PS Monsters

Post/Author/DateTimePost
#1

factol_rhys_dup

Nov 14, 2003 15:24:55
There have been a number of threads floating around recently which discuss monsters being converted into 3e stats. So far, we've got MM, MMII, FF, BoVD, BoED, MotP, and now any number of third-party products. Some of these are making up new fiends and other planar creatures which never existed in original Planescape.

My problem is, I only have MM and MotP (and then all my many many PS books). How come all the Planescape monsters have to be so divided up? That's a lot of books to get when I'm not really interested in non-PS stuff very much. I was hoping the the PS3E team could grab the monster conversions and get them done definitively before other people got to them, but at this point, PS monsters are everywhere.

Unless we expect everyone to buy all of these books, how can everyone have all of the creatures up to date? There are unofficial conversions, but it just wouldn't do to have people using varying statistics for creatures. Is there any way around this? I know it's not possible to collect all the monsters from PS into one source, but could we make a collective choice to run campaigns with unofficial conversions done by PS3E? I'm sure we could get the recruits needed to handle the conversions (me ) What can be done to avoid forcing PS players to get at least six books and still not having a complete guide to planar denizens?

And who says 3rd edition isn't overly commercialized?
#2

lord_of_the_ninth_02

Nov 14, 2003 16:33:55
I have two suggestions. First, if you want to choose whichone of those books to buy, FF has the most PS monsters. Second, check out the Creature Catalog

They have a bunch of PS critters, many of whom cannot be found in official books.
#3

incenjucar

Nov 14, 2003 17:54:48
Personally, I'd reccomend a "True to 2e" series of monsters.

Formians, for example, were altered DRASTICALLY in 3e. I'd be quite happy to see their 2e version statted properly in 3e style.
#4

lord_of_the_ninth_02

Nov 14, 2003 18:34:05
I'd kinda like to see what the 2e versions would look like if they really tried to make them conversions. They also changed the Tiefling and Aasimar a lot (Tiefers once had a bonus to charisma instead of a penelty).
#5

incenjucar

Nov 14, 2003 18:49:37
*still can't beleive how many charisma penalties there are out there, especially considering how tiefling and genasi sorcerors are a natural concept*
#6

zombiegleemax

Nov 14, 2003 19:56:03
I also think that it would be a good idea to make conversaions of many old creatures (and even some new ones). A Bestiary section on planewalker could be very useful.

We need:
Revamped Yugoloths.
Modrons (At least a link to the WE)
I like those Genasi, Aasimar, and Tielfings where you can decide the strength of your Outsider blood.
Moignos
Gear Spirits
And everything else.
#7

zombiegleemax

Nov 14, 2003 22:41:22
Are Modrons going to be kept the same as the supplement? I would say get the Fiend Folio though--just because it has Demodands. I love those slimy guys.
#8

zombiegleemax

Nov 27, 2003 15:20:24
Isn't the Wastrilith a Tanar'ri? Why fiend folio consider it only a demon?
#9

zombiegleemax

Dec 03, 2003 14:37:15
Just to be lame and resurrect an old thread at the same time, does anybody know if cranium rats have been updated for 3.x? If so, please point me towards the source.

thanks in advance,
eudas
#10

zombiegleemax

Dec 03, 2003 14:49:53
I *think* they were mentioned in the Fiend Folio; take a look at the "swarm" there.

edit: yep, it's on p.166
#11

zombiegleemax

Dec 03, 2003 15:14:28
thanks, kython.

eudas
#12

zombiegleemax

Dec 03, 2003 17:28:37
They're also in the Book of Vile Dorkness.
#13

winter_ayars

Dec 03, 2003 19:47:55
Originally posted by Lord of the Ninth
I'd kinda like to see what the 2e versions would look like if they really tried to make them conversions. They also changed the Tiefling and Aasimar a lot (Tiefers once had a bonus to charisma instead of a penelty).

Actually, as far as the variable blood-strength Planetouched go, i was going to work on a 3e variable bloodline set of Planetouched. I got Tiefling sorta-done, and then ran out of inspiration/time. Here* is a link to what i had working.

While the version i've got is very cool, it's hard to use. If i were to re-do the whole thing, i'd go with a simpler system, more "plug in the bonus" method. And templates. But then again, i think everything should be a template

(Edit)

Originally posted by Incenjucar
*still can't beleive how many charisma penalties there are out there, especially considering how tiefling and genasi sorcerors are a natural concept*

I'm with you on this one. Something like 3/4ths of the PS3e races have charisma penalties. That just doesn't strike me as good...

(* Note: if this material somehow violates the CoC or some sort of copyright, feel free to zap it or ask me to kill the link... it's been a while since i put this together (and it was never meant to be distributed anyway) so i don't remember if it does or does not...)
#14

primemover003

Dec 03, 2003 20:41:34
Originally posted by Vittek
Isn't the Wastrilith a Tanar'ri? Why fiend folio consider it only a demon?

Actually if you look at the PSMC I write up on the wastralith you'll notice even there they stated that it wasn't really a Tanar'ri, or at least it hinted it IMO.
#15

zombiegleemax

Dec 04, 2003 12:59:22
Ya know, it was ALOT easier on the mind when all fiends from any given plane were considered part of a SINGLE Race. Now you've got thousands of different types of Demons, and only a number of them are considered Tanar 'ri.
#16

zombiegleemax

Dec 04, 2003 16:56:33
Thanks!
#17

sildatorak

Dec 05, 2003 0:43:35
Originally posted by Sword_Of_Geddon
Ya know, it was ALOT easier on the mind when all fiends from any given plane were considered part of a SINGLE Race. Now you've got thousands of different types of Demons, and only a number of them are considered Tanar 'ri.

They weren't part of a single race, it is just that a lot of things got put under devil, demon, daemon, that had previously just been alphabetized by their name, thereby negating the synonymity of devil with baatezu and so forth.

It would have just be easiest if they let Kytons be Kytons without being devils.
#18

zombiegleemax

Dec 05, 2003 2:49:48
Well, I don't know. Having two different names for them always has made it easier to remember them because of their similarities ... for example, barbed devil -> barbazu.
I realize that isn't exactly true for kythons, but what the heck ;).
#19

zombiegleemax

Dec 05, 2003 13:37:26
Well, at least they got the Demon's, Devils, and Daemon's characters right.

I once explained to my brother, the difference between the Baatezu and the Tanar'ri in simple terms(We were just starting a Planescape campaign). He thought all of the lower planars were the same.

Its basically between Hannibal Lectur(Tanar'ri) and Hitler(Baatezu)where the Yugoloths are somewhere down there with Satan in terms of evil-ness. As far as the other fiends go(Gehreleths and Rakshasa) there somewhere between the 'Loths and either the Baatezu and the Tanar'ri.
#20

factol_rhys_dup

Dec 05, 2003 16:38:33
Um, "kython," do you mean kyton? The chain-wrapped killers from Jangling Hiter are called Kytons not Kythons.
#21

primemover003

Dec 05, 2003 18:27:19
Kythons are that cheesy Alien rip off from BoVD... Not our beloved masters of Chains (read psuedo-cenobites) from Jangling Hiter. I love that town!!!
#22

factol_rhys_dup

Dec 05, 2003 19:03:59
Oh right, sorry. I apologize. It's hard when you don't feel like shelling out some $80 for all the new books that may cover planar creatures. Thanks for being polite. I remember once I had a PC in my campaign who couldn't be made to stop calling what they were fighting a "kryton."
#23

primemover003

Dec 05, 2003 19:55:36
That's ok there Big Guy... No one gives a drek anymore...
#24

sildatorak

Dec 05, 2003 20:00:23
Originally posted by Sword_Of_Geddon

Its basically between Hannibal Lectur(Tanar'ri) and Hitler(Baatezu)where the Yugoloths are somewhere down there with Satan in terms of evil-ness.

I don't know...Hannibal Lectur is incredibly calculating in his approach to killing, but kill he does, simply for the joy of it. I think he is pretty 'lothy. I don't think you get anybody who is really Tanar'ri-like in real life or realistic fiction because any human who is going to have the rage and violence of a tanar'ri isn't going to last very long. I guess gang violence would be the closest thing, but even that is a pale shadow.
#25

Ornum

Dec 05, 2003 20:06:18
Originally posted by primemover003
Kythons are that cheesy Alien rip off from BoVD... Not our beloved masters of Chains (read psuedo-cenobites) from Jangling Hiter. I love that town!!!

I'm glad there are others out there that agree with me that Kytons were the DND acquivalent of cenobites. People kept telling me that they thought they should be Abyssal in nature, and I always thought Pinhead was LE in his actions and should be Baatorian.
#26

zombiegleemax

Dec 05, 2003 22:02:24
Serial Killers can indeed be calculating you'll find. Some Tanar'ri are like this, like the Maralith.

Its true that not every Outer Plane has a representative race. I once tried to remedy this.

For instance, In my old Planescape campaign, the Aasimon were the native race of Arcadia(Their servatude to the Powers of Good is diffenitely very lawful)

While Gehenna had the Rakshasa as their native race.

Mechanis: Modron
Arcadia: Aasimon
Bytopia: ?
Ysgard: ?
Beastlands: Animal Lords, Mortai
Mount Celestia: Archon
Elysium: Guardinals
Arborea:Eladrins
Abyss: Tanar' Ri
Grey Waste: Yugoloth
Carceri: Gehraleth
Gehenna: Rakshasa
Archeron: ?
Pandemonium: ?
Limbo: Slaad
Outlands: Rilmani

Thats still four planes without native races. Hmmm, perhaps some work is in order..
#27

factol_rhys_dup

Dec 06, 2003 17:31:57
I have to agree with Sword_of_Geddon about Hitler being more baatezu-like and Hannibal Lector being more tanar'ri-like. Tyranny and opression are LE, sadism is CE. Someone who is NE would be someone like an unscrupulous assassin or someone who betrays someone to their death because they disagree with them or see them as a threat. Just because the tanar'ri are chaotic doesn't mean they just wander around and eat people. They can be just as cunning as the baatezu.
#28

zombiegleemax

Dec 06, 2003 21:27:55
Originally posted by Sword_Of_Geddon
Mechanis: Modron
Arcadia: Aasimon
Bytopia: ?
Ysgard: ?
Beastlands: Animal Lords, Mortai
Mount Celestia: Archon
Elysium: Guardinals
Arborea:Eladrins
Abyss: Tanar' Ri
Grey Waste: Yugoloth
Carceri: Gehraleth
Gehenna: Rakshasa
Archeron: ?
Pandemonium: ?
Limbo: Slaad
Outlands: Rilmani

Arcadia: Formians
Ysgard: Seelie Court fey, Bariaur
Archeron: Achaierai
Pandemonium: Unseelie Court fey
Bytopia: ?
#29

zombiegleemax

Dec 08, 2003 12:58:51
Aren't Formians those ant-people detailed in MCA3?
#30

zombiegleemax

Dec 08, 2003 19:37:29
Bladelings for Acheron, and Planes of Conflict had a wandering race, forget their name, that i think was either pandemonium or Carceri... Gnomes work for Bytopia, since they're described as being the main petitioners there, and Bariaurs and Fensir work quite well as representative planar races for Ysgard.
#31

zombiegleemax

Dec 09, 2003 9:53:59
Originally posted by Factol Rhys
Just because the tanar'ri are chaotic doesn't mean they just wander around and eat people. They can be just as cunning as the baatezu.

If the Tanar'ri were like that, than they would have lost the Blood War ALONG time ago lol. Interestingly enough, that just about descibes the Slaad!

I have an article coming about the Planar races so far not reveiled. I think people will like them...But we will see.