Green Age Broadstroke

Post/Author/DateTimePost
#1

zombiegleemax

Nov 24, 2006 18:48:26
Green Age

  • The Psionic Rise of the Rebirth Races from the Ashes of the Rhulisti
    • Pre-Psionic Mud Age
    • Post-Psionic Iron Age
    • Feudal Age
    • Renaissance Age

  • The Ascent of Rajaat and the Age of Magic
    • The Turmoil
    • The Neo-Feudalism

  • The Betrayal of the Defilers and the Purge of the Preservers
  • The Cleansing Wars


A description of the subcategories:

Post Apocalyptic Iron Age

The Rebirth Races are unleashed unto the world, the Rhulisti are fading away. Some cities prevail, others are founded, the people of Athas retrench and rebuild on a changed and newly virgin world.

Feudal Age

The Blue age has passed into legend. The Rhulisti are no longer a presence on Athas. Around the Tablelands the Rebirth Races have formed nations and religions. Wars and trade and Psionic Academies are significant. (Time that I have placed an invasion of the Githyanki leading to the presence of Gith on Athas.)

Renaissance Age

The Tablelands have matured into strong governments and empires. Epic level psions influence nations. Obsidian Orb technology grows to near industrial age technology. Strong disparity between the haves and have-nots.

The Turmoil

Rajaat's magic is the great equalizer. Long running corrupt governments collapse and revolutions fueled my magic users erupt all over Athas. Nations adapt to Magic or fade away and new Nations and Empires are born. Some Religions are forgotten.

The Neo-Feudalism

Trade and culture is still strong, but now powerful Magicians stand along side powerful mindbenders. The nations and empires over Athas have returned to a feudal system of Kings. The Mass transit system falls into disuse. Interracial communications start to break down and prejudice grows.

Thoughts?
#2

thebrax

Nov 24, 2006 23:04:34
Green Age

  • The Psionic Rise of the Rebirth Races from the Ashes of the Rhulisti
    • Post Apocalyptic Iron Age
    • Feudal Age
    • Renaissance Age

  • The Ascent of Rajaat and the Age of Magic
    • The Turmoil
    • The Neo-Feudalism

  • The Betrayal of the Defilers and the Purge of the Preservers
  • The Cleansing Wars


A description of the subcategories:

Post Apocalyptic Iron Age

The Rebirth Races are unleashed unto the world, the Rhulisti are fading away. Some cities prevail, others are founded, the people of Athas retrench and rebuild on a changed and newly virgin world.

Feudal Age

The Blue age has passed into legend. The Rhulisti are no longer a presence on Athas. Around the Tablelands the Rebirth Races have formed nations and religions. Wars and trade and Psionic Academies are significant. (Time that I have placed an invasion of the Githyanki leading to the presence of Gith on Athas.)

Renaissance Age

The Tablelands have matured into strong governments and empires. Epic level psions influence nations. Obsidian Orb technology grows to near industrial age technology. Strong disparity between the haves and have-nots.

The Turmoil

Rajaat's magic is the great equalizer. Long running corrupt governments collapse and revolutions fueled my magic users erupt all over Athas. Nations adapt to Magic or fade away and new Nations and Empires are born. Some Religions are forgotten.

The Neo-Feudalism

Trade and culture is still strong, but now powerful Magicians stand along side powerful mindbenders. The nations and empires over Athas have returned to a feudal system of Kings. The Mass transit system falls into disuse. Interracial communications start to break down and prejudice grows.

Thoughts?

There are 1 or 2 generations between the Rebirth and the Psionic event. I'm picturing this as a mud age, where those that aren't in the nice halfling cities, or can't get along, struggle to survive in a world where everything is adapting. I'm seeing this as the age of terrible contrasts where you either live in a city or you're struggling in the mud to live, sometimes eating other sentients. Psionics changes things, and as the world's vegetation adapts and forests and prairies replace mud and bare rock, some of the outlanders build cities of their own.

Build history from the bottom up, by grabbing details that are out there and extrapolating from that.
#3

zombiegleemax

Nov 25, 2006 4:25:45
Do you see the Psionic event as the Githzerai bomb that made the Gith?


But yeah, this is the framework I am going to be plugging facts into.
#4

zombiegleemax

Dec 08, 2006 12:37:41
New thought about why the Rhulisti all but disappeared.

Starvation.

The Brown Tide was created in accident when trying to double the ocean's output of food. So the need to double the output was because of overpopulation.

The oceans retreated dramatically and quickly, maybe a month, maybe a few days. The Rhulisti were dependent on the algae-like food and had no skill for land based farming whatsoever. The majority of them died of starvation and many Rhulisti resorted to cannibalism to survive.

The rebirth races (and probably the majority of the plants and animals) were created as a means for the Rhulisti to survive on this new world. But instead of islands, there were now large continents, and the people scattered. After a generation or two, the blue age past was only a myth.

So in the Green Age, the trees and plants are also lifeshaped in origin, and every rebirth race was made from Rhulisti to try to survive.

Some races stayed close to their origins, with the closest being the Trolls and Elves and maybe the Dwarves. (They would have Rhulisti history for eons before loosing it in the Cleansing Wars. Other strayed far and lived away from civilization like the Wemics, Orcs and Ogres. (Maybe even no written history among them.)

Of course not all Rhulisti are getting transformed, evidenced by the Halflings that lived in Bodach with the other Rebirth Races.

So in that 40 year Mud Age before the beginnings of psionics, the Nature Masters were leading a starving and desperate people. They were making crop plants and inventing agriculture. They were changing their own people to try to outrun widespread disease and cannibalism. And as we know, some Halflings never quite gave up the practice.

The Jade Marquis could have been the flagship of the Rebirth. Traveling the land and delivering seed and people to colonies at the bases of mountains that used to be islands.

Actually this would be going on for a couple hundred years before the forests would spread enough to cover the globe. Maybe the mud age lasted for much longer then just the first few generations.