New Dragonlance Books for 4e

Post/Author/DateTimePost
#1

zombiegleemax

Aug 30, 2007 14:48:29
Now that theories are flying left and right from floor to ceiling, I figured now would be as good a time as any to start hypothisizing as to what we'll see from 4e for DL.

Obviously we should see a Campaign Setting book, unless they're changing that too. What would we like to see for DL from 3e as well.
#2

cam_banks

Aug 30, 2007 15:03:39
Now that theories are flying left and right from floor to ceiling, I figured now would be as good a time as any to start hypothisizing as to what we'll see from 4e for DL.

But . . . we're not done with it yet!

Sheesh!

Cheers,
Cam
#3

Elemental_Elf

Aug 30, 2007 15:16:53
How about a brand new Campaign setting with updated material from all of the material that has been published since the 3.x CS was printed.
#4

moltke

Aug 30, 2007 16:38:54
I hope they put a little more effort into the DL books than they did with the ones currently in print. I found them lacking in terms of "feel" of the original DL books. I ended up adjusting more races, classes, and rule to get the "feel" right than I really wanted to. In my opion, the books seemed rushed.
#5

cam_banks

Aug 30, 2007 17:16:08
I hope they put a little more effort into the DL books than they did with the ones currently in print. I found them lacking in terms of "feel" of the original DL books. I ended up adjusting more races, classes, and rule to get the "feel" right than I really wanted to. In my opion, the books seemed rushed.

I think you're more than entitled to have your own opinion on the books and how they do (or don't) suit your needs. I can tell you, however, that no effort was spared in writing them. We have a very hardworking crowd of freelancers and staff writers, and everything was approved first by Margaret Weis and then by WotC.

And, of course, I'm biased.

Cheers,
Cam
#6

xmen510

Aug 30, 2007 17:21:45
I just hop that they put up the licence again or make the books themselves. I don't want to see Dragonlance die in 4E. I will still play with all of the old materical, but it would be nice to see more new stuff as well.
#7

solik

Aug 30, 2007 22:38:47
More than anything else, I hope they get rid of the "Red Robes are neutral and thus support a notion of a balance" from 2e.

Did SP do that in 3rd edition? Because I saw zero evidence of it in the novels. It's a retarded philosophy and the primary thing that infuriates me about Dragonlance.

Well, that and how often and quickly the gods come and go...
#8

cam_banks

Aug 30, 2007 23:06:59
Did SP do that in 3rd edition? Because I saw zero evidence of it in the novels. It's a retarded philosophy and the primary thing that infuriates me about Dragonlance.

There are three Orders of High Sorcery, yes, and one of them believes in a doctrine of neutrality over that of good or evil. There's also a whole pantheon of neutral gods. It makes sense within the context of the setting and there is ample evidence of it in the novels.

Well, that and how often and quickly the gods come and go...

1984: Gods return (Chronicles)
1996: Gods leave (Dragons of Summer Flame)
2002: Gods return (Dragons of a Vanished Moon)

That's not particularly often nor quickly.

Cheers,
Cam
#9

zombiegleemax

Aug 30, 2007 23:38:43
I don't disagree with you, Cam, that the gods don't leave and return quickly or often, but I think veteran readers understand it better (as in, you older folks who've been reading longer than others). I started reading DL in 1995 or '96. I made it through Chronicles and Legends, awed by the return of the gods and Ansalon getting used to them, then I found out Dragons of Summer Flame was out and got that as soon as my parents let me. Poof! In that short amount of time the gods left again. New readers now may experience that exact thing and think, "Wow, these gods come and go all the time!"
A side effect, I guess, of old books and new books being side by side on bookstore shelves.
#10

zombiegleemax

Aug 31, 2007 9:08:20
As much of a hard time that I give MWP, their products are very good!
#11

Granakrs

Aug 31, 2007 12:41:02
Well, it seems rather obvious to me that Chronicles does well, and all DL fans love it. it would make sense for them to do a Dragonlance Chronicles sourcebook or redo the original dragonlance game modules with 4eD&D stats.

Weldon
#12

ghulshagg

Aug 31, 2007 13:58:13
There are three Orders of High Sorcery, yes, and one of them believes in a doctrine of neutrality over that of good or evil. There's also a whole pantheon of neutral gods. It makes sense within the context of the setting and there is ample evidence of it in the novels.



1984: Gods return (Chronicles)
1996: Gods leave (Dragons of Summer Flame)
2002: Gods return (Dragons of a Vanished Moon)

That's not particularly often nor quickly.

Cheers,
Cam

correction: in 1984, the gods didn't return, they were never gone, just forgotten.

also, in terms of the leaving and susequent return of the gods in the war of souls, it all happened within the lifetime of Palin Majere. thats pretty quick.

me personally, i dont care for the age of mortals and the war of souls. thankfully theres a good 20 years between time of the twins and dragons of summer flame, and plenty of adventuring can be done in that timeframe.
#13

cam_banks

Aug 31, 2007 14:42:42
correction: in 1984, the gods didn't return, they were never gone, just forgotten.

Fair point, if something of a nitpick.

also, in terms of the leaving and susequent return of the gods in the war of souls, it all happened within the lifetime of Palin Majere. thats pretty quick.

In the setting itself, sure. And in the context of the setting's entire history, a drop in the bucket and not typical of how things usually happen.

Cheers,
Cam
#14

arittler

Aug 31, 2007 17:14:10
two words: Taladas Sourcebook :D
#15

darthsylver

Sep 01, 2007 1:31:15
two words: Taladas Sourcebook :D

Hear, hear.
#16

ranger_reg

Sep 01, 2007 15:39:38
We have a very hardworking crowd of freelancers and staff writers, and everything was approved first by Margaret Weis and then by WotC.

Yeah, I seem to notice the crowd here cringe when WotC is concerned.
#17

guitaristjason

Sep 01, 2007 16:35:02
Well, it seems rather obvious to me that Chronicles does well, and all DL fans love it. it would make sense for them to do a Dragonlance Chronicles sourcebook or redo the original dragonlance game modules with 4eD&D stats.

Weldon

True, Please redo the origional mods for 4E.
#18

cam_banks

Sep 01, 2007 17:01:27
True, Please redo the origional mods for 4E.

Give us a chance to finish doing them for 3.5, first!

Cheers,
Cam
#19

Fallensbane

Sep 01, 2007 21:41:11
Besides the obvious adventure modules and accessory books there is something I have wanted to see for a long time. A full size book just dedicated to iconic characters of the world.

  • Book would be around 200-250 pages in length
  • First Split the book into chapters based on the various ages of Krynn (Age of Dreams, Age of Might, Age of despair, Age of Mortals...may make more sense to put Dreams and Might together in one chapter.)
  • Secondly split the books chapters into subchapters dealing with the Heroes and the Villains of those eras.
  • Full stats for each character in the book at several different levels. Low level, mid level, high level and perhaps stats for the character at the height of their power.
  • Artwork, fully colored for each character in the book.
  • Equipment section dealing with weapons, armor and artifacts that these characters possessed.


I know that's likely major wishful thinking but its something I would like to see. At the very least it would be good content to add to the Dragon/Dungeon/D&D Insider subscription. Maybe a pair of heroes and a pair of villains each month.
#20

riaruotaku

Sep 01, 2007 23:14:58
Besides the obvious adventure modules and accessory books there is something I have wanted to see for a long time. A full size book just dedicated to iconic characters of the world.

  • Book would be around 200-250 pages in length
  • First Split the book into chapters based on the various ages of Krynn (Age of Dreams, Age of Might, Age of despair, Age of Mortals...may make more sense to put Dreams and Might together in one chapter.)
  • Secondly split the books chapters into subchapters dealing with the Heroes and the Villains of those eras.
  • Full stats for each character in the book at several different levels. Low level, mid level, high level and perhaps stats for the character at the height of their power.
  • Artwork, fully colored for each character in the book.
  • Equipment section dealing with weapons, armor and artifacts that these characters possessed.


I know that's likely major wishful thinking but its something I would like to see. At the very least it would be good content to add to the Dragon/Dungeon/D&D Insider subscription. Maybe a pair of heroes and a pair of villains each month.

I like it.
Cam you could slip that in by this spring couldn't you?
#21

ranger_reg

Sep 02, 2007 0:57:05
I like it.
Cam you could slip that in by this spring couldn't you?



By the end of January, they no longer have the license to publish DL.

#22

guitaristjason

Sep 02, 2007 6:50:10
Give us a chance to finish doing them for 3.5, first!

Cheers,
Cam

Well, in that case make them more accessable (I'm sure that's spelled wrong). The only 3.x thing I've found in relation to DL is the campaign setting and I found it lacking to my taste. I would have expected something like star wars. It's only one book for GM and player with a mini MM star wars style. With the DL book the basic rules were not in it (It was not needed so kudos) but with that extra space we could have been given stuff the the SW core book did. For example. Stats were given for darth vader, luke, the emporer, ect but were there stats for the companions? No. Were there equipment list specific to the setting? No. The star wars book gave us very specific modifications for the different eras. So did the DL book ..... kinda. There is plenty of empty space in the story for PCs to encounter major players on both sides but with out stats, it would never feel right. Even though I bought it, I have not once used it to acually run the setting. I simply use it to modify my own setting to bring in the few things I like that acually got put into the book. So sorry if i'm not on the 3.5 DL bandwagon, but I'll pray to fizban for the future.
#23

cam_banks

Sep 02, 2007 8:54:00
Well, in that case make them more accessable (I'm sure that's spelled wrong). The only 3.x thing I've found in relation to DL is the campaign setting and I found it lacking to my taste. I would have expected something like star wars. It's only one book for GM and player with a mini MM star wars style. With the DL book the basic rules were not in it (It was not needed so kudos) but with that extra space we could have been given stuff the the SW core book did.

Given that it's a D&D setting, and uses all the D&D rules, it doesn't really compare to the Star Wars Saga Edition RPG. It should really be compared to the other D&D campaign settings released by WotC, not a standalone core rulebook.

Also, given that we have a dozen other sourcebooks, adventures, and supplements widely available in hobby stores, chain bookstores, and online, accessibility hasn't really been a problem.

Cheers,
Cam
#24

arittler

Sep 02, 2007 9:13:18
Well, in that case make them more accessable (I'm sure that's spelled wrong). The only 3.x thing I've found in relation to DL is the campaign setting and I found it lacking to my taste.

what the? there is plenty of great stuff from SP/MWP. all of it so much better than the DLCS. if your local store doesn't have it check it out on Amazon...
#25

bholdr_mage

Sep 02, 2007 11:43:38
I just really hope the graphics are much better in 4.0 than 3.x. From a consumer standpoint, the borders were too uniform, and honestly would put me to sleep just trying to read about it.

From a professional standpoint (bachelor's degree in art with emphasis is graphics, current freelancer) it ticked me off. To this day I will not look at something print related if my eyes drift to sleep or if the work is horrible.

Maybe I'll finally know what dragonlance is about when 4.0 gets here. If the books look good, I'll pick one up and read.
#26

ranger_reg

Sep 03, 2007 1:24:44
Well, in that case make them more accessable (I'm sure that's spelled wrong). The only 3.x thing I've found in relation to DL is the campaign setting and I found it lacking to my taste. I would have expected something like star wars.

Wrong comparison, dude.

The Star Wars Core Rulebook deserve to be a standalone core rulebook as mandated by a licensing agreement with Lucasfilm Licensing. It's not supposed to be a sourcebook for Dungeons & Dragons core rulebooks. And from a fan's POV, it would be too weird.

Better to compare DLCS to FRCS.
#27

guitaristjason

Sep 03, 2007 2:14:12
too many things to quote. All I'm saying is I felt as though I got ripped off with the core setting. Wotc doesn't support it. The copy I have was found in a shop in kansas by my girlfriend. We live in kentucky. How the hell am I supposed to look for products from a company that I didn't know existed. I feel as though I was sold a puzzle that was missing pieces.
#28

cam_banks

Sep 03, 2007 2:19:07
too many things to quote. All I'm saying is I felt as though I got ripped off with the core setting. Wotc doesn't support it. The copy I have was found in a shop in kansas by my girlfriend. We live in kentucky. How the hell am I supposed to look for products from a company that I didn't know existed. I feel as though I was sold a puzzle that was missing pieces.

Well, now you know!

Catch up at www.dragonlance.com, where you can even order from our online store and check out support for our products, from free previews of many of the books to web enhancements, forums, and so forth.

Cheers,
Cam
#29

ranger_reg

Sep 04, 2007 1:10:21
too many things to quote. All I'm saying is I felt as though I got ripped off with the core setting. Wotc doesn't support it.

Are you referring to Greyhawk or Dragonlance?
#30

peanut

Sep 04, 2007 2:25:36
too many things to quote. All I'm saying is I felt as though I got ripped off with the core setting. Wotc doesn't support it. The copy I have was found in a shop in kansas by my girlfriend. We live in kentucky. How the hell am I supposed to look for products from a company that I didn't know existed. I feel as though I was sold a puzzle that was missing pieces.

Blimey, haven't you people ever heard of an internet search?
#31

jamesnero

Sep 04, 2007 8:27:20
Whatever WoTC does with the DL setting I can safely say it wont compare to whats being done now. I understand that MWP and its associates are out to make money as much as the next company. The source books are quality work with very little filler and excellent art.

More than that though if you go to DL.com and even here the designers for DL are floating around the boards, they are accessible and you can chat with them. This brings a certain amount of connection between the people working on the book and the fans that goes a long way in securing my money.

WoTC just churns out book after book month after month full of useless crap....
#32

arittler

Sep 04, 2007 22:05:54
Whatever WoTC does with the DL setting I can safely say it wont compare to whats being done now. I understand that MWP and its associates are out to make money as much as the next company. The source books are quality work with very little filler and excellent art.

More than that though if you go to DL.com and even here the designers for DL are floating around the boards, they are accessible and you can chat with them. This brings a certain amount of connection between the people working on the book and the fans that goes a long way in securing my money.

WoTC just churns out book after book month after month full of useless crap....

i agree with you here...the one thing with DL products since 2004 is they have been put out and supported be people who truly care about the setting.
#33

zombiegleemax

Sep 06, 2007 18:56:15
I would like to see MWP get the DL license for 4e. The books are very well done, it really shows when the staff truly loves their product. Give Margaret the lance back, thats what I want for 4e Dragonlance sourcebooks.
#34

ranger_reg

Sep 07, 2007 1:02:31
I would like to see MWP get the DL license for 4e. The books are very well done, it really shows when the staff truly loves their product. Give Margaret the lance back, thats what I want for 4e Dragonlance sourcebooks.

Nah, it's Tracy Hickman's turn. :P
#35

CCS

Sep 09, 2007 14:27:08
too many things to quote. All I'm saying is I felt as though I got ripped off with the core setting. Wotc doesn't support it. The copy I have was found in a shop in kansas by my girlfriend. We live in kentucky. How the hell am I supposed to look for products from a company that I didn't know existed. I feel as though I was sold a puzzle that was missing pieces.

Oh c'mon, you're a gamer. And you're posting on a message board.
Do you REALLY expect me to believe you don't know how to search for/buy materiel here on-line?
Were you interested enough, all you needed to do was google it (Dragonlance) and you would have found everything & more that you could possible want....
#36

teitan

Sep 09, 2007 14:57:06
I hope they put a little more effort into the DL books than they did with the ones currently in print. I found them lacking in terms of "feel" of the original DL books. I ended up adjusting more races, classes, and rule to get the "feel" right than I really wanted to. In my opion, the books seemed rushed.

I actually found them vastly superior in many ways to the majority of the material that had been put out. It seemed like after Dragonlance Adventures that the setting and the writing for it as far as RPGs go went to the toilet barring Time of the Dragon. The Tales of the Lance boxed set was a horrid waste of trees and failed to really capture the flavour of the world, especially in how they said to handle the Knights of Solamnia, or lack thereof. It was just very badly done.

My only complaint with the DLCS was that the artwork was too broad in range of quality and the geography section was just too bare boned and none of the maps were in the same scale. The margins were so wide and the font was huge. They could have eliminated the margins and made the font a might smaller and put the book out for 30 bucks instead of inflating it to 320 pages with those margins and the font.
#37

Elemental_Elf

Sep 09, 2007 15:01:22
Whatever WoTC does with the DL setting I can safely say it wont compare to whats being done now. I understand that MWP and its associates are out to make money as much as the next company. The source books are quality work with very little filler and excellent art.

More than that though if you go to DL.com and even here the designers for DL are floating around the boards, they are accessible and you can chat with them. This brings a certain amount of connection between the people working on the book and the fans that goes a long way in securing my money.

WoTC just churns out book after book month after month full of useless crap....

They could make a new Campaign Setting.
#38

ranger_reg

Sep 10, 2007 1:34:14
They could make a new Campaign Setting.

#39

Elemental_Elf

Sep 10, 2007 9:18:32

Well what else is there to do? I mean the license for DL isn't going to come back any time soon, if at all. And the company needs to produce books, so what other option lay in their path except making a cool new setting.
#40

ranger_reg

Sep 11, 2007 2:43:57
Well what else is there to do? I mean the license for DL isn't going to come back any time soon, if at all. And the company needs to produce books, so what other option lay in their path except making a cool new setting.

I thought you meant WotC.

They (Hickman & Weis) have other series of non-WotC novels that can be converted to settings.
#41

Dragonhelm

Sep 11, 2007 7:28:05
Plus Dragonships is on the horizon.
#42

Elemental_Elf

Sep 11, 2007 10:44:15
I thought you meant WotC.

They (Hickman & Weis) have other series of non-WotC novels that can be converted to settings.

Oh, my bad :D
#43

Dragonhelm

Sep 11, 2007 17:47:01
Oh, my bad :D

That bad belongs to you. :D
#44

mdhprime

Oct 12, 2007 9:00:34
Well, it seems rather obvious to me that Chronicles does well, and all DL fans love it. it would make sense for them to do a Dragonlance Chronicles sourcebook or redo the original dragonlance game modules with 4eD&D stats.

Weldon

I too would prefer a start from the beginning approach. A Campaign setting book based on Chronicles would be the best choice, followed by supplements and adventures based on further stories (Legends, Histories, etc.)
#45

sfdragon

Oct 15, 2007 2:25:18
a campaign setting with descriptions of each town in every age of dragonlance, and at the current date.

i do not want to see any more dragons of summer flame pnp modules of dragonlance's novels anymore.

sure they were great novels, but then the main npcs in them always seamed to overshine the pcs.

make new dragonlance pnp games, and make it so that the already out sourcebooks will be compatable with the new rules, save the prcs and feats they will need to be redone.

otherwise dragonlance will likely be screwed over by everyone involved again.

i dont want to play lets say a character of my creatrion through dragons of autum twilight or whatever, an adventure in that time setting is one thing, but i dont want to play as raistlin majere either.
this is my oppinion, and should be treated as such. feel free to disagree with me at you own leisure
#46

sothus

Oct 18, 2007 8:07:32
a campaign setting with descriptions of each town in every age of dragonlance, and at the current date.

Take a look at the Age of Mortals Campaign, you already have a huge lot of towns described there for the current era. And many information there is edition proof.
http://www.dragonlance.com/products/SVP-4201.aspx
http://www.dragonlance.com/products/SVP-4202.aspx
http://www.dragonlance.com/products/SVP-4203.aspx
To give just an example.

sure they were great novels, but then the main npcs in them always seamed to overshine the pcs.

Want me to tell you a secret? ;) In my first DL campaign the Heroes of the Lance did not exist. Well, even better, they did exist, but they were not Tanis, Tasslehoff, etc. Guess why? We played the Classics with our own characters. My players were the heroes, and we were not playing the novels.
That's something I never understood from many DL people... why do the novels have to be the truth?

make new dragonlance pnp games, and make it so that the already out sourcebooks will be compatable with the new rules, save the prcs and feats they will need to be redone.

Any book containing more rules than background and information won't be much edition proof. Books that are more ambientation heavy than rules heavy will be quite edition proof. Margaret Weis Produtions tend to belong to the later group.

i dont want to play lets say a character of my creatrion through dragons of autum twilight or whatever, an adventure in that time setting is one thing, but i dont want to play as raistlin majere either.

As I proved before with my own experience, you don't have to play Raistlin to play Autumn Twilight. ;)

this is my oppinion, and should be treated as such. feel free to disagree with me at you own leisure

As such it was treated, and as such I did. ;) And I expect the same... ;)
#47

gheerdan

Oct 19, 2007 17:55:06
I think that the DLCS book was ok. Though I never really felt like I was looking at a Dragonlance book. Sure, most of the elements were there, but it just didn't feel like Dragonlance. The overall sense of is just too scattered with all the different ages. Some of the classes and races received good treatment, some, not so much.

I like the kender and the extreme speciallization of the wizards definitly reflects what was in the original Dragon Lance Adventures book (which is, btw is the first AD&D book my brother and I bought when we bought our first 3 AD&D books [my God 16 years ago or more]... PHB and DMG were the other 2, MM came later). I was really disappointed with the Knights of Solamnia. Knights are supposed to be supremely skilled warriors. I remember in Chronicles and Legends that a skilled Knight could out match just about any warrior they would face, by skill at arms alone. Not with silly abilities and powers that fill up all three prestige classes. They don't need cool powers to be cool. Knights are just cool, period. A knight of the crown should basically be a fighter. Sure an etremely honorable fighter, but most of what he has should be bonus feats like a fighter. The Sword knight and Rose knight stuff was better, but still felt... fluffy for lack of a better word. I did like the modification of the spellcasting in Knightly orders of Ansalon with the Clerist substitution levels. Because even in the lore, not every Sword Knight was casting spells, in fact, very few ever seem to.
I think that the next treatment of the Knights should keep in mind that much of the cool factor of a Knight of Solamnia was the role-playing aspect. Knowing that you are a heroic icon just walking around in your awesomely tooled out armor, your great-great-great...grandfather's sword on your hip, and knowing that by skill at arms alone you will face the on-coming darkness... and probably win.

I know that we all love the original companions, but if DL is going to be revived I feel like we have to do 1 of 2 things:

1) Change the DL reality and forget that Dragons of Summer Flame never happened, or pretend that the ending was different. I am pretty sure (please correct me if I am wrong) that the Gods dissappeared to facilitate another world changing event in DL so that TSR could try their "storyteller" system with cards. I will not argue the merits of this system here (I personally hated it IN DL, in an original setting it might have convinced me), but I think MW and TH were told to write a novel that "broke" the world again. Then there were the Dragon Overlords (another terrible idea) and all sorts of other things that seemed more game/marketing ploys rather than MW and TH legitimate original story. Now DL is back to a semblenceof normality, but there is very little that is familiar to hold the old fans (well, me at least). All the old characters are dead (mostly) and torch was not very well passed (Palin is no longer a wizard and his brothers died in DoSF, Linsha fits in somewhere but havn't read the novels). So, yes it leaves it open for PC's to be the hero's, but the character of DL, the flavor, was the Companions and the great black and white, good vs. evil struggle of novels. Sure, before your PC's might never have seen one of the Companions, but as a player, you knew they were out there and it helped set the mood of DL.

2) Write new Chronicles with new heroes for the new age. It is not so much about the heroes, but having a focused story of good vs. evil again. That sense of purpose is gone and the lines are far too blurred. We have FR and Ebberon for blurred lines. DL was black and white... well metalic and chromatic. Good dragons, with riders against the evil ones. Dragon riders in mass combat was one of the core ideas of DL in its inception. If there are published novels that have brought this sense of black and white and just pure wonder back to DL please let me know. There are so many out there I don't know which ones to read anymore. I gave up after the first 5th Age Trilogy.

BTW - do the developers reference the past editions before they start coming up with new stuff for the new classes or just start coming up with new stuff from their own knowledge, be it large or small? If they do reference old material, how far back do they go?

that is my 2... well 20 cents.
#48

cam_banks

Oct 19, 2007 22:49:49
BTW - do the developers reference the past editions before they start coming up with new stuff for the new classes or just start coming up with new stuff from their own knowledge, be it large or small? If they do reference old material, how far back do they go?

We own all the older books and game products, and we reference everything. We have to make a lot of decisions, and we have to support the current continuity, but we draw on the full range of Dragonlance history. In fact, one of our declared goals with 3e Dragonlance was to build on the spirit and foundation of the game as represented by the classic modules, Dragonlance Adventures, and Chronicles and Legends.

Cheers,
Cam
#49

sothus

Oct 20, 2007 0:33:41
1) Change the DL reality and forget that Dragons of Summer Flame never happened, or pretend that the ending was different.

Please, no. I hate ths kind of retcons. If you don't like that era, play in War of the Lance or Age of Mortals, or Age of Power or whatever you like, but just because you don't like one thing, completely erase it, even if you don't like it it did have influence on everything that happened later... I don't like dictators, but even if I don't, spain had one not so long ago, and his doings influenced everything that happened after his death... ;)

I am pretty sure (please correct me if I am wrong) that the Gods dissappeared to facilitate another world changing event in DL so that TSR could try their "storyteller" system with cards.

If I recall correctly, DoSF happened as a closure to DL. TSR said it was not profitable enough, so decided to bring it to an end. But the novel was a success and they tried SAGA.

Now DL is back to a semblenceof normality, but there is very little that is familiar to hold the old fans (well, me at least). All the old characters are dead (mostly) and torch was not very well passed (Palin is no longer a wizard and his brothers died in DoSF, Linsha fits in somewhere but havn't read the novels).

That's one of the reasons I like the new era, even the early Fifth Age: Change, evolution, avoid stagnancy.
I like that the old characters are out of the way, but I do agree that we are in need of new, strong ones.
#50

argokirby

Oct 20, 2007 10:43:59
I think the one category of books that Dragon Lance is missing is good supplements for PC who are not the heroes in the novels. I would love to see a book that was set in the few years leading up to the War of the Lance. War is coming, and because of it there is evil brewing out of the ground as it were. Sure the grand events of the land are happening in the background but the heroes are just focusing on the little dungeon by their home town. The PC's in Dragon Lance need a way to become heroes in their own right without having to walk in the shadow of the Heroes of the Lance.

I would also like to see some love given to Taladas, but I'm a freak that way. But, what I love about Taladas is that there are no Heroes of the Lance there so the campaign does not have to be an epic save the world from Tiamat story line to make the characters heroes.

I also want to see the "points of light" idea applied retroactively to Krynn. If you think about it, there are nations on Ansalon, but they are a shamble and a remnant of what was. Even Solomnia which is a "unified" country is mostly depopulated. "Points of light" would make perfect sense in Ansalon. Only a few cities of any note, and even some of the city of note are crumbling like Tarsis.

I would also like to see a 101 test of High Sorcery ideas. I want some really cool help as a DM to design Test of High Sorcery. As a DM nothing has ever challenged me more.

How about a new look at Dragons. Dragons come and go from Krynn, but there is no real understanding of their motivations. Also, are they animals or magnificently intelligent beings. That needs to be clarified. What the Dragons of Krynn need is something akin to the Draconic Prophesies of Eberron.

Less nightly orders. Everyone and their brother has a nightly order, why. The knights of Solomnia are a collapsing bureaucratic mess why would anyone take the knights as an example and build their own nightly order based off of them.

I'm also tired of the Elves getting pooped on. Can't things go right for them just once? An elven supplement that detailed the grandeur of Qualinesti and Silvanisti and made them inviting characters to play. Not just aloof a-holes who blame everyone else for the worlds problems. The cataclysm is but a blink of an eye in elven history, why would the elves feel so scarred by it. They would work to repair it and guide the less mature races (not just blame and withdraw).

I also want Dragon Lance to be willing to stand up on its own two feet. Dragon Lance has no cannon for warlocks, I don't think that WOTC should make Weis and Hickman write some more novels to kick that crap out of the people of Krynn just so they can add warlocks. Why cant Dragon Lance just not have Warlocks?

That should be enough for now!
#51

cam_banks

Oct 20, 2007 13:38:53
I think the one category of books that Dragon Lance is missing is good supplements for PC who are not the heroes in the novels. I would love to see a book that was set in the few years leading up to the War of the Lance. War is coming, and because of it there is evil brewing out of the ground as it were. Sure the grand events of the land are happening in the background but the heroes are just focusing on the little dungeon by their home town. The PC's in Dragon Lance need a way to become heroes in their own right without having to walk in the shadow of the Heroes of the Lance.

That was the whole point of the Age of Mortals campaign we published (Key of Destiny, Spectre of Sorrows, Price of Courage.) It's not set in the War of the Lance era, but then that's what the Classics adventures are for (and you don't need to be the Heroes of the Lance to play them.)

I also want to see the "points of light" idea applied retroactively to Krynn. If you think about it, there are nations on Ansalon, but they are a shamble and a remnant of what was. Even Solomnia which is a "unified" country is mostly depopulated. "Points of light" would make perfect sense in Ansalon. Only a few cities of any note, and even some of the city of note are crumbling like Tarsis.

Dragonlance was the epitome of the points of light setting originally, and remains so at various points of its history. The Age of Despair and the War of the Lance are *exactly* like this.

I would also like to see a 101 test of High Sorcery ideas. I want some really cool help as a DM to design Test of High Sorcery. As a DM nothing has ever challenged me more.

Do you own a copy of Towers of High Sorcery?

How about a new look at Dragons. Dragons come and go from Krynn, but there is no real understanding of their motivations. Also, are they animals or magnificently intelligent beings. That needs to be clarified. What the Dragons of Krynn need is something akin to the Draconic Prophesies of Eberron.

This is covered in Dragons of Krynn.

Less nightly orders. Everyone and their brother has a nightly order, why. The knights of Solomnia are a collapsing bureaucratic mess why would anyone take the knights as an example and build their own nightly order based off of them.

There are only three major Knightly Orders, and in the time of the War of the Lance, there was only one. I'm not seeing the problem here.

I'm also tired of the Elves getting pooped on. Can't things go right for them just once? An elven supplement that detailed the grandeur of Qualinesti and Silvanisti and made them inviting characters to play. Not just aloof a-holes who blame everyone else for the worlds problems. The cataclysm is but a blink of an eye in elven history, why would the elves feel so scarred by it. They would work to repair it and guide the less mature races (not just blame and withdraw).

Races of Ansalon does a fantastic job of presenting all aspects of elven life and culture.

I also want Dragon Lance to be willing to stand up on its own two feet. Dragon Lance has no cannon for warlocks, I don't think that WOTC should make Weis and Hickman write some more novels to kick that crap out of the people of Krynn just so they can add warlocks. Why cant Dragon Lance just not have Warlocks?

Yup, we've been standing on our own two feet for the past 5 years, I think.

Cheers,
Cam
#52

argokirby

Oct 20, 2007 16:40:36
Cam,

I was under the impression that this thread was to discuss what we would like to see in 4e Dragon Lance, not whether or not its current publishers are doing a good job.

What books would you like to see WOTC produce for a 4e Dragon Lance.
#53

ranger_reg

Oct 20, 2007 23:29:18
What books would you like to see WOTC produce for a 4e Dragon Lance.

Just one. The DLCS for 4e, designed by Cam and the folks at MWP, published by WotC.

The rest of the DL products to be printed by licensee MWP.
#54

sothus

Oct 21, 2007 17:38:40
I was under the impression that this thread was to discuss what we would like to see in 4e Dragon Lance

Yeah, but most of what you were asking for does already exist, at least in the form of background. Obviously, everything rules related will have to be worked upon. ;)

So, what's the point of asking for what already exists?
#55

xeran

Oct 22, 2007 21:47:43
I have heard, on thevarious eddies about the net, that there is a Dragonlance movie in the works somewhere in Canada. I am not sure if this is true, but if it is then I think it ANOTHER great reason why Dragonlance should have 4e support as a campaign. I don't think that Dragonlance, one of the original settings and one of the greatest, should just fade away and be forgotten, like Dark Sun.
-Xeran
#56

sothus

Oct 23, 2007 1:52:02
I have heard, on thevarious eddies about the net, that there is a Dragonlance movie in the works somewhere in Canada. -Xeran

It is indeed true that a movie is being made. You can find everything about it here: http://www.dragonlance-movie.com/
#57

trollfie_dup

Nov 04, 2007 13:14:39


Hi to all involved in this discussion,

I will like to add my thoughts to this engaging discussion. First I will conjure up a little bit of my background for general information.
I am a lifelong Dragonlance fan, being hooked when I was a teenager, reading up voraciously on the Chronicles, Tales, Heroes, and whatever I could get my hands on as long as it is a Dragonlance readable product.
I am currently designing a DL campaign set in the Age of Mortals (Late), with a little bit of custom house-rules, and spring cleaning up on some of the tedious aspects of the DL world expressed by my players e.g. the waning/waxing moon affecting spells etc. With 4th Edition looming, I might have to continue on the story plotlines and adventures without going too in-depth on the monster/gameplay statisitcs.
I am using the DLCS, the Key of Destiny, Age of Mortals and the Bestiary of Krynn to assist me in the adventure and give me ideas/guidelines on the maps/towns/plotlines etc.
They have been great help but I do have to admit the DLCS was a tad too simplistic for being a "core" campaign setting.
I felt that even the Age of Mortals sourcebook was a much more relevant read and I had more feedback from it than the supposedly core campaign setting book.
For me, it was partly due to the geography/towns not being detailed enough, and the fonts/spacing being a little too big(kid-dish) and spacious. The content seem quite spaced out, and I found the useful information spread too far apart in the book; aka I felt that quite a bit of chaff was added into the DLCS to make it a meaty 320 pages.
Personally, I preferred the fonts/theme of the FR campaign setting book, content non-withstanding. (as I am not a big FR fan)
I just wanted to give you my honest opinion before you set out to publish the DL 4th Edition sourcebooks. There is nothing that houserules and imagination garnered from the countless DL books/lore cannot solve, even with the marginal DLCS information.
Still, I am looking forward to seeing the improved DL 4th Edition sourcebooks, and I will be the first in the queue to support them.
Keep up the good work you have done so far and the legacy of the BEST world and storyline/cast (Chronicles) I have ever read in my entire life.

Signed,
Trollfie
#58

ranger_reg

Nov 07, 2007 0:26:23
Personally, I think DL should have its own distinct fonts/theme and trade dress. It shouldn't be cloned like FR.
#59

gheerdan

Nov 07, 2007 1:00:05
I aggre with Ranger REg. The FR books all had their own style that matched from one book to the other. The DL books seemed to be very light on this. I nice color (other than white) as the background that appears throughout all the new DL books and some new DL specific fonts would be awesome. The generic type set and white pages were always a little bit of a let-down.
#60

trollfie_dup

Nov 07, 2007 3:44:48
Yes, the yellowed pages and unique fonts/borders will help in the immersiveness and readability of the book as well.
And I did not mean follow the FR theme/fonts, just using it as a guideline to what could have been done instead of the DLCS that I have in my hand now.

Go Lance!
#61

gheerdan

Nov 07, 2007 5:56:45
I have been thinking about this some more, trying to figure out exactly what it was about the DL Aventures book (the 1st Edition AD&D one) and the FRCS that give such a better feeling of imersion. I don't have the current DLCS in front of me, so correct me if I am wrong, but I think a big part of it was also the artwork. The DL Aventures book and the FRCS have all custom, very beautiful, world specific arwork, with very few exceptions. The DLCS had a lot of artwork that felt very generic to me. In a DL book, I want to see DL artwork. Sure an armored human doesn't need to be one of the knightly orders, but you should be able to clearly get the feeling that he belongs in Krynn. The old DL artwork all had realy character too it. I don't really feel that from a lot of the newer artwork.
#62

ranger_reg

Nov 07, 2007 20:13:00
And I did not mean follow the FR theme/fonts, just using it as a guideline to what could have been done instead of the DLCS that I have in my hand now.

Well, you didn't make it clear the first time.

I like the trade dress for DLCS. HOWEVER, certain things need to be changed like one-inch border layout on the outside pages. It's too wide.
#63

Elemental_Elf

Nov 12, 2007 19:03:05
I would like to see the first Campaign Setting book to be based on a single Age. Its tiresome and confusing for a Dragonlance beginner to constantly wade through all the ages. I would prefer WotC focused on a single Age in the CS, then produced spalt books which detail the other Ages in great detail.
#64

ranger_reg

Nov 13, 2007 17:18:51
I would like to see the first Campaign Setting book to be based on a single Age. Its tiresome and confusing for a Dragonlance beginner to constantly wade through all the ages. I would prefer WotC focused on a single Age in the CS, then produced spalt books which detail the other Ages in great detail.

Meh.

Star Wars did a good job of giving us a primer on the various eras to play in.

The same should apply to DL, since some of us want to start during/after the War of the Lance and the others want to start during/after the Second Generation and/or Age of Mortals.
#65

Dragonhelm

Nov 13, 2007 23:51:40
I like the trade dress for DLCS. HOWEVER, certain things need to be changed like one-inch border layout on the outside pages. It's too wide.

That was changed in later supplements.
#66

Poet22

Nov 20, 2007 23:19:08
I have been DM for two different groups who went through the original DL modules. That was a LONG time ago, but whenever I get together with those guys, they always talk about how amazing the experience was for them, even with pregenerated characters. They really liked getting those new cards/stats at the start of the next module. And while we stuck to the "script", we also played outside the storyline and changed the personalities of the main characters to match our own. It all worked. Plus, as DM, the maps in those modules were unreal!

Now I'm with a group of players, some who never played the original modules. I would LOVE to see a straight updating of the modules to 3.5 or 4th editions. Remember the original intent of that series: feature a different dragon type in each module. Wouldn't that be a great way to introduce new players to the game? It would also give new players a chance to experience what we all experienced starting with DL1.
#67

cam_banks

Nov 21, 2007 0:18:53
Now I'm with a group of players, some who never played the original modules. I would LOVE to see a straight updating of the modules to 3.5 or 4th editions. Remember the original intent of that series: feature a different dragon type in each module. Wouldn't that be a great way to introduce new players to the game? It would also give new players a chance to experience what we all experienced starting with DL1.

You're in luck. Dragons of Autumn has already been out for over a year; Dragons of Winter is off to press and was uploaded already to DriveThruRPG.com as a PDF for those who like e-books. Dragons of Spring is in editing and layout at the moment, and will be out in the next month or so. All three together comprise the original Classic Campaign for Dragonlance, updated and revised for 3.5. Check 'em out!

Cheers,
Cam
#68

darthsylver

Nov 21, 2007 18:01:32
There are three Orders of High Sorcery, yes, and one of them believes in a doctrine of neutrality over that of good or evil. There's also a whole pantheon of neutral gods. It makes sense within the context of the setting and there is ample evidence of it in the novels.



1984: Gods return (Chronicles)
1996: Gods leave (Dragons of Summer Flame)
2002: Gods return (Dragons of a Vanished Moon)

That's not particularly often nor quickly.

Cheers,
Cam

Cam that is only 18 years. That is fairly often in elven years. :D :D

In the DL timeline it is only about 40 years, which is only one genration. So for deities (who live centuries) and any other long-lived race, yes that is fairly often.
#69

gheerdan

Nov 21, 2007 18:16:28
Cam that is only 18 years. That is fairly often in elven years. :D :D

In the DL timeline it is only about 40 years, which is only one genration. So for deities (who live centuries) and any other long-lived race, yes that is fairly often.

I honestly have to agree with darthsylver here. Gods disappearing more than once in 40 years pretty much makes it a common place event. Just like Mystra in Forgotten Realms getting killed of for what, the 3rd time? Because she kind of died when Karsus stole the weave, then the Time of Troubles. Now she is truly dead. I know history is supposed to repeat it self, but that is supposed to be about generations of humans not learning from their predecessors, not super-wise and intelligent beings (i.e. Gods) failing to learn from their own mistakes.
#70

cam_banks

Nov 22, 2007 21:59:50
I honestly have to agree with darthsylver here. Gods disappearing more than once in 40 years pretty much makes it a common place event.

You're looking at it from a limited perspective. That's twice in thousands and thousands of years, twice in all of Krynn's history. It just so happens that the two occasions were close together, but that's all.

Cheers,
Cam
#71

darthsylver

Nov 23, 2007 16:26:08
You are saying that it is not common in the number of occurances rather than it is common given the difference in years between the first occurance and the second then.
#72

gheerdan

Nov 24, 2007 12:57:09
You're looking at it from a limited perspective. That's twice in thousands and thousands of years, twice in all of Krynn's history. It just so happens that the two occasions were close together, but that's all.

Cheers,
Cam

I see what you are saying Cam, but considering the time that has passed in the game world from the beginning of Chronicles to the current time line is 60 or 70 years; and that from the time of the Cataclysm to the time of the Gods latest return is about 400 years; then yes in recent history this seems to be a common occurrence, especially from a Gods perspective.
#73

cam_banks

Nov 25, 2007 6:17:16
I see what you are saying Cam, but considering the time that has passed in the game world from the beginning of Chronicles to the current time line is 60 or 70 years; and that from the time of the Cataclysm to the time of the Gods latest return is about 400 years; then yes in recent history this seems to be a common occurrence, especially from a Gods perspective.

From the perspective of the gods, the two occasions are different. In the first instance, the gods don't actually leave, they just take their clerics from the world and drop a flaming mountain on the Kingpriest. In the second instance, one of their number steals the world and they can't find it for almost 40 years.

Cheers,
Cam
#74

xredjasonx

Feb 04, 2008 19:57:48
4E DL.
#75

cam_banks

Feb 04, 2008 23:39:30
As far as Dragonlance goes in regards to future RPG'ing and 4th Edition D&D, Dragonlance is OVER. Finished and done. They will not be updating it or bringing it into 4E.


On Paizo, in the description for the new DL module Winter's Ebb, they state:

"If you've been thinking about buying some d20 Dragonlance products, you might want to jump in soon—they'll be out of print before long, and they won't be coming back."

http://paizo.com/store/blog#v5748dyo5l96j

Since you felt it necessary to post this twice, I'll do the same:

They're referring to Margaret Weis Production's licence expiring for 3.5 D&D Dragonlance product. This has nothing at all to do with whatever plans WotC have for 4e now or in the future.

Cheers,
Cam