========================================================================= Date: Sun, 8 Apr 2001 01:23:25 -0700 Reply-To: Mystara Sender: Mystara From: Chris Furneaux Subject: Re: The War Machine In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii --- Angelo Bertolli wrote: > As far as I'm concerned, the War Machine has always > sucked. Does anyone > have any good alternatives to the War Machine for > D&D? > > Angelo I suggested making an advanced war machine a while ago, but the idea kinda died on the list. Still thinking about it. I agree though. Battlesystem is a bit complex and war machine is too simple. Chris. __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 13:15:44 +0200 Reply-To: Mystara Sender: Mystara From: Agathokles Subject: Re: The War Machine MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Chris Furneaux wrote: > > I suggested making an advanced war machine a while > ago, but the idea kinda died on the list. Still > thinking about it. I agree though. Battlesystem is a > bit complex and war machine is too simple. I've not looked at it in-depth, but this looks like to an advanced war machine: http://www.dnd.starflung.com/mymics.html -- Giampaolo Agosta agathokles@libero.it agosta@elet.polimi.it http://digilander.iol.it/agathokles ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 13:35:40 +0200 Reply-To: Mystara Sender: Mystara From: Jacob Skytte Subject: Re: Ylari Itinerant priest kit MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Agathokles wrote: > This kits completes the triad of clerical roles in the Emirates. The > usual reminder stands, that I only have the Italian translation of the > Gaz, so names can be incorrect (starting with Itinerant...) For some reason it's ItinerEnt (American spelling?) in the Gaz. = Otherwise this looks like a fairly standard cleric with no particular = problems for this national kit. Did you describe the Prayer Leader kit? = I seem to have missed that. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 05:59:45 -0700 Reply-To: Mystara Sender: Mystara From: Ramses Ramirez Subject: Re: How do YOU handle Mystara Dragon society? MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii ***Before I start, I am sorry.. I have been meaning to respond as I had tried to send the message below 2 days ago but had trouble sending to the MML from my starwarsemail account, now I am using another one! :) I thank you all for your suggestions and referrals to different sources of reading material. In fact, on Thursday I read both Bruce Heard's article "From Hatchling to Immortal Guardian" and both "The Dragon Kingdom of Wyrmsteeth/Notes to Dragon Society in Wyrmsteeth" by Guilio Caroletti and John Calvin... I must say that I LOVED it. Kudos goes to both Iulius and John for their splendid efforts of taking Heard's great article and applying it to Wyrmsteeth. I really liked the example heirarchical band structure given in the notes. The many conflicts within between dragons for power, and revenge..etc really brought the band to life. Your work is definitely much closer to my own vision of dragon society as it handles the dragon traits of arrogance, solitude, and the "heirarchical" band structure really well. No corny dragon parliament structures.. THIS is good! :) I can definitely see dragons acting in the manner presented in the Wyrmsteeth information. As presented in Wyrmsteeth they are clever, cunning, scheming, arrogant and far more intelligent than humans (as they should be) so that they use those inferior human creatures for their own purposes, in particular the Ceremony of Sublimation.I will most definitely use much of this info for my campaign. Great job guys! Lancer P.S. John, updating Wyrmsteeth with giant clans? Sounds interesting. It sounds very possible especially since half-giants would be considered outcasts especially from the human side of civilization. __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 16:19:54 +0200 Reply-To: Mystara Sender: Mystara From: Caroletti Subject: Re: How do YOU handle Mystara Dragon society? MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > I must say that I LOVED it. Kudos goes to both Iulius > and John for their splendid efforts of taking Heard's > great article and applying it to Wyrmsteeth. [snips comments] Well, I am blushing.................. Thanks for the praise! Seems that me and John should really begin to think about those giants, huh? Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 13:51:03 -0500 Reply-To: Mystara Sender: Mystara From: Eric Anondson Subject: How much can you spend In-Reply-To: <20010408141817.AFF852D0407@breg.mc.mpls.visi.com> Content-Type: text/plain; format=flowed; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v387) Content-Transfer-Encoding: 7bit Oh my gosh, I just took a tour of eBay and found this auction. http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=577373014 Here is a brief rundown of the fellows collection he is selling. -Hollow World campaign set -Sons of Azca -Kingdom of Nithia -Wrath of the Immortals -Dawn of the Emperors -PWA AC1010 -Gaz1 -Gaz2 -Gaz3 -Gaz4 -Gaz5 -Gaz6 -Gaz7 -Gaz8 -Gaz9 -Gaz10 -Gaz11 -Gaz12 -Gaz13 -Gaz14 -PC1 -PC2 -PC3 I know there are some of you out there looking for many of these. I own all of these now, except Gaz 10, and the prices I paid for each of them individually, now that I think of it in retrospect, would come to an astronomical price. This could become a bargain for the successful bidder. I can't wait to see how much this will go for. Eric Anondson ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 13:33:43 -0700 Reply-To: Mystara Sender: Mystara From: Ramses Ramirez Subject: Re: War Machine(My Take) MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Just my take on the War Machine... I have always found the War Machine system kind of dull and although many others praise it because it gives "quick results", I do not agree that this is really a good thing. To me war is a very rewarding and exciting event if the PCs are involved filled with endless strategic and roleplaying opportunities that need to be played out. Everytime I resolved a PC war in the past with the War Machine rules, it just felt "too easy" and the War Machine just really waters down war into something that needs to be "gotten out of the way" in order to defeat the foe and complete the "real" goal of taking the foe's lands and moving on. In my opinion war should not be something "inconsequential and in the way" but rather an important adventure in itself on par (or at times with more) with the standard roleplaying tropes of standard "small group" combat and puzzlesolving. For the above reasoning I have decided a while back to use Battlesystem for PC battles.. This is not to say that I have relinquished the War Machine at all. However, I use the War Machine rules ONLY for "outside" wars between NPCs that the PCs are not involved in but are happening during the campaign. (i.e. The PCs could be doing their adventures in Glantri without a care about the recent attack from the Master of Hule on Sind. In this case I would quickly resolve that battle utilizing the War Machine.) I dunno. Just reducing an entire months long (or even years long) war to a few tables in a few minutes just takes out all the fun and potential of what COULD have been an exciting session for the players. Oh well, maybe it is just weird old me. Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sun, 8 Apr 2001 19:04:32 -0400 Reply-To: Mystara Sender: Mystara From: David Knott Subject: Re: Ylari Itinerant priest kit MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit From: "Jacob Skytte" > For some reason it's ItinerEnt (American spelling?) in the Gaz. Nope -- the correct spelling in American English is also "itinerant". ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 08:31:38 +0200 Reply-To: Mystara Sender: Mystara From: "G.P. Agosta" Subject: Re: Ylari Itinerant priest kit MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit Jacob Skytte wrote: > >> This kits completes the triad of clerical roles in the Emirates. The >> usual reminder stands, that I only have the Italian translation of the >> Gaz, so names can be incorrect (starting with Itinerant...) > > For some reason it's ItinerEnt (American spelling?) in the Gaz. Ah, thanks. > Otherwise this looks like a fairly standard cleric with no particular problems for this national kit. Yes, it is a nearly a standard cleric, very light in rule modifications. > Did you describe the Prayer Leader kit? I seem to have missed that. Yes, it is already in the Vaults of Pandius, should you like to have a look. However, the usual mis-translation occurred, and it is currently called "Preacher". -- Giampaolo Agosta agathokles@libero.it agosta@elet.polimi.it http://digilander.iol.it/agathokles ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 11:32:10 +0300 Reply-To: Mystara Sender: Mystara From: Ville V Lahde Subject: Replacing Battlesystem In-Reply-To: <200104090704.f3974fP22905@uta.fi> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII I have always found Battlesystem to be more problematic than War machine. The reason is that Battlesystem is built on a model of warfare that simply wouldn't work in a world like Mystara. In a world where intensive use of magic is commonplace in warfare, roman-style formations would equal to suicide. If we just think about fireballs and such things, the obvious answers to them are: 1) mobile squads instead of large formations 2) special ops teams ("wizard killers") 3) trench warfare or some equivalent - although there is magic that would make this impractical and 4) diminished value of fortresses, or at least new designs of them. Also cavalry charges would be much more vulnerable than Battlesystem suggests - one dissolve spell could cripple an entire knight unit. Just think about Brannockburn, for example. A friend of mine wrote an article a few years ago about the revolutionary effects that magic might have on warfare. Intelligence and logistics couldn't be though of in the same sense than in the legionary-feudal army -hybrid of Batllesystem. I entertained the idea of developing new systems for my campaign, but in the end I decided to stick with the old ones, as keeping the campaign going is much more important to me than refining campaign world consistency. But if anyone is interested in redesigning D&D warfare rules, the whole concept of warfare will need rethinking. Ville ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 01:43:44 -0700 Reply-To: Mystara Sender: Mystara From: Andrew Theisen Subject: New website! Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" I've begun putting up a new website, centered around the Twilight of the Dawn series I began writing for the Tome of Mystara last year. The latest installment of that series isn't quite ready yet, but it will appear on the site when it is. For now, feel free to check out 'Twilight of the Dawn': the Website (http://www.geocities.com/isledawn). The intent is to create an entire 3rd Edition based campaign setting, set around the time of the Great War (1004-1009 AC), when the series is set. At the moment, there is some preliminary race information, some maps, and the first three installments of 'Twilight'. Let me know what you think! ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 10:01:52 -0700 Reply-To: Mystara Sender: Mystara From: Ramses Ramirez Subject: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Hello fellow MMLers! A few weeks ago an interesting topic on how one would define Mystara came up that really interested me. It interested me not just because I thought it would be a cool idea but rather a way to attract newbies and concentrating on what makes Mystara "different" from TSR's other fantasy settings. The following is a compilation of ideas from you folks from that discussion in addition to those of my own that I thought was left out. (i.e. Guys you forgot Dominion Ruling and the Lord/ Vassal feudalism of Mystara! That is so Mystaran :) ) I have written it similar to the Greyhawk format with a complete description filled with examples directed for newbies. Lastly, to pick aspects that "defined Mystara's feel" I felt they HAD to be true to Mystara as a whole or at least true the vast majority of the time. I am open to and thoughts/opinions you may have guys and gals! Shoot out! :) ------------------------------------------------------ DEFINING MYSTARA�S FEEL: 1) Vast Scope: The amount of official geographic information and detail on Mystara is mindboggling. Ever since the Known World�s inception in 1981, Mystara has grown to a very detailed setting with many, many nations including those in the Known World, Savage Coast, and Hollow World settings to produce a world that rivals the geographical detail of FR. As a result, the actual size of detailed adventuring area in Mystara dwarfs that of any other fantasy world. Where else can one find lost world civilizations preserved in the hollow inside of Mystara or over 15 different nations crammed into a small section of southeastern Brun? How about moons with rakhasta and even Immortal cities on them? Mystara is a planet with many different civilizations on islands, mountains, underground realms and even undersea civilizations. Mystara�s adventurers need to contend with natural obstacles such as mountains and seas in order to travel from say Glantri to Minrothad, for instance(unlike FR�s Heartlands). In addition, although Mystara is very well-detailed geographically, it gives the DM a free hand to make his own plots and adventures. Although the Mystaran world is extremely detailed, it�s products have been written so that the writers gave just enough information for many adventure hooks without saturating the setting with too much NPC detail. 2) Well-Defined Nations and Politics: Distinctions by culture in smaller areas vs. distinctions mostly by race across larger areas. All areas of the Known World are clearly defined by their borders and very well detailed (geographical features, population figures, etc).Every nation is unique and distinct from its neighbors, has well defined boundaries, and a sense of unity. This feeling is further augmented by the fact that nations of differing cultures on Mystara are placed next to one another without consideration to their placement on our own real world. i.e. Just north of the very warm Arabic nation of Ylaruam lies a freezing cold viking nation. Having well-defined borders amongst nations is an attribute that Greyhawk or the Realms do not focus on at all. The latter two settings rely more on cities rather than nations and even these �discrete� cities oftentimes are very similar culturally, and politically if not identical. 3) Real World Inspiration: Most Mystaran cultures are fantasized adaptations of RW historical models. For example, Thyatis is nostalgic of the great Roman Empire, the Milenian Empire is reminiscent of Ancient Greece, and Nithia brings to life the real world nation of Egypt. This real world inspiration adds to the Mystaran effect of having nations with their own personality and avoids the fate other settings face of having many countries having nearly identical feels and personalities. 4) High Fantasy: Mystara takes magic and gives it free rein to shape societies and history. The world is jam-packed with wizards, artifacts, and cataclysmic magical events. There is no attempt to artificially "balance" magic and medieval society. The writers were not afraid to throw in legions of dragon-riders, flying ships, floating castles, etc. Mystara also incorporates a great variety of classic fantasy archetypes and cliches. Mystara blends a high degree of magic into its system. Regions like Nithia, Alphatia, and Glantri have developed specific fields of magic (constructs, flying ships, Secret Crafts, etc) to a high degree. Nearly every region has its own brand of magic -- some cultural, some job-oriented, some racial, etc. 5) Multifaceted NPC Lords and Political Dynamics: NPC rulers in Mystara are not single dimensional beings that just uneventfully rule their realm and send the PCs on their way. On the contrary, Mystaran NPCs are multi-faceted beings with motives, secrets, and their own ambitions. Their actions directly influence the direction of their realm and entire international conflicts between nations erupt because of their intermingling. Politics in Mystara is such an enormous theme that events such as alliances, wars, assassination attempts, new tax laws, mob riots, and so on happen with stunning regularity on Mystara with endless adventures for the PCs as a result. The political manipulations of Synn/Dolores Hillsbury in the Council of Princes or the multiple undercover espionage and assassination attempts that the rival rulers of Emperor Thincol and Queen Eriadna execute on one another beget endless interesting political adventures. To add to their very real power, lower to mid-level PCs will consider these esoteric rulers of their realms to be magnificent beings or even fear them outright since they normally do not associate themselves much with lower level characters until the PC achieves a respectable level (see item 8). 6) Linked Character Motives and Interests: Just about every social group, person, organization in Mystara has been specifically designed so that competing forces would exist. Whether the above would result from competing NPCs or rival organizations, the above result holds very true. Plots do no happen on Mystara within a void without capturing the attention of someone else. Characters in Mystara find that their actions will gain either a disapproving (will take action against you ) or approving response (end up lending aid or even the forging of an alliance) from other characters which in some form or the other the previous character�s actions effect them directly or indirectly. The above fact is analogous to a �spiderweb� network of competing interests on Mystara. In addition, this �spiderweb� is so intricate that the PCs might be able to cut off one thread only to face many other threads or even worse the thread might even grow back! Oftentimes villains will be defeated temporarily but will come back again to hatch up new plots and in addition to facing whatever others you might have angered at the villain�s �defeat.� The Master of Hule might want to take over the economically vital nation of Darokin but it will surely bring the wrath of the other Known World nations whom depend on Darokin heavily for trade. So you happened to run off the evil party and destroy an extremely powerful Entropic artifact that would have destroyed half of Thyatis? I hope you are prepared to meet an enraged Thanatos! Sir, are you a humble Thyatian commoner in Karameikos? Perhaps you are not aware of the conniving Iron Ring�s or even the Cult of Halav�s efforts to bring ancient Traladara back to prominence. Nations such as Glantri and the Minrothad Guilds in Mystara have endless �wheels within wheels� plots and subplot opportunities and almost seemed to have been designed for this purpose. 7) Immortality: Uncharacteristic of TSR�s other fantasy settings, extremely powerful characters and monsters have the opportunity to attain Immortality. This is so because Mystara�s divine beings are �Immortals� (which were once mortals themselves) rather than the �Gods� of other worlds. The Gods of Mystara are many and the vast majority are very scheming, interpersonal beings which get directly involved in the affairs of the everyday world. Each of these immortals (like most Mystaran NPCS) are very detailed with each their own motives, plots, and agendas. Similar to Mystaran mortal NPCs, the machinations of Immortals are inextricably linked amongst themselves. The actions of one Immortal will undoubtedly grab the attention of another. i.e. If Alphaks devises yet another scheme to destroy Alphatia, the mighty empire�s patron of the same name or Koryis or even Razud will definitely be devising a counter scheme to halt the roaring fiend. Thanatos� next attempt to bring about entropy and destruction to the multiverse again, will capture the enmity of all the other immortals outside the Sphere of Entropy. 8) Player Characters becoming/intermingling with Lords and Land rulers: Unlike the other general fantasy settings (Dragonlance, Forgotten Realms, and Greyhawk), political struggles is an overt aspect to Mystara. In addition, the vast majority of Mystara�s heroes and villains are not solo adventurers but rather political rulers of nations. The above gives a �political polish� and realism (How many solo adventurers would remain alive?)to Mystara that is just not even existent in other settings. On a similar vein, not only can player characters lend their services to a Mystaran ruler, but high level player characters can also become rulers themselves. Player character rulers can also help determine policy, diplomatic relations amongst nations, raise armies, and even wage wars Being that most fantasy settings are based on the medieval time period, dominion rulership strangely has become a forgotten roleplaying aspect. Mystara, on the other hand, thrives on this aspect as the option of player characters mingling and even becoming lords adds yet another aspect to roleplaying which is nearly absent from the other realms: a feudalistic feel unparalleled with �royalty� options for PCs. ----------------------------------------------------- One last note: There were two ideas I felt did not really contribute to Mystara's feel and really depended on factors such as DM's discretion: Humor in Mystara: Though there are some jokes in Mystara I feel that as a whole Mystara is quite a serious setting. The problems, issues, politics and plots manifest themselves as serious and sometimes "dark" and "real problems. Examples: Glantri's descent into chaos. Plight of the Erewan elves. The whole Wrath of the Immortals boxed set with all the terrible repercussions afterwards including famine. The threat of the Master of Hule.etc The only "sily" aspects I have found in Mystara were the "Top Ballista" and "Night Howlers" supplements to the Creaute Crucible series. But I do not believe this is enough to say that Mystara is "indundated" with this type of feel. Mystaran Cosmology: Bruce Heard has said that the Mystaran universe is separate from the Planescape/Spelljammer reality. However, from what I know although Mystara does have its own planar structure, I never have read anything in canon OD&D that said that Mystara's cosmology be a separate one to its own. I feel that this is up to the DM's discretion. If he likes he can make his Mystara cut off from the other AD&D worlds or make it part of their universe. IMO, this issue all depends on the DM. In fact, 2nd edition products such as "Warriors of Heaven" and Planescape supplements state that Mystara is INDEED part of the general cosmology. It is up to you. By the way, who is stopping you from putting the Nightmare of Dimensions or Old Alphatia in your Planescape/Spelljammer cosmology. After all, It is YOUR Mystara. Comments, thoughts? Go ahead! Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 10:00:41 -0700 Reply-To: Mystara Sender: Mystara From: adrian mattias Subject: Re: The War Machine Mime-Version: 1.0 Content-Type: text/plain; format=flowed Yep, that wuld be the advanced version of Warmachine that I built with the aid of James Ruhland. Much better than the old version, in that it takes into account a much wider variety of troop types and largely gets rid of the old ubermensch maxing of units that happened when miraculously, every army seemed to have exactly 50% cavalry, 20% archers etc. I also have a set of new Siege Machine rules that I devised that gets rid of all that really annoying record keeping for sieges and another one that vastly improves Sea Machine. I have to dig around to find it though if anyone is interested. Adrian >From: Agathokles >Reply-To: Mystara >To: MYSTARA-L@ORACLE.WIZARDS.COM >Subject: Re: [MYSTARA] The War Machine >Date: Sun, 8 Apr 2001 13:15:44 +0200 > >Chris Furneaux wrote: > > > > I suggested making an advanced war machine a while > > ago, but the idea kinda died on the list. Still > > thinking about it. I agree though. Battlesystem is a > > bit complex and war machine is too simple. > >I've not looked at it in-depth, but this looks like to an advanced war >machine: >http://www.dnd.starflung.com/mymics.html >-- > > > Giampaolo Agosta > > >agathokles@libero.it >agosta@elet.polimi.it >http://digilander.iol.it/agathokles > >******************************************************************** >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp >The Mystara Homepage: http://www.dnd.starflung.com/ >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM >with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 13:31:35 -0400 Reply-To: Mystara Sender: Mystara From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010409170152.78829.qmail@web11505.mail.yahoo.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Mon, 9 Apr 2001, Ramses Ramirez wrote: > In fact, 2nd edition products such as "Warriors of > Heaven" and Planescape supplements state that Mystara > is INDEED part of the general cosmology. It is up to > you. 1) With 3e, there is no more 'great wheel cosmology' idea that is standard between worlds. 2) Warriors of Heaven was created with AD&D2 Mystara in mind. As is well documented, AD&D2 Mystara is apocryphal. Mystaran cosmology was not designed to interact with the standard AD&D2 phlogiston travel and crystal spheres. (i.e. why there are no standard AD&D Elves on Mystara, or Drow - Mystaran Elves were not made by Corellon Larenthian, but by the Immortal Ordana) Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 20:01:21 +0200 Reply-To: Mystara Sender: Mystara From: Agathokles Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Ramses Ramirez wrote: > > One last note: There were two ideas I felt did not > really contribute to Mystara's feel and really > depended on factors such as DM's discretion: > > Humor in Mystara: Though there are some jokes in > Mystara I feel that as a whole Mystara is quite a > serious setting. The problems, issues, politics and > plots manifest themselves as serious and sometimes > "dark" and "real problems. > Examples: Glantri's descent into chaos. Plight of the > Erewan elves. The whole Wrath of the Immortals boxed > set with all the terrible repercussions afterwards > including famine. The threat of the Master of Hule.etc > The only "sily" aspects I have found in Mystara were > the "Top Ballista" and "Night Howlers" supplements to > the Creaute Crucible series. But I do not believe this > is enough to say that Mystara is "indundated" with > this type of feel. And Ierendi? And the Princess Ark series (the whole Renardy episode, f.e.)? And the Great School section on children disasters? Even the dwarves have their share of silliness (bizarre machinery, dwarven societies)! No, really, Mystara is full of humorous aspects, which should not be undervalued, IMHO. -- Giampaolo Agosta agathokles@libero.it agosta@elet.polimi.it http://digilander.iol.it/agathokles ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 13:08:28 -0700 Reply-To: Mystara Sender: Mystara From: Eric Anondson Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=ISO-8859-1 >DEFINING MYSTARA=92S FEEL: >4) High Fantasy: Mystara takes magic and gives it free >rein to shape societies and history. The world is >jam-packed with wizards, artifacts, and cataclysmic >magical events. There is no attempt to artificially >"balance" magic and medieval society. The writers were >not afraid to throw in legions of dragon-riders, >flying ships, floating castles, etc. Mystara also >incorporates a great variety of classic fantasy >archetypes and cliches. Mystara blends a high degree >of magic into its system. Regions like Nithia, >Alphatia, and Glantri have developed specific fields >of magic (constructs, flying ships, Secret Crafts, >etc) to a high degree. Nearly every region has its own >brand of magic -- some cultural, some job-oriented, >some racial, etc. All very true. I have been wondering lately about degrees of "High Fantasy" or "High Magic", are these two terms interchangeable? I would say that there are signs of High Fantasy, Low Fantasy, High Magic and Low Magic through out Mystara. Although from a glance the preponderance of High Fantasy and High Magic gives the entirety of Mystara a High Fantasy flavor. Better said would be that Mystara can credibly played as any type of Fantasy at any level of magic availability and hot harm the setting in the least. Which is one big reason I am smitten with Mystara. Eric Anondson ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 17:32:47 -0500 Reply-To: Mystara Sender: Mystara From: ramhog Subject: Re: Defining Mystara's Feel Take II In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" > >All very true. I have been wondering lately about degrees of "High >Fantasy" or "High Magic", are these two terms interchangeable? I >would say that there are signs of High Fantasy, Low Fantasy, High >Magic and Low Magic through out Mystara. I've been wondering about this. What exactly constitutes "High Fantasy"? Here's how I see it: Low Fantasy- Conan Lord of the Rings High Plains Drifter High Fantasy- 1001 Tales of the Arabian Knights Fairy Tales Flatland Time Bandits Is this close to what you all are talking about? VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 18:31:41 -0400 Reply-To: Mystara Sender: Mystara From: Kevin Powers Subject: Known World in AutoREALM MIME-version: 1.0 Content-type: text/plain; charset=us-ascii Content-transfer-encoding: 7BIT Has anyone done maps of the Known World in the AutoREALM program, and if so still has them? I would also be interested in the Great Waste and Hulean regions. Thanks. Kevin ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 19:33:36 EDT Reply-To: Mystara Sender: Mystara From: Dunlendor@AOL.COM Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 4/9/2001 5:29:05 PM Central Daylight Time, ramhog@PRODIGY.NET writes: > Low Fantasy- > Conan > Lord of the Rings > High Plains Drifter > Low Fantasy: Lankmar Thieves World Apocalypse Now Batman > High Fantasy- > 1001 Tales of the Arabian Knights > Fairy Tales > Flatland > Time Bandits > High Fantasy: The Belgarion Lord of the Rings Arthurian Tales Star Wars etc. High Fantasy is noted by a propensity for epic themes and clear cut "good and evil" issues. Slaying a dragon single handedly after discovering you are the last member of an ancient order of knights that were once common but slaughtered by the evil Overlord is High Fantasy. Low Fantasy is noted by an overall grittier feel and mundane issues of characterisation such as "How do I pay my rent?". Low Fantasy characters sometimes dabble in grey areas fairly unknown to High Fantasy thematics. Return of the Jedi would have had a Low Fantasy element if Luke were dating Leia instead of Hans, because they'd have to come to terms with the icky issue of incest. Low Fantasy heroes are sometimes not very heroic, they die and do bad things about like you might expect in a real world examination of whats going on. Nothing says that High Fantasy and Low Fantasy are completely separate animals, you can mix and match them as you see fit (and I suspect most successful campaigns go this route). JMH ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 17:15:11 -0700 Reply-To: Mystara Sender: Mystara From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii > 1) With 3e, there is no more 'great wheel cosmology' > idea that is > standard between worlds. > > 2) Warriors of Heaven was created with AD&D2 Mystara > in mind. As is well > documented, AD&D2 Mystara is apocryphal. Mystaran > cosmology was not > designed to interact with the standard AD&D2 > phlogiston travel and crystal > spheres. (i.e. why there are no standard AD&D Elves > on Mystara, or Drow - > Mystaran Elves were not made by Corellon Larenthian, > but by the Immortal > Ordana) > > > Ethan 1) Yes, now that 3e has gotten rid of the cosmology, they will alter the worlds accordingly. (see below) 2)The way I see it, differences between AD&D Elves and Msytaran Elves from OD&D can be attributed to the differences in the OD&D rulset over the AD&D ruleset and not because of unique characteristics of the setting itself. Since all elves via OD&D rules are magical then all Mystaran elves are magical. This is why in AD&D2 edition, Mystaran elves are more like AD&D elves because they were made to conform to the AD&D rule system. That is why in AD&D 2e not all Mystaran elves are magical and they are given the freedom to choose their class just like the standard AD&D 23 ruleset. If you go to 3rd, now with the liberal rules for multiclassing for every profession, if they ever were to make Mystara for 3e it would very much reflect this. As a result, it is not that Mystara has a separate cosmological universe but more that the writers had to concur with the ruleset capabilities of the time. This altering to "fit the rules" is one of the major reasons why I think the Mystaran cosmology thing is really a matter of preference and what YOU want to use. If indeed Mystaran elves are meant to be so different (regardless of rule system) this would have carried through all the editions of AD&D. As for having a different creator for the elven race on Mystara than from FR well this still does not go against the idea that Mystara is part of AD&D cosmology. Every crystal sphere has its own pantheon yet Dragonlance, FR, and Greyhawk are all considered within the same cosmology. I.E. Dragonlance's Queen of Dragon's Takhisis is a different entity than FR's Queen of Dragons (Tiamat) though they share the same cosmology. Basically, same cosmology does not mean same pantheon. AD&D's Gods or Immortals seem to function only within their own crystal sphere. I.E. Mystaran Immortals don't into Oerth's affairs nor FR interfere with Krynn.. etc. Mystara's cosmology has changed from OD&D through 2nd edition and beyond which is a major reason why you can not say either way that its cosmology is defined a certain way. Since Mystara's writers throughout the editions can not make up their mind , this aspect of Mystara is left open for us DMs playing there to decide what we will do in OUR own unique Mystara. It is really left out in the open, IMHO. Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 21:07:27 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410001511.31030.qmail@web11507.mail.yahoo.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Mon, 9 Apr 2001, Ramses Ramirez wrote: > want to use. If indeed Mystaran elves are meant to be > so different (regardless of rule system) this would > have carried through all the editions of AD&D. I've said before and I'll say again, the AD&D version of Mystara was a mistake. It ignored important things in the canon of Mystara, and changed other things to fit the ruleset, even if they in themselves were not applicable to Mystara. Most of what Mystara's flavor is comes from those limitations in the ruleset, and the quick and dirty workarounds found in the PC and the GAZ series. When I think Mystaran Elf, I think 'fighter-mage'. I think Ordana. I don't think Arvendor or Drow. > same pantheon. AD&D's Gods or Immortals seem to > function only within their own crystal sphere. I.E. > Mystaran Immortals don't into Oerth's affairs nor FR > interfere with Krynn.. etc. Ahh, but you see, Mystaran Immortals _transcend_ mere planar boundaries, or Crystal Spheres, or whatever. Immortals can create whole universes, or destroy them at a whim. Immortals form no universal 'pantheon'. They are not 'Gods', they owe allegiance to no one. They just _are_. Every Mystaran culture ignores some immortals and reveres others. Everywhere you go on Toril, they will have heard of Mystra. Now go to Sind and say 'I'm a cleric of Freya' and they'll say 'who?' I've always considered that the AD&D cosmology is found in a different reality (my term - WoTI uses 'dimension', but the Gold Box uses that term very specifically in the mathematical sense) than the D&D universe. > editions can not make up their mind , this aspect of > Mystara is left open for us DMs playing there to > decide what we will do in OUR own unique Mystara. It > is really left out in the open, IMHO. True, the DM can do what they will, but the official Mystaran cosmology has been set in stone with the Gold Box and WoTI. Everything else is apocyphal, and part of that whole 'integrate all the worlds together and form this incomprehensible hash that is spelljammer and planescape' group-think that was TSR in the last years. Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 21:18:43 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Brad Fonseca Subject: B10 Night's Dark Terror MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Hello All! I just received this module and apparently it's missing a counter page = and a 1 page fold-out map. Does anyone have a copy of these floating = around in electronic format so I can complete this module? Are they = terribly important? --- Brad:) "It is a pain in the ass waiting around for someone to try to kill you." ---Merlin, son of Corwin, as quoted in Trumps Of Doom ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 18:20:50 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: The Stalker Subject: Re: Defining Mystara's Feel Take II On Mon, 9 Apr 2001 13:31:35 -0400, SteelAngel wrote: >On Mon, 9 Apr 2001, Ramses Ramirez wrote: > >> In fact, 2nd edition products such as "Warriors of >> Heaven" and Planescape supplements state that Mystara >> is INDEED part of the general cosmology. It is up to >> you. > >1) With 3e, there is no more 'great wheel cosmology' idea that is >standard between worlds. > No, because they've chosen never to address the subject. Therefore, those of us who like Spelljammer can use that, and those who hate it can just ignore it. >2) Warriors of Heaven was created with AD&D2 Mystara in mind. As is well >documented, AD&D2 Mystara is apocryphal. Mystaran cosmology was not >designed to interact with the standard AD&D2 phlogiston travel and crystal >spheres. No it wasn't, though I never saw a problem with doing so. Apart from the way gravity works (and I never liked the OD&D solution in any event), there isn't really much to prevent Spelljamming for Mystara... if one wants that. > (i.e. why there are no standard AD&D Elves on Mystara, or Drow - >Mystaran Elves were not made by Corellon Larenthian, but by the Immortal >Ordana) > No, but then you could make the same case for the Dragonlance campaign, which is definitely 2e. I never saw those parts of Mystara as quite that different from the rest of AD&D either. - The Stalker ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 18:58:31 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii > True, the DM can do what they will, but the official > Mystaran cosmology > has been set in stone with the Gold Box and WoTI. > Everything else is > apocyphal, and part of that whole 'integrate all the > worlds together and > form this incomprehensible hash that is spelljammer > and planescape' > group-think that was TSR in the last years. > > > Ethan Basically, what it comes down to in your case Ethan's and mine's is that OUR definitions of Mystara canon differ greatly. Your reasoning has with it the basis that only OD&D Mystara is considered canon and all else is apocryphal. Your reasoning is a perfectly acceptable opinion that I do not consider neither right nor wrong. However, in my equally acceptable opinion I see it that Mystara canon is really anything put out by TSR and it is up to our own judgment what we want to utilized from that canon. You seem to reason that since OD&D (with its ruleset flaws) is canon Mystara just because it was the FIRST Mystara setting... However, another person would just as easily say that 2e or 3e Mystara's more elegant and complete rules makes Mystara more "alive" for them and for that person 2e or 3e Mystara is canon while OD&D is either apocryphal or too simple. I bet that on this list, the responses would be well-divided over those two options. What is Mystara canon for you? Well pick whatever hits your fancy from what TSR has done for Mystara the last couple of decades! Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 20:04:41 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410015831.68526.qmail@web11503.mail.yahoo.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii >And Ierendi? And the Princess Ark series (the whole >Renardy episode, >f.e.)? And the Great School section on children >disasters? Even the >dwarves have their share of silliness (bizarre >machinery, dwarven >societies)! No, really, Mystara is full of humorous >aspects, which >should not be undervalued, IMHO. Hehe...I actually have not read the Ierendi Gazetteer yet though I do own it. I heard that was an .... ahem.. interesting Gazetter. :) I read the Princess of Ark series but can't remember the Renardy episode.. Can you explain that one again? I do remember something about the crew seeing some gnomes in the Hollow World that led to a humorous race afterwards, that one did stick in my mind as funny. But IMHO there are similar crazy things in FR as well. But honestly, there is hardly a setting out there that has SOME humor. I do not think it is just Mystara. In addition Mystaran humor seems to be present in bits and pieces rather than a consistent silliness(maybe it's just a personality difference that I don't find certain things funny that others do. who knows? I'm weird) throughout the setting. I dunno. This one might differ according to what finds as funny, I guess. Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Mon, 9 Apr 2001 23:42:28 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Dan Eustace Subject: Re: B10 Night's Dark Terror MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit I'll need a little bit more to go on. Do you have the large fold-out poster map of Sukiskyn? I might have some of the counters, but I'm not positive. They're similar to Battlesystem counters, and could be replaced with miniatures, or whatever. ----- Original Message ----- From: "Brad Fonseca" To: Sent: Monday, April 09, 2001 9:18 PM Subject: [MYSTARA] B10 Night's Dark Terror Hello All! I just received this module and apparently it's missing a counter page and a 1 page fold-out map. Does anyone have a copy of these floating around in electronic format so I can complete this module? Are they terribly important? --- Brad:) "It is a pain in the ass waiting around for someone to try to kill you." ---Merlin, son of Corwin, as quoted in Trumps Of Doom ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 00:05:22 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Dan Eustace Subject: Re: Replacing Battlesystem MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit ----- Original Message ----- From: "Ville V Lahde" To: Sent: Monday, April 09, 2001 4:32 AM Subject: [MYSTARA] Replacing Battlesystem > I have always found Battlesystem to be more problematic than War machine. > The reason is that Battlesystem is built on a model of warfare that simply > wouldn't work in a world like Mystara. In a world where intensive use of > magic is commonplace in warfare, roman-style formations would equal to > suicide. If we just think about fireballs and such things, the obvious > answers to them are: 1) mobile squads instead of large formations 2) > special ops teams ("wizard killers") 3) trench warfare or some equivalent > - although there is magic that would make this impractical and > 4) diminished value of fortresses, or at least new designs of them. Also > cavalry charges would be much more vulnerable than Battlesystem suggests - > one dissolve spell could cripple an entire knight unit. Just think about > Brannockburn, for example. I've run some very HIGH MAGIC Battlesystem games. Some of this holds true and some doesn't. For instance, cavalry was still quite effective (although, yes, it *could* be neutralized with the right spells). The main evolution that took place IMC was to have spell-power match spell-power, and high-level vs. high-level. The PCs end up dueling with NPCs, and their effect on the overall battle isn't as great. The "conventional" forces slug it out some and the PCs usually turn the tide at the end. It is pretty clear, that w/o spell casters, most forces in D&D would be quite vulnerable. I guess this goes along with your "wizard killer" theory. Note that one adjustment I made in Battlesystem, was to have each battle round = 1 turn so that spell durations didn't go on for ever. > A friend of mine wrote an article a few years ago about the revolutionary > effects that magic might have on warfare. Intelligence and logistics > couldn't be though of in the same sense than in the legionary-feudal army > -hybrid of Batllesystem. I entertained the idea of developing new systems > for my campaign, but in the end I decided to stick with the old ones, as > keeping the campaign going is much more important to me than refining > campaign world consistency. But if anyone is interested in redesigning D&D > warfare rules, the whole concept of warfare will need rethinking. > > Ville Good points. Much of the whole society would be quite different with magic, I think. Warfare would certainly be different, but so would alot of other things. With spellcasting, "impregnable" castles can be downed with certain spells quite easily, or can be taken from within. Impreganble needs to be redifined based on invisibility, teleport, flying, shapechanging, and planar travel. What were the defenses of Redstone Castle that it held out for many months against an army of wizards? The RW siege would be far less common. Feel free to elaborate on some of the points you brought up. Somewhere, I have detailed accounts of several Battlesystem games that I ran IMC, which would reveal how magic effected the outcome. If I dig them up, maybe I'll post them to the list. Dan > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 00:34:32 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: David Knott Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit From: "Eric Anondson" > All very true. I have been wondering lately about degrees of "High > Fantasy" or "High Magic", are these two terms interchangeable? I am inclined to say no -- Tolkien's Middle Earth is a prime example of a campaign that is "High Fantasy" but "Low Magic". As I see it, Mystara is just the opposite -- "Low Fantasy" with "High Magic". While there are epic struggles, few Mystarans react to the world in black/white, good/evil terms -- most are concerned with taking care of their own petty agendas. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 00:45:48 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: David Knott Subject: Re: Replacing Battlesystem MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit From: "Ville V Lahde" > I have always found Battlesystem to be more problematic than War machine. > The reason is that Battlesystem is built on a model of warfare that simply > wouldn't work in a world like Mystara. In a world where intensive use of > magic is commonplace in warfare, roman-style formations would equal to > suicide. But that would also be true for most of the other game worlds where Battlesystem might be used. In any case, didn't module X10 have an option for employing Battlesystem for its smaller battles? ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 00:50:12 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: David Knott Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit From: "SteelAngel" > > 2) Warriors of Heaven was created with AD&D2 Mystara in mind. As is well > documented, AD&D2 Mystara is apocryphal. Where is that documented? I am inclined to take AD&D2 Mystara material as less reliable than OD&D Mystara, but that is simply my opinion (albeit one that is share by many of us). All I am aware of in that regard is a statement that Warriors of Heaven is not a Mystara product and thus is not "canonical" in regard to that game setting. Of course, the easiest way to reconcile the Mystaran cosmology with the AD&D multiverse is to suppose that they are separate dimensions in WotI terms. Then we can take the crossover references (except for the Immortals as AD&D Outer Planes deities in Warriors of Heaven) as an indication that some inter-dimensional contact does occur on occasion. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 07:38:29 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: thibault sarlat Subject: Re: Known World in AutoREALM MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit i made them but not with autorealm... with grid Thibault Sarlat. ICQ 16622177. homepage http://www.mystara.fr.st Join me at: thibsylv@club-internet.fr or at clenarius@hotmail.com ----- Original Message ----- From: Kevin Powers To: Sent: Tuesday, April 10, 2001 12:31 AM Subject: [MYSTARA] Known World in AutoREALM > Has anyone done maps of the Known World in the AutoREALM program, and if > so still has them? I would also be interested in the Great Waste and > Hulean regions. Thanks. > > Kevin > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 09:08:05 +0300 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Saarela Sami Subject: VS: [MYSTARA] The War Machine MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8BIT Hey Adrian, I'm very interested in your versions of War, Siege and Sea Machine. So if it's not too much trouble go get your shovel and start digging, please. I'd be delighted to see them posted here or mailed to me directly. - Sami > ---------- > L�hett�j�: adrian mattias[SMTP:ashaktur@HOTMAIL.COM] > Vastaa: Mystara > L�hetetty: 9. huhtikuuta 2001 20:00 > Vastaanottaja: MYSTARA-L@ORACLE.WIZARDS.COM > Aihe: Re: [MYSTARA] The War Machine > > Yep, that wuld be the advanced version of Warmachine that I built with the > aid of James Ruhland. Much better than the old version, in that it takes > into account a much wider variety of troop types and largely gets rid of > the > old ubermensch maxing of units that happened when miraculously, every army > seemed to have exactly 50% cavalry, 20% archers etc. > > I also have a set of new Siege Machine rules that I devised that gets rid > of > all that really annoying record keeping for sieges and another one that > vastly improves Sea Machine. I have to dig around to find it though if > anyone is interested. > > Adrian > > >From: Agathokles > >Reply-To: Mystara > >To: MYSTARA-L@ORACLE.WIZARDS.COM > >Subject: Re: [MYSTARA] The War Machine > >Date: Sun, 8 Apr 2001 13:15:44 +0200 > > > >Chris Furneaux wrote: > > > > > > I suggested making an advanced war machine a while > > > ago, but the idea kinda died on the list. Still > > > thinking about it. I agree though. Battlesystem is a > > > bit complex and war machine is too simple. > > > >I've not looked at it in-depth, but this looks like to an advanced war > >machine: > >http://www.dnd.starflung.com/mymics.html > >-- > > > > > > Giampaolo Agosta > > > > > >agathokles@libero.it > >agosta@elet.polimi.it > >http://digilander.iol.it/agathokles > > > >******************************************************************** > >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > >The Mystara Homepage: http://www.dnd.starflung.com/ > >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > >with UNSUB MYSTARA-L in the body of the message. > > > > _________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 02:42:35 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: ramhog Subject: Re: VS: [MYSTARA] The War Machine In-Reply-To: <1D7F33036085D311907E0008C728E9169EFCED@POSTIVENE> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" >Hey Adrian, > >I'm very interested in your versions of War, Siege and Sea Machine. So if >it's not too much trouble go get your shovel and start digging, please. I'd >be delighted to see them posted here or mailed to me directly. > > - Sami > The same goes for me. VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 14:39:35 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: eikab Subject: empirecon convention MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable For the italian members and (why not?) nearly. >From the 29 april to the 1 may in Perugia will be the Empirecon = Convention, with many initiative for the fantay, SF and RPG games. Will be also a conferece with the italian designe of the D&D 3ed. I'm not a promoter of this, simply I live in Perugia, and I think that = is a good idea to make a delegation of the MML. So, we can know us face to face finally! Reply me reply me reply me! and visit www.empirecon.org ad www.clouity.it or .com ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:56:23 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Mon, 9 Apr 2001, The Stalker wrote: > No, because they've chosen never to address the subject. Therefore, those > of us who like Spelljammer can use that, and those who hate it can just > ignore it. According to what was said about the new 3e manual of the planes, there is no 'standard' cosmology. Every world can have it's own. > No, but then you could make the same case for the Dragonlance campaign, > which is definitely 2e. I never saw those parts of Mystara as quite that > different from the rest of AD&D either. I hate to see this degenerate into an "AD&D2 sucks/AD&D2 doesn't suck" flamewar. Suffice it to say that I respectfully disagree :) Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:59:30 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410015831.68526.qmail@web11503.mail.yahoo.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Mon, 9 Apr 2001, Ramses Ramirez wrote: > complete rules makes Mystara more "alive" for them and > for that person 2e or 3e Mystara is canon while OD&D > is either apocryphal or too simple. I bet that on this One could not argue that oD&D Mystara is apocryphal - it would be an incorrect use of the term. Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 09:03:31 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <026a01c0c17d$c9ee8a20$e7a61a26@q6s7w2> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Tue, 10 Apr 2001, David Knott wrote: > Where is that documented? I am inclined to take AD&D2 Mystara > material as less reliable than OD&D Mystara, but that is simply my It's documented on the list - the many reasons why AD&D2 Mystara is not as 'valid' as the original setting. The inconsistencies that appear and make no sense, and the general lack of quality. > Of course, the easiest way to reconcile the Mystaran cosmology with > the AD&D multiverse is to suppose that they are separate dimensions > in WotI terms. Which is what I do. It just gets confusing calling them dimensions, keeping the Gold Box in mind. Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 23:15:22 +1000 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: shawn stanley Subject: Re: hexmapper Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" At 18:31 9/04/01 -0400, Kevin Powers <@mailhub.oit.umass.edu wrote: >Has anyone done maps of the Known World in the AutoREALM program, and if >so still has them? I would also be interested in the Great Waste and >Hulean regions. Thanks. > >Kevin I don't know about AutoREALM but I just found a nifty program called Hexmapper which basically allows you to create for-real Mystaran maps the way I always wished I could. Well almost, roads and coastlines could be done a bit neater, but otherwise it rocks. http://www.paonline.com/zaikoski/ak/tools.htm shawn stanley http://dnd.starflung.com what have you done for me lately ... more to the point what have i done for me - mightyfew, "i can't wait" ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 16:23:12 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Agathokles Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Ramses Ramirez wrote: > > Hehe...I actually have not read the Ierendi Gazetteer > yet though I do own it. I heard that was an .... > ahem.. interesting Gazetter. :) Not as bad as some people say. In any case, its flaws are more in the idea that tourism could support a Kingdom's economy than in its humorous sections. > I read the Princess of > Ark series but can't remember the Renardy episode.. > Can you explain that one again? Sorry, I meant Bellayne, with the names (Purceval of Pawchester and the like) and the behaviour of the Rakasta (stop to capture flies or mice). > I do remember > something about the crew seeing some gnomes in the > Hollow World that led to a humorous race afterwards, > that one did stick in my mind as funny. Yes, that was another point. As was Haldemar surfing, in the Hulean part. > But IMHO there > are similar crazy things in FR as well. That's possible, I'm not an expert in FR. > But honestly, > there is hardly a setting out there that has SOME > humor. I do not think it is just Mystara. I'm not saying Mystara is defined by humor, just that it isn't overly serious, and that it is not defined, IMHO, by the consideration given to disasters. And that there's more humor in Mystara than in most other settings. -- Giampaolo Agosta agathokles@libero.it agosta@elet.polimi.it http://digilander.iol.it/agathokles ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 10:56:39 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <3AD31750.C17BE16@libero.it> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Tue, 10 Apr 2001, Agathokles wrote: > disasters. And that there's more humor in Mystara than in most other > settings. Most of the humour is in irony and tongue in cheek humour, not necessarily laugh out loud humor, like in the forgotten realms - Elminster? Drizzt? Laugh riot! ^_^ Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:24:56 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii --- SteelAngel wrote: > On Mon, 9 Apr 2001, Ramses Ramirez wrote: > > > complete rules makes Mystara more "alive" for them > and > > for that person 2e or 3e Mystara is canon while > OD&D > > is either apocryphal or too simple. I bet that on > this > > One could not argue that oD&D Mystara is apocryphal > - it would be an > incorrect use of the term. > > > Ethan Gosh darn it! I ruined a good point :) In my haste I messed up ... What I meant was not that OD&D is apocryphal ,since it IS a completely plausible and canonical way to look at Mystara, but that to "Joe" who might prefer the more standard elves and the added cosmological options for 2e, may feel at "home" with AD&D 2e over OD&D. For "Joe" OD&D Mystara just does not "feel right" and AD&D Mystara seems more correct to HIM personally. As I believe "Stalker" has pointed out and again I will accentuate here, canonical statements of Mystara having an independent cosmology has NEVER been stated in any canon Mystara products and this allows the freedom for the DM to use spelljamming or planehopping if he so desires. Both are possible approaches which do not contradict canon or even OD&D canon at all (since nothing has been said of the topic). Ethan, think of the above (spelljamming and so forth..) not aprocryphal but as POSSIBLE EXTENSIONS and ramifications of the setting in full accordance to the rules. BTW, I do use Planescape (yes, yes I know you abhor that setting) in conjunction with Mystara and I DO assume that all the D&D realms are in crytal spheres in_ different_ dimensions_--- As a result, like you said Immortals CAN transcend crystal sphere bondaries and do ANYTHING they feel like that to any planet or any plane in THAT dimension. However, they can not necessarily leave their dimension and knowing that the Nightmare Dimension IIRC is inaccessible to everyone save the Old Ones, this is a possible explication (of many) on how AD&D 2e cosmology might work and still fully concur with OD&D canon. I know you must think it is silly (But isn't Mystara characterized by humor/silliness according to some?), but hey that is how I do it! :) BTW, I do not know if I sounded like I was anti-OD&D or something.. But I just wanted to elucidate that the contrary is true. I LOVE OD&D Mystara and have much more experience there as a DM than I do AD&D2e. Playing either OD&D Mystara or AD&D Mystara would not matter to me at all. I would DM or play OD&D Mystara in a heartbeat! In fact, the only true reason why I chose AD&D over OD&D (barely, after months of contemplation) for my next campaign is that most everyone plays AD&D now (so easier to find players) coupled with the really easy conversion between the two--they are so similar although AD&D is slightly more complex. I truly believe that the rule system you use is not that important but the storytelling ability of the DM, the plot, and the players. Any system would be enjoyable with a captivating DM. Lastly, I have definitely enjoyed this thread so far although we differ in our opinions. It has made me think a lot and look forward to any future postings you might have. This is interesting stuff. :) (And no this will not degenarate to an AD&D 2e flamewar!) Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:30:34 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii > > According to what was said about the new 3e manual > of the planes, there is > no 'standard' cosmology. Every world can have it's > own. Actually, the new 3e "Manual of the Planes" DOES in fact include the offical Planescape AD&D2e cosmology as the "default" planar setup. AFAIK, 3e stll recognizes the planescape cosmology as the nominally official one although the rest of the book gives guidelines to DMs if they chose to deviate from that cosmology and make their own. Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 10:44:44 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Aaron E Nowack Subject: Re: Defining Mystara's Feel Take II MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit On Tue, 10 Apr 2001 09:03:31 -0400 SteelAngel writes: > On Tue, 10 Apr 2001, David Knott wrote: > > > Where is that documented? I am inclined to take AD&D2 Mystara > > material as less reliable than OD&D Mystara, but that is simply > my > > It's documented on the list - the many reasons why AD&D2 Mystara is > not as > 'valid' as the original setting. The inconsistencies that appear and > make > no sense, and the general lack of quality. Also of note is that officially, any product specifically for Mystara takes precedence over any "generic product". The official ruling from around when Shawn's site was declared official was that WotI had precedence over Warriors of Heaven. Aaron Nowack "Never let reality get in the way of a good hypothesis." http://www.geocities.com/anowack/ ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:43:22 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <3AD31750.C17BE16@libero.it> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii >Actually, the new 3e "Manual of the Planes" DOES in >fact include the offical Planescape AD&D2e cosmology >as the "default" planar setup. AFAIK, 3e stll >recognizes the planescape cosmology as the nominally >official one although the rest of the book gives >guidelines to DMs if they chose to deviate from that >cosmology and make their own. >Lancer Hmmmmmm.. Let me ammend what I said up there. According to the lastest surprising news from http://www.rpgplanet.com/dnd3e/3esettings.htm, this is what it says... "Jeff Grubb is working on the new Manual of the Planes (no timeline given) and it will describe the planar layout. Greyhawk and Forgotten Realms have a different focus and cosmology, so Greyhawk will use the traditional wheel model, and FR (described by Sean) will, use a tree model where the prime is at the root and there are several main branches off of it that represent 'themes' that several gods might have in common. So, all of the nature gods will live down one branch and all of the gods of death and destruction will live down another." Hmmmm, it does imply different cosmologies for 3e and it contradicts what was said earlier about the default Planescape cosmology, interesting. I guess I will wait till it actually comes out! :) I guess that they will still have rules for making your own cosmology (maybe) except Wizards will design the tentative "official" models? Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:50:36 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Eric Anondson Subject: Re: Defining Mystara's Feel Take II >>> Where is that documented? I am inclined to take AD&D2 Mystara >>> material as less reliable than OD&D Mystara,... >> It's documented on the list - the many reasons why AD&D2 Mystara >> is not as 'valid' as the original setting. The inconsistencies that >> appear and make no sense, and the general lack of quality. > Also of note is that officially, any product specifically for Mystara > takes precedence over any "generic product". The official ruling from > around when Shawn's site was declared official was that WotI had > precedence over Warriors of Heaven. Thanks Heavens! Eric Anondson (I am so sorry about that pun, but it was irresistable) ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 08:55:45 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii --- SteelAngel wrote: > On Tue, 10 Apr 2001, Agathokles wrote: > > > disasters. And that there's more humor in Mystara > than in most other > > settings. > > Most of the humour is in irony and tongue in cheek > humour, not necessarily > laugh out loud humor, like in the forgotten realms - > Elminster? Drizzt? Laugh riot! ^_^ > > > Ethan > We agree on something! YEAH! :) THAT is EXACTLY what I meant but could not really explain it before. You hit the nail right dead on! I do find Mystara humor more "ironic" and subtle than it is actually funny. I smile at Mystara humor because it is "weird" or "different" but not because it was truly silly/funny. However, In FR for instance, like you said there are many things there that are just truly funny that force you to jump up laughing! FR's concept of 30th level plus wizards and "superheros" and the whole solo adventurer hero Drizzt reminiscent of cartoon heros than never die is just outright crazy :) Even the Baldur's Gate games with their Neeber/Noober annoying characters just drove me nuts! LOL Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 09:12:20 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410155545.37882.qmail@web11501.mail.yahoo.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Funny... We have spent so much effort lately discussing what is Mystara canon and whether humor be considered a part of Mystara's flavor that I have forgotten to ask you all what you thought my initial "Definition of Mystara's Feel" in the beginning of the thread? :) Do you think there is anything missing , should be added, modified? What do you think? Does it accurately describe YOUR vision of Mystara's feel? Thanks Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 12:42:51 EDT Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Wizards Shopper Subject: Extra Gazetteers Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Not wanting to transgress the rules of the group (nor wanting to raise the ire of the List Ogre)...I wanted to ask about this subject before jumping off the deep end. If I have any extra Gazetteers or materials, is it appropriate to post which one/s or better to just publish the fact that I have them and allow others to contact me via e mail for more info? Thanks, froggy ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 12:02:32 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: ramhog Subject: Re: Defining Mystara's Feel Take II In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" What is "Warriors of Heaven"? Never heard of it and I thought I was pretty well-versed in Mystara speak. VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 13:30:02 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Aaron E Nowack Subject: Warriors of Heaven ( was: Re: Defining Mystara's Feel Take II) MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit On Tue, 10 Apr 2001 12:02:32 -0500 ramhog writes: > What is "Warriors of Heaven"? Never heard of it and I thought I was > pretty well-versed in Mystara speak. A generic AD&D2E supplement providing rules for playing celestials. The controversial thing was that in the back it had a list of all gods in published material, and included Mystaran Immortals in that list, and provided (allegedly shoddy) spheres of influence for them. Aaron Nowack "Never let reality get in the way of a good hypothesis." http://www.geocities.com/anowack/ ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 11:32:38 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410161220.64344.qmail@web11503.mail.yahoo.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii >What is "Warriors of Heaven"? Never heard of it and I >thought I was >pretty well-versed in Mystara speak. >VVH -- You still are well-versed in Mystara speak. :) Basically, it is not surprising you have not heard about it since it was released as a "generic" AD&D core product rather than an actual canon 2e Mystara product. It basically was a spin-off of Planescape (along with Guide to Hell) to give core 2nd edition a general plane-hopping flavor. If you know about Planescape, "Warriors of Heaven" details the upper planar beings (while Guide to Hell detailed the demons and their planes) and their planes. In the Appendix of "Warriors of Heaven" was a compilation of all the good-aligned Gods (it is heaven after all) including good Mystaran Immortals, their portfolios, and the locations of their specific domains and realms within the Planescape multiverse. The only reason why I know about this is because Planescape is one of my other favorite settings :) Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 15:08:28 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410152456.55495.qmail@web11503.mail.yahoo.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Tue, 10 Apr 2001, Ramses Ramirez wrote: > out and again I will accentuate here, canonical > statements of Mystara having an independent cosmology > has NEVER been stated in any canon Mystara products > and this allows the freedom for the DM to use Hmm.. I'll look this up. It's not that I don't beleive you, but I want to make sure. Gold Box here I come! > Dimension IIRC is inaccessible to everyone save the > Old Ones, this is a possible explication (of many) on > how AD&D 2e cosmology might work and still fully > concur with OD&D canon. Actually, the nightmare dimension is not a 'reality'-like dimension, but actually consistes of the 3rd, 4th and 5th perpendicular spatial dimensions. Nightmare creatures are hyperhypercubic structures - It's a bit more Lovecraftian than Planescapian. This is why I strongly prefer the standard oD&D cosmos. Immortals aren't the be-all end-all, and the multiverse is completely unsympathetic to anyone's plight. Whereas in the 'great wheel' cosmos, there is no 'higher power'. Gods are what is and was and what will be. It's rather staid. I prefer my multiverse to be on the order of Omega (The highest infinite set). > BTW, I do not know if I sounded like I was anti-OD&D > or something.. But I just wanted to elucidate that the No, I didn't get that idea. It's great, IMHO, that you have come to terms with and integrated other ideas into your campaign. It makes interesting variant rules. But also, IMHO, it deviates from standard Mystara. I've never had a problem with other campaigns breaking 'standard' - I do it all the time. But I'm a purist - I don't want any of the 'official' fan works to have a spelljamming drow ship to suddenly pop out of nowhere and ruin the setting, as those black-skinned munchkins (sorry Dave!) have in ever other possible setting. I'm also a bit bristly about AD&D2 anything. But that's just a prejudice. Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 15:12:03 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Warriors of Heaven ( was: Re: Defining Mystara's Feel Take II) In-Reply-To: <20010410.133003.-346963.0.anowack@juno.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Tue, 10 Apr 2001, Aaron E Nowack wrote: > published material, and included Mystaran Immortals in that list, and > provided (allegedly shoddy) spheres of influence for them. Some weren't bad. But they just were well.. not well thought out. At least they didn't call Ixion 'God of Ice and Polar Areas'. Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 12:12:04 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Dave Keyser Organization: Palmchip Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Jacob Skytte wrote: > > > > Another question- you've mentioned that you have plans to do something > > with/about the Seawitch (from X13). In X13, it's mentioned that she (IIRC) > > is the daughter of the previous king of Ostland- do you have plans to run > > with this, and connect her to Hord, or no? > > I have plans, yes. The exact nature of their relationship will be dealt with in the entry for the Domain of Narvendul (the secret 25th domain). It will get a little tricky, so I've left references out of Hord's description, since he has been deceived. More details to follow, eventually. Will this take into account the reference in the PWAs that X13 took place around 975AC? Dave Keyser ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 21:18:50 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Dave Keyser wrote: > Jacob Skytte wrote: > > > > I have plans, yes. The exact nature of their relationship will be = dealt with in the entry for the Domain of Narvendul (the secret 25th = domain). It will get a little tricky, so I've left references out of = Hord's description, since he has been deceived. More details to follow, = eventually. >=20 > Will this take into account the reference in the PWAs that X13 took = place around 975AC? Uhmm... I had better go look that up... Thanks for noticing me in = advance. :) Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 15:40:41 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Brad Fonseca Subject: Re: B10 Night's Dark Terror MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit I don't have the large fold-out poster. --- Brad:) "It is a pain in the ass waiting around for someone to try to kill you." ---Merlin, son of Corwin, as quoted in Trumps Of Doom ----- Original Message ----- From: "Dan Eustace" To: Sent: Monday, April 09, 2001 11:42 PM Subject: Re: [MYSTARA] B10 Night's Dark Terror > I'll need a little bit more to go on. Do you have the large fold-out poster > map of Sukiskyn? I might have some of the counters, but I'm not positive. > They're similar to Battlesystem counters, and could be replaced with > miniatures, or whatever. > ----- Original Message ----- > From: "Brad Fonseca" > To: > Sent: Monday, April 09, 2001 9:18 PM > Subject: [MYSTARA] B10 Night's Dark Terror > > > Hello All! > > I just received this module and apparently it's missing a counter page and a > 1 page fold-out map. Does anyone have a copy of these floating around in > electronic format so I can complete this module? Are they terribly > important? > --- > Brad:) > > "It is a pain in the ass waiting around for someone to try to kill you." > ---Merlin, son of Corwin, as quoted in Trumps Of Doom > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 12:52:50 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Ramses Ramirez Subject: Re: Defining Mystara's Feel Take II In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii > Hmm.. I'll look this up. It's not that I don't > beleive you, but I want to > make sure. Gold Box here I come! Yes Ethan ,Definitely. I am very much interested in the results of your Gold Box research. > Actually, the nightmare dimension is not a > 'reality'-like dimension, but > actually consistes of the 3rd, 4th and 5th > perpendicular spatial > dimensions. Nightmare creatures are hyperhypercubic > structures - > It's a bit more Lovecraftian than Planescapian. Wow!!! I own the WoTI and not the original Gold Box since I thought WoTI fully superseded and updated the latter. The WoTI gives very, very little info on the Nightmare Dimension.. I am assuming the info below is from the Gold Box? WoTI does not at all go into any of the Lovercraftian elements that you are referring to. hypercubic structures? 3rd, 4th, 5th perpendicular spatial dimensions? :) This is why I strongly > prefer the standard oD&D cosmos. Immortals aren't > the be-all end-all, and > the multiverse is completely unsympathetic to > anyone's plight. > Yes, the Old Ones still exist in my campaign and they function in the "Nightmare Dimension" but for some reason their are very much involved in "Mystara's Dimension" only. WoTI mentions that this could be because the Old Ones were probably once Immortals (and therefore mortals) themselves... very, very, very long ago. Actually one of the great things about Planescape is that the setting has been designed in such a way that the Gods (powers) might NOT be the be-all and end-all in the "great wheel" cosmos. A huge theme in Planescape is understanding the true meaning of the multiverse and belief is power. As a result, there is so much mystery, wonder and awe to Planescape. No one REALLY knows why the planes are in existence or if the powers or SOMEONE ELSE much more powerful might be pulling the strings. ( I.E the residents of Sigil--the most important city in the "great wheel"-- don't even know the origins of their enigmatic ruler. They do not its sex even. They just know that it is best to not anger her/him/it as it flays or "mazes" those that speak against or worship the "Lady of Pain" ==what Sigil's residents call the ruler== and no one in their right mind would do so. The Lady of Pain's motives are unknown and she could be anything or anybody...) Lancer __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 16:15:05 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: SteelAngel Subject: Re: Defining Mystara's Feel Take II In-Reply-To: <20010410195250.2543.qmail@web11503.mail.yahoo.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Tue, 10 Apr 2001, Ramses Ramirez wrote: > Wow!!! I own the WoTI and not the original Gold Box > since I thought WoTI fully superseded and updated the > latter. The WoTI gives very, very little info on the > Nightmare Dimension.. I am assuming the info below is > from the Gold Box? WoTI does not at all go into any of > the Lovercraftian elements that you are referring to. > hypercubic structures? 3rd, 4th, 5th perpendicular > spatial dimensions? :) Well, WoTI does supercede the Gold Box in many ways - notably getting rid of stupid spell restrictions, sphere bias and immortal 'olympics for level'. But WoTI also expurgated a lot of the meta-scientific description of the multiverse. That, IMHO (Being an astrophysicist myself) was my favorite part :) The 'lovecraftian' element isn't so obvious. Lovecraft's universe was uncaring and filled with beasts that could care less about mankind or actively worked to destroy it. The Gold Box described the D&D multiverse similarly - Mortals weren't all that special, and Immortals weren't at their beck and call. True, the prime plane produced many Immortals, and thus was a place that the Immortals cared about, it still wasn't pandered to, neither did the Immortals take direct action on the plane. And then there were the Draedens - destroyers of planes, and the Blackballs - and vortex - and the Old Ones who watched over all, but never cared enough to interfere. (well im WoTI, they did, but that was probably to protect their experiment with the Nucleus from those heathen Immortals). But the Gold Box asked one question (and contained the only way to 'win at D&D' - reach full hierarch twice - become an Old One'). Who watches the Old Ones? Anyway, the oD&D multiverse is a huge place, and not 'mortal-centric'. Thus the 'lovecraftian' influences I mentioned. Maybe the Old Ones created the 'Great Wheel' in another reality as another experiment? Ethan ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 19:03:18 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: thibault sarlat Subject: Re: Extra Gazetteers MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit which one and how much? Thibault Sarlat. ICQ 16622177. homepage http://www.mystara.fr.st Join me at: thibsylv@club-internet.fr or at clenarius@hotmail.com ----- Original Message ----- From: Wizards Shopper To: Sent: Tuesday, April 10, 2001 6:42 PM Subject: [MYSTARA] Extra Gazetteers > Not wanting to transgress the rules of the group (nor wanting to raise the ire of the List Ogre)...I wanted to ask about this subject before jumping off the deep end. If I have any extra Gazetteers or materials, is it appropriate to post which one/s or better to just publish the fact that I have them and allow others to contact me via e mail for more info? > > Thanks, > > froggy > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 13:50:37 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: ramhog Subject: Re: Warriors of Heaven ( was: Re: Defining Mystara's Feel Take II) In-Reply-To: <20010410.133003.-346963.0.anowack@juno.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" Thanks, Aaron & Ramses for the heads-up on this- I'd be interested in taking a look at it at least, just out of morbid curiosity. VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 15:40:06 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: The Stalker Subject: Re: Defining Mystara's Feel Take II On Tue, 10 Apr 2001 09:03:31 -0400, SteelAngel wrote: >On Tue, 10 Apr 2001, David Knott wrote: > >> Where is that documented? I am inclined to take AD&D2 Mystara >> material as less reliable than OD&D Mystara, but that is simply my > >It's documented on the list - the many reasons why AD&D2 Mystara is not as >'valid' as the original setting. The inconsistencies that appear and make >no sense, and the general lack of quality. > "Beauty lies in the eye of the beholder". If you don't like 2e, then that's your business, but there is nothing wrong with me or anyone else liking it. I don't want this to become a '2e sucks/rocks' threat either, but just to avoid that, let me illustrate how I think you could see it... 1. OD&D *is* Mystara canon! OD&D was written specifically for Mystara, so that's what counts, because those are the only rules that detail Mystara fully and allow for specifics. 2a. AD&D Mystara is canon because it was the last published TSR material. It may not always have been good stuff, and a number of it might also have been badly converted versions of earlier gazetteers, but it doesn't change the fact that AD&D material was written for Mystara and that all the most recent Mystara material was AD&D. Mystara is mentioned in Ravenloft, Planescape, and th Warriors of Heaven products, and just because those are not actual Mystara products doesn't make them any less relevant. Mystara therefore belongs in 2e with all the Planescape/Spelljammer or whatever that comes with it, because the last/most recent Mystara material published was all 2e. 2b. 2a above is correct except that Planescape, Spelljammer, or Ravenloft material (either, any, or all) is not relevant. No specifc Mystara material was released for either, so none of it is valid. 2c. 2a is correct, except that Spelljammer stuff doesn't apply. In Champions of Mystara, space (the Void) for Mystara was described and there is no published material to suggest otherwise (no Crystal Sphere was ever described for Mystara, quite the contrary, so there isn't one). Planescape and Ravenloft are valid, though, because there are specific references to Mystara in some of those products. 3. 3e is canon now, even for Mystara! Though argument 2a (and 2c) is valid, those rules have since been replaced by 3e, and so that is Mystara belongs, because the basic rules of the game have been updated/replaced. While there is no published 3e Mystara material to support this, more and more net material also seems to accept 3e, which further supports this. Now, who is to say that one of these options are better. Personally I'd go with option 2b, though I consider 2c to be very valid, but that's just my opinion, because I happen to like that 2e stuff. I don't pretend to say that my opinion is any better than that of anyone else, nor would I accept it if anybody else tried to imply so. That's the long version. The short version is play with what works for you and have fun! ;) - The Stalker ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Tue, 10 Apr 2001 17:51:36 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Andrew Theisen Subject: Re: Domains of Ostland - Zeamark In-Reply-To: <026201c0c1f3$13b7cc00$93fc61d4@skytte> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" At 09:18 PM 4/10/01 +0200, you wrote: >Dave Keyser wrote: > >> Will this take into account the reference in the PWAs that X13 took place around 975AC? > >Uhmm... I had better go look that up... Thanks for noticing me in advance. :) Speaking of which, if you'd like some more "source inspiration" on this, I've got some very definite ideas on that whole take, and quite a bit of a timeline for Vestland, which connects to this (I'd once been hoping to do for Vestland what you've been doing for Ostland, but it's taken a back burner at the moment). ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 08:05:01 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: thibault sarlat Subject: Re: hexmapper MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit the good thing about hexmapper is that you can create a virtually unlimited map in one single file (12 megs for my exemple) the bad thing is that it still lacks some of the official hexes (badlands, ruins,hilly jungle, coniferous trees). but otherwise it really rocks!!!! i have used it to map up the great waste because someone asked for it. It's nude so far (no names) but i'll add the names later. here it stands: www.perso.club-internet.fr/thibsylv/great_waste.jpg Thibault Sarlat. ICQ 16622177. homepage http://www.mystara.fr.st Join me at: thibsylv@club-internet.fr or at clenarius@hotmail.com ----- Original Message ----- From: shawn stanley To: Sent: Tuesday, April 10, 2001 3:15 PM Subject: Re: [MYSTARA] hexmapper > At 18:31 9/04/01 -0400, Kevin Powers <@mailhub.oit.umass.edu wrote: > >Has anyone done maps of the Known World in the AutoREALM program, and if > >so still has them? I would also be interested in the Great Waste and > >Hulean regions. Thanks. > > > >Kevin > > I don't know about AutoREALM but I just found a nifty program called > Hexmapper which basically allows you to create for-real Mystaran maps the > way I always wished I could. Well almost, roads and coastlines could be > done a bit neater, but otherwise it rocks. > > http://www.paonline.com/zaikoski/ak/tools.htm > > > shawn stanley > http://dnd.starflung.com > > what have you done for me lately ... more to the point what have i done for me > - mightyfew, "i can't wait" > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 08:06:36 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: thibault sarlat Subject: hexmapper (URL error!!!) MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit http://perso.club-internet.fr/thibsylv/great_waste.jpg Thibault Sarlat. ICQ 16622177. homepage http://www.mystara.fr.st Join me at: thibsylv@club-internet.fr or at clenarius@hotmail.com ----- Original Message ----- From: shawn stanley To: Sent: Tuesday, April 10, 2001 3:15 PM Subject: Re: [MYSTARA] hexmapper > At 18:31 9/04/01 -0400, Kevin Powers <@mailhub.oit.umass.edu wrote: > >Has anyone done maps of the Known World in the AutoREALM program, and if > >so still has them? I would also be interested in the Great Waste and > >Hulean regions. Thanks. > > > >Kevin > > I don't know about AutoREALM but I just found a nifty program called > Hexmapper which basically allows you to create for-real Mystaran maps the > way I always wished I could. Well almost, roads and coastlines could be > done a bit neater, but otherwise it rocks. > > http://www.paonline.com/zaikoski/ak/tools.htm > > > shawn stanley > http://dnd.starflung.com > > what have you done for me lately ... more to the point what have i done for me > - mightyfew, "i can't wait" > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 06:37:04 -0000 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Angelo Bertolli Mime-Version: 1.0 Content-Type: text/plain; format=flowed I would like to submit this document to the mailing list. http://members.fortunecity.com/abertoll/dnd/poison.html Do you think this is at all useful to game play? Angelo _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 03:32:30 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: adrian mattias Subject: Re: VS: [MYSTARA] The War Machine Mime-Version: 1.0 Content-Type: text/plain; format=flowed Ok, I'll see what I can do, but you will have to give me a bit of time to retrieve the files. In the meantime I would appreciate anyone telling me what they thought of the advanced war machine (mymics) rules? It always helps to have feedback. Adrian >From: Saarela Sami >Reply-To: Mystara RPG Discussion >To: MYSTARA-L@ORACLE.WIZARDS.COM >Subject: [MYSTARA] VS: [MYSTARA] The War Machine >Date: Tue, 10 Apr 2001 09:08:05 +0300 > >Hey Adrian, > >I'm very interested in your versions of War, Siege and Sea Machine. So if >it's not too much trouble go get your shovel and start digging, please. I'd >be delighted to see them posted here or mailed to me directly. > > - Sami > > > ---------- > > L�hett�j�: adrian mattias[SMTP:ashaktur@HOTMAIL.COM] > > Vastaa: Mystara > > L�hetetty: 9. huhtikuuta 2001 20:00 > > Vastaanottaja: MYSTARA-L@ORACLE.WIZARDS.COM > > Aihe: Re: [MYSTARA] The War Machine > > > > Yep, that wuld be the advanced version of Warmachine that I built with >the > > aid of James Ruhland. Much better than the old version, in that it >takes > > into account a much wider variety of troop types and largely gets rid of > > the > > old ubermensch maxing of units that happened when miraculously, every >army > > seemed to have exactly 50% cavalry, 20% archers etc. > > > > I also have a set of new Siege Machine rules that I devised that gets >rid > > of > > all that really annoying record keeping for sieges and another one that > > vastly improves Sea Machine. I have to dig around to find it though if > > anyone is interested. > > > > Adrian > > > > >From: Agathokles > > >Reply-To: Mystara > > >To: MYSTARA-L@ORACLE.WIZARDS.COM > > >Subject: Re: [MYSTARA] The War Machine > > >Date: Sun, 8 Apr 2001 13:15:44 +0200 > > > > > >Chris Furneaux wrote: > > > > > > > > I suggested making an advanced war machine a while > > > > ago, but the idea kinda died on the list. Still > > > > thinking about it. I agree though. Battlesystem is a > > > > bit complex and war machine is too simple. > > > > > >I've not looked at it in-depth, but this looks like to an advanced war > > >machine: > > >http://www.dnd.starflung.com/mymics.html > > >-- > > > > > > > > > Giampaolo Agosta > > > > > > > > >agathokles@libero.it > > >agosta@elet.polimi.it > > >http://digilander.iol.it/agathokles > > > > > >******************************************************************** > > >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > > >The Mystara Homepage: http://www.dnd.starflung.com/ > > >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > > >with UNSUB MYSTARA-L in the body of the message. > > > > > > > >_________________________________________________________________________ > > Get Your Private, Free E-mail from MSN Hotmail at >http://www.hotmail.com. > > > > ******************************************************************** > > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > > The Mystara Homepage: http://www.dnd.starflung.com/ > > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > > with UNSUB MYSTARA-L in the body of the message. > > > >******************************************************************** >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp >The Mystara Homepage: http://www.dnd.starflung.com/ >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM >with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 14:41:10 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Wow. This makes 17 entries in the Domains of Ostland series. This time a = small domain with a particularly sinister occupant is featured. This = entire series is set in AC1000, written using OD&D rules and optional = rules featured in Gaz7: The Northern Reaches, particularly the rules for = character traits. Feedback and comments welcome. Jacob Skytte scythe@wanadoo.dk --- THE DOMAIN OF HEDMARK Hedmark lies at the northern end of Zea Bay at center of Noslo Island in = the Kingdom of Ostland. It contains three clear hexes. The domain = consists almost entirely of coastline and farmlands. Fishermen and = farmers ply their trades here, the farmlands are among the best in = Ostland. The domain has no access to wood and imports timber from other = domains. Foreign traders sometimes stop at Hedmark, and all Ostlanders = are generally welcome. Hedmark raiders primarily seek plunder along the = Soderfjord coast. Head of Domain: Hedmark is under the authority of King Hord Dark-eye of = the Zeamark clan, but is ruled by Vagn Ozurson in his name. His great = hall lies in the village of Havskum (Seafoam). Population: 2100 people inhabit this domain. Of these 800 are thralls, = 800 are non-warrior freemen, and 500 are warriors. 900 people are = able-bodied fighting men and women. Hedmark has a proportionately large = population of thralls who work the fields. HAVSKUM This small village (population: 360) houses the great hall of Vagn = Ozurson and his family. It is a fishing village, surrounded by many = fields. It has a deep harbor where foreign ships may dock, a recent = construction to promote trade. VAGN OZURSON Neutral 7th level Fighter (Str 17, Int 9, Wis 13, Dex 11, Con 14, Cha = 13, AC 5, hp 45) Personality Traits: Modest/Proud 14/6, Generous/Greedy 13/7, = Energetic/Lazy 15/5, Loyal/Unreliable 14/6 25 years old, Blond hair, Blue eyes Little was known of Vagn Ozurson before he took service in the Royal = Brigades of the Army of Ostland, where he distinguished himself as a = brave fighter. Hord Dark-eye took notice of him and invited him to his = court, where he eventually was adopted into the Zeamark clan. For a = while it seemed that Vagn was a likely candidate to inherit the throne, = but after the king married Yrsa Svalasdottir, Vagn saw that these = aspirations would come to naught. He still has the king's favor and was = granted rulership of this small, but rich domain, so that King Hord had = another loyal neighbour. Now that Vagn can no longer hope to become king = of Ostland, he wants to strike out on his own, and create a domain on = the Isle of Dawn, founding his own clan. For now though, he has settled = for milking this domain for what it's worth to collect funds for his = colonization. There are many rumours of Vagn's ancestry; some say that = he is a bastard child of the king of Vestland, others that he was a = thrall to a jarl of Soderfjord. Whatever the truth may be, Vagn isn't = telling. In battle Vagn is clad in chain mail and wields a spear+2, a = common man's weapon. Vagn has married thrice, his first wife died in childbirth and the = second was murdered by an unknown person. His third wife is Arnora = Hildisdottir (18). He has a son by his first wife, Botolf Vagnson (5), a = daughter by his second, Finna Dortasdottir (4), and a son by his current = wife, Kari Vagnson (1). Arnora (Lawful NW; Cautious/Rash 17/3, Modest/Proud 17/3, = Peaceful/Violent 18/2) is a quiet woman with no ambitions or = aspirations, who has never known any personal freedom in her life. She = is warm and caring, but is finding it hard to be a mother to her = step-children. Vagn has married her with the sole purpose of bearing him = sons to found his own clan, and while he doesn't treat her badly, he is = often indifferent. VOLUND FORKBEARD Chaotic Mujina (Int 13, HD 8, AC 4, hp 38) Personality Traits: Cautious/Rash 19/1, Modest/Proud 3/17, = Forgiving/Vengeful 2/18, Honest/Deceitful 1/19 Appears to be 37 years old with red hair, and green eyes Among Vagn's men is a particularly huge and boastful warrior, known as = Volund Forkbeard. While everybody thinks that he is just a loud-mouth = braggart, the truth is far more sinister. Volund is actually a Mujina, a = monstrous humanoid being that infiltrates human society with the sole = purpose of killing humans. This particular Mujina has lived in Ostland = for the past 10 years, preying on warriors and thralls, women and = children, every human that it could get away with murdering. It has been = very careful and patient, always planning it's kills ahead of time, and = studying it's victim's habits to find the best moment to perform the = killing. The Mujina acts as a big, dumb warrior to avoid being assigned = positions of power, and to draw away suspicion. When Vagn moved to = Hedmark, Volund was appointed to be among his men. In this smaller = community, it has been even more careful with it's killings, since the = chance of discovery is greater. It actually savors this challenge, and = devises elaborate plans to isolate it's victims. It was Volund who = killed Vagn's second wife, and it is planning to kill other members of = his family, and is toying with the idea of eventually revealing itself = to him and killing him. When ready to kill or if confronted, the Mujina = can make it's natural face appear: That of a totally blank surface, = smooth like an egg. Any creature of 5 HD (or levels) or less who sees = this face will flee in panic for 1d3 rounds, unable to defend itself. = Creatures with more than 5 HD must make a Saving Throw vs. Wands or = suffer the same effect. In combat Volund wields a two-handed sword+1, = which it can use single-handedly, also wielding a second weapon in it's = other hand. When revealing itself to a victim, it will often carry an = axe in it's other hand. Volund pretends to be disinterested in female company, and prefers to = drink much ale while telling boastful tales of his exploits. All part of = his cover. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 08:14:23 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: ramhog Subject: Re: VS: [MYSTARA] The War Machine In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" >Ok, I'll see what I can do, but you will have to give me a bit of time to >retrieve the files. In the meantime I would appreciate anyone telling me >what they thought of the advanced war machine (mymics) rules? It always >helps to have feedback. > And where, exactly, would one find these rules? VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 09:58:23 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Geoff Gander Subject: Re: Extra Gazetteers > >Not wanting to transgress the rules of the group (nor wanting to raise the ire of the List Ogre)...I wanted to ask about this subject before jumping off the deep end. If I have any extra Gazetteers or materials, is it appropriate to post which one/s or better to just publish the fact that I have them and allow others to contact me via e mail for more info? > >Thanks, > >froggy Don't see why not. Others have done it before, and as far as I'm concerned, it's a useful service to Mystara fans. Geoff -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 10:08:04 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Geoff Gander Subject: Re: Domains of Ostland - Hedmark Jacob posted: Very interesting! Great stuff, Jacob! Would you ever consider, when you're finished the lot of them, putting them into one downloadable file, as well as HTML? Geoff -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 17:17:02 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Caroletti Subject: Re: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > -- > THE DOMAIN OF HEDMARK Hey, Hedmark is a Norwegian county! I've been there several times!! Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 17:26:26 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Caroletti Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Ok, I read it too and I liked it, although I still must understand why on Mystara slavery should be considered the mark of a barbarian society, considering that Thyatis (probably the most modern human nation of the Known World) has slaves. The concept of slavery being a bad thing didn't come in Europe and US before around 1800, and many had a hard time to understand it for a long, long time.... Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 17:40:24 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Caroletti Subject: Re: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Gah, I don't know about this mujina!!! It's interesting, but...anybody knows why mujinas must all kill humans and be evil?? Is there any theory? Why does this specific mujina hate so much Vagn? Anybody wanna try answering these questions? Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 17:42:17 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Caroletti Subject: Re: Poison MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > > > Do you think this is at all useful to game play? Useful? Yes, I think so...but how can you put that stuff on the list without creating problems or destroying the file's very handy format? Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 09:03:10 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: adrian mattias Subject: Re: VS: [MYSTARA] The War Machine Mime-Version: 1.0 Content-Type: text/plain; format=flowed Yep, you should be able to find it at: http://www.dnd.starflung.com/mymics.html >From: ramhog >Reply-To: Mystara RPG Discussion >To: MYSTARA-L@ORACLE.WIZARDS.COM >Subject: Re: [MYSTARA] VS: [MYSTARA] The War Machine >Date: Wed, 11 Apr 2001 08:14:23 -0500 > >>Ok, I'll see what I can do, but you will have to give me a bit of time to >>retrieve the files. In the meantime I would appreciate anyone telling me >>what they thought of the advanced war machine (mymics) rules? It always >>helps to have feedback. >> > >And where, exactly, would one find these rules? > > >VVH > >-- > >******************************************************************** >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp >The Mystara Homepage: http://www.dnd.starflung.com/ >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM >with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 19:05:37 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Caroletti wrote: > > -- > > THE DOMAIN OF HEDMARK >=20 > Hey, Hedmark is a Norwegian county! I've been there several times!! Blame it on Ken Rolston (who wrote the GAZ). The next domain, Gotland, = is also somewhere in Sweden IIRC. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 19:06:52 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Caroletti wrote: > Ok, I read it too and I liked it, although I still must understand why = on Mystara > slavery should be considered the mark of a barbarian society, = considering that > Thyatis (probably the most modern human nation of the Known World) has = slaves. > The concept of slavery being a bad thing didn't come in Europe and US = before > around 1800, and many had a hard time to understand it for a long, = long time.... I don't particularly get it either, but that's what's in canon, and I'm = trying not to mess too much with it. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 12:21:31 -0500 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: ramhog Subject: Re: VS: [MYSTARA] The War Machine In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" ; format="flowed" >Yep, you should be able to find it at: > >http://www.dnd.starflung.com/mymics.html Great! I'm looking forward to digging into this. One question, though- why is it "MyMiCS" when there isn't a single "i" in the whole name? ;) VVH -- ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 19:17:33 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Geoff Gander wrote: > Very interesting! Great stuff, Jacob! Would you ever consider, when > you're finished the lot of them, putting them into one downloadable = file, > as well as HTML? Sure, that shouldn't take too much trouble. Some time I'd like to do a = whole downloadable Gaz out of it all, but I have plans to include more = than just the Domain entries I've been writing so far. This is all far = in the future, I'm afraid, but once I'm done with all the domains, I = could bundle them in a single downloadable Word-file or something. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 19:21:30 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Hedmark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Caroletti wrote: > Gah, I don't know about this mujina!!! It's interesting, but...anybody = knows > why mujinas must all kill humans and be evil?? > Is there any theory? Why does this specific mujina hate so much Vagn? > Anybody wanna try answering these questions? Who knows. Originally I was just going for a sraight psycho-Ostlander, = but then I skimmed through my Mystara Monstrous Compendium, and thought = that the Mujina looked fine for the role. As to why it hates Vagn...it = just hates authority figures, ok? (Or in other words: Who knows?) Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 10:57:30 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Michael Harvey Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-type: text/plain; charset=iso-8859-1 scythe@WANADOO.DK wrote: >Caroletti wrote: >> Ok, I read it too and I liked it, although I still must >> understand why on Mystara slavery should be considered >> the mark of a barbarian society, considering that Thyatis >> (probably the most modern human nation of the Known World) >> has slaves. > >I don't particularly get it either, but that's what's in canon, and >I'm trying not to mess too much with it. Where in canon is this? Mike ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 19:55:23 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Re: Domains of Ostland - Zeamark MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Michael Harvey wrote: > >> Ok, I read it too and I liked it, although I still must > >> understand why on Mystara slavery should be considered > >> the mark of a barbarian society, considering that Thyatis > >> (probably the most modern human nation of the Known World) > >> has slaves. > > > >I don't particularly get it either, but that's what's in canon, and > >I'm trying not to mess too much with it. >=20 > Where in canon is this? It's stated in the Gaz and the Almanacs that Queen Yrsa wants to bring = Ostland out of it's "barbarism", first of all by abolishing slavery, and = that this would make it equal to other "modern" societies. Jacob Skytte scythe@wanadoo.dk ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 18:54:36 -0000 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Angelo Bertolli Subject: Re: Poison Mime-Version: 1.0 Content-Type: text/plain; format=flowed I don't know... The whole reason for describing poisons is because I thought it was really annoying how almost all poisons in D&D were just instant death. Even though the save for poison is one of the easiest to make, I think it is kind of unfair, especially with things like blowguns. Angelo >From: Caroletti >Reply-To: Mystara RPG Discussion >To: MYSTARA-L@ORACLE.WIZARDS.COM >Subject: Re: [MYSTARA] Poison >Date: Wed, 11 Apr 2001 17:42:17 +0200 > > > > > > > Do you think this is at all useful to game play? > >Useful? Yes, I think so...but how can you put that stuff on the list >without >creating problems or destroying the file's very handy format? > >Iulius Sergius Scaevola >Captain of the XXth Cohort >Port Lucinius, Thyatis > >******************************************************************** >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp >The Mystara Homepage: http://www.dnd.starflung.com/ >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM >with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 15:02:29 -0400 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Geoff Gander Subject: Re: Poison Angelo wrote: >The whole reason for describing poisons is because I thought it was really >annoying how almost all poisons in D&D were just instant death. Even though >the save for poison is one of the easiest to make, I think it is kind of >unfair, especially with things like blowguns. Yeah, I agree. Normally, I change the instant death in poison damage to a die roll, using different dice depending on how strong I think the poison happens to be. Your system is good, though, in that you provide a number of options to DMs, and it's pretty clear. One thing I might suggest, if you have the time, is to do a sample of how the rules would work. I could not see this taking more than 1-2 paragraphs, myself. Geoff -- Geoff Gander, BA 97 Cartographer/Game Designer/Government Peon Carnifex Loremaster au998@freenet.carleton.ca : www.geocities.com/TimesSquare/Realm/2091 ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Wed, 11 Apr 2001 22:07:07 +0100 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: jason o'brien Subject: Re: VS: [MYSTARA] The War Machine MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit > >Hey Adrian, > > > >I'm very interested in your versions of War, Siege and Sea Machine. So if > >it's not too much trouble go get your shovel and start digging, please. I'd > >be delighted to see them posted here or mailed to me directly. > > > The same goes for me. Ditto! Mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 12 Apr 2001 04:28:22 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: adrian mattias Subject: Re: VS: [MYSTARA] The War Machine Mime-Version: 1.0 Content-Type: text/plain; format=flowed Well, MyMCS doesn't run off the tongue nearly as well as MyMiCS Adrian >From: ramhog >Reply-To: Mystara RPG Discussion >To: MYSTARA-L@ORACLE.WIZARDS.COM >Subject: Re: [MYSTARA] VS: [MYSTARA] The War Machine >Date: Wed, 11 Apr 2001 12:21:31 -0500 > >>Yep, you should be able to find it at: >> >>http://www.dnd.starflung.com/mymics.html > >Great! I'm looking forward to digging into this. > >One question, though- why is it "MyMiCS" when there isn't a single >"i" in the whole name? ;) > > >VVH > > > >-- > >******************************************************************** >The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp >The Mystara Homepage: http://www.dnd.starflung.com/ >To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM >with UNSUB MYSTARA-L in the body of the message. > _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 12 Apr 2001 17:24:28 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Jacob Skytte Subject: Artifact - The Endless Ring MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Since I'll be gone for a week or so for my Easter holidays (happy = holidays everybody!), here's a legendary magical item for you to chew on = (eww) while I'm gone. It's linked to the history of the upcoming domain = of Gotland, so it's related to the Domains of Ostland series. And no, = it's not a proper "artifact", just a powerful magical item. And no, I = don't know why it's called "The Endless Ring"; it just sounded cool, ok? Jacob Skytte scythe@wanadoo.dk --- The Endless Ring History In the days before men had fully settled Ostland, the Modrigswerg were = more open, and at times traded their artifacts for services or rare = materials. They were able to demand steep prices, since all of their = work was not only magnificent, but endowed with wonderful magical = powers. So it was that when the word was spread that one of their = greatest smiths, Gnir-Axl, had begun work on a priceless ring that would = be possessed of unrivalled magical powers, men courted the Modrigswerg, = bearing great gifts and treasures to obtain the ring. The Modrigswerg refused to name their price, waiting instead for the men = to outbid each other, so as to obtain as great a price as possible. As = is often the case when men hold great desire for the same thing, they = started bickering, and eventually fighting. The Dark Dwarves didn't mind = since they knew that each man who died would only add to the treasure of = another, so they could obtain an even greater price for the artifact. In the end only one man remained. He was Halfgrim Skull-Splitter, = retainer to the jarl of clan Gotland. Halfgrim was a mighty warrior, who = not only knew fighting, but knew well the ways of deception. It was said = that he worshipped Loki, the trickster, and that he was once apprenticed = to a Modrigswerg smith, and had learned of their magical trickeries. = Whether he used foul sorcey or not, in the end it was Halfgrim, who = could lay claim to the great artifact, paying with gold, soiled by the = blood of his fellow karls. When the time came that Gnir-Axl should hand over the ring to Halfgrim, = the dwarf refused. He had invested so much of his being in the ring that = any man, who owned that ring would also own his soul, and the dwarf felt = that his soul was priceless. Halfgrim knew better than to cross a dwarf, = and seemed to let the matter rest. Later that night, while he was = drinking in the meadhall of the Modrigswerg, he made an offer to some of = the other dwarves, though. He would give them all of the treasure, if = only they would obtain the ring for him. He knew well the greed of the = Modrigswerg, and that they felt that Gnir-Axl had already betrayed them = by refusing so great a treasure. Late in the night several Modrigswerg entered Gnir-Axl's smithy. The = dwarf was busy admiring his work, the beautiful ring by the light of a = stray moonbeam. He was unaware of the encroaching dwarves, who attacked = and murdered him, using his own tools. They then took the ring and = brought it before Halfgrim, who gladly took it in exchange for the vast = treasures, he had hoarded. What happened to the murderous dwarves is not = known, for the Modrigswerg keep their customs well hidden from the = prying eyes of men. Halfgrim returned to his jarl bearing the wonderful ring. As he entered = the great hall, the jarl rose and greeted him, promising Halfgrim riches = and power beyond compare for bringing the priceless artifact to him. = Already, his jealous neighbours had been sending word that they would = come and admire this, the greatest of Modrigswerg treasures. Halfgrim = raised his right hand, and on it gleamed the ring. The jarl paled at = Halfgrim's treachery. He drew his sword and advanced on Halfgrim, murder = in his eyes. The battle that followed was magnificent. While the jarl was an = experienced warrior, who had sent many an opponent to Valhalla, Halfgrim = was his equal in might, but did not hesitate to use trickery in combat. = Still, the jarl prevailed, and with a mighty strike sent Halfgrim's = sword flying from his grasp, and raised his own sword for the mortal = blow. Halfgrim raised his arm to shield himself from the blow, and the = ring caught a stray beam of sunlight. The ray of light was magnified = many times over and it's brightness blinded the jarl, who fell before = Halfgrim, who had retrieved his sword. After the death of it's jarl, clan Gotland was in an uproar. Halfgrim = proclaimed himself the new jarl by might of arms, but the clan was split = among those who valiantly stood by the old jarl, and claimed that = Halfgrim had used foul sorcery to win the fight, and those who saw = opportunities for themselves by following the mighty Halfgrim. And so, = once again the ring was soiled with the blood of men as clan Gotland = fought over it, and he that wore it. Again, Halfgrim was victorious. Since that time clan Gotland has held on to the ring, defending it from = thieves and conquerors, and it has been passed from father to son for = generations. Every jarl of Gotland has worn it, and has spilled blood = over it. The present jarl of Gotland, Mord the Greedy, also wore it, but = lost it, along with his finger, during battle with an unknown assailant. = It's whereabouts are unknown but Mord searches for it, and has offered a = bounty to he who returns it. The powers of the ring are said to be many and varied, but = uncontrollable. The jarls of Gotland have used it primarily when in = great need, and there are many accounts of the sudden sorcerous energies = released by the ring. Description The ring is a beautiful work of art. It consists of gold, silver, = copper, and steel circlets forged in intertwining helices. When donned = the ring will fasten itself around it's wielder's finger, gripping = tightly and refusing to come off, while the user is alive. Depending on = the light, the ring will seem to glow in many colours, and different = metals will seem prominent. The legend of the ring is very well known, any skald of Ostland, and = several of Vestland and Soderfjord, knows it's history and that it = belongs to the jarl of Gotland. Most Ostlanders also know much of the = story, if not the exact details. Any Ostland skald who sees it will = recognize it from the legends, while other Ostlanders have a fair chance = of knowing it by appearance. Powers First of all the ring is cursed. When worn, it attaches itself to the = very soul of it's owner, refusing to come off his finger. A remove curse = spell has a 2% chance per caster level of letting the ring come off, but = since it is fused to it's owner's soul, the owner will never voluntarily = get rid of the ring, and will seek it, if it is somehow lost. While the ring possesses the power to cast any magic-user/wizard/arcane = spell of levels 1-6, this power is totally uncontrollable. Whenever the = wearer is in mortal danger or otherwise is in great need, there is a 5% = chance per level of the wearer (max 95%) that a random spell of level = 1-6 is cast on the most appropriate target within range. Spells may be = reversed. All spells are cast at the 15th level of ability. This ability is not free, the ring is powered by the souls of those who = have died within 30' of it. Every time a sentient creature dies within = that range, it's soul is sucked into the ring, where it's life force can = provide power for one spell level. Thus, for every six people who die = within the ring's range, the ring has power for one 6th level spell, two = 3rd level spells, or any other combination of six spell levels. There = ring can maximally contain 30 souls or spell levels. It currently has = power for 19 spell levels. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Thu, 12 Apr 2001 19:00:39 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Caroletti Subject: Re: empirecon convention MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > >From the 29 april to the 1 may in Perugia will be the Empirecon Convention, with many initiative for the fantay, SF and RPG games. > Will be also a conferece with the italian designe of the D&D 3ed. > I'm not a promoter of this, simply I live in Perugia, and I think that is a good idea to make a delegation of the MML. > So, we can know us face to face finally! AAAAAAAAAAAAAAARGH!!!!!!!! I have an exam the 2nd of May and another the 7th. Well, I'm sorry but it will be for the next time.... Iulius Sergius Scaevola Captain of the XXth Cohort Port Lucinius, Thyatis ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 13 Apr 2001 19:01:00 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: Agathokles Subject: Ylari kits - Way of the Warrior MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Here is the next installment of my Ylari kits, this time dealing with the military orders. Rather than creating more kits, I decided to use existing kits from the Savage Coast Campaing Setting, with some additions/modifications (essentially additional requirements). Way of the Warrior ================== The Way of the Warrior represents the Ylari equivalent of professional soldiers of other nations. Fighters, Clerics and Wizards can join the Orders, taking a variant of the military kit for the appropriate class. Fighters can join either the Order of the Pike or the Order of the Arrow, for heavy infantry and mounted archers respectively. They use the Myrmidon kit. Wizards must join the Order of the Spell, using the Militant Wizard kit. Clerics must join the Order of the Mace, using the War Priest kit. The following modifications apply to these kits. All kits: Riding (Horse) is a required proficiency. The character gains a +2 bonus due to his early training and cultural background. The character must be of Lawful alignment, in addition to the requirements for the appropriate kit. Reading/Writing, Ceremony (Al Kalim), and Religion (Eternal Truth) are recommended non-weapon proficiencies. The character is automatically a member of the appropriate Order. Membership is life-long, and renegade members would be hunted down by faris, other members, and the authorities of the Emirates. Militant Wizard, Order of the Spell: available weapon proficiencies are dagger, scimitar, composite short bow, short bow, light lance, throwing hammer. War Priest, Order of the Mace: the weapon of choice is the Scimitar. All War Priests are required to take proficiency in the Horseman's mace or Throwing hammer as well. Myrmidon, Order of the Pike: required specialization in pike and scimitar. Required to take proficiency in (composite) short bow and dagger as soon as possible. Myrmidon, Order of the Arrow: required specialization in (composite) short bow. Required proficiency in light lance, scimitar and dagger or throwing hammer. -- Giampaolo Agosta agathokles@libero.it agosta@elet.polimi.it http://digilander.iol.it/agathokles ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Fri, 13 Apr 2001 22:55:00 +0100 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: jason o'brien Subject: (OT)shops in scotland MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit hi guys, i was wondering if their are any scots on the list. i will be in scotland next week for a week. mostly in aviemore, two days in glasgow. i was hoping to get information on shops that carry OOp games. thanks mortus. ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 14 Apr 2001 14:05:37 +0200 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: DM Subject: Poisons Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Hi everyone! I'll jump on the Poisons thread to announce u I've updated my English Mystara webpage, and that, among all the files, there's the Mammooth Netbook of Poisons for D&D/AD&D which I contributed to edit and rewrite. There are rules to make poisons, to assess them a market value, there are quick reference tables, antidotes, and hundreds of poisons with every kind of effects, divided into alchemical, magical, herbal poisons and monster venoms. If u haven't read it yet, please do it, it's really good (I've printed it and make extensive use of it IMC)! I've also added some Mystara based venoms and poisons for Shadowelves and Azcans... Give it a look.. ;) PS: the Netbook of Poisons is in the Netbooks section of the page, whose URL is in my signature, in case u don't know it. DM Senior Editor of the Mystaran Almanac First Officer of U.S.S. Unicorn "You don't stop playing because you grow old: you grow old because you stop playing!" Visit Marco's Mystara Homepage at: http://www.geocities.com/TimesSquare/Dungeon/2967 And Mystara Italian Homepage at: http://www.geocities.com/TimesSquare/Dungeon/9940 Join the Mystara Webring at: http://www.geocities.com/TimesSquare/Dungeon/2967/mystring.html Join the Starfleet Academy at: http://gioco.net/startrek (Italian RPG PBEM) ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message. ========================================================================= Date: Sat, 14 Apr 2001 11:07:22 -0700 Reply-To: Mystara RPG Discussion Sender: Mystara RPG Discussion From: "Jenni A.M. Merrifield" Organization: strawberryJAMM Designs Subject: Re: Poisons In-Reply-To: <5.0.2.1.2.20010414140009.009eb880@racine.ra.it> MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT DM: Are there any plans to update the Netbook of Poisons with 3E details (DC's to save, primary and secondary effects, etc)? On 14 Apr 2001, at 14:05, DM wrote: > Hi everyone! > > I'll jump on the Poisons thread to announce u I've updated my English > Mystara webpage, and that, among all the files, there's the Mammooth > Netbook of Poisons for D&D/AD&D which I contributed to edit and rewrite. > There are rules to make poisons, to assess them a market value, there > are quick reference tables, antidotes, and hundreds of poisons with > every kind of effects, divided into alchemical, magical, herbal poisons > and monster venoms. If u haven't read it yet, please do it, it's really > good (I've printed it and make extensive use of it IMC)! I've also added > some Mystara based venoms and poisons for Shadowelves and Azcans... Give > it a look.. ;) > > PS: the Netbook of Poisons is in the Netbooks section of the page, whose > URL is in my signature, in case u don't know it. > > > DM > Senior Editor of the Mystaran Almanac > First Officer of U.S.S. Unicorn > > "You don't stop playing because you grow old: > you grow old because you stop playing!" > > Visit Marco's Mystara Homepage at: > http://www.geocities.com/TimesSquare/Dungeon/2967 > And Mystara Italian Homepage at: > http://www.geocities.com/TimesSquare/Dungeon/9940 > > Join the Mystara Webring at: > http://www.geocities.com/TimesSquare/Dungeon/2967/mystring.html > Join the Starfleet Academy at: > http://gioco.net/startrek (Italian RPG PBEM) > > ******************************************************************** > The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp > The Mystara Homepage: http://www.dnd.starflung.com/ > To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM > with UNSUB MYSTARA-L in the body of the message. > -- Jenni A.M. Merrifield <==> strawberry @ jamm.com <--------------------------------------------------------> God said: "Let there be Light." Then he created Earth, vegtables, animals, man and woman. Then God thought: "You know, I should create things I *like*!" So God said: "Let There Be Strawberries!" ******************************************************************** The Other Worlds Homepage: http://www.wizards.com/dnd/OtherWorlds.asp The Mystara Homepage: http://www.dnd.starflung.com/ To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM with UNSUB MYSTARA-L in the body of the message.