* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Population of Sind Started at 12-20-05 12:33 AM by JohnBiles Visit at http://forums.gleemax.com/showthread.php?t=555918 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : JohnBiles Date : 12-20-05 12:33 AM Thread Title : Population of Sind Mystara Populations (This is based on some stuff from my research, CoM, and the Glantri Gaz system for population and money. I increased the pop. levels of the more fertile areas under that system.) In the capital hex and each 8 mile hex around it (or just the capital hex at 24 mile hex scale)--100 people / square mile if fertile. Farmland: 60/square mile Hills: 15/square mile Swamp, Jungle, Mountains: 1/square mile Add 50% along rivers and roads Halve if forested. Farmland and Mountains generate 7 GP/month per family of 5 Hills: 4 GP/month per family of 5 Forest: 3 GP/month per family of 5 Cities: 9 GP/month per family of 5 (This is Resource income and a small tax) Each family in a dominion produces 10 GP standard income / month Outside dominions, no standard income is produced and resource income is halved. The Five Shires, For Example: 2 Farmland without Roads and Rivers around Shireton (100/Square Mile) = 11,200 2 Farmland with Roads and Rivers around Shireton (150/Square Mile) = 16,800 1 Forested Plain without Roads or Rivers around Shireton (50/Square Mile) = 2,800 Shireton Hex (Farmland with Road and rivers) = 8,400 + Pop. Of Shireton (30,000?) 19 Farmland without Roads or Rivers (60/sq. Mile) = 63,840 78 Farmland with Roads or Rivers (90/sq. Mile) = 393,120 19 Hill Hexes without Roads or Rivers (15/sq. Mile) = 15,960 16 Hill Hexes with Roads or Rivers (22.5/sq. Mile) = 20,160 14 Forested Hill Hexes without Roads or Rivers (7.5/sq. Mile) = 5,880 8 Forested Hill Hexes with Roads or Rivers (11.25/sq. Mile) = 5,040 41 Forested Plains without Roads or Rivers (30/sq. Mile) = 68,880 16 Forested Plains with Roads or Rivers (45/sq. Mile) = 40,320 26 Mountain without Roads or Rivers (1/sq. Mile) = 1,456 7 Mountain with Roads or Rivers (1.5/sq. Mile) = 588 That makes 654, 544 farmers, not counting city folk. At an 80/20 ratio, they could support about 131,000 city and town folk. Kingdom of Sind: 24 Mile Hexes, so 500 square miles / hex. The Sindhi are competent but not awesome farmers, so we'll use the standard population densities above. (Since the scale is bigger, the 100/square mile around the capital applies only to the hex that the capital sits in) Champions of Mystara gives these population ratios per Caste: Rural: 10% Himaya Caste 5% Rishiya Caste 5% Jadugaryas Caste 50% Prajayas Caste 30% Kuliyas Caste Urban: 20% Himaya Caste 15% Rishiya Caste 15% Jadugaryas Caste 25% Prajayas Caste 25% Kuliyas Caste Azadgal (East Jhengal): 1 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 30,000 8 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 360,000 4 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 30,000 5 Badlands without Roads or Rivers (1/sq. Mile = 500/Hex) = 2,500 2 Badlands with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 1,500 Rural Population: 424,000 Urban Sandapur: 22,000 Baratkand: 1 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 30,000 1 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 45,000 5 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 37,500 3 Grassland with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 33,750 2 Hill Hexes without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 15,000 28 Desert without Roads or Rivers (1/sq. Mile = 500/Hex) = 14,000 14 Desert with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 10,500 8 Swamp without Roads or Rivers (1/sq. Mile = 500/Hex) = 4,000 Rural Population: 189,750 Baratpur: 7,000 Gunga Keep: 1000 Gunjab: 4 Hill Hexes without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 30,000 29 Mountain without Roads or Rivers (1/sq. Mile = 500/Hex) = 14,500 2 Mountain with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 1,500 Rural: 46,000 people Urban: Raneshwar: 3,000 people. Jalawar: 3 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 90,000 10 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 450,000 6 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 45,000 6 Grassland with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 67,500 3 Forested Royal Elephant Breeding Grounds without Roads or Rivers (1/sq. Mile = 500/Hex) = 1,500 Rural Population: 654,000 (130,800 potential Urban) Urban Sambay: 50,000 Pramayama: 1,300 Bangore: 950 Kandaputra: 2,300 (West) Jhengal: 11 Swamp without Roads or Rivers (1/sq. Mile = 500/Hex) = 5,500 1 Swamp with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 750 1 Swamp with Modest Cultivation (5/sq. Mile = 2,500/Hex)=2,500 35 Desert without Roads or Rivers (1/sq. Mile = 500/Hex) = 17,500 15 Desert with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 11,250 2 Badlands without Roads or Rivers (1/sq. Mile = 500/Hex) = 1,000 Rural Population: 38,500 (7700 potential Urban, but probably much less) Urban: Khamrati: 5,000 Gola Keep: 800 Sindri: 700 Kadesh: 11 Hill Hexes without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 82,500 5 Hill Hexes with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 56,250 16 Mountain without Roads or Rivers (1/sq. Mile = 500/Hex) = 8,000 4 Mountain with Roads or Rivers (1/sq. Mile = 750/Hex) = 3,000 3 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 22,500 1 Grassland with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 11,250 Rural Population: 168,500 (support 34,000 Urban population) Urban Latehar: 14,000 Gawan: 2,500 Nagpuri: 6 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 180,000 7 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 315,000 6 Hill Hexes without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 45,000 4 Hill Hexes with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 45,000 1 Forested Plains without Roads or Rivers (30/sq. Mile = 15,000/Hex) = 15,000 2 Mountain without Roads or Rivers (1/sq. Mile = 500/Hex) = 1,000 Rural Population: 601,000 (Could support up to 120,000 urban population) Urban Mahasabad: 38,000 Chandbali: 2,000 Peshmir: 1 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 30,000 1 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 45,000 6 Hill Hexes without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 45,000 6 Hill Hexes with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 67,500 6 Mountain without Roads or Rivers (1/sq. Mile = 500/Hex) = 3,000 5 Mountain with Roads or Rivers (1/sq. Mile = 750/Hex) = 1,000 2 Hexes of Lake (say, 5 fishermen/sq. Mile = 2500/Hex) = 5,000 Rural Population: 196,500 (support 39,000 Urban population) Urban Karakandar: 18,000 Jalbad: 3,500 Putnabad: 2 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 60,000 6 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 270,000 2 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 15,000 7 Desert without Roads or Rivers (1/sq. Mile = 500/Hex) = 3,500 1 Desert with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 750 4 Badlands without Roads or Rivers (1/sq. Mile = 500/Hex) = 2,000 Rural Population: 351,250 (70,250 Urban possibly) Urban Jahore: 60,000 Asandapur: 3,500 Shadjarkand: 1 Farmland without Roads or Rivers (60/sq. Mile = 30,000/Hex) = 30,000 8 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 360,000 13 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 97,500 3 Badlands without Roads or Rivers (1/sq. Mile = 500/Hex) = 1,500 3 Badlands with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 2,250 10 Desert without Roads or Rivers (1/sq. Mile = 500/Hex) = 5,000 2 Desert with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 1,500 8 Swamp without Roads or Rivers (1/sq. Mile = 500/Hex) = 4,000 2 Forested Tiger Preserve without Roads or Rivers (1/sq. Mile = 500/Hex) = 1,000 Rural Population: 502,750 (Urban could be up to 105,000) Urban Naral: 35,000 Gom: 1,300 Karganj: 1,100 Sindrastan: 9 Desert without Roads or Rivers (1/sq. Mile = 500/Hex) = 4,500 2 Desert with Roads or Rivers (1.5/sq. Mile = 750/Hex) = 1,500 Capital City Hex (Farmland with many Springs = 150/Square Mile = 75,000/Hex) = 75,000 1 Farmland with Roads or Rivers (90/sq. Mile = 45,000/Hex) = 45,000 4 Grassland without Roads or Rivers (15/sq. Mile = 7,500/Hex) = 30,000 3 Grassland with Roads or Rivers (22.5/sq. Mile= 11,250/Hex) = 33,750 Rural Population: 189,750 (Up to 37,950 Urban) Urban: Sayr Ulan: 32,000 Palkat: 3,000 Total Rural Population of Sind: 3,362,000 10% Himaya Caste = 336,200 5% Rishiya Caste = 168,100 5% Jadugaryas Caste = 168,100 50% Prajayas Caste = 1,681,000 30% Kuliyas Caste = 1,008,600 Total Urban Population of Sind: 307, 950 20% Himaya Caste = 61,590 15% Rishiya Caste = 45,193 15% Jadugaryas Caste = 45,192 25% Prajayas Caste = 76,988 25% Kuliyas Caste = 76,987 Total Combined Population of Sind: 3,669,950 11% Himaya Caste = 398,150 6% Rishiya Caste = 213,293 6% Jadugaryas Caste = 213,292 48% Prajayas Caste = 1,757,988 29% Kuliyas Caste = 1,085,587 CoM notes that in peace, about 1% of the population is in the army. This would give Sind 36,700 men under arms. The bulk of the Himayas can be mobilized in times of need (say, 80%, the rest being too old or young), which would give 318,520. I may muster the will to fiddle with tax revenues later. I may also eventually muster the will to do the rest of the Known world. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 09:29 AM.