Ideas on relocating Ylaruam and the Ethengar Khanates

Post/Author/DateTimePost
#1

akiyama

Aug 13, 2007 10:16:10
From the thread Results of the poll about your Mystaran tastes

QUESTION 3: Which place (or places) of Mystara would you like to be moved elsewhere on the maps? And where would you place it (them)?

13 - Ethengar moved (of which: 7 - to Central Brun, 3 - to a "wider area", 2 - to Skothar/Jen, 1 - to Western Brun)
11 - Ylaruam moved (of which: 5 - to Sind, 2 - to Thothia/Great Escarpment, 1 - to Davania)
8 - Atruaghin moved (of which: 3 - "faraway", 1 - to Davania, 1 - to Savage Coast, 1 - to Skothar)
7 - Northern Reaches moved (of which: 5 - to Norwold and 2 - away from Ylaruam)
5 - Alphatia back to the Outer World
2 - Savage Coast moved (of which: 1 - on a Mystaran moon, 1 - nearer to the Known World)

Other answers: 9
#2

havard

Aug 14, 2007 8:48:15
I dont see why that wouldnt work.

IMC I wouldnt want to change the terrain though. I have opted for a similar sollution as you for Ethengar and Ylaruam, but instead of saying that they have never been there, I make the changes part of the post AC1000 timeline. The Ethengars are driven out of their lands by Heldannic Knights from the north and humanoids from the south, effectively dividing the grasslands between themselves.

Ylaruam is conquered by Thyatis after increased Ylarii agression following WotI. As the curse of the lands is lifted the terrain here shifts from desert to rocky plains. The majority of the people become decadent and lose sight of Al-Kalims way. Those true to the Eternal Truth emigrate in search of a new Desert Garden.

Obviously as time passes, there may even be a return to the AC1000 situation again, but only time will tell.

Your country of Irilian sounds interesting, but I would find another location for it.

Havard
#3

morphail_o

Aug 14, 2007 10:15:15
I also moved Ylaruam into the great waste, close to Sind. I didn't change the terrain at all, but I assumed the alasian (eastern) desert is not as harsh as other parts of the GW such as the burning wastes of Grakhalia. It does make a lot of sense that the alaysian nomads are traders between Hule and the city states on one side and Sind and Darokyn on the other (maintaining the strong Ylari influence on Darokin). As for were Ylaruam was I just squashed everybody together, so Sodrfjord, Darokyn, Thyatis and Rockhome all had more land.

I moved the mongol-like Ethengar into the Adri Varma plateu (to keep the Glantri vs Ethengar element) and also to get them closer to the "land of the great Khan". I kept the name Ethengar for fierce Neather humans and orc hoards in the north central KW.