DSRising.net - Athasian Cartography

Post/Author/DateTimePost
#1

dasch_dup

Aug 25, 2007 11:39:17
DSRising.net

Newly released map: Jagged Cliffs Region v1.0.

I also updated The Tyr Region map to v1.1. I added boulder fields, Renamed "Haakar" "Akarakle", and labeled the "Gold Road".

If anyone notices any discrepancies or problems please let me know.
#2

Pennarin

Aug 25, 2007 15:14:36
You're Tysch's brother?
#3

dasch_dup

Aug 25, 2007 15:18:02
You're Tysch's brother?

Yes, I am David Tisch's Brother.
#4

squidfur-

Aug 25, 2007 22:57:17
Awesome!!! Lovin' your maps Dasch.

On the thread regarding your other map, you requested a list of the locations you had missed. So, I figure I'll post the list here, and just continue with a list of those locations missed on your latest map (although this will likely be very short). I will admit that many of these sites might not fit the scale of your first map, but would need to be included in the Tyr region map you spoke of making.
Anyhoo....

The List
The Silent Forest - surrounds Dasaraches in the Dragon Crown Mountain (likely too small for this scale)

The Circle - thri-kreen burial site directly north of Chak’sa

unnamed oasis - east and slightly north of the northernmost oasis marked on your map, in the Hinterlands

the trade road connecting Urik to Makla, and Ogo

The Crater of Bones - "burial" site within the Smoking Crown Mtns

Ahpotex - elemental shrine in the Ringing Mtns east of Ogo

Grace - water shrine IIRC, located on the western side of the Lake of Golden Dreams

Valley of the Think Maker (and the nearby boulder field) - halfling site just west of your little mountain “island” in the Forest Ridge

Jalaxa - halfling village; southeast of that lake in the Forest Ridge, barely into the Ringing Mtns.

Gunginwald - elemental shrine within the Ringing Mtns, @ half way between Jalaxa and Tyr

Utbo - elven grove, just southwest of Hidden Village

Desverendi’s Valley (and the nearby boulder field) - on the southern tip of the scrub patch just south of Hidden Village

The Citadel - Borys’s forgotten fortress detailed in the Crimson Legion; east and slightly south of Utbo

Kes’trekel Nest - slave tribe located halfway between the Citadel and Kled.

Mira’s Halo - small village IIRC, east and slightly north of Kled

Canyon of Guthay - huge gash extending from just west of Silver Spring to just west of Abalath

3 unnamed oasis from just west of Urik, to just east of the Citadel, and just west of the Canyon of Guthay

Black Sand Region - large region of black sand east of Silver Spring

Raider’s Camp - home to the Black Sand Raiders; northern tip of the Black Sand Region (might be officially labeled better as Othand - and marked as ruins)

Outpost Ten (and the nearby boulder field, as well as the scrub plain valley to the south); trade post in the Ringing Mtns far to the southeast of Tyr

Rafernard’s Forest - small site dedicated to Rafernard (Abalach-Re); just west of Alturuk

Sortar’s Camp - slave village just southwest of Altaruk

Grak’s Pool - ...is the name of the oasis shown between Altaruk and Ft. Thamo

Rumish’s Rock - east, and slightly north, of Fort Thetis (might just be Rumish Rock???)

Red Obelisk (and the accompanying oasis) - small trade village east of South Ledopolus

Three Rocks - gith holy site/gathering place south, and slightly east, of Red Obelisk

Road of Roshott -... name of the road linking Gulg and Alturuk

The Verdant Belt - verdant region through which the Road of Roshott passes.

Verehan Mud Run - river flowing out of the Crescent Forest

Greshak - client village of Nibenay IIRC

Fume - elemental shrine in the Windbreak Mtns

Bremil Pass - region within the Windbreak Mtns (likely too small for this scale)

Blackspine Gap - region between the Windbreak and Black Spine Mtns (likely too small for this scale)

Yathazor - underground gith city ruins, on the western edge of the Black Spine Mtns

Poortool’s Horde - slave tribe at the southwestern tip of the Black Spine Mtns

Valley of Trevain - region within the Black Spine Mtns (likely too small for this scale)

Tenpug’s Band - slave tribe along the shores of the Silt Sea just west of Cromlin

Fort Xalis - trade post along the road south of Yaramuke

The Black Waters (and the accompanying oasis and badlands) - the river near Yaramuke

Shillisa - elemental shrine IIRC; half way between Bitter Well and Ft Firstwatch, in the Sea of Silt

Groomsh - elemental shrine IIRC; on the mountain just west of the lake on Lake Island

Cleft Rock - oasis west, and slightly north, of the Pristine Tower

Mount Solace - elemental shrine IIRC; on the mountain just west of Salt View
Poisoner’s Pit - hidden sanctuary of the poisoner Wheelock; east and slightly north of North Ledopolus

Heposta, Knosto, Lybdus, Sandar, and Mytinene - the names of the five mountain islands at the mouth of the Estuary of the Forked Toungue (named clockwise starting with the northernmost island, likely too small for this scale)

Baza Islands (and the Straight of Baza) - a series of tiny islands just southwest of the five mountain islands (named above)

Dragon’s Palate - name of the large island just east of Balic

unnamed oasis to the south of Smuggler’s Rest


Anyone have info on the road heading east out of Walis? I drew it in on my “complete” map (I basically marked in every official site not already shown on the original box set map), but cannot, for the life of me, find my source.

Also, there is inconsistency with the names Ablath and Abalath (as it originally appeared on the map)


***All locations are 100% official
Sources include the poster maps included with the Original Box Set, the Revised Box Set, the Ivory Triangle, and the Valley of Dust and Fire, as well as smaller maps located within the Ivory Triangle, Merchant House of Amketch, Forest Maker, the Crimson Legion, and Earth, Air, Fire, and Water.
NOTE - A couple of sites were never placed but were provided with descriptions that allowed for easy placement.

If you need help in placing these accurately, just email me. I'll be happy to help.
#5

Pennarin

Aug 26, 2007 9:11:49
Those maps are impressive! And, err, sorry for mispelling your name...

This board had been without a Tisch for far too long! Thie emoticon was your brother's favorite, probably because he called himself Cyrus9a :
#6

dasch_dup

Aug 26, 2007 9:27:55
Those maps are impressive! And, err, sorry for mispelling your name...

No problem

This board had been without a Tisch for far too long!

I agree!
#7

dasch_dup

Aug 26, 2007 9:36:27
Awesome!!! Lovin' your maps Dasch.

On the thread regarding your other map, you requested a list of the locations you had missed. So, I figure I'll post the list here, and just continue with a list of those locations missed on your latest map (although this will likely be very short). I will admit that many of these sites might not fit the scale of your first map, but would need to be included in the Tyr region map you spoke of making.
Anyhoo....

:OMG! I'll have to look into this... I thought I missed one or two!
#8

Pennarin

Aug 26, 2007 11:08:21
I'll have to look into this... I thought I missed one or two!

Oh my, there actually are more locations than those squid digged out.

Mmm, squid, didn't you or someone else - maybe Jiush-Nish - draw up a master list of all locations, somewhere on the boards?
#9

squidfur-

Aug 26, 2007 18:03:19
Kam made up a list that included where you might find info in the source material. This was not a complete list however, as he did not include locations only mentioned in the novels, adventures, or a few random products that he had no access to.

Oh my, there actually are more locations than those squid digged out.

Really? Thought I got 'em all (barring those on the Jagged Cliffs region map - am yet to get to those). Which ones did I miss?

Oh, and also note that I knowingly left out a few sites. These were deemed, by myself, to be getting just too nitpicky. Off the top of my head were:
the Asticles Estate
the Mericles Estate
Shom Camp (which was most likely mobile anyway)
Nibenay Mine
Tyr's Iron Mine
hmmm...mind went blank, but no more than a couple more.
#10

dasch_dup

Aug 26, 2007 22:24:14
I am trying to get a copy of the Dungeon magazine that has the article about the Troll Grave Chasm and the Patchwork Troll. I am having trouble trying to find it. Does anyone have any suggestions or know how I can get a copy?
#11

squidfur-

Aug 26, 2007 22:31:52
I am trying to get a copy of the Dungeon magazine that has the article about the Troll Grave Chasm and the Patchwork Troll. I am having trouble trying to find it. Does anyone have any suggestions or know how I can get a copy?

Do you need the whole mag? Or are you wanting to run the adventure? Or maybe just looking for the map that goes with it?
#12

dasch_dup

Aug 27, 2007 5:04:13
Do you need the whole mag? Or are you wanting to run the adventure? Or maybe just looking for the map that goes with it?

I never really thought about it that way. I suppose all I really want is all the DS material.
#13

phoenix_m

Aug 27, 2007 8:54:27
What was the issue number?
#14

brun01

Aug 27, 2007 9:01:39
Awesome! Keep them coming! :D

Hey tasch, do you plan to have separate keys to the maps, or are you waiting to include it in the final release?
#15

Pennarin

Aug 27, 2007 9:34:54
The issue number is listed on athas.org's website.
#16

phoenix_m

Aug 27, 2007 9:40:04
Sure are: issues 35, 44 or 56 but which one are you guys looking for. I might have a copy... someplace (I need to put those in order one of these days)
#17

dasch_dup

Aug 27, 2007 17:18:48
What was the issue number?

Dungeon Magazine #56
Article: Grave Circumstances
Author: Bill Slavicsek

Awesome! Keep them coming! :D

Thank you! Currently, I have plans on revising the "Anattan Wastes" map and am now working on the area north of the Anattan Wastes and east of the Jagged Cliffs. My working title is "The Aralan Lakes Region". I my change it as I develop the area. The word Aralan doesn't flow well for me.

...do you plan to have separate keys to the maps, or are you waiting to include it in the final release?

I think I like my brother's idea of keeping the key separate. As of now, I plan on making a universal, overland map key. I can just add to the key if I create any new terrain or symbols.

Brun01 - email me if you want me to work on Portuguese versions of the maps. It would be a simple matter to add another layer with Portuguese text.

Speaking of symbols, has anyone noticed the new symbol for "Special Interest" sites? Do you feel that it meshes well with the other site markers?




I will give one word of warning about my maps. They will not concur with the map of the planet Athas by Steven Bell, Nor will it concur with the wonderful maps designed by Brian Sanchez. I don't agree with mapping Athas out that much. I feel that it is restricting and prevents creativity. That being said, I am looking at those maps for ideas. One of which is the reason I placed Arala in my upcoming map. As a side note, I do not plan on placing any massive holes, craters, or pits in my new maps. TSR ran that in to the ground with the Troll Grave Chasm, Dragon's Bowl, and Lava Gorge. All of which, if ya'll haven't noticed, are almost in a vertical line with each other.
#18

squidfur-

Aug 27, 2007 17:56:29
Thank you! Currently, I have plans on revising the "Anattan Wastes" map and am now working on the area north of the Anattan Wastes and east of the Jagged Cliffs. My working title is "The Aralan Lakes Region". I my change it as I develop the area. The word Aralan doesn't flow well for me.

..that and perhaps a region of "Lakes" might seem out of place.:P
All kidding aside, I'm looking forward to your version of the Anattan Wastes. I'm still of the mind that athas.org should adopt this region as official. Just my

I will give one word of warning about my maps. They will not concur with the map of the planet Athas by Steven Bell, Nor will it concur with the wonderful maps designed by Brian Sanchez. I don't agree with mapping Athas out that much. I feel that it is restricting and prevents creativity.

Can't say that I disagree with that, 'specially since large portions of those maps are completely inaccurate in regards to official material.

I would like to see you try your hand at the Deadlands region. Perhaps someone can get in touch with you, with the proper info - HINT HINT
#19

dasch_dup

Aug 27, 2007 18:24:22
..that and perhaps a region of "Lakes" might seem out of place.

Don't worry, the "lakes" are more of a Green Age reference describing the dominate geological structure of this region. No lakes full of water... at least not many:D

...I'm looking forward to your version of the Anattan Wastes. I'm still of the mind that athas.org should adopt this region as official.

That would be a big decision for many reasons. But I favor the idea as well.

I would like to see you try your hand at the Deadlands region.

I have looked into this. Apparently my brother had already been in contact with the applicable folks and has all the necessary files. He started one in fact. Unfortunately, I don't think many people will be happy with the size of the plain. From what I can tell, it is much smaller than they have in mind.
#20

squidfur-

Aug 27, 2007 20:01:25
I have looked into this. Apparently my brother had already been in contact with the applicable folks and has all the necessary files. He started one in fact. Unfortunately, I don't think many people will be happy with the size of the plain. From what I can tell, it is much smaller than they have in mind.

That's some good news. It was never supposed to be that big to begin with (only some 300 square miles IIRC). I think that some people simply just let their imaginations get away from them (whether from seeing the Bell and Brian maps or for some other reason) but I'd much rather there be more variety than one big black map.
#21

jihun-nish

Aug 27, 2007 20:54:30
Oh my, there actually are more locations than those squid digged out.

Mmm, squid, didn't you or someone else - maybe Jiush-Nish - draw up a master list of all locations, somewhere on the boards?

Sorry Pennarin. Wasn't me.

Oh and by the way Dasch. Great map.:D
#22

dasch_dup

Aug 27, 2007 22:11:07
Oh and by the way Dasch. Great map.

Thank You!

Ok folks! I am asking for your input. You can help me decide the future placement of Arala!
On the sample map shown below, I need to determine where Arala is. I intend to call this area the Straits of Arala and I envision Arala as a city that was located, during the Green Age, in such a way as to control the straits. Let me know where you feel Arala should be located to achieve this result. If you don't like the preselected sites, that's ok, just point out where.

IMAGE(http://www.dsrising.net/Arala.jpg)

#23

jihun-nish

Aug 27, 2007 22:27:39
Thank You!

Ok folks! I am asking for your input. You can help me decide the future placement of Arala!
On the sample map shown below, I need to determine where Arala is. I intend to call this area the Straits of Arala and I envision Arala as a city that was located, during the Green Age, in such a way as to control the straits. Let me know where you feel Arala should be located to achieve this result. If you don't like the preselected sites, that's ok, just point out where.

IMAGE(http://www.dsrising.net/Arala.jpg)


I would say logicaly region 1 or 2 since stategicaly-in a military way- the location would be best from invasion from the sea.
But alas I dont know the description of the city Arala so I can only speculate on the matter.
Speaking of witch could it be possible to have the city in 2 halfs like Ledopulos north/south. in that case i'd made them region 1 and 2 (first choice) or 3 and 4 with ruin outpost in 1 and 2 location
Hope it help
#24

squidfur-

Aug 27, 2007 22:31:38
I think the general consensus is that the farther north you go, from the Pristine Tower, the less civilization you'll find. That being said, I think areas 1 and 2 would serve to control the wrong end of the strait. I'm sorta leaning toward area 5 being the most logical choice, but 3 and 4 both have some advantages (4 probably moreso) - namely that they have the narrowest portion of the strait to control.


I've also looked over the Jagged Cliffs region and found the following mistakes
Gleran - misspelled (should be Glerran)
unnamed oasis east and slightly south of Star Rock
Tar-omak - misspelled (should be Ter-omak)
Tarkeg - misspelled (should be Terkeg)
Thunder Mountains - mtn range around the Last Sea region
West Pass - pass through the Thunder Mountains (likely too small for this scale)
South Pass - pass through the Thunder Mountains (likely too small for this scale)
North Pass - pass through the Thunder Mountains (likely too small for this scale)
Kharzden - dwarven village in the North Pass
Shallat - village just north of the Last Sea
Huddleston - village on the northern edge of the Last Sea region
Waishiki - village on the eastern shore of the Last Sea
Cuarsen - village on the southern shore of the Last Sea
Undertown - lizardman village beneath the waves of the Last Sea
the Lonely Butte - island in the Last Sea (likely too small for this scale)
Blufftown - village on the northern side of the Lonely Butte
Giants' Town - village on the southern tip of the Lonely Butte
Little River - river flowing near South Pass into the Last Sea (likely too small for this scale)
Cubarto - village on the southwestern shores of the Last Sea
Big River - river flowing out of the western arm of the Thunder Mtns into the Last Sea (likely too small for this scale)
Rivertown - village near Big River
Spirit Forest - forest on the southwestern edge of the Last Sea region (likely too small for this scale)
Sylvandretta - elven village in the Spirit Forest


you might also move “The Barrier Wastes” tag up just enough to separate it from the oasis it appears to name (color coding not withstanding)
#25

Grummore

Aug 28, 2007 6:52:20
I dont know if you have seen Brian maps, but it would be a good idea not to repeat what already have been done. It is just a thought because I would really like to see more of the athas planet to be completed! ;)
#26

phoenix_m

Aug 28, 2007 7:25:08
Not knowing the scale, I'm going to agree with Jihun-Nish's second local; 3 and 4 with outposts at locations 1 and 2. However if this is a Tyr Region sized map I'd say location 3, best view of the length of the strait with a large protected harbor.

On a side note: I can't seem to find Dungeon Magazine issue 56, I'll keep looking though.
#27

brun01

Aug 28, 2007 9:42:20
It would be nice to see a map that merged all of them into one HUGE map. It will be really useful when Lost Cities/Faces of the Forgotten North comes out.
#28

phoenix_m

Aug 28, 2007 10:28:53
Or at least a version of the maps with out all those lovely borders.:D
#29

dasch_dup

Aug 28, 2007 19:54:34
I updated the sample map with a city site marker to give everyone an idea of the maps scale. I'll be ready to decide the final site location sometime this weekend so keep the ideas coming!

*Note: You may need to refresh your browser to view the updated image.
#30

dasch_dup

Aug 28, 2007 20:25:06
I dont know if you have seen Brian maps, but it would be a good idea not to repeat what already have been done. It is just a thought because I would really like to see more of the athas planet to be completed! ;)

I understand completely how you feel Grummore. However, I do not intend to map any more of Athas than the regions bordering the Tyr Region and at the moment, only the two east of the Jagged Cliffs Region and the Tyr Region. My maps will not correspond with Brian's maps nor with the map of Athas by Steven Bell. I am offering a different interpretation that complements Diesel's maps and how I perceive the original designer's intentions.

I am always open to suggestions and criticism so feel free to express yourself. I have some great ideas for the region south of the Anattan Wastes, and elsewhere, that I hope will enrich the planet and get DS away from just stony barrens, rocky badlands, etc. but keep to the spirit of the original boxed set.
#31

j0lt

Aug 29, 2007 8:15:43
Love the Tablelands map Dasch!
#32

dasch_dup

Aug 31, 2007 23:12:15
I've released my Universal Key v1.0. You can get it here DSRising.net.
#33

zombiegleemax

Sep 01, 2007 11:07:22
these look awesome! love the line work. glad someone else has taken up the task of mapping out athas, and especially look forward to your material covering areas east of the cerulean storm, and what you envision the further regions of athas looking like unbound by steve bell's maps. great work!
#34

dasch_dup

Sep 09, 2007 19:31:00
I am designing medallions for each of the sorcerer-kings. I intend them to be representations of the medallions that templars wear. I based my design of Kalak's medal on the description of his crest given in PP4 pg32 and an old roman coin. This is the result:

IMAGE(http://www.dsrising.net/Kalak.png)

I have also done one for Hamanu which I based off of an ancient israelian coin. I made it with the idea of it being pressed in clay but I think I will make a new version later as a square medal. This is it so far:

IMAGE(http://www.dsrising.net/Hamanu.png)

What I need to know from you guys, and gals, is if you know of any references to such medals within any of the DS publications (to include: TSR, Athas.org, Dragon, Dungeon, etc) or if you can point me in the right direction.

As of now, I know that Dregoth's medallion is a sun in the fist of a dragon, but none of the others.

If you don't know of any references or material describing these, let me know what you believe would make a good medallion.

My ideas for the following are as follows:
Draj - round medallion with two cresent moons maybe with a star or three (templars = moon priests)
Balic - A greek-like head/bust of Albeorn
Raam - ???
Eldaarich - a skull?
Kurn - ???
Gulg - A tree
Nibenay - ???

I may even make some for the dead Champions and possible champions:
Barien - octopus (as a illithid head)
Sacha - ???
Wyan - ???
Pennarin - ???
Sielba - ???
Kalid-Ma - ???

Any help would be appreciated.
#35

j0lt

Sep 09, 2007 20:05:12
The coin/medallion idea is great, Dasch!
I have a couple ideas:
Raam - an image of Abalach-Re's face
New Giustenal - the medalion should be in the shape of a dragon in flight
#36

phoenix_m

Sep 09, 2007 20:15:54
I'd say Nibenay has the SK's bust on it, look at the discription of the city.
Nibenay, rules from a palace shaped like a massive bust of the Shadow
King himself.

I'd also make it of Obsidian ringed by metal or something along those lines. For another source of inspiration look at Mike's (don't know his last name, sorry Mike) DS coins here.

Also Sacha and Wyan never had cities that I'm aware of, why would they have templar medallions?

EDIT-
After thought: Balic, since they are based on Rome - the Eagle Standard. It was the symbol of Roman might regardless of who was in charge.
#37

cnahumck

Sep 09, 2007 21:10:56
Hamanu's templar's medallions start out as clay and become more and more precious metal as they advance. High Templars have Gold. The City Champion has Iron. It's detailed in the early Abbey books.
#38

squidfur-

Sep 09, 2007 22:52:07
Hamanu's templar's medallions start out as clay and become more and more precious metal as they advance. High Templars have Gold. The City Champion has Iron. It's detailed in the early Abbey books.

Almost right...
...Medallions of baked ceramic are worn as well (some medallions are made instead of gold, steel, or bronze - Javed’s = steel). The face of these medallions have bas relief portraits of the Lion King in full stride. On the back, the individuals name is written and the rank shown, according to bureau. Medalions are hung on a chord of inix leater.

High templars (only 50) normally have gold-cast medallions, which are defaced by the claw of Hamanu (the claw mark signifies the advancement, however, so other medallion materials are possible, ie. Pavek's is ceramic).

Hamanu’s Champion - each time this title is received, the medallion of the recipient is embedded with a ruby.

Hero of Urik - the recipient of this title gets a diamond embedded into his medallion.

**Javed's medalion, as stated above, is made of steel. There are three rubies and two diamonds embedded into the medalion - one for each time he has been designated as Hamanu's Champion and/or Hero of Urik.

NOTE All of this comes from Abbey's novels, the most of which comes from her second book, Cinnabar Shadows.
#39

j0lt

Sep 10, 2007 2:08:31
NOTE All of this comes from Abbey's novels, the most of which comes from her second book, Cinnabar Shadows.

Does anybody else think of snack food when they see the word "Cinnabar"?
#40

phoenix_m

Sep 10, 2007 12:49:49
Does anybody else think of snack food when they see the word "Cinnabar"?

Now that you mention it... MMMMmmmm Cinnamon-y goodness:D

Alright, back on topic!
#41

dasch_dup

Sep 21, 2007 11:00:41
I have been spending the last few weeks preparing my website, which, of course, isn't done yet. I was looking for some high quality Dark Sun Logos but I couldn't find any that satisfied me. I have "reworked" a few and am now offering them to the community:


Dark Sun One:
IMAGE(http://www.dsrising.net/logos/Logo.DS1.png)


Dark Sun One (Black & White):
IMAGE(http://www.dsrising.net/logos/Logo.DS1.bw.png)

Dark Sun Two (Black & White):
IMAGE(http://www.dsrising.net/logos/Logo.DS2.bw.png)

Dark Sun Paizo (Based on Dragon #319 Cover Art):
IMAGE(http://www.dsrising.net/logos/Logo.DSP.png)

I may tinker with these a little bit more (esp. DSP) when I have time. I am moving on to another project at the moment. I hope others can get some use out of these.
#42

phoenix_m

Sep 21, 2007 13:27:15
Frellin' Sweet! If I may, I'd like to maybe use the fourth design as a background for a document I'm working on.

How goes the work on your sorcerer-king medallions? I had an idea for their use; replace the generic City-State icon with them on an In-Character map.
#43

dasch_dup

Sep 21, 2007 13:38:10
Frellin' Sweet! If I may, I'd like to maybe use the fourth design as a background for a document I'm working on.

Have at it!

How goes the work on your sorcerer-king medallions? I had an idea for their use; replace the generic City-State icon with them on an In-Character map.

That project is on temporary hiatus as I work another task. I will be getting to them soon though. They will be part of my website I hope to launch in the near future.
#44

thebrax

Sep 21, 2007 14:17:14
I'm impressed, Dasch. Particularly with the lion, which manages to convey that Babylonian feel. I can see why Squidfur recommended you for maps.
#45

dasch_dup

Sep 21, 2007 15:47:06
I'm impressed, Dasch. Particularly with the lion....

Thanks Brax :D
#46

thebrax

Sep 21, 2007 15:53:48
Would you be interested in developing some examples of Eldaarish pictographs (word-symbols), like the kind that they brand onto fingertips? Before he got eaten by an ethereal spider, John Thompson developed a couple of wonderful Eldaarish symbols, including a pair branded into fingerprints. I could send you what he did -- they looked like a cross between fremont indian petroglyphs and modern Korean pictographs, and they were absolutely perfect; I want more of them, to illustrate FFN, LCotTP, and PSoE.
#47

dasch_dup

Sep 21, 2007 16:03:42
Would you be interested in developing some examples of Eldaarish pictographs (word-symbols), like the kind that they brand onto fingertips?

Sure, send me what you have and I'll see what I can come up with. [email]Dasch@DSRising.net[/email]
#48

xlorepdarkhelm_dup

Sep 21, 2007 16:58:22
I'm impressed, glad to see you are taking up your brother's mantle. I really, truly loved his maps, and you are doing an excellent job with these
#49

Pennarin

Sep 21, 2007 17:35:54
Kudos! That lion is quite photo-realistic. Is it all photoshop?
#50

thebrax

Sep 21, 2007 17:45:04
Almost right...
...Medallions of baked ceramic are worn as well (some medallions are made instead of gold, steel, or bronze - Javed’s = steel). The face of these medallions have bas relief portraits of the Lion King in full stride. On the back, the individuals name is written and the rank shown, according to bureau. Medalions are hung on a chord of inix leater.

High templars (only 50) normally have gold-cast medallions, which are defaced by the claw of Hamanu (the claw mark signifies the advancement, however, so other medallion materials are possible, ie. Pavek's is ceramic).

Hamanu’s Champion - each time this title is received, the medallion of the recipient is embedded with a ruby.

Hero of Urik - the recipient of this title gets a diamond embedded into his medallion.

**Javed's medalion, as stated above, is made of steel. There are three rubies and two diamonds embedded into the medalion - one for each time he has been designated as Hamanu's Champion and/or Hero of Urik.

NOTE All of this comes from Abbey's novels, the most of which comes from her second book, Cinnabar Shadows.

Yep. Javed IIRC is no spellcaster, and probably not of the templar class. We've developed a number of these templars by position rather than by class NPCs in Eldaarich and Kurn.

Pavek's medallion is interesting, since before Hamanu clawed it (the symbolic act that promoted Pavek from the lower ranks to high templar), his mediallion actually indicated his low templar rank. So while there is a strict hierarchy in Urik, the "whim of the lion" cuts through all the bureaucracy.
#51

Pennarin

Sep 21, 2007 21:11:06
IIRC all of Urik's templar sigils have the mark of Hamanu. It was Abbey's way of expressing the magical templar link between wearer and provider. She did not mention if the actual claw marking was necessary, or how the other SKs do it. She did mention that if Hamanu crossed off this mark it robbed you of your magical templar powers...whether it's the erased mark that robs you of it, or Hamanu that cuts you off at the same time he crosses the mark. Either way.

I suspect it's purely ceremonial.
#52

squidfur-

Sep 21, 2007 22:52:56
IIRC all of Urik's templar sigils have the mark of Hamanu. I suspect it's purely ceremonial.

..
High templars (only 50) normally have gold-cast medallions, which are defaced by the claw of Hamanu (the claw mark signifies the advancement, however, so other medallion materials are possible, ie. Pavek's is ceramic).

Nope, only the high templars, and definately ceremonial - remember he could simply cut off their link telepathically.
#53

thebrax

Sep 22, 2007 0:24:38
The claw-mark essentially functions as Hamanu's signature. Like a signature, the clawing is ceremonial but it's more than ceremonial; it also signifies Hamanu's will to others that see the clawed medallion. But I agree with Squidfur that there's no magical or psionic significance, e.g. telepathy, etc., associated with the clawing.
#54

dasch_dup

Sep 22, 2007 8:17:03
....you are doing an excellent job with these

Thank you

....Is it all photoshop?

Yes it is! (And maybe a touch of Illustrator)
#55

Pennarin

Sep 22, 2007 10:54:52
Then my IIRC was very well placed, as the memory was pretty nebulous.
#56

darthazazel

Sep 28, 2007 0:24:25
Awesome maps!!!

One thing I really like about them is the sun mosaic indicating the orientation of the maps. I think it's a nice touch and very original!

AZAZEL
#57

dasch_dup

Sep 28, 2007 20:53:14
... I really like... the sun mosaic...

Thank you Azazel! I wish I could say that I drew it but I did not. It is a heavily modified picture of a real sun mosaic that I took.

Welcome to the boards!
#58

zombiegleemax

Sep 29, 2007 2:19:06
Note on coin of Nibenay.

I believe it should have a Cilops on one side atleast:D
#59

darthazazel

Sep 29, 2007 2:57:56
Welcome to the boards!

Thanks Dasch!!
#60

brun01

Dec 03, 2007 6:03:29
Hey, dasch? Where have you been? I'm eagerly waiting for some new maps and the new site! :D