Amideo assistance needed

Post/Author/DateTimePost
#1

zombiegleemax

Nov 04, 2005 14:53:15
I'm filling in for a friend of mine in his Greyhawk campaign next week, and I need some quick info. The group is on the high seas between Ulek and the Sea Princes, and I'm planning on marooning them in the Amideo Jungle after a tempest. Problem is, I have no idea where my Gazetteer has gotten too and I need some info quick (noon Monday EST).

Can you please help?

Oggie
#2

ripvanwormer

Nov 04, 2005 15:44:04
http://www.canonfire.com/cfhtml/modules.php?name=News&file=article&sid=712
http://www.canonfire.com/cfhtml/modules.php?name=News&file=article&sid=713
http://www.canonfire.com/cfhtml/modules.php?name=News&file=article&sid=730
http://www.tc.umn.edu/~monax002/Council/OJ4/amedio1.html
http://www.tc.umn.edu/~monax002/Council/OJ4/amedio2.html
http://olmanifesto.blogspot.com/

http://www.canonfire.com/cfhtml/modules.php?name=News&file=article&sid=720

and possibly download Needle in the Previous Edition Downloads page. It's not officially set in the Amedio, and it's kind of goofy, but it would certainly fit there.
#3

grodog

Nov 05, 2005 1:32:01
Also useful as a twisted treasure/campaign seed is the magical dagger that may have turned Rary evil, detailed by Roger E. Moore in "The House on Summoner Court" in Shadis 50 as well as OJ #7 @ http://www.oerthjournal.com/oerthjournals/OJ_07.pdf

Many of David Howery's Dungeon modules can be safely set in the Amedio instead of Hepmonaland, if you're so inclined, too. I1 Dwellers of the Forbidden City is also nearby.
#4

zombiegleemax

Nov 07, 2005 17:18:45
Thanks for the help, but it's not needed. They decided to bail and watch the Colts-Patriots game tonight instead.

Oggie