Greyhawk was the start

Post/Author/DateTimePost
#1

zombiegleemax

Oct 26, 2005 23:25:02
I like that the game has expanded so much, but it has gotten away from the core. I really don't think Gary Gygax had in mind what happened. Even though TSR really slipped, I have to give credit for some outstanding modules, which I don't see really pumped up, nor their original authors.(i.e. Against the Giants, Vault of the Drow(the first really good module of this now popular race), and a few others I have. It seems that Greyhawk was really left out, and never really rounded out, even after it was created.
#2

OleOneEye

Oct 26, 2005 23:34:51
There has been tons of Greyhawk material published. The excellent Age of Worms is currently pushing the Greyhawk machine further. It is a highly detailed game setting.
#3

Mortepierre

Oct 27, 2005 2:54:04
To some of us, the fact that GH was never as thoroughly "rounded out", as you put it, is one of its strongest selling point. You get enough (well, a bit more would be welcome) basic info on each country to make it work but with enough blank space to insert whatever you need to make your adventures works.

I can still remember the first edition of the FR setting. The authors had "put aside" some areas which they swore would never ever be used and thus were prime ground for any inventive DM out there. Not 5 years later those same areas were "taken back into the fold"

Oh sure, I wouldn't mind a gazetteer series (similar to the one they published for the Known World, aka Mystara) dedicated to the various kingdoms of GH but I can live without it.
#4

extempus

Feb 08, 2006 0:24:17
That's one reason I love Greyhawk: it's so open-ended despite the amount of material out there, and there is still so much left open for development in individual campaigns.