* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Magic Bows, Magic Arrows Started at 06-28-04 10:07 PM by WizzyBlackmore Visit at http://forums.gleemax.com/showthread.php?t=266929 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : WizzyBlackmore Date : 06-28-04 10:07 PM Thread Title : Magic Bows, Magic Arrows Ok, so if I have a +2 bow and +1 arrows is that a +3 to hit/damage?? Or?? Also....Was fighting a wraith, can only be damged by silver or magic weapons...so if I used a +2 crossbow w/ normal bolts does this count??? My other characters took care of the wriath w/ magic swords....but I was not sure how to play my crossbowman...... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Gandalf_Istari Date : 06-29-04 12:25 AM Thread Title : Re: Magic Bows, Magic Arrows Originally posted by WizzyBlackmore Ok, so if I have a +2 bow and +1 arrows is that a +3 to hit/damage?? Or?? For generic +2 bows, +1 arrows, etc. I've always worked on the presumption that the bonuses stack unless otherwise stated in the item's description. So, a +2 bow with +1 arrows would equal a total "to hit" modifier of +3, with +3 dmg added to the overall dmg total as well. On the other hand, there could certainly be a bow or an arrow that add their modifier only either "to hit" or dmg. For example, you might have an "Elvish bow of Accuracy" as an item in a campaign, that only adds a +2 to the "to hit" roll, but does not add a modfifier to the dmg. Certainly house rules could dictate as well whether or not the modifiers on bows and arrows stack, and whether those mods are added to both "to hit" and to dmg. I myself always allow them to stack and use them for both "to hit" and dmg unless it is a weapon as noted previously that only gives a modifier specifically to either "to hit" or dmg. Also....Was fighting a wraith, can only be damged by silver or magic weapons...so if I used a +2 crossbow w/ normal bolts does this count??? My other characters took care of the wriath w/ magic swords....but I was not sure how to play my crossbowman...... I have seen this work both ways. In one campaign a DM might say that a +2 crossbow is counted as a magic weapon in terms of whether bolts shot from it could hit and dmg a creatures such as a wraith, but in another campaign a DM might say that the +2 on the crossbow doesn'y matter if magical bolts were not being shot. Someone might argue that a magical +2 crossbow somehow *imbues* a regular crossbow bolt with magic enough to hit a magic only target, while another person might argue that only a bolt that is itself enchanted would hit the wraith. /shrug -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : vader42xx Date : 06-29-04 03:36 AM I'd stack the damage, especially as the magical arrow is likely to break when used anyway so you might as well get some worth out of it. ;) As for the wraith question, I've never seen anyone say the crossbow would not allow you to hit (I'm sure some do I just don't know them...lol). As far as I know 2e and older edtions assume that magic bows imbue the arrows with a magic power while being shot...this is why the arrow hits better and deals more damage. Which would also allow it to hit the wraith. And, as a DM, that's how I've always done it. :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : dndgameupdate1 Date : 06-29-04 06:40 AM The way I do it is +2 bows are +2 to hit only. +1 arrow would be +1 to hit and damage. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Thailfi Date : 06-29-04 08:40 AM We have always stacked the bonuses for magical bows and arrows. So a +2 bow and a +1 arrow would be +3 to hit and do +3 damage. What we did not do was figure the magical bonuses of the bow into the calculation of what is needed to hit a creature. So if you shot a +1 arrow with a +2 bow at an earth elemental, you can't hit him and if you shot a regular arrow with a +2 bow at a werewolf, you could not hit him either. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : SamualT Barronsword Date : 06-29-04 05:01 PM According to my copy of the 2e DMG, under Magical Weapons (Description), Bow +1: "This gives a +1 bonus to attack and damage rolls to arrows fired from it...if magical arrows are used, total the bonuses of both bow and arrows used...A nonmagical arrow fired from a magical bow is a nonmagical arrow." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : dndgameupdate1 Date : 06-29-04 05:57 PM Well there you go, thanks for the correction! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : kengar Date : 06-30-04 02:42 PM I think you can run it any one of several ways, but you need to be consistent with your ruling. In my B/X campaign, you get the greater of the two bonuses (no stacking) but either the weapon or the ammo can apply if trying to hit creatures like wights etc. Magical bows are MUCH rarer than magic arrows, though. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Author : Varl Date : 07-01-04 11:00 AM We stack the bonuses. That's what makes magical missile weaponry so nice. :D -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:17 AM.