New Feats

Post/Author/DateTimePost
#1

cnahumck

Feb 18, 2007 0:00:02
I came up with some new feats for you all to look at.
Jump Charge [Psionic]
You can charge an opponent by jumping at them, hitting the enemy with a powerful attack.
Prerequisites: Psionic Weapon or Psionic Fist, Jump 8 ranks.
Benefit: When charging an opponent, you may jump at them as part of the movement. If your horizontal jump is at least 10 feet and you end your jump in a square in which you may threaten the opponent, you may double the damage dealt by your Psionic Weapon or Fist. While using a two-handed weapon, damage is tripled, not doubled. This attack must follow all the rules for charging and the jump skill, with the exception that you ignore the ground terrain in any spaces you jump over.

Cloud Strike [Psionic]

By jumping or dropping down onto opponents, you make exceptional charging attacks.
Prerequisite: Mental Leap, Jump 10 ranks
Benefit: When jumping upon foes from at least 5 feet above them, you act as if charging. The maximum distance you may be above a foe and execute a Cloud Strike is 30 feet. You may not be under the influence of flight, levitate, or the like (even if natural) and still execute a Cloud Strike.
If you hit you are treated as one size category larger than normal for purposes of damage, trip attempts or grapples (first attack, attempt or check only). Alternately you may may choose to deal damage with your charge as if you attack were a lance, doubling the damage from the attack, due to the impact of the blow.
After concluding your attack, you may make a DC 15 Jump check to take falling damage as if you had fallen 10 feet less than the actual distance. For every 15 points you beat the DC by you ignore an additional 10 feet of falling damage. Failure results in falling prone 5 feet from your opponent.
You must maintain your psionic focus to use this feat.
Normal: Jumping down on an enemy can be attempted by anyone. It, however is not a charge attack, nor do they gain the increased size benefit.


Improved Up the Walls [Psionic]

You can spend an indefinite period of time on the walls
Prerequisite: Wis 13, Up The Walls
Benefit: When you are psionically focused, you can remain on the walls indefinitely when using the Up The Walls feat. For each additional round past the first when you finish your round in a vertical surface you must pay a number of PP equal to 2 + the additional number of rounds you have spent on the walls. If you expel psionic focus you must finish your round on a level surface or fall prone to the floor.
Special: Any action you can take using the Up The Walls feat can also be taken using the Improved Up the Walls feat. However if you expend psionic focus you must end your action on a level surface or fall prone to the floor. You must continue to move while using this feat. Stopping your movement while on a vertical surface causes you to fall.


Improved Psionic Leap [Psionic]

Prerequisites: Str 13, Speed of Thought, Psionic Leap, Jump 10 ranks.
Benefits: While psionically focused, the DCs for long and high jumps made with the Jump skill are treated as if you had a running start, and you gain the +10 bonus on all Jump checks from psionic leap without the need to expend your focus. Expending your Psionic Focus will not add to this feat.
Normal: Jump DCs are doubled if you do not take a running start.

Strike from Heaven [Psionic]

Prerequisites: Cloud Strike, Psionic Weapon or Psionic Fist, +5 BAB, 10 ranks in jump.
Benefits: When executing a Cloud Strike, you may use Psionic Weapon or Fist (or there greater variants) to do damage not only to your target, but also may do this damage to any opponent you threaten. Opponents may attempt a reflex save (DC = 10+damage dealt) for half damage.


Hold Your Focus [Psionic]

Prerequisites: Psionic Body, Body Fuel.
Benefits: When preforming an action that requires you to expend your psionic focus you may instead burn 2 hit points and maintain your focus. This requires a concentration check (DC 10+damage taken for this purpose over the course of one day) or you loose your focus anyway. You may only burn hit points that you gain from the Psionic Body feat. For example, if a character had four psionic feats, then they could burn a maximum of 8 hit points each day in this way.
Normal: You must expend your psionic focus to gain the benefit of certain feats.
#2

brun01

Feb 19, 2007 10:08:13
Improved Psionic Leap [Psionic]
Prerequisites: Str +13

Remove the + from it

Would any of these be fighter bonus feats?

I know some thri-kreens and giths that will be pretty happy with those feats... :D
#3

ruhl-than_sage

Feb 19, 2007 15:51:28
That 1st feat is called Leap Attack and appears in the Complete Adventurer. ;)
#4

cnahumck

Feb 19, 2007 20:40:02
That 1st feat is called Leap Attack and appears in the Complete Adventurer. ;)

The thing is that the Complete series has cool feats, but they aren't OGC. So, if they are to be included, they need to be slightly reworked. So it is different in the language is different. other than that though, you are right. Another is very similar to Battle Jump from the Unapproachable East book, but with some slight changes as well.

That said, I like what these feats do (also working on the Practiced X series) and want them to be used in official athas.org stuff, but as of right now they can't be. The question I have is what we can and can't do "officially."

So this is an attempt to do that with a few feats, then come up with extensions of them that expand on those concepts.

EDIT: and yes bruno, they could be fighter bonus feats, racial feats, feats for the psi-monk, or for gladiators, though I have something else in mind for them.
#5

cnahumck

Feb 20, 2007 13:09:29
No other comments guys? New fun feats to play with?

Sage: What if I changed Jump Charge to require you to be psionically focused?
#6

lurking_shadow

Feb 20, 2007 13:56:57
What if I changed Jump Charge to require you to be psionically focused?

Changing the feat from [General] to [Psionic] seriously limits which characters are eligible for taking the feat, so I'd recommend you didn't. However, the change would clearly differentiate Jump Charge from the feat in Complete adventurer, which is probably a good thing.

If you do change it to [Psionic], I suggest you combine it with another psionic damage-enhancing feat (such as Psionic Weapon) instead of Power Attack.
#7

cnahumck

Feb 20, 2007 14:01:03
that gives me an idea, and I will work through that idea and post on it later. Something like using psionic weapon or fist without having to expend your focus. or multiplying the damage from it. Interesting...
#8

kalthandrix

Feb 20, 2007 14:35:36
how about expending hp or taking attribute damage to gain additional damage for the psionic fist/weapon feats - it would be like the body fuel thing then.
#9

cnahumck

Feb 21, 2007 18:16:44
I have changed a few things, and added this feat to the list:


Hold Your Focus [Psionic]

Prerequisites: Psionic Body, Body Fuel.
Benefits: When preforming an action that requires you to expend your psionic focus you may instead burn 2 hit points and maintain your focus. This requires a concentration check (DC 10+damage taken) or you loose your focus anyway. You may only burn hit points that you gain from the Psionic Body feat. For example, if a character had four psionic feats, then they could burn a maximum of 8 hit points in this way.
Normal: You must expend your psionic focus to gain the benefit of certain feats.

As always, comments welcome.
#10

lurking_shadow

Feb 21, 2007 19:13:12
Questions:

For example, if a character had four psionic feats, then they could burn a maximum of 8 hit points in this way.

I presume you mean that’s the maximum HP you can burn per day, right?

(DC 10+damage taken)

That’s 10+ damage taken in a day as well?
#11

cnahumck

Feb 22, 2007 12:42:27
Questions:

I presume you mean that’s the maximum HP you can burn per day, right?

Yes, in a day. I thought about allowing you to heal them, or saying that these hitpoints are the last to be healed, but per day works best i think.

That’s 10+ damage taken in a day as well?

it is 10+damage taken for this purpose per day, so it gets harder each time you use it.
#12

brun01

Feb 22, 2007 13:31:07
I have changed a few things, and added this feat to the list:


Hold Your Focus [Psionic]

Prerequisites: Psionic Body, Body Fuel.
Benefits: When preforming an action that requires you to expend your psionic focus you may instead burn 2 hit points and maintain your focus. This requires a concentration check (DC 10+damage taken) or you loose your focus anyway. You may only burn hit points that you gain from the Psionic Body feat. For example, if a character had four psionic feats, then they could burn a maximum of 8 hit points in this way.
Normal: You must expend your psionic focus to gain the benefit of certain feats.

As always, comments welcome.

I think the maximum hit points spent should be equal to manifester level. Much more simple and balanced. You could remove the Psionic Body requirement too.
#13

cnahumck

Feb 22, 2007 13:59:22
I think the maximum hit points spent should be equal to manifester level. Much more simple and balanced. You could remove the Psionic Body requirement too.

The problem with that is that you need to have a manifester level. So a core class soulknife (from XPH) wouldn't qualify, nor would a fighter who had access to psionic feats from hidden talent or wild talent (can't remember which). However, maybe character level would suffice?
#14

brun01

Feb 22, 2007 14:02:16
The problem with that is that you need to have a manifester level. So a core class soulknife (from XPH) wouldn't qualify, nor would a fighter who had access to psionic feats from hidden talent or wild talent (can't remember which). However, maybe character level would suffice?

Why would someone without manifester levels would invest so much in psionic feats to get the benefit from Psionic Body worth it?
#15

cnahumck

Feb 22, 2007 14:24:41
Why would someone without manifester levels would invest so much in psionic feats to get the benefit from Psionic Body worth it?

Unless I miss understand (which is possible) certain PrC's require psionic ability or a power point reserve, but don't give mani levels. Things like pyrokineticist, and the athas.org soulknife and psi-monk require psionic ability, and would benefit from these feats. We could just make it based on psionic class level, and that would fix it.
#16

brun01

Feb 23, 2007 11:10:26
I'm not saying it can't be done, I'm saying it wouldn't make much sense to do so. They need their few feats to improve other aspects of their abilities.
#17

alder_fiter_galaz

Feb 26, 2007 11:46:27
I thinking of a group of feats who lets an athasian fighter type to get some monk powers such as a flurry of blows. Something like

Flurry of Blows (General)
Prerequisites: Improved Unarmed combat, 3 ranks in concentration
Benefits: You can make a flurry of blows like the monk in players handbook.

The problem is the powers are gained thru combat mastery, a harser world and focusing mind instead of monk (who do not fit into athas) training.

If you want to write about monk to be or not included into Dark Sun please open another thread.