* * * Wizards Community Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Mithral & Adamantine Started at 11-19-06 06:48 PM by Grishmal Visit at http://forums.gleemax.com/showthread.php?t=742169 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : Grishmal Date : 11-19-06 06:48 PM Thread Title : Mithral & Adamantine Can anyone here tell me or point me to a source that says what the effect of weapons and armor made from these two metals is? I can't find any ad&d stats for the bonuses. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : Arcanda Date : 11-20-06 02:51 AM Thread Title : Re: Mithral & Adamantine For adamantite, you can find some useful information in TSR 9326 FOR2 "the Drow of the underdark", page 88. It does not point to a table of bonuses, but it does explain adamantite proprieties, differences between adamantite ore and adamantine alloy, effects of sun and underdark radiations. I have no sourcebook for mithral. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : paladin2019 Date : 11-20-06 11:35 AM Thread Title : Re: Mithral & Adamantine Per the AD&D DMG, all weapons of +4 enchantment are made of mithral (or mithril, concern over copyright wasn't very big back then). All those of +5 enchantment were adamantine alloys. And then Drow weapons and armor were adamantine. And had bonuses. And weren't magic so they didn't show up with detect magic. And.... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : emeriliath Date : 11-21-06 11:09 AM Thread Title : Re: Mithral & Adamantine Enchanted mithril armor is +4; enchanted adamantite is +5. Unenchanted armor is +0. The cost of making unenchanted armor with these rare metals is so incredibly high, that it would be ridiculous not to enchant them as well. In our long-running campaign, we reversed the pluses of these items, due to the LOTR books using mithril. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : Extempus Date : 11-24-06 06:17 PM Thread Title : Re: Mithral & Adamantine Per the AD&D DMG, all weapons of +4 enchantment are made of mithral (or mithril, concern over copyright wasn't very big back then). All those of +5 enchantment were adamantine alloys. For some odd reason, armor (and presumably weapons; 1e DMG, p. 164) of +3 enchantment were made "of special meteorite iron steel." It occurs to me that steel made from meteoric iron must be far more rare than either mithril or adamantite, so I have to wonder what the reasoning behind that was. In any case, I've ruled in my campaign that if a weapon is glassteeled in addition to everything else, it can be enchanted with an additonal +1, so a blade of adamantite alloyed with steel can conceivably be enchanted to +6 (I base that on a reference to I think it was a glassteeled weapon of some sort, but it was so long ago that I have no clue what it was or where I read it). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : emeriliath Date : 11-28-06 04:06 PM Thread Title : Re: Mithral & Adamantine In our home campaign, we use an addition rare metal, chromite, as material for +6 weapons. Additionally, we allow a wish to raise a magic item by an additional +1 per wish (+6 maximum). This allowed for any material (with enough wishes) to be able to be of any plus. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : Vampirelord Date : 11-28-06 04:43 PM Thread Title : Re: Mithral & Adamantine Per the AD&D DMG, all weapons of +4 enchantment are made of mithral (or mithril, concern over copyright wasn't very big back then). All those of +5 enchantment were adamantine alloys. On what page do you find this? I can only find that Adamantite (is that the same thing as Adamantine btw?) raises the AC by one, weights 25% less and costs 500 times more than normal armor. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : Extempus Date : 11-28-06 06:39 PM Thread Title : Re: Mithral & Adamantine In our home campaign, we use an addition rare metal, chromite, as material for +6 weapons. Additionally, we allow a wish to raise a magic item by an additional +1 per wish (+6 maximum). This allowed for any material (with enough wishes) to be able to be of any plus. We use glassteeled orichalcum (OK, it's from Judge's Guild, but it works for me) alloyed with steel to achieve +6; presumably the Sword of Kas was forged that way. I haven't seen any need for anything beyond +5 anyway, since that is able to hit everything as far as I know (the Fenris Wolf requires a +4 weapon to hit, for instance), and everyone gets megaplusses anyway with the various magical devices they have... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 9] Author : nabuchadnysarII Date : 11-29-06 03:05 AM Thread Title : Re: Mithral & Adamantine If my memory is correct, mithril can only go up to +1 (and it's not a magical bonus, it's more a proporty of the metal). Adamantium is more powerful they can go up to +4 for slaching and piercing weapons, +5 for smashy (I'm french OK) weaopns, shield and armor. But it desintagrate in sunlight. So with magical enchantments, weapons of special alloy can be quite powerful (an adamantium morningstar +5/+5). This is all 2nd. Don't forget the Earthfast (forgotten realms) armors of the dwarfs. A plate tha protect you like a fullplate +2 (not magical, just the quality of the armor) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 10] Author : Extempus Date : 11-29-06 03:51 PM Thread Title : Re: Mithral & Adamantine Check out the 1e DMG, p. 164, as I posted above. It has a different take on things... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 11] Author : Vampirelord Date : 11-29-06 04:34 PM Thread Title : Re: Mithral & Adamantine Check out the 1e DMG, p. 164, as I posted above. It has a different take on things... Oh, are we talking 1st ed? Sorry, I thought this was 2nd ed... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 12] Author : Verueth_Havain Date : 12-06-06 01:54 AM Thread Title : Re: Mithral & Adamantine According to the Monsterous Manual's entry on drow, it states that, basically, adamantine weapons and armor act as though they are magical (i.e. they are enhanced by a number), though they are not. As such, they can be further enchanted). For example, adamantine chainmail acts as magical chainmail, though it is not magical at all. So if you have a suit of adamantine chainmail that is equivalent to chainmail +3, the adamantine chainmail grants AC 2. Since the adamantine chainmail is not magical, it can be enhanced. Thus enhancing the adamantine chainmail (AC 2) by +3 give you adamantine chainmail +3 (AC -1). I still haven't found much about mithral other than the fact that it reduces weight by 50% (that is if mithral is categorized as elven steel), but I'm still lookin'. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 13] Author : Wyrmbane Date : 12-09-06 08:02 PM Thread Title : Re: Mithral & Adamantine I seem to recall something about special metals in the Book of Elves or the Arms and Equipment Guide. There may have been additional information in the Book of Artifacts and the Encyclopidia Magica but I don't recall offhand now. The best source for materials is Volo's Guide To All Things Magical. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 14] Author : SamualT Barronsword Date : 12-10-06 06:08 PM Thread Title : Re: Mithral & Adamantine The Arms and Equipment guide discusses mithril as being the principle component of the metals alloyed to produced elven chain mail (pg. 30). Per this supplement "mithril silver" is the component which gives the finished armor "its glimmer in the moonlight". Even non magic elven chain mail is half the weight of normal chain mail. Magical elven chainmail is so weightless and unrestrictive it can be worn under normal clothing and is so comfortable it can be worn while sleeping. Per this supplement elves jealously guard the secret of creating elven chain, and magical elven chain is so rare that outside of royal elven courts "only a handful of suits have been rumored to exist". The Arms and Equipment guide discusses adamantite as being the principle component of the metals alloyed to produced drow chain mail (pg. 32). Per this supplement adamantite "the strongest metal known" is mined in great quantities by drow allied races and the drow are dependent upon this special alloy to equip their "war machine". This alloy, forged into weapons and armor while exposed to the "radiation emanating from the drow homeland", makes even the "basest" weapons and armor the equivilant of a magical +1 item. Armor and weapons created with more skill and effort have from +2 to +5 bonuses added. While equivilant to magic weapons and armor they are not, in fact, actually magical, and do not radiate magic. If exposed to direct sunlight these bonuses are instantly destroyed, and the equipment itself falls apart soon after. If the equipment is removed from the area in which radiation from the drow homeland is present for more than two weeks, the equipment looses its bonuses and falls apart not long afterwards. The supplemant also states "The fact that mithril is as reflective, light, and pure as adamantite is dull, heavy, and dense has not escaped observation." -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 15] Author : Wyrmbane Date : 12-10-06 07:09 PM Thread Title : Re: Mithral & Adamantine I did some checking last night and found that the Arms and Equipment guide isn't that useful (Sam already posted what limited info it has) but Volo's has LOTS of information on rare/exotic materials (woods, gems, metals, etc). Definately worth checking out. Also, the Planewalkers Handbook has information on greenmetal. If you want even more interesting resources (metals and spider silks) you might check out The Arduin Grimoire Vol.5: Dark Dreams. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Wizards Community (http://forums.gleemax.com) at 05-10-08 08:22 AM.