks, at first, like a snowflake ;-) Christian "Krieg!" Constantin *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #217 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message. mystara-digest Tuesday, May 18 1999 Volume 1999 : Number 218 Mystara is a trademark of TSR Inc. All Rights Reserved. The following topics are covered in this digest: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) [MYSTARA] - Missles Galore, Part 1 [LONG] [MYSTARA] - Missiles Galore, Part 2 [LONG] Re: [MYSTARA] - Amazons Pt 2 Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Amazons Pt 2 Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - shields & stuff Re: [MYSTARA] - Amazon Patron Immortals [MYSTARA] - Metamagic (longish) [MYSTARA] - Legends [long] [MYSTARA] - Items Base and Divine (longish) ---------------------------------------------------------------------- Date: Tue, 18 May 1999 14:10:05 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - [MYSTARA] Enigma's Variations (LONG) In a message dated 16/05/99 19:46:48 GMT Daylight Time, mmontola@cc.hut.fi writes: > MORE! > > > - Markus > Thanks! :-) My, but it's difficult keeping up with Enigma. Last I heard, she was running from a lynch mob in Darokin....;-) Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 15:03:46 EDT From: CQuaif@aol.com Subject: [MYSTARA] - Missles Galore, Part 1 [LONG] All, Emboldened by the kind and positive responses to my first uploads (thanks, guys! :-) I thought I would push my luck and upload some of the other bits I've come up with. Some of this has seen use IMOC, others are random twiddles I came up with at odd moments - forgive me if the quality is variable. As before, all kindly-meant comments are very welcome. Carl Q. We start with some magical items (and a couple of spells) based around that low-level staple, the Magic Missile:- Short Bow of Missiles A standard, unadorned short bow, of the type used by Elves and Foresters, this device will function as a normal bow at any time. By speaking a command word as the string is drawn, however, the user may transform the nocked arrow into a Magic Missile, with all the effects and abilities of the spell of the same name. This power may be used up to three times per week. It is advisable to use normal arrows when invoking the Short Bow's power, as magical arrows lose any plusses or other powers when transformed. A tiny number of these Bows may have +1 enchantment, which DOES carry over to the Magic Missiles. There is one Short Bow +2 of Missiles in existence, called Gwylleach (gwih-LEE-ak). It is inlaid with silver and gems, and has a string of spun silver enchanted to be as supple as a normal bowstring. It is part of the royal treasury of Wendar, and so belongs to Gylharen, although he is presently unaware that it is anything more than a simple Short Bow +2. Shield +1, Magic Missile Protector These shields are manufactured by the Sheyallia elves of Graakhalia; they are simple wooden devices with lizard skin stretched across the surface. It is this skin, taken from Sa'grukk lizards*, which enables the shield to hold enchantment to +1 and grants it the power to absorb Magic Missiles cast at the wearer. Each Missile "caught" in this fashion drains one charge from the shield. A newly-made shield will hold 12 charges; one found elsewhere will have 1d6+2 charges remaining. Once the final charge is used, the shield also loses its +1 enchantment. If returned to its place of origin, an exhausted shield may be recharged (for a price); of course, the trick is finding the place of origin... [*a Sa'grukk lizard is a small gecko-like native of Graakhalia; its iridescent hide is unusually receptive to enchantment. It takes a whole skin, split along the belly, peeled from the body and softened in vats of water to make it elastic, to cover a single shield; if split - which is only possible when its enchantment fades, and it is struck by a bladed weapon - the skin can no longer hold magic, and the shield is useless.] Wand of Magic Missiles, Mindfeeder This singular device is a foot-long wand of blackened mahogany with a yellow diamond at the tip. The command word ("Lhomond") is inscribed along its side. It was created by Prince Brannart McGregor, and incorporates the power of the Radiance in its construction (making it detectable by Rad's Wand of Amber, of course). It was designed to be an easily-rechargeable wand; the wielder, assuming he or she was a spellcaster, could recharge it by casting spells into the wand, which would then convert that energy into stored power. Since the Nucleus of the Spheres was altered to draw its power from Entropy, however, the wand's abilities have changed. When first found, it appears to be a normal Wand of Magic Missiles, and holds 1d6+5 charges. Once exhausted, however, its curse comes into effect; the wand will randomly drain 1d6 spells from the mind of its wielder (if a spellcaster; otherwise, it draws its power from the nearest available friendly mage or cleric - typically, one of the wielder's party - NEVER from a spellcasting opponent) in order to recharge itself. No matter the level of the spells it absorbs, the wand always gains 1d6+5 charges from its "feeding". Once the wand has "fed" once the bearer of the wand becomes irrationally attached to it and will not willingly give it up, despite its unfortunate side-effect (particularly unfortunate, if it is a companion who suffers the spell-draining effect!); in fact, it will become a favoured weapon, supplanting any other missile weapon in the bearer's affections. Its owner may even give it a pet name. If stolen or lost, the distraught bearer will go to great lengths to recover it; however, if not found within 3 months, the effect of the curse fades, although the former bearer will always feel a pang of longing when he/she thinks of it. An early experiment, Brannart lost it years ago - long before the WoTI - and therefore never experienced the curse; he has, in all probability, forgotten its existence by now. Ring of Missile Catching The idea for this ring was conceived by Doleran Forsuph, Guild Master of the Greycloaks, a small-time thieves' guild operating on Belissaria around 1950 AL. Tired of his highly-trained cutpurses and housebreakers being struck down by any low-level mage with a Magic Missile spell to hand, or by the wands of Imperial Boltmen, he paid a small fortune to a reclusive mage to create rings which would not only shield the wearer, but allow him or her to strike back. If the wearer of a Ring of Missile Catching is the target of a Magic Missile spell, he or she may attempt to catch it (save vs. spells at a bonus of +2), so long as at least one hand is free (either hand may be used, not merely the one wearing the ring), and the wearer is not magically held, paralysed etc. If the attempt succeeds, the spell is absorbed by the Ring, and may be cast from it at any target by the wearer in the next round. If not used in this time, the spell dissipates. Any number of bolts may be caught at once by the Ring, as long as they all come from the same spell or item; the catcher may hurl back an equal number of missiles at his or her choice of targets. The wearer may not catch a spell in the same round as he is hurling one. Most of these rings are plain gold bands, with a sigil engraved on the inside of the ring (the mark of the Greycloaks). A few have been created since by other wizards, however, so Rings of Missile Catching with different designs may be encountered. New spells: Missile Storm Level: 3 Range: 30' radius Duration: Instantaneous Effect: omnidirectional burst of magic missiles Devised as a weapon of last resort by the Elven scout Alerivyn Feadiel, formerly of Alfheim, this spell causes a flurry of Magic Missiles to burst from the caster's body in a 360 degree arc. Anyone standing within 30' of the caster will be hit by 1-3 (1d4 -1, read zero results as 1) missiles, each causing normal Magic Missile damage (2-7 hp). Alerivyn created this spell for use when alone and surrounded by enemies - it should not be used within range of one's allies, unless they have some form of protection. Alerivyn later created a 4th-level improvement on her spell, called Waiting Storm; this has the same effects as the earlier version, except it can be cast with an indefinite delay, to be triggered at a later time by an act of will. The caster may cast the spell on him/herself, another person, or some article of clothing which encircles the wearer, like a belt or cloak. Until the spell is released, the person or object bearing it radiates a faint magical aura which may be detected by a Detect Magic spell. Only one Waiting Storm may be cast on any subject at a time; however, a person could have separate castings on himself, on his cloak, and on his belt, any of which can be activated individually at will. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 15:03:50 EDT From: CQuaif@aol.com Subject: [MYSTARA] - Missiles Galore, Part 2 [LONG] Continuing the Magic Missile theme:- A magic wand (my take on a limited-scope Mystaran Wand of Wonder) and its accompanying spells. Carl Q. Faoren's Wild Wand of Missiles Faoren, an extremely creative and chaotic Alphatian mage from Aarogansa, devised the first of these wands as an experiment in chaotic magic. The Wild Wand is an exquisitely carved and filigreed piece of bone from a Brown Dragon's skeleton (any long, straight piece will do; Faoren used various bones from the same skeleton over the years). The command word is the same for every Wild Wand - "Camarisa", who was Faoren's enamorata at the time. Whenever the Wild Wand is activated, it casts one of the following effects (roll d6):- 1 - a normal Magic Missile, damage 2-7 hp. 2 - a bolt which, upon striking the target or reaching a range of 50' (whichever comes first), explodes in a burst of light (equivalent to a Continual Light spell) which persists for three rounds. This effect is stationary if it explodes in mid-air, or mobile if it strikes a target. No damage is suffered by the target. Undead are not aversely affected by this spell. 3 - a bolt which causes blindness in the target for 1-2 hours (1d6+6 turns). No further damage is suffered. A save v. spells applies. 4 - a bolt which, if the target is undead, acts like a Turning attempt from a 6th Level cleric. Non-undead are not affected by this spell. 5 - a bolt which stuns the target for 5-8 (1d4+4) rounds. Undead are not affected by this spell. 6 - a double-strength Magic Missile (4 -14 hp). This has an effective range half that of a standard missile (75'), and fades away if it reaches the limit of its range. Each wand can contain a maximum of 45 charges; if found, an individual wand will have 20-25 (1d6+19) charges remaining. They can be recharged. Faoren made six of these wands before he died; two remain in the hands of his former apprentice, Rumael. The remaining four are currently lost. NB: Rumael, unlike his master, is a Lawful, logical, mathematically-inclined individual. He devised a formula - Rumael's Theorem - which can accurately predict the sequence of bolts produced by a Wild Wand, given examination of at least three consecutive blasts from any particular wand. This formula is so esoteric, however, that few others can understand it, let alone employ it. Rumael later used effects produced by the Wild Wand as a template for the following spells:- Rumael's Missile Spell Collection: Rumael's Turnbolt Level: 2 Range: 150' Duration: 1 round Effect: 1 bolt (+1 per 6 levels) This spell creates a shimmering arrow which, if fired at an undead, acts as a Turn attempt from a Cleric one level lower than the Wizard who casts it - at its lowest, as a 2nd-level Cleric. The maximum Turn level granted is 6th (for a 7th-level Wizard). An additional bolt is gained at 8th level, and again at 14th level, for a total of 3. Multiple bolts may be cast at different targets (note: the Turning effect applies ONLY to the single undead struck by the bolt), or at the same target, in which case additional bolts boost the Turning level by one per extra bolt (2=7th level, 3=8th level). This spell is experiencing a minor vogue amongst Glantrian mages, since it provides them with one of the major clerical advantages in a land where clerics are not permitted. The spell is now on the curriculum at the Great School of Magic. Flare Level: 2 Range: 50' Duration: 1 round (and see below) Effect: 1 bolt This spell creates a glowing arrow which may be fired in any direction to a range of 50' (or until it strikes an obstacle, whichever comes first); unlike the other spells in this collection, it does not automatically hit a living target. Upon impact, or at the limit of its range, the arrow explodes in a flash of light equivalent to a Continual Light spell, which remains for 3 rounds before fading. A bolt which strikes a moving target will be centred on it, and will move as it does; otherwise, the light will be stationary. Unlike a Light spell, a Flare missile cannot be used to blind a target. This spell has found various uses amongst war parties and armies, as it can be used to signal location, to provide clear sight of an enemy, or to frighten away night-dwelling creatures (goblins, kobolds etc). The light has no adverse effects on undead such as vampires. It is believed that Rumael has created, or is in the process of creating, a high-level version of this spell which generates light equivalent to sunlight, but this may simply be rumour. Rumael's Stunbolt Level: 2 Range: 150' Duration: 1 round Effect: 1 bolt (+1 per 5 levels) This spell creates a softly-glowing arrow which, upon striking its target, stuns the victim for 5-8 (1d4+4) rounds (saving throw vs. spells applies). During this period, the victim is unable to fight, cast spells, or defend him/herself. The caster gains an additional bolt every five levels after 3rd (at 8th, 13th, etc). These may be fired at separate foes, or at one target - additional strikes lower the saving throw by -1 per bolt after the first. Duration is not affected, no matter how may bolts strike the target. This spell has seen increasing use in quelling brawls in Alphatian towns, and has proved useful to monster-hunters who wish to bring their prey back alive and unharmed. Rumael's Sightblinder Level: 2 Range: 150' Duration: 1 round Effect: 1 bolt (+1 per 5 levels) This spell creates a brilliantly-glowing arrow which, upon striking its target, causes blindness in the target for 1-2 hours (1d6+6 turns). A saving throw vs. spells applies. The caster gains an additional bolt every five levels after 3rd (at 8th, 13th, etc). These may be fired at separate foes, or at one target - additional strikes extend the duration by 2 turns per bolt. A separate saving throw must be made for each missile striking the target. Like the Stunbolt, above, this spell is useful for vanquishing an opponent without causing lasting damage. A higher-level variant is currently being researched which can temporarily negate the gaze-attacks of certain monsters, such as Medusae, Basilisks, Nucklavees, etc. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 15:20:34 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - Amazons Pt 2 In a message dated 18/05/99 03:20:17 GMT Daylight Time, drake01@flash.net writes: > I"ve noticed that no one is being smart and answering this > thread...(non-thread?) So either the idea didn't go over or people are > ignoring me now (laugh) I'M not ignoring you; I'm just plowing through one hundred and twelve emails! :-> Personally, I like the idea; as to the Immortal Patron behind it (sticking with the Perez WW, who (BTW) was always my fave - I gave the series up after he left, but I frequently reread the whole run), why not have several Patrons - - mostly female - who reicarnate their worshippers, or mortals they admire, for different reasons? Valerias is a good choice; Diulanna would work, too, as Patroness of Will (for women who fight to the last, refusing to give up). Alphatia might be an interesting choice, for women who died for espousing the peaceful path (hey, there were non-warriors on Themiscrya, too, y'know! ;-). Anyone else got any others? Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 15:26:47 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - shields & stuff In a message dated 18/05/99 04:03:20 GMT Daylight Time, au998@freenet.carleton.ca writes: > IIRC, Robert Fry is from the UK, as well. Are you still around Rob? > You'll do, however. :-) :-) > :) Geoff. (hiding bag of Marks & Spencer goodies while looking innocent) LOL! I'm a M&S addict, too - just discovered their delicious Elderflower & Lemon non-alcoholic fizzy stuff and am rapidly depleting the old family food budget to satisfy my craving ;-)) Carl Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 14:31:25 -0500 From: "Daniel" Subject: Re: [MYSTARA] - Amazons Pt 2 Ordanna, creator of the elves. Might explain their long lives/Imortality. And Amazons were supposed to be a very "nature loving people" (treehuggers! (ahem kidding) - ----- Original Message ----- From: To: Sent: Tuesday, May 18, 1999 2:20 PM Subject: Re: [MYSTARA] - Amazons Pt 2 > In a message dated 18/05/99 03:20:17 GMT Daylight Time, drake01@flash.net > writes: > > > I"ve noticed that no one is being smart and answering this > > thread...(non-thread?) So either the idea didn't go over or people are > > ignoring me now (laugh) > > I'M not ignoring you; I'm just plowing through one hundred and twelve emails! > :-> > > Personally, I like the idea; as to the Immortal Patron behind it (sticking > with the Perez WW, who (BTW) was always my fave - I gave the series up after > he left, but I frequently reread the whole run), why not have several Patrons > - mostly female - who reicarnate their worshippers, or mortals they admire, > for different reasons? Valerias is a good choice; Diulanna would work, too, > as Patroness of Will (for women who fight to the last, refusing to give up). > Alphatia might be an interesting choice, for women who died for espousing the > peaceful path (hey, there were non-warriors on Themiscrya, too, y'know! ;-). > > Anyone else got any others? > > Carl Q. > *************************************************************************** > To unsubscribe from this list send mail to majordomo@mpgn.com with the line > 'unsubscribe mystara-l' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 15:34:26 EDT From: CQuaif@aol.com Subject: Re: [MYSTARA] - shields & stuff In a message dated 18/05/99 17:58:23 GMT Daylight Time, gf691805@er.uqam.ca writes: > I don't think that this symbol was genuine Moorcockian stuff (something in > the back of my head tells me of a persian origin) but that would need > further investigation... > Christian "Krieg!" Constantin According to an interview with Moorcock I read about a year back, he insisted that he DID invent it, and was continually amazed when people told HIM that it was an ancient symbol. Then again, Marc Bolan claimed to have invented Punk Rock...;-) Carl (Blimey, I must be old if I remember Marc Bolan) Q. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 16:02:12 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - shields & stuff >In RW, many armies of desertic nations used sickle-licke swords and a sort >of polearm quite similar to a scythe. I would like a sickle sword (similar >to a khopesh) for Hule True, a khopesh-style blade might be better than a mace; the Huleans' military power comes from clerical and warrior skills, working together. I'm still leery of the full-sized, "grim reaper"-style scythe, though: it's really a "trademark" of druids (wrong culture) or Thanatos (wrong patron), in readers' minds, even if it's not historically implausible. Remember that these are purely out-of-character icons, added for the Gazetteer-readers' edification, not something the countries themselves will necessarily put on their flags (though many do so). Hourglasses didn't have much to do with Glantrian society, either -- indeed, they didn't have ANYTHING to do with it, that I can think of -- yet they're enough of a generic "wizardly" symbol to represent the nation's theme, for the readers. (I guess a pentagram would've done that even more, but it would've looked too "Satanic" for a TSR product in the '80s! ;-D) >The mace and flail pair is too Nithian for me. Pharaos use them as regal >weapons (D&D puts it as two maces, probably for lack of flail weapon >stats). I'd been thinking of an anhk, for Nithia. You can't get much more "Ancient Egyptian" than that. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 16:17:15 -0400 From: Sharon Dornhoff Subject: Re: [MYSTARA] - Amazon Patron Immortals >> I think you're confusing genetic predispositions with cultural practices. > >Not entirely -- while the evolution of cultural practices would work just as >well for these parthenogenic Amazons as for normal humans, their static >genetic backgrounds could ultimately kill them by making them highly >vulnerable to changes in their environment. Granted, diseases would pose a bit more of a threat to them. However, if an Immortal's taking enough of a hand in their origin to make them perthenogenetic in the first place, then presumably they'd continue to be looked after by that patron. So they'd have plenty of clerics around to Cure Disease in representatives of each genetic matriline, whenever a particular bloodline proved susceptible. Once the ailment has run its course -- either died out for lack of susceptible victims as with bubonic plague, or mutated into a milder (non-fatal) form as with influenza -- even a single survivor could resurrect her whole bloodline, in a few generations. Also, genetic mutations can still crop up, even if their ova don't need to be fertilized. So there will be a certain number of Amazons who DO differ from their mothers, albeit far less than the children of humans who reproduce in the conventional way will. I've been working with asexual rotifers for my Ph.D. research, breeding them to become resistant to toxic compounds in their water; and from what I've seen, asexual organisms have a lot more plasticity than is generally supposed. While the first few exposures kill a lot of them, it doesn't take the survivors very long to replace themselves, and they retain enough diversity to adapt to other chemicals, even after they've been culled by the first toxin. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 16:36:12 EDT From: CQuaif@aol.com Subject: [MYSTARA] - Metamagic (longish) Moving right along.... A couple of meta-spells - both of which are actually lots of (other people's) spells ;-) I'm afraid these are a bit wordy, but between them, they contain one of the more interesting (well, I thought so) "Romance-and-Betrayal" stories in my campaign. Carl Q. Metamagic spells: (NB: I use the term "metamagic" to refer to a spell which alters or incorporates other spells. Contingency, for instance, is metamagic under this criterion.) Eboram's Conferral Level: 4 Range: touch Duration: special Effect: 1 spell Created by the Thyatian research mage Eboram Deionychus, after reading an account by a group of adventurers who fought Landryn Teriak, the Wraith Lord. He was particularly interested in Teriak's innate ability to confer the power to cast a spell on other creatures, and determined to devise a metamagic capable of achieving a similar effect. The result, after years of work, was the group of spells known as Eboram's Conferral. Each spell (which must be learnt separately) can confer the ability to generate a single casting of a particular spell of level 1-3 upon a living being of greater than animal intelligence. The spells are named according to the magic they confer, such as "Eboram's Conferral: Magic Missile" or "Eboram's Conferral: Fireball" - a mage memorising a Conferral does not need to know the spell referred to, as the magic is contained within the formula of the metamagic. A conferred spell will remain dormant until activated by the recipient, either by a keyword or by an act of will, depending on the casting mage's desire - the former is a better choice, if the recipient is to carry more than one spell. There is no limit to the number of Conferrals a single being can receive; A guard could carry multiple Lightning Bolts, for example, or a messenger could hold a Fly, an Invisibility and a Charm Person. Once cast, the spell is gone, as if cast by a mage. All spells function as if cast by a 6th-level mage, whatever the true level of the caster. Note: any Conferrals unused by the time the Day of Dread comes around will fade away harmlessly. Robyn's Insurance Level: 4 Range: touch Duration: special Effect: 1 spell, 1 target This nasty Metamagic was based on the "Eboram's Conferral" series of spells. Robyn Simerius was a Thyatian mage of Hinterlander descent, and a close comrade of Eboram before the war with Alphatia - in fact, they had once been lovers. Unbeknownst to Eboram, Robyn was secretly in the employ of the Alphatian military, one of several sleeper agents recruited years before. She had free access to the trusting, naive Eboram's research notes, and realised the incredible military advantage an army of mundanes with Conferred spells on them would provide - effectively, Thyatis would have legions of sword-wielding, armour-wearing wizards at their disposal - if this information reached the Thyatian government. While Eboram perfected his research, she adapted it, creating a magical trap. The Robyn's Insurance series of spells cover the same range of spell effects, conferred upon a living being. However, the recipient of a Robyn's Insurance spell has no control over its release; the spell is triggered either by an act of will from the caster, or by the recipient performing a certain action or series of actions. Once the spell is triggered, the spell takes effect (with no saving throw) on the carrier. Such a spell is usually damage-causing (Eboram was himself the victim of a "Robyn's Insurance: Fireball" spell, triggered when he attempted to stop her from escaping his workshop), but can be a harmless or even useful spell (for instance, a "Robyn's Insurance: Levitation" spell, triggered if the carrier falls more than 10 feet). Each Insurance spell can have only one automatic trigger, but like Conferrals, a victim can have any number of Insurances cast upon them. Example: Every new apprentice of the paranoid mage Arianus has the following Insurance spells cast upon them: Hold Person (if they try to enter his library unaccompanied), Sleep (if they try to read any of his spellbooks), and Fireball (if they ever try to speak his name outside his tower). After Robyn's escape to Alphatia, she sold the formulae for her spells to allow her to buy land and materials for a new tower of her own. The various Insurance spells were coming into regular use in Alphatia before the Wrath of the Immortals; following the transfer of the continent to the Hollow World, only a few mages, in Belissaria and elsewhere, retain knowledge of them on the outer world. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 16:36:21 EDT From: CQuaif@aol.com Subject: [MYSTARA] - Legends [long] This posting concerns two "legendary" weapons - that is to say, unique items with some history behind them - and the heroes whose legends they form a part of. The first concerns Arelan, creator of my earlier Forester spells; the second, his mentor. At the bottom is another Forester spell, this one created by Simenodar. I hope you enjoy these; I don't think the legends are necessarily my best work, although the weapons are pretty cool. ;-) Carl Q. NB: any variances in detail from published fact (canon or otherwise) in the following is a reflection of my campaign; if you want to use any elements of these, feel free to change it however you want to fit your own campaign. How would I know, anyway? ;-> Legendary Weapons: Oakenheart, Long Sword +3 This sword is made of magically shaped and sharpened oak (the result of a Deadwood Blade spell). Further enchantments have rendered it permanently sharp, practically unbreakable and resistant to fire, as well as giving it +3 to hit and damage. The upper part of the blade, nearest the hilt, is carved on one side with the name of the sword in the Vyalia dialect, and on the other with three stylised runes. These runes allow the bearer to cast the following spells once per day:- Haste (bearer only), Healing Sap, and Squirrel Climb (see my earlier post on Forester Spells for details of the last two spells). The sword is unintelligent and unaligned. Oakenheart was the personal blade of Arelan of Greenheight, a high-ranking and respected Forester. Arelan was born in 920 AC to impoverished parents in Thyatis City, who sent their son, aged 13, to the Gladiatorial Training School in an attempt to improve his lot. "Improvement" involved punishing training routines, frequent whippings and bullying from older trainees. after a year of this treatment, he managed to break out of the compound and ran for his life. After several weeks of night-travel and hiding, the exhausted boy reached the western forests. His first night's sleep in the deep woods was interrupted by an elven patrol from Greenheight, who bound him and drove him, at sword-point, to their camp-site. Standard orders at that time stated that interlopers into Vyalia territories should be put to the sword; however, the patrol's leader, Simenodar, saw something in the frightened boy which caused him to take Arelan under his wing, teach him the ways of the forest and, eventually, fight to adopt him into the Clan. Years later, Arelan had become a Forester, skilled at both the fighting arts and Elven magic - surprisingly to both his tutors and himself, he had a rare talent for sorcery, and was responsible for the creation of several unique spells now in common use by the Foresters and Vyalia Elves. Whilst camping one night on patrol, his party were ambushed by a sizeable force of Dire Wolf-riding goblins from the Dymrak Forest. With their watchman dead, and their weapons and armour captured by the goblins, Arelan instructed his scouts to run for help whilst he held off the goblins with a conjured Deadwood Blade and his small stock of spells. The Immortals were obviously with him that day, as Arelan was able to single-handedly slay dozens of goblins and their mounts, putting the rest of the army to flight. Near death, he was found by a rescue force and nursed back to health, by which time his tale had been immortalised in song and story. The wooden sword he had used was retrieved with him and, during his long convalescence, was enchanted with its permanent abilities. Arelan himself carved and enchanted the spell-runes on the blade, and named the sword Oakenheart. For the rest of his life, he used no other melee weapon, and many were the legends which sprang up about the sword and its wielder. Since Arelan's death, the sword has mostly lain in a place of honour in Greenheight. The Foresters do not believe in leaving a working weapon to gather dust if it is needed, however. A high-level Forester PC, or an Elf-Friend of the Vyalia, might be lent Oakenheart if undertaking a vital and dangerous mission on behalf of the Foresters. The Silver Bow of Simenodar: This is a Longbow +2, +3 vs. Humanoids. Twice per day, the wielder can surround a nocked arrow with Cold Flame, causing an additional 1d6 damage on a successful hit. The Bow is made from silver birchwood, and has a bowstring of unbreakable, magically flexible silver. This string will not snap or fray, and is unaffected by damp conditions, so the Bow is always ready for use. The Cold Flame power is triggered by a command word ("Greenheight"). Simenodar was, and indeed still is, a Scout for the Elven community of Greenheight. He was an adventurer in his youth, mixing with humans, Hin, and even Dwarves, which gave him an unusually cosmopolitan outlook for a Vyalia Elf. He was one of those who pushed for the creation of the Foresters, fighting the somewhat xenophobic attitudes held by many of his Clan. Becoming a student of the Clan Treekeeper after settling back into Greenheight, he became quite a skilled magic-user, creating his "signature" spell, Cold Flame (see below), as part of his training; however, shortly afterwards he abandoned this calling, becoming a scout. Although he never married, Simenodar did "adopt" a son; the boy who would become the Forester Arelan. Whilst on patrol, he discovered the frightened, half-starved child in the woods; seeing potential in the boy, he used his position as patrol leader to prevent his scouts from killing the interloper, and took him back to Greenheight. After long months spent getting toknow the boy, Simenodar eventually claimed Arelan, the child of his heart, as kin. He later stood proudly as sponsor when the boy was inducted into the Forester force Simenodar had helped to create. As part of his Treekeeper training, Simenodar learnt to craft items of magic, both with the aid of the Tree of Life and without. A year after joining the scout corps, he created his Silver Bow, which first saw battle a scant two days after completion - against a massive humanoid attack. Simenodar personally put paid to at least a dozen humanoids, and managed to destroy the single, gigantic Troll amongst the raiders by virtue of the Bow's innate magic. There are many stories told about the battles since won thanks to the Silver Bow, but the tale of this first battle is by far the most often retold. No longer as adventurous as in his younger days, Simenodar is best remembered by most Thyatians for his part in making the legend of Arelan; his true fame is known only to his own people, and to the Foresters, who hold him in the greatest esteem. Cold Flame Level: 3 Range: touch Duration: 1 turn Effect: 1 weapon This spell allows an Elf or Forester to temporarily grant a normal bladed weapon the equivalent of a Flames on Command ability, without risking the danger of a forest fire. The Cold Flame is blue-white, and radiates light equivalent to a torch, but no heat; it will burn whatever it touches, but will not spread to anything other than the enchanted blade itself - the Cold Flame cannot be used to light a torch, for instance. Creatures struck by a Cold Flame-encased blade will suffer 1d6 burn damage in addition to normal weapon damage. The burn damage cannot be regenerated, and must heal naturally. The spell may be cast on an arrow, but is less useful, since the enchantment fades after the missile is shot whether or not it hits; however, an arrow so enchanted is very useful as a signal flare. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ Date: Tue, 18 May 1999 16:36:24 EDT From: CQuaif@aol.com Subject: [MYSTARA] - Items Base and Divine (longish) And finally... These are the last couple of items currently on my "to send" list (okay, you can all relax now;-). Apologies for playing in the Taymor Empire without permission, but it's such FUN! Oh, and if I've got the bit about "Night of Long Knives" wrong - and can anyone tell me the title of the Pearl-Keeper? I can't find the Minrothad GAZ - blame it on the Dried Frog Pills....:-)) Carl Q. Soulbinder Amulets: Created long ago in the Taymoran Empire by servants of the Necromancer-Kings, these vile devices store the souls of the slain. The Amulets are shaped like tiny, razor-sharp ritual daggers on mithril chains; to absorb soul essence, the blade must be plunged into the throat of the victim (or some other vital place, in the case of non-humanoid victims, such as Treants) before death takes them. For those who know how, the soul essence can be used to increase the range, duration, and/or damage caused for many spells - the more essence consumed, the greater the increase. The Amulets can also be used to acquire special abilities for their bearers from the victims, as long as the souls all belong to a single specific race. Once five souls have been captured, a single ability may be gained - for instance, an Elf's infravision, or immunity to paralysis - with another ability at ten souls, a third at twenty souls, and so on - the number of souls required doubles each time. The wielder cannot control which ability is acquired, and the abilities are only available so long as the Necromancer carries the Amulet about her person. There is no limit, apart from availability and expense, to how many of these Amulets a single person may have. As an example, the Necromancer Khelasis was rumoured to have an Amulet containing 10 Elf souls, which granted her infravision and immunity to paralysis; one containing at least 5 Treant souls, allowing animation of trees; and another with random soul essence, which she used as a spell-booster. Hundreds of these Amulets were made during the Taymoran era, and a few may yet survive. Use of such an item is considered an EXTREMELY evil act, and would certainly result in an alignment shift if used by good characters. Carrying one, however, is not evil, so long as no attempt is made to use it. Destruction of a Soulbinder Amulet - not an easy task, as the devices become more durable with every soul taken - could be the object of a difficult quest for mid-level characters, particularly since the bearer becomes subject to horrific nightmares, thanks to the imprisoned souls. - - Calitha's Tears: This is the poetic name given to a set of nine flawless, cabochon diamonds, measuring 1" in length. According to legend, the Immortal Calitha Starbrow shed nine tears over the deaths resulting from the slaughter on the Night of Long Knives in Minrothad. These tears were found glistening on the beach the next day, having crystallised into indestructible diamonds. Whatever the truth of the matter, the Tears are a set of fairly powerful (non-artifact) magic items, each able to cast a specific spell effect twice per day. The individual gems (and their spell effects) are as follows:- - - Tear of the Sky (Fly) - - Tear of the Depths (Water Breathing) - - Tear of the Waves (Conjure Elemental - Water) - - Tear of the Mind (ESP) - - Tear of the Shadows (Invisibility, 10' Radius) - - Tear of the Storm (Weather Control) - - Tear of Renewal (Cure Serious Wounds) - - Tear of the Night (Sleep) - - Tear of the Dolphin (Polymorph Self) In addition to their individual powers, each Tear allows its user to sense the general location of, and Telepathically communicate with, the bearer of any other Tear, so long as both tears are on the same plane. No form of mental or magical attack is permitted through this link, however. There are rumours that clerics of Calitha may use a Tear to Commune with the Immortal once per month with no chance of failure. The Tears of Calitha are considered sacred relics of the Immortal, and until recently were kept in a secret chamber in an undersea cave. Two years ago, a band of thieves found out the location, slew the guardians, and made off with the gemstones, although most of their number were killed in the attempt. The gems are most probably scattered by now; The Priesthood of Calitha have offered a considerable reward for their safe return. PCs might come across any one of the Tears of Calitha during their adventuring careers (in a Dragon's hoard, in the hands of an enemy mage, etc). Should the priests of Calitha learn that one of the Tears has surfaced, they will either offer the reward to the finders or (if the PCs are experienced enough, in their opinion) hire them to use that gem to track down the rest using the location power. This quest could form the basis of a good-sized campaign. The power offered by the completed set of Tears is considerable; however, should the PCs be tempted to keep them instead of returning them to the clerics, they will find that Calitha's Priesthood have many more and greater resources at their disposal, upto and including the power of the Immortal herself.... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara-l' as the body of the message. ------------------------------ End of mystara-digest V1999 #218 ******************************** *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe mystara' as the body of the message.