Conversion Assistance

Post/Author/DateTimePost
#1

zombiegleemax

Nov 10, 2003 12:08:31
I've checked all the threads in this forum from the last year and couldn't find any assistance for converting 3rd Ed. or 3.5 Ed. monster statistics back to 2nd Ed.

I'm sure I could browse around the other forums and find assistance, but I prefer to keep close to home within the Greyhawk forum if at all possible.

I've been thinking about taking a break away from our current Scarlet Brotherhood campaign and having my players break out their dusty retired characters for a little fun in the "Return to the Temple of Elemental Evil" module, but this 3rd Ed. stuff is total jibberish to me. I can somewhat piece together what a few stats and feats are from playing 3rd. Ed. style PC games, but I'm in dire need of help.

I'd appreciate it if some one could just do a conversion of 1 example of 3rd Ed. to 2nd Ed. for me and from there I may have a few questions, but I'm confident with 1 example I could pretty much get the jist. I do realize it is somewhat of an incompatible conversion but an honest attempt would do me wonders.

Let's use Imix (RTToEE, Appendix 3: NPC STATISTICS - page 188)for an example if you would please.

Imix, Prince of Evil Fire Elementals
CR 17
Gargantuan elemental (fire)
HD: 36d8+180 HP: 342
INIT: +14
SPD: 50'
AC: 26
ATK: +33/+28/+23/+18/+13/+8
melee (4d8+14/19-20 and 1d6 fire, Colossal +2 flaming greatsword, 2d10+12 and 2d8 fire, slam)
Face/Reach 20' by 20'/20'
SA: Burn, Spell-Like Abilities
SQ: Damage Reduction 15/+3, elemental traits, fire subtype
SR: 20
AL: CE
SV: Fort +17 Ref +30 Will +16
Str26/Dex31/Con20/Int20/Wis18/Cha18

The feats and spell like abilities pretty much speak for themselves and I can pretty much make those types of conversions. What I'd really like to see is a 2nd Ed. Monster Manual type conversion of the above statistics.

If I'm being way out of line asking for a conversion of this magnitude and this is alot of work to do by all means ignore this request. Thanks.

Abyss
#2

zombiegleemax

Nov 10, 2003 12:23:51
Originally posted by abysslin
I've checked all the threads in this forum from the last year and couldn't find any assistance for converting 3rd Ed. or 3.5 Ed. monster statistics back to 2nd Ed.
[snip]
Let's use Imix (RTToEE, Appendix 3: NPC STATISTICS - page 188)for an example if you would please.
[snip]
The feats and spell like abilities pretty much speak for themselves and I can pretty much make those types of conversions. What I'd really like to see is a 2nd Ed. Monster Manual type conversion of the above statistics.

Abyss

The Fiend Folio (AD&D 1st Edition) has complete stats. I don't own it, but can give you the shortened version of I12:
Imix
AC: -4
HD: 20
hp: 90
#AT: 1
Dmg: 6D6
MV: 18"
AL: NE
THAC0: 7
(Special Abilities and Defenses are mentioned but not given)

IIRC, the Planescape Monster Compendium 3 had stats for 2nd Edition. I glanced at them once and could not find any differences to 1st Ed.

Regards,
Glorfinden
#3

zombiegleemax

Nov 10, 2003 17:26:07
Thank you Glorfinden. I just so happen to own the Fiend Folio so I'll have to give it a look when I get home.
#4

Argon

Nov 10, 2003 17:44:47
Well I don't play using 3rd edition rules but maybe this will help. CR means Challenge Rating of the monster, which I guess is sort of a way of explaining characters levels suggested to over come this creature. But I know this CR rating is also used when determining whether a task succeeds or fails. From what I understand a d20 is rolled and modified by any ability, class, or racial bonuses and maybe level not sure on this though. So a CR of 20 to bribe a guard might be modified by any Charisma bonuses which are added to the die roll. So an unmodifeid or modifed die roll of 20 or more would succeed in this task while any roll under this would fail. INIT + 14 is their version of initative. Since the whole 3E thing involves rolling a higher number to act first in combat then this bonus for 2E should probably be a +4 to +6 on initative rolls.

Don't ask me what SPD 50' is exactly. Best I could tell this is their version of movement or movement rate. So from what I've seen the base speed for a medium sized humanoid is 30' in 3E. Which if you multiply the 30 by 4 then divide it by 10 is a movement rate of 12. So this creature has a SPD of 50' therefore his movement rate would convert to a 20 in 2E.

The 3E version of AC is actually better than the previous editions. Because an AC of 26 is better than an AC of 10. While in 2e 10 is normally a non armored humanoid base armor class. So if we convert this to 2e it is either a -16 armor class or what was normally an AC maximum of -10.

ATK is a 3e version of the 2e ThacO. I can only assume that this is the number you would add to the die roll to see if you would hit someone during combat. So in 3e if you roll a d20 for the attack roll and your result is a 10 you would add 33 to the roll which would make it a modified 43. This means you hit up to an armor class of 43. Since this doesn't translate well into 2e I give you a suggestion. I can only assume that +33/+28/+23/+18/+13/+8 would relate to the number of attacks this creature gets a round and the bonuses for each attack. So you can use one of the following to covert to 2e, #AT: 5, ThacO: 1/1/2/4/6 I used the Hit Die ThacO table in the 2e Dungeon Master Guide page 76 plus I added his plus to hit for strength bonuses with a minus two for each attack. The other verison is make the #AT: 1 then make his ThacO as above but with this being affected based on what kind of attack he uses.

As far as SV which is the 3e saving throw table. All creatures use the warrior saving throw table on page 92 of the DMG 2e. Then add any bonuses due based on ability bonuses.

I think this answers your question I hope this helps. Like I said I don't use the 3e rules and I am not positive on my interpertations on all of the 3e version of stats but I believe I have come close.

In any case the rest should be self explained easily.
#5

zombiegleemax

Nov 10, 2003 17:52:29
Well, between looking at the Fiend Folio, the information posted here, and the general idea I had myself, I think I will be able manage a full blown conversion of the entire module with less effort than I first anticipated which is great bcuz that module is nuts long.

Thanks