Oak Lords

Post/Author/DateTimePost
#1

zombiegleemax

Feb 16, 2006 10:08:25
I read both the Oak Lords and Tree lords modules last night hoping to use them in my campaign. Tree Lords could work if i tie all the scenarios together. The Silvanesti have heard rumors of a city not affected by Loracs dream so the part has been charged to find this. The city is under control of 2 minor liuetanants of Cyan Bloodbane, so i can tie all the scenarios together by having the part search for the city rather than 5 different training excercises.

Oak lords, however IMHO is a complete mess. The Graygem located in a Sla-Mori under Qualenesti? Located in and exact replica of the Tower of the Suns which just happens to be in the astral plane? The hammar of Kharas located in teh same sla-mori? and on top of that a Death Knight and his Tylor mount that no one has ever heard of before, astral dragons, and a very confusing set up. Has anyone evr run this module and if so what changes were made to preserve th DL flavor and update it to 3.5? Thanks for the information
#2

wolffenjugend_dup

Feb 16, 2006 20:34:08
And you didn't even mention Lolth?!?