A Knight of Solamnia in the party

Post/Author/DateTimePost
#1

themind

Nov 10, 2003 12:45:58
One of my players is being a Knight of Solamnia,

a Qualinesti Elf Ftr4/KotC1

What I'm trying to figure out is, what would reasonable explanation for a Knight to travel with a group of adventurers instead of taking up a post for the Knights?
#2

kalanth

Nov 10, 2003 13:36:18
Originally posted by themind
One of my players is being a Knight of Solamnia,

a Qualinesti Elf Ftr4/KotC1

What I'm trying to figure out is, what would reasonable explanation for a Knight to travel with a group of adventurers instead of taking up a post for the Knights?

Well, I have a Solamnic Knight in my campaign, in fact he is the driving reason behind most adventures (Half-Ogre Ftr 4 / Mystic 1 / KoTC 3). Basically, he does not take keep for a while, I basically told him that he does not rank high enough in the knight hood to have a garison or a troop of knights. He can start getting those in my game at 5 levels of Crown, 3 levels of Sword, or 1 level of Rose. Right now he goes on mission after the mission sent to him by the Knights of Solamnia. They send more and more difficult missions because he keeps completing them and they are being very skeptical of a Half-Ogre in the knighthood. The last mission he completed was to hunt down a Knight of Solamnia that had been turned into a vampire. This mission sent him into Sanction, and he traveled to the borders of Cinder on Bronze Dragon Back. His brother is a Sword Knight / Dragon Rider, and his father is a Rose Knight / Expert Tactition. The knight travels with a Kagonesti Rogue 7 / Shadow Dancer 1, and they used to travel with a Qualinesti Ranger 3 / Wizard 3, but he was killed during the vampire mission.

The main point of my post is this, justifying the knight is easy. He / She charges forward defending the name of good and fighting for justice. More likely the knight in your group is going to take up a residence at the command of the Knights of Solamnia, and will be placed where the Knighthood wants him. This leads you to provide the adventures. Maybe he takes charge of a small troop of knights (5 - 10 being he is low level) and his adventuring party, and his mission is to protect a small outpost in well controlled areas, or (with Sir Gerard in mind) he is sent to guard the Tomb in Solace. Or maybe he and his group becomes part of something larger, like liberating Qualinesti and Silvanesti, or better yet, trying to take back Polanthis and the High Clerist Tower. There are many an option, and the roads are nearly endless for a group with a Solamnic Knight.
#3

themind

Nov 10, 2003 14:01:42
Well, here is my situation. the party will be of six characters.

Human Lv 5 Monk
Human Lv 5 Druid
Qualinesti Elf Lv 5 Cleric
Qualinesti Elf Lv 4/1 Fighter/KnightoftheCrown
Kender Lv 1/1/3 Rogue/Sorceror/Evoker
Minotaur Lv 5 Fighter

There are 3 players, each has 2 characters.
One player is new to our group and is playing the Druid and Monk. The Elves, kender, and Minotaur have been friends for along time and have been on many adventures together. The Kender just took his Test of High Sorcery (and to the amazement of the Conclave, passed it), but didnt want to take the PrC, ( which i will try and convince him to take at least one lv in). And the Elven Fighter, who was a squire, was just made a Knight of the Crown.

Could the Knights let the new KotC continue on in his adventures with his friends, and if so what would be a good reason for letting him do that.

the Druid and Monk will join the group in a little adventure so the players can get accustumed to each other .

After the first adventure, which may be a mission from the Knights outpost in Solace (Which is where they will start) I havent really decided yet, i may have them do a few things for thhe Knights. Also adding some things that can kind of tie into my main plot.

Well, thats just the situation that i am in and would like some help coming up with a reason for letting the Knight travel with his friends.

Thanks for your suggestion before.
#4

zombiegleemax

Nov 10, 2003 14:36:52
What age is the game gonna be in? I assume the one after War of Souls, judging by the Mystic and non human in the Knights...but, if it isn't, it would alter the playstyle.
#5

kalanth

Nov 10, 2003 15:16:25
Originally posted by K_Man
What age is the game gonna be in? I assume the one after War of Souls, judging by the Mystic and non human in the Knights...but, if it isn't, it would alter the playstyle.

Let him alter it like crazy, each Dragonlance game should be treated as an alternate universe. For more info on that style of universe, simply look at Marvel Comics.

As for the problem. I could see that the Knight Hood would allow him to go as long as he can be contacted incase the knighthood has orders for him. Keep him withing a certain range of his sponsoring city (the individual that sponsored him usually gives him the orders from the Knights Counsil for a while, till he makes Sword far as I know). His free time is his to do with as he pleases I guess, as long as he is progressing the cause of the knights of solamnia, I am sure they will not object to it.
#6

zombiegleemax

Nov 10, 2003 16:21:58
The KoS could use a scry spell of some sort and see that the other PC's were off to do something that the Knights approved of but thought there was little chance of them being capable of completing their task so they send and aspiring yound KotC to help out.
Tas
#7

kalanth

Nov 10, 2003 16:29:59
Originally posted by Tasslehoff the Great
The KoS could use a scry spell of some sort and see that the other PC's were off to do something that the Knights approved of but thought there was little chance of them being capable of completing their task so they send and aspiring yound KotC to help out.
Tas

Thats a pretty good idea, and it allows the Auxilary Mages to make some use of their abilities. In essence, have the KoTC leave behind something personal to him, and the Knights of Solamnia could simply watch him when they felt they would need to.
#8

Dragonhelm

Nov 10, 2003 17:24:52
Do not forget the importance of honor. Honor can be a driving force for a knight.

For example, let's say that one of the heroes (an NPC close to the group) is killed by a villain (who makes semi-regular appearances). The knight then vows to seek out the killer, and his friends would want to go with him.

Or, the knighthood asks the knight to go on a particular mission, which would require the many talents of the knight's companions. For example, they may be looking for the sword of Vinas Solamnus, which is said to be magical (for the sake of argument). The trip requires a long journey, which in turn involves the talents of the entire party.

War makes for interesting companions. ;)

Hope that helps.
#9

zombiegleemax

Nov 10, 2003 19:36:05
A kender mage? Wow! That sounds like fun! Maybe I should try to do magic. Do you think he could teach me? I'd try really hard to concentrate. You know, I heard that Uncle Trapspringer tried some magic. I have a whole story about his magic but I doubt you would want to hear it. In any case, have your kender mage friend find me and then maybe he can teach me some magic!
Tas
#10

themind

Nov 10, 2003 22:58:02
This is going to be set about 20 years after the War of Souls.

Therefore, the WoHS could have grown back to the way it was berofe the Chaos War. With Dalamar as head of the Black Robes, Jenna, (if she hasnt died from old age, cant remember how old she was in WoS) as head of the Red Robes, and someone (havent made a NPC for this yet) as head of the White Robes



Plus, this would have given the peopel time to accept the God's return.

Frost and Sable will still remain, but in hiding. And the realms of the deceased Dragon Overlords will have for the most part returned to normal. Whith the exception of the Lake of the Dead in Qualinesti, and the Desolation, which has taken longer to revert back than the others.

( I hope this works for quotes)

"I could see that the Knight Hood would allow him to go as long as he can be contacted incase the knighthood has orders for him.

That's a great idea. I think I'll do that. Thanks for your help.



A kender mage? Wow! That sounds like fun! Maybe I should try to do magic. Do you think he could teach me? I'd try really hard to concentrate. You know, I heard that Uncle Trapspringer tried some magic. I have a whole story about his magic but I doubt you would want to hear it. In any case, have your kender mage friend find me and then maybe he can teach me some magic!

I'm sure he wouldn't mind. However, he's going to be real busy for awhile. Especially when they go up against what i have planned. But Im sure after he becomes a great hero he wouldnt mind teachiing you. Then you can say, "I learned magic from the great (no official name yet)!! Watch me cast this Fireball!!";)
#11

zombiegleemax

Nov 11, 2003 14:27:42
Only humans or half-elves can be Knights of Solamnia
#12

kalanth

Nov 11, 2003 17:46:02
Originally posted by Amaron Blackthorn
Only humans or half-elves can be Knights of Solamnia

I am curious why people so much hate the idea that someone else has done something different? Maybe, for the heck of it, themind has decided that the Knightly Council could make an acception in the case of the Elf. I will now quote myself in this post:

Originally posted by Kalanth
. . .each Dragonlance game should be treated as an alternate universe

With that said, let him do what he wants.
#13

zombiegleemax

Nov 11, 2003 17:50:17
In a role-playing sense, I assumed that even post War of Souls ansalon doesn't really allow just anyone to become a Knight, it's Humans, and Noble ones for the most part...

I'd be very hard to convince anyone else outside that group to join...

Don't care what the books say.