Adventures in the Vast Swamp?

Post/Author/DateTimePost
#1

zombiegleemax

Sep 07, 2005 13:10:37
Does anyone know if there are any adventure modules dealing with the Vast Swamp area? I know Dungeon #62 included an adventure dealing with an elven city in the swamp but I'm not sure what else might be around.

Alternately, has anyone run or played adventures in the Vast Swamp?
#2

Amaril

Sep 07, 2005 14:25:11
Does anyone know if there are any adventure modules dealing with the Vast Swamp area? I know Dungeon #62 included an adventure dealing with an elven city in the swamp but I'm not sure what else might be around.

Alternately, has anyone run or played adventures in the Vast Swamp?

Return to the Tomb of Horrors, which includes the original Tomb of Horrors as well.
#3

zombiegleemax

Sep 07, 2005 14:43:21
Cool, I never realized that one was in the swamp. I've got the old mods S3 and S4 but not S1 so it sounds like that Return to the Tomb of Horrors reprint is a perfect fit.
#4

qstor

Sep 08, 2005 8:24:53
Cool, I never realized that one was in the swamp. I've got the old mods S3 and S4 but not S1 so it sounds like that Return to the Tomb of Horrors reprint is a perfect fit.

There's aslo bullywugs in the Vast Swamp and Wastri is there too. It shouldn't be too hard to develop an adventure around them. Maybe the bullywugs are being lead by a cleric of wastri into attacking villages close to the swamp??

Mike
#5

zombiegleemax

Sep 08, 2005 10:57:31
Yeah I was definitely thinking of something along those lines. S1 is a classic mod I'd love to get involved in but the problem with it is that it's basically just a death trap, I was kinda curious about a mod out there dealing with some of the other adventure seeds the designers included in the swamp, like Wastri or some of the humanoid tribes. But you're right, using them for a new adventure shouldn't be too tough.
#6

zombiegleemax

Sep 08, 2005 11:49:30
I have been working on a compaign set in south Sunndi that revolves alot around Wastri and the Vast Swamp.

The PCs are a part of (i.e., "civilians" - not adventurers / yet) a grop of colonists sent down there to repopulate the villages now that the Greyhawk Wars are over and do not seem to be immediately starting back up again (the crown needs taxes, taxes, taxes, taxes!). When some mysterious things start to happen to their friends and family they get thrust into conflict with Wastri and, perhaps, the Scarlet Brotherhood (or even the Lich of the Tomb, or someone pretending to be the Lich......).

Not much got done beyond the pre-planning and initial adventure stage as the group fell apart.......*sigh* isn't that the case all too often?

Rand
#7

Phrennzy

Sep 09, 2005 16:19:05
Is Temple of the Frog set there?
#8

ripvanwormer

Sep 09, 2005 16:28:50
Is Temple of the Frog set there?

Temple of the Frog's in Blackmoor, in the Cold Marshes I believe. I've never read it, but you could probably set it anywhere.
#9

lincoln_hills

Oct 07, 2005 14:24:14
It might be fun to write and run a little adventure called, "Dwellers on the Edge of the Tomb of Horrors." The adventure centers on a community of grung (you know, the poisonous frog people?) who live only a couple of miles from the legendary Tomb. Their local livelihood depends on it. Every few months, a band of adventurers from somewhere comes to the Tomb, ties up their horses outside, and goes in. These grung, who have watchers waiting for just such a thing, immediately come in and steal the horses and tack (slaying any henchmen who were left to attend to these things.) You can get good swag off a 15th-level party's pack horses... and it's not like the 15th-level party will survive to come and get vengeance! Also, some of the Tomb's less deadly traps have a tendency to teleport a member of that high-level party to a point just outside the dungeon without so much as a loincloth: this is a golden opportunity for the grung to acquire fresh meat for the stewpot, or valuable captives for ransom.

Some band of legendary heroes eventually gets wise to this racket and hires the PCs to destroy this village of grung, without mentioning the proximity of the Tomb. (Yes, the legendary heroes could do it themselves, but for reasons I have never entirely understood, NPC legendary heroes tend to sub-contract the easy stuff.)
#10

Phrennzy

Oct 07, 2005 15:13:29
Some band of legendary heroes eventually gets wise to this racket and hires the PCs to destroy this village of grung, without mentioning the proximity of the Tomb. (Yes, the legendary heroes could do it themselves, but for reasons I have never entirely understood, NPC legendary heroes tend to sub-contract the easy stuff.)

Simple - you already provided the reason: The legendary heroes plan to sack the Tomb and want their mounts around when they return. Of course, they also travel light - leaving very little on their mounts. When they don't return to pay the PCs, do the PCs go in after them?