You find yourself in Sigil

Post/Author/DateTimePost
#1

zombiegleemax

Oct 06, 2003 6:22:20
One day, walking along, you manage to stumble through a portal to Sigil. You, in RL, meta-knowledge and all. What would you do?
#2

factol_rhys_dup

Oct 06, 2003 7:21:59
Freak out. But then I realize that I know more about the planes than most people do who live there. How would some of you berks like to know some dark? For a modest price, of course. And thus, the new chant-broker came to be. Move over, Shemeska.

I may be a 1st-level commoner, and a Prime at that. But I have Knowledge (the planes) at +40 and a Charisma of 20 :D

Oh yeah. Then I'd go to Elysium and join the Ciphers.
#3

caoslayer

Oct 06, 2003 8:09:37
as an elf bard, shocks in horror cause the black ceil, the contamination and the fact that there is about only 2 trees in the whole city.
#4

zombiegleemax

Oct 06, 2003 8:38:09
To true. I could sell chant on the most interesting pf all things. You wanna know who Asmodeus really is? Wanna know a Modron's hp? Wanna know Shemeska's actual Cha Mod? Just come on down.

Then, of course, I'd go study magic. After I make enough jink sellin' secrets to anyone who wants 'em, I'd enroll in the best wizard school that I can afford, and learn the arcane arts.

The thing I wouldn't do. Every time I saw the Lady of Pain I'd flee in the opposite direction. Sure, people'd think I'm a bit barmy, but its better than being mazed for forgettin' to tie your shoe, that's for sure.
#5

Shemeska_the_Marauder

Oct 06, 2003 10:52:47
I'd get mazed almost the moment I stepped into the city. The amount of darks bottled up in this skull of mine would make me a danger to the city and the stability of those within.

Simply as a preventative measure on the part of The Lady I'd find myself walking along streets and corridors that seemed to loop back on themselves, and think it odd to find it suddenly vacant and quite all of a sudden...

"WOW! I'm in Sigil! ..... why is there no one here.... oh %^&*!"

it'd go something like that I should think
#6

zombiegleemax

Oct 06, 2003 10:56:21
Lol, yeah. I image that "Oh, ****" moment coming for me, though when I'm walking somewhere, bump into someone. Eager to use the Planar slang I yell, "Watch out ya' soddin', berk!" and then of course notice the sharp pointy blades.

"Oh... hi, M'Lady."
#7

Beleriphon

Oct 06, 2003 11:20:35
Originally posted by L33t Angel
Lol, yeah. I image that "Oh, ****" moment coming for me, though when I'm walking somewhere, bump into someone. Eager to use the Planar slang I yell, "Watch out ya' soddin', berk!" and then of course notice the sharp pointy blades.

"Oh... hi, M'Lady."

At least she would only maze you. What happens if you do the same to a Pit Fiend?

I mean screw the Lady of Pain, I'd be absolutely terrified that the fiends would find out about what I know, that would be scary.
#8

zombiegleemax

Oct 06, 2003 17:02:49
The fiends would be scary indeed...

I'd be horrified, I think...That is, until I could either find the Civic Festhall, the Hall or Records. Once there, I'd join the Sensates (or the Takers, depending on what mood I'm in...I toyed with joining them before I signed on with the Sensates)

From there, I'd get the hell out of Sigil, probably to Arborea...Brightwater's a nice burg, and astound everyone with how much dark I know.

Sigil's an incredible city but I honestly would not want to be there any more than I absolutely had to.
#9

incenjucar

Oct 06, 2003 17:26:30
I'd say "Oh bloody hell, I wish I'd brought my books", then I'd go find Shameska and try and win her favor with what I could remember.
#10

Shemeska_the_Marauder

Oct 06, 2003 18:08:01
Originally posted by Incenjucar
I'd say "Oh bloody hell, I wish I'd brought my books", then I'd go find Shameska and try and win her favor with what I could remember.

"Well you certainly won't win my favor by calling me Shameska, when it's Shemeska. And the first berk to say anything about a letter H gets taken out behind the Fortunes Wheel and pummeled."

#11

incenjucar

Oct 06, 2003 18:38:06
Pardon my linguistic error, Shemeska. I merely transposed a higher letter to go with your high prestige.

Indeed, it is difficult to do anything but sigh your name... 'ah'...

Besides, is a mere mortal such as myself truly worthy of speaking such a beautiful name, to the ears of such a beautiful creature that would own it? One does not wish too think to high of himself in so grand a lady's presssence.
#12

sildatorak

Oct 06, 2003 20:02:01
Forget sucking up to Shemeska, I'd stay as far from 'Loths as I could. Uhhh...just thinking about arcanoloth plots give me the heebie jeebies.
#13

incenjucar

Oct 07, 2003 0:38:01
Yes, well, I have a history with yuan-ti, succubi and fire nymphs, I figured I was ready for higher aspirations.
#14

zombiegleemax

Oct 07, 2003 22:03:16
Simple. I'd go crazy. And if I didn't, I'd believe I did.

If I survived for more than a few days, I'd join the bleakers and help others sort through the mess that is life, until one day I realize that everything I see IS real because I see IT!

Then I'd quickly ascend to factol within my proper faction, the Sign of One.
#15

lord_of_the_ninth_02

Oct 07, 2003 23:08:28
I would use my superior knowledge of the planes to become a second rate tout (knowing only what is in PS books isn't enough to give directions, unless it's really general stuff like "see that infinitely tall mountain, take a left when you get to it and you should be at Automota in almost no time").

But, I think I'd also want to look into magic, even if it isn't the shiniest green on the street I'd still want to be able to cast some magic. I'd also revel in the irony that finally pennies are the only money I have that is worth anything. Unfortunately, all the cool stuff on the planes (Baator, Gehenna, Inner planes etc.) would scare the crap out of me in real life, cuz I'd be a level 1 commoner with str 10, dex 10, con 11, int 16, wis 10 and cha 13 (and a grand total of 4 hp). So I would be forced to fear everything around me, housecats, imps, lemures, most food etc.
#16

primemover003

Oct 08, 2003 15:55:38
I'm sooo glad I'm no commoner 1. That said, it has been agreed amongst all of my planewalking chums to meet at the Black Sails for an ale. From there I'd find a boarding house in the foundry district as I might be able to bluff that american quarters are silver (hmmm remind me to keep some silver dollars in my wallet just in case). If the smog doesn't kill me (or the thin air... I thought Denver was rough)... nah I'm from detroit so Smog isn't that bad and rainy and 60 F is about normal for Michigan. Well if the environment doesn't kill me I'd try to either get a job with Harris Hatchys or guard caravans on the 'Land.

Meta-game knowledge is one thing, but none of us is lanned to ALL of the Darks. Remember, the pit fiend is in the particulars. Not every Golden Lord's little machinations are privy to any berk who can read the Factol's Manifesto (pretty much moot info now) or some Guidebook by some tout.
#17

sildatorak

Oct 08, 2003 23:34:02
If I were suddenly in Sigil, I'd trade what little dark I remember in exchange to information about portals to Elysium. I like breathing the air, not tasting it.
#18

zombiegleemax

Oct 09, 2003 4:27:44
Originally posted by Lord of the Ninth
I would use my superior knowledge of the planes to become a second rate tout (knowing only what is in PS books isn't enough to give directions, unless it's really general stuff like "see that infinitely tall mountain, take a left when you get to it and you should be at Automota in almost no time").

But, I think I'd also want to look into magic, even if it isn't the shiniest green on the street I'd still want to be able to cast some magic. I'd also revel in the irony that finally pennies are the only money I have that is worth anything. Unfortunately, all the cool stuff on the planes (Baator, Gehenna, Inner planes etc.) would scare the crap out of me in real life, cuz I'd be a level 1 commoner with str 10, dex 10, con 11, int 16, wis 10 and cha 13 (and a grand total of 4 hp). So I would be forced to fear everything around me, housecats, imps, lemures, most food etc.

16 INT eh? Someone sure thinks highly of themselves. 2 points away from being the pinnicle of human intelligence... whooowee, we're in the presence of greatness here guys!
#19

sildatorak

Oct 09, 2003 6:20:48
a 16 is only the top 6.5% when using 3d6 for stats, impressive, but that "2 points away from being the pinnicle of human intelligence" is a 10 fold difference in probability. (16=10/216, 17=3/216, 18=1/216)
#20

zombiegleemax

Oct 10, 2003 1:56:07
Usimg the standard "4d6, drop the lowest" method has a 1 in 54 chance for 18's.
#21

sildatorak

Oct 10, 2003 3:00:29
The 4d6 drop low is for adventurers, though. The common populace (who we assume makes up enough bulk to prevent adventurers from skewing the data) make an 18 roughly a 1/216 proposition. 3 is just as 18common among the normal populace, but 36 times rarer than that among the adventurerers (1/1296 as opposed to 1/36)
#22

gadodel

Oct 10, 2003 5:22:55
I'd become a Sage.
#23

jasperdm

Oct 20, 2003 11:58:11
Well, as I've already tested in the top 0.1% of the Earth's population, and I've obviously soaked 90% of my skill points into Knowledge(arcana) and Knowledge(RPGs), and whatever else to spare on crap that wouldn't matter there anyway, I figure my sheer well of useless information in my head, combined with my half-decent DM's/pizza-guy/telemarketer social skills, I'd make a hell of a bard. As an occultist with some arguable ability in real life, some adept or even sorcerous or wizardly arts might not be beyond me. Spending a few years of my life as a shoplifter/con artist to survive ain't hurt my skill checks either. Also, a bit of proficiency with heavy weapons, Nordic ancestry and a fierce temper might even get me a bit'o'barbarian.

Hence....probably Bard 1 (or even 2 or 3) headed into this affair, and I definately see some arcane multiclassing fast.

Having ended up here, I'd probably have the two pieces of gear that go with me everywhere(in my car's backseat)...my gaming duffel and bokken. Containing virtually every nonadventure d20 book WotC has put out, not to mention a short 2ed Planescape selection, I'd be armed with everything I needed. First step, head for the Fraternity of Order, for some discussion, and as a fierce rules lawyer, I'd probably fit in great. After that, enrollment in the closest wizard's school. My inside knowledge on most affairs around me would keep me well supplied with jink. Then...hire a spellcaster to put me in touch with several of my own PCs, with whom I will swiftly strike an agreement to help one another, as even my villains are mostly logical people. Me am win.

After that, start studying magic until I start tinkering with the fundamental forces of reality through epic spells, and live a good adventurer's life. I figure I'd gain an assload of wizard levels, and a few cleric to be smart, and head straight into Mystic Theurge of probably Mystra or Thoth. Pepper liberally with bard and expert levels...and become Hans Johannson, Sage of Sigil. And then I'll have tea with Elminster, Dalamar and Mordenkainen at Ed Greenwood's house every year, and be cool as hell.
#24

lord_of_the_ninth_02

Nov 13, 2005 2:50:56
I got my ability scores from this site

Oh, and something else has just occurred to me: most of us have mentioned using our rather extensive knowledge of Planescape to our advantage, but what about our knowledge of the modern world?

I have an old recipe for gunpowder on my PDA (although I think this exists in some places already), I would also try to "invent" the Zippo lighter. 'Course I don't have a a lot of practical skills or knowledge, so I bet some of the rest of you could do better. I bet a decent chemist or mechanic would get in rather nicely with the guvners.
#25

bob_the_efreet

Nov 13, 2005 20:10:04
Well, 85% of my physics knowledge is useless on the planes, so I'd just get myself to the Great Gymnasium and/or Cipher headquarters on Elysium.
#26

frantzx

Nov 14, 2005 20:09:55
I would hope that I would have my bookbag with me. You could live like a king selling the knowledge in a college level physics textbook to the Fraternity of Order.
#27

eldersphinx

Nov 15, 2005 11:42:36
Ah, yes, the age old debate: "Does my physics work in D&D?"

The answer: Forget physics and chemistry, which may be screwable with by powerful magic. Go with math and organizational psychology. How much would the Guvners pay for the concept of one-time-pad encryption? Or binary encoding methods, or probability theory? How high could you rise in the Fated with a modern accounting degree? What kind of bidding war could you start over the basic principles of industrial automation? Or twentieth century marketing techniques? Or decision tree analysis?

If you're in Sigil, you know that your brain works and that people behave in a way that's comprehensible to Earth humans. The technology may not transfer; the advances built on inherent knowledge definitely will.
#28

bob_the_efreet

Nov 15, 2005 14:50:41
I would hope that I would have my bookbag with me. You could live like a king selling the knowledge in a college level physics textbook to the Fraternity of Order.

"Here, let me demonstrate force and acceleration. As you can see, when I toss this ball into the air, it... stops? Oh, by the Friendly Fiend. What plane are we on again? I need to edit my notes..."

:D Physics will work just fine in places where magic and/or planar traits don't change it.
#29

zombiegleemax

Nov 16, 2005 7:47:55
Find a non-threatning area, find a sucker to sell all the weirder items I usually carry with me (firebox, multisided dice, manual of the planes, lego wizard, garfield comic, pencils, condoms, pokemon cards etc...) and spend the hard-earned silver to find a portal to arborea. If I wouldn't have enough money for that, I'd go to limbo or the outlands. Out there, I'd find a job among the petitioners or something. Or maybe go to elysium and just let the entrapment eat me :D
#30

zombiegleemax

Nov 18, 2005 13:06:37
Gleefully shred my student loan payment book, and head to the Sensate's headquarters and dump out my memories for walking around jink. Ship out for Asgard at first opportunity. Whorship Odin, be content
#31

ectoplasmoid

Nov 20, 2005 1:21:56
Step 1: Go find a planar personality
Step 2: ...
Step 3: Profit
#32

zombiegleemax

Nov 20, 2005 17:30:12
Step 1: Go find a planar personality
Step 2: ...
Step 3: Profit

Hmm... And I thought that this methodology only worked for certain tribes of gnomes.
#33

joni-san

Nov 21, 2005 11:48:32
Likely scenarios:
  • Go insane.
  • Get killed
  • Go insane and then get killed
  • With luck, join a faction (Ciphers? Athar? Bleakers? Free League?).
  • Somehow manage to survive and leave to Elysium (And then join the Ciphers :P)
#34

zombiegleemax

Nov 23, 2005 4:35:12
Underpants gnomes of zürich
#35

zombiegleemax

Nov 23, 2005 6:55:11
i think i would join the Sensates.... and i would die from sensory overload before two hours are passed..:D
Alternatively, i would like to go to City Courts and sell the dark regarding the Duke's planes (in a Pre-Faction War situation, of course)
#36

eldersphinx

Nov 26, 2005 12:50:55
i think i would join the Sensates.... and i would die from sensory overload before two hours are passed..:D
Alternatively, i would like to go to City Courts and sell the dark regarding the Duke's planes (in a Pre-Faction War situation, of course)

... Don't go to Sigil. Just... don't.

It won't be the Fated who do you in, after all. Though they certainly could, assessing you with a special "every major organ you have, payable IMMEDIATELY" tax. Nor would it be the friends of the Fated, looking to do their allies a good turn, nor enemies of the Fated offering a small token of their regards to smooth over past differences. Nor even unrelated faction high-ups worried that you might turn over their secrets.

No, it'll be the Lady herself, who'll reduce you to a fine red mist the moment you set foot inside the city, because you're threatening the causality of her existence and the creation of the Sigil spell. Some things are just Fated to be, after all - don't mess with them.
#37

zombiegleemax

Nov 26, 2005 14:30:28
I'd cry and try and get home.

Seriously, what with the fiends and such who'd kidnap and kill you for the information you know, not to mention the fact that leaving Sigil could end up with you stuck in Ravenloft, it'd suck to be randomly shoved on the planes!
#38

purkake

Nov 28, 2005 11:51:06
Well, at least they wouldn't think you are wierd and burn you, like they would in some places.

I'd probably get Sigilish clothes ASAP and sell my "magic" jeans to some suckers. Then i'd aim to become an advisor to someone in power. I would also share my stories about my "travels"(readings) on the prime material and hope to become immortal.
#39

joshdw4

Nov 30, 2005 13:53:29
"Hmm, so THAT was the portal key. I guess leaving the toilet seat up was bad after all."

I think the Sensates would be my choice. Actually seeing most of the planes would be awesome, and the Sensates are the ones to do it with. Although I would probably stick with the relatively smart sensates with a knack for self-preservation. I don't think I would go for "We found a the key to a new portal, want to see where it leads?".

Mostly, I would want to learn magic, travel the upper planes, and have a collection of magic items (because, hey, even a Quaal's feather token of tree would be cool to me). Too bad there's not a way to become an Eladrin.
#40

ripvanwormer

Nov 30, 2005 14:55:11
Even if you don't believe that eladrins recruit from petitioners, magic can accomplish anything.
#41

bob_the_efreet

Nov 30, 2005 19:26:35
Even if you don't believe that eladrins recruit from petitioners, magic can accomplish anything.

And what magic can't accomplish, belief can.
#42

ripvanwormer

Nov 30, 2005 20:01:10
Good point.
#43

joshdw4

Dec 01, 2005 8:16:08
Even if you don't believe that eladrins recruit from petitioners, magic can accomplish anything.

Heh, I thought being a petitioner involved being a little dead. Then again, I guess I never heard of any angel-ish being retaining personality, so maybe it's a bad idea in the first place.

And what magic can't accomplish, belief can.

Sounds like a Godsman thing to say.
#44

rickiel

Dec 01, 2005 10:43:21
Sheesh! IT'S ABOUT TIME I GOT HERE!!! Quantum mechanics didn't do it. Pseudo-science didn't cut it. And yet apparantly wearing fuzzy pink bunny slippers does cut it?

Who knew?

As an artist, I guess the first thing I'll do is try to set up shop. Next, make jink. Avoid the nasties AOAP (as often as possible).

With the way my mind works, I don't have to worry about spells and powers that detect my thoughts. (Which is constantly changing, rearranging, detracting, and alot of other -ings)

Maybe I'll open up an orphanage and help a bunch of lil touts with no where to go...or maybe...

GAH!!! With what I know, I'd try to become an arcane trickster, go adventure, and try to find the ONE CREATURE I KNOW MIGHT EVER BE INTERESTED IN ME!!! (desparation people) I must find...a werebunny!


Adventuring has its prospects...