New SpellJammer Monsters

Post/Author/DateTimePost
#1

savant_warlord13

Nov 03, 2005 19:52:35
If anyone has created custom SJ Monsters, please post them here

Please post links as well
#2

savant_warlord13

Nov 04, 2005 14:20:43
I have created a New SpellJammer monster, the Mercantor. They are mortal enemies of the Arcane and avid traders. They have Pentalateral symmetry and are the most Aberrant of all sentient races. They have extraordinary senses alert them to danger before it occurs, giving them uncanny dodge, improved evasion, blindsight out to 215 ft., constant detect magic in all directions, complete immunity to all illusion spells (including phantasms or anything else that is quasi-real), and an insight bonus to AC. They also have natural extra dimensional storage, equivalent to 5 bags of holding and 5 bags of holding. Though not evil, they have an extraoridinary disdain for gods, making them easily provoked by clerics. Their frequent run-ins with divine magic have given them a +5 racial bonus on saves against divine magic, as well as a +5 bonus to AC versus rays, touch attacks and ranged touch attacks that are the result of divine magic.

stats coming soon
#3

savant_warlord13

Nov 04, 2005 16:09:29
#4

the_vorpal_tribble_02

Nov 06, 2005 17:58:48
Not quite sure if this is what you are going for, but here thou goest:

Aurcach
Bleggan
Flash Herring
Pswarmers
T't't
#5

savant_warlord13

Nov 06, 2005 18:23:45
Dragon Uncarnate
Duskwing Swarm
Fevercramp Flies
Insomnious
Somnians
Teaxi
Armourmel
Deepestblack
Gratuitous Gore
Kelp Worm
Muusi

If it doesn't belong in space, put it on a weird planet
#6

savant_warlord13

Nov 10, 2005 18:53:50
Flyfolk
#7

old_sage

Nov 10, 2005 19:18:28
I'm thinking about adding a variant of the Hivers from T20 TRAVELLER to a SJ campaign I'm planning for January.

If I get the stats together, I'll present them here.
#8

savant_warlord13

Nov 13, 2005 18:29:37
These are good for use on strange planets unknown crystal spheres

Alien creatures