Variant Rule: Looks really good for DS

Post/Author/DateTimePost
#1

zombiegleemax

Feb 08, 2006 10:00:06
Stephen “Shoe” Schubert, Developer
It’s You, Not Your Gear:
Treasure is reduced 10-15% and permanent ability score boosting items are banned. Instead, characters get a stat increase at every even level (instead of every four levels) and a feat at every odd level.

What do you think?

I like it but with a 20% hit in Treasure...
#2

Oninotaki

Feb 08, 2006 10:32:10
I like the idea of the rule, but i would have to look at the treasue tables to see what kind of numbers i would like to see.
#3

zombiegleemax

Feb 08, 2006 10:56:08
I like the idea of the rule, but i would have to look at the treasue tables to see what kind of numbers i would like to see.

UCR: Under Current Rule
UHR: Under House Rule

UCR: PC has 750,000,000 in gpv.
UHR: PC has 600,000,000 in gpv.

UCR: PC has 5 stat boosts plus Inherent bonuses totaling up to +30 in stats and items totaling up to +36 in stasts
UHR: PC has 10 stat boosts

UCR: 7 Feats
UHR: 10 Feats
#4

elonarc

Feb 08, 2006 14:07:42
I use the rule. But I never was a friend of loads of magic items, be it in a Dark Sun campaign or a Forgotten Realms campaign.
#5

dirk00001

Feb 08, 2006 15:10:16
I use the attribute boost every even level rule, although I pose the limit that you cannot increase the same attribute twice in a row. I haven't messed with feat progression however, and due to the particulars of the DS campaign I'm currently running my PC's wealth is all screwey, although as far as the value of their magic items is concerned I think they're running about 20%-25% under listed book values.