========================================================================= Date: Tue, 2 Jan 2001 23:05:25 +0800 Reply-To: Mystara Sender: Mystara From: "Francisco V. Navarro" Subject: [GPD] Website Update Comments: cc: Stewart Edward Lentz , Ohad Shaham , Max Monas , Markus Montola , =?iso-8859-1?B?SGFycmkgTeRraQ==?= , Giovanni Porpora , Giampaolo Agosta , Erik Waddell , Andrew Theisen , Jennifer Guerra MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Hail Mystarans! We of the Glantrian Personnel Department are greatly honored to be noted as a "GREAT SITE" in the Vaults of Pandius! May we call your attention to the latest update of our site at www.geocities.com/principalities_of_glantri The latest update includes: Marchesia Philipe, the Mistress of Conjuration at the Great School of Magic! Anton Vlaardoen, brother of Prince Vanserie Vlaardoen--who is not what he seems! History of House Linden, steeped in the legacy of the Flaemish people Prince Angus McGregor and his mother Mary McGregor, a horrible mother and child of Klantyre! "Dominick's Heart," a short story of involving the a wedding, a theft, a conspiracy, romance, intrigue, magic and mystery--and you thought the Haaskinz family was boring! Kit Navarro Archduke of the GPD ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 02:54:46 -0000 Reply-To: Mystara Sender: Mystara From: kevin wyton Subject: Degron the Loquacious Comments: To: petevielfaure@mb.sympatico.ca Mime-Version: 1.0 Content-Type: text/plain; format=flowed Greetings all Here is a little toy I created for my DM. She thought it was interesting enough to use, I hope you do as well.Enjoy Kevin The Soul Stein of Degron the Loquacious After a long and fruitful life as as a silversmith Degron could feel the end of his years approaching. As many dwarves do he began preperations for his masterwork creation. He soon concluded that only a stein would suit his tastes. He sought out the best silver he could find, prepared his forge and after many days produced an excellent drinking stein. The sides of the stein depict an axe-weilding dwarf in platemail delivering the deathblow to a dragon. The neck and head of the dragon form the handle of the stein with the rest of the scene wrapped around the sides. The workmanship is exquisite, definetly the work of a dwarven master. As Degron applied the final touches to his masterwork he felt himself slipping away. Degron's soul now resides within the stein he created. He can see through the eyes of the dwarf depicted on the stein but his vision is limited to the direction the mug is facing and to a range of about six feet. While Degron can communicate with holder of the mug by telepathy, he is very selective about whom he speaks to. He will introduce himself almost immediately to goodly aligned dwarves but others generally only hear him after he has liberally "sampled" whatever they are drinking. Thanks to several hundred years of "close contact" with a variety of alcohols Degron has built up an astonding fortitude for alcohol and an amazing array of tavern tales and drinking songs. Degron's "sampling" of his contents geneally amounts to no more than a few ounces but he is capable of draining himself several times if the mood strikes him. This usually results in almost immediate intoxication for him. One particular side effect of his new form is that he is completely unaffected by poison. Just as he can "taste" the alcohol within him, (and he usually gives his dwarven opinion on its quality) he can taste poison, and depending on his relationship with his current bearer he might inform him/her of it. _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 00:37:24 EST Reply-To: Mystara Sender: Mystara From: Master's Pawn Subject: Re: Degron the Loquacious MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit I love this item! For me, it fits right in with the Dragon annual article on mentors. Degron could form a great figure to help dive stories with his knowledge of days gone by, and would really shake up the party when they meet him. An item, and an NPC to remember! Thanks. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 09:45:41 +0100 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Re: Degron the Loquacious MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit kevin wyton wrote: > Greetings all > > Here is a little toy I created for my DM. She thought it was interesting > enough to use, I hope you do as well.Enjoy > Kevin > > The Soul Stein of Degron the Loquacious Really an interesting item! Great work! Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 15:00:00 +0100 Reply-To: Mystara Sender: Mystara From: =?iso-8859-1?Q?H=E5vard?= Subject: [Fluff] The Masked One Unmasked MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=iso-8859-1 Content-Transfer-Encoding: 8BIT The following is a short story that I've just written. It is set in Karameikos in the near future. Comments and criticism are welcome! The Masked One Unmasked "These days, I am known simply as The Masked One. The name comes from the wooden mask which conceals my face. People react to the mask, obviously, but they get more comfortable with that than they ever would if they saw my face. The people of Krakatos have gotten used to it. The wizards there have learned to respect me, so far as to accept me as the new master of the Karameikan School of Magecraft, now that Terari has left that position." "But there was a time when I had no need to conceal my face. Some would even say that I was handsome back in those days. I for sure miss my old face. I had a different name back then. Sverdlov. I was a young and ambitious man with a talent for magic. My master was called Kaleidus. He had discovered my talent for magic when I was very young and had asked my parents that he would be allowed to take me to his tower in the south, and that I would be his apprentice there. My parents had accepted this after being granted a small sum of silver as compensation. Kaleidus was a good man. But he demanded discipline and obedience. In return he taught me to develop and use my magical talents. But I was impatient, and his strict way of life made me despise him. I was jealous of the powers he possessed, those that he would not share. My thoughts dwelled upon this and my hate for my master grew. I spent most of my life in solitude in his tower and I had much time to cultivate these feelings." "One of the times I actually left the tower was when my master took me to Specularum, the Duke's City. There I was introduced to the most prominent members of the Magicians Guild, including the Guilds leader, Master Teldon. Listening to the old mages, I learned of The Black Eagle Barony. And about the powerful wizard residing there, the Infamous Bargle. I decided then, that I would seek out this Bargle, perhaps he would be a better teacher, and that some day other wizards would respect and fear my name, as they did his. On the journey back home, I made my plans." "Wizards are not, like most believe, invulnerable. In fact, when unprepared for danger, many are quite the opposite. It was easy for me to sneak up upon my master and drive a dagger through his old body. He died, coughing a few drops of blood on one of the pages of his spellbook. I grabbed as many grimoires and scrolls that I could carry and left his tower, never to return. It is said that Kaleidus' spirit still haunts his tower, yet I still haven't had time to find out if that is true." "It was a long journey to the Black Eagle Barony. Once there, it was Bargle who found me, not the other way around. He knew who I was, he said. And he had decided to accept me as his apprentice. I had already passed his test. I was introduced to his other apprentices, most of them people who soon proved to be inferior in terms of magical potential. After only a few years, I had grown to become Bargle's most favored apprentice. One day, however, that would change." "Bargle often traveled. I know little of his missions. When he was gone, I was in charge of the Black Eagle mages. One of Bargle's most treasured possessions was a magical gem, called the Eye of Traldar. I do not wish to dwell upon the shameful details of this part of the story, but a group of rebels, undoubtedly based in Luln, were able to enter the Black Eagle Castle and steal the magical gem. Fearfully, I awaited Bargle�s return. He was one of the most powerful mages in Karameikos, and escape from him was not an option. For my courage, I was rewarded with my life. Bargle never said a word. He pushed me up against one of the bookshelves and pressed a cold hand over my face. I can still remember the pain of his hand as it started to burn, branding my face forever." "When I got back to my senses I left the Barony and never returned. After years of traveling, I ended up here, in Krakatos, and eventually became the master of the School of Magecraft." "That is the end of my story. It has been nice to be able to talk about this, after all these years. Unfortunately, if the truth about me was to become known, I would lose everything, and I would be driven away from this town, or killed at best. So, I'm afraid I will have to kill you." The listener's reaction was not one that the Masked One had expected. He had enjoyed letting his victim learn of his death in this casual matter, and was disappointed when the young man's only response was a grim smile. "You are not the only one who wears a mask, Sverdlov," he said. "Don't you recognize your old master?" Slowly, the strangers facial features changed into that of a gaunt thin-bearded man. "Relax, old friend," Bargle said. "I have not come here to kill you. The Order of the Black Eagle is not gone. I want you to join us." Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "God created man in his image, and then man returned the favour." -Voltaire ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 10:04:40 -0500 Reply-To: Mystara Sender: Mystara From: Geoff Gander Subject: Re: [Fluff] The Masked One Unmasked Most excellent! I enjoyed it. Geoff -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 22:25:45 -0000 Reply-To: Mystara Sender: Mystara From: jason o'brien Subject: Re: [Fluff] The Masked One Unmasked MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit really cool story. keep up the 'good' work. mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 4 Jan 2001 22:28:13 -0000 Reply-To: Mystara Sender: Mystara From: jason o'brien Subject: Re: Degron the Loquacious MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit i like it! keep em coming. mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 10:42:12 +0000 Reply-To: Mystara Sender: Mystara From: Colin Wilson Subject: looking for second hand stuff MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Hi there. Anyone know of any second hand stores or people offering second hand stuff in the UK? I'm looking for the Poor Wizards Almanac III and Night Howlers specifically. Cheers, Col. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 11:37:53 +0100 Reply-To: Mystara Sender: Mystara From: Jacob Skytte Subject: Re: expansion of dominions MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable John Calvin wrote: > Admittedly I didn't do the calculations up front, but this seems to be = a very optimistic > appraisal of the situation. What are the waters like in Norwald = during the winter? Do > they get choppy? or full of ice? I don't know. Perhaps someone else = on the list can > enlighten us. I always assumed that the waters that far north would = become more > dangerous to travel through during certian times of the year, but I = could be wrong. Sorry to reply this late, but I've been away from the list during my = christmas holidays. :) We established some time ago that according to information found on the = Western Trail Map, the waters off the coast of Norwold flow to the = north, and thus originate in warm climates. This keeps Norwold waters = free of ice. Also there are no glaciers that I know of (the chief source = of ice in arctic/subarctic waters) that originate in southern Norwold = (or even further south). Thus, there may be occasional freezing of = surface water in low-depth bays and harbors, but it can be easily broken = up by a large ship. > I agree that folks would do some ship building, but again I'm not = quite sure how the > weather up there will affect this. How hard is it to work with wood = in freesing > temperatures? Not sure. My personal feeling is that it would be = harder than normal, but > once again I don't know much about the subject. Perhaps someone else = could pop in here? Since living trees don't freeze, once you get past the outer layers = (which can be hard with just an axe, I suspect, definitely work for = strong lumberjacks), it isn't harder than felling a tree in warmer = climates. Once you've felled it, you'd divide it into manageable parts, = then get the wood inside for making planks/whatever. What you'd need = during the winter is a large building or two, where you can assemble the = ships during the winter, sheltered from the elements. Also this building = could serve as a drydock, to make repairs on existing ships. Ideally, = then, you'd fell excess wood before hard winter sets in, and = build/repair ships inside during hard winter. All of this assumes, of course, that the dominion in question lies by = the coast of Norwold, otherwise all this talk of ships is irrelevant. = The main problem here is that the coast of Norwold is not easily = defensible, should other nations wish to attack/retaliate. First off, = with a harbor town, the enemy can sail right in. There are a number of = defensive tactics that can close off harbor access, but it would be a = small matter to sail some distance away, and land troops outside of the = town or at other harbor towns in the dominion (you can't feasibly defend = them all if there are others). It shouldn't be hard to lay siege or to = use guerilla tactics and deny the dominion food/wood, disrupt existing = manufacture, etc. The PC on a world conquest could thus easily find his = own dominion destroyed, having to start over again in conquered lands, = but now with the added disadvantage that his enemies know his hunger for = conquest and with one or more countries already out to get him. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 12:50:14 +0100 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Valerius Metellus MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit VALERIUS METELLUS 7th Ambyrmont 976, Kantridae, Duchy of Kantrium, Thyatis. Lucius Valerius Metellus. ----------------------------- The man who sits in that chair, at the General�s Inn of Kantridae, is not a common man. Although he seems lost in a daydream, and his eyes seem like stirring at something we don�t know; although he seems to be just one of the hundred of visitors that has passed through the inn this day�well, that man is none other than Lucius Valerius Metellus, known mostly as Valerius, the first son of the noble Metellus, one of the most important nobles of the Duchy of Kantrium. ------------------------------ History: Lucius Valerius is the first son of the senator Severin Metellus. The Valerius-Metellus family is very old, and is one of the most important in the duchy of Kantrium, but it is also a senatorial family, with a seat, assigned to its leader by family right, in the Thyatian Senate. Lucius Valerius was appearantly destined to pursue the political career, but the father�s plan for him was thwarted by the joint decision of Valerius and of the younger brother Damian (who had lived with his uncle Publicola for several years due to a mental problem, by the time seemingly cured) to leave for the virgin lands of Karameikos in AC 993, where they found wealth and fame adventuring under the assumed name of Boar brothers (Valerius was known as Jacob, Damian as Harold), and Valerius found a new mission in the defense of Nature as a Ranger. Returning home in AC 1001, without Damian, who had decided to settle down in Specularum, Valerius entered the University of Biazzan, which he left in AC 1005 to enter the Army and fight the Alphatians. He always felt that this was his duty, although he never liked the motivations that brought Thyatis into the war, and has never been an Alphatiaphobe like his brothers. Soon, he was employed for special tasks in the Army, given his adventuring experience. He spent three years on the Isle of Dawn, living mostly in the forests, and acting as a guerilla scout. He was seriously wounded in Ambyrmont 1008, and was near death, but was saved by an Alphatian traitor, Manuela Blanche, whose mother was Thyatian, who brought him to Dunadale. Manuela had become a Thyatian spy, but she was uncovered and executed in Ekto two months later, while Valerius was still recovering in Dunadale. Valerius left Dunadale soon after hearing the news, and was able to sail to Port Lucinius and take part in the last battles of the war under the command of Iulius Sergius Scaevola in the XXth Cohort. In AC 1009, when the war ended, Valerius left with honnor the Army, and returned to Kantridae. He has built a small cottage in the mountain woods and spends most of his time there, training, walking, and writing. His first poems, published under the assumed name of Jacob Boar at the start of AC 1010, are very renowned by literary critics in Thyatis. Personality: Valerius is a very active man, lost amidst several interests that absorb all of his time: he is a musician, an adventurer, a scholar, a poet, a forester. Valerius enjoys art in all its forms, is very interested in magic, and loves with all his heart Nature. He is a very positive man, who likes life and people, although this has never made him a dupe. He doesn�t agree with the intrigues his older brother plots, nor with the cold attitude of Quintus, but loves both. He is intimately Thyatian and loves his nation, but he doesn�t like the aggressive nature of its politics, and dislikes war, even if he has fought in the Wrath of the Immortals War. Appearance: Valerius is of medium height, with quite long curled blonde hair, and brown eyes; he is a quite strong man, well-trained and muscled, but less than his brother Damian. Valerius is a beautiful man with a vaguely dreaming appearance, something that make him even more attractive to women... Stats (OD&D, AC 1010): Ranger 23 Str 14, Int 18, Wis 12, Dx 11, Cos 12, Cha 17 Alignement: Neutral good ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 12:52:07 +0100 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Harold Boar MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit HAROLD BOAR 27th Kaldmont 977, Kantridae, Duchy of Kantrium, Thyatis. True name: Damian Valerius Metellus. ----------------------------------------------- Living in the city of Specularum is a man who seems nothing more than a common Thyatian. If someone ever sees him casually in the streets of the city, he is not one of those people who is immediately noticed. Middle height, brown hair, and brown eyes, always reddened from a sort of allergic form of irritation, the man, known as Johnny Fragolino in Specularum, has no profession, and spends most of his days walking around the city, when he is not abroad for one travel or another. Those who know him are always surprised by this, considering that he doesn�t seem to be rich. And he doesn�t seem to be an adventurer, either. But in fact, Johnny Fragolino is none other than Damian Valerius Metellus, a Thyatian noble whose occupation is the headsman. ------------------------------------------------ History: Damian Valerius Metellus was born in Kantridae on the 7th Klarmont 976. When he was very young he already showed a weird interest in death. He tortured and killed all sorts of small animals, because he was fascinated with it. His parents were very worried, and after some time they decided to leave the young man to the wizard Publicola, his mother�s brother, hoping that he could somehow find what was wrong with the boy�s mind, while they concentrated themselves on the education of his brothers Quintus (who would later inherit the senatorial title of the family) and Lucius. The wizard understood soon that the boy had absolutely no magical potential, but he could not send him to a clerical monastery or to the army to be trained, because of his strangeness. Thus, the wizard raised the boy, since he was 7 years old, as a real father, and gave him an education suited to his nobiliar rank. The wizard worked hard to remove the interest in death of his nephew. The result was mixed: the boy had understood that kill and torture living creatures was a bad thing, but he felt an unresistable desire to do so. While the boy grew to become a young man, he learned how to control this feeling, and by the age of 16, he felt it just as a distant call in his ear, that he knew would remain unheard. He returned for long periods of time with his family, and soon established a deep friendship with his brother Lucius, who was only one year older than him. In 993, Publicola left for Karameikos. The two Metellus brothers decided to follow him to the Duchy, hoping to find new opportunities for their lives. No-one of them thought to follow the political career, that their father Severin had envisioned for them, so he turned to the youngest brother Quintus; arriving in the city of Specularum, the two begun an adventuring career that resulted very soon in wealth and fortune. After years of continuous quests, the two brothers had risen to fame in northern Karameikos and in the Selenica area with the names of Jacob and Harold Boar. In AC 1001, Harold Boar retired from adventuring, because he had found how to dedicate himself again to his old hobby. He entered the Guild of Headsmen, and begun to work as a headsman in the Grand Duchy of Karameikos. This was a great satisfaction for his torturing and killing desire, and at the same time left him with the feeling that he was acting justly, for the benefit of society. He took the name of Johnny Fragolino for his day-to-day activities, and at the same time he begun to act as a contact among several adventurers and employers that he had worked with and met in his adventuring days. His discretion and common sense regarding delicate matters and his judging ability on who to call for which job, made him soon one of the most searched for �contacts� to find adventurers. In the years of the Wrath of the Immortals War, the name of Harold Boar spred itself among the nobles and wealthy, and soon to the rulers, of the Known World. It was Harold Boar who contacted the adventurers that would solve some problems like the appearant madness of Duke Stephen of Rhoona, the Martense episode in Wendar, the disapperance of General Demetrius of Corunglain during the war against the Master. Now, Metellus is a very rich man who lives a triple life, as a headsman, as a Karameikan commoneer, and as a very influent advisor and adventurer �dealer�. Among people who has used his advice are the king of Vestland, John Beaumarais-Moorkroft and Prince Jherek Virayana IV, Ettore Ottaviano, Corwyn Mauntea, and several Ierendian nobles. Harold Boar generally employs always the same persons. He knows some groups of adventurers which he use depending on the situation, but he resorts to them only in a second moment. He usually sends first a group of low level and low experienced adventurers on a mission to act as scouts. He never says them more than the necessary, and often hides the real task of the mission: he uses them to see how difficult the quest is, and to judge what party of adventurers he needs, and he doesn�t feel sorry for the group if some or all die- after all, he payed them to perform a task, and they knew the dangers. Then, if they don�t succeed, he sends one of �his senior groups� of adventurers. Harold Boar is still in very good relations with Thyatis and his brothers, and has more than once served his motherland in secret missions, mostly for the Army. If the mission is extremely relevant, Boar is ready to engage himself directly, and he has fought more than one battle in the Wrath of the Immortals War. He is a top-level adventurer and a strategic genius, and he has been rewarded with the Cross of Silver, an important Thyatian war decoration�but with the name of Damian Metellus, so that no-one will ever find out that the all-knowing Boar, the Thyatian noble Metellus, and the idle Fragolino are the same person! Damian, as Johnny Fragolino, lives in a small house of his property in Specularum�s [�]. He is currently engaged with Alessandra Leucides, a half-Traladaran/half-Kerendan woman in her mid-twenties. He has not revealed his identity to her, and is scared by the thought of seeing her leave if she ever learns of his headsman-profession and his strange pulsion, but he is at the same time consumed by the desire of telling her everything about himself. Damian owns also a house in Kantridae, and has a flat in Corunglain and one in Ierendi City, both of which were bought with the name of Harold Boar. Personality: Damian is certainly not a normal man. He is very intelligent, sharp and humorous, but he has a weird fondness for death, killing, and torture, that he has been able to cultivate remaining inside the sense of morality and responsibility that his uncle instilled in him. Damian likes to surround himself with a feeling of mystery, and enjoys solving problems through �his adventurers�. He feels no pity for those who fail, believing that the world is hard, and only those who are hard can survive, and rationalizes this by thinking that sooner or later, the adventurers that he sent would have died anyway. However, if possible, he tries to help them (often providing funds for resurrections etc.). He also likes to think of himself as an �uncle� for the adventurers that he knows and respects, and he thinks of them as of �his adventurers�. Appearance: Damian is a very normal looking person- he dresses like any Thyatian who lives in Karameikos, doesn�t wear particularly expensive clothes, nor jewels. A casual beholder would see nothing but a normal man, of middle height, with light brown hair and dark eyes, although a quite handsome one. However, Damian hides through his professional headsman abilities an amazing personality, and an incredibly well built body: he is strong, slender but impressivly muscled, has a sharp look and a charismatic and healthy appearance. Stats (OD&D, AC 1010): Fighter 20, Headsman 12 DV Str 16, Int 16, Wis 17, Dx 10, Cos 13, Cha 16 Alignment: Lawful neutral ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 14:19:39 +0100 Reply-To: Mystara Sender: Mystara From: =?iso-8859-1?Q?Andr=E9s_Piquer_Otero?= Subject: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit Hi, I have a small game mechanics problem. When a PC is using a Staff of Striking (or another staff with the Striking power, like Staff of Power), how would a weapon mastery over Basic affect the damage caused?? either it does not change damage at all (though I would allow for increased attack bonuses and special powers like deflect), as the damage is energy-caused OR, the energy causes an increase of "double damage", so that the damage with weapon mastery could be the appropiate basic damage x2 (too much of a killer) or maybe the standard damage + 1d6 of magical power. Any suggestions??? Andr�s ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 15:53:24 +0100 Reply-To: Mystara Sender: Mystara From: =?iso-8859-1?Q?H=E5vard?= Subject: Re: [Fluff] The Masked One Unmasked In-Reply-To: <200101041504.KAA00452@freenet10.carleton.ca> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=iso-8859-1 Content-Transfer-Encoding: 8BIT On Thu, 4 Jan 2001, Geoff Gander wrote: > > > Most excellent! I enjoyed it. I'm glad you did! Its actually the first piece of fiction I've ever published on the net. I'll be posting some more (non fiction) information about The Masked One, The Order of the Black Eagle and other concepts from the short story next week.. :) H�vard Haavard R. Faanes (hoc@nvg.ntnu.no) http://www.nvg.ntnu.no/~hoc "God created man in his image, and then man returned the favour." -Voltaire ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 15:03:07 -0000 Reply-To: Mystara Sender: Mystara From: Phillip Jones Subject: Re: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit > Hi, > > I have a small game mechanics problem. When a PC is using a Staff of > Striking (or another staff with the Striking power, like Staff of Power), > how would a weapon mastery over Basic affect the damage caused?? > > either it does not change damage at all (though I would allow for increased > attack bonuses and special powers like deflect), as the damage is > energy-caused > > OR, the energy causes an increase of "double damage", so that the damage > with weapon mastery could be the appropiate basic damage x2 (too much of a > killer) or maybe the standard damage + 1d6 of magical power. > > Any suggestions??? > > Andr�s IMC a staff of striking (or any staff that acts like it) does only an extra +1d6 damage to the base damage, the same as if you had cast a Striking spell on the staff (because basically thats all a Staff of Striking does :) ). So a PC who is at expert level of weapon mastery in the staff and uses a staff of striking would do 1d8+2 +1d6 when activating the Striking power on the staff (when it uses a charge). One thing have have changed though, is that each activation of the Striking power will embue the staff with the striking power for 1 turn (as the clerical spell of the same name), not per strike as stated in the magic item description. Otherwise most staffs of strikings would rarely survive two melee combats. :) At least this puts some life into them. Also, IMC the basic staff of striking has mutated a little bit. As striking is a clerical power, I've had two clerics embue it into different weapons. I now have a cleric of Vanya running around with a Shortsword of Striking (in a weapon which he has named Vanya's Vengance), and a cleric of Thor wielding a Hammer of Striking (which sparks when he activates the Striking power - which he has called Thunderer). :) Phil (aka Alexander Korrigan, humble student of the Great School of Magic) "I'm not evil. Just practical." ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 19:45:28 -0000 Reply-To: Mystara Sender: Mystara From: Paul George Dooley Subject: Re: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit ----- Original Message ----- From: "Andr�s Piquer Otero" To: Sent: Friday, January 05, 2001 1:19 PM Subject: [MYSTARA] staffs of striking > Hi, > > I have a small game mechanics problem. When a PC is using a Staff of > Striking (or another staff with the Striking power, like Staff of Power), > how would a weapon mastery over Basic affect the damage caused?? > > either it does not change damage at all (though I would allow for increased > attack bonuses and special powers like deflect), as the damage is > energy-caused > > OR, the energy causes an increase of "double damage", so that the damage > with weapon mastery could be the appropiate basic damage x2 (too much of a > killer) or maybe the standard damage + 1d6 of magical power. > Going by the spell Striking, the gold box Immortal power Striking, and the Artefact power Striking I'd say you get +d6 damage. Hamlet I, v, 166 Words to live by? Paul ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 23:09:38 +0100 Reply-To: Mystara Sender: Mystara From: =?iso-8859-1?Q?Andr=E9s_Piquer_Otero?= Subject: Re: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit thanks a lot for your answers, I think that's the best for game balance. The relationship with the striking spell had not come to my head, probably because I got misled by the AD&D Staff of Striking, which lets the user choose the multiplier according to the number of charges spent... oh, some remarks about "1 turn activation": Do you let a PC use the staff as a regular weapon (without expending any charges)?? I normally let my PC use it as a regular staff, only altering damage when using a charge for the strike... Andr�s ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 5 Jan 2001 20:09:54 +0100 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Re: [Fluff] The Masked One Unmasked MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Another word of appreciation. Liked especially the end. Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 6 Jan 2001 03:26:02 -0000 Reply-To: Mystara Sender: Mystara From: Phillip Jones Subject: Re: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit > thanks a lot for your answers, I think that's the best for game balance. The > relationship with the striking spell had not come to my head, probably > because I got misled by the AD&D Staff of Striking, which lets the user > choose the multiplier according to the number of charges spent... > > oh, some remarks about "1 turn activation": Do you let a PC use the staff as > a regular weapon (without expending any charges)?? I normally let my PC use > it as a regular staff, only altering damage when using a charge for the > strike... > > Andr�s Yes, I do the same thing. It acts in all ways as a normal staff until the wielder expends a charge and activates the Striking power. Why I increased the duration of a charge to mimic the spell was because I have managed on several occasions to put the partys mage (the one that has the staff) in a situation where he must engage in physical combat (because he's to close to use ranged or area effecting spells). He was going through charges like fun, and the staff was used up within 2 or 3 adventures (the mage panics when faced with a melee combat, and considering his hit points and AC, I can see why). As I'm not very generous in my campaign with magical items (generally), I thought it would be better to increase the charges activation time to the same as the spell. Its worked for me so far. :) Phil (aka Alexander Korrigan, humble student of the Great School of Magic) "I'm not evil. Just practical." ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 6 Jan 2001 04:30:33 EST Reply-To: Mystara Sender: Mystara From: Ryan Seratt Subject: Re: [Fluff] The Masked One Unmasked MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Haavard, Great story! I was surprised by the ending. Ryan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 6 Jan 2001 09:09:34 -0500 Reply-To: Mystara Sender: Mystara From: David Knott Subject: Re: staffs of striking MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit > I have a small game mechanics problem. When a PC is using a Staff of > Striking (or another staff with the Striking power, like Staff of Power), > how would a weapon mastery over Basic affect the damage caused?? > > either it does not change damage at all (though I would allow for increased > attack bonuses and special powers like deflect), as the damage is > energy-caused > > OR, the energy causes an increase of "double damage", so that the damage > with weapon mastery could be the appropiate basic damage x2 (too much of a > killer) or maybe the standard damage + 1d6 of magical power. > > Any suggestions??? A third possibility: treat the 2d6 damage as base damage +1d6, since the base damage for a staff wielded by someone with Basic mastery is 1d6. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 6 Jan 2001 22:00:05 -0000 Reply-To: Mystara Sender: Mystara From: jason o'brien Subject: Re: looking for second hand stuff MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit > Hi there. > > Anyone know of any second hand stores or people offering second hand stuff > in the UK? > > I'm looking for the Poor Wizards Almanac III and Night Howlers > specifically. > > Cheers, > > Col. > There is a place in liverpool that sells oop stuff, their prices seem to be about the same as the products originally sold for. i don't have their address to hand though. they have a websit too. i will try to get the address for you tomorrow. mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 7 Jan 2001 00:32:12 -0000 Reply-To: Mystara Sender: Mystara From: "paul.benfield" Subject: Re: looking for second hand stuff In-Reply-To: <004b01c0782c$47c59880$60db869f@pbncomputer> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Hi, I would highly recommend trying Dungeons and Starships in Birmingham (on a road called Digbeth I think near the Bull Ring) and also Role'n'Play in Wolverhampton near the city centre. Both shops are amazing treasure troves of OOP and new modules. I even saw an 'S' module that in Dungeons and Starships... I don't have the telephone numbers to hand but I'm sure they'll be in the Yellow Pages and I think both shops will do mail order. Cheers Paul Benfield http://www.geocities.com/pab02 -----Original Message----- From: Mystara [mailto:MYSTARA-L@ORACLE.WIZARDS.COM]On Behalf Of jason o'brien Sent: 06 January 2001 22:00 To: MYSTARA-L@ORACLE.WIZARDS.COM Subject: Re: [MYSTARA] looking for second hand stuff > Hi there. > > Anyone know of any second hand stores or people offering second hand stuff > in the UK? > > I'm looking for the Poor Wizards Almanac III and Night Howlers > specifically. > > Cheers, > > Col. > There is a place in liverpool that sells oop stuff, their prices seem to be about the same as the products originally sold for. i don't have their address to hand though. they have a websit too. i will try to get the address for you tomorrow. mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 7 Jan 2001 12:41:44 -0000 Reply-To: Mystara Sender: Mystara From: jason o'brien Subject: Re: looking for second hand stuff MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit > There is a place in liverpool that sells oop stuff, their prices seem to be > about the same as the products originally sold for. i don't have their > address to hand though. they have a websit too. i will try to get the > address for you tomorrow. > mortus. > O.K. i found the addresses: Best Books & Games 6 - 10 slater street, liverpool, L1 4BT, England. Tel/Fax:(+44) 0151 709 1001 Open Mon-Sat 10am-6pm E-mail: dlfrost@madasafish.com. i don't think they do have a website, must have mixed it up with email. spending to much time with my undead, these living world things can get confusing. price E.G B7 rahasia & B8 journey to the rock �8 sterling each CM5 mystery of the snow pearls �10 sterling i also bought some star wars books from them Price E.G. Galaxy Guide 2: Yavin & bespin �10 sterling Shadows of the empire sourcebook �14.99 sterling all in mint or near mint condition. there is also a shop beside the St.Nicholas market in bristol, sorry i don't have the name or address. i bought a star wars module there for about �4 sterling, in good condition, The black sands of socorro, although they didn't seem to have a lot of oop's at the time. hope this is of some help. mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 7 Jan 2001 21:27:18 +0100 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Inner Circle Gaz: 8) City State of Zeshuita MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit ZESHUITA (with this, the eight kingdoms of the Inner Circle have been completely covered) Area: 59,183 kmq Population: 89,760 (85% rakasta, 15% humans) Government Type: Zeshuita is a Kingdom, though it is called a "city-state", and is ruled by a King. The King is leader of the army, fixes taxes and decides how to use them; he is supported by a Council, who is the only one to have rights in the foreign policy. The Council is composed by 60 rakasta (30 elected throughout Zeshuita by the two main cities and the villages, and 30 noblemen), and 12 humans elected in the two cities. Important Figures: King Aori IV Description: Zeshuita was an ancient Rakastan city who managed to get a quite big territory west of Wolven and south of Selemy. It is not heavily populated: most rakasta live in small villages, who control farmlands and pastures for an area of several square kilometers each. An interesting feature of Zeshuita is the lynx farming, conducted in the mountains located in the eastern portion of the land. The lynxs are used as pet animals by many rakasta of the Inner Circle, and are fancied by the aristocracies of all Nentsun. Although lynxs are also bred in regions of the Outer Circle, it seems that the rakasta of Zeshuita are the best lynx trainers of Nentsun. A consistent community of humans live in the nation, although they are mostly concentrated in the two cities of Mishiphura (pop. 11,300, 60% rakasta) and the capital Zeshuita (23,000, 70% rakasta). ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 8 Jan 2001 00:53:14 +0100 Reply-To: Mystara Sender: Mystara From: Marco Fossati Subject: The Dark Lord: Prologue MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Draco, Stonewall, AC 985 late Fall Waynet felt the cold was freezing his skin, his muscles and even his bones while walking through the dark alleys of Draco's southern suburb. He wished to use his arts to warm himself but he couldn't. His master's orders were still clear in his mind...: "Don't stupidly reveal yourself and your powers, Waynet...Don't show yourself to the Enemy, for if you'll remain concealed in the shadows you'll have better chance to fulfill your mission...". His mission....Waynet remembered how 9 months ago he laughed first for the amezement then for the rage for having been ordered to carefully watch a lone young pregnant woman. He secretly got angry with his master: while his other companions continued their studies, he found himself in that dirty ward being a secret bodyguard of a rather stupid, ugly, young woman. Waynet thought about who could be the father of the upcoming child...maybe a drunk sailor or a cutthroat...but after some days Waynet learnt that wasn't a dull mission...3 times the evil Enemy send his minions to kill the woman and the new life she was bringing inside herself. 3 times Waynet managed to save the woman without being discovered by her. The time of the birth was finally arrived, just that night...in the deep of his heart Waynet hoped that was the last cold night he had to spend there... Liukos didn't care for the unusual intense cold that night. He had only a thing in his mind: his mission. 9 months ago he received a dream from the immortal he fanatically had ever followed. His patron told him of that dangerous mission: to leave from his remote village in Bellissaria and to reach Draco. There to find the young woman he viewed in the dream and to kill her with his child. During his trip he learnt from his immortal that other 3 clerics had tried but all of them had failed. But hhe was better than the others, he had awaited for years the chance to fulfill his patron's orders and he was going to do anything in order of not delude Him. Some days ago he had arrived to Draco and he easily found the house where the woman lived. There were the last days of her pregnancy but he awaited. He found a danger: that young mage that wandered always near the house. He had a good camouflage but his immortal had given him some 'helps' for the mission so he had easily spotted him. He had thought about a plan and he found it. It was very simple indeed, but Liukos didn't care: after having killed the child he'll not care if he'll be killed: his soul will fly to Him and he's going to serve Him for the eternity...could you ever think about a better reward? Liukos smiled with pleasure...the the plan started... Waynet heard some noises in the dark alley in front of him: the typical 'clingk' of the swords that touch armors...What the hell was doing a well-armored warrior in that damned place thought Waynet...he decided to go to investigate there. Only a few second just to keep himself quiet or to slay a possible minion of the Enemy... Only a few seconds... That was all Liukos was waiting: dressing that drunken man iwth a battle armor and a sword had cost him all of his money and was a very silly plan but Liukos didn't care...only a few seconds without the presence of the wizard, it was all Liukos had wanted. From another alley he silently run towards the house; outside there he cast a spell...a little more protection would had been very useful. Then he entered in the house... Waynet suddenly realized he was cheated...that 'warrior' literally fell to his feet, entirely drunk. He immediately turned himself to the house... How could I ever be so stupid? he thought while the terror of having failed his mission started to fill his heart... Liukos was finally in the house: the woman had just finished the childbirth and the new born was laying on the bed, crying a lot. The woman, exausted, was near his son and horror appeared on her face when she saw Liukos. He took the child with his left while in the right he prepared his mace...with only a blow he was surely going to kill him but feeling that new life in his arms broke his solid spirit...how could had been able to kill that innocent creature? His immortal had never taught him such things..."Razud, why did you ask to me such a grief and evil act?" he thought while the door was opened by Waynet... Waynet watched that stupid cleric undecided...it was common in such men he thought with scorn...and with an evil grign he start to cast a spell...in a second the heart of his enemy would had been destroyed. But with terror he realized he coudn't speak...surely the damned cleric had casted a silence spell in the house...there was only a possible action...Waynet remembered an old saying of his grandfather: "When there aren't any horses, the donkeys have to run"...he was right. He took a dagger and throwed to Liukos, who was still unable to move...the dagger hitted him slightly on his left shoulder, only a simple wound but Liukos after a second became pale and fell to the ground. Waynet quckly caught the children just before he had fallen on the floor and saved him. Liukos recognized on the dagger the symbol of the infamous Black Cabal of Draco. He had heard of it even in the remote Bellissaria...Meanwhile the spell effect had finished...with a whisper he said to Waynet: "Venom! Only in this manner the cowards kill...Razud forgive me for I was weak in my faith to you...forgive a poor stupid..." then he died. Waynet gave the children to the shocked woman then he took the dagger and quickly went out from the door without a word... Waynet felt the coold was freezing his skin, his muscles and his bones while walking through the dark alleys of Draco's southern suburb... He didn't know why but he thought that wasn't his last night he had to watch that children... ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 8 Jan 2001 02:45:20 +0100 Reply-To: Mystara Sender: Mystara From: =?iso-8859-1?Q?Andr=E9s_Piquer_Otero?= Subject: X11 and X13 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit Hi, I've been comparing my copies of X11 and X13 to see how pregenerated PCs continuity works but, sadly, I've discovered that my X11 copy (ebay purchase) lacks the PCs sheet!!!!! I normally don't use pregenerated PCs, that's just an isolated case of working with them, but, as I know they are the same party which features in X13 (which is complete and in good shape), I wonder if somebody in the list could send me the changes for those characters from module to module (which magic items they have in X13 and didn't in X11, how many leves they go up to X13 and so on). I've also noticed that the halfling PC in X13 is 9th Level... do you think it's a mistake for attack rank or they made a D&D-AD&D typo or he got a Wish in X11??? Thanks, Andr�s ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 8 Jan 2001 02:54:55 +0100 Reply-To: Mystara Sender: Mystara From: The Stalker Organization: Angelfire (http://email.angelfire.mailcity.lycos.com:80) Subject: Re: The Dark Lord: Prologue Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit On Mon, 8 Jan 2001 00:53:14 Marco Fossati wrote: > (snip) Very interesting... and with promise of more to come, yes? I'll be waiting ;) - The Stalker Angelfire for your free web-based e-mail. http://www.angelfire.com ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message.