* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Tarrasque Help? Started at 04-20-04 05:13 PM by Glorified_Suffering Visit at http://forums.gleemax.com/showthread.php?t=224831 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : Glorified_Suffering Date : 04-20-04 05:13 PM Thread Title : Tarrasque Help? We're playing the second edition D&D..any ideas on how to defeat it?....real answers and not off the wall never going to occur possibilities please. in the game we have 1-8th level paladin with a broad sword of +3 to hit and a strength of 18(76-90%) at an AC of 1 (HP-62) 1-8th level half-elf with a two-handed sword of +3 to hit and a strength of 18(01-50%) at an AC of -3 (HP-61) 1-8th level half-elf with a long sword of +3 to hit and a strength of 18(76-90%) at an AC of -2 (HP-42) 1-8th level wizard with an enchanted staff of +3 to hit and +4 to damage an intelligence and wisdom of 18 with an AC of 4 with his magical cloak (HP-38) that knows -affect normal fires 1st level (I know fire doesn't harm the tarrasque..but i'm merely listing his spells and he learned it from a scroll) -burning hands 1st level -chill touch 1st level -magic missle 4 of them (again this doesn't affect the tarrasque I know) -sleep 1st level -protection from elementals (again learned from a scroll that was found during our quests) -ray of enfeeblement 2nd level -spectral hand 2nd level -strength 2nd level -flame arrow 3rd level -vampiric touch 3rd level -monster summoning 1 3rd level -phantasmal killer 4th level -charm monster 4th level -contagion (given as a gift in scroll form from a wizard whose quest we completed) 1-8th level half-elf with a specialty in short swords and weilding a short sword of +3 to hit and an AC of 0 (HP-43) I really just don't want to die here..seeing as how all of this happened from a God becoming angry at us and making us face this beast in battle... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Glorified_Suffering Date : 04-20-04 05:15 PM Thread Title : One more Also can someone explain what a negative THACo means?..seeing as how this creature has one of -5 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : Sildatorak Date : 04-20-04 06:17 PM To put it simply, you're boned. There is no realistic way for a group of 5 8th level characters to take this sucker out. Depending on what god you ticked off you might want to throw yourself on his or her mercy and beg forgiveness. The only possible hope you have other than that is the Phantasmal Killer or Charm Monster spells, both of which have a slim chance of succeeding. As for the -5 THAC0, it means to hit an AC of 0 he needs to roll a modified roll of -5 or less. So unless he has -8 to hit, he will hit it on a roll of 2 or better (with -8 it still only needs a 3). Barring completely sick AC values for your party, it is going to hit you on every attack unless it rolls a natural 1 for the automiss. Ignore the note at the bottom of the page in the MM about monsters with a minus THAC0 only being able to be hit on a 1. I'm pretty sure they mean that it only misses on a 1 since THAC0 has nothing to do with being hit. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : Remnant Date : 04-20-04 11:26 PM Look, I know it seems like a good idea to pee all over a shrine to the god of vengance, but in the long run, not so good an idea. If you have to fight the thing, with exactly what you've shown us here, there is good news and bad news. The good news is, your paladin gets to see Mount Celestia without having to even cast a spell. The bad news is you'll all be petitioners, and a handful of names in the dead book. If you don't think your DM is the type to doom you, look for a creative solution, beg forgiveness, or find a way to run far, far, away. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Hiryu Date : 04-20-04 11:53 PM Defeat the Tarrasque? With 4 8th level characters? You HAVE GOT to be kidding me. If I were you, I'd seek the gods's forgiveness by any means necesary, or miraculously try to come by a Wish scroll and VERY CAREFULY ask another god that the Tarrasque goes back to his slumber. Other than that, you're as dead as disco. In fact, you would most likely be all dead by round 5, before you ever get to do any real damage on the thing. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : Algolei Date : 04-21-04 01:05 AM The tarrasque is the ultimate killing machine. High-level (18+) characters fear it. 8th-level characters might manage to irritate it, but that's probably about all. Originally posted by Glorified_Suffering Also can someone explain what a negative THACo means?..seeing as how this creature has one of -5 Originally posted by Sildatorak As for the -5 THAC0, it means to hit an AC of 0 he needs to roll a modified roll of -5 or less. So unless he has -8 to hit, he will hit it on a roll of 2 or better (with -8 it still only needs a 3). Barring completely sick AC values for your party, it is going to hit you on every attack unless it rolls a natural 1 for the automiss. Right. To find out what AC you hit, you basically subtract your d20 roll from your THAC0. So if you have a THAC0 of -5 and you roll a 20, that means (-5 - 20 = -25) you hit AC -25. Ignore the note at the bottom of the page in the MM about monsters with a minus THAC0 only being able to be hit on a 1. I'm pretty sure they mean that it only misses on a 1 since THAC0 has nothing to do with being hit. What Sild said: The tarrasque misses automatically on a 1. If it rolls a 2, that means (-5 - 2 = -7) it hits AC -7. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : Glorified_Suffering Date : 04-21-04 03:01 AM So far We've dealt 100 damage to it in two rounds and most of us are at half health, although I forgot to mention we have some magical scroll (given to us out of pity I'm sure) that let's us regenerate to half health once we reach 0. I know we're still pretty much screwed, but at least we'll p i s s it off before we go. Our DM informed us that someone else in the group has been working on a new game completely and this is his parting gift to us...aren't we lucky. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : Hiryu Date : 04-21-04 12:52 PM *rolls eyes* No comment. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Author : Wyrmbane Date : 04-21-04 11:00 PM I really just don't want to die here..seeing as how all of this happened from a God becoming angry at us and making us face this beast in battle... You're going to die. So far We've dealt 100 damage to it It regenerates. You're going to die. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 10] Author : Sarta Date : 04-22-04 04:22 AM What I think is funniest about this situation is that you guys ran out of time and rather than simply state that you all die, he called the session and expects you guys to pick up where you left off. I'd take a note from the old Monty Python "Getting Eaten by a Crocodile Contest" skit. Quit trying to kill it and see which of you can leap down its throat quickest to end this abomination. Sarta -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 11] Author : Asta Kask Date : 04-23-04 06:29 AM Let's see... You can.... nope. Or you could... nope. Wait, maybe if you... nope. You're dead. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 12] Author : Manshoon Prime Date : 04-30-04 09:58 AM Wait a second. The tarrasque is immune to all psionics, but it doesn't say it's immune to all enchantment/charm spells as well. Your mage's charm monster spell cast repeatedly might be able to eventually affect it, maybe? Besides that, why doesn't your party have a priest (even a multiclassed one) in its ranks? You guys should hire one NPC priest out to adventure with you and then he can pray to his god to intercede on your behalf. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 13] Author : Wyrmbane Date : 05-01-04 02:02 AM You could try that charm stuff, but it will only fail it's save on a 1. They're dead. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 14] Author : Regularguy Date : 05-03-04 02:14 PM Technically, even a first-level 2E character has a way to beat the tarrasque; don't shoot the messenger, but: Okay, so it's flatly immune to all heat and fire. And it infallilbly deflects (and sometimes *reflects*) bolts and rays: cold, lightning, even magic missile strikes. Shrugs off psionics, ignores weapons that aren't enchanted; all in all, yeah, it's difficult just to come up with an attack that can even *attempt* to strike that ludicrous AC, so as to nickel-and-dime those chronically-regenerating 300 hps. The fiery breath of a red dragon, for example, is as useless as the cold of a white or the lightning of a blue. Thing is, though, that a tarrasque has no defenses against, say, the breath weapon of a gold or a green; while each of those dragons are are "immune to gasses," the tarrasque's usual protections omit that one -- and so are as irrelevant as its AC when it comes to a good cloud of poisonous chlorine gas. Oh, he'll make his saving throw for half damage, I'm sure of that -- but lacking any ranged attack of his own, and facing repeated gas attacks from a flying enemy, his rate of regeneration can't match the speedy depletion of hit points. Okay, granted, you pretty much need a dragon to manage it. And so the only way to really swing it right off the bat is as a Warrior with the Beast-Rider kit (and a Dragon mount, at that). But other characters have other options; the OP mentioned an 8th-level Wizard, and so it's merely a shame that he can't Polymorph Other a teammate into a gold dragon, for example. Other than that, you need to find yourselves a good-aligned dragon and send the team's Paladin to play diplomat. But (since this is 2E, after all) you could as a last resort have assorted PCs call upon Ares during the battle. As per 2E Legends & Lore, that god has so few worshippers as to always be looking for more, and thus has a 5% per level chance of sending his avatar to aid in the fight if the beseecher will become a worshipper. So: 40% chance per 8th-level beseecher of getting the deity's attention -- at which point he'll just this once arrange for the tarrasque to be speared such that the monster simply won't stop bleeding away 6 hps per round. And then -- hey, there are worse things than being a worshipper of Ares, right? You can maintain a Lawful alignment, even. Small price to pay... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 15] Author : Wyrmbane Date : 05-03-04 10:28 PM Assuming you live long enough to start praying, that might work. Or not. Will Ares be willing to start meddling in another dieties affairs? Will Zeus permit what might be the start of a war between pantheons? Hard to say, but there is one person out there that knows, and he's the one rolling the dice on all this. :) All kidding aside, how many of these pitiful characters are still alive? If that thing gets in a good rush attack, someone is gonna be hurting or worse. They're gonna die. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 16] Author : Divine Skillz Date : 05-05-04 08:11 AM Thread Title : Your Up The Creek Without A Paddle Your going to experience being bent over and rogered, and worst of all its gonna be done by a rather large ugly as sin Tarrasque. Run,Grovel and apologise for your stupidity because your gonna die. It took my party of 4 to defeat it. 1 x 21st Level Paladin (+5 Holy Avenger,Vambrace of Arms) 1 x 14th Level Mage/13th Level Thief/9th Level Soul Reaper 1 x 16th Level Hierophant Druid 1 x 15th Level Illusionist/12th Level Thief and we took a big old beating before we did the do. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 17] Author : Regularguy Date : 05-05-04 12:47 PM Thread Title : Re: Your Up The Creek Without A Paddle Originally posted by Divine Skillz Run,Grovel and apologise for your stupidity because your gonna die. I say again: beseeching Ares to send his avatar only works once, but, dangit, having the big guy spear the rampaging ubermonster that would otherwise kill you and yours and everyone else for miles is *worth* using up your one chance to make that pact; invoke him in battle and he'll earn your worship. (And agreeing to walking the honorable path of a Lawful Neutral warrior ain't *that* bad a trade, is it?) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 18] Author : vader42xx Date : 05-06-04 03:11 AM Get a new DM, sounds like your base bet to me. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 19] Author : Turlock Date : 05-16-04 08:23 AM Sarta's mentioning of jumping down it's throat got me to thinking....something that doesn't happen often, mind you. I'm not sure if this is actually in the rules but we had a DM that had a standing rule which, in a nutshell, stated: If you put one interdimensional object within another, the results will be disastrous. I remember someone trying this in one of our adventures and we all wound up in the dead book. We weren't very high level so starting up new characters was no biggie at that point. Anyhow, if your DM has such a rule then have on person run away (if possible), get a portable hole and a bag of holding, come back with these items in each hand and jump into it's mouth (hoping it doesn't care to chew), then place the bag of holding into the portable hole on the way down. May or may not kill it but I imagine it will be drinking Pepto-bismal for quite a few years after that. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 20] Author : Strephon Alkhalikoi Date : 05-20-04 11:46 AM Thread Title : Prepare To Meet Your Doom In my campaign it took a party of 15 15th level characters to beat it, and four of them still died. What's worse is that you have no way to kill it. To kill a Tarrasque, you need to bring it down to -30hp and then wish it dead. At 18th-level you earn ninth level spells, assuming your intelligence is high enough to be able to cast them. Since Wish is a 9th level spell, and you don't have it, the Tarrasque is going to have a snack before it goes on it's merry way. In short, you're doomed. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 21] Author : Spellweaver Date : 05-25-04 02:47 PM Thread Title : Re: Tarrasque Help? Originally posted by Glorified_Suffering We're playing the second edition D&D..any ideas on how to defeat it?.... This is how my 6th level wizard "defeated" the Tarasque once: Wednesday afternoon: Teledon and his charmed orc buddy Bozur and the cleric Regan approaches the Tarasque at a safe distance. It is bussy eating the people in a village. Regan casts Cloak of Bravery or Remove Fear or whatever it is called - the spell that makes you immune to fear for a short while - on Bozur. Teledon casts Invisibility on Bozur and hands him a Bag of Holding and a Portable Hole. Then Bozur gets his instructions. He creps closer to the Tarasque and when he is 5 feet away from it (still invisible) he dumps the portable hole into the bag of holding. A magical Gate opens and Whosh! Bozur and the Tarasque is gone... Thursday afternoon: A very angry Tarasque roams the Astral Plane... :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 22] Author : Dugald the Lexicographer Date : 05-26-04 09:18 PM That's what I love about this game! There are ALWAYS options. Recruit a green or gold dragon! Get someone to sacrifice themself by jumping into his gullet with the portable hole / bag of holding combo! Convert to Ares-ism and get him to intercede! These are great suggestions folks, a real testament to thinking outside of the box! After reading the initial post I was going to suggest looking for the non-obvious solution, like finding a powerful entity and convincing it that the tarrasque must be stopped. You've done that and more already, so my hat's off to you! I will say that the DM sounds like an idiot. I don't subscribe to the "kill your players' characters" modus operandi. It's not fun, and this is a game after all. Every problem should have a solution, even if it's not obvious. And a DM who throws an "unbeatable" monster at his party just to finish them off? What kind of a power trip is he on? Anyhow ... game on! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 23] Author : Golem2176 Date : 05-30-04 09:19 PM Find a really deep pit/gorge and cast an illusion over part of it. Lead the tarrasque to it, and start running to it (the gorge) at full throttle. Let the tarrasque follow. I'm hoping your group has acces to magics that wil allow them to avoid actually going into the pit. IE Ring of flying, flying carpet, ring of teleportation or other whatnots. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 24] Author : Golem2176 Date : 05-30-04 09:20 PM Find a really deep pit/gorge and cast an illusion over part of it. Lead the tarrasque to it, and start running to it (the gorge) at full throttle. Let the tarrasque follow. I'm hoping your group has acces to magics that wil allow them to avoid actually going into the pit. IE Ring of flying, flying carpet, ring of teleportation or other whatnots. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 25] Author : Amaron Blackthorn Date : 07-01-04 01:17 PM Has one ever been published in a module? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 26] Author : The WarOverlord Date : 07-05-04 09:50 AM Dude, firstly There is only 1 Tarrasque in all of existence and killing/defeating it is only temporary at best as it regenerates and if "beaten to dust" it will eventually reform. (it's a very ancient Demon who just tries to eat everything when "active") For Dark Sun 2 It was defeated by beating it down, then using 4 powerful artifacts to defeat by forcing it into a container thing (probably forcing it to another plane) it before it could regenerate/reform. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 27] Author : Dugald the Lexicographer Date : 07-06-04 04:34 AM Originally posted by Golem2176 Find a really deep pit/gorge and cast an illusion over part of it. Lead the tarrasque to it, and start running to it (the gorge) at full throttle. Let the tarrasque follow. I'm hoping your group has acces to magics that wil allow them to avoid actually going into the pit. IE Ring of flying, flying carpet, ring of teleportation or other whatnots. I have a feeling the Terrasque might see through an Illusion ... :rolleyes: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 28] Author : Algolei Date : 07-06-04 04:39 AM Maybe you could get an even bigger Tarrasque to eat the regular Tarrasque. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 29] Author : roll8dn Date : 07-06-04 04:47 AM Um, this probably won't help, but it's along the lines of the previous post. My current DM was a PC in a campaign that included the Tarrasque. It was rampaging towards their (low-level) adventuring group. As they were saying their final prayers, a gigantic maw came down and snatched it up for a snack. They, like all brave-hearted and level-headed adventurers would, high tailed it to the nearest deep cave and sat there shivering in fear. Well, it turned out that what had eaten the Tarrasque was a great wyrm prismatic dragon advanced to some ridiculously high hit die. Just figured I'd share. Now back to your regularly scheduled programming.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 30] Author : The WarOverlord Date : 07-14-04 11:16 AM Originally posted by Algolei Maybe you could get an even bigger Tarrasque to eat the regular Tarrasque. Why would the Tarrasque eat another manifestation of itself?. :confused: Also known as "THe Ravager" because of it's feeding frenzy it is a Unique Demon that can manifest itself in the Material Plane anywhere in existence I think the "bag of devouring" might be a "feeding orifice" of the creature and someone stupid/crazy/brave enough could probably summon another manifestation of the Tarrasque through the 'bag of devouring" and maybe control it like a "Gate Spell" (don't forget to cast "protection from evil" first) to have it battle the other manifestation of it (Dark Sun 2 proved that the Tarrasque could be summoned cause that is what the main bad guy did ) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 31] Author : vader42xx Date : 07-14-04 12:03 PM Man, this thread is like the Tarrasque, it just won't die! ;) He who started the thread has already said long ago that the situation has passed...let it go. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 32] Author : Algolei Date : 07-14-04 07:12 PM NEVAR! :P Originally posted by The WarOverlord Why would the Tarrasque eat another manifestation of itself?. :confused: Hey, if I was an even bigger Tarrasque and I saw a little Tarrasque sitting there like the main entry at an all-you-can-eat buffet, I know I'd be thinking, "Oh boy that looks tasty." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 33] Author : vader42xx Date : 07-15-04 02:49 AM :rofl: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 34] Author : Thomar_of_Uointer Date : 08-17-04 03:00 PM Originally posted by roll8dn Well, it turned out that what had eaten the Tarrasque was a great wyrm prismatic dragon advanced to some ridiculously high hit die. Yeah, that'll do it. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 35] Author : WizO_Paradox Date : 08-17-04 09:20 PM Since there's only one, all you have to do is learn it's True Name. Then you've got the Ultimate Pet. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 36] Author : Algolei Date : 08-17-04 11:18 PM Sure, until you take your Only One Tarrasque out for a nice long walk down a country road, and suddenly an Even Bigger Only One Tarrasque comes along and eats it! Then you were just fishing for trouble. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 37] Author : vader42xx Date : 08-18-04 03:08 AM Oh no, not again?! :D Somebody please start a flame war about which edition's Tarrasque is better so we can finally get this thread to die!!! :smirk: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 38] Author : Serena DarkMyst Date : 08-18-04 03:28 AM Well.....I actually think that considering the 3e way of toughing up the monsters brought so many baddies more power....I think they kinda wussed out when converting the tarrasque. It got jipped....aside from the normal stat differences between editions, I think that they pretty much are still equal in power. Post script....If Im wrong Im wrong... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 39] Author : Algolei Date : 08-18-04 04:43 AM Originally posted by vader42xx Somebody please start a flame war-- Well okay, I'll give it a shot. I'm not very good at it though.... Originally posted by Serena DarkMyst Post script....If Im wrong Im wrong... NO! I disagree vehemently! You are categorically incorrect, and you spelt wrong wrong! You've obviously never played th3 game before and so you are illiterate! I would rather have, um, monkeys...raining down upon, uh...my head! Than listen to you speak! About...about...that stuff! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 40] Author : Algolei Date : 08-18-04 04:48 AM :blush: Is it too soon to apologize to Serena? :bigeyes: :weep: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 41] Author : vader42xx Date : 08-18-04 08:48 AM Oh you guys are just too funny! :bounce: The only thing I can really say that made a different for me between the editions was the 2e art, which was much better. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 42] Author : Sildatorak Date : 08-18-04 09:10 AM Originally posted by vader42xx The only thing I can really say that made a different for me between the editions was the 2e art, which was much better. :D What can be said other than that DiTerlizzi rocks! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 43] Author : Algolei Date : 08-18-04 10:26 AM Oh no you didn't! DAT! DAT! DAT! DAT! DAT! :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 44] Author : Nifftin Date : 08-18-04 06:41 PM Originally posted by WizO_Paradox Since there's only one, all you have to do is learn it's True Name. Then you've got the Ultimate Pet. :D Hmm... now, correct me if i'm wrong.. but not *everything* has to have a true name.. correct? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 45] Author : taloony Date : 08-19-04 02:10 AM Originally posted by Amaron Blackthorn Has one ever been published in a module? Indeed yes, in a Dragonlance adventure. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 46] Author : Wyrmbane Date : 08-21-04 11:54 PM H4 has a terrasque in it also. It also has Orcus. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 47] Author : taloony Date : 08-22-04 12:55 AM Originally posted by Wyrmbane H4 has a terrasque in it also. It also has Orcus. H4? The adventure I mentioned was DL16: The world of Krynn. 1st edition. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:19 AM.