Aurak Monster Class

Post/Author/DateTimePost
#1

zombiegleemax

Oct 08, 2003 20:32:37
Ok this one I really need input on. The aurak was the hardest one to do because they get so many things.... any suggestions would really be nice.

Aurak
Dragon

See pg. 215

The aurak’s class skills (and the key ability for each skill) are Concentration (Con), Diplomacy (Cha), Intimidate (Cha), Knowledge (arcana)(Int), Listen (Wis), Spellcraft (Int), Search (Int), Spot (wis)

<br />
Level    Hit Dice    Base Attack Bonus    Fort Save    Ref Save    Will Save    Skill Points    CR    Special<br />
1    1d12    +1    +2    +2    +2    (6 + Int Mod) x4    1    Draconian Traits, 2 claws 1d2, +2 natural armor, death throes (1 hp), draconian bonuses<br />
2    2d12    +2    +3    +3    +3    6 + Int Mod    2    +2 Cha, disguise self 1/day, death throes (1d4), Bite 1d3<br />
3    2d12    +2    +3    +3    +3    -    3    +2 Dex, +4 natural armor<br />
4    3d12    +3    +3    +3    +3    6 + Int Mod    3    Disguise self 3/day, death throes (1d6), energy rays 1d2<br />
5    3d12    +3    +3    +3    +3    -    4     +2 Int, Alternate form 1/day, 2 claws 1d4<br />
6    4d12    +4    +4    +4    +4    6 + Int Mod    4    Breath weapon 1/day, bite 1d4<br />
7    4d12    +4    +4    +4    +4    -    5    +2 Int, Greater invisibility 1/day, Death throes (2d6), energy rays 1d4<br />
8    5d12    +5    +4    +4    +4    6 + Int Mod    6    Breath weapon 3/day, suggestion 1/day<br />
9    5d12    +5    +4    +4    +4    -    7    Alternate form 3/day, energy rays 1d6<br />
10    6d12    +6    +5    +5    +5    6 + Int Mod    7    +2 Cha, Dimensional step 1/day, greater invisibility 3/day, death throes (3d6)<br />
11    7d12    +7    +5    +5    +5    6 + Int Mod    8    +6 natural armor, energy rays at will, suggestion at will, energy rays 1d8<br />
12    8d12    +8    +6    +6    +6    6 + Int Mod    9    Dimensional step 3/day, dominate person 1/day, greater invisibility at will<br />
#2

zombiegleemax

Oct 08, 2003 20:47:45
Forgot something:

Spells: An Aurak casts spells as a sorcerer of a level equal to it's hit dice.

Also the spell resistances for the Auraks and Silvaks (another thread) are:

Aurak: 12 + hit dice
Silvak: 10 + hit dice