Star Frontiers(Alternity/Future)

Post/Author/DateTimePost
#1

tom_kalbfus

Jul 11, 2008 10:21:45
I think there ought to be a Star Frontiers RPG based on the core mechanic of D&D 4e. In other words have science fiction character sheets that resemble those of D&D 4e except using Science fiction character classes. I think the Fighter and Rogue characters carry over quite well to a Star Frontiers setting. I don't particularly like character classes named after ability scores such as the Strong Hero of D20 Modern/Future.

I think Star Frontiers has the right concept, much like D&D 4e they have a "small" map shows some place mapped out in three dimensions with a number of star systems and worlds in it, you have the player character races, throw in some races from Star Frontiers, and Alternity together, but don't show any homeworlds of the major player character races on the small map, this map represents the frontier, hence the name Star Frontiers. I think the planet Volturnus might be revisited, have some 4e compatible monster stats of the creatures found on that world, and it would be real neat to revisit that Volturnus module, don't make it exactly the same as the original, but redo the same concept of adventurers marooned or shipwrecked on this planet and encountering a bunch of adventures while trying to get off of it or rescued.

I think the fission rockets ought to be replaced with antimatter drives, this makes the most sense given these starships' capability of reachin 1% of the speed of light, the "Void" that the starships cross to travel interstellar distances should be changed to a hyperdrive and hyperspace respectively. All the hyperdrive does is open a wormhole in space that leads to hyperspace. The 1% of light requirement to activate the hyperdrive is simply a function of the minimal distance the starship needs to reach in order to activate it, 1 week of accelleration at 1g will bring the ship to that minimum distance. Time spend in hyperspace is proportional to the distance traveled in light years, at the crucial time another wormhole is opened leading back into normal space and the ship then decellerated for another week to match the velocity of the destination.