Evil Campaign - War of the Lance

Post/Author/DateTimePost
#1

zombiegleemax

Oct 03, 2005 21:59:04
Ok, I got this campaign running: evil characters that already had their position inside the Dragonarmy. They are under Verminaard, as a special strike team that have their missions supervised by the Highlord himeself (kinda like Fewmasters, but not acting as liutenants). They were tracking the Blue Crystal Staff, and have meet Riverwind and Goldmoon. After a fight, they almost killed Riverwind (and captured him), and Goldmoon was teleported by the staff to an unknown place.

As a result, Goldmoon (alone in the world) probably would not meet the Companions at the Inn, and maybe have another way to develop the light religion in Krynn again. The Companions are never going to get to Xak Tsaroth, cause Riverwind is dead, and he cannot lead them there. They would not get the Disks of Mishakal at that time. So, there are going to be huge history change in my scenario.

Right now, im planing the next games, and I was curious about anyone who had a similar campaign (evil WotL). What did change in your campaign in relation to the original story, and stuff like that.


k, thats all...
Burger
#2

mizik

Oct 04, 2005 0:47:12
I would stick with the story line (no paradoxes) but they play a difrent role in the war.basicly don't screw with the plot line of the book

well the best way around it is that they are ordered to give riverwind to another group by orders of a comander who outranks them and convenentyly have gold moon with sturm rescure river wind from that group.

They did not blow it the idiot who outranked them trying to get credit for the capture did. (make this obveus)

then have them reassined as the war progresses. assasinating comanders, attacking supply lines, reconesence, destroying/ takeing briges, fighting in battels and segeis of towns, maby getting caught behind enemy lines because of a comander's blonder and have them fend for themselves.

Make a parallel plot maby they are just trying to survive, acuire gold, advance in ranks for power.

you could have their goal be to survive the fall of the dragon army, maby survive the stupidity of their comanders (taken from the doom bergaid),.. ext...

Basicly everything that happens in the books will still happen they are just another part of the war. creating a parralel plot not a paradox.
#3

clarkvalentine

Oct 04, 2005 11:20:35
well the best way around it is that they are ordered to give riverwind to another group by orders of a comander who outranks them and convenentyly have gold moon with sturm rescure river wind from that group.

Hm... I don't agre with that, personally. Accusations of railroading might result.

My own recommendation would be to run with it. Riverwind is out of the picture, Goldmoon is lost, grieving, and desperate. Maybe she's taken in by another group of adventurers, leading back to Xak Tsaroth and a confrontation with the PCs. Or maybe not - maybe the Gods of Light find a new prophet, and a Majeran monk or a Habbakukite fisherman becomes the chosen, and the PCs are ordered to go hunt him down.

Either way, keep the PCs on the trail of the Companions - whichever Companions they are. Keep them in the thick of the major intrigue of the war, which is hunting the prophets of the Gods of Light. Don't be afraid to deviate from the novels' plots. Take what the players give you and run with it.
#4

kalanth

Oct 04, 2005 12:50:07
Hm... I don't agre with that, personally. Accusations of railroading might result.

My own recommendation would be to run with it. Riverwind is out of the picture, Goldmoon is lost, grieving, and desperate. Maybe she's taken in by another group of adventurers, leading back to Xak Tsaroth and a confrontation with the PCs. Or maybe not - maybe the Gods of Light find a new prophet, and a Majeran monk or a Habbakukite fisherman becomes the chosen, and the PCs are ordered to go hunt him down.

I agree here, and if you are truly worried about the plot line of the books, remember that the gods of Krynn have a nasty habbit of getting involved in the affairs of men. When it comes down to it, have a "replacement" for riverwind come along and guide the heroes to Xak Tsaroth. Paladine played a major role in the war, though no one knew it was him for the longest time, so this could happen again.
#5

zombiegleemax

Oct 04, 2005 13:03:44
I think that you have a workable idea. However I think that it is imporant that Mishakal be the first of the good gods to come back, healing is necessary!
#6

zombiegleemax

Oct 04, 2005 16:51:59
I agree here, and if you are truly worried about the plot line of the books, remember that the gods of Krynn have a nasty habbit of getting involved in the affairs of men. When it comes down to it, have a "replacement" for riverwind come along and guide the heroes to Xak Tsaroth. Paladine played a major role in the war, though no one knew it was him for the longest time, so this could happen again.

Maybe Sturm has a vision that instructs him to help Goldmoon, and possibly even gives clues on how they should get to Xak Tsaroth. That's one possibility (and fits, since he also has the vision of the White Stag).

I think it's possible to have the storyline continue, minus Riverwind, and possibly to use him as bait in the same way that Laurana had to be rescued later in the novels.
#7

zombiegleemax

Oct 04, 2005 17:25:39
I think it would certainly be an interesting plot line to run a War of the Lance campaign, only from the evil guys' perspective. But I'm not sure that you should start the campaign with Goldmoon and Riverwind captured or killed. Instead, have the PCs capture them in a fight (remember, Goldmoon and Riverwind are not yet powerful). And if the PCs decide to kill them, have Goldmoon teleport away, with or without Riverwind. That way there is very little difference in the campaign if Riverwind dies.
#8

zombiegleemax

Oct 04, 2005 21:37:13
Before i posted this ive decided not to stick with the novels storyline... I was asking for other experiences, another games that were running.

OF COURSE, all great ideas. I really like the idea of another follower beeing chosen to be the first prophet (ill consider that), and Sturm having visions.

Except that (i knwo that the main mission of the red wing is to search for signs of the gods of light) im thinking in taking the group to a more polital/warfare tendency. Making them go to war, act as guerrilas, i dont know...

But, even having a diferent roll in the campaign, theyll still having trouble with the companions, and with the signs from the gods of light.


k, thats all...
Burger
#9

darthsylver

Oct 08, 2005 10:24:34
Simple solution, Goldmoon finds herself wandering into solace just as the companions are meeting at the inn. She requests their help in rescuing Riverwind. The companions should have no problem rescuing him (unless the party members are pretty high and extremely lucky). After they (the party) loses him they are ordered to track down the companions and there you go. Story back on track.

If this is your wish of course.
#10

zombiegleemax

Oct 09, 2005 1:03:36
You could do it now where perhaps the spirit of Fistandantillus manifests and directly guides Raistlin to recover the spellbooks. If Solace is already under attack then the Chracters might jump at the fact that they need to do something, anything to withstand the dragonarmys and going to Xax Taroth (assuming they were even able to survivor some of the early things) could happen.

You could also do it where perhaps Nuitari all of a sudden has a sudden change of heart, is digusted by what is happening to the eggs of the Godo Dragons, and orders the Black Robes to oppose the Dragon Army's. If t his were to happen, and assuming Solinari and Lunitari join with them (perhaps sensing here is the chance for Magic to become the most beloved power in all the world if Magic Users alone are the ones taking the fight to the Dragon Army's) then perhaps you could base your characters out of that. If the entire force of Wayreath was united in accordance to the Three Moons, then yes, they could balance out the powers here.
#11

zombiegleemax

Oct 09, 2005 13:25:44
I think it would certainly be an interesting plot line to run a War of the Lance campaign, only from the evil guys' perspective. But I'm not sure that you should start the campaign with Goldmoon and Riverwind captured or killed. Instead, have the PCs capture them in a fight (remember, Goldmoon and Riverwind are not yet powerful). And if the PCs decide to kill them, have Goldmoon teleport away, with or without Riverwind. That way there is very little difference in the campaign if Riverwind dies.

About your quote.... they never said all the land animals into the ark, just 2 from each species (male & female) to reproduce
#12

zombiegleemax

Oct 10, 2005 6:29:58
This has absolutely nothing to do with this thread . . . but the quote is correct. 8 million species. 2 per (one male and one female). that equals 16 million.


back to the topic itself, an evil twisted war of the lance is an awesome idea. goodbye riverwind! hah ha hah


I always liked the lesser-known people from the original modules, people like vanderjack, and eben. In your face smarmy heroes of the lance!

do you think if riverwind bit it, that Sturm taking the place as protector of Goldmoon could result in some chemistry between the two?
#13

zombiegleemax

Oct 10, 2005 9:27:27
Thats what i was taking about: sturm and goldmoon, no riverwind, Xak Tsaroth untouched... perverting the original history.

Last night, at the game, there were a huge twist in my campaign: the players (in a good example of roleplaying between evil characters) argued about riverwind. Some were eager to torture him, and some were protecting him to bring him untouched to Verminaard. Marak, the hobgoblin, said that if Duham (the human cleric) started to complain about the torture one more time, he would kill the prisioner. There was a fight, and Marak killed the already wounded and tied riverwind. After that, the player decided that Marak would flee (fearing the wrath of Verminaard).

So, I got a dead Riverwind now, not a prisioner. There is no rescue now, just a suicidal mission if Goldmoon would risk it.

Everything is changing. And everyone is having fun... :D


k, thats all...

Burger
#14

zombiegleemax

Oct 10, 2005 17:12:12
Sounds pretty neat. Can you please keep us abreast of the adventure or can you post it on the Nexus?
#15

zombiegleemax

Oct 11, 2005 12:30:44
Yeah, ill keep posting here, if anyone is interested, heh.

k, thats all...

Burger
#16

zombiegleemax

Nov 04, 2005 7:45:00
Ok, thats hows everything going:


The group is now composed by:
- Durham, dark cleric of Takhisis
- Rogar, holy champion of Takhisis (blackguard, substitute to Marak)
- Estevao, archer and assassin
- Nameless (he uses some codenames, anyways...), Black Robe wizard

After some adventures, with winning campaign after another, the group was called by their lord, Verminaard, to Pax Tharkas, where they were released from duty by the Highlord: they were called to go to Sanction by the Emperor.
Victims of their own success, Ariakas assigned them not to be agents for Verminaard, but for all the Highlords. Now, they have to make things to all the 5 wings.
The first one was to help the Blue Lady recovering a treasure to finance her army. I dont want to tell anything about this adventure cause it could spoil the game (as some of the players keep in touch with the boards here). But they were extremelly successful. The Emperor and the Blue Lady were well pleased.
Now, they were rewarded with a keep a little bit outside Sanction, and 5 months will pass. They are having their own plans and schemes, and everything is going well...

Ill keep in touch with more news...


k, thats all...

Burger
#17

zombiegleemax

Nov 05, 2005 14:52:07
It would be interesting to see if they are involved in the attack on the High Clerists Tower or the corruption of the good dragon eggs in Sanction.