A problem with Raistlin Majere...

Post/Author/DateTimePost
#1

The_White_Sorcerer

Sep 01, 2003 12:33:15
I'm going to convert the original DL modules to 3rd Edition. I haven't got the modules (but I will find them somewhere) or the DLCS yet, but I've made pretty good progress on converting the characters with info from the net.

I have a slight dilemma with converting Raistlin Majere to 3e. I've already decided that he used to be an Abjurer before his test, and then an Illusionist upon joining the Red Robes, and an Enchanter upon joining the Black Robes.

The Problem:
Specialization. I decided that he'll drop Abjuration and Necromancy when he becomes an Illusionist. So no prob there.
But I've heard that a WoHS has to choose a 3rd prohibited school. Which school should this be? It has to be either Enchantment or Transmutation, since you can never drop Divination, and a WoHS can't drop Conjuration or Evocation.
The thing is, he uses spells from both these schools in the novels. Sleep and Knock, for example.

So if anyone could clarify the Enhanced Specialization ability, it would be greatly appreciated.
#2

cam_banks

Sep 01, 2003 12:38:57
Don't make Raistlin a specialist.

Cheers,
Cam
#3

zombiegleemax

Sep 01, 2003 15:10:47
i know the new campaigne says he should be a specialist but i wouldnt let it. i would rule that they had to let him join because afterall they did try to kill him. i know the test is difficult but they really did not want him learning magic.
#4

The_White_Sorcerer

Sep 01, 2003 15:16:07
Just so you know, Raistlin WILL be an illusionist in my campaign, so saying "Don't make him a specialist" won't help.
#5

cam_banks

Sep 01, 2003 15:54:09
Originally posted by The White Sorcerer
Just so you know, Raistlin WILL be an illusionist in my campaign, so saying "Don't make him a specialist" won't help.

The problem with Raistlin is that he doesn't properly fall under these rules. He had a good knowledge of most spells, and thus didn't seem to be any kind of specialist at all.

You should also be aware that you don't change specialist schools when you become a Wizard of High Sorcery or pass the Test - you have to have the appropriate specialty from 1st level onwards. If you're keen on Raistlin being an illusionist, he should have started as one.

Cheers,
Cam
#6

The_White_Sorcerer

Sep 01, 2003 16:04:55
Now that I think of it, Raistlin should be an Illusionist from level one. Kinda fits him best.

Now, let me clarify my question:
Is it or is it not true that a WoHS has to drop one additional school?
If so, can this school or can this school not be Conjuration or Evocation?

If I can, then I'll drop Conjuration, 'cause Raistlin had the power to destroy but not to create.
#7

cam_banks

Sep 01, 2003 16:38:27
Originally posted by The White Sorcerer

Now, let me clarify my question:
Is it or is it not true that a WoHS has to drop one additional school?
If so, can this school or can this school not be Conjuration or Evocation?

1. It's true.
2. It can't be Conjuration or Evocation.

Cheers,
Cam
#8

The_White_Sorcerer

Sep 01, 2003 16:39:50
I'll house rule it so that he can drop conjuration. I'm also houseruling that everbody can specialize as a Diviner. It's just so damn general.

Thanks all.
#9

banshee

Sep 01, 2003 18:26:54
The White Sorcerer, I don't mean to start a whole sales thread in the wrong forum, but I am looking to sell my original DL modules, if you're interested. I believe I have the whole series..

Banshee
#10

The_White_Sorcerer

Sep 01, 2003 18:46:08
Sorry Banshee, but I already know where I'll be getting them. And besides, you might live a bit too far away for the purchase to be convenient.

And in case anyone cares, I didn't make Raistlin the only exception to the specialization rule. I've divided the magic schools as follows:
White—Abjuration, Conjuration
Red—Illusion, Transmutation
Black—Enchantment, Evocation
All—Divination
No One—Necromancy
#11

banshee

Sep 01, 2003 18:54:52
No worries, I'll find someone that wants them....*sniff*.

Banshee
#12

dragontooth

Sep 01, 2003 21:06:19
Originally posted by The White Sorcerer
And in case anyone cares, I didn't make Raistlin the only exception to the specialization rule. I've divided the magic schools as follows:
White—Abjuration, Conjuration
Red—Illusion, Transmutation
Black—Enchantment, Evocation
All—Divination
No One—Necromancy

Evocation should be for all Wizard unless they intenally drop it.
Necromancy is what most black robes are KNOWN for!! How can you not make that a black robe spell specialist? Come on Necromancy is commonly dealing evil casting. ie Create Undead (evil)
#13

The_White_Sorcerer

Sep 02, 2003 3:52:47
Well, I'll explain my justification.

White—Abjuration ('cause it's protective) and Conjuration ('cause it creates)
Black—Enchantment ('cause it controls) and Evocation ('cause it destroys)

Anyone can specialize in Divination, because it's so general.
No one can specialize in Necromancy, because I've been told that there was no Necromancy during the War of the Lance. Then again, my sources might be wrong.
#14

zombiegleemax

Sep 02, 2003 16:23:30
I'll drop Conjuration, 'cause Raistlin had the power to destroy but not to create.


That's right, Raist was never able to create a creature they were all a failure, he "summoned" them instead by using "summoning spells" from the Conjuration school (like the time he fought Fistandantilus, or those he summoned in the time Dalamar use to spy on him).
#15

brimstone

Sep 02, 2003 16:46:09
Originally posted by Banshee
No worries, I'll find someone that wants them....*sniff*.

Banshee

I might be interested in purchasing them.

Can you e-mail me off list? I would have e-mailed you, but you don't have your e-mail address available. But I do...so just send one my way. :D
#16

Son_of_Thunder

Sep 02, 2003 18:07:02
Quote Cam Banks:
The problem with Raistlin is that he doesn't properly fall under these rules. He had a good knowledge of most spells, and thus didn't seem to be any kind of specialist at all.
End Quote.

Would someone please tell me why the designers would make rules that one of the Heroes of the Lance doesn't "properly fall under"?

I just picked up the new campaign setting over the labor day weekend. In my opinion it was terrible. Why?

No chapter on magic items.

Look at the entry for Silanesti. On the page with the Minotaur outside the gates of Silvanost look about an inch to the right of the minotaur's snout and tell me what race is in print.

In the entry for Brutes, where is the 5th level barbarian leader?

No spells from older sources. ie Timereaver, Timeheal etc.

Irda are just gnomes with their castrated magic abilities. Not the mighty practicioners of magic that they should be.

Wizards of High Sorcery that have to be specialists...

Oh well, I guess I'll just have to use my original conversion from several years ago.

Son of Thunder
#17

zombiegleemax

Sep 02, 2003 18:20:50
Raistlin does fall under the rules presented in AoM. There may be no chapter on magic items, but they are spaced throughout the book where they make sense. The half orc is a glaring mistake, Ill give you that....It just moved into the DLCS from its prolonged stay in Kendermore. Hmmmm...never noticed that there was no example....but do you really need to be shown how to make a monster 5th level? The spells you seek are sure to be in later products, such as Towers of High Sorcery, coming in January. Hmmmm...the Irda have a bunch of spell like abilites...Dont you think those who were more powerful had actually practiced magic to be that way? They seem to be pretty much in tune with the Irda as represented before....as a matter of fact....they are more powerful than the write up in TotL. Wizards of High Sorcery have always been specialists. I hope that this clears up everything for you...I believe you have a right to your opinion, but most of what you stated is simply the way things always have been.
#18

rosisha

Sep 02, 2003 21:17:30
There was another half-orc in Exiles, I think they're scouting out Krynn in plans for an invasion!!!

Rosisha