Post Your Athasian Magic Items in Here

Post/Author/DateTimePost
#1

star_gazer_02

Jul 19, 2003 10:02:11
OK, a few DS Flavored Magic Items to whet your whistles

Grug-Tusch:
Grug-Tusch is an ancient steel, double-headed axe (Orc Double Axe). Lost for millenia, it has recently turned up in the hands of Graarok, a mul who makes his living in the Freedom Arena of Tyr. Sages of that city claim that it is a remnant of an Age gone by. One head of the axe has a +1 enchantment, the other is +3.
Caster Level: 9th; Prerequisites: Craft Magic Arms and Armor]; Market Price: 21,200cp (600cp metal double axe + 600 cp masterwork + 2,000cp (+1 enchantment) + 18,000cp (+3 enchantment)); Cost to Create: 10,600cp + 848XP.

Ranger's Staff:
Developed by Druids to help their friends, the Ranger's Staff is a boon to anyone wandering the Athasian Wastes. One head of the staff is a +1 Animal Bane weapon, the other head is a +1 Magical Beast Bane weapon.
Caster Level: 9th; Prerequisites: Craft Magic Arms and Armor, magic weapon or magic fang, summon monster I or summon nature's ally I; Market Price: 36,600cp (600cp masterwork + 18,000cp (+1 Animal Bane) + 18,000cp (+1 Magical Beast Bane)); Cost to Create: 18,300cp + 1464XP.

Hair Shirt:
The Hair Shirt was created by the Water Cleric Frugar Crabth to enhance his ability to seek higher planes of thought, though it doesn't work as well as he expected it to do. The Hair Shirt provides a +2 enhancement bonus to Wisdom, a +2 resistance bonus to Will saves and a -4 penalty to Concentration checks
Caster Level: 6th ; Prerequisites: Craft Wondorous Item, bless, resistance; Market Price: 7650cp (4,000cp (+2 Wisdom bonus) + 4,400cp (+2 Will save and 10% increase for dissimilar power) -10% minor curse); Cost to Create: 3780cp + 302XP.

Bite of the Tembo:
Bite of the Tembo is a +2 Keen Spellstoring quabone. The half-elf Ghraaltic, a preserver, had been trained by the Veiled Alliance to infiltrate the gladiator pits of Draj as part of a plot to uncover a myrmelon. The plot was foiled by the Templarate of Draj and the weapon was lost. It has not been recovered.
Caster Level: 8th; Prerequisites: Craft Magic Arms and Armor, keen edge; Market Price: 32,306cp (306cp masterwork + 32,000 (+4 enhancement bonus)); Cost to Create: 16,153cp + 1,292XP.

Ring of the Wild Lands:
The Ring of the Wild Lands was developed by Aricha a preserver who managed to get herself separated from her party and lost in the Athasian wastes. Her friend Fraknor, an elven Druid, helped her craft this ring. Once per day the ring confers on the wearer the ability to create water as the spell (at caster level 5). Twice per day, the wearer may speak with animals and speak with plants as per the spells (at caster level 5).
Caster Level: 5th; Prerequisites: Forge Ring, create water, speak with animals, speak with plants; Market Price: 18180cp ( 990cp 0th level spell at 5th caster level for 1 charge per day +10% penalty) + (7920cp 2nd level spell at 5th caster level for 2 charges per day +10% penalty) + (10,800cp 3rd level spell at 5th caster level for 2 charges per day); Cost to Create: 9855cp + 789XP.

Avalanche:
Avalanche is a Huge +2 Thundering greatclub, currently owned by Brik, a half-giant Fighter in the employ of House Wavir.
Caster Level: 6th; Prerequisites: Craft Magic Arms and Armor, magic stone; Market Price: 32,300cp (300cp masterwork + 32,000 (+4 total enhancement bonus); Cost to Create: 16,150cp + 1292XP.

The Gilrameron:
The Gilrameron is spoken of only in whispers, and then only by drunken fools. The Gilrameron is a +5 Vorpal carrikal that slices opponents throats into three bloody parts when it scores a critical hit. It's whereabouts are currently unknown, though it is rumored that King Hamanu of Urik is actively searching for it.
Caster Level: 18th; Prerequisites: Craft Magic Arms and Armor keen edge, death spell; Market Price: 200,310 cp (310cp masterwork + 200,000cp (+10 total enchantment bonus); Cost to Create: 100,155cp + 8013XP.

Thri-Kreen Choker:
This simple leather choker (takes the place of a necklace) was one of the first items created by the preserver Shan Nicolen. She has never lived it down though she has risen to prominence in the Veiled Alliance of Nibenay. The wearer of this choker may only sepak Thri-Kreen. She has since developed one that allows the wearer to speak his other known languages, but this one is the most famous.
Caster Level: 3rd; Prerequisites: Craft Wonderous Item, creator must be able to speak Thri-Kreen; Market Price: 64cp (80cp (language skill) - 20% moderate curse); Cost to Create: 32cp + 3XP.

Cloak of the Burning Sands:
This cloak gives the wearer fire resistance 12 durning the day and cold resistance 12 at night.
Caster Level: 5th ; Prerequisites: Craft Wonderous Item, resist elements; Market Price: 8,400cp (ad hoc 4x Ring of Warmth); Cost to Create: 4,200cp + 336XP.
#2

star_gazer_02

Jul 19, 2003 11:41:09
Done! Now it's your turn.
#3

Otakkun

Jul 19, 2003 13:28:47
Sorry for being off topic, but I can't seem to understand this:

Caster Level: 5th; Prerequisites: Forge Ring, create water, speak with animals, speak with plants; Market Price: 18180cp (4950cp (orison as 5th level caster + 10% for differing ability) + 13,500cp (2nd level spell at 5th caster level - 75% for similar ability) + 27,000cp (3rd level spell at 5th caster level) / (5/ 2charges per day)); Cost to Create: 9090cp + 727XP.

Could you explain to me the +10% for differing ability and the -75% for similar ability modifiers?

Thanx ;)

Edo.
#4

star_gazer_02

Jul 19, 2003 16:09:49
Market Price: 18180cp (4950cp (orison as 5th level caster + 10% for differing ability) + 13,500cp (2nd level spell at 5th caster level - 75% for similar ability) + 27,000cp (3rd level spell at 5th caster level) / (5/ 2charges per day)); Cost to Create: 9090cp + 727XP.

Actually it's a mistake. Nice catch. For items that don't take up spaces, like wands and Staves, there is a -75% price bonus for powers that are similar. Unfortunately, this does not apply to 'spaced' items like rings, unless you want to pay the 2x price penalty. Anyhow, the +10% price penalty is for secondary powers on 'spaced' items that are either
A) Not similar at all
or
B) Are placed on 'spaced' items.

Page 243 of the 3.0DMG in the Behind the Curtain sidebar.

Also, I misapplied the charges /day modifier... it should be on each one.

the real Market Price should be:
((0.5 level spell x 5 caster level x 1800 command word) / 5) / 1 charge/day x 1.1 multiple powers on a spaced item penalty = 990cp
((2 spell level x 5 caster level x 1800 command word) / 5) / 2 charge/day) x 1.1 multipower penalty = 7920cp
((3 spell level x 5 caster level x 1800 command word) / 5) / 2 charge/day) = 10,800cp

For a grand total of 19710cp. cost to create = 9855cp + 789XP

Note: I've made the change in the first post to reflect the new math. I need sleep if i'm making stupid mistakes like that.
#5

star_gazer_02

Jul 21, 2003 9:58:18
Ok... more items! This time there are psionic items! Oh, and I don't have a copy of the Ahtasian Armor equivalencies page in the DS3 doc so if anyone wants to post that real quick, I wouldn't mind. Tks!

Haziwurt's Escapade Enhancer
Haziwurt, a bard active in Draj, is known for his oddball sense of humor as well as his ability to get out of almost any scrape, it's uncanny, really. This +2 Aporter suit of leather armor is brightly decorated with purple swirls and yellow stripes (-2 to Hide checks).
Manifester Level: 10th; Prerequisites: Craft Psionic Arms and Armor, dimension door; Market Price: 25,160cp (+5 armor bonus + 160cp for masterwork leather); Cost to Create: 12580cp + 1007XP.

Primal Force
Long known to the brutes that inhabit the bandit 'kingdoms', this armor is just becoming known to the Tyr region at large. This +1 Heartening Quickness hide armor also allows the wearer to manifest a quickened wild charge once per day, as a free action.
Manifester Level: 10th; Prerequisites: Craft Psionic Arms and Armor, Quicken Power, verve, burst, wild charge; Market Price: 10,155cp(+ 3 armor bonus + 165cp for masterwork hide + (0th level power x 5th manifester level x 1,800 command thought) / (5 /1 for one charge per day) x 1.1 multipower penalty); Cost to Create: 5078cp + 407XP.

Palter's Armor
Palter is a legendary psychic warrior who fought in the areas of Gulg. He was too good for his owner to ever free, so Palter took it upon himself to correct this obvious oversight. He hasn't been heard from since his escape. His +3 ferroplamic Vanishing Manifester Mindarmored full plate went with him.
Manifester Level: 18th; Prerequisites: Create Psionic Arms and Armor, invisibility, negate psionics, psychic chiurugery; Market Price: 109,650cp (+10 armor bonus, ferroplasm, masterwork full plate; Cost to Create: 54,825cp + 4386XP.

Hamanu's Lawgiver
Created by King Hamanu, Lord of the Universe himself, especially for his police capitains, these +2 Lawful Suppression daggers are beautifully crafted out of smoky, translucent obsidian. Their Lawful ability does not target those of chaotic alignment, but rather, it affects anyone who has ever broken a law in the Code of Hamanu. It is rumored that this includes Hamanu himself, much to his chagrin, though the person who helped him discover this is very likely not alive anymore.
Caster Level: 12th; Prerequisites: Craft Magic Arms and Armor, order's wrath, Craft Psionic Arms and Armor, negate psionics; Market Price: 72,302cp (+6 weapon bonus + 302 masterwork dagger); Cost to Create: 36,151cp + 2893XP.

Edelissill
Edelissill is a longsword out of the legends of the end of the Green Age of
Athas. It's clear crystalline form is shot through with thin streamers of
gold. In combat, the sword occasionally displays a flash of emerald green
light. The current whereabouts of Edelissill are unknown, but the prophecies
surrounding the dicovery of it's location are horrifying. Edelissill is a +1
Psychic Speed longsword. To a non-psionic user, Edelissill is merely a +1 Speed
longsword. It's +1 bonus does not stack with it's Psychic ability.
At each Power Point Reserve, Edelissill has the following powers:

Power Point Reserve......Enchancement Bonus......Special Ability
......1+........................................+1.............................none
......5+........................................+1.............................Sunderer
......15+......................................+2.............................Charged
......30+......................................+2.............................Sunderer, Charged
......50+......................................+3.............................Dissipater, Parrying
......80+......................................+3.............................Impact, Charged, Mind Feeder
......130+....................................+4.............................Lucky, Dissipater, Suppression

Manifester Level: 18th; Caster Level: 7th; Prerequisites: Craft Psionic Arms and Armor, Great Sunder, Psionic Weapon, combat precognition, dissmiss ectoplasm, emulate power, fate of one, matter rearrangement, metaphysical weapon, negate psionics, Craft Magic Arms and Armor, haste; Market Price: 200,315cp (+10 enchancement bonus + 315cp masterwork longsword); Cost to Create: 100,158cp + 8013XP.

Krick'ta*
Krik'ta* -pronounced krik-t-ta(pop)- is a chatkcha designed by the Thri-Kreen
psychic warrior Sa'toda. He had grown tired of the psions of other 'Kreen clans
summoning astral constructs in defense of his packs raids. Krik'ta* is a +2
Teleporting chatkcha that manifests dismiss ectoplasm as an 8th level manifester
in a 30' radius on a successful hit against an ectoplasmic target, once per day.
Manifester Level: 8th; Prerequisites: Craft Psionic Arms and Armor, dimension door, dismiss ectoplasm; Market Price: 32,400cp (18,000cp (+3 bonus) + 320cp
masterwork chatkcha + 14,080cp ((4th level power x 8th manifester level x
2000)/5); Cost to Create: 16200cp + 1296XP

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#6

star_gazer_02

Jul 21, 2003 11:05:26
I'll finish posting more magic items a bit later today. Right now, I want to elaborate on how you price metamagic feats for use w/ magic items, ala the metamagic feat rods in TaB. I spent an entire day factoring the prices until I came up with a workable system. I have no idea if this is the system that WotC uses but this one makes sense and it's easy to apply.

The general rule is this:
slvl x clvl x 1800gp

slvl is the Maximum Spell Level that you wish to be able to affect with a feat, either 3rd, 6th or 9th.

clvl is approximately the Caster Level that should be able to accomplish this, though this seems a tad ad hoc to me.

The lowest level of feats has an additional modifier of x 0.5.

The 1800gp is a multiplier for 3 uses a day, any more than that can be seriously unbalancing... I would gladly pay much more than 534,600 for unlimited uses of Quicken Power. Metamagic feats come in 6 differing power levels: 0 - 5 and the only difference is the caster level for each spell level affected. If you don't want to follow the math, just follow this chart:

Level 0 Metamagic feats [Cooperative, Energy Substitution]
3 x 1 x 0.5 x 1800 = 2,700gp
6 x 2 x 0.5 x 1800 = 10,800gp
9 x 3 x 0.5 x 1800 = 24,300gp

Level 1 Metamagic feats [Enlarge, Extend, Silent, Still, Sculpt]
3 x 1 x 1800 = 5,400gp
6 x 2 x 1800 = 21,600gp
9 x 3 x 1800 = 48,600gp

Level 2 Metamagic Feats [Empower]
3 x 3 x 1800 = 16,200gp
6 x 6 x 1800 = 64,800gp
9 x 9 x 1800 = 145,800gp

Level 3 Metamagic Feats [Maximise, Chain, Delay, Repeat, Widen]
3 x 5 x 1800 = 27,00gp
6 x 10 x 1800 = 108,000gp
9 x 15 x 1800 = 243,000gp

Level 4 Metamagic Feats [Persistent, Twin]
3 x 7 x 1800 = 37,800gp
6 x 14 x 1800 = 151,200gp
9 x 21 x 1800 = 340,200gp

Level 5 Metamagic Feats [Quicken, Energy Admixture]
3 x 11 x 1800 = 59,400gp
6 x 22 x 1800 = 237,600gp
9 x 33 x 1800 = 534,600gp

grabbed from the ELH Boards
A general guideline for other kinds of feats is that they cost 10000 gp, plus another 5000 gp to 10000 gp per prerequisite.

Metapsionic feats work exactly the same way... if a feat costs +2 then it's a Level 1 Metapsionic Feat, if it costs +8, then it's a level 4... of course you may need to ad hoc it for really powerful feats...or feats that fall in between two categories in power, but if that's the case, you generally can't go wrong with ajudicating it to the next higher level.

Now that you know how, you can add metamagic/-psionic feats to your magic items, just remember to add a +10% penalty in cost to any power or ability that is added on....
#7

jon_oracle_of_athas

Aug 26, 2003 8:36:21
Ok... more items! This time there are psionic items! Oh, and I don't have a copy of the Ahtasian Armor equivalencies page in the DS3 doc so if anyone wants to post that real quick, I wouldn't mind. Tks!

Probably a bit late, but...

Chain Shirt = Chitin Armor
Chain Mail = Shell Armor