The Fall of Arkinor - 4e Campaign Setting

Post/Author/DateTimePost
#1

atanakar

May 10, 2008 9:33:32
THIS TREAD HAS BEEN MOVED TO THE CAMPAIGN & ADVENTURE WORKSHOP UNDER D&D COMMUNITY:

http://forums.gleemax.com/showthread.php?p=16163936
#2

atanakar

May 10, 2008 9:39:27
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#3

atanakar

May 10, 2008 9:44:34
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#4

atanakar

May 10, 2008 9:47:15
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#5

atanakar

May 10, 2008 9:59:41
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#6

atanakar

May 10, 2008 10:05:12
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#7

atanakar

May 12, 2008 18:02:30
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#8

atanakar

May 13, 2008 17:24:57
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#9

atanakar

May 14, 2008 19:12:45
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#10

atanakar

May 17, 2008 11:18:10
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#11

atanakar

May 18, 2008 15:29:55
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#12

atanakar

May 18, 2008 16:00:09
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#13

atanakar

May 24, 2008 6:53:08
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#14

atanakar

May 29, 2008 7:50:31
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#15

atanakar

May 29, 2008 9:11:56
Moved
#16

atanakar

Jun 01, 2008 12:42:17
Moved
#17

rhialto

Jun 01, 2008 12:55:54
You know, you really ought to sumamrise your campaign world in a sentence or three. What's the hook to make someone interested in this world, as opposed to one that is professionally published, or even just their own homebrew? This needs some eyebite.

Without eyebite, you're just going to get a case of tl;dr
#18

atanakar

Jun 01, 2008 13:42:37
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#19

atanakar

Jun 06, 2008 18:12:37
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#20

atanakar

Jun 13, 2008 13:03:45
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#21

atanakar

Jun 21, 2008 16:02:34
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#22

atanakar

Jun 21, 2008 16:42:14
THIS TREAD HAS BEEN MOVED TO THE CAMPAIGN & ADVENTURE WORKSHOP UNDER D&D COMMUNITY:

http://forums.gleemax.com/showthread.php?p=16163936