Magic Items

Post/Author/DateTimePost
#1

kalanth

Aug 29, 2003 10:03:10
I am looking for some new and interesting hom made magic items. The last DL campaign I ran, there was a total of three homemade magic items, which made up the five items they found all together. Unless it is a potion, I try to make em hard to find. However, I figured it would be interesting to see some items.
#2

kalanth

Aug 30, 2003 12:12:47
BLADE OF COURAGE

Useable by: Warriors, Paladins, Barbarians, Thieves, Rangers, and Bards

This blade is 1,000 years ago and was created for the first noble member of the McKormick bloodline on the world of Narnia. It has been handed down from generation to generation during that time, until Sid Halcyon had finally removed it from the family line, after the final owner, Reilansa McKormick, was defeated. Sid had taken the blade as a trophy item of his group’s great victory over the powerful mercenary. Since the original owner lay dead, the sword was able to take a new owner, and so Sid became the proud wielder of the blade. A curse was place on him, however, and all that were to wield the blade after him as well other than the McKormick line. The spirits of the McKormick Ancestry haunted the new owner of the blade, and all living members of the family chased him down with the intent of his death and the reclamation of the blade. Though he was never killed by any of the McKormick’s, he was slain by a Sivak Draconian while he was attempting to save a small village from cave robbers. The rumors claim that the cave was abandoned by all living beings due to the strange cries of the dead that emanated from the sword. The sword itself is rumored to still be laying in the skeletal grasp of Sid Halcyon's long dead body, but no one has been willing to find this blade, and there are no living members of the McKormick bloodline.

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Physical Description:
The finest dwarven metal smiths of Narnia crafted this short sword, with runes etched into the side telling the story of the McKormick family line. As a new chapter to the McKormick line would be written, another marking was magically added to the blade. The metal used for the sword is the purest silver, and magically reinforced so as to never break. The scabbard this sword rests in is hardened, black leather, the eyes of a Gold Dragon etched in gold on its side.
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-This weapon acts as a short sword +1 to any character with a charisma over 12.

For those with a charisma of 12 or lower, this blade provides the following effects:

-Immune to all Fear effects.

-This blade inspires courage in those that the wielder commands or adventures with, increasing the wielders allies’ physical abilities by +1, and they gain a +10 to resist all Fear effects.

-This blade can be summoned to the wielders hand if they are ever disarmed. The visual effect of this is like the blade blinked into her hand

-The blade can only take a new owner if the wielder has willingly given up the blade or has died.

Prerequisites:
The wielder must have a Charisma of 12 or lower to gain the full benefits of this blade.

Caster Lvl: 18
Market Value: 18,957 stl
Weight: 2 lbs.
#3

kalanth

Aug 30, 2003 18:30:37
Frostbite

A King named, Rurik uth Duravin, who lived in the year 1949 PC, during the Golden Age of Krynn, made the Frostbite Sword and Dagger. Lord Duravin’s home was located on the Southern Tip of Ergoth, away from most of the cities and towns so as he could rule his lands in peace. During the year, Fire Minions that were sent to destroy him by Clerics of the Dark Queen of Krynn suddenly attacked Lord Duravin’s home. As his devoted army fought off the Minions, Lord Duravin gathered together his most trusted Wizards of his kingdom, both Silvanesti Elves. There was Avonathalonus Oakleaf of the house of Arcana, and Giltoranalis Takmarin of the house of Royal. Avonathalonus and Giltoranalis took a sword and dagger made from the greatest blacksmith at the Kings disposal and began to imbue them with magic. However, the mages spirits were pulled into the weapons along with the powers that the mages granted the blades, and are forever trapped within the cold steel.
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Physical Description:
Both the Frostbite Sword and Dagger are covered in a thin film of frost. When exposed to the open air, regardless of temperature, they emit a faint cloud of steam from their blades. The dagger itself is of simple design and looks no more ornate than the blade of a simple thief, however, the Sword had been designed for the King. The hilt is laced with tracing Platinum, Silver, and Gold in a pattern that encircles the handle of the blade. Then three lines then outline the hilt itself, and race up the length of the blade, placed perfectly in the center. Two Blue Amethysts rest at either end of the hilt, the color that of ice.
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-These weapons grant a +2 attack and damage bonus.

These weapons are a considered a Bane Weapon to all Fire Based Creatures.

On a successful critical attack roll, the target must make a Will Save of DC 25 or die instantly from being frozen from the inside.

-Both blades grant Fire Resistance to the Wielder.

-The Sword has the ability to cast a Cone of Cold as if cast by a Wizard of 10th level (10d6 damage – DC 18).

-The Dagger has the ability to cast a Cone of Cold as if cast by a Wizard of 9th level. (9d6 – DC 17)

-The Dagger can use Hold Person on an enemy 3 times/day.

-The Sword can use detect magic at will.

-If a person holds the blade barehanded they must make a Ref Save DC 18 or suffer 2d6 from frostbite and there hand is useless for 1d4 days.

-Either of these blades has the ability to instantly freeze up to 500 gallons of water, and on can freeze a magical potion in 1d4 minutes. The magical properties of a potion will thaw the liquid in 1d8 hours.

-These weapons pass through all Ice and Ice based creatures as if they were swinging through air. They will cause no damage to any Ice or Ice based creature.

-These blades are intelligent blades. The sword contains the spirit of Avonathalonus and the Dagger houses the spirit of Giltoranalis. The sword is of Neutral Good alignment, and the dagger of Chaotic Neutral alignment.
· Sword:
o Int 17, Wis 10, Cha 17
o Communication – Speech, Telepathy
o 120ft. Darkvision and hearing
o Ego: 18
· Dagger:
o Int 16, Wis 16, Cha 10
o Communication – Speech
o 60ft Darkvision and hearing
o Ego: 17


Caster Lvl: 20
Market Value: Sword – 27,987 stl, Dagger – 24,554 stl.
Weight: Sword – 5lbs, Dagger – 1lb.