* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Tinkering on my campaign... Started at 09-19-05 05:37 AM by Ivid Visit at http://forums.gleemax.com/showthread.php?t=504894 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : Ivid Date : 09-19-05 05:37 AM Thread Title : Tinkering on my campaign... Over from Dragonsfoot: :) Hope you find it worth reading and want to supply me with some good idea! Yours, Rafael Hello, This morning, virtually, out of the nowhere, it made *bling* in my head and I started to write down the outline for a new campaign set in *The North* aka Blackmoor. (The Mystara one, not the Greyhawk one). Since I'll have the pleasure to DM this game with my youthgroup, I am happy to set up a really long campaign, with an epic plot. In my euphorical state of mind, I think it might be intersting what you others think of the main plot and the way I want to realize it. (It might seem very long at first sight, but we usually play one time a week for several hours during the evening... After all, the kiddos want to play, but to go out as well. :bday: ) So, here it goes: The Egg of Coot, temible faceless Blackmoor overfiend, has resurrected some heroes of old days as its thralls. Those heroes, a druid, a salesman, a sorceress and a warrior challenged it years ago and are the grandfathers of some of Blackmoor's rulers. The Baron of Glendower sends the party to investigate rumours about undeads roaming in the great western swamps. (I want to use the old Ravenloft module *Night of the Walking Dead for it. - The Zombielord at the end is the ghost of the salesman heroe, in my version.) Returning successfully from the cursed village, the party chokes with a giant boar, the ghost of the Druid, who's hunting humans and destroying their mountain homes. If the party survives, things get a bit more clear in Glendower (no idea how the party's supposed to find out the uber-plot) and the Baron sends them to search the unfinished tomb of the sorceress. (Glendower Dungeon, as I found it on the web.) Should the party survive even this long, the PCs are ordered to travel to the Egg's realm and sneak into a fortress of the Egg's thralls and find out about the entire plan. From there, as the big showdown, the party will have to travel to the tomb of the last heroe, the warrior, and destroy the army of undead he is preparing there to storm the human regions in the name of the Egg. (I think about using the dungeons *The Tomb* and *The Watchtower* as described in the new CSIO from JG for this.) What do you think about it? I dearly welcome any criticism and any creative input. This campaign is the boys' reward for playing a splendid high-level Taladas campaign, and I so introduce them into *my* gaming world. *This is somewhat like knighting them, if you understand what I mean...* :) So, this campaign shall better be good! Thank you in advance for any ideas you drop by! Yours, Rafael -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:17 AM.