Post/Author/DateTime | Post |
---|---|
#1zombiegleemaxFeb 08, 2006 10:00:06 | Stephen “Shoe” Schubert, Developer It’s You, Not Your Gear: Treasure is reduced 10-15% and permanent ability score boosting items are banned. Instead, characters get a stat increase at every even level (instead of every four levels) and a feat at every odd level. What do you think? I like it but with a 20% hit in Treasure... |
#2OninotakiFeb 08, 2006 10:32:10 | I like the idea of the rule, but i would have to look at the treasue tables to see what kind of numbers i would like to see. |
#3zombiegleemaxFeb 08, 2006 10:56:08 | I like the idea of the rule, but i would have to look at the treasue tables to see what kind of numbers i would like to see. UCR: Under Current Rule UHR: Under House Rule UCR: PC has 750,000,000 in gpv. UHR: PC has 600,000,000 in gpv. UCR: PC has 5 stat boosts plus Inherent bonuses totaling up to +30 in stats and items totaling up to +36 in stasts UHR: PC has 10 stat boosts UCR: 7 Feats UHR: 10 Feats |
#4elonarcFeb 08, 2006 14:07:42 | I use the rule. But I never was a friend of loads of magic items, be it in a Dark Sun campaign or a Forgotten Realms campaign. |
#5dirk00001Feb 08, 2006 15:10:16 | I use the attribute boost every even level rule, although I pose the limit that you cannot increase the same attribute twice in a row. I haven't messed with feat progression however, and due to the particulars of the DS campaign I'm currently running my PC's wealth is all screwey, although as far as the value of their magic items is concerned I think they're running about 20%-25% under listed book values. |