q: which prime?

Post/Author/DateTimePost
#1

zombiegleemax

Aug 01, 2003 12:41:00
I'm still fairly new to Planescpe and still trying to piece eveyting together in my head and while I've read a lot about the great wheel and the outer planes, I was wondering which 'core' D&D world is Planescape an expansion of?
I mean which is the prime material? Greyhawk? Forgotten Realms?

now I do also know that there could be many prime material worlds, and even wild space and spell jamming as well and still have the same outer planes cosmonology, but I wanted to know what the assumed base prime was, as I want to stick with that starting point - and not worry about every being, creature or god of all possible primes.

I hope the above reads ok and makes sense,

Droo
#2

nightdruid

Aug 01, 2003 12:58:45
Ok, bit of history lesson

Back in the days before 3e, all of the "prime material" worlds shared the same set of planes, kinda. Boiled down, this meant Forgotten Realms and Greyhawk shared the same plane setup that was first introduced back in the days of 1e and the original Manual of the Planes. Other D&D settings, particularly Birthright, Dark Sun, and to a lesser extent Dragonlance did not delve deeply into planar matters, and had vague planar sketches that did not really match the "standard" plane setup. Spelljammer was simply an extention of FR/GH/DL, and shared the standard planes (but in general did not deal with planes at all).

Planescape was a (rather successful) attempt at taking the standard planes and making a setting out of it. PS was centered somewhat on the city of Sigil, a new city-state set on top of the "Spire" of the Outlands/Outer Plane of True Neutrality. From there, portals allow exploration of every other plane. In a way, it acted as a "glue setting" for the other D&D settings.

3e has thrown a monkeywrench in that all plane setups are not the same, and cut FR from PS by introducing a completely new set of planes for the FR setting. GH's planes have been simplified, but the core planes are still there. Since 3e was released, there have been attempts to reconnsile the different planes so that PS still exists for FR & GH, but I don't know where they stand at this point. Probably best check the official website for more details
#3

primemover003

Aug 01, 2003 14:14:45
Originally posted by Droo
...now I do also know that there could be many prime material worlds, and even wild space and spell jamming as well and still have the same outer planes cosmonology, but I wanted to know what the assumed base prime was, as I want to stick with that starting point - and not worry about every being, creature or god of all possible primes.

I hope the above reads ok and makes sense,

Droo

Well Droo, that was the point of PS. All of the Prime worlds connected to the Planes. The Pantheons of the Egyptians rubbed shoulders with the Norse who competed with the Olympians, the Celts, the Sumerians, the Elves, the Dwarves, the Faerunian Pantheon, the pantheon of Oerth... You get the idea. The Planes being infinite could hold all these gods without Pantheonic wars erupting out... though the various priesthoods did skirmish now and again. Religion, Philosophy, Ideology... All were in conflict in the Outer Planes where Belief means Power.
#4

zombiegleemax

Aug 01, 2003 16:42:43
The way I understand it, there is only one "Prime Material Plane," and that encompasses the whole of all the worlds. In other words, Forgotten Realms takes place on the planet of Abeir-Toril, if I recall correctly, and Dragonlance is set on the planet of Krynn. Dark Sun on Athas. Birthright on Cerelia, I think. Grayhawk on Oerth, et cetera, et cetera. These are all planets in the same universe or Plane of Existence. The Prime Material is an infinite expanse with hundreds of thousands of worlds inhabiting the vacuum of its space.

That's my take on it, anyway.

Spelljammer insists that each star cluster inhabits a crystal sphere that floats around in some kind of super-galactic soup and that one can travel from world to world by sailing across these vast oceans of slime in ships called "Spelljammers." I'm not really very familiar with that setting and I think it's kind of silly and don't use it myself, but there you are.
#5

christuschristus

Aug 01, 2003 17:10:15
In 2E, all the prime worlds floated in crystal spheres together on the Prime Material Plane (more or less). Planescape wasn't an expansion of any particular setting. It used a lot of FR gods and connections, but there were some Greyhawk stuff in there as well. 3E changes that; each setting (FR, Greyhawk, etc.) is essentially unique. Toril and Oerth are not on the same plane any longer. And there's only one Prime. There are some hints that you could reach another cosmology through the Plane of Shadow, if you went deep enough. If you look at FR's cosmology, and take it for an accurate depiction, it no longer has any real relationship to Planescape. Which is all fine and good, if all you care about is FR.

I would basically use what you want. The focus of a Planescape campaign is on the planes, so it's easy to ignore most of that Prime stuff.
#6

zombiegleemax

Aug 02, 2003 19:20:30
I just do not pay attention to Wizards stating that FR has it's own Planar Cosmology now, & still take it as part as the Prime Material, although I use the Planes described in the back of the 3E FRCS as demiplanes within the original domain of the FR Powers.

I take Athas as being on a seperate Material Plane, due to the fact that it is nearly impossible to reach through Planar travel due to the fact that it is surrounded by Planes that keep Insiders in, & Outsiders out. Although it is not impossible, it is damn near close, from how the "Black & The Grey" are described.
#7

wyvern76

Aug 02, 2003 22:26:24
Originally posted by Iegan
Spelljammer insists that each star cluster inhabits a crystal sphere that floats around in some kind of super-galactic soup and that one can travel from world to world by sailing across these vast oceans of slime in ships called "Spelljammers." I'm not really very familiar with that setting and I think it's kind of silly and don't use it myself, but there you are.

For the record, the phlogiston isn't a "soup" or "slime", but a gas - an incandescent, highly flammable, but breathable gas. Otherwise, your description is right on the mark.

And the Birthright campaign world is Cerilia.

Wyvern
#8

goatunit

Oct 20, 2008 19:25:15
This is my new account, but I used to be Iegan on these boards.

I wanted to throw in here that I've used a twist on the cosmology that was a lot of fun in a huge epic game that involved a prime-material world having its connections to the planes severed (resulting in the dead failing to pass on to their afterlives, among other things).

Over the course of the game, the players learned that the Prime Material was once an outer plane whose gate-town was a much younger Sigil - the gate being the actual ring of the city. Since Gates only connect to the first layer of a plane, it gave me the idea that there could be multiple layers of the Prime Material... each one more difficult to reach than the one before.

Therefore, the first layer was populated by Oerth, Toril, etc. The second by Athas and Cerilia. The third just had poor old Earth with no access at all. That's theoretical, of course. The PCs never went to the third layer.