Dragonlance Rolplay! a little help, pleas

Post/Author/DateTimePost
#1

leowar

Aug 30, 2006 14:56:47
My friends and me wont to start a rolplay about Dragonlance but we do not know where to begin, we don't even know of there a duneonsmaster guide for Dragonlance is. Pleas give me and my friends some info.
already a lot of thanks
#2

alakar

Aug 30, 2006 17:21:52
There is a Dragonlance Campaign Setting, that’s where I would begin if I were you. There are also several other books focusing on some of the major events and players in the DL world. Start with DLCS, and go from there.
#3

clarkvalentine

Aug 30, 2006 19:29:50
If you're not already, make sure you're familiar with the Dungeons & Dragons game and have the Player's Handbook, Dungeon Master's Guide, and Monster Manual - all are needed to play Dragonlance. Then, as Alakar says, look at the Dragonlance Campaign Setting to learn how to tailor the D&D game to Dragonlance.
#4

zombiegleemax

Sep 21, 2006 9:49:09
Start with the DLCS and also depending on what era u would like to play in, one of the supplements, Age of Mortals, War of the Lance, etc.
#5

leowar

Sep 29, 2006 12:52:26
Start with the DLCS and also depending on what era u would like to play in, one of the supplements, Age of Mortals, War of the Lance, etc.

I would like to play in the age of "war of the Lance". Are there things were a have to pay very match attention to??? can you give me some examples and hints?
#6

zombiegleemax

Sep 29, 2006 17:52:38
You may want to pick up the War of the Lance campaign setting, and the Dragons of Autum module, to help you get started.
#7

leowar

Oct 01, 2006 15:40:36
You may want to pick up the War of the Lance campaign setting, and the Dragons of Autum module, to help you get started.

Thanks all of you! thanks fot the hint Treymordin ;)
ps.: what is your favorite rolplay story you have ever played? just currous
#8

darthsylver

Oct 02, 2006 10:55:13
One of the things you might want to consider before playing is that (officially) there is only one spellcasting class available at the beginning of the war and that is wizard. Bards (the spell casting kind) & sorcerors do not exist (officially) at this time and the gods have not returned their blessings to their followers (spells and such). Unless of course you have some followers of Takhisis (who is cheating and trying to create followers with spells before everyone else).
#9

clarkvalentine

Oct 02, 2006 19:05:58
One of the things you might want to consider before playing is that (officially) there is only one spellcasting class available at the beginning of the war and that is wizard. Bards (the spell casting kind) & sorcerors do not exist (officially) ...

The sorcerer class can be used to represent a natural spellcaster (a creature with spellcasting as a racial ability, like dragons, bozak draconians, some fey creatures, etc) even in the WoTL era. This represents the creature exercising and developing its own spellcasting abilities.

Of course, this is something easily houseruled. As SP's designers say often, if this is a problem for your game, change it. This is especially true if you're runngin a WoTL era game, and one of your players is keen to play a duskblade or some similar WoTC supplemental base class; you can always come up with some explanation.
#10

zombiegleemax

Oct 03, 2006 11:08:18
IIRC the duskblade in the PHII is a wizard variant isnt it?
#11

darthsylver

Oct 05, 2006 13:58:45
Not exactly. The duskblade is something more akin to the warmage (complete arcane). IIRC the duskblade is a spon caster with prof in armor and some weapons, he adds to his spell list over time in the same manner as the sorcerer.
#12

loreseeker

Oct 05, 2006 14:32:02
If you're not already, make sure you're familiar with the Dungeons & Dragons game and have the Player's Handbook, Dungeon Master's Guide, and Monster Manual - all are needed to play Dragonlance. Then, as Alakar says, look at the Dragonlance Campaign Setting to learn how to tailor the D&D game to Dragonlance.

IMO, you can play with the Player's Handbook and a setting book (e.g. the DLCS) alone - you don't necessarily need the DMG or the MM.
I'd only invest money into the DMG and the MM, if I'd played for some time and was sure that D&D is "my thing".
#13

clarkvalentine

Oct 05, 2006 19:04:50
I'd only invest money into the DMG and the MM, if I'd played for some time and was sure that D&D is "my thing".

True enough. You can get a lot of mileage out of www.d20srd.org, too.