Return to Keep on the Borderlands

Post/Author/DateTimePost
#1

zombiegleemax

Nov 28, 2005 8:24:22
Hey all !

Just about to DM a 1st Level adventure for the first time in a long time, as all our High Level characters have now been retired. Just looking for some advice on how much XP should be delivered out at low level for PC achievements, as looking at this adventure they will need to level up reasonably quickly to have any chance of survival, but I do not want to rush them through 1st level without feeling they have 'earned' the next level.

Has anyone else DM'd Return to Keep on the Borderlands - any advice ..?
#2

cwslyclgh

Nov 28, 2005 13:02:42
my most basic advice about return to the keep on the borderlands is to use it as toilet paper and get a decent module to start your new game with... IMO it ranks right up there with Puppets and Gargoyle as the worst excrement ever printed as a module.

however, if you are commited to using it, I will endevor to give you the advice you are requesting, first though it would be helful to know what edition you are planing on using (2e, 3.x etc.) because the answers will change alot depending on that.
#3

thanael

Nov 29, 2005 4:43:54
Check out this link:
http://www.cmc.net/~rtaylor/greyhawk/repair.txt
#4

zombiegleemax

Nov 29, 2005 7:24:50
Well we are gonna be playing 2e, if its crap can you recommend another good 1st Level Adventure ?
#5

chatdemon

Nov 29, 2005 10:26:26
It's not total crap, IMO. It needed some work to balance some of the encounters to the suggested level of the PCs, and some more work to make it Greyhawk at more than a "hey, looky, there's a GH logo" level, but Russ Taylor's "repair of rttkotb" document, which Thanael linked to above, does a fine job in both regards.

To spice up the adventure even more, my advice is to track down copies of the original B2: Keep on the Borderlands (you can buy a pdf of it at www.paizo.com) and Hackmaster's Little Keep on the Borderlands modules, mixing bits and pieces of the three to make your own unique experience.

You can go even further and add B1: In search of the unknown and/or Hackmaster's Quest for the Unknown where the "cave of the unknown" is on the area map and keep your players busy for quite some time.
#6

chatdemon

Nov 29, 2005 10:32:12
http://boards1.wizards.com/showthread.php?t=303122

If you decide to run with KotB/RttKotB, check out that thread in the Out of Print forum. Lots of cool ideas on running the adventure.