* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Great D&D Moments (This thread may fail) Started at 04-23-04 03:15 PM by WizzyBlackmore Visit at http://forums.gleemax.com/showthread.php?t=226622 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : WizzyBlackmore Date : 04-23-04 03:15 PM Thread Title : Great D&D Moments (This thread may fail) Just for fun....... my 5th level fight and 2 level thief, in a dungeon corridor came were ambushed by 4 Drow Elves....thief saved against poison dart, fighter blew his Horn of Valhalla and 6 berserkers popped up from the floor (how I imagined them being summoned). The Drow made mincemeat out of them, but they took one Drow down w/ them, my guys finished them off in a long battle, at the end of the fight, I rolled for wandering monsters and swarm of 15 Stirges bore down on the characters who were adjacent to a door, I checked the distance/turn for Stirges had a round to try and get the door open, rolled a 1! Opened and ran in room, shut door, thank Dio the room was empty.......narrow escape!!! Licked wounds, ready for more!!!!! Fun stuff!!! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Stonebeard Date : 04-23-04 08:51 PM You couldn't really call it a great moment, there's been far too many moments great, silly, sad and just plain stupid, but I do recall a great situational event. I was in the Navy at the time, serving over in the persian gulf (the first war back in '90 or '91) and we played a huge 8-9 month long sea epic. We were out to sea the hole time... come to think of it now it wasn't all that great while playing ON deck once the ship rolled and we learned the hard way the dangers of not only playing on deck, but also too near the side. We lost some dice and some books, stopped a player from jumping in after them, and played indoors or below decks after that. Once again many thanks to the folks back home who mailed us replacement materials. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : Wyrmbane Date : 04-25-04 01:01 AM Stonebeard, that brings back some fond memories of gaming on the BGB's. Oddly enough the last time was in the same area, only 2-3 years earlier. Our game started with 4 of us in the shop, grew with a few others from my squadron, then a few from the Navy squadron on board, then a few more from the ships company. I think I ended up with about 16 players when it was done. We were smarter though, we always played on top of the CONEX boxes in combat cargo.. :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : Gandalf_Istari Date : 04-25-04 01:32 AM Thread Title : I got robed! That's right, robed. Not *robbed*, robed. Actually, I was the DM. My four players were adventuring through I2, Tomb of the Lizard King. The players encountered an evil priest/wizard in his chambers after stealthily sneaking into the lizard king's lair. The priest/wizard put up a heck of a fight, being significantly higher in lvl than the players were. The evil priest however ended up badly wounded, and cast a fly spell to try and get out of there (since he didn't have an invis spell memmed). The evil priest shoots into the air over the heads of the party. But lo and behold! The parties goodie goodie cleric casts a wall of wind spell in front of the evil priest as he was flying towards him and the door (the party cleric was staning at the back of the party near the door). The cleric didn't have any other spells left, and unable to think of anything better decided to toss his wind spell hoping something might happen. Considering that the players had given the evil priest a hell of a fight, and had almost beaten him before he took to the air, I decided to be merciful to the party. I had the evil priest make a save to see if he could avoid the gust of wind in time, which he failed, and I ruled that the wind blew his robe up around his face. Subsequently, the evil priest, blinded by his own robe, missed the doorway and flew into the wall, knocking himself unconscious in the process (he was really low HP by the time he'd decided to flee). The players made short work of the unconscious priest and went on to clear the dungeon. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Gandalf_Istari Date : 04-25-04 01:39 AM Thread Title : First time DM Oh yeah, I forgot about this one. My first time DMing. It was 6th grade I think, WAY back in the day. The party is trying to figure a way into this keep, but they get spotted by the guards. One of the players in the game, who didn't read much and had no clue about things from the medieval period, says, "I want to throw my quiver of arrows at one of the guards!" I asked him if he was absolutely sure if he wanted to throw his entire quiver at the guard, and he says yes. So I responded that he took his quiver off his shoulder and chucked it at the guard.... Of course, the guard was about 30 feet up on top of the battlement, and after a brief flight, the player's quiver plopped with a sad sound into the small moat that surrounded the keep. Needless to say, the player decided that individual arrows fired from his bow would be more effective in the future.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : Warhead Date : 04-26-04 09:26 AM Thread Title : Re: First time DM Originally posted by Gandalf_Istari Needless to say, the player decided that individual arrows fired from his bow would be more effective in the future.... Ah, yes - much like a player of mine who was most upset that I hadn't informed him that crossbow bolts couldn't be fired from a short bow. Clearly all my fault... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : Falstaff the Fighter Date : 04-26-04 10:53 AM My ranger was fighting a drow priestess and her fighter escourt in a cave system . He had a figurine of wonderous power: cave bear at the time and used it. The bear was hauling on the drow until one of them used a sleep dart on it. The drow, however, did not take into account his proximity to the bear (He panicked?). So he soots this huge cave bear, the bear flubs its save and falls alseep. Its 18ft tall 2,000+ pound form fell promptly over onto the shooting warrior and took him out. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : Yorlum Date : 04-27-04 08:15 AM I had a new group of players that I began with as a player, and eventually assumed the role of DM for. These guys, while well meaning, hadn’t evolved to the point of playing in character yet. They’d say “My guy does this, or tells the wench that she’s cute” or etc. rather than “Falkirk stalks to the drunk and clocks him in the jaw, then he turns to the wench. ‘You’re pretty cute for a half-orc.’.. Worst was their habit of playing monsters by the text, rather than the description… The other DM’s would tell them “You see a half-dozen ghouls and a ghast”, so that they’d know exactly how to react. I changed all that for them. I described an abandoned farmhouse where they saw three ‘funny-looking chickens’ running about, weaving their way towards the party. It wasn’t until the first PC became a statue that they realized that they were up against a clutch of Cockatrices! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Author : Gandalf_Istari Date : 04-27-04 03:55 PM Originally posted by Yorlum I had a new group of players that I began with as a player, and eventually assumed the role of DM for. These guys, while well meaning, hadn’t evolved to the point of playing in character yet. They’d say “My guy does this, or tells the wench that she’s cute” or etc. rather than “Falkirk stalks to the drunk and clocks him in the jaw, then he turns to the wench. ‘You’re pretty cute for a half-orc.’.. Worst was their habit of playing monsters by the text, rather than the description… The other DM’s would tell them “You see a half-dozen ghouls and a ghast”, so that they’d know exactly how to react. I changed all that for them. I described an abandoned farmhouse where they saw three ‘funny-looking chickens’ running about, weaving their way towards the party. It wasn’t until the first PC became a statue that they realized that they were up against a clutch of Cockatrices! Reverting to descriptions of things rather than stating out right what things are certainly changed the way my players interacted with the world, and my whole DMing style! Excellent point. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 10] Author : Algolei Date : 04-28-04 04:34 AM Ha! My players still ask about things their characters would need to be psychic to know: "Is there a monster on the other side of the door?" "If we get to a town, will we be able to sell these gems? "Will there be undead in the dungeon?" "What will the duke do if I attack him?" "Should we bring rope with us?" "Can my non-magical spear hurt this thing?" "If I cast a light spell near the evil altar, will it work?" My usual answer is to shrug my shoulder and say, "Guess!" On occasion, though, I have deliberately rolled a die in front of them, looked at it, and said "Yes" if it's even or "No" if it's odd. And yet they still blame me when I was wrong.... :smirk: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 11] Author : Manshoon Prime Date : 04-30-04 09:47 AM I was DM'ing my players through the Return of the Eight adventure, and in one scene, a powerful mage known as Warnes Starcoat is explaining to the party the history and significance of a certain demon lord and archwizard. While he's talking, the gnomish thief who is standing off to the side thinks it would be funny to mimic Warnes' actions (Warnes had some odd mannerisms, such as titling his head to the side, or scratching his beard in thought). He thought it was funny up until Warnes turned around and caught him at it. Then he experienced one of the more clever uses of the Melf's minute meteors spell firsthand. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 12] Author : Algolei Date : 04-30-04 11:12 PM In a game a few days ago, my party was being shown through a rich sea captain's house. It was well stocked with old memorabilia from his sea-faring days. My thief kept wondering out loud how much of the stuff being described would, quote, "Fit into my trouser pockets." When the butler finally showed us into the study and we met the sea captain, he looked at my thief and demanded, "Please remove my captain's wheel from your pants!" "Yar!" I said. "It's drivin' me nut!" :rofl: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 13] Author : The WarOverlord Date : 05-01-04 10:48 AM Thread Title : Re: Great D&D Moments (This thread may fail) Originally posted by WizzyBlackmore Just for fun....... my 5th level fight and 2 level thief, in a dungeon corridor came were ambushed by 4 Drow Elves....thief saved against poison dart, fighter blew his Horn of Valhalla and 6 berserkers popped up from the floor (how I imagined them being summoned). The Drow made mincemeat out of them, but they took one Drow down w/ them, my guys finished them off in a long battle, at the end of the fight, I rolled for wandering monsters and swarm of 15 Stirges bore down on the characters who were adjacent to a door, I checked the distance/turn for Stirges had a round to try and get the door open, rolled a 1! Opened and ran in room, shut door, thank Dio the room was empty.......narrow escape!!! Licked wounds, ready for more!!!!! Fun stuff!!! Well, I am a "Multi-Media" D&D fan, as in My first D&D Experience was SSI's Gold Box Series Starting with Curse of the Azure Bonds. For me the "Death Nights of Krynn" was something else and that image of the Dread Wolf and Eerie Music Music sent shivers up my Spine and the Dread Wolf being a "I get you next time" type baddy that I took much pleasure in eventually facing off and killing after being irritated a few times. :smirk: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 14] Author : sabbattack Date : 05-05-04 07:39 AM Ahh, I remember one of the really, REALLY stupid moments. I had just slipped my players in Rloft (of course they didn't know), through the Night Of The Walking Dead module. They thought that they just hit a portal to somewhere in the Faerun...:smirk: So, one of my players had a super-pyromaniac-power hungry fighter who, having INT 9, got easily angry and started burning things down! In some point I had to introduce them to Lord Misroi (MY ALL-TIME FAVORITE DARKLORD SO FAR!!) because I wasn't going to follow the Hexad campaign and I wanted to explain to them the island rules. (so far all my players knew was "this super-snob,rich,decadent plantation owner who is the richest so strongest man around". After some time-taking introductions, the -notorious so far- fighter snaps and, lighting a torch, says: "I go over, stick the torch near his face and try to intimidate him by asking 'do you like to play with fire'...". :OMG! That was all. Two or three rounds later, everyone was busy sewing his tiny pieces of body parts back together... :weep: . They understood Ravenloft, alright!! This, among many, is the little pieces of humour we need here and there to keep playing with ardor and fun!!! Cheers mates! :tiphat: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 15] Author : SamualT Barronsword Date : 05-05-04 11:42 AM Originally posted by sabbattack ...the -notorious so far- fighter snaps and, lighting a torch, says: "I go over, stick the torch near his face and try to intimidate him by asking 'do you like to play with fire'...". :OMG! That was all. Two or three rounds later, everyone was busy sewing his tiny pieces of body parts back together... Shades of "The Wizard of OZ", Batman! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 16] Author : Gemini Web Date : 05-17-04 01:25 AM Thread Title : A few different moments when I've DM'ed ... (1) The fighter who wanted to hog the kills decided to stand in the doorway against 2 dervishes and not let anyone else in. Well ... we were playing 20 as double damage [2e] and the dervishes rolled a few of them ... (2) The party were later in combat with a sphinx. Thinking they might be in a bit of trouble, the dwarf fighter decided to quaff a potion of haste. Well ... we were playing 1 as a dropped weapon [again in 2e] and he spent the next 3 rounds dropping his weapon and picking it up again (3) Different party crossing a decrepid rope bridge over a river in an underground tunnel. The ranger slips and falls but manages to grab hold over the bridge with his hand (DEX check). The mage has a dark side and decides to stand on the rangers fingers. The ranger makes the right checks to hold on and tries to pull himself off ... the mage then slips on the ragers hands as the ranger does this and falls into the river. He then gets washed downstream and stuck on a side bar ... yelling out to the ranger for help .... (4) Party have been very badly wounded defeating some bad guys and search the room - they find a secret passage. However, they decide to rest up for the better part of the week as the area had been cleaned out, rather than risking what was on the other side ... particularly as they had listened to it and heard feint scratching and groaning. The days pass and they open the secret door to find that it was a prison cell and the prisoner had died in the intervening time ... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:20 AM.