Fighter/Gladiator Revision

Post/Author/DateTimePost
#1

Zardnaar

Aug 25, 2007 19:43:49
I'm not a fan of the Gladiator class. I have always thought that it should be a profession and not a separate class. Most Gladiators would be fighters and rogues (or multiclass ones) with perhaps the rarer Ranger, Barbarian and Scout, Psi Warrior perhaps as well. Any class could almost be a gladiator.
The skills below should let you build almost ay type of Fighter type from fantasy archtypes- swashbuckler, pirate,knight, swordsmen etc.

Anyway fighter revision (as per PHB)
Lose: 2 skill points/level, fighter skill list.
Gain: 4 Skill Points/level. The following skills are now Fighter skills. Balence, Bluff, Climb, Craft, Diplomacy, Escape Artist,Handle Animal, Intimidate,Jump, Profession, Ride, Sense Motive, Swim, Tumble, Use Rope.

Also heres some feats I've adapted from various PrCs as 2 handed Fighter types tend to dominate combat.

Dodge (General)
You are adept at dodging blows.
Prequisite: Dex 13.
Benefit: You gain a +1 dodge bonus to your armor class.
A condition that makes you lose you Dexterity bonus to Armor Class (if any) also makes you lose your dodge bonus.
Special: A fighter may select dodge as a bonus feat.

Improved Weapon Finesse (General)
Using your natural grace you are adept at running an opponent through.
Requirements: Weapon Finesse
Benefit: You may add your dexterity bonus to any damage rolls (in addition to your strength bonus) you inflict with a light weapon or any other weapon that can be used with Weapon Finesse. Creatures immune to critical hits or to sneak attacks/skirmish are immune to Improved Weapon Finesse.
Special: A fighter may select Improved Weapon Finesse as a bonus Fighter feat.

Insightful Strike (General)
You know how to strike a foe where it hurts.
Requirements:BAB +3
Benefit: You may add your intelligence bonus to any damage rolls (in addition to your strength bonus) you inflict with a light weapon or any other weapon that can be used with Weapon Finesse. Creatures immune to critical hits or to sneak attacks/skirmish are immune to Insightful Strike.
Special: A fighter may select Insightful Strike as a bonus Fighter feat.
#2

blackheart

Aug 30, 2007 2:15:47
I must note immediately that I think the Gladiator class is pretty nice, myself. Though I feel it's a little off-balance, I use it in my games with no fixes because I feel it's very flavorful and flexible.

I also think it best noted that Dodge isn't taken from a PRC, as it's a feat listed in the Player's Handbook/SRD. As for the constant dodge bonus, I just don't think that feels right. There's a reason Dodge is so easy to take, and because of that, I feel your "fix" just breaks it.

Also, the prereqs you've set forth for the other two are really light. Not sure what I would do to change them, as I don't see the abilities as suitable feats, myself, but if you want to improve the balance, change the stacking to "instead of" bonuses.
#3

brun01

Aug 30, 2007 8:03:40
I think most of the issues with the gladiator will be fixed with the 4e talent paths...