* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : 2e Forgotten Realms Specialty Priests Started at 09-20-06 07:24 PM by Grishmal Visit at http://forums.gleemax.com/showthread.php?t=706242 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : Grishmal Date : 09-20-06 07:24 PM Thread Title : 2e Forgotten Realms Specialty Priests I have a question about Specialty Priests from 2e Forgotten Realms. Another player and I have been arguing over whether the Specialty Priests described in Faiths & Avatars gain followers. I’ve been saying that since it does not specifically say in the rules that they get them they do not. My friend says that since the rules don’t specifically say Specialty Priests don’t gain any followers they should get them as a Cleric does at 10th level. What does everyone else think and is there an official answer out there that anyone knows of? I know a lot of people will ask what the DM thinks but we have all been taking turns running the same campaign so that does not help. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Agathokles Date : 09-21-06 05:33 AM Thread Title : Re: 2e Forgotten Realms Specialty Priests I have a question about Specialty Priests from 2e Forgotten Realms. Another player and I have been arguing over whether the Specialty Priests described in Faiths & Avatars gain followers. I’ve been saying that since it does not specifically say in the rules that they get them they do not. Gaining followers is a special class ability. If it is not specified, then you should assume that they don't get them -- for example, Druids don't get followers (it's more explicitly written in Player's Option, but it is so in PHB as well). Anyway, if you have game balance concerns you might want to review the various specialty priests using the point-buy method in Player's Option to see whether they're balanced with the standard clerics. In short, "Followers" is a not so powerful ability, similar in cost to being able to use a single edged weapon, or one half the cost of Turn Undead or similarly powerful powers. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : weasel fierce Date : 09-23-06 03:37 PM Thread Title : Re: 2e Forgotten Realms Specialty Priests Arent the specialty priests just different interpretations of the cleric ? Does any of the specialty priests change their attack values, hit dice, loose access to turning or such changes ? (Im not being rhetorical here, I havent read the book in question) But if there are not main changes, then they are still clerics, I'd assume -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : Agathokles Date : 09-26-06 06:59 AM Thread Title : Re: 2e Forgotten Realms Specialty Priests Does any of the specialty priests change their attack values, hit dice, loose access to turning or such changes ? Yes. Druids (and many other specialty priests) have no turning. Fewer specialty priests change hit dice and THAC0 -- those are not class features, but features that are common to all classes of the Priest group. Other examples, from Legends & Lore: specialty priests of Odin have warrior THAC0, priests of Zeus and Aphrodite don't have Turn Undead. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Thrin Date : 09-26-06 11:20 PM Thread Title : Re: 2e Forgotten Realms Specialty Priests It's actually rather confusing. On the one hand, Druids are treated (or seem to be) as an example of a specialty priest. However, F&A (so pertaining to Forgotten Realms, but likely applicable elsewhere) makes it seem like Druids are a sub-class (like Monks, Crusaders, etc.) of Clerics, while Specialty Priests are a sort of Cleric "kit". Of course, the Specialty Priest has ridiculous advancement restrictions (3 million XP will get you a 20th level cleric, and a 15th level SP) so it's all screwy. I'd say that the SP don't get them, but perhaps a compromise is in order-- maybe they only get them at a fraction of the Cleric? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : Agathokles Date : 09-27-06 10:09 AM Thread Title : Re: 2e Forgotten Realms Specialty Priests However, F&A (so pertaining to Forgotten Realms, but likely applicable elsewhere) makes it seem like Druids are a sub-class (like Monks, Crusaders, etc.) of Clerics, while Specialty Priests are a sort of Cleric "kit". The problem is that there is some confusion in F&A between specialty priests and priest kits. It seems that F&A calls specialty priests some priest kits that are specific to a single power, whereas the PHB calls specialty priest any subclass of the Priest group (i.e., Druids and Crusaders). Warriors & Priests of the Realms has priestly "kits" that are actually more similar to specialty priests, adding to the confusion. The idea should be that specialty priests are specific to a power or religion, while priest kits are more defined by cultural traits (e.g., the Savage, Noble, Local Hero, etc.). For practical purposes, I'd recommend to decide case by case, considering the balance of powers and hindrances of each class/kit. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : oralpain Date : 09-28-06 01:29 AM Thread Title : Re: 2e Forgotten Realms Specialty Priests There are no cleric "sub-classes". There is a priest group that contains the cleric, crusader, druid, monk, shaman, and the various specialty priest classes. Each class within a group (warrior, wizard, priest, rogue) uses the same base THAC0, # of attacks, hit dice, proficencies, and saving throws, unless otherwise noted. I feel that other abilities are not implied. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:18 AM.