|#1ZardnaarMay 23, 2007 18:20:34||Unearthed Arcana has some optional rules about Gestalt characters. Gestalt in essence is 2 classes and you progress in both classes at the same time. You get all class features from both classes and the best BAB and saves from both classes. A level 5 Fighter/Wizard for example has.|
5d10 Hit dice
Good Fort and Will saves
2 skill points/level both fighter/wizard skill lists
bonus wizard feats
bonus fighter feats
Yes its more powerful/overpowered and we actually tested it out and had fun. Very 2nd ed in terms of multiclassing. It would also make qualifying for PrCs quite easy.
However I was thinking of introducing it as an option in a normal game. You can be gestalt or a normal PC. Crazy maybe but theres one little catch. Just a small one. The Gestalt character gets a level adjustment. I asked one of my players what she would prefer.
Level 5 single class or level 5 Gestalt- she said Gestalt
Level 5 single class or level 4 gestalt- she said gestalt
Level 5 single class or level 3 gestalt- she said gestalt maybe depending on the classes.
Level 5 single class of lvl 2 Gestalt. Single class.
I also tweaked the levels involved but in virtually every case the most levels people were prepared to give up was 2. At extremly high level(18+) some were willing to give up 3 levels but even that was iffy. Level 20 Druid or whatever vs a level 17 Gestalt. In general non spellcaster gestalts were willing to give up more levels than spellcaster/psion types. That and you might actually have to play to level 20 not just generate a level 20 PC which makes level adjustments alot easier to suck up. Even LA+1 is a major pain at lower levels.
A level adjustment of 2 or 3 would seem to be about right using the ol rule of thumb. What do you think though? How many levels would you be willing to give up to play a Gestalt character instead of a single class character? Just wondering because alot of 2nd ed NPCs don't really update that well to 3rd ed even using PrCs like Mystic Theurge, Cerebremancer, Eldritch Knight, Abjurant Champion,Spellsword etc.
|#2kdyalMay 24, 2007 18:10:54||I have found that an ECL of 2 is about ideal for gestalting. Anything less becomes too powerful too quickly, and anything more quickly becomes unplayable.|
|#3ZardnaarMay 24, 2007 23:47:52|
I have found that an ECL of 2 is about ideal for gestalting. Anything less becomes too powerful too quickly, and anything more quickly becomes unplayable.
Thats my rough guess at an LA for it as well.