Princess Ark writeup?

Post/Author/DateTimePost
#1

havard

Feb 07, 2008 15:24:07
Anyone ever do a Spelljammer writeup of the Princess Ark? (From the Voyage of the Princess Ark). I know technically it wasnt a Spelljamming Ship (for all we know), but it did manage to find its way into Mystara Space...

Havard
#2

nightdruid

Feb 07, 2008 16:39:33
What are the ship's dimensions, and what armaments is it carrying? I assume the hull is thick wood.
#3

bigmac

Mar 02, 2008 8:51:06
I've had a look around Vaults of Pandius to see if they have deckplans, but couldn't find this ship. (I found a few other ships, but not this one.)

Why don't you try asking in the Mystara section of the Wizards COMmunity. If you can find out the information, put a link into this thread and someone can try to help you to work out the SJ stats for the ship.
#4

nerik

Mar 03, 2008 12:42:45
Ok, digging out my Champions of Mystara boxed set:

(Note: These are not Spelljammer stats)

Motive Power: Magic (Primary), Wind (Secondary), Gnomish Inventions (Tertiary)
Air Speed: 360' (120') / 240 miles/day +36' (12') with following wind, 180' (60') under wind power alone
Maneuvering Factor: 1, or 1/2 under sail power
Length: 210'
Beam: 80'
Depth: 50' (main hull)
Tonnage: 1500 tons
Hull Points: 500
Armor Class 6
Crew: 101 (4 officers, 8 NCOs, 60 bolt-men, 15 airmen, 10 gunners, 4 support personnel), also 1d20 mercenaries
Lift Capacity: 2,100 tons
Cargo Capacity: 16 tons, + up to 50 tons on upper decks.

Weapons
'Light Ballistas' x4 (These are actually magic devices firing 9 magic missiles per round plus light spells with a range of 200 yards.
'Heavy Ballistas' x2 (These fire web spells with a 300 yard range.
'Catapult' x1 (Fires a disintegrate spell with a 400 yard range once per turn.
Breath Weapon A lightning bolt, inflicts 40 hp per 100 hull points remaining, plus a 300'x100' cone thunderous roar that stuns targets for 1d6 rounds (save negates) usable 3 times per day.

All doors are wizard locked at 32nd level.

Other Abilities
Rocket Tubes - double air speed for 1d4 turns (non-magical), needs 2 weeks +2,000gp + alchemy skill check to re-charge
Myoshiman Monolith ship can become invisible

In Spelljammer
There was a Spelljammer conversion guide provided, to convert ship stats from Spelljammer to the Champions of Mystara rules, running these backwards we get:

Spelljamming Rating: 3
Maneuverability Class: B
Tonnage: ~320 or 750
Hull Points: ~320 or 500
Armor Rating 6

All the weapons are very short ranged in Spelljammer terms (1 hex at most) and mostly have little effect on a ships hull (but a lot of effect on the crew).

All of these are for the 'post transformation' form of the Princess Ark, I don't think any stats for the earlier form of the ship were ever published.

I hope this lot fits, if you want deck plans, try and track down Champions of Mystara from somewhere.

Charles
#5

bigmac

Mar 15, 2008 18:28:22
I hope this lot fits, if you want deck plans, try and track down Champions of Mystara from somewhere.

...then get them to Silverblade and hope he has time to make a 3D version for you! ;)