* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Mummies/Disease!!!!!! Heellllppp!!!! Started at 01-18-05 01:42 AM by WizzyBlackmore Visit at http://forums.gleemax.com/showthread.php?t=365428 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : WizzyBlackmore Date : 01-18-05 01:42 AM Thread Title : Mummies/Disease!!!!!! Heellllppp!!!! In my solo play campaign B4 Lost City, level 7 my 2 cleric (levels 4&5), 2 fighter (levels 2&4) party ran into 2 mummies and got the sheet kicked out of it!! All characters are diseased and low on hp's...the clerics only have cure light wounds spells.......these won't work...any ideas??? A cure disease spell is what is needed and is a 3rd level spell.....my 5th level cleric has 1 3rd level Prayer spell.......any ideas?? Or just rot away? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Torack Date : 01-18-05 03:44 AM In basic D&D mummy-rot merely increases the healing time ten-fold. A Cure-Disease will reduce this time to two-fold. In AD&D mummy-rot does 2 Charisma damage per month and again increase healing 10-fold. A cure disease will cure it permanently. So from my perspective it would seem that either a Cure Disease won't technically be necessary(in Basic D&D) or you have a full month to prepare the spell... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : Megalomania Date : 01-18-05 11:18 AM While reading your post, another question concerning diseases in general and mummy rot in particular (don't recall if its in the rules). In 2nd ed ADnD when do the effects of mummy rot (or any other disease) become noticable? Directly after the subject has been infected or is there an incubation time, or is it not noticable until the subject starts losing charisma? It seems a bit weird because the charisma loss only starts after a month and given the relatively easy cure (finding someone who can cast cure disease should not be too difficult) this would make mummy rot far less dangerous as it is supposed to be (I guess). Personally I would say after an incubation time. Let me know what you guys think. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : Nifftin Date : 01-18-05 07:08 PM Well, the cure wounds spells don't heal anything at all to a person inflicted and yes, you get health at ten percent the normal rate. The disease is so scary because it is fatal in 1-6 months and it is a debilatating disease. Only a cure disease can cure your self. Oh, and mummy take half damage from magic weapons so you'll lose your ability to stand and what not and still have it chasing you down! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Torack Date : 01-19-05 11:00 AM Well, the 2nd Edition Advanced Dungeons and Dragon Monstrous Manual doesn't make any mention of it. All it says is that it causes a charisma drain each and every month left untreated. Besides that 2d12 worth of damage per hit(one for each arm) ain't no picknick if you know what I mean, especially in combination with their fear-aura especially once a character fails their save vs. spell... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : Megalomania Date : 01-19-05 01:45 PM The disease is so scary because it is fatal in 1-6 months and it is a debilatating disease. Only a cure disease can cure your self. Ok I get it, a mummy is dangerous....... ;) But it still leaves me with the question when the effects of the disease become noticable, i.e. when does the character notice he/she is infected and can start casting those cure diseases...? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : Torack Date : 01-19-05 03:21 PM Since the Monstrous Manual has no say on it, I guess as soon as he/she notices that wounds take a lot longer to heal over or when those first two Charisma points hit him/her square in the face... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : Megalomania Date : 01-20-05 04:24 AM It seems to me that the risk of losing two charisma points is greatly reduced by letting the characters notice their wounds take longer to heal. I think perhaps it is best for lower level characters (if they ever come across a mummy) to let them notice their wounds take longer to heal (to them the mummy is dangerous enough in itself). For high(er) level characters I would say, let them notice when they lose the charisma, those characters should have much more experience and be more aware of the dangers of a mummy (given they did some research beforehand or encountered one before). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Author : WizzyBlackmore Date : 01-21-05 09:40 AM Thanks for the tips, my 5th level cleric just got killed by a troll, was down to 1 hp, troll attacked rolled a 20 for 2xdamage, rolled a 10 for damage, so at -19 it was time to say goodbye :weep: , but he was the only party member having 3rd level spell ability so now the remaining 3 have no way to get a cure disease spell...any new ideas??? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 10] Author : Megalomania Date : 01-21-05 10:14 AM First of all there is no problem you don't have 3rd level spells (cure disease in particular) as long as there are no creatures around that cause diseases (or evil priests that is). However, if this is not the case, there are a few options: - Try reaching a town where someone can cast cure disease - Run away from monsters being able to cause diseases - Try buying some elixers of health, I thought those cured disease too - Try killing the monsters (perhaps by luring them into a trap) before they get a chance to hit you..... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 11] Author : Nifftin Date : 01-21-05 07:18 PM Well, as for the question on how quick you'll see the effects I'd say in 2 or so weeks. Even sooner. If you think on why the disease causes the charisma damage it's probably because of the festering of the skin. I forget, is it permanent? If it is it's probably because of the scars. And I second the suggestion to run off to the nearest town. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 12] Author : Wyrmbane Date : 01-21-05 09:26 PM To cure disease (Mummy Rot): Keohgtum's Ointment Elixir of Health (if it's is the one that will cure disease, each one does something different). Elixir of All Purpose Healing Cure Disease spell Other than those (what I know off the top of my head), you're hosed in 1-6 months. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 13] Author : Hiryu Date : 01-22-05 09:16 AM Cure Dissease won't work on mummy rot because it's not a dissease per-se, it's a curse or a "magical dissease". From the core 2ed rulebooks, the only way to get rid of it would be through a Remove Curse spell. The characters will NOT have this spell available right now, however, they could make some sort of quest for a temple with higher level priests who could cast the spell for the characters. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 14] Author : Wyrmbane Date : 01-23-05 04:28 AM You are correct Hiryu. I checked the spell, it doesn't say anything about mummy rot. I haven't found anything that actually says it will cure mummy rot, but I'm assuming that some magical potions might. If not, you're limited to priests casting remove curse. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 15] Author : Nifftin Date : 01-24-05 07:34 PM "This disease can be cured only by a Cure Disease spell." That's what it says in the monstrous manual. Yes, it's a magical disease but only due to it's ability to resist other forms of healing (rest, heal, regenerate, etc. etc.). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:19 AM.