* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Dungeon Adventure #3 Falcon's Peak--who has access? Started at 01-20-04 02:55 AM by Selvarin Visit at http://forums.gleemax.com/showthread.php?t=167841 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : Selvarin Date : 01-20-04 02:55 AM Thread Title : Dungeon Adventure #3 Falcon's Peak--who has access? A while back I looked for someone who had access to Dungeon issues #2 & #3 (and no, they aren't available from Paizo publishing)...Well, I have access to #2 now. However, I'd like to get the bandit fort maps from Falcon's Peak (#3). I used to have the magazine, adventured in it (pre-3e), now the halflings in the party want to turn it into their own and so...um, you know. If you can help, please do. :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : diaglo Date : 01-21-04 12:41 PM i remember your posts. and yes, i still have it. but it is at home...fire your questions away. and i will do my best to answer them without spoiling it for lurkers or giving away IP for the owners of the magazine.;) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : Selvarin Date : 01-21-04 02:58 PM Thanks. All I want is the map portion. That's a small part of the "Falcon's Peak" adventure, the rest is text and unneccesary. It's strictly for personal purposes (not for commercial use, not to sell, etc. etc.)...Not the kind of IP distribution that IP owners would object to. Thus I want the maps...not a description of the maps or what each room/cavern is, just the maps. And perhaps the elevation difference between the cave entrance and ground level of the bandit hold. From there, I can decide how to remodel it to fit the needs of the halflings. Much obliged. Selv veir@yahoo.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : diaglo Date : 01-21-04 04:30 PM i'm not the most computer savvy guy. but i think that would require either a scanner or my handscrawled tracing.;) i don't want to bend or separate my magazine for the scanner if you can understand. there are 3 maps total. page 6 has The Caves and Catacombs. the boulders blocking room 1 are not describe in much detail. just the hobgoblins sitting on them and the others using them as cover for an AC bonus. page 8 has the roof layout map and the lower level map. the roof is room 13 and is empty but for 3 ballistas and a way down. the lower level is much more complicated. but still not very big. and of course, the slide...:eek: to the side room. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Selvarin Date : 01-24-04 06:24 PM I'm a fellow collector and have the same sort of reverence for what I've purchased. However, I scan stuff all the time and I've neither risked cover bends nor had to separate pages from a single book. Compared to today's Dungeon magazines, the early ones (#1 straight into the 20's) were made with stronger paper covers and stiffer inside pages. There's more of a risk of mishap if you left the book open on the table while making handwritten rendering (something I've done twice in the past, no fun). If it's that risky for you to scan three maps from your issue of Dungeon #3, I'll just wait until I find someone else with a servicable copy or come across one for sale on eBay. Thanks for your time. Originally posted by diaglo i'm not the most computer savvy guy. but i think that would require either a scanner or my handscrawled tracing.;) i don't want to bend or separate my magazine for the scanner if you can understand. there are 3 maps total. page 6 has The Caves and Catacombs. the boulders blocking room 1 are not describe in much detail. just the hobgoblins sitting on them and the others using them as cover for an AC bonus. page 8 has the roof layout map and the lower level map. the roof is room 13 and is empty but for 3 ballistas and a way down. the lower level is much more complicated. but still not very big. and of course, the slide...:eek: to the side room. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:19 AM.