* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Q. re. elves in 1974 D&D Started at 04-05-05 01:14 PM by caeruleus Visit at http://forums.gleemax.com/showthread.php?t=408042 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : caeruleus Date : 04-05-05 01:14 PM Thread Title : Q. re. elves in 1974 D&D In the original D&D books, elves could advance as fighters and magic-users. They could switch between these classes, but only in between adventures, not during adventures. Can anyone tell me exactly what this means? Does it mean they only gain the benefits of one class at a time? If so, would that include hit points? Or does it mean that they only gain XP for one class at a time? Or something else entirely? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : TheDungeonDelver Date : 04-05-05 01:27 PM In the original D&D books, elves could advance as fighters and magic-users. They could switch between these classes, but only in between adventures, not during adventures. Can anyone tell me exactly what this means? Does it mean they only gain the benefits of one class at a time? If so, would that include hit points? Or does it mean that they only gain XP for one class at a time? Or something else entirely? It's pretty much as written: the character can play the elf as either a magic-user or as a fighting-man, with the decision made before the actual expedition begins. Elven advancement is its own chart, so XP are added appropriately. Hit dice are the same; elves get (IIRC, don't have my OD&D set by the computer currently) d6 hit points. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : weasel fierce Date : 04-05-05 06:55 PM oD&D hit points are rather unclear, as to how they actually work. A lot of people run it more like the AD&D multiclass system. The intention though, was that you can choose, each gaming session. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : caeruleus Date : 04-06-05 12:22 AM First of all, let me say thanks for the responses. Not what I was looking for, but I appreciate the replies. It's pretty much as written: the character can play the elf as either a magic-user or as a fighting-man, with the decision made before the actual expedition begins. Yes, I got that part. Elven advancement is its own chart, so XP are added appropriately. No; at least not in the book I'm referring to. I mean the original 1974 D&D rules. Volume 1, Men & Magic. There are only level advancement tables for the fighting-man, magic-user, and cleric. The demihumans didn't get their own class until the Basic set. After all, it explicity says that elves cannot go beyond 4th level as fighting-men and 8th level as magic-users. That implies that they take levels in those classes, not a class of their own. Hence my confusion. oD&D hit points are rather unclear, as to how they actually work. That part I did understand... at least if you only have one class. All classes use d6 for HD, but gain them at different rates. Fighters get 1+1 HD at 1st level, 2 at 2nd, 3 at 3rd, 4 at 4th, 5+1 at 5th, etc. Magic-users getr 1 at 1st, 1+1 at 2nd, 2 at 3rd, 2+1 at 4th, 3 at 5th, etc. A lot of people run it more like the AD&D multiclass system. The intention though, was that you can choose, each gaming session. Yes, but since OD&D came out before AD&D, I was wondering how it was intended back then. Or was it just one of those ambiguous things that didn't have all the ambiguities worked out? That answer would satisfy me, assuming that it was actually the case. I just wanna know how this rule was meant to be worked out. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : TheDungeonDelver Date : 04-06-05 10:56 AM First of all, let me say thanks for the responses. Not what I was looking for, but I appreciate the replies. Yes, I got that part. No; at least not in the book I'm referring to. I mean the original 1974 D&D rules. Volume 1, Men & Magic. There are only level advancement tables for the fighting-man, magic-user, and cleric. The demihumans didn't get their own class until the Basic set. After all, it explicity says that elves cannot go beyond 4th level as fighting-men and 8th level as magic-users. That implies that they take levels in those classes, not a class of their own. Hence my confusion. That part I did understand... at least if you only have one class. All classes use d6 for HD, but gain them at different rates. Fighters get 1+1 HD at 1st level, 2 at 2nd, 3 at 3rd, 4 at 4th, 5+1 at 5th, etc. Magic-users getr 1 at 1st, 1+1 at 2nd, 2 at 3rd, 2+1 at 4th, 3 at 5th, etc. Yes, but since OD&D came out before AD&D, I was wondering how it was intended back then. Or was it just one of those ambiguous things that didn't have all the ambiguities worked out? That answer would satisfy me, assuming that it was actually the case. I just wanna know how this rule was meant to be worked out. You know, you could ask the man himself: http://www.dragonsfoot.org/forums/viewtopic.php?t=10004 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : caeruleus Date : 04-06-05 12:26 PM You know, you could ask the man himself: http://www.dragonsfoot.org/forums/viewtopic.php?t=10004 Thanks! :) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : TheDungeonDelver Date : 04-06-05 12:39 PM Thanks! :) You're welcome. Dragonsfoot.org is probably the best OOP D&D community out there. I mean there are some nice threads that go on here, but if all you're looking for is OD&D, Basic/Expert, AD&D 1 & 2, it's a good place. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:15 AM.